#⚙・modding-general
1 messages · Page 1528 of 1
this could be much worse
just magic orb t4 is crazy i dont deny that but also it could be so much worse
buy, sell, free reroll
chad is just legit copy everything that can be retrig
well i mean
over time this thing is going to kill your negative jokers
and the more jokers you get the faster its going to kill them
ok then im just gonna do the simple thing and prevent it from spawning negative shop jokers until t5
1984
chat should i? and my english translate got broke so it became that
if this was 1984 i would have disabled negative from spawning from magic orb entirely and wouldnt tell you about it
this one is just honest with you
fun police
and yes the wording is intentional, it can only not spawn negative Jokers
LOL
consumables can still be negative
i dont even know how do you upgrade to T5
get entropious idk
shit is totally ssenseless
same way you upgrade to t4 except you need to do the closed portal upgrade 2x
voucher?
what
wait so you're saying that this has uses
Closed Portal is right there saying itll still create a nilscape portal of a higher tier
nothing about it says that it wont work another time
im a bit rewarded
im hardstuck in T4 for nothing
oh my god
why did no one tell me this
magic orb nerfed btw
if i upgrade your joker, will the stats reset?
for most yes
but there is a carryover system for specific values
particularly the retrigger count on particle loop
retrigger count
retrigger scaling and all other numbers change
and therefore reset
oh thank god
but the retriggers youve built up stay
select another language, then return to English
Vietnamese remnants look so goofy due to unsupported characters
fun fact
there used to be a bug in entropy many many months ago
where if you switched languages your scoring operator would decrease
change to spanish mid-run
fuck you. chips+mult
great
confused screaming
damn 😭
thank youu
👀
yes maam
ts with scoring animation disable(32 retrigger in tower M)
spawn words
hop on #1326135270759993364
it gives chicot more value
So much to Ponder
truely a balanced sleeve moment gemini in the first ante lmao
i know where you are
Great so do I
no you don't
Oh Okay
yes keep being geminied i must be allowed to play my entire deck as high cards
please
😭😭😭😭
seals on everything is great
please
i was worried about the final round
and uh
yea woops
i had forgotten my 1000 hands
sure il add it to my clusterfuck of mods then
😭 722 times
ive already got like
12 mods on
what could adding another do lol
it taunts me
i must do it
i must gemini it
oh it cant be value increased
oh well
some jokers don't store modifiable values
I've managed to combine Canio and Triboulet's effects!
fair enough
played face cards give X1.5 mult when scored, increase by X0.5 every face card destroyed
no
pls
no
😭
hmm if riff raff same as one tag for spawn 2 commons
Big Cheese (Rare) Give random tag at small or big blind. (5-7 round left)
Fusion legendaries
You're close. It's double the rate, but you start at x1 (no effect).
my idea was meant as a decent legendary starter that requires little to no basic scaling to work (triboulet side)
that's why I guessed X1.5 and X0.5 increment
wait will there another way get legendaries, because 2 legendaries – too rare
well, if you treat that as a fusion, fine, X1 and X1 increment is ok
I'm working off another mod, but I'm trying for all 5 base Legendaries. The other 3 are tougher.
check lovely console
yea i know
i tend to ignore errors and manually work around them because
12 mods
12 mods.
no way somethings arent breaking eachother
fun fact there are people who play with up to 70 mods
okay this is not my fault
no but like someone else is doing
i dont blame any mods for this lmao
1 in A or whatever
me with 13 mods
and then my mod tries to do A - 1
you should have mentioned more precisely
yep
this is purely my own fault lol
I only have 2: CardSleeves and Sagatro
At least I'm happy that I got one part of any OP joker done. Hopefully, that fusion I got gets added to a fusion mod.
config = { extra = { xmult = 1, xmult_gain = 1 } },
loc_vars = function(self, info_queue, card)
return { vars = { card.ability.extra.xmult_gain, card.ability.extra.xmult } }
end,
calculate = function(self, card, context)
if context.remove_playing_cards and not context.blueprint then
local face_cards = 0
for _, removed_card in ipairs(context.removed) do
if removed_card:is_face() then face_cards = face_cards + 1 end
end
if face_cards > 0 then
-- See note about SMODS Scaling Manipulation on the wiki
card.ability.extra.xmult = card.ability.extra.xmult + face_cards * card.ability.extra.xmult_gain
return { message = localize { type = 'variable', key = 'a_xmult', vars = { card.ability.extra.xmult } } }
end
end
if context.individual and context.cardarea == G.play and
(context.other_card:get_id() == 12 or context.other_card:get_id() == 13) then
return {
xmult = card.ability.extra.xmult
}
end
end,
```It was piss-easy to do.
That's the code for the Canio-Triboulet fusion!
what jokers did you have?
I'm doing to say that this is probably just 8 content mods colliding with eachother
but if it matters
uhh
25 jokers
i do have a oops all 5s
literally none of them do lol
this happened when i hovered over something in the shop i think
no idea because i just continued playing after restarting
like i do most of the time
I'm playing the Cryptid mod, but I'm having trouble with it because it keeps crashing.
The mods I have installed are Lovely, Steammodded, talisman, and Cryptid. They should all be up to date.
What happened was that when I started playing, the game crashed as soon as I clicked on a card.
It also crashed when I tried other decks.
The other day when I played with Bunco, I opened a card pack that contained an invader-looking consumable item and it crashed in the same way, so it seems like the prerequisite mod is messed up.
This is the error code I get when Cryptid crashes.
Bunco issues
although I suspect Yahimod more
it tends to break things in unexpected ways
mainly right now
uhhh
doing
the blank deck thing
to unlock antimatter and then start performing shenangins
Huh
-# of course it's cryptid
It’s always cryptid
oh
huh this is just misprint at will
blue stake torture
i have no idea how many ive done
i managed to get to purple
i keep go
grilled chicken
Roast chicken
thread is illegal
😔
balatro with daily log in
congrats on your 17 day log in streak! start your next 4 run with an additional $7
balatro but when you open a booster pack and reroll shop there's a 30 second animation of cards flying through the night sky
balatro but if you watch ad you get an extra 10% gold when beating blind
Balatro but you can watch ads to get free jokers
That one actually happened on multiple occasions I think
balatro but jimbo talks to you after every hand and also is underaged
Whuh
blue archive
Oh
balatro but the joke has gone too far and you shouldnt turn left on ante 3
balatro but you can pick between $100,000 or a mystery booster pack after each ante
There could be anything
balatro but its gundam tribe
There can be balatro
balatro but you start with 500 cards in your deck but every blind you have to ask 10% of your deck to willingly step away from the deck and give them each $100,000
Balatro but it's an isekai Alice in Wonderland themed gacha with ai art
That's one real, too
(9999 * 9999 damage... my beloved)
Start run at ante 2, Blind scaling is double, win $1000 per ante
🐆
wnarg?
What
balatro but you should play #1326135270759993364
A lot
Tru
balatro but you can own joker slots as an nft in the metaverse
Pay to win balatro hmmm
me when the turn a joker gets released but it actually deletes your balatro appdata on final hand
balatro but the seed is your ip address
nexus mods
balatro but its pokemon go
Porn
where
Nexus mods
of jokers???
Of anything, really
THEY GOTTA NERF THE ELKMEN DAWG 
yeah ik but do they have jokers
Probably?
So yeah, this bloodandthunder.png comic has been floating around on the internet for a while. Now, since I'm a big fan of both Mastodon and said comic, I decided to pay both homage by actually combining the comic with the appropriate part of the song. Please note: I did not make the comic, and I don't know who did. The song is Blood and Thunder ...
about clown when
balatro but its a MMO now
Be the change
There's 61 mod on nexus mods marked as adult content
I reinstalled all the mods including Steammodded and it worked fine!!!
Nexus is so bad platform, I cant login, because site so slow :((
Set up the Drowsy/Sleep boss blinds. Time to just start doing some runs and see if I can still beat the game with all these new blinds being added
5 or Lower is 5, 4, 3, 2 or with Ace?
5, 4, 3 and 2
Hmm
holyyyy shit i was panicking bad at the end because uh
guess who impulse bought a joker that infinitely replicates
and it was a eternal.
i was literally racing the game crashing or winning
defibrillator seems interesting
i was racing the endless line of black at the end lol
I'm curious to see how it'll play out. Sleep counters are a full stun, but increase in chance to disappear while you have it, so you might want it to keep ticking up if you have the power to deal with debuffs. Shock Counters make it so jokers have a chance to not score for each counter, so you don't want a lot of them.
Though I suspect the best play is to basically treat the blind like it's a 0 discard blind and spend all your discards on charging the defibrillator to just remove the sleep counters. Will have to playtest that a bit to see how it plays
jocker
Finalllyyyy
alrighty
now i gotta route out what decks i wanna grind to gold stake lol
right now anti matter is basicly just blank+ because i have nothing else
i did get legendary sleeve though because the antimatter sleeve does the same thing even goldstake but with sleeves
Never considered how that adds an actually interesting progression to Cryptid
Lol
But yea
I'm probably gonna do misprint deck + balanced sleeve
then il do or
actually the reverse
misprint sleeve and balanced deck
because then i can do antimatter sleeve and misprint deck
and il have balanced AND legendary at the same time
@wanton rapids Btw, triangle, have you ever messed with Galdur? I wanna see if I can get a workable version of Playsets released today or tomorrow
Compile them all into one and call it lusty joker
But I'm running into some walls, haha
sorry i haven't touched galdur (other than using it)
i might then go for uhh
Oh oof, then I was indeed misremember us talking about it, haha
galdu
Regardless, I'll probably ask you to try making a cube with it soon, to see how usable it is
Reddit galdur
then unlock other sleeves so that the antimatter sleeve is good
and then use antimatter sleeve to unlock all the antimatter deck stuff
This reminds me that I need to figure out a way to nerf the Batman jokers, and their associated sleeve and deck, because they're Cryptid levels broken
Truly no way to make any mechanic that resembles Jolly Jokers and not have it end up being Cryptid
thankfully misprint and balanced is comically good lol
AHH,ANTIMATTER OR GOOGOL
Jumbo standard pack
no.
vacuum
damn now we got a new way to call something that too broken "Cryptid level"?;-;
credit card in the jumbo standard pack
I feel like that's been the case for most of modding's life time, tbh
sob
It's very exciting to think about what I'm gonna get for the antimatter deck
lwl
👀
Like 8 content mods
I have only beat blank on gold stake
Everything else is like
Green stake max
;-;
I wish you could choose what decks went into anti matter
Ig you COULD never beat the ones you don't want
wtf is ts
new legend?
cro im thinking about sacrifice all for gateway but nvm
since here a gamble tag after ts
shud i do gateway
na shit not worth it il redo
hello hello hello everyone
Busted Buffoons is getting a Mayhem Crossmod Joker
🤔
why is dice like that
why not
Unique Pairs is like, if you have Common, Uncommon, and Rare, you can make 3 unique pairs for example: C+UC, UC+R, C+R.
Wdym
Tenebris is free joker slots and money, exotics are pretty much no brainer.
fr
You should remove one of your non-legendary or non-exotic jokers though
You can always come back to pity prize
Hi, can you recommend a mod pack, preferably of a larger scale?
There used to be one like this, but I don't remember the name.
What if instead of Jimbo will be heart
Collage?
yes thanks
guys #1326135270759993364
play my mod trust
WTFFFFFFFFFFFFF
Hello, can I ask you to try my mod. Thank you for your time.
It's even more work than I was expecting. Galdur's not really set up to be easily extendable by someone with my lack of skill, haha
Jimbos and Yobers, #1466489320108982399
are we shilling mods now
I will also shill
#1307051495287427173 message
(I desperately need artists please help)
Oh yeah #1388661813742407820
i mean, its probably not hard from what i see in house rules mod
local function galdur_page()
Galdur.generate_deck_preview()
Galdur.populate_deck_preview(Galdur.run_setup.choices.deck, true)
Galdur.generate_chip_tower()
Galdur.populate_chip_tower(math.min(get_deck_win_galdur(Galdur.run_setup.choices.deck.effect.center, true)+1, #G.P_CENTER_POOLS.Stake), true)
local page_options = {
"Basic",
"Challenges",
"Jokers",
"Legacy",
}
G.E_MANAGER:add_event(Event({func = (function()
G.FUNCS.modifiers_change_page{cycle_config = {current_option = 1}}
return true end)}))
return
{n=G.UIT.ROOT, config={align = "tm", minh = 3.8, colour = G.C.CLEAR, padding=0.1}, nodes={
{n=G.UIT.C, config = {padding = 0.15}, nodes ={
{n=G.UIT.R, config={align = "cm", minh = 0.45+G.CARD_H+G.CARD_H, minw = 10.7, colour = G.C.BLACK, padding = 0.15, r = 0.1, emboss = 0.05}, nodes = {
{ n = G.UIT.O, config = { id = 'modifiers_list', object = Moveable() }},
}},
create_option_cycle({options = page_options, w = 4.5, cycle_shoulders = true, opt_callback = 'modifiers_change_page', current_option = 1, colour = G.C.RED, no_pips = true, focus_args = {snap_to = true, nav = 'wide'}})
}},
Galdur.display_chip_tower(),
Galdur.display_deck_preview()
}}
end
if Galdur then
Galdur.add_new_page({
definition = galdur_page,
name = 'gald_house_rules',
-- pre_start = pre_game_start,
-- post_start = post_game_start
})
end
you too @vast anchor
The new page with a custom UI isn't too difficult, it's the other functionality I'm kinda bumping up against
It's mostly just a lot to parse and figure out what does what and why it exists
:3
is mods advertising contest started or smth
Hi, is Jens Almanac mod still available?
If so, where can I download it?
It's called PolterWorx now and needs to be downloaded from the PolterWorx server
Is there an author Discord or GitHub I should follow?
boss blind that disables seals
holy chaos
what's happened with authors text
Isnt dynatext thing supposed to be here
Realized I was just copying the deck and sleeve approach too uncritically, because the complicated stuff they're doing isn't necessary for me to do at all 🥲
opalstuff is a modification for the video game balatro
Sleepy, do you have recommendations for adding hotkeys to a mod without accidentally conflicting with Handy?
SMODS.Keybind is not sufficient for you or smth
That works, but I keep running into using buttons that handy already uses, haha
familiar faces
Glados - Uncommon - All hands count as a the first and last.
Is that broken?
entirely impossible to know unless we know every joker in your mod
it's a synergy enabler effect
it's useless without the payoff pieces
I asked yesterday but got answer
Is artbox blacklisted from smods or sum?
I tried to load it in but it said sum bout blacklist and the closed itself
I suspect your install is messed up in some way
Most likely 😩
blacklist is a thing in latest dev for disabling mods
instead of .lovelyignore
I mean I prefer that but I don't see the point
it's for zipped mods
Ah I see, I thought it was to do like that other mod did with cryptposting
no that would be stupid
i would just try going back to release
most devs don't work on smods dev until it releases
well i also work on dev
I must depart for now but thank you for explaining to me the blacklist thing
-# I'd rather not force a dev build of SMODS to be used as per #1307810407389593630 message
Smh stolen 
Wait what
i made it standalone solely because of how many AIJ videos i saw
or like mod showcase videos
and most of their runs are just
vanilla jokers
Oh under what name?
the mod?
Yea
Oh yea it's hella recent lol, also ty
you're okay with it right 😭
Ofc
:D
Did you ask Lyman for the logo?
this shit is gold
this is probably a stupid question, does anyone know what calculator mod Bean uses? i want to use it to try and help with my mod dev
this one iirc
https://github.com/Fantom-Balatro/Fantoms-Preview
thanks!
doesnt help that cryptid and pwx require dev rn
it's the same issue we had before eremel started makng regular releases
mods who require dev smods need to be euthanized
Jen was fully out of the loop, but I'd think that the cryptid devs would at least be aware
are there cryptid devs left
feels like they were indeed euthanized
well someone has to bump the version requirement to the smods dev
i was just going to clarify but someone knocked on my door lol
they dont require it but it crashes without it
damn, mr. door-haver here
I'd call that soft-requiring it 😛
new feature
new summoning mechanic
i’m projecting my cards into real life
kity time
(I am still tweaking the same one joker)
being the one of me
I cannot think of something that I can settle on
wait i’m meowed
what do you mean?
Question, what looks better?
the background I might change
the left one looks like it fits into balatro better
but subjectively, i like the right one better
👍
So close to having this working. Just need the ui to work
that looks so cool
The basic version'll just be good for devs that wanna put the time in, but once I figure out how to cleanly incorporate content sharing and creation for it, I think it could really impact modding as a whole
if people end up using it, haha
i might
Sometimes you mess up, like putting buttons on buttons on buttons
I created my own jokers, and I'd like to ask someone to help me write the code? The jokers are made for 1420 x 3040
That was pretty fast-
it's not true infinity unfortunately, this happens when you have a joker with naneinf values
Hm
Expodentia
hey you should get my mod too
works with Cryptid
just saying
and/or math it can't do
raising a negative number to a non integer exponent gave Infinity for a while
anyone have mods to recommend? so far i've tried Cryptid, Pokermon, Lost Edition, Mayhem, Ortalab, Lucky Rabbit, and Regals Mod
mine
which of those mods do you prefer?
I really enjoyed Pokermon. The deck which allowed you to select a Legendary at the start of a match was awesome
any others?
content mods?
I'm personally a fan of https://discord.com/channels/1116389027176787968/1336746173008056320, https://discord.com/channels/1116389027176787968/1381709540332146749, and I've heard good things about https://discord.com/channels/1116389027176787968/1239829592693538816
Cryptid was a bit too broken for me, although fun sometimes. I enjoyed Lost Edition. It felt like an expansion upon vanilla Balatro. Ortalab I tried yesterday and today and it felt weird. Didn't seem like the Balatro 2.0 which was promised. Lucky Rabbit had its fun moments, with the candy jokers being broken in a good way. Mayhem reminded me of Cryptid. A little too much to keep track of imo.
I dont think ortalab was meant to be balatro 2
to me ortalab is just balatro but not
Mayhem is a step up from Cryptid, haha, so yeah, makes sense you wouldn't vibe with that
i cant figure out why this isnt working can somebody help?
Ortalab's a very high quality twist on Balatro, but definitely not supposed to feel like 2.0
where smods
have you tried paperback?
oh is that the one roffle posted and naneinf'd in
maybe 🤷
Not needed for brainstorm
oh
Paperback, Neato's, Bakery and MoreFluff are all fun mods to try out, if you liked Lost Edition
and hopefully my mod wisll be one of the fun ones when it is done
Does a second window (a console) appear when you launch balatro?
You need a role for some reason
go get a role and you will be able to
it does
I think I remember it mostly being Eremel's code, but god was CardSleeves a god send in me trying to set this up, Lars, haha
Will need to figure out a more visually nice way to display selected and disabled content, rather than the tick, but working with assets I already had, atm, haha
And the brainstorm button doesn't exist in-game? At least, I think that's how brainstorm presents itself
I think it's in the settings somewhere
so no
you wouldn't have it on the main screen
I mean, that's also a problem with the settings menu, haha
Glad I was able to help haha. If you want a suggestion on how to display "enabled" content, maybe the border of the cards changing colour would be good?
I'm planning on making it greyscale with a shader, atm
mhmm that's also nice
i need an idea for violet deck
rn its +1 hands, +1 discards, x2 blind size
me no likey
ok ill download paperback, neatos, bakery and morefluff
man, the offset 😭
👍
have fun
I'm not sure it's all on the morefluff wiki, but that mod has a lot of content that enables only with other mods, so it's always a fun inclusion, yeah
Oh btw, I believe Eremel changed how the page cycling looks in Galdur at some point (now cyan instead of red?). If you'd like that same look, you could try to take a look at https://github.com/larswijn/CardSleeves/blob/05491f669068e8766d94964e317e355f278624d1/CardSleeves.lua#L1354, though I do believe my code is pretty janky
Oh, I guess I should've checked if Galdur's been updated recently, yeah
good point
I'll check it out!
Maybe it should have increased blind scale, so it will be x2(3?) blind only at ante 8?
we r at 28/30 participants for the smallpox collaborative mod ^o^ yippee!!!
x2 blind is like need have same positive effect like balance from plasma deck
I'll stop showing it now because it's mostly the same, but so happy I got this working
woah
new blockbuster module?
Yup. Playsets, which should basically allow you to make custom banner presets you can share, as well as custom specific rule sets
i dont understand the screen
new crossmod joker
Never Punished (big gamba + oops all sixes): X1 numerator to all listed probabilities. Increases by X1 for every failed probability. Resets on successful probability
incredibly stupid broken joker but i think thats kinda a running theme with my fusion jokers
is this something on top of stakes and decks
oh and how did the painting go, did u change anything
The content packs are selections of jokers, tarots, etc. that you can enable or disable for your run, and the Playset to the right is a premade group of content packages. Basically allows me to curate specific sets of content for Kino, or for mod packs, etc.
I haven't changed those yet. Was mostly focused on Playsets and setting up the sleep blinds, today
oh like pool things right
this is cool shit
this might be an alternative from using custom decks and vouchers
I'm thinking about folding Glue for Modpacks into this, as well, and allowing playsets to have custom calculate functions and starting parameters you can define, as well
So you could choose to increase ante scaling if you make a playset with only very OP jokers, for example
i hate asking this but i think i need a lot of help with my mod, i can't figure out making a new sticker type
thats awesome
stickers are pretty easy to set up. What are you running into?
i want to make a sigil system like in inscryption
and i want to have multiple sigils on the same card, so i did 3 positioning atlasses
but i can't figure out a working system to implement the 3 maximum positions
Details are gonna depend on how they're designed
But that wouldn't be too difficult, using a draw step. We can move to #💻・modding-dev
how is this a legendary? seems not good?
i see some insane potential with that
And bypasses selection limit
oh so it's kind of like Mime then
And can count as most face hands
i'm not seeing the vision here
High
Pair
Toak
Foak
Fioak
FF
The easiest ones
It's absolute madness
Can also is op with dna
Yeah but the one is big
- 1 mult every hands
Waaaaa
I love public transportation!
a legendary having antisynergy with one single joker is very very reasonable
face cards have really good synergy jokers
i'm still not getting it
But the buusssssssss
why is this legendary good
The 🚍 🚍 🚍 🚍 🚍 🚍 🚍
so being able to score essentially 8 face cards in one hand with a default 8 hand size is really good
It's splash
Hand level
seems like a worse baron?
hello modding gen
It's a splash
That bypasses selection limit
-# also polychrome exists
gulps
-# More retriggers than held in hand retriggers
Also it's insane with dolia
-# If it's what they say
-# It's cryptid level of broken
trying to test my new probability joker and the first boss blind i get is the fucking pip (all chances are 1 in 6)
hm. because big gamba has a secret probability for a jackpot thats considered listed for the funny, it can be detected by Never Punished which might be a bit confusing
lucky cards with all chance 1 in 6 hmm
got every common joker in the game
just span a wheel with a fucking 3 in 4 chance and it failed
paperback +lost edition is crazy
wtf
jimbo appear when there too few commons (or 0 commons remaining)
ye
wait holy shit big gamba has a 1 in 6 chance of hitting jackpot during the pip
You need a Breakfast award, this instant.
should i do it 👀 (i have like 20 9s)
it would be a fitting end
OR do i look for a hex
225 joker huh
and kill every joker
got a joker which makes negatives (1 in 15 ) when stars are played
stars are added by paperback
try kill all jokers and cards at same times
yea i was thinking of getting hex
i always forget big gamba can hit negative chips
its really good with trib
u know a run is good when talisman pulls up this screen
(it said 300s last to last time)
couldnt find a hex, im doing it
woe

cant find the mod on mod manager
not every mod is there unfort
ah
just got juggler and drunkard in the same shop with fusion jokers installed
They cancel each other out cause they can’t juggle when drunk
hop on aikoyori's shenanigans
wait i NEED to know what happens to Never Punished during The Wheel
does every card thats drawn face up increase the odds of drawing face down
ok it does seem to work that way
Silver Deck if it was good
i should make a challenge that gives you an eternal Never Punished and an eternal Cavendish and if the cavendish pops you die
might make it so that the value doubles instead of just going up by 1
if it would reset, than it will be easy run
Riffraff deck from that one mod
if i make it double for each failed chance, then 10 consecutive fails is enough to guarantee a cavendish death
how would we feel about a sticker that ends your game if the joker is destroyed lmao
would be an easy way of making the challenge work
we only need 1 more participant for smallpox
what the fuck is smallpox
no way
team smiley sweep
yknow what sure im down
a collab mod i can actually join without feeling like ive not done enough lol
Should give the downloaders small pox too
the cavendish would not pop if its eternal right
under vanilla conditions Cavendish will never get the eternal sticker, so understandably no vanilla code checks for the possibility
i wonder if cavendish pops if sigma stickered
Honestly wish a word for modded games was chocolate (cause unmodded is called vanilla)
chocolate doom
:)
The name is a pun on the phrase vanilla Doom. Originally only a Doom source port, the project has since expanded to include equivalent ports of Heretic, Hexen, and Strife.
wtf….
anyways hi yes i would like to join smallpox how
Keep that feature in
If you sell ot a 0 dollar copy spawns in
Time Bomb
If the Joker this sticker is on is destroyed, the run ends immediately.
dm me! ill send u an application form
there are a number of mods that describe themselves as chocolate
for example, #1308185262664450068
Eternal
Epic deck
Soviet deck
All cards are aces
should it have any downside
wait @wanton rapids i just realised this was a tantacrul reference
Why jolly joker
M
Ew reddit link
:cegg:
AH
Reverse of this where it disables all modded content (challenge effects included)
darn i dont got tumblr
fucking awesome
wouldn't that disable itself though? thus enabling all modded content? including itself? thus disabling itself?
i have the full image ill reverse image search it hang on
woohoo
Excluding itself you silly girl (I forgot to specify)
WHEN YOU NANINF ON MONEY
the cheese melts in the microwave, the music melts in sibelius.
new all
how is that video only 20m long it feels like an eon
blue
negative nan
roborodeo on multiple platforms as it would seem
what if balatro was Blue...
The blue isn't compatible with cryptid sadly
-# Double trigger anything
-# Had a naneinf jimboy too
my blue is better than your blue
Blue mult
Need more blue
hi guys can someone help me fix this issue?
Upgrade*
i am tho
It's a beta version
have u deleted steammodded and redownloaded
yes i did
using this patch
balatro newgame+
idk then
it needs to not be the newest
is it by any chance an older version?
yes
Bmm ?
Uninstall
that looks awfully Blue...
thank u
and get my mods manually?
ok clearly these effects need changing because i cant stop thinking about changing them but i still have no ideas for them, ideally i think they should be a little less similar i think thats part of whats bugging me
why does it not say naneinf then
So what are the face cards of the suits going to look like? Maybe something holy?
moneypro
most ominous joker ive ever seen
?
it doesnt specify how much money or what "Be careful with this." means
well i dotn want to reveal that
just a vague "gives you money!" and a ominous warning in red
the coin has crashed
lol
its gonna be a surprise for people who uses ot
?
it was a rugpull your money is set to $0.01
shouldn't have invested in moneypro coin
dont like use this too much
will give you so much money
because I have a mod that lets the game calculate higher. but e308 is vanilla naninf
might try et oe for naneinf
thought talisman is for SCORING, not calculting money??
talisman/amulet
yeah but iirc talisman is just for calculations generally
oh
just mentions scaring and enndless runs in desc
very unclear lol
anyways
ultimate duplication is op
what does it do
it's A custom enhancement with unique effects.
oh of course
Hey
Im looking thru your high roller repo dev branch trying to find examples for usage of the CanvasSprite stuff, but i dont see any usages of something like a canvassprite
I know it should be there
lib/dice.lua, in the set_sprites function of HRLR_UTIL.Dice
😔 it really does
the pi joker from cryptid could work in vanilla if it was x3.14 instead lowk
While I'm looking
I'm assuming theres also a related drawstep for that
tbh!
ascensio is a good mod just for making depowered versions of exotics
ooo that sounds like fun
smods has a drawstep built-in that handles card.children.canvas_text now, yes
i like a lot of the concepts in cryptid but im not a huge fan of overpowerred for the sake of it
Oh
I named the child something else lol
ohh interesting
if you have a different use case that isn't rendering a single string of text you'll need a custom drawstep, i can probably help but high roller isn't a good reference for that anymore
Mmmmm
I want to render text on top of another image
and have the entire canvassprite be attached to the blind sprite
I know how to do everything else except working with the image on top of a sprite within the canvassprite system
that i know for sure would require a new drawstep
Is easy way to get current lovely log file location
i see
i'll be busy most of today and tomorrow, but i'll try to make some time to help you out later this week
If i figure it out i'll let ya know
Oh I see, lovely module has log path, ezpz
prevent click (and any other) events outside of hidden area
sad
trying to make equivalents for the deadly sin jokers and gemstone jokers for new suits is a nightmare cause like. +Chips, +Mult, XMult and Money are kinda the 4 Big Resources you manage. its hard to think of many other that can be used as neatly as the vanilla ones
polymarket bet if i'm gonna get a heart attack from drinking three monsters
It is definitely possible but needs to setup boundary checks
Holy sh love2d have no native thing to push file to clipboard
What a shame
well the deadly sin jokers are always just +mult are they not
anyway in terms of the gemstones:
paperback stars have xchips, crowns have deckfixing so the gemstone creates tarot cards
bunco fleurons are $ based on +chips, halberds are simultaneous +chips and +mult
what suits are you working on?
wdym
I mean literally, you can push to clipboard text only
good
oh right yeah the sins are just +mult i forgor lol
right now im reworking the Amber (suns suit) and Moonstone (moons suit) jokers
i also have snake and ladder suits but im gonna worry about those another time
hm, i see
this is their effects rn but im really not proud of it, theyre too similar, i feel like amber is significantly better than moonstone and thats not great either, and also it just doesnt feel like a per-card effect
No way
yes way
now gonna cook judgement
😨
-# now = tomorrow
Wao
ok so it turns out trying to add a canvassprite as a child of the blind sprite is really messy lol
ok i think ive got good stats for my 4 new suits for gemstone jokers
- Suns: Played suns add 0.1 level to played poker hand
- Moons: Every 15 moon cards played, create a random spectral card
- Snake: Played snake cards give +0.5 to all listed probabilities this hand
- Ladder: Played ladder cards balance 5% of score
are these too broken for gemstones
No clue how I did it, but somehow I've managed to get the localization to work differently between Playsets in Kino and the copied over code from the Blockbuster repo
ok so it seems like balatro might struggle with non-integer planet levels solely because it doesnt have colours defined for them ??? hard to tell with this error tbh
Yeah
New mods won't get loaded if you don't restart
alr will restart
balatro
i meant dont want to rwstart pc
also if i add mods do i need to start new run
yes
yeah prolly
or will continue be fine
o
it let me continue once tho
befor i got overrides crahs until i started newr run
Man, I'm going crazy, I can't figure out what's different between the two versions of the code. Somehow the Kino version localizes with both a name and a name_parsed version (same for text), but the blockbuster version does not
is there a mod which crash balatro on demand
so i can hit r to restart with that then
?
alt + f5
@full edge nvm found a mod with restart
u can just press alt+f5
oh ok
yeah it works thanks bro should have told me before
sorry i dont spend 24h a day on balatro modding gen, i only spend like 23h
oh ok
well bro sends 1h les
ok how tf do i handle non integer levels
?
if youre asking what it means by area in the tooltip it just means you get +1 slot in whatever area the card is in
it defaults to +1 area slot in collection
since normally it updates based on what area its in
New to the game and the mod. Where should I go to find someone to play multiplayer?
can we get a balatro markiplier server
how do i fix my booste paxk crahs the game
you take it to texas and leave it there
crash log #⚙・modding-support
or really #💻・modding-dev
hello modding gen
uh what.
it just gives 2+ mult i think
Wegg jumpscare
Weegee
account can't be too new, they had a discrim before
ok ive now made it so that non-integer hand levels show their colour as a mix of the hands they're between
i think
using dastardly and evil "at" patches
funny misprint moment
nope its broken
im pretty sure cryptid has partial hand levels too but im not touching cryptids code
im playing shenanigans rn and i think i found a bug that turns the redstone repeater into a particle accelarator
you littearly just copy it with a blueprint and suddnely its multiplying itself by 1.5^ every hand
@prisma latch i couldnt find the artist, can i borrow the art from u directly
isnt 1.5^ absurd mode
yeah i just dont think its meant to work like this
gamba
give urself a second repeater to see if it does the same shit
i mean wouldnt it do the same thing it does with a blueprint
then it wouldnt be a bug
dih
theres no way this is intentional
or im just stupid cause i dont actually know why its doing that
i think this is intended
ok so i got a third blueprint and its worse i think
I think Aiko's Minecraft jokers are all made with Easter eggs to break 'm
I know the ghast was insane on the cryptid mdoe
the way i was using it with the blueprint was id move the blueprint away when i wanted to use it
with 2 repeaters
you cant like turn one off for a second
yeah no
this is way different
its doing different shit
barely oil barely lamp lol
got colours for partial hand levels working
woah
oh thanks for the visual example thats really needed
lmao
Oh love that look
snap?
oh hey your back it was definitly a bug
2 cards of equal rank, suit and enhancement
ah
doesnt even rlly have any synergies rn just thought itd be neat lol
transitions between every rank
Are you gonna make smth that balances poker hand levels or something?
my gemstone joker for my suns suit levels up the played hand by 0.1 when a sun card is scored
Oh nice
and of course to get that working right i had to use 3 whole at patches to stop it crashing from not knowing what colour to use
It looks very cool
Wait, so why is that higher than pair?
If it has more chances of appearing than pairs?
lol
honestly im considering changing this so that moons give balance and ladders have a chance to give spectrals, so then both of the board game suits would have a probability-based effect linked to them and having the board game deck start you with an oops actually makes sense lol
but idk the theming isnt quite as strong

