#⚙・modding-general

1 messages · Page 1438 of 1

polar oyster
#

okay then i will change rarity of 1 joker to rare

woven crag
#

indeed

hard plank
#

😭😭

brittle briar
#

im trying to make my own custom playing cards for balatro and based on a different mod its just a single png with no background and all the cards.

fathom gust
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gaGAHGAHGGHAHDGAJHFJHDGSGJSJKGLS

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YOU DUMB FUCKING TV

hard plank
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😭

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whyyyy

fathom gust
gilded river
hard plank
#

deathmodereal...

gilded river
#

What

hard plank
#

please

polar oyster
#

funny synergy

gilded river
hard plank
daring sluice
#

please balacord i need this

gilded river
#

my code is kinda Oops! Your game has crashed:

scarlet swan
#

my round is kinda Hands : 1, Discards: 0

gilded river
#

never doubt the last hand jokers

vivid seal
#

giving birth

umbral pilot
#

thought I was in hotpot for a sec there

vivid seal
#

me too

woven orchid
#

metherul why did you exterminate from hotpot

umbral pilot
#

I was building an unhealthy relationship with the server and I figured I needed a reset.

#

It's not drama related or anything, just me trying to make changes to better my mental health and improve how I interact with all of yall

violet venture
daring sluice
umbral pilot
#

6

daring sluice
#

hmmmmmm

polar oyster
scarlet swan
buoyant kestrel
#

i have contributed

trail berry
#

what if i gave myself 3 hours to make a balatro mod

buoyant kestrel
#

now I am free of sin

violet venture
#

Pets the Yuri

dusty token
#

i frogot i should be sleeping

umbral pilot
hard plank
#

ethan finally plays balatro

violet venture
#

bye Yuri...

granite forum
#

why so wording

woven crag
#

its 2 lines bruv

granite forum
#

First 2 cards in scoring gain an additional permanent retrigger

woven crag
#

no

granite forum
woven crag
#

thats not what it does

#

First 2

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(rank)

granite forum
#

oh

#

well that should be more apparent

woven crag
#

genuinely what else would that mean

scarlet swan
#

First scored 2

woven crag
#

thats

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it already says that

#

but differently

granite forum
#

First played and scored 2 gains a permanent additional retrigger

scarlet swan
#

"played and scored" sounds a bit redundant

granite forum
#

and it was implied

woven crag
#

also scored isnt really correct because it happens when hand is played

granite forum
scarlet swan
#

i guess

granite forum
#

idk

woven crag
#

i could change it to first scoring 2 i guess

brittle briar
#

well since no one knows how to change card art imma just rip off this other mod and paint over it (personal use only of course)

woven crag
#

i mean you didnt even ask how

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you just stated how another mod did it

violet venture
#

OH B A N A N A

brittle briar
#

omg ofc it was that easy

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thanks so much

violet venture
#

@hard plank Absolutely love these cards

brittle briar
#

chicken jockey egg

violet venture
#

Hopefully we'll see what The Pinky's icon will be by Canto 9

#

Given the other 4 fingers

hard plank
violet venture
#

Rodion approved

buoyant kestrel
violet venture
gilded river
upbeat kayak
violet venture
#

Aye

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You know what time it is

#

THE YURI IS SAVED

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fak u, butterfly

hard plank
neon urchin
#

todays wordle is rigged.

woven crag
polar oyster
#

-1 hand size but different hmm interesting

hard plank
#

i want to have it replenish card but

polar oyster
#

also destroyer of green joker

lost inlet
hard plank
lost inlet
#

this is like manacle but more evil

polar oyster
lost inlet
#

or hook i guess

hard plank
#

manacle + hook hybrid

lost inlet
#

yea

sterile nymph
#

would yall fw a brotato mod

polar oyster
#

hook+manacle+this can discard good card when you need like if you search straight

lost inlet
#

it feels like it'd just kill anything that needs to draw a specific hand

hard plank
polar oyster
#

i love brotato one of best roguelike

sterile nymph
lost inlet
hard plank
#

actually it does

lost inlet
#

ok good

hard plank
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do they not activate during the hook

lost inlet
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they do

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i think

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but there's modded stuff where you wouldn't want that

polar oyster
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i once wanted make mod for brotato, but i too lazy

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it something do with .pck

silk pecan
#

is this a good place to ask about an error ive had involving the cryptid mod?

spiral monolith
#

prob

silk pecan
#

ok cuz i have a weird thing going on with my cryptid mod

neon urchin
silk pecan
granite forum
violet venture
#

aye, that's fair

silk pecan
ivory sinew
# silk pecan

You need CryptLib or something, to_big should not be nil

#

Install Talisman perhaps?

silk pecan
#

i have installed it

woven crag
#

Yeah install talisman

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Talisman isnt loading

silk pecan
#

talisman is installed

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it is loading when i go on the list of mods

granite forum
buoyant kestrel
#

talisman is a dep of cryptid guys

woven crag
#

You fucked up the installation probably

ivory sinew
#

Yeah, to_big shouldn't be nil then

woven crag
#

Otherwise to_big woulsnt not exist

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Eyah

silk pecan
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yeaa

granite forum
#

this is specifically a problem with misprint deck i think

silk pecan
#

ill try installing it again

granite forum
#

version 2.6 talisman

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lemme check if that is recent

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yep

silk pecan
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i got it to work!

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i did in fact mess up the talisman because of the double folder thingy

violet venture
#

ya don't say

silk pecan
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i didnt realise :-(

granite forum
hard plank
#

play my mid mod

polar oyster
#

play aikoyori mod

hard plank
#

play my mod 😡

woven crag
#

You dont like cryptid

polar oyster
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play my mod in future mod, today is bad

granite forum
granite forum
#

as much as i love #000000

woven crag
#

Play my mod

granite forum
#

and balatro plus

woven crag
#

balatro plus is the best thing of all time ever

woven crag
polar oyster
#

play my mod (not balatro mod)

silk pecan
#

whats it called?

polar oyster
#

wait counts something mod,if it add only localization

silk pecan
#

thamk

silk pecan
#

did cryptid remove the polychrome deck

fathom gust
#

isn’t it just edition deck

silk pecan
#

it says for me that all the cards are foil

polar oyster
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click on deck

magic brook
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Uhhhhhhhhhhhh

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I forgor

peak egret
#

Is there a mod that can allows you to merge booster packs with playing cards (like that allows you to do that using the cryptid code cards)

hardy brook
polar oyster
#

included ortalab

void basin
#

i really feel like torturing myself rn lets add an overcomplicated card that will be super hard to code and that no one will use

silk pecan
woven orchid
lavish pike
#

Guess what I got for my birthday

spiral monolith
#

what did u get

lavish pike
spiral monolith
#

noway the guy from fortnite

lavish pike
#

Yup

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Its my birthday tomorrow, but he gave it to me today cuz he came to my house, which is cool

past lava
spiral monolith
#

duke nukem

steep wadi
#

a masterpiece

keen knoll
#

new silicon dropped

umbral pilot
#

oh hey remi

granite forum
granite forum
lavish pike
#

Well, not like ima play fortnite
So i wont know probably

woven orchid
sudden fjord
granite forum
#

fornite is a taint

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a plaugue

lavish pike
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Lol

sudden fjord
#

if the wings are not a backbling then v1 would be incredibly pay to lose

lavish pike
#

Fair

sudden fjord
umbral pilot
sudden fjord
#

i played fortnite like

lavish pike
#

Jimbo in fortnite

sudden fjord
#

a few times

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i started on chapter 2

lavish pike
#

I havent played much

granite forum
sudden fjord
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now i play it like

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once every 2 months

lavish pike
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I did like one game

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Thats all

sudden fjord
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just for a couple of deathruns

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i prefer warzone which ive been playing since like

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launch

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really like the bo7 integration

spiral monolith
sudden fjord
#

the new map is sick too

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but man i prefer verdansk

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played so much i legit know where everything is

vital zealot
#

i have come back from hibernation

sudden fjord
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like i went to a point where i dont even need to check the minimap for buy stations and sometimes contracts

#

i go by pure instinct

tranquil rose
#

Was wondering if there was a guide to adding mods because im having a bit of trouble rn

granite forum
steep wadi
lavish pike
#

Gb

#

Gn

granite forum
#

gn

formal orchid
granite forum
steep wadi
granite forum
#

my mod

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beelatro is good

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i worked on that

#

cryptid is bad
I worked on that

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no cryptposting?

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i worked on that

woven crag
#

Cryptposting is kill

granite forum
#

so true

woven crag
#

It is true

granite forum
#

it is true

steep wadi
granite forum
#

i have a redraw update coming

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it is ugly imo

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i have gotten better

steep wadi
#

very exiting 🙂

granite forum
#

and and i have another really cool mod coming

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that i hold to a higher art standard

umbral pilot
keen knoll
steep wadi
keen knoll
steep wadi
keen knoll
#

:> thx

woven orchid
#

@umbral pilot

steep wadi
steep wadi
woven orchid
#

no

steep wadi
#

big sad

woven orchid
#

love2d has no gif support

steep wadi
#

ahh so moving jokers are just "slide shows"?

woven orchid
#

yes

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they are just sprites next to each other and it changes sprites every frame

woven sail
#

Are there any mods that work kind of like TMTrainer from The Binding Of Isaac?

valid apex
#

where is the yugioh mod.

steep wadi
#

makes more sense

umbral pilot
woven orchid
#

jimbo why you tryin not to laugh thats mad disrespectful

#

please perkeo i need this my blind is kinda chipless

umbral pilot
buoyant kestrel
#

guess the effects of these two

woven orchid
umbral pilot
#

I could prob hack it into stront

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will investigate

honest zephyr
#

Yeah I Dunno Lol!

buoyant kestrel
#

this is the first one

granite forum
granite forum
zinc flare
buoyant kestrel
#

this is the other guy

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"globally" is technically not necessary

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but i felt i should clarify

granite forum
#

but idk

steep wadi
magic brook
#

Chat i forgot what im doin

exotic tree
#

Trying to figure out how to make this shader less jankily dependent on resolution but we're getting there

honest zephyr
buoyant kestrel
#

in game tools for tarot recolouring

jaunty galleon
#

are we deckposting

buoyant kestrel
#

amazing

exotic tree
buoyant kestrel
#

insane shader fuckery i assume?

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or insane in-memory sprite editing

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either one

jaunty galleon
#

it’s always shaders

exotic tree
#

both

buoyant kestrel
#

ah

exotic tree
#

Currently in the process of an overhaul to add support for gradients but here's an example of it working back when it assumed single colors per palette slot

jaunty galleon
#

this is sick, can this be used for modpacks to recolor jokers and consumables?

exotic tree
#

Yeah. You can see in the above example I have a bunch of swapped atlases, but here's recoloring both the default spectrals as well as some modded ones (diary at the front and quixotic at the back)

magic brook
#

"Breathes" TRA-

exotic tree
#

If it follows the palette it'll get automatically repainted

buoyant kestrel
#

impressive shit i must say

past lava
umbral pilot
#

you guys like my tiny blind

exotic tree
#

PROFILER

#

GIMME

buoyant kestrel
#

five. hundred. jokers.

exotic tree
# buoyant kestrel impressive shit i must say

The only hiccup to this is that it's not universally drag and drop. Basically every vanilla card in the game in any of these sets has been subtly color corrected to reduce the overall size of the palette and make all of them fully consistent across each other. So you probably need to edit existing art to make sure it adheres to the palette provided

umbral pilot
exotic tree
#

wehhhhhhh

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but i neeeeeeeed

umbral pilot
#

when this rendering mod is done I'll release the UI code if anyone wants it 😭

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it's not very good

worn dagger
#

Hi

blissful stag
umbral pilot
jaunty galleon
umbral pilot
#

nope

#

this is all a part of my rendering optimizer mod

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it's meant to be run in situations with or without smods so it's just a lovely mod. UI is direct draw

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same way as dbp

exotic tree
#

Helllll yeah

jaunty galleon
#

would it work alongside code optimisers

umbral pilot
#

probably. this completely replaces the card renderer

buoyant kestrel
#

i barely know how this works but from what it sounds like this could cause issues with new drawsteps? do you think this is an issue?

umbral pilot
#

the perf has gotten worse as I've opened up the modding API for it but best so far is about 38 fps for 2k rendered jokers

exotic tree
#

Collected my palettes

umbral pilot
#

since the workflow with it is submit render requests -> strontium optimizes it -> rendered batched

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since the big optimization is that it completely replaces the rendering with batching

exotic tree
#

Supernova definitely takes the biggest hit here, since the base gradient is removed in favor of flatter colors. Though with added gradient support I'll probably be able to just put it back

umbral pilot
#

reduces draw calls from like 6k to 120, shader swaps from 8k to 12-20

#

oh yeah

umbral pilot
#

that's how terribly cpu bottlenecked the base game renderer is

exotic tree
#

I'm absolutely using this the minute it drops

umbral pilot
#

if it gets accepted then it'll take a while to swap to the renderer api, but vanilla will run fast at least :P

#

ignore the obvious bugs

buoyant kestrel
#

since it completely overrides the card draw function

exotic tree
#

oh wait you mean you're just integrate this into SMODS?

umbral pilot
umbral pilot
exotic tree
#

Perhaps, but given the benefits...?

umbral pilot
#

I think it would be neat

exotic tree
#

So if it means anything I'd definitely personally contribute to support for mods to update

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Ultimately modded games with ten billion cards are in more need of it than vanilla most of the time

umbral pilot
umbral pilot
buoyant kestrel
#

meth distributing meth

umbral pilot
#

I'll just do whatever the community wants

buoyant kestrel
#

umbral pilot
exotic tree
#

Oh wait, if you're doing direct UI screen drawing stuff, I was wondering if you can advise: do you know the most consistent way to translate in-game coordinates to screenspace coordinates

umbral pilot
#

effects are still broken while I iron out the graphics pipeline and stuff. also a reason why perf isnt as good as it could be, lots of luajit massaging needed

exotic tree
#

Mmm yeah

wicked jasper
umbral pilot
#

idk I still struggle with parent child vt lol

exotic tree
#

Darn, thought I might as well ask

umbral pilot
#

I just kinda fiddle around with stuff until it works and then I refuse to change it haha

#

yeah sorry

exotic tree
#

I thought I had a working formula for it but resolution/aspect changes make it super fucky

umbral pilot
#

I pretty much just copied the base game

#

I think Node:translate_container

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I do the slow thing where I walk backwards up the container chain and accumulate the positions that way so best not to copy it if you want to be fast

exotic tree
#

Speed isn't super an issue since it's for exactly one UI element, it's mostly just getting strange and conflicting results about where trying to translate from the game coordinates ends up believing the start and end coords of this node are in screenspace

exotic tree
#

I'm basically just trying to get a consistent screen space x start and end

umbral pilot
#

are you drawing in a provably consistent order? I remember having weird screenspace coord render issues before I stabilized the paint order

#

I suppose you are if you're using drawsteps

exotic tree
#

This is for UI stuff, so I honestly don't know

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Logically at least the way it traverses child nodes within one UIBox is consistent since they're indexed array tables

umbral pilot
#

this is basically what I did, not sure if it'll help you or not

#

but it's worked fine thusfar

exotic tree
#

Hmmm I'll try it, thanks

umbral pilot
#

dont ask me how it works

#

I just know it does shrug

umbral pilot
exotic tree
#

I've seen hell

umbral pilot
#

I considered using it for the renderer and tapped out almost immediately. it was easier to just cowbow a UI than learn that mess of a system

#

although I've been considering taking what I've learned with this project and also making a UI rendering mod 😭

exotic tree
#

It's surprisingly "robust" if you're willing to add to it, but it's definitely a bad system for trying to make up new elements

umbral pilot
#

It's impressive for sure

#

but it's also an immediate mode UI implemented like a retained one

#

which is sooooo cursed

granite forum
#

@steep wadi i just rolled out the art update for chimes
not fully done, i have some more redraws to do i think

umbral pilot
# exotic tree I've seen hell

this was my attempt a couple of weeks ago to replace the layout compute code with a third party one. turns out thunk did a lot of weird stuff and you can't just slap a flexbox on it

exotic tree
#

ough yeah I see that

umbral pilot
granite forum
#

buh

#

that's like all i do

umbral pilot
#

I mean I dont know much about you

granite forum
#

neither do i know much about you

umbral pilot
#

I make mods idk

granite forum
#

I draw for mods idk

umbral pilot
#

well one mod and lovely

#

lovely doesnt count as a mod

granite forum
#

and i trap the coder in my basement

umbral pilot
#

that's their natural habitat

buoyant kestrel
umbral pilot
granite forum
granite forum
#

thx

#

next on the chopping block is prob chocolate strawberry, toy car, and trickster

exotic tree
#

One of the more complicated things I've done UI wise is actually each credits menu in my API is constructed from a 2d matrix and then laid out in the appropriate tree because i wanted to not have to write boilerplate UI trees every time

ArrowAPI.config_tools.use_credits(Cardsauce, {
    matrix = {col = 18.5, row = 7},
    {
        key = 'direction',
        title_colour = G.C.GOLD,
        pos_start = {col = 0, row = 0},
        pos_end = {col = 4.5, row = 2.25},
        contributors = {
            {name = "BarrierTrio/Gote"},
            {name = "Kekulism"},
            {name = "Vivian Giacobbi"},
        }
    },
    {
        key = 'music',
        title_colour = G.C.RED,
        pos_start = {col = 0, row = 2.25},
        pos_end = {col = 4.5, row = 4.5},
        contributors = {
            {name = 'bassclefff', name_scale = 1.1},
            {name = '(bassclefff.bandcamp.com)', name_colour = G.C.JOKER_GREY, name_scale = 0.8}
        }
    },
    {
        key = 'voice',
        title_colour = G.C.BLUE,
        pos_start = {col = 0, row = 4.5},
        pos_end = {col = 4.5, row = 7},
        contributors = {
            {
                name = 'Austin L. Matthews',
                name_func = function()
                    return G.SETTINGS.roche and 'Austin L. Matthews' or '?????'
                end,
                name_scale = 1.1
            },
            {
                name = '(AmtraxVA)',
                name_func = function()
                    return G.SETTINGS.roche and '(AmtraxVA)' or '?????'
                end,
                name_color = G.C.UI.TEXT_INACTIVE,
                name_scale = 0.8
            }
        }
    },
    {
        key = 'artist',
        title_colour = G.C.ETERNAL,
        pos_start = {col = 4.5, row = 0},
        pos_end = {col = 11.5, row = 7}
    },
    {
        key = 'logo',
        title_colour = G.C.PURPLE,
        pos_start = {col = 11.5, row = 0},
        pos_end = {col = 15, row = 2.5},
        contributors = {
            {name = 'AlizarinRed', name_scale = 1.1},
            {name = '(alizarin.red)', name_colour = G.C.JOKER_GREY, name_scale = 0.8}
        }
    },
    {
        key = 'graphics',
        title_colour = G.C.DARK_EDITION,
        pos_start = {col = 11.5, row = 2.5},
        pos_end = {col = 15, row = 5},
        contributors = {
            {name = "Sir. Gameboy"},
            {name = "Vivian Giacobbi"},
        }
    },
    {
        key = 'programmer',
        title_colour = G.C.ORANGE,
        pos_start = {col = 15, row = 0},
        pos_end = {col = 18.5, row = 5},
        contributors = {
            {name = "BarrierTrio/Gote"},
            {name = "Nether"},
            {name = "Numbuh214"},
            {name = "Aurelius7309"}
        }
    },
    {
        key = 'special',
        title_colour = G.C.GREEN,
        pos_start = {col = 11.5, row = 5},
        pos_end = {col = 18.5, row = 7},
        contributors = {
            {name = "Vinny"},
            {name = "Joel"},
            {name = "Mike"},
            {name = "tortoise"},
            {name = "Protokyuuu"},
            {name = "ShrineFox"},
            {name = "ReconBox"},
            {name = "cryobolic"},
            {name = "SinCityAssassin"},
            {name = "Aurelius7309"},
            {name = "Victin"},
            {name = "TheVoyger1234"},
        }
    },
})```
umbral pilot
#

oh that looks amazing

#

basically a grid, right?

exotic tree
#

Yeah

#

If I had extra time I'd make a proper like editor window for it

#

But for now you just basically define them with a start pos and an end pos in a grid and then it'll lay them out properly

#

Which is just a lot easier to look at and edit

dire meadow
#

hi guys

exotic tree
#

lemme just scratch out that thing that says "lightweight" cause it's not anymore

dire meadow
#

A FAT api mod...

rapid pilot
#

yall it hapend again

umbral pilot
rapid pilot
buoyant kestrel
rapid pilot
#

2 days in a row

exotic tree
buoyant kestrel
dire meadow
buoyant kestrel
#

what can give you that many

umbral pilot
#

I think that would be really valuable

exotic tree
#

The only reason it's saved for the credits right now is because it also has a whole thing to automatically amass credits based on stuff tagged on each item. But fundamentally the system is general enough that it could easily just make these boxes with directly provided info

dire meadow
magic brook
#

first person to respond gets to give me a suggestion to add to me mod

exotic tree
#

Technically it already does for the categories that don't have direct item contributions

buoyant kestrel
#

!

magic brook
buoyant kestrel
#

spong bob

exotic tree
#

So yeah that's a good idea, I'll probably do that once I get close to/finished 1.1

buoyant kestrel
#

this one

rapid pilot
magic brook
#

uuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh

buoyant kestrel
rapid pilot
umbral pilot
#

I would use a grid-based layout

#

grid is goat

magic brook
buoyant kestrel
#

sisyphean deck:
X1e300 Hands, Discards, Blind Size and Deck Size

rapid pilot
magic brook
#

id like to make my decks myself

#

thank you very much

umbral pilot
#

I dont make my own decks

exotic tree
#

Mmm yeah it would need many more additional options. right now it assumes any valid node at lowest depth (meaning it contains only content nodes like a box, text, or object) will have a title at the top and an outline, but that's not necessarily true

#

Anyway Metherul regardless of how often people say this, your work on Lovely is amazing and I'm always looking forward to new updates

umbral pilot
#

aww

#

the real heros are wilson and cg and ejw

#

update pretty soon! I just need to wrap up one last pr and then I think we'll be good

granite forum
#

not like

#

X100

exotic tree
#

Unfortunately trying the node transform that you offered isn't getting me where I need, so I'll keep looking

umbral pilot
#

is the hitbox for the element in the right place?

exotic tree
#

Should be, this transformation is purely for determining the visual gradient on the container afterwards. Actually interacting with the points seems to work, so it might really just be I'm missing that container translation step

buoyant kestrel
exotic tree
#

Currently the coords were this:

local scale = G.TILESIZE * G.TILESCALE
local start_x = (self.VT.x + self.VT.w/2 - 0.15) * scale
local end_x = (self.VT.x + self.VT.w/2 + self.VT.w - 0.15) * scale```
#

So maybe just these translated according to the container width?

buoyant kestrel
exotic tree
#

Sadly, no

umbral pilot
exotic tree
#

For whatever reason it's missing some other affordance for aspect/screen size/whatever

#

So these coordinates work basically correctly when it's at 16/9 in fullscreen, but changing to windowed and messing with it results in funky things

whole nova
jaunty galleon
#

this might be uncommon you know

#

its effect is just too weird for a common card

exotic tree
#

Not just that, but with Vanilla as an example, Turtle Bean and Popcorn are just straight upgrades

whole nova
pine bone
#

peak

#

wheres the mod twin

jaunty galleon
#

it’s in development

#

it will be done when it’s done

whole nova
umbral pilot
#

random bullshit go mode

whole nova
#

a thread will be available when 50 jokers have been programmed

pine bone
#

i sure do wonder who is in my balatro

exotic tree
strong obsidian
umbral pilot
#

idk if you already have something like that though but it might be useful

exotic tree
#

Nope. My tooling is pretty rudimentary

umbral pilot
#

gotcha. if you want to try it out you can load strontium, open its UI with f8, disable the renderers and then if you scroll down it'll be the inspector tool

exotic tree
#

Well it killed all my cards here for whatever reason

umbral pilot
#

hover over whatever you want to inspect, press I to choose. you can click through the tables and whatnot

umbral pilot
exotic tree
#

The UI is functioning properly though so it's useful for that!!

umbral pilot
#

but yeah you can disable the renderer if you find that annoying

viral plank
#

how do i download mods for the tro on mac?

umbral pilot
granite forum
#

*in recent light

#

there have been others

umbral pilot
#

those are siiiiick

granite forum
#

but even those redraws are ironically kinda older

viral plank
#

i just want silly mods

granite forum
viral plank
granite forum
#

you can skip the multiplayer part and just play my mod instead

umbral pilot
viral plank
#

tysm bruh

granite forum
#

i play on mac very often

viral plank
#

yall are the goats

viral plank
granite forum
#

yeah

#

tell me when you get bored of playing cryptid and yahimod

exotic tree
#

Okay I'm like 90% sure there's some strange bullshit going on with the resolution here

#

I think the game is rendering at 1920/1080 in spite of my monitor...?

umbral pilot
#

more optimization work. it can now render 1600 jokers with shaders at over 60fps

#

well it would be 60fps if the game itself wasnt slow af

exotic tree
#

This is supposedly my borderless resolution, but doing the math on the UI element gives me that is x position is roughly 1400, which is proportionally identical to its screen position of it was rendering the game at 1920/1080

granite forum
viral plank
#

any1 lowk know how to get nan inf easy

granite forum
viral plank
granite forum
#

idk

#

talisman will probably fuck with it

dire meadow
#

wait

#

wrong chat

granite forum
#

otherwise it should be fine

viral plank
#

what do i do

granite forum
#

not use talisman and your naneinf on your profile will stay

#

i think?

viral plank
#

modding aint working for me brughe

#

how do i get nan inf legit

granite forum
viral plank
granite forum
#

i have a high score of e181 after a bunch of vanilla naneinf attempts

granite forum
#

smh

viral plank
#

fair

granite forum
#

also why mods not working?

viral plank
#

aight what deck

granite forum
#

plasma

viral plank
viral plank
granite forum
#

it isn't that hard to mod on mac

#

just a little harder than windows

viral plank
granite forum
#

i have modded multiple macs and it is not bad really

viral plank
granite forum
#

you just need a few more steps

viral plank
granite forum
#

srsly how hard can a tutorial be to follow

viral plank
granite forum
#

you're not jailbreaking your mac

viral plank
granite forum
#

hm no

#

i think

#

i haven't done that

viral plank
#

its

#

not hat hard

#

that

granite forum
#

well so is modding

viral plank
#

i lowk dont got plasma deck

granite forum
#

bro

#

if you haven't beaten plasma you are so cooked

#

*beaten orange

#

naneinf is hard

viral plank
#

i wanna be like

#

so cool though

#

ill do it on checkered deck

#

to get plasma

granite forum
#

that is sooooo much harder

#

ah

#

well srsly naneinf is about as hard as jokerless imo

viral plank
#

huh

granite forum
#

it's a challenge

#

in balala

viral plank
#

the entirety of the game

#

with no jokers

#

ante 8

granite forum
#

yeah

#

100,000

viral plank
#

how

#

that seems impossible

granite forum
#

not even that bad tbh i just haven't gotten around to it

#

mostly levels and a poly card

viral plank
#

ooh

granite forum
#

that you deckfix to play flush fives

#

it is white stake just like all challenges

viral plank
#

wha

#

green stake lowk hard

balmy lily
#

i genuinely don't know what to do with the two extra jokers

viral plank
#

I GOT BRAINSTORM AND I CANT AFFORD IT

#

RARAHRSEEJFHRFWEJHRGSEHRAHWRHAWEHURWEUHAHRUW

granite forum
granite forum
#

no way bro is serious

#

i think all modders should have to beat gold stake before they start modding

#

like smods will not function without having Completionist or smth

viral plank
#

but i havent beaten green stake yet

#

trust

granite forum
#

ok

#

also checkered is a god awful deck

#

use blue

blissful stag
#

Ive only won gold stake runs on plasma blue and red

blissful stag
viral plank
granite forum
#

yeah

#

checkered was my favorite

viral plank
granite forum
#

but flush is a terrible hand

viral plank
#

isint high card cool

granite forum
#

best poker hands

#

especially pair

viral plank
#

what about house flush

granite forum
#

i think pair is the best poker hand for gold stake

blissful stag
#

Its not like you unlock flush house immediately

granite forum
dire meadow
neon urchin
#

⬛⬛⬛ ⬛⬛ ⬛⬛⬛⬛⬛⬛ ⬛⬛ ⬛⬛ ⬛
⬛⬛ ⬛ ⬛⬛⬛⬛⬛⬛ ⬛ ⬛⬛ ⬛⬛⬛⬛ ⬛
⬛⬛ ⬛⬛⬛ ⬛⬛

granite forum
#

but pair scales with levels very well because you can play it 4 times a round

#

you can only play like 2 flushes

granite forum
#

or 1 flush house

viral plank
#

tru

#

true

granite forum
#

if you can deckfix to a better situation then of course you don't have to play pair

viral plank
viral plank
dire meadow
granite forum
viral plank
pine bone
viral plank
#

i thought supernova kinda sucked

neon urchin
pine bone
dire meadow
dire meadow
pine bone
#

chips

granite forum
pine bone
#

jesus christ

#

wait nonotchips

#

imeant jokers

neon urchin
#

id eat it all

#

im a sucker for chips

dire meadow
pine bone
# pine bone

this crashes your game btw. i didnt code it right

viral plank
granite forum
#

anyway stop pinging me

viral plank
#

see you

#

thanks for the help

neon urchin
#

you can ping me anytime <3

pine bone
#

you cant ping me any time

viral plank
neon urchin
pine bone
#

</3

viral plank
neon urchin
#

im actually showering RIGHT NOW

viral plank
#

WEIRD

viral plank
neon urchin
#

yea i shower

#

let that sink in

viral plank
#

my lawyer advised me not to say the next joke i was about to say

#

for legal reasons

neon urchin
#

you have a bad lawyer

viral plank
neon urchin
#

you have a bad lawyer

pine bone
#

okay cool

#

i modded in tavros

#

i will soon getall the trolls

neon urchin
#

thats nice

balmy lily
#

i don't think quantum keys are possible.

buoyant kestrel
#

surely

buoyant kestrel
balmy lily
#

yep,

buoyant kestrel
#

because thats just quantum enhancements to the left

pine bone
#

why

granite forum
#

2 i think

viral plank
pine bone
granite forum
#

hm

buoyant kestrel
pine bone
#

im still modding in the homestuck trols

buoyant kestrel
#

wouldn't doubt if it just worked

pine bone
#

im basically just going to add random bullshit.

#

thats literally the description

#

oh god i modded in tavros wrong

#

i thought it was right

#

its supposed to be x2 chips but i made it as x2 chips for each card

buoyant kestrel
#

its Balanced

humble rampart
humble rampart
buoyant kestrel
#

it just means instead of for each individual joker

#

the values are added up from all of them

humble rampart
#

that the player is holding or just any

buoyant kestrel
#

holding

#

i could add "held" yeah

humble rampart
#

also i think most end of round things say end of round and not end of The round

#

but im pedantic

buoyant kestrel
#

you read it wrong

#

that says "end of round"

#

or well "the end of round"

#

double pedantic

#

ehehehe

humble rampart
#

oh yeah

#

we're both wrong but more importantly you're wrong

#

johnny cage victory animation

buoyant kestrel
#

if anyone knows a non-hacky way let me know

lost inlet
#

does this not ignore immutable

buoyant kestrel
#

you can't go through the straight table

buoyant kestrel
#

cryptid's manipulate is used

lost inlet
#

oh ok

buoyant kestrel
lost inlet
#

i thought i'd have to mark an incompatibility because one joker stores atlas values in ability.immutable

buoyant kestrel
#

if you display the value the value is grabbed but it can't actually be changed

#

if immutable

#

honestly this behaviour is weird so i'm making it ignore immutable values and not count them at all

lost inlet
#

what if i display a string

buoyant kestrel
#

is_number

lost inlet
#

oh

buoyant kestrel
#

so ig i'm gonna leave it

balmy lily
#

should i just lovelypatch smods and pray mods don't call config.center_key?

viral plank
#

empanadas

buoyant kestrel
#

this is so funny

#

36 dollars

#

sus

bold fossil
#

Lost Edition is fun

frigid mica
#

Valid argument or invalid argument?

buoyant kestrel
woven orchid
#

@forest knoll You
you made a pr for text shaders to smods right or am i wrong im so fucking confused

#

i swear text shaders were a thing somewhere and i cant find any info on them now

#

and they would Look mildly cool

forest knoll
#

vaguely
my PR implements an object that extends Sprite and takes a love2d canvas as the image, so you can render text to the canvas and apply shaders to the sprite that displays that canvas

woven orchid
#

was it merged

forest knoll
#

no still not merged lol :3

woven orchid
#

fuck my stupid fat chud life

frigid mica
#

I wonder if there’s already a mod in balatro meant for adults only.

woven orchid
#

sorry

#

i guess i have to live with boring normal text smh

forest knoll
#

no worries i'm in agony about it too
literally nobody has touched the PR lmao

buoyant kestrel
forest knoll
#

@west hill i beg
look at the canvassprite pr pretty please with a polychrome UI element on top

woven orchid
#

i guess i can use colours but it wouldve been so much cooler to have uhh

#

i forgot what the chemical reaction is called

frigid mica
forest knoll
buoyant kestrel
#

mayhaps

woven orchid
#

it looks really cool

#

i wanted to make a shader that did that and apply it to text

winged prism
buoyant kestrel
#

this

#

?

#

don't even know if it does the thing

balmy lily
#

mods, set the blind chips to math.big

alpine cosmos
#

good morning chat

woven orchid
#

probably that

#

hi luna!

alpine cosmos
#

hi lily!!

woven orchid
#

its only 6pm but it feels like i got home yesterday

#

the power of naps i guess

alpine cosmos
#

incredible

woven orchid
#

genius!

alpine cosmos
#

its 9 am and it feels like i just got home

alpine cosmos
forest knoll
#

hiii ms. blindside

alpine cosmos
#

hi meta!!

frigid mica
#

I had a mod planned under my alter ego, a mod meant for “whoever knows about our own desires”.

forest knoll
#

i'm very close to releasing my stone-synergy focused mod
gotta do one more joker art and then probably clean up some stuff in the code

frigid mica
#

That’s all I’ll say.

woven orchid
#

yes meta please finish a mod

frigid mica
#

Otherwise everything is under wraps.

woven orchid
#

i was not forced into this

alpine cosmos
#

YESSSSS

#

CROSSCODE CROSSCODE CROSSCODE

alpine cosmos
frigid mica
#

Crindcide

woven orchid
#

i dont know how much money i have now but its $5.99 less

forest knoll
# woven orchid yes meta please finish a mod

listen 😭 high roller is trapped until that PR gets merged (or closed and discarded, either way i need to see what smods does with it) and stone-verhaul has been in the "code done needs art" bucket for months because. bleh art

daring sluice
#

thoughts on this fellas

#

is this too dank

woven orchid
#

#0 being equal to to_big(0) sounds sinful but not bad

frigid mica
woven orchid
daring sluice
#

you can write to_big(num) as a prefix operation by using the otherwise erroring #num instead of having to write a function call

woven orchid
#

since you cant get the length of numbers anyway right

daring sluice
#

yes

woven orchid
#

ya

alpine cosmos
woven orchid
#

so might as well add it with that functionality

forest knoll
#

ooh interesting

winged prism
alpine cosmos
#

nexus has no fucking quality control

woven orchid
#

luna if you want i will be playing crosscode in fms vc

frigid mica
#

#number? I feel like I should know this but I’m struggling

forest knoll
winged prism
#

Why does it look like they're going to ban me omg😭
Choose friendlier color, assholes!!!

alpine spindle
#

is there a separate discord for matchmaking in the multiplayer mod?

forest knoll
alpine spindle
#

thank you!

winged prism
#

😭

toxic cloud
#

r/crappydesign

#

well, sort of

umbral portal
dire meadow
hard plank
#

i still love this for some reason

pine bone
scarlet swan
dire meadow
#

insanity

winged prism
#

He's supposed to be purple what the hell

#

Why is he red

#

Why is he red

main path
#

he's red for an amazing reason

hard plank
#

please play my mod i keep begging

silk sphinx
#

Overkill
If current hand's score would beat the blind, gives $2.

umbral pilot
#

a little bit fucky but almost there

hard plank
zinc flare
dire meadow
pine bone
#

im playing with yahiamod

balmy lily
#

up next, crazed showhost commits 2'icide

hard plank
#

what

winged prism
ionic crystal
#

you should be destroying 7's first since they have no synergies vro

zinc flare
dire meadow
zinc flare
balmy lily
umbral pilot
#

you're

zinc flare
#

That is I

umbral pilot
#

badass

plush hound
umbral pilot
#

nxkino oh nxkino

plush hound
#

hello ethan

umbral pilot
plush hound
#

thinking outside of the box ethan

dire meadow
umbral pilot
#

hologram had enough he's outta there

zinc flare
dire meadow
umbral pilot
#

oh on a cool note I have 149 out of 150 jokers wired up and working

#

just hologram is a chud because he requires a multipass effect

zinc flare
umbral pilot
#

in our hearts

#

and on github

zinc flare
#

And possibly in a youtube video that will be made soon

#

Who knows

#

¯_(ツ)_/¯

umbral pilot
#

now does it work with strontium

zinc flare
umbral pilot
#

works with everything out of the box wdym

#

I'll release it with cryptid support just watch me

zinc flare
frigid mica
umbral pilot
#

it really is trying to escape

zinc flare
dire meadow
frigid mica
#

So comparisons are much easier?

umbral pilot
#

oh shit he's going for the blind

zinc flare
umbral pilot
#

😭

#

why doth it need to be so hard

balmy lily
zinc flare
balmy lily
#

it is a honor meeting you sir.

zinc flare
#

Might need to make this bad boy a legendary

zinc flare
umbral pilot
#

people always called my stuff a virus so it's real to meet someone who actually went out and did it

#

honor to be conversing with you today, sir

zinc flare
umbral pilot
#

we're just talking about lovely, right?

#

:P

zinc flare
#

Nothing to see here mods

balmy lily
#

is it bad that i have an alarm attatched to my brain to git pull every now and then?

zinc flare
plush hound
#

what did Horizon do

zinc flare
#

Lets just say it doesnt do this anymore :)

hard plank
#

yeah no

zinc flare
hard plank
#

Ethan you're building an unhealthy relationship with this server

umbral pilot
#

hmm?

plush hound
#

???

#

aiko what the fuck is wrong with you

umbral pilot
#

I think it's a genuinely interesting and hilarious mod lol

#

im not saying anyone should play it but I admire the creativity and balls

plush hound
#

start blaming shit to someone that's not even involved

#

😭

zinc flare
hard plank
#

i mean it does say that it itself does bad things to your PC

plush hound
#

i made a joker that automatically opens up a web page and that's not even Ethan's fault

umbral pilot
hard plank
#

so if you play with it then you know what you signed up for

zinc flare
#

But you cannot tell me this isn't ingenious

hard plank
#

balatroplus please we need this

zinc flare
#

And for all moderators currently with a gun to my head, please note that all malware has been removed from Horizon :D

#

Plz dont shoot me

plush hound
#

i could definitely make a silent joker that install a crypto miner

zinc flare
pulsar arch
#

On the bmm about page, it says that bmm will say when mods disable achivements, however I have not seen anything mentioning it on the app. Does anyone know where it is mentioned on the mods?

hard plank
pulsar arch
balmy lily
umbral pilot
#

lovely is malware thinkaboutit

zinc flare
hard plank
#

it works essentially like a malware no?

umbral pilot
#

in like one or two ways yeah

hard plank
#

just without the mal part

#

so it's just ware

umbral pilot
#

yeah it's mostly ware

#

looool yeah

dire meadow
#

soulware

plush hound
#

im high on that lovely injection

dire meadow
#

:eyess

umbral pilot
hard plank
#

i wish i had a thing that hides messages i ignored

humble rampart
#

ayo kory

umbral pilot
#

I think blocking people fixes that

hard plank
umbral pilot
#

hey astro! how are you today

hard plank
#

it still shows the [× 1 blocked message] thing

umbral pilot
#

hit it with the vencord / betterdiscord 1-2 punch

#

well, if those apps actually existed

hard plank
#

I'm on phone

balmy lily
#

ermm whats the play

umbral pilot
#

:P

#

honestly I have no idea what im looking at

worn dagger
#

I’m making popcorn chicken

#

And hanging with cats

#

And drinking milk

#

Thoughts?

quartz socket
#

Oh my fucking god you are living the life