#⚙・modding-general
1 messages · Page 1591 of 1
Hi
up boo it a mom exe see speaking vu i
AhHH STKP
Wter
StoP IT
no I'm tjrni g this off
I hate this "drag to type" thing
Uranium would probably have a risk reward thing
Because radioactive
isnt it supposed to be dynatext.string[1].string? Dynatext was never having .content field
I was thinking ^mult before scoring but that sounds like numberslop, even if it can work well
WHAT THE FUCK
Any good, quick way to see which in-development mods are now out of beta? Like recently "released" mods that used to have the in-development tag? Not recently posted.
“Score” and “Blind Size” scoring is in entropy?
i used the x1.25 values thing
From where
Oh
that shit didnt even work yo 😭
nil of nil
no its in SMODS!!!
score and blind size manip for everyone
this simple mod destroys a guy
come on first "busted buffoons" try, you have new standardized angles to attack now
my internet 💔
score, xscore
blindsize, xblindsize
hope this small picture loads
that does
ughhhhhhhhh my goddddddd
can i have one run that doesnt die to jank
first the blind looping
what mods do you have installed
now this and my game starts fucking lagging so bad i couldnt click for a good 5 seconds
its astronaut icecream
interesting
this icecream is an astro reference
it was obviously entropy doing all the xscore and freaking out shit
Oh yeah, do you actually use those keywords tin the return table?
maybe spectralib but
it's notttt... supposed to do that
and for colors for score its purple
and blindsize you can use the new blind loc color
oh gee if only debugplus would make it easily accessible to make a new custom card
Btw
which is G.C.DYN_UI.DARK
instead of GETTING STUCK ON DISAVOWED
What’s this “attributes” about?
think of joker types on wiki
Wait…
I had a concept for a yellow diamond joker
"gain 10 mult if you dont have another mult joker"
ugh how do i do risk reward with scoring
Where she would return some sort of value if you had “gem jokers”
modify score or blindsize
Which were jokers based off of gems from Steven universe
diamonds is an attribute btw
Are you telling me I can do “gem joker” checking that much easier now without adding them in pools?
Yes
uhhh eremel can you add custom attributes or not
Yellow Diamond, the ex-antagonist yellow authoritative diamond gem character from Steven universe.
like lets say "felijo_destroy_self"
meowmeowmeowmeowmeowemwmeomwowemowemowemowemowmeoewomweewo
even better
and there's also aliases
One more thing, do I need to change a couple things with my code?
idk it feels wrong putting a risk on a crossconsumable
In case something changed that made my mod incompatible for any reason
you should apply attributes to your jokerd
jokers
i thought it was an enhancement lol
Is it required now or
oh no its all consumables
In all seriousness
half blindsize for all blinds, -1 [cardarea] size
no but it would be very very nice if u did
i'm doing that rn
because soul/black hole dont have risks
is uranium a soul spectral
I wish I put all my jokers in one file so that I didn’t need to look through all of them thoroughly.
yeah, its the cross between atoms and spectral
oh
I still need to ask
wait
Did anything change that made something incompatible
i like "crossconsumable" better than "soul spectral" because saying soul spectral is like saying that soul is unique in this trait
when you extend an object and define a pool or an attribute, in that extension
when you use the object and set other attributes, does it overwrite or does it add?
Invincible edits:
i say soul spectral because of code with "soulable" and "soul_rate"
Oh yeah, with attributes, does this mean you can apply and remove attributes too?
SMODS.add_attribute(attribute_key, object_keys)
this is kinda important as i dont want to copy paste the attributes
I have this consumable planned called “pool”, it adds certain cards to a booster pack but also banishes them (Banned Keys I think)
I wonder if you can uhh
the two consumable types i have planned are trauma cards and astral cards
also btw im using this to show that its a soul but not a crossconsumable
add Conditions to cards and spend Bits respectively
Spawn anything from a category of the “pool attribute” in a booster pack
SMODS.get_attribute_pool(attribute)
Terribly vague reaction image
My bad
i dont get it
stop vagueposting
Bagelposting
It’s a smirk
it looks more like in fucking pain i'm not gonna lie
What even is that
I got it from a template in a Twitter comic thing
It’s about a god who makes things big
What the fuck
can vscode not suck ass
Bigger wealth, bigger food
I don’t know where it is anymore
does this seem good
could've just been "7s always score"
unless the mod has unscoring nonsense
no
they unscore and then they rescore
maybe they always score twice or some shit but
unscoring my beloved
i really hate unscoring, high card my beloathed
Unscoring 9s give x9 mult
after scoring, all 7s rescore as if they were scoring
i give hand/discard selection limit for unscoring synergies
does after scoring mean after jokers or before jokers
after
I need to make card selection limit jokers, any ideas for abilities?
well unless you have glass cards that sucks
copium
Thats such an oddly specific formula
What was I thinking
even then i could make it score when the joker scores
the entire fucking mario movie is on twitter and i cant post it here because theres a fucking betting site logo plastered on it
mfw i pick apart someone's effect when they just want to have fun with it
mfw someone has an opinion on their own stuff
imo its not bad, it just has few uses
Make more mods that make the game harder in more creative ways
that doesnt stop me from using it
sorry im just sick of people mansplaining effects to me
Because I hate playing gold stake just because of perishable and eternal
bed bath & beyond
its a fake one
im gonna meow
yeah i read it
is it going to be that good or will it just kinda die like all the other models
keep your gross human anatomy out of here
oh you can absolutely make people say some weird things
koyori
Hi
try judge deck
I already did that
holakoyori
Just makes on scoring jokers blechk
my mod is not hard play it
high card propaganda
high card propaganda
my mod is not high card propaganda
Im gonna finish up making these then start on finding out how to make the evil jokers
no i mean judge deck
i like those stickers
what app is this
thorn rose looks like guts
this is such a good pun
lagmaxxing
This seals on everythings me
this server is slowly turning into oops all rubys
hey can someone help me with this error? i am running a moded run with 8 mods
it keeps crashing
post the error please
Purple ruby
pruby
Cds nuts
has to do with mika's mods and unstable interacting
he mika's collection mod right?
i would but astro is too cool he wont let me take it off
so removing one or the other should do it ig
yeah
alr thanks!
yeah i did some research and mika's mods isn't going to get any other updates, so there's bound to be permanent bugs
Oh great.
why is it using the art for the two pair chips joker
placeholder id assume ?
Thanks for the extra work aswell then!
potato
#1490007266215198891 is where the atoms are btw
Does Talisman work in the newest edition of steammodded?
use amulet
It should work just fine
though i do recommend amulet over talisman still for other reasons
Primarily the compat crashes
its looking good
Ts looks like one of those messages we ping the mods to.
what in the jokerforge megacode
Impressive
TEXAS DISABLED???
Too bad you can’t use Spectrallib API
what is this
likley unoptimized code
patches/hooking?
modifying game states?
custom uis
i'd like to see you make this with that
joker forge can do patches, hooking, and modifying game state
it cant do custom ui so you may have got me if you ever want to make fucking minesweeper in a game completely unrelated to minesweeper haha
The struggle itself towards the heights is enough to fill a man's heart
It adds a bunch of functionality from other mods
Cryptlib, entropy and a little bit from lemniscate currently
until you realize that it crashes on load
get this man a true
do u have a link
i could look at implementing some stuff
this time the code generator is much more robust, i have unit tests and stuff now because its all written in rust
so hopefully no more crashes
and nicely formatted code, no more weird indents
thats fire
this new joker forge automatically installs your mod for you when you make changes, if i do end up adding spectrallib support, would it be cool if the program auto bundled spectral lib when the user uses effects or conditions from spectral lib?
if not, i could just make a popup that links to the github saying "you have used spectrallib features, add it to your mods folder"
that could be nice to have
though then i would also kinda expect it to auto install steamodded tbh
If it does so for slib
yeah, this only hinges on the fact if im allowed to auto install smods
hi
i dont know the licensing of it i need to check
but if its fair game then it would bundle with smods too
and maybe talisman
depending on what effects and conditions the user uses
btw you should probably mention in jf that spectrallib also adds exponential chips and mult
since iirc it only mentions talisman?
am i cooked chat
oh shit is talisman obsolete now then
i never liked talisman
i dont think many people did
talisman has been reimplemented by amulet
you can tell ive been out of the game
which uses a different data structure that the base version of luajit can actually compare with regular numbers
its not, talisman is still needed for any effects above exponential
LETS FUCKING GOOOO
though amulet is a thing now yeah
i might remove the hyper stuff from joker forge desktop
Which does the same shit but good
so i dont have to deal with talisman
WIP (values aren't tuned down yet)
also new smods has attributes, you may want to have like
auto attribute from effect
so if your joker gives mult it will put "mult" on the joker definition
I got all the jokers effect added I just need to test em all one by one to be sure it all works fine
oh shit that is fire
smods my beloved
https://github.com/Steamodded/smods/wiki/SMODS.Attributes theres a list here
lets you do stuff like this
also if jokerforge doesnt yet allow enabling smods optional features thats also something you should add, associated effect blocks can then have like a warning or not show up if the associated feature isnt enabled
that would be fire
but i would have it so it auto detects if you are using a feature that needs to be enabled, then it will just modify the code to enable it
theres also object weight stuff so you can make stuff rarer or more common
then the user doesnt even know
oh i see
I thought optional features just werent supported
Because no joker retriggers
I seriously have to learn how to change the appearance of my mod badge to be like valkarri or entropy.
i think i paused joker forge dev just around when the optional features started being requested
and the community never got around to it
also
now that its a desktop app
i can make my shader forge
hi chat am i cooked
Finally, a forge I would actually use.
i saw 67 at the Lego board
for shaders id probably recommend having solid colour tint / gradient tint as a supported default option
Because doing it manually will give me a fucking headache.
because i can now represent shaders properly. the issue with it being a website is that there was no way to accuretely represent the shader you were creating because love2d shaders cant be used on web properly
oh this is modding general sorry
i think to start it will just be a bunch of sliders and colour pickers and i will go from there
btw also probably more of a nitpick but i think joker forge should merge contexts together less and also split less contexts, like you could have "when a playing card triggers" and "when calculating card retriggers or smth" and then as a condition have "card area = hand" or whatever in the editor
So stuff can be better directly translated to code
Since currently the codegen seems to run into issues often when having two effects that go in different contexts
but under one trigger block
this will be done by the time the beta build of joker forge desktop comes out. i am rewriting the code gen from the ground up with a focus on actually making the code the best i can make it
so users can learn from it
thats also definitely something i like about this
which is why now you can click any block and get the associated code related to that block.
can we get the secret codes from adofai in jokerforge
feels like it encourages people to try coding more
if i type the konami code it should activate polterworx mode
which makes more sense for what people like to call a learning tool
yeah i want it to be used more like a tool
than just a "do everything for me"
which it still will be used like
but atleast you can learn along the way
Balatro Infection AU
oh v2 is out?
nice
context.joker_main should not be here btw...
no not yet, ive just been developing it lol
ah, ic
yeah the code gen still has the old quirks
ah
cos i just copy pasted a lot of the actual generation from the typescript, the actual full pass of fixing issues like that i havent done yet
it will still probably be a good few weeks until its in a decent state
but i plan to release a beta build by the 13th
in 2013 there will be jokerforgeforge
so that people better at coding than me can point out all of the bugs/annoyances that lead to bad code
with full UI customization, full DLSS
btw i can shoot you a comprehensive list of functionality added by spectrallib later if you want
that would be beautiful
-# tbf custom ui is probably a decent idea the jf ui always felt weird to me
i agree it can be a bit cumbersome but ive added a bunch of qol
even right now
and
3D graphics
i plan to ad a tutorial mode
cloth physics
so it goes through the app explaining different parts
oh no i dont mean that, i mean like
the ui graphics
black hole simulation
new joker that simulates a cloth, gives chips equal to the FPS it has
👀
finally
jokerforge doesnt have ANY shader support except for smods basics
yeah its horrible in that regard
can someone help me with this error?
i would recommend deleting the cryptid folder and installing the latest version
also #⚙・modding-support
i have no clue what to make for boron
i dont want to make new enhancements but ig i have to
hi
yo
gurt
What about if you run out of cards before you do hands
"use all your hands or run out of cards to win"
alternately you can just lose anyway :v
maximum breadboarding
here's a scenario i want to be tested:
what happens if you have negative permachips on a card?
and does the text formatting do a funky "+-5" thing
yes
or alternatively
Losing wins, make the blind size the infinity symbol
But just having no requirement and say it outright is nicer
Infinity as the blind requirement
Nahhhh I can Aikoshen it
@hard plank your mod is a verb now lol
Make the blind requirement just some arbitrary line like "Reach 0 hands" or some shit
but can you starspace it?
hmmm what do I drop
that observer joker is one of my favourite jokers from any balatro mod
vocalatro 2.0
i cant even remember the mod that it was from i just remember playing it and being impressed by the idea and its fun
its just great and intuitive
the creator of the mod is right above you 😭
thanatophobia is scaled up to 590 from emeralds
that mac n cheese
i love giving my creations personality
I haven't sacled the hakamori up at all
in the society where human touches are fading away for monotony
it's pretty hard to scale up
hoenstly I might drop observer
?
like just an ace playing card
uh files
Alright, Mario. Time to party
why don't you just like
what is this
get them yourself
i have the back.png and the ace.png
but i was just wondering if someone has already got them combined
nvm then i will just do it myself
I'm showering brochacho
:(
you didn't install the latest version properly
Huh how so. Rest of the mods working.
wait what this one is weird
would a deck that gives you an Eternal Blueprint be any good
fair
can't say what I'm able to say about this here, check DMs
how do i upload y mod to balatro mod manager so other people can download it? is it just the file button?
submit it here
add criptid mod
hey guys so um i was reading the blog post of the development of balatro and LT says that he modified some game engine to fit a card game
i thought the game was written in love2d?
does anyone know the specifics?
was the custom built game engine written in lua?
balatro is written in love2d ??
thunk is probably talking about the ui / event framework
how do i fix this? "Unable to read thumbnail dimensions from JPEG data"
he borrowed from the game SNKRX, which was written in love2d and has an open source license
it's a bit more than just ui/events, the whole object system is based on it
kinda wanna add Starspace to bmm and shit but I'll wait for the publicity farming AFTER v1
Plus I gotta redo like half the effects
Because I stopped liking a lot of the effects :>
ohhh, thank youuu
can i ask how the modding scene works, like what do you all actually do? unpack the game and edit the source?
no, we use the SMODS framework and lovely injector which handles injecting our custom objects
This should help: https://www.youtube.com/watch?v=ewhg7RLsaFw
In this episode, I teach you how to set up your mod development environment for Balatro Modding
Repo: https://github.com/the-Astra/ExampleMod/tree/Episode-1
Tools:
- VSCodium: https://vscodium.com/
- GitHub Desktop: https://desktop.github.com/download/
Resources:
- SMODS wiki: https://github.com/Steamodded/smods/wiki
- VanillaRemade: https:/...
how do i fix this? (mod index)
Balatro is written in Love2D
thunk made a UI system, Eventmanager, and object system to run the game
.
SNKRX also a fire game btw
Someone make this into a card on their mod this might be uncommon
Like any pm mod
Trust this is fire
stamp ???
Deck of greed
You visit the shop after skipping a blind, but you can only buy 1 thing from it, though you can reroll as much as you want. All the blinds give you twice as much money when defeated
4 hands, 3 discards, 5 joker slots, 0$
Ik the sprite is ass but you got the point
object system is borrowed, thunk's usage of it isn't (event/ui etc.)
ah i see
All sources of money are doubled, -1 shop slot?
So only one slot is in the top right box in the shop, but everything from gold joker to your hands give double the money bonus and shit
Not quite
You know how small blinds always give you 3$, big blinds 4$ etc? Yeah only those are doubled
And you can still visit shops as normal if you beat a blind, but if you skipped a blind you are sent to the shop where you can only buy 1 of whatever, a booster pack, a joker, a voucher, you name it
sounds overstimulating
either that or I can't smudge the giant paragraph off my screen
I just thought that the biggest downside of skipping blinds is that you don't get to see the shop. Now you get to, but it's nerfed as shit
uhhhhh
you could, make a deck that does that without a downside probably, considering skipping already kinda fucks a normal player over usually
-# not everything needs a downside !
Okay
you should play stakes redux :3
Twin I don't have a single gold stake yet, fuck no
Sorry if that was rude
Girl
nah don't worry
anyway it's not "harder stakes", it's "redesigned stakes"
and it changes white stake to take you to the shop if you skip a blind
(it's still nerfed because you don't get any payouts or interest before you go to the shop)
there's a new pink stake that returns it to vanilla behavior, but you can turn off pink stake without removing the change to white stake
they should make skipping give ^^2 mult
morefluff mentioned? 🤔
true
is that bygone days Ishmael
but it requires cryptid so it isn't real
*entropy
entropy isnt real
🤯
Yeah
this Calypso lemonade
Ima turn more deadly sins into decks, that seems like a nice idea I think
it's fockin minging
Does anyone else want to help with the Murphy subathon mod
how not to play azran deck
yep
is there an available mod that turns every blind into boss blind?
Why is specifically pallette the only voucher unobtainable when you have a mod installed???
Go to your nearest https://discord.com/channels/1116389027176787968/1442380381654614036, and find the green zip. 1 in 4 chance to experience the pain, I think.
wdym
thats not what they wanted
they wanted "mod that boss blinds you"
specifically that, a mod that just does that
i want a mod that fixes my marriage
you're married?
to science
understandable
I have mods installed and was able to unlock everything BUT the pallette voucher (reduce hand size to 5) even though I completed the requirement
lemme see
what smods version are you using?
Hold on
I got the computer version of the game and smods in december
that is indeed an issue with that version, you need to update
-# the latest release has other issues with a hotfix coming soon, for now you're probably better off with 1503a
Oh damn
When is the hotfix coming? I'm probably just gonna wait for that to update
probably tomorrow
Wonderful 💜
Is there a discord I can join so I know when it comes?
Thank you so much for your help
you're welcome :)
anyone wanna try out my semi decent balatro info website?
what is your semi decent balatro info website
ok but why do i have to log in
you don't have to, there's a guest button
seems a bit unresponsive on mobile, but I like the design
the text is a little on the small side
have u tried the enlarge feature
oops forgot to mention that
hold on one of the jokers
the enlarge feature?
it's not an issue with individual jokers, it's an issue with the website as a whole
that doesn't change the fact that all of the text on the screen is hard to read
it's tiny
this is unintuitive especially with just clicking/tapping the jokers doing nothing
anyway i think the login system is kinda pointless, and i'd expect to be able to just click on a joker to zoom in on it. or at the very least, once you start the multi-select mode, just clicking on other jokers would select them
what is this font
I'd also expect the unlock condition to change to the description once I've click the checkbox
thank you guys for feedback
ill try improve
i tried to minimize scrolling time as much as possible
looks like scrolling instead of squinting eyes was the better play
thanks alot 😄
i tried to make the friend system so you can see how much jokers your friends have collected
(mewgenics act 2 chapter 3a) ||the coven||
TIL: allow_duplicates doesn't actually work for Vouchers owo
I'm using: ```
in_pool = function(self, args)
return true, { allow_duplicates = true }
end
And the result (Normal Shop-Reset & Voucher-Tag):
Oh there's a Draft on the SMODS github for a fix already x3
is there a vscode extension for smods
i tried to make it work when i added it but vouchers are janky
I can absolutely imagine 
-# Thanks for atleast trying 
Mrrp :3
insert AM speech here
hm.. i see.
You know, ever since I set up my PC again like 2-3 months ago
I didn't actually set up my Editor for lua...
I'm just doing it raw lol
do not the code
ive been removing the "Hey guys, our Uber is here!" from my documentation of my concepts and my shit in general because i dont wanna sound like a white dad in his forties
(capitalization and exclamation marks)
if you use exclamation marks but you do "!" instead of "!!!" i fully believe you are deranged
/j
Ive never been so confused
I'm using capitalization and all the other stuff because I "like" writing english with german writing rules... Don't we love crossing wires while using another language?? :D
i use as many exclamation marks as i want!!!!!!!!!! raaaaaaaaaahhhhhhhh!!!!!!!!!!!!!!!!
eh
i just dont wanna talk like no damn coworker
even when i'm writing down rules
ok so the only two jokers i've actually drawn for my mod right now:
June Egbert
and a boss from mewgenics
this is gonna be the best mod ever.
visiting a nerfed shop on skip isnt a downside
honestly i was not reading that day
the nerfed shop was still weird
i think a better way to go about it would be to make shops appear on skip and give like money or some shit
its not even that nerfed since apparently you can reroll for free
that part could probably be fine tuned
i think my brain started fogging up from reading
the fog...
the fog
fens of fog everypence reference
everypence in balatro??/
Uh oh read the rules man
rule 4 #📜・modding-rules
#1 rule broken 🔥
people don’t read the rules… not on you specifically but you would be surprised
we love screwing around 🔥
Man i sure do love making balatro ideas, but im bad at pixel art
The sound jump scared me

I wanna make a seperate mod for just for art in #🎨・fan-art
Like if i see an idea, ill ask the creator if i can add it to the game
Of course ill credit em
All i hope is that those fan arts are one shots
yk I was wondering why my game lagged so bad
should've looked at how many jokers were in this (aikoyori's shenanigans scuffed misprint deck)
oh my
lmfao im petrified to try that deck lol
at this point you don't need anything but mime and death lmfao
hey it applies to vouchers too
lmfaooooooo
I remember the cryptid misprint deck giving me a antimatter with +99 joker slots or something like that
incoming pivot
lmao imagine if it applied to everthing
In case i do plan to make a bmm banner for my mod
What should the pixel resolution be
no I just need to open a spectral pack and find perkeo
hey so this isn't supposed to happen
wth 😭
it's not fixing itself
that's normal
huh
first is all your cross mod still up to date before i install them?
fine ill reinstall lol
what are some good vanilla like mods (besides extracredit)
my mod is kinda balanced
Ok what is this mod
lmfao look up
yus
aiko made their own misprint
also did you see my message?
about your crossmod
No
Just don’t install like paradox’s stupid ideas for the time being as it still requires “Talisman” and not “Amulet”
Gamblepack?
yeah
Yea, it already stopped development as soon as it was finished.
oh lmfao
No further plans unfortunately
tempting to try to fix it myself for personal use
Y’all will have to make your own forks
is there a mod that can improve fps in balatro?
Frost’s Utils me thinks
where can i find it
are you playing Cryptid
or almanac/polterworx
nop
Hot Potato maybe
Your mod is still permanently downloaded in my game.
Top tier mod imo
my mod has cards
The uhhh 1995 Mazda Miata M edition (3000 ever made) mod
ohhhh i think i've heard of that mod
Yeah it's pretty cool
Alright chat give me a banger mod that isn’t on miraheze
Guys, what could be causing this?
whatever dude
With sprites
n's repertorium
kid named chipnil
omg its glimmer hi
is all in jest cool
i'd say so :3
quite a lot of jokers, i really enjoy the glimmer and stellar editions, and the suit patches and gold tags are quite interesting
#📜・modding-rules rule 4
Oh mb
C'mon now 😭
issue with steamodded and the serpent, downgrade it to 1503 or wait for the hotfix that's coming soon
Ooooh, thx
what the fuck was even that
It works, thank you :D
theres so many utility jokers that its hard to actually beat this on white stake for me
I think so, though i may or may not be bias.
I believe through the normal context for probability result, it should only fail to trigger (when it should) if the probability is hard coded. (Or a certain item like I blind I believe I excluded those for reasons.)
after 3 or so hours
who likes to party
placeholder asset
is this when scored
yea
what are some mods that use tetration in their jokers? the only one that i found was cancelled appparently
Oops all gloomy rekoj
that one part in ddlc
Someone should mod ddlc but instead of anime women it's jolly joker variants
And the poem sections is just playing balatro
if it's the mod i'm thinking of (jen's/polterworx), it's been back for a couple months now
if not, then idk
yeah i found that out
ok i realized after getting potlerworx i don't like having like a billion new mechanics ,
Play Smallpox.
Also, I have a seal that does X4 mult at the cost of leveling down a hand, should I make it still do the X4 mult if the hand is level 1 or no
I know if the arm disabled the hand if it was level 1 you'd probably be left with no way to win, it'd be bad game design
But this is a seal that is optional to grab, meaning it has more leeway to give you the middle finger
Negative levels :)
Is that achievable in vanilla
Do you mean like
Does it happen in vanilla or is it possible technically
Is it possible to achieve within the game's technics
I'm pretty sure that it happens unless you specifically code it to not do that
Okay
At the very least level 0 is a thing?
The game crashed when I tested it on level 1 so I assumed it couldn't go lower
Huh
It was just implemented in the current test build
It crashed the game when the hand is level 1 but not when higher so I assumed level 0 downward wasn't possible
Currently I'm considering a possibility of me being an AI and hallucinating shit up
Fnaf reference
Ok so the clanker says level 0 was possible in vanilla but was removed in a patch, unless it just did a shitty job at saying level 0 was no longer achievable in vanilla
So it was an error within the seal
it is true that the arm could level hands down to 0 in older versions (idk if the clanker got the exact version right)
(Chips and Mult are the same as lvl.1 because I changed level directly)
0 chips x 0 mult is bs though
Since level 0 was removed from the vanilla game I'm still gonna settle on making it stop leveling down on level 1
The question is if it should still trigger the X4 mult
either are acceptable, up to how you want to balance things
Handkerchief
If played hand contains less than 5 cards, creates random playing cards to the played hand (up to 4).
Flower Button
Every 4 hands played, gives xMult equal to the number of played cards.
Balloon Animal
Randomly enhances one played card per when a hand is played.
word it accordingly though. level down and give X4 mult -> don't give mult if can't level down, give X4 mult and level down -> give mult regardless
I want it to be more vanilla accurate and I don't know which would fit better since the only instance of leveling down I know of is the arm
And the arm can't disable anything because then you'd just lose all the time
if it should be more vanilla-accurate, I'd probably have it not give the mult
Alright
but either precedent exists in vanilla
see: ceremonial dagger, madness
I think enforcing the negative effect makes for a more fun effect, too. otherwise it's just free xmult if you can build around not using hand levels
Well not like you won't mollywop all 8 antes on these stakes anyway
These are meant to be generally easier than white stake the further you go
And the blinds do less than x1 base
And I plan for the scaling stake counterparts to scale down rather than up
i mean that pairs well with effects with harsher downsides
My mod already has -mult so it's already possible to achieve negative score
I'd say that's already punishing enough
Oh and one instance of ÷mult, but that's because of its version of joey j. jester
haikoyori
ive been trying to make some custom card textures, unfortunately the picture gets really bad when i size it down to 71x95
well i found some cool card art that go from A-K-Q-J till 2, i wanna replace all of them so i dont think id mind them standing out
but when i size them down the number or letters get really pixelated
Glooby joker
Doubles your chips if you played pair or two pair twice this round
I'm proud of this sprite, might just be the best one I've done yet
if anyone asks if they can leave their balatro mods zipped, send them this
smods and lovely do support zipped mod loading, but it does require specific support from the mod as well and it's unfinished I believe
it's not unfinished, wdym? also what specific support
I don't keep up with stuff lowkey shoot me
Only lovely only mods need specific things but they needed specific things anyway
i mean i took this to be about smods support. of course sans smods you'd have to handle it yourself
Yeah that is fair
buddy i think you got something on your face
it's part of his aesthetic
I wanted some feedback on this joker, first of all should it be uncommon or common? im like half and half if it should be or not
And secondly should it destroy the card like it currently does or alternatively should it reset the mult?
-# (also yes I know the wording is horrendous but its a hard effect to word, if you got any idea how to make it better feel free to tell me)
I do not understand what the fuck is the effect
what if to make aces good Aces will add 11 unless that would bust, in which it'd add 1
Just put the actual number
does it destroy itself or the card
the card
Its
Terrible ?
Just a teeny mult source
And an unreliable deckfixing
Its still always on jacks but the rank for mult gain is that part that changes, like actual blackjack
its bonus mult though
A
Does it work like idol ?
yuh
Does it target dead ranks ?
it works the same as idol/rebate where it randomly picks a card in your deck for the selected rank
Vagabond is more reliable at deckfixing at this point ;-;
Oki
Yeah true-
then again vagabond technically does
Like vagabond indirectly-
it wasn't necessary meant for deck fixing entirely the adding mult was also a thing that was kind of the main point, like you could play jacks a few times then sell it if you wanted to for some extra scoring on your jacks
Vagabond is the worst rare in the game ;-;
WAHT
Hit the road is more reliable at this point ;-;
youd have to actively fish for that rank
-# Even tho it's terrible
Yup
Oh my god.
Putting +20 mult on all your jacks doesn’t seem negligible to me
yeah but its random cards
like
hitting a 3 then a 2
2 mult on 3s
i mean its still there
it always targets jacks
The jacks get mult
okay then i dont have any objections then
Mayybe
A glass jack build ?
With glass joker
Yeah!
i just realized the art is a jack
Kinda strong actually
im bad at context clues
Help , balatro doesn’t work it crash when i add phantom preview mod
Phantom preview is dead
What do you mean ?
Now I got to figure out how to make the effect even more clear 
Why ? Not working anymore
who is chipnil why does he keep appearing in random places
Yes
Glass jack gets 20 mult
And if you have reliable duplication
And glass joker scaling
PLUS CANIO SCALING ??????
But i see some ppl use it right now and its working
And you now kinda have a reason to use hit the road
now theres blindnil
Are they using it now or are you watching some old ass video
I think s is becoming nil
Yea you right my bad
👌
any idea why my custom card textures appear darker ingame?
Balatro shaders
thats just how balatro is im pretty sure
You just kinda have to keep that in mind when you make sprites
i got so confused for a moment
they stole credit for my awesome art, cant have shit in balatro /j
oh i forgot to commit the change
is there anyway to have high quality images? Any time i size them down my pictures get pixelated
maybe but like its a pixel art game that is gonna happen
I recommend using reduced colors (16-20 is the best bet) with minimal dithering, before downsizing to 71x95 via Nearest Neighbour
it's also possible to use more pixels, it just might not really fit the game's style
hi
I keep getting confused on whether value manipulating editions affecting xscore of cards is an intended mechanic or not, because there doesn't seem to be an any normal way to get xscore on cards in Aikoyori's Shenanigans so it could be considered the only option despite the fact that normally those editions don't manipulate invisible stats on a card
it is not intended it's just that xscore starts at 1 instead of 0 meaning if something tries to multiply it it will have an actual value
playing card xmult and other assorted stuff is always at 0 unless specified meaning its inactive, doesn't show anything and can't be multiplied to a non 0 value
But don't cards also have an invisible value of x1 chips and x1 mult as well?
internally it's 0 but it just adds 1 when actually using it
It won’t be a problem in a few hours
thank you Eremel you are wonderful
So is that just an smods thing that it's at x1
basically yeah
Find a mod that implements it
alright
this is what i get for not installing talisman i guess
not like i actually anticipated whatever that was
amulet*
I somehow managed to override a replica pack with a gamba pack via weird tag bug, I don't even know how it happened
Now I have a replica pack with the contents of a boosted gamba pack stuck in the background (somehow still playable)
Need. More. Hands
is there a repository i could look at as like the 'holy grail' of clean balatro code. even for simple effects like adding a card to hand or adding dollars. this will be used in joker forge desktop development so i can unit test the code generation so i can ensure it actually produces code users can learn from
im trying to think of the best way to unit test things like this
how is it against the rules
Piracy
how is it piracy
i would not do it without the owners permission ofcourse, its just im not that good at balatro programming
Read the rules for more info
vanilla remade?
you're thinking about something else
vanilla remade i think still has weird code from what N has said before to try and mimick balatro better and to show other things
i think
i could give it another look though for sure
still the best available option
that is true
N is the goat when it comes to stuff like this
top 5 balatro modder in my book
apologies for the glaze
Ohh fuck I was thinking source code
no worries
the wiki has the good examples and the main repo usually has comments as to what is weird
How do you play full mansion
Iirc jts a doubled full house
custom cards

