#⚙・modding-support

1 messages · Page 7 of 1

summer pivot
#

ok

next jackal
#

How do I get this fix? 🥺

hexed obsidian
#

i just made a release

next jackal
#

Okay I see. I was worried because it said 3 weeks ago lmao, but I clicked in and can see the download is not even half an hour old. Like I said earier, professional idiot lmao

rancid copper
#

Whenever i make a text
{X:black,C:white}Like This{}
The space between the words disappears

gleaming gulch
#

Yeah thats just how background colours work for some reason

halcyon plinth
#

X: removs the space

gleaming gulch
#

They remove all whitespace

halcyon plinth
#

sad

hexed obsidian
summer pivot
#

after i installed 1 mod update and 1 new mod, this happened on startup (also i did notice it said cryptid but cryptid never crashed my game on startup until now)

#

idk why the whole message wont load in the screenshot

gleaming gulch
#

you have two copies of revo's vault

summer pivot
#

oh soo i forgot to delete the old one?

gleaming gulch
#

well probably

#

but point is that you have two copies

#

and you shoudltn

summer pivot
#

yup

#

i think i forgor to delete old one

#

when i was getting new patch for game crashing when buying tag with revo's vault mod

#

☠️

#

yea it works fine now i didnt even notice i didnt delete it 😭 thanks

summer pivot
#

game keeps crashing when i use ://EXPLOIT cryptid code card, select flush house, and then select any cards

#

(i think i always tried selecting whole hand except first time tried one card)

#

i can select cards before using the code card btw without crashing

elfin shuttle
#

how would i make it so a joker adds double your money to the mult? im VERY VERY new to this stuff and i think looking at something decently simple would help.

peak fractal
summer pivot
#

also yea tried selecting one card only

harsh otter
#

Error

Syntax error: An error occured evaluating a load_now module:

Error: [lovely SMODS.preflight.core "src/preflight/core.lua"]:22: module 'SMODS.nativefs' not found:
no field package.preload['SMODS.nativefs']
no 'SMODS/nativefs' in LOVE game directories.
no file 'SMODS/nativefs' in LOVE paths.
no file '.\SMODS\nativefs.lua'
no file 'C:\Users\carri\Desktop\New folder (5)\Balatro.v1.0.1o\game\lua\SMODS\nativefs.lua'
no file 'C:\Users\carri\Desktop\New folder (5)\Balatro.v1.0.1o\game\lua\SMODS\nativefs\init.lua'
no file '.\SMODS\nativefs.dll'
no file 'C:\Users\carri\Desktop\New folder (5)\Balatro.v1.0.1o\game\SMODS\nativefs.dll'
no file 'C:\Users\carri\Desktop\New folder (5)\Balatro.v1.0.1o\game\loadall.dll'
no file '.\SMODS.dll'
no file 'C:\Users\carri\Desktop\New folder (5)\Balatro.v1.0.1o\game\SMODS.dll'
no file 'C:\Users\carri\Desktop\New folder (5)\Balatro.v1.0.1o\game\loadall.dll'

Traceback

[love "callbacks.lua"]:228: in function 'handler'
[C]: at 0x7fff59e12fa0
[C]: in function 'require'
[C]: in function 'xpcall'
[C]: in function 'xpcall'

gleaming gulch
next lintel
#

guys when i loaded into cryptid for the first time i only had the red deck unlocked and nothing else, but a guide i saw from myrka showed that when he was playing cryptid he had everything unlocked, is this a new update where you have to unlock everything?

gleaming gulch
next lintel
#

how do i turn it off

#

to get everything unlocked

dapper scarab
#

anyone know the issue? only became a problem after installing JokerDisplays

#

maybe im just dumb

drowsy harbor
#

update lovely

dapper scarab
#

So i did, but it wont let me remove the old lovely file. If i try delete it, it just reappears

hexed obsidian
peak fractal
dapper scarab
#

Oh oops that’s where I went wrong

#

My bad

sage arrow
#

can someone get me in contact with one of the mods from the balatro multiplayer discord? I keep trying to join their server but it keeps saying my account is suspicious

frosty shore
elfin shuttle
#

trying to add a sound crashes, saying there isnt a file, is there anything wrong with my code?

SMODS.Sound{
    key = "scream",
    path = "scream.ogg"
}

SMODS.Joker{
...
sound = "scream",
...
calculate = function(self, card, context)
        if context.joker_main then
            play_sound("scream")
        end
    end,
}```

and the error says the file resources/sounds/scream.ogg doesnt exist, but i did put it there, anyone know whats wrong?
#

WAIT HOLD ON

#

okay yeah nevermind

gleaming gulch
elfin shuttle
#

ohhh

#

still says the file doesnt exist, my structure is like this:

Mod
----resources
------sounds
-------scream.ogg
everything else...

im confused

elfin shuttle
# hexed obsidian

still didnt work 🤷‍♂️ guess ill try some other stuff then

cyan topaz
#

this thing crashed my game

edit: when i avance to next round i get a crash

gleaming gulch
#

Why the fuck do you just have nothing in your shop

halcyon plinth
#

I love my 1 dollar || ||

dapper scarab
#

yeah but have you considered your

twin lintel
#

I'm trying to make a new joker card, but every time I try and launch the game, I get an error like this. Idk what this is trying to imply.

drowsy harbor
#

something somewhere is unclosed, or closed too many times

#

it's almost certainly not actually near that specific line; that's just where the compiler realizes there's something wrong

forest harbor
twin lintel
twin lintel
forest harbor
# twin lintel Now I'm getting this error with this code.

You can't set or increase something like card.ability.extra.multtotal inside {} like that. Put that line before your return, instead of inside it.

When you put {}, that creates a table. Lua expects to only see fields for that table declared there, without any other unrelated statements inside.

hidden dagger
#

i suspect its tailsmans fault but i need tailsman to play mayhem how do i fix it?

twin lintel
forest harbor
hidden dagger
#

oki thxxxx

#

u have a link? bc the one i have brings me to the same website

hidden dagger
#

thxhxxxxxx

peak idol
#

guys is there anything that isnt jokerforge but does the same thing but with more options?

drowsy harbor
#

joker blocks is a thing which exists I'm told

forest harbor
peak idol
drowsy harbor
#

shrug
i wouldn't know, I've never used it
typing the code myself is literally easier for me

slate mango
#

unfortunately, code blocks like jokerforge and what have you are always going to be extremely limited

peak idol
#

bro why does no one make things like jokerforge there so usefull

slate mango
#

Unless they go for Scratch-type coding where there's arbitrary everything and implement every feature of Lovely and Lua you're gonna be running into issues

summer rose
#

becacuse lua is lowkey easy

#

compared to other languages at least

peak fractal
#

and making balatro mods is easier than general programming in lua imo

slate mango
#

oh definitely

drowsy harbor
#

and joker forge already exists, so even if i was inclined to make something like joker forge, i wouldn't make joker forge 2

peak fractal
#

smods does so much heavy lifting, you just have to provide stuff like cost = 3, rarity = 1 most of the time

drowsy harbor
#

(i would instead contribute my skills to the existing joker forge)

slate mango
twin lintel
slate mango
# peak idol bro why does no one make things like jokerforge there so usefull

and, to be clear, Jokerforge can be a great jumping off point when starting to mod, although you will almost certainly want to go back and refactor most or all of it later. Learning how to code is always free (unless its... matlab?? or proprietary or smth), and once you understand the basics you will be able to easily make whatever you want, or if you need help, #💻・modding-dev will always be there for questions
Everyone who's there who answers questions just wants everyone to learn as much as we can :)

hexed obsidian
#

also jokerforge is really hard to make

drowsy harbor
hexed obsidian
#

i wouldn't want to have that job

drowsy harbor
hexed obsidian
drowsy harbor
#

rename channel to "mod playing support" when

twin lintel
forest harbor
drowsy harbor
#

various renames were floated immediately after the initial rename, when people kept stumbling into here asking for help making a mod
the conclusion was approximately "we don't think a different name would help"

hexed obsidian
#

i think it would help
but also people should read the rules channel

hushed vale
#

Talisman was caused a bug that made my poker hands level 0, and the game would crash if I tried using a planet card. I ran the game wit just steam modded and talisman (newest versions on the mod launcher) and the newest lovely from github and the game worked fine. added cryptid and the game crashed before even loading. what do i do?

hushed vale
#

that doesn’t work with multiplayer does it?

mossy sinew
#

it’s literally a fork of talisman

peak fractal
#

iirc amulet and/or multiplayer explicitly conflict with the other

hushed vale
#

yeah it didn’t work with multi. so how do i fix this?

cobalt radish
timber harness
forest harbor
olive flare
#

im trying to play and when i buy stuff in the shop it crashes. i dont know what this means.

olive flare
timber harness
#

whats ur mod settings for it

olive flare
#

let me check

gleaming gulch
timber harness
#

id also recommending switching to amulet if possible

olive flare
timber harness
#

okay yeah one of ur mods in incompatible with talisman

gleaming gulch
#

I would get rid of fantoms preview first since that doesnt work anymore regardless afaik

timber harness
#

cryptid, card sleeves, handy, and cartomancer work ik that

#

same for debug

gleaming gulch
#

And then probably switch to amulet over talisman to avoid further incompat

timber harness
#

so its one of the other mods

olive flare
drowsy harbor
#

waifu is the only one i don't recognize, so I'd guess it's that if not fantom

gleaming gulch
#

Yeah

#

But fantoms preview doesnt work

timber harness
gleaming gulch
#

Is my point

#

Its very outdated

drowsy harbor
olive flare
timber harness
gleaming gulch
#

Divvys preview is an alternative

olive flare
gleaming gulch
#

Though no score calculation mod will work with any content mods

drowsy harbor
gleaming gulch
#

Because it all requires manual compat

timber harness
olive flare
#

the upgrade

timber harness
#

do any of the other mods jokers do anything with planet levels?

#

wait no that wouldn't matter

#

hmm

#

did you buy or buy and use it

olive flare
#

and it crashed

hexed obsidian
#

from the log it does just look like a fantoms issue

olive flare
#

oh wait

#

it works

timber harness
olive flare
timber harness
#

fantoms likely isn't talisman compatable then

olive flare
sweet violet
#

I am getting this error code when I try to use brainstorm, any idea how to fix it?

unique scroll
#

I've been playing All In Jest but for some reason when I reach Ante 2 the game starts to act weird. Whenever I click Discard or Play the game takes like 5 minutes to actually complete the action. I've got other mods as well, so I'm wondering if it's just a compatibility issue

gleaming gulch
#

whats the full mod list?

brazen pagoda
#

Is this the right place to ask how to update my steammodded?

heady salmon
#

how to steamodded update:
1: delete your old smods folder
2: download the latest release
3: extract the new folder from the zip into your mods folder

gleaming gulch
#

Download it again from whereever you got it from

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And delete okd

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Yeah

brazen pagoda
#

Okay

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The smods-main folder, steamodded folder, or both?

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am I meant to have two, probably not

heady salmon
#

...no

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why do you have two smods folders

brazen pagoda
#

Not sure, the other one doesn't have anything in it though so I think it's safe to say it doesn't matter much...?

heady salmon
#

delete both of them just to be sure

brazen pagoda
#

Okay

#

Will my mods stay around afterwards?

heady salmon
#

if you dont delete the folders for your other mods, they should yes

unique scroll
gleaming gulch
#

What the hell are half of these mods

unique scroll
#

small qol improvements

#

like faster cashouts and faster speeds in generaò

gleaming gulch
#

Stickers always shown does nothing

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Idk what set seeds achievements bypass is but from the name it sounds like something you can enable in steamodded config already

unique scroll
#

i mean atp i've got most axhievements already so it ain't that useful

gleaming gulch
#

Where do you even find these mods

unique scroll
#

but i've never had any issues with other mods, if there were the conflicting mods would deactivate automatixally

#

here the game simply takes forever to actually calculate the score

unique scroll
gleaming gulch
#

how old was it

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Oh wait more speed is old as hell i think

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Use like

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Handy or something

unique scroll
gleaming gulch
#

I think you just have a billion old mods because old guide and thunderstore

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Like a majority of these qol mods are likely extremely outdated

summer rose
unique scroll
#

damn

summer rose
#

set seed ach bypass & achievements enabler → check SMODS config, it lets you do this by default now
all the speed-related ones → download handy
divvys preview → if it works its fine enough

unique scroll
#

i'm checking out handy and some keybinds require the scrolling wheel, but i don0t even use a mouse lmao

#

ok so i installed the new handy update, but when i tried to open the normal options tab it just crashed lmao

frigid cloud
#

im missing talisman right

hexed obsidian
#

yeah

frigid cloud
finite sail
#

can someone help me figure out why my ankh mod isn't working? I'm trying to use the in-game speedrun timer

frigid cloud
#

my balatro keeps crashing in runs with no error screen

#

just straight closes

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it happened when i used the enhance a hand into a straight code card from cryptid

fading kelp
#

i'm having trouble getting mods to work on my steam deck

#

lovely is running however when balatro opens there's no mod menu on the title screen

fading kelp
#

nvm i was putting them in the wrong place

sharp hornet
#

where do i go to find matches with the multiplyer mod? the docs mention a lovers role, but i cant find it in roles or the channel for matchmaking?

earnest jetty
#

I'm trying to get multiple mods to work together. I so far figured out that the Spectral cards in the Familiar mod are just outright bugged and I removed them. Now my current linchpin is that Astronomica mod won't allow me to even start a game. It says there's something wrong with this line of code and a nil value.

earnest jetty
#

Should I just delete that chunk of code, or...?

worn otter
#

hi, been suddenly having some trouble with lovely after it working perfectly fine for months, for some reason the music and most of the sounds besides the button clicks are no longer playing, with no mods active. I've tried everything short of reinstalling lovely and have no idea what the issue is. anyone else encounter this before? is there an easier way to temporarily turn lovely off?

minor oyster
#

pretty rare tbh

#

did you try by removing lovely?

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the version.dll archive

worn otter
#

I forget which folder that's in, been a while since I installed it

drowsy harbor
#

it's next to balatro.exe

worn otter
#

love.dll?

drowsy harbor
#

version.dll

worn otter
#

ah

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I cut and pasted it out of the folder and that did not seem to fix it

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the console didn't start up
I guess it's not caused by lovely? no idea what else would do it

drowsy harbor
#

... check your game options?

worn otter
#

first thing I tried

#

did steams "verify game files" thing too

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steammodded adds the loading bar, right? It still shows that for a second, even after reinstalling balatro

minor oyster
worn otter
#

on

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don't have mods installed on any other devices though

minor oyster
#

turn it off and deinstall everything before reinstalling it

drowsy harbor
worn otter
#

ah ok

#

I renamed the balatro appdata folder and reinstalled everything, and it's still not playing somehow
I'm not sure what else could have even happened

minor oyster
#

uh

worn otter
#

audio drivers?

minor oyster
#

probably

#

check if you have everything to date

#

is rare to heard a problem like that

worn otter
#

yeah really strange
other games seem ok too
I'd expect to just have no audio if it was a driver issue but I don';t see anything else it could be

minor oyster
#

i assume you have lovely and smods to date too right?

worn otter
#

now that you mention it, windows updated last night
shouldn't matter if they're not running, but doubt it

rare temple
#

How can I give the game more memory? It keeps crashing from pcall erroring with "not enough memory"

gleaming gulch
#

How many mods do you even have

#

The game gets 2GB of ram to use how are you using allat

rare temple
#

I have 22 mods, so quite a few. I don't know what allat is.

gleaming gulch
#

all that

#

but okay thats strange

#

does your device have particularly low ram

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I recall someone having an issue with that once

rare temple
#

64 GB. I am running the windows version on linux mint via proton, if that changes anything

gleaming gulch
#

Hmmm

#

Tbh i have no idea now, it shouldnt realistically be running out of memory with what im hearing

rare temple
earnest jetty
#

I didn't receive help here for my issue but that's okay, deleting that chunk of code worked and didn't seem to affect anything.

worn otter
gleaming gulch
#

same with more mario jokers

rare temple
#

Still happening after 30 seconds or so in a new run. I have attached the latest crash-log in case I'm missing anything

gleaming gulch
#

oh huh

#

try deleting the BMM-Compat folder from your mods folder

rare temple
#

Still the same thing

gleaming gulch
#

guh

#

well the only idea i really have left then is to just remove mods one by one to try to find out what the cause is

worn otter
torpid axle
#

what do i do to fix it? also it had a blue bg

crude sable
#

i just tried installing the cryptid mod together with the talisman mod bc it said i needed to get both and now my game crashes before it start

hexed obsidian
#

your smods folder is nested

crude sable
#

what does that mean

meager jackal
#

its one folder too deep

crude sable
#

and how do i fix taht

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the mod itself?

hexed obsidian
#

take out the folder

#

in steamodded

crude sable
#

yes

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do i put the unzipped folder immediatly or do i open it once and put that folder

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or the zip?

#

got it

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nvm i dont

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is it wrong to put all these in the mods folder?

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im confused

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i havent used steamodded before

gleaming gulch
#

make sure it isnt a singular folder inside the mod folders

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if it is you need to take out that single folder into the mods folder

crude sable
#

ah

#

okay

#

let me try

#

it works

#

thank you very much

torpid axle
torpid axle
#

pls help, what am i doing wrong?

pine anchor
#

One of your mods' patches lead to invalid syntax. Remove mods one by one to check which one it may be.

sturdy terrace
#

need help with getting a custom deck art

#

i found this online, it just has the png file. someone pls guide me

torpid axle
trail zealot
#

why does my game crash after every single multiplayer match? it’s the only mod i use and works fine up until the match is concluded

drowsy harbor
delicate osprey
#

wait i thought i closed it

#

its supposed to be "gains mult for each card with a seal throughout your whole deck"

drowsy harbor
#

i think you have an extra end

delicate osprey
#

hm nah still same thing

drowsy harbor
#

oh, there's no comma after the name

#

you need that

delicate osprey
drowsy harbor
#

yes, that

delicate osprey
#

oh brother

drowsy harbor
#

uh, hm.
yeah idk at this point, vscode highlights my syntax errors

delicate osprey
#

ok hold on i tidied up some stuff

#
    key = "sophia",
    atlas = sophia_atlas",
    pos = { x = 0, y = 0},
    
    loc_txt = { 
       name = "Dawn's Arrival",
       text = { 
           "Gains {X:mult,C:white}+#1#{} Mult for",
           "each card with a {C:attention}Seal{}",
           "in your full deck"
        } 
    }, 

config = { extra = { mult_per = 0.25 } },
rarity = 2,
cost = 5
discovered = true,
unlocked = true,
blueprint_compat = true,

loc_vars = function(self, info_queue, card)
      return {vars = { self.config.extra.mult_per } } 
end, 

calculate = function(self, card, context)
      if context.joker_main then
      local seal_count 0

     for _, playing_card in ipairs(G.playing_cards) do
       if playing_card.seal then
        seal_count = seal_count + 1
    end
end 

if seal_count > 0 then
  return {
     Xmult_mod = seal_count * self.config.extra.mult_per
 } 
    end
end```
drowsy harbor
#

... i may have miscounted the number of ends? it looks one short now
or you deleted two for some reason but without the previous code i can't check that

but that wouldn't cause this error

#

oh
you're missing the opening quote on the atlas

delicate osprey
#

and i just spotted one comma missing here

#

bruh what

drowsy harbor
#

seal_count = 0

delicate osprey
#

expected to close function at 103

#

interesting.

#

hold on

drowsy harbor
#

yeah you're an end short now

delicate osprey
drowsy harbor
#

what program are you coding in, anyway?

delicate osprey
#

notepad+

drowsy harbor
#

try vscode

delicate osprey
#

i was told to get it to get started on modding lol

#

since regular notepad doesnt do enough

drowsy harbor
#

notepad++ is definitely better than regular notepad, but that is a super low bar

drowsy harbor
drowsy harbor
delicate osprey
#

if the game booted then i assume it worked

#

because now it EXISTS

#

oh right i forgot the "currently X mult" text

#

fuck

drowsy harbor
#

also looks like you forgot the x in xmult

solar relic
#

Is there a documentation for things like contexts or G.GAME ? I'm new to Balatro modding and have only seen code that other people made, but I still have no clue what I have access to and what I don't (and what it's called) so I can't really do anything that original...

drowsy harbor
solar relic
#

Oh alright thanks!!

glacial summit
#

hello, does anyone know why my games keeps crashing?

sharp pendant
#

can ome1 help my game keeps crasheing, did naneinf on this run whenever i play a card it crashes

solar relic
#

Does anyone know how I can check the current blind's chip requirement?

hexed obsidian
solar relic
#

Oh alr ty

mossy sinew
terse pagoda
#

hi!! i'm very new to all this modding stuff, can i get some help? this is the screen that shows up when i boot

#

that's my mod list

terse pagoda
#

Figured it out by myself 😭 just had to rename the brainstorm mod

lusty lantern
#

does anyone know how to edit the code of jokers made in joker forge and would be willing to help me learn? ;-;

minor oyster
#

the it uses is pretty strange to the normal code

lusty lantern
#

i actually have a mod template but haven't had much luck messing around

hexed obsidian
#

yeah i wouldn't recommend learning from jokerforge code

cloud kettle
#

Hiya, i used to play modded balatro a while ago but have wiped my computer since then, however now when i try to launch balatro (vanilla) i get this crash error and i cant seem to find a way to fix it, i tried uninstalling and turning off steam cloud saves and doing a clean install but i still run into the same issue, help would be greatly appreciated

frigid cloud
#

anyone know the issue, im playing cryptid

#

(i think its just a problem with like most of the candy jokers)

peak fractal
#

known issue with latest cryptid + latest smods
wait for the next smods update, or downgrade cryptid to 0.5.13 and smods to 1016c

hexed obsidian
frigid cloud
#

ts pmo

sterile trench
#

it only happened when i tried to use the WoF

peak fractal
#

replace talisman with amulet

sterile trench
#

ah.

#

heard

peak fractal
#

and/or just delete talisman, none of your other mods need it

sterile trench
#

what's going on there

peak fractal
#

talisman makes numbers formatted as tables so that it can represent numbers larger than ~1e308
amulet implements it a different way so that numbers can be compared to the custom data type automatically

sterile trench
#

i have cryptid ready to go but just not activated; would i need to swap amulet for talisman?

peak fractal
#

no, amulet is set up such that anything that requires talisman can use amulet instead

sterile trench
#

beautiful

peak fractal
#

also tbh i'm impressed that fantom's preview didn't crash on startup for you

#

it's very old and unmaintained

sterile trench
#

is... is that a thing that happens?

peak fractal
#

usually yea
i'd recommend installing divvy's preview instead, but if it isn't broken i wouldn't want to touch it lol

sterile trench
#

lmao yea no it's fine for me rn

#

though it's slow as all hell so it's probably for the best to grab divvy's

spare badge
#

i've download Jen's Almanac and coppy the folder into the Mods folder, launched the game through steam but this happended, how do i fix it?

hexed obsidian
spare badge
#

so uh, manage to make the game run but cant see Jen's Almanac actually

#

im trying to figureout what's wrong

sturdy terrace
#

How to add card art

drowsy harbor
#

this is also a #💻・modding-dev question but at this point i think people give up on distinguishing the channels

astral socket
#

bweh

unreal sun
#

w h a t

obtuse steeple
#

ok i dont know what im doing wrong...

#

i install lovely. move the .dll file to the balatro folder. and it doesnt work...

#

ive tried following guides 5 different times... im incredibly confused... please help :<

delicate osprey
#

can i do this so that i atleast know which joker is which

hexed obsidian
delicate osprey
#

oh right i just clocked that

#

my bad N

cedar bane
#

dude i keep crashing

#

idk what combination of mods is causing it

#

but i'm literally just in the shop, trying to use the fool to get another neutron star

#

but that crashed, so i sold the fool and tried buying a card, still crashed

#

i have jokerdisplay, cryptid, talisman, galdur, steamodded, fantom's preview,

#

saturn, morne

#

, tag manager

#

welp i turned off fantom's preview and tag manager bc i haven't gotten much mileage out of em and for now, this issue specifically isnt crashing anymore

#

but it's been crashing alot so we'll see

halcyon plinth
#

use Amulet or remove mods tht use talisman + talisman

somber lake
#

im making a joker for four of a kind, what colours look the best or do you have a different set of colours?

somber zinc
#

I am trying to play the Ortalab mod but every time I play a hand on the first round (regardless of the round), the game crashes. I can post the full crash log if need be, and I don't know if it's relevant to the crashes but I'm using the Neon Deck which has nothing to do with Zodiacs (which from what I'm understanding are what's causing the mod to crash).

If anyone could tell me what I have to do to fix this, that'd be awesome, I don't have any active mods that reasonably should conflict with it and I have both Steammodded and Lovely and all my other large content mods are deactivated. I tried with Talisman both on and off because I heard that it can sometimes conflict with mods but deactivating it didn't change anything.

shy seal
#

or everything you intend to use, so at least smods, lovely and Ortalab

#

and be sure to start a new run afterwards

somber zinc
#

I'll try that and see if it works, thanks

twin lintel
#

I hope this is the right channel for this, but when I try and add files with 7-zip, I get this error. I've been able to do this before, but idk why it isn't working now.

peak fractal
#

this is not how you should be modding the game, you should use lovely and smods instead

twin lintel
peak fractal
#

i'd actually recommend using Malverk to load custom textures
as for localization, yes you can re-localize vanilla content in a regular mod

twin lintel
peak fractal
#

it's documented on the malverk github

bronze leaf
#

I need help, I'm trying to make a config where if it is disabled, the mult of a certain card is overrided with a custom value by the player, but it keeps crashing when I simply open the game. I got as fair in the coding having issues and attempt reworking it to try to see if it works at any way

#

right now I already have a toggle button and a funtion that uses it but it keeps saying its a nill value despite having it

#

if FNAF.config.freddyimport then
    Freddy_Mult = 63
end    

Config file

return {
    voices = true,
    volumes = 100,
    freddyimport = false,
}

UI file


    local freddy_toggle = create_toggle({
        label = localize('fnaf_save_freddy'),
        ref_table = FNAF.config,
        juice = true,
        ref_value = 'freddyimport', -- what var does this button match
        callback = function()
            FNAF:save_config()
        end
    })

    return {
        n = G.UIT.ROOT, config = { r = 0.15, minw = 15, minh = 7, align = "cm", padding = 0.01, colour = G.C.BLACK },
        nodes = {
            { n = G.UIT.R, config = { align = "tm" },
                nodes = {
                    voice_toggle, -- the option itself
                    voice_slider,
                }
            },

            { n = G.UIT.R, config = { align = "cm" }, nodes = { 
                { n = G.UIT.B, config = { w = 0.5 , h = 0.5 , align = "cm", }}}
            },

            { n = G.UIT.R, config = { align = "cm", padding = 0.1 }, nodes = {
                    {n=G.UIT.T, config={text = localize('fnaf_save'), colour = G.C.UI.TEXT_LIGHT, scale = 0.5}},
                }
            },

            { n = G.UIT.R, config = { align = "cm" },nodes = {
                    { n = G.UIT.C, config = { align = "cl" },
                        nodes = {
                            freddy_toggle,
                        }
                    },
                }
            }
        
        }
    }
hexed obsidian
bronze leaf
lone tangle
#

What modloader should I use for custom decks?

balmy verge
#

How do I fix arcana packs doing this

#

I keep getting softlocked cuz of the stupid box down on the bottom

open viper
balmy verge
solar relic
#

No idea why this is erroring? I literally just copied this from the madness code on the wiki:

local destructable_jokers = {}
for i = 1, #G.jokers.cards do
    if G.jokers.cards[i] ~= card and not SMODS.is_eternal(G.jokers.cards[i], card) and not G.jokers.cards[i].getting_sliced then
        destructable_jokers[#destructable_jokers + 1] = G.jokers.cards[i]
    end
end 
analog forge
#

Just update your Steamodded and it should work

solar relic
#

Ohh alr, tysm

scarlet wedge
#

SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561199230150191 [API loaded no] Is this okay?

fluid stream
#

whenever i use cryptid and use pretty much any code card my game js crashes and it lowkey ruins the fun cus code cards are cool

gleaming gulch
#

How

#

How many mods do you even have

#

Are all your mods updated

cobalt radish
spiral wedge
#

Can someone please help. As I understand it, the error is related to ^mults in cryptid.

pine anchor
#

Either downgrade Cryptid and SMODS to 0.5.13 and 1016c respectively or consider grabbing the latest source code instead for Cryptid.

delicate osprey
delicate osprey
#

nvm found the missing brace

shadow bluff
unique scroll
#

Guys is there a way to keep the speed multiplier in Handy constant, so that it doesn't reset every time I reopen the game?

drowsy harbor
#

i believe one of the handy settings does that

mossy lake
#

hey yall, i'm bringing an old mod that adds Blinds up to date, so i'm debugging and fixing old code that now causes crashes.

#

this "goose_disable", is that an SMOD thing?

hexed obsidian
mossy lake
#

gotcha, and thanks

tacit willow
#

what do i do gng

#

help

hexed obsidian
tacit willow
#

i did but it's too long

#

well

#

did

#

it gone now :/

hexed obsidian
#

it's in Mods/lovely/log

#

discord should usually paste it as a file but if it doesn't you can find it there and upload it

lone tangle
#

What do I do to load th deck creator mod?

lone tangle
#

I just want my custom decks why does it have to be so mean

undone stump
#

Idk if its an issue with my mods or the game but whenever i use jokers that duplicate other jokers, the duplicated joker always has x0 value

hexed obsidian
#

if you really want it i would recommend finding the smods version it was made for

lone tangle
#

alr thanks

cold grotto
#

does anyone know what could be causing this issue, i've tried to bug fix myself but i don't know what i'm looking for

#

it happened when i tried to update my mods

cold grotto
#

nvm i'm stupid

#

i forgot to take the mod folder out of the extracted folder

lament plume
#

im trying to do a new enchantment but crashes when you put "use"

hexed obsidian
cold grotto
#

my b chat

#

is there a balatro mobile discord with it's own modding channels?

unique scarab
#

Rule 4

cold grotto
#

you can't even help a mfer out

peak fractal
vital carbon
#

Just booted up mod manager and it prompted me to update lovely, and I figured I might as well. After doing that the game will no longer boot with this error message. I assumed maybe it incorrectly downloaded the new version, so cleanly installed from the lovely injector github and that didnt help. I tried to go back to v0.8.0 assuming it might be a problem with a mod but that didnt help either. I tried deleting the lovely mod folder, thinking that it maybe lost some source files during an update but even though it recreated that folder the only thing inside it is log files. Any clue what the cause here would be?

strange leaf
#

hey guys so i launched balatro and it crashed with deck creator it ALWAYS crashes even with out any othermods

stone glen
#

Does anyone know if the attempt to index field color a nil value thing has a solution yet

#

I've been searching and heard it will for the next steamodded update but idk if that's outburt

uneven eagle
hexed obsidian
#

the solution is to use older versions of both cryptid and smods

hexed obsidian
abstract mural
#

Any thoughts what might be causing this? Happens using multiple different versions of smods

hexed obsidian
#

mtj is kinda old so it might have imcompatibility with newer smods

cobalt radish
abstract mural
knotty geyser
#

How do I mod balatro

hexed obsidian
drowsy harbor
cobalt radish
frosty shore
gleaming gulch
frosty shore
#

discord clearly didn't like that crash log

gleaming gulch
#

No they just dm random people a LOT so thats probably why they got flagged

timber harness
split cobalt
#

how do i increase the blind size via a joker?

hexed obsidian
split cobalt
#

wrong channel

#

dammit

hexed obsidian
green pendant
green pendant
#

I think I found the issue it was Shimmerberry

hollow nacelle
#

q; what mod selects the best hand you can play automatically? seen it marq & robii but no names

violet drift
#

does anyone know how to fix this? i'm literally pulling my hair out trying to fix this, and I ended up wiping all my mods out of desperation, which I now can't get back

#

I'm on the latest bmm version too

junior briar
#

install ur mods manually

heady salmon
#

i imagine its a bmm problem then
probably just install talisman (or amulet) manually yeah

violet drift
#

that's the whole thing I'm trying to avoid 😢

frosty shore
violet drift
#

the talisman screenshot was just to show I can't download stuff

#

I want to download a lot more than amulet

frosty shore
#

oh 🤔

violet drift
#

or talisman or whatever

frosty shore
#

I thought the error happened because that URL is outdated since the repo has been moved to a different URL lol

violet drift
#

no I can't download anything

#

nor could I update before I deleted everything

frosty shore
#

so it used to work properly?

#

lots of reports of that same error online, most of them talk about VPN/proxy issues

violet drift
#

I tried it with and without a VPN

violet drift
frosty shore
violet drift
#

it's fine man I'll just figure this out later

frosty shore
#

Weird. In that case I'd say ask in the BMM server or thread

violet drift
#

I dont think there is a bmm server and all the issues are unread

#

even from a year ago

junior briar
#

use imm instead k txs

earnest grotto
#

any reason why my achievements on steam got disabled?

gleaming gulch
#

Steamodded disables earning achievements by default, you can turn them back on in the config tab in the mods menu

last kindle
#

anyone know how to change tarot or joker card arts? i just want to put a funny picture in the cards place and call it good but its not saving the edit

hollow nacelle
#

I keep crashing when i play a hard

formal gorge
#

hi, does anyone know how to change the values for card editions in the game? I dont want to make a mini mod to do it if I dont have to and just want to adjust the rates in the lua files. In game.lua I found
e_polychrome = {order = 4, unlocked = true, discovered = false, name = "Polychrome", pos = {x=0,y=0}, atlas = 'Joker', set = "Edition", config = {extra = 1.5}}, but changing the 1.5 doesn't actually change the polychrome value in game. Thanks!

spare badge
#

can someone tell me how to update my steammod please?

south reef
#

Am i allowed to paste crash reports here or should i just send a SS?

hexed obsidian
shy seal
young verge
#

for some reason when i have smods enabled it automatically unlocks the tiny hands achievement when i start a new run, i have no other mods installed and have achievements enabled, would changing the achievement setting to "Bypass Restricted" help? what exactly does it do?

open viper
#

it would not

#

slight bug in the current release

young verge
#

ah so i gotta deal with it for now?

lusty lantern
#

hi im trying to do something more complex on my modding journey

#

that being, making my own consumable

#

how do I do that? And make it in a different category to tarot/planet/spectral?

lusty lantern
#

D:

drowsy harbor
lusty lantern
#

do i add the code to the main lua?

hexed obsidian
hexed obsidian
lusty lantern
#

like this?

hexed obsidian
#

yes

lusty lantern
#

ok thank you

#

so now how do I like give them a name in the game? Because right now it shows, Tarot, Planet, Spectral, ERROR?

hexed obsidian
#

did you read the link minty sent

lusty lantern
#

yes but im still a little confused

#

{
name = '', -- used on card type badges
collection = '', -- label for the button to access the collection
undiscovered = { -- description for undiscovered cards in the collection
name = '',
text = { '' },
},
}

#

do i place that in my localization lua?

hexed obsidian
#

that format is for loc_txt

#

if you want to use a localization file it's a bit more complicated because the labels go in different places and i don't think anyone wrote them anywhere lol

#

you should check where vanillaremade puts them

astral socket
#

about*

hexed obsidian
lament plume
#

does anybody knows how to use the debug mode for like spawn jokers and boosters pack in the shop or tarot cards

lament plume
#

wow thanks

hidden stream
#

anyone know if its possible to have an overlay on a playing card like soul and legendary jokers 😛
as an enhancement or something

#

trying to make a legendary joker that adds an enhancement to cards, that count as every rank, and i want to do this by blurring the edges of a card and adding a psoul] like overlay to the card

drowsy harbor
#

edge blur would probably be best accomplished with a shader
... shaders... are also a thing i don't know how they work

maiden pulsar
#

why does my game crash with suikalatro and steammodded

maiden pulsar
#

am i supposed to bring it there

hexed obsidian
#

well youre playing that mod so the dev is the most capable person to help

maiden pulsar
#

i thought that maybe i downloaded steammodded incorrectly

drowsy harbor
#

you've given us zero information to work with. maybe you did download smods incorrectly. maybe you downloaded suikalatro incorrectly! we have no information

molten orchid
meager jackal
#

go to C:\Users\badbe\AppData\Roaming\Balatro\Mods\Pokermon\pokemon

#

and delete .lovelyignore

glass sphinx
#

also pokermon isnt working either

#

pokermon crashes right after i try to press play

junior briar
#

it doesnt even say u have it installed

glass sphinx
#

how do i fix it

junior briar
#

idk enable it lol

glass sphinx
#

bro i did

#

it says enabled

junior briar
#

mod manager moment

glass sphinx
#

it literally says theyre enabled

#

yeah uhhhhhh

gleaming gulch
#

Disable

#

Then enable again

glass sphinx
#

uhhhh nope

#

done that like 30 times

#

k now nothing works

#

cuz even steammodded doesnt work

#

if i try to press play it just crashes

#

can someone help

hexed obsidian
#

if it's the same crash try uninstalling moremariojokers

glass sphinx
#

nope

hexed obsidian
#

post the new log

#

@glass sphinx

glass sphinx
#

Uhhh I’m in class

#

Sorry I got busy and forgot

pulsar laurel
#

Anyone encountered deckskins doing this to half their files? Found it only happens with certain mod combinations but no idea why it becomes static for the latter half of the files when the first half load fine.
EDIT: Issue resolves by turning off pixel art smoothing in settings- if anyone ever has a similar issue of cards looking like static.

ocean sphinx
#

what happens when you hover over the cards

#

cuz maybe its an enhancement?

gleaming gulch
#

Enhancement in the customize deck menu?

#

I find that unlikely

pulsar laurel
#

Nothing happens, and it's not something that shows in the enhancement menu at any rate.

#

if it's the only mod I use everything shows up fine, but adding too many other mods (none of which use deck skins!) this happens

vast gyro
#

so I have had a crash

#

wait

#

development version?

#

son of a bitch

drowsy harbor
#

yeah
the release version is 1224a, iirc

vast gyro
#

fuck

#

now I gotta find the right steammodded

unique scarab
#

It’s in the releases tab

vast gyro
#

I got it

#

thanks

#

now it works

pulsar laurel
quartz plover
#

@lament plume were you able to fix that tarot card issue you were having a few days ago? I just started working on a mod a few days ago and I have the EXACT same problem you were having

lament plume
#

but ask someone for help with better coding experience because would be the same confused as you or even worse

verbal apex
#

I want to play balatro multiplayer, but it won't let me join the multiplayer discord, does anybody know why?

gleaming gulch
#

New accounts get auto kicked for being suspicious

verbal apex
#

Ok thanks, should it work later?

gleaming gulch
#

Account has to be at least a few weeks old iirc

verbal apex
#

Ok Thank You

fervent coral
#

What mod shows the Gold Stake on the Jokers while you are playing?

hexed obsidian
#

Balatro by Localthunk

#

it's a vanilla feature

fervent coral
#

is it an option..?

hexed obsidian
#

yes

fervent coral
#

oh tf

ocean sphinx
hexed obsidian
#

im assuming they have a legit copy they update automatically

ocean sphinx
#

truee, i always turn off automatic updating on steam tho

#

well ig i only did it now because i only today learned that there were settings on steam after a year of using it 💀

marble latch
#

got this crash report, downloaded the most recent version of lovely and im still only on 0.8.0?

#

it was running fine before when all i had was blueprint and multiplayer, but i tried to add hot potato and then it started crashing

unique scarab
#

As the crash report states, you need to update to lovely 0.9.0

marble latch
#

sure and i tried

#

got the most recent version, and its still only showing 0.8.0

#

thats my issue

unique scarab
#

How did you install lovely

marble latch
#

sorry i should have made it more clear

#

got the zip from github, extracted and moved into mods folder and then launched balatro

unique scarab
#

That’s the problem, lovely doesn’t go in the mods folder

#

It goes in the root of the game install

marble latch
#

oh...

#

🤦‍♂️

#

been a while since i modded this lol, thank you!

unique scarab
#

Np, lovely hasn’t had a proper update in a fair bit either so understandable to forget

#

Also using dev SMODS versions is not recommended, 1224a is currently the recommended version

hard vortex
#

hey im having trouble installing a mod, can anyone help please ?

unique scarab
hard vortex
#

to be specific, the mod im trying to install is "trance", it modifies colors of ui and text n stuff

hard vortex
#

im just asking a question caus ei haven't downloaded mods in a while and i forgor the process, no need to be rude bout it

marble latch
#

they are saying dont ask if you can ask/ask for help, go straight to the problem

hard vortex
#

ok so like, i did try and stuff bro

marble latch
#

like instead of "im having trouble installing a mod", go directly to "having trouble installing trance"

hard vortex
#

but when i put the mod folder into the mods folder of the game

unique scarab
#

Exactly

hard vortex
#

it gives me a crash

marble latch
#

whats the crash report?

unique scarab
#

And you’re not sending the crash report?

hard vortex
marble latch
#

oh also astra it's still giving me 0.8.0 ;-;

hard vortex
unique scarab
unique scarab
marble latch
#

.....

#

forgot about that....

unique scarab
#

Lmao

hard vortex
#

uh

marble latch
#

where do i get the dll files again?

hard vortex
#

i heard that before but i completely forgot what it was, sorry

marble latch
#

if not all

hard vortex
#

took a big break from doind modding with balatro im kinda back to square one lmao

unique scarab
marble latch
#

same here XD

marble latch
#

i think at least

unique scarab
#

That explains a lot

marble latch
#

green code button

hard vortex
#

so then how does one update steamodded ?

unique scarab
#

Download from the releases tab, not green code button

marble latch
#

ohhh

#

thank you ;-;

unique scarab
#

That goes for most mods too, including Steamodded

marble latch
#

ah...

hard vortex
#

where's the release tab ? i can't see it here

#

caus ei downloaded with code button n stuff

unique scarab
#

Right column

hard vortex
#

ooh, thank you

unique scarab
hard vortex
#

ok now the game boots up properly !

#

ok, now i got another question : i downloaded trance, yes, but now that i have hte .lua fil with my modifications, where do i put it ? there isn't a README file in the mod folder unless im blind, so im pretty lost

marble latch
#

it worked!! thank you!!

hard vortex
#

looks adorable

marble latch
#

yes it is :)

hard vortex
#

lucky

#

i wish i had pets

unique scarab
#

Or are you talking about how to use Trance itself? If that’s the case, I am unsure

#

I’ve never used that mod personally

hard vortex
#

i just had to put it in the color folder

unique scarab
#

After a quick glance at the repo I figured that out too lmao

viral sigil
#

Can you mod on steam deck?

drowsy harbor
#

yeah
i believe it's just running a custom Linux distro, so just follow the Linux instructions

somber lake
#

Im making a fnaf mod and im unsure as to what Toy Freddy should do, any ideas?

#

Relax, Toy Freddy is retired. He sits in the Parts and Service room playing video games on his big-screen TV. What game is his playing? Five Nights With Mr. Hugs, of course. The problem is that Toy Freddy has never been very good at video games, and if he loses his game, he will probably blame you for it. Check the Parts and Service cam to see how he's doing. In Five Nights With Mr. Hugs, there are three ways into the office and only one door can be closed at a time. Click the cams on Toy Freddy's monitor, then be sure that the appropriate door is closed to prevent Mr. Hugs from getting into his office. If you check on Toy Freddy and see GAME OVER on his screen, that means that Mr. Hugs has already jumpscared him, and now Toy Freddy is on his way to jumpscare you. Once Toy Freddy has been jumpscared, there will be no way to calm him down, and no way to save yourself. - UCN character description

#

im thinking something w a 1 in 3 chance

hexed obsidian
somber lake
#

ok

smoky burrow
#

i don't know why but everytime i boot-up my mod the game crashes and i don't know which of my mods does that

timber harness
#

im guessing something is expecting a number to be a bignun

timber harness
smoky burrow
timber harness
hexed obsidian
#

<@&1133519078540185692>

fluid thorn
#

I just saw him say something in a other chat like "I want money" lol

hexed obsidian
#

i want money, let me click this suspicious link someone sent to me

lethal comet
#

Do you guys discuss the BMM here?

#

I've been trying to reach out to someone about working with it and haven't been successful so far, I'm needing help troubleshooting the entire mod manager as a whole

dawn nexus
#

immolate isnt working for me, its not giving me any errors or anything its just not doing anything
like i type the thing and it says "building program" then nothing happens
how do i fix it?

lethal comet
#

Okay I'm moving this conversation here because I have lovely and steammodded working properly as far as I can tell, but I'm still experiencing crashes

#

However since Lovely is installed right I'm now getting the crash log, but I still can't tell wtf went wrong

hexed obsidian
#

post the log

lethal comet
#

On it, one sec

hexed obsidian
#

you can ctrl+c it

lethal comet
#

Oh-

hexed obsidian
#

idk what that crash is tho

lethal comet
#

I'm unsure myself, it just randomly happened when I was playing a hand mid round

#

I'm gonna try and play again and see what happens

#

Well it was going good, then it randomly happened again upon round end

#

Here's the log

#

If the crashes kept happening on something consistent this would be a lot easier to understand, but even then my knowledge of this sorta stuff is minimal

drowsy harbor
#

you have two mods, why are there so many update hooks...
card sauce baffles me

lethal comet
#

Is there not supposed to be so many...?

#

Maybe uh, I should probably try a different mod

drowsy harbor
#

i mean, i don't think it's your error
just a weird design decision on their part

lethal comet
#

I tried to run Ortalab and it crashed before I could even start round 1 mr_bones

amber marten
#

Hey there, Linux + NixOS, smods by itself seems to be crashing
Oops! The game crashed:
main.lua:1342: attempt to concatenate field 'path' (a nil value)

A mod you have installed has caused a syntax error through patching. Please share this crash with the mod developer.

Additional Context:
Balatro Version: 1.0.1o-FULL
Modded Version: 1.0.0~BETA-1224a-STEAMODDED
LÖVE Version: 11.5.0
Lovely Version: 0.9.0
Platform: Windows

Stack Traceback

[...]

#

oh, steam says 8134 files failed to validate

#

Answer: smods doesn't support zipped loading

opal obsidian
#

hey so im using imm and I accidentally turned on two different versions of smods and now the modded game wont open the error message kept saying to deleter the second smods file and I did that and it didnt do anything this is the error message

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Oops! The game crashed:
Duplicate installation of Steamodded detected! Please remove the duplicate steamodded/smods folder in your mods folder.

A bad lovely patch has resulted in this crash.

Additional Context:
Balatro Version: 1.0.1o-FULL (best guess)
Modded Version: 1.0.0~BETA-1224a-STEAMODDED
LÖVE Version: 11.5.0
Lovely Version: 0.9.0
Platform: Windows

Stack Traceback

(3) global C function 'assert'
(4) main chunk of file 'main.lua' at line 4331
(5) global C function 'require'
(6) LÖVE function at file 'boot.lua:323' (best guess)
Local variables:
c = table: 0x22bb19b8 {identity:false, version:11.5, accelerometerjoystick:true, modules:table: 0x22bb1a08, gammacorrect:false, title:Balatro, externalstorage:false (more...)}
openedconsole = boolean: false
confok = boolean: true
conferr = nil
(7) global C function 'xpcall'
(8) LÖVE function at file 'boot.lua:362' (best guess)
Local variables:
result = boolean: true
(9) global C function 'xpcall'
(10) LÖVE function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])
inerror = boolean: true
deferErrhand = Lua function '(LÖVE Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])

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ive also reinstalled imm and lovely and nothing happened

upbeat geyser
#

Im trying to run my game with Handy, Multiplayer, Malverk, JokerDisplay, and Steammodded and keep getting this error when trying to load singleplayer

lament plume
#

im just trying to do a joker that just plays music when entering a blind but its crashes with this same text its happens with every other thing related to SMODS.sounds in my mod (please)

junior briar
#

can i see the smods.sound code

lament plume
#

yeah

junior briar
#

sounds should be in assets/sounds/audio.ogg

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was there a smods.audio page on the wiki i might have to make one lol

hexed obsidian
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yes

junior briar
#

also i saw ur react nh ❤️

hexed obsidian
#

where

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oh the pr

junior briar
#

waiting for ere to review entirely the pr

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i'll probably remake m8x11 to add characters

hard oracle
#

I'm having regular crashes when I click deck to view. If I reload game after crash it will crash again the next time I click deck, even after playing multiple antes or disabling all mods from settings. Since first crash like this I've played runs with all mods unticked from the start without issue, but unticking all mods and using a save state on a run that crashed later seems to eventually encounter the crash again.

Mod loaders: Lovely, Steammodded
Installed mods: Cartomancer, Saturn, Multiplayer, JokerDisplay, Blueprint, Brainstorm, Handy

I would like to reinstall all loaders and mods but want to be sure my current run can continue afterwards. If not I will just continue saving regularly which has worked so far, going back to the start of ante seems to dampen the flames for a good while.

I did try updating lovely 0.71 to lovely 0.9 but the version.dll doesn't have an equivalent file in the base Balatro directory or any folder within that I can see.

Thanks and apologies, am clueless.

hexed obsidian
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post the crash log

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the version.dll should be in the folder with the balatro.exe

glossy dome
#

can you do blindside multiplaer?

hard oracle
#

Updated lovely, thanks for fast response. Was looking in appdata for no good reason.

I already loaded a recent save state, will post the log if/when.

hard oracle
# glossy dome can you do blindside multiplaer?

no, on the landing page top right under steammodded version say's "warning: cannot find multiplayer service"

haven't used that mod in forever

to be clear I don't need that one to work, not trying to play multiplayer at the moment

hard oracle
#

crashed first attempt to view deck after turning on "hide drawn cards" in cartomancer

wooden pasture
#

im playing balatro modded and whenever i play a hand it scores but doesn't add to my total

hollow tinsel
#

i'm looking for a way to fix this someone help pls 🙁
full context: been doing some runs without smod (only hidden aces mod), found some cool mods i wanna try and this pop-up (did try disable smod - worked but it seems to me game can't be modded anymore

open viper
#

verify your game files

hollow tinsel
#

found the problem
it's the compability of hidden aces, it doesn't work with smod

rocky storm
#

how does one install the aura mod

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there arent any releases on the github page

outer saddle
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<@&1133519078540185692>

drowsy harbor
stiff folio
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idk how to mod the game

hexed obsidian
carmine flame
#

im trying to play balatro with cryptid and qualatro, but it isnt working and its giving me an error. i think that cryptid is the problem, because when i remove it and open the game again it works

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i have the latest verison of tailsman, steammodded and lovely

warm sedge
#

I was wondering if anyone knew what caused this error with the patch syntax It crashes on launch if that helps

carmine flame
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alr ill try

dawn nexus
#

i think its 1016c or below that works

carmine flame
#

its saying that i need the latest version of steammodded

gleaming gulch
#

Qualatro needs older and cryptid needs latest

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Iirc

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So you cant play them together

carmine flame
#

oh ok

gleaming gulch
#

Unless you also downgrade cryptid

carmine flame
#

alright thanks for the help

outer saddle
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<@&1133519078540185692>

small olive
#

anyone know why face card texture packs have 2 folders for the images they use

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im trying to edit the buddiesZ texture pack but when i launch the game the cards dont load

vale coyote
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anyone know why my mods arent working?

Oops! The game crashed:
main.lua:1363: bad argument #1 to 'load' (function expected, got nil)

Additional Context:
Balatro Version: 1.0.1o-FULL
Modded Version: 1.0.0~BETA-1224a-STEAMODDED
LÖVE Version: 11.5.0
Lovely Version: 0.9.0
Platform: Windows

Stack Traceback

(3) global C function 'load'
(4) main chunk of file 'main.lua' at line 1363
(5) global C function 'require'
(6) LÖVE function at file 'boot.lua:323' (best guess)
Local variables:
c = table: 0x39cdf180 {identity:false, version:11.5, accelerometerjoystick:true, modules:table: 0x39cdf358, gammacorrect:false, title:Balatro, externalstorage:false (more...)}
openedconsole = boolean: false
confok = boolean: true
conferr = nil
(7) global C function 'xpcall'
(8) LÖVE function at file 'boot.lua:362' (best guess)
Local variables:
result = boolean: true
(9) global C function 'xpcall'
(10) LÖVE function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])
inerror = boolean: true
deferErrhand = Lua function '(LÖVE Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])

shy seal
timber harness
#

Any idea why my game keeps crashing?
I'm trying to do MP aikoyori with a friend and every time I click or the menu loads it crashes
his version works fine

terse inlet
#

I'm trying to get someone to boot up a mod however I think he has made an error somewhere installing the mod loaders, steamodded and lovely were downloaded from latest release, it works for me but I had trouble helping him set up his side of the mod

blazing gull
#

Im trryna get riff raff (Mod i thinkk roffle uses to show what cards do) to work, and it keeps erroring, help?

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(shows up when tryna use cocktail deck from multi)

Edit: Or start with any deck

frosty shore
blazing gull
#

where it shows the joker on the side when purchased

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like you buy it then it shows on the left of the screen showing what it does

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i have jokerdisplay which is the first one you mentioned

frosty shore
#

Ah yeah just making sure

blazing gull
#

my mods folder if that helps

frosty shore
blazing gull
#

lemme try disabling multiplayer maybe

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if thats the fix that kinda sucks cuz i wanna screenshare multi to my friend

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multi was not the fix

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thats the only mod that really adds or changes cards

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so idk

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(besides texture pack mods)

frosty shore
#

I'd try disabling everything, including steamodded as one of the github issues points to steamodded being an issue

blazing gull
#

how do i disable steammodded?

frosty shore
#

Either:
A) Find the .lovelyignore file in one of your other disabled mods folder and copy it to the steamodded folder
B) Just move the steamodded folder to a different directory

blazing gull
#

alr ill try that

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game crashed tryna load red deck 😭

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its no big deal, its fine, thank you anyways though!

frosty shore
blazing gull
#

it was a different crash

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hold on ill do it again

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having only riff raff doesnt let it do the thing

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i think it needs smods to be active?

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(it didnt crash this time)

rigid void
#

smods broke one of riff raff's patches, hence crashing

blazing gull
#

ah

rigid void
#

since it's not maintained, it's only wise we fix it ourselves

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I have the fix on my side

blazing gull
#

oh you have a fixed version?

rigid void
#

I did it a while ago

blazing gull
#

on one hand i wanna ask for a copy on the other hand i think id be rude in doing so

rigid void
#

it's just a simple change on the patch target

blazing gull
austere falcon
#

Hey so for some reason lovely is breaking with the 3x credits mod and I tried reinstalling both of them and nothing worked

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Sayin the card credits toml is broken

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And “not valid UTF-8”

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Just opened it in notepad and it looks pretty valid to me

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So since this is the support channel and I need support

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Alright what the hell this is the second time I’ve tried and failed modding a game and gotten no help from the respective discord

timber harness
austere falcon
#

I don’t know where the crash logs are but I have the crash window open still

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It says like “called ‘Result::unwrap()’ on an ‘Err’ value” and that it couldn’t read the card credits toml file specifically in the 3xCredits-main\lovely\ folder if it helps

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And it also says “Caused by: stream did not contain valid UTF-8”

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Tryin to share all the details here

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Oh wait it says “panicked at crates\lovely-core\src\lib.rs:200:75” that prob means smth right

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I think that would be where it crashed

#

Hey u there

velvet lion
#

Hey bit of an odd question; trying to play the multiplayer mod with a friend while also using the banner mod and it keeps crashing when we open buffoon packs. Any reason on why that is?

timber harness
velvet lion
austere falcon
#

well i havent tried it but i have the celeste mod so it prob will

timber harness
austere falcon
#

yep

timber harness
#

okY remove celest and try

austere falcon
#

ok ill try

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removing both

timber harness
#

no just celest

austere falcon
#

oop

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unremoving credits mod

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alright lets run this

gleaming gulch
austere falcon
#

nope it crashed

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same place too

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so its def that

velvet lion
austere falcon
#

tryin without credits mod

timber harness
#

👍

timber harness
austere falcon
#

wait hold on

gleaming gulch
austere falcon
#

i think i forgot to remove celeste mod

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ill try again

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trying without celeste mod fr this ti,e

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time*

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nope it crashed

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trying without credits

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and then immediately something entirely unrelated breaks

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ok i think it might be cause ive had these mods transfered through various different drives

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ill try the original copies on my pc

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that should work

austere falcon
#

and it crashed on the same different mod this time

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its crashing on all in jest now

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its like the same error

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it cant read the toml files

timber harness
#

hmmmm

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try removing your version.dll file from balatro

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and reinstalling it

late lodge
#

so i'm asking here because elsewhere i'm helping make a reskin mod with animated jokers, is it really not possible to have more than one image on a line? asking because due to the nature of having so many people on the project, it results in the animated joker atlas looking like this, i know smods documentation says that animated joekrs must be on different lines but is it really not possible to have them on the same line?

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because the majority of the atlas is just transparent which means unused space

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zoomed out to show the scale of the transparent spaces

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its resulting in the mod taking over 80787.121 miliseconds to load the animated joker atlas and it's not even fully finished so that's why i'm asking

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if it can be cut down to at least half that that'd be great (without having to cut the effort of some contributors if able)

late lodge
#

dang

hexed obsidian
#

you can have each in a different atlas and see if that works

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or draw them manually i guess

late lodge
#

is there no limit on the amount of atlases?

hexed obsidian
#

no

late lodge
#

okay. thats a good enough answer for now then, thanks.

rough palm
#

Hi there. I recently started playing Balatro with the motivation of some friends, and they've invited me to play multiplayer. A friend gave me the required github files such as the Lovely Inject and SMODS files, but I seem to have a hard time organizing them and configuring them. I am not sure how to place the file in my Roaming\Balatro file.

Here are the images files i uploaded and the placement of the smods folder. The third screenshot is my friend's, which I am assuming is the optimal configuration.

For clarity, the console did show up upon launch, meaning Lovely is working. I just don't understand the next steps.

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I'd ask them for help, but they weren't available for much of the morning, and I'm a bit nervous to ask them for help again for what's probably a menial task. Didn't really want to join this server but I figured it'd be the best way for me to get direct support.

open viper
#

what happens when you try and launch?

rough palm
#

the default screen just appears. Lovely does provide forth a console, which is this:

peak fractal
#

is there another single folder inside the smods folder?

unique scarab
#

I suspect maybe your smods folder is nested. Look inside the smods-1.0.0 etc. folder, and if there is a single folder in that, you need to take it out and put it in the mods folder

rough palm
unique scarab
#

Yup, precisely that

rough palm
#

Seems like a common occurrence

unique scarab
#

Can you tell? lol

rough palm
#

Considering you're able to identify it quickly lmfao

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So, do I bring the nested folder to the Mods folder?

unique scarab
#

yes

rough palm
#

Also side note, you know vivian/lumi ??

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small world wtf

unique scarab
#

Indeed I do lol

peak fractal
#

fairly common yea lol
someone even drew up a diagram in mspaint about it, although i don't have it on hand

rough palm
#

@bloomylumi

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dang

unique scarab
#

It's been a hot sec since I've interacted with 'em but yeah I do know her

rough palm
#

Yeah we're friends, we staffed in the same places and did streams together

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Been a while since i last interacted with her tho

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It worked, thanks @unique scarab @peak fractal

unique scarab
#

Enjoy yourself! o7

timber harness
#

Any idea why this is crashing?

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I did some testing and its purely an aiko issue

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every time the UI tries to generate it crashes

rough palm
lament saddle
#

heeelp

unique scarab
lament saddle
#

i need some help here

unique scarab
lament saddle
#

im trying to play jen's almanac on mobile but i keep running into issues

peak fractal
lament saddle
#

oop sorry

timber harness
unique scarab
#

thread

lament saddle
#

where do i go then...

unique scarab
#

Probably the polterworx server

timber harness
#

do I just send the crash log and some info?

unique scarab
#

yeah

timber harness
#

👍

#

ight sent the message

brave surge
#

Can anyone help with Divvys Preview not showing up when I launch the game? I installed it through the github directions and it doesnt work

terse inlet
#

Would anyone happen to know why my friend I'm trying to bring to play multiplayer keeps crashing despite the file structure showing that everything's set in stone? I reckon it has something to do with steamodded or lovely because deleting the mods yielded the same results. This was his error if it helps in any way, thanks in advance!

late lodge
terse inlet
#

The error (as of what I think may have caused the crash) might be relating to improper installing of steamodded but I'm not sure, since when he deleted the multiplayer mod to test if it would work, it resulted in a crash with the same error

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But I'll try that