#⚙・modding-general
1 messages · Page 1438 of 1
indeed
😭😭
im trying to make my own custom playing cards for balatro and based on a different mod its just a single png with no background and all the cards.
WHY
DANDYS WORLD?? 
deathmodereal...
What
please
funny synergy
im sorry but you DONT need this 😭 🙏
i doooo
please balacord i need this
my code is kinda Oops! Your game has crashed:
my round is kinda Hands : 1, Discards: 0
never doubt the last hand jokers
giving birth
thought I was in hotpot for a sec there
me too
metherul why did you exterminate from hotpot
I was building an unhealthy relationship with the server and I figured I needed a reset.
It's not drama related or anything, just me trying to make changes to better my mental health and improve how I interact with all of yall
Hai
how many fingers am i holding up
6
hmmmmmm

@/jamirror
i have contributed
what if i gave myself 3 hours to make a balatro mod
now I am free of sin
Pets the Yuri
i frogot i should be sleeping
ethan finally plays balatro
why so wording
its 2 lines bruv
First 2 cards in scoring gain an additional permanent retrigger
no
no wording is bad
genuinely what else would that mean
First scored 2
First played and scored 2 gains a permanent additional retrigger
"played and scored" sounds a bit redundant
i thought it was just first 2 [cards]
and it was implied
also scored isnt really correct because it happens when hand is played
vanilla wording
i guess
idk
i could change it to first scoring 2 i guess
well since no one knows how to change card art imma just rip off this other mod and paint over it (personal use only of course)
i mean you didnt even ask how
you just stated how another mod did it
but the answer to your question is this https://github.com/Steamodded/smods/wiki/SMODS.DeckSkin
OH B A N A N A
@hard plank Absolutely love these cards
chicken jockey 
Hopefully we'll see what The Pinky's icon will be by Canto 9
Given the other 4 fingers
honestly incredible
Rodion approved
BEPSI
small time frame to press play
You have no idea how much it pains me everytime I have to include a character from an association that has no logo
Aye
Provided to YouTube by Universal Music Group
One Fine Day · The Offspring
Conspiracy Of One
℗ 2000 Concord Records, Distributed by Concord.
Released on: 2000-11-14
Mixing Engineer, Producer: Brendan O'Brien
Mastering Engineer: Eddy Schreyer
Recording Engineer: Nick DiDia
Recording Engineer: Billy Bowers
Recording Second Engineer: Dave Do...
You know what time it is
THE YURI IS SAVED
fak u, butterfly
honestly devious as shit
todays wordle is rigged.
✅
-1 hand size but different hmm interesting
basically
i want to have it replenish card but
also destroyer of green joker
this is fucking evil
some of these bosses really still have the og aikoshen dna
this is like manacle but more evil
wait no but discard count X2
or hook i guess
manacle + hook hybrid
yea
would yall fw a brotato mod
hook+manacle+this can discard good card when you need like if you search straight
it feels like it'd just kill anything that needs to draw a specific hand
i mean discards ability still activate
i love brotato one of best roguelike
bet
the forced discard doesn't set context.hook to be true?
actually it does
ok good
do they not activate during the hook
is this a good place to ask about an error ive had involving the cryptid mod?
prob
ok cuz i have a weird thing going on with my cryptid mod
this is not weird this is just cryptid
aye, that's fair
how do i fix it :-(
You need CryptLib or something, to_big should not be nil
Install Talisman perhaps?
i have installed it
uninstall cryptid ✅
talisman is a dep of cryptid guys
You fucked up the installation probably
Yeah, to_big shouldn't be nil then
yeaa
this is specifically a problem with misprint deck i think
ill try installing it again
i got it to work!
i did in fact mess up the talisman because of the double folder thingy
ya don't say
i didnt realise :-(
this still applies tho
play my mid mod
play aikoyori mod
play my mod in future mod, today is bad
no play MY MOD
Play my mod
and balatro plus
balatro plus is the best thing of all time ever
Fym interrobang
play my mod (not balatro mod)
wait counts something mod,if it add only localization
thamk
hmmm
did cryptid remove the polychrome deck
isn’t it just edition deck
it says for me that all the cards are foil
click on deck
Is there a mod that can allows you to merge booster packs with playing cards (like that allows you to do that using the cryptid code cards)
#1217704157574860810 is fun too
https://discord.com/channels/1116389027176787968/1426981585005318246 fun and has many stuff
included ortalab
i really feel like torturing myself rn lets add an overcomplicated card that will be super hard to code and that no one will use
ohhhhh
Guess what I got for my birthday
what did u get
noway the guy from fortnite
Yup
Its my birthday tomorrow, but he gave it to me today cuz he came to my house, which is cool
v1 could have a chance to be in fortnite
duke nukem
a masterpiece
mayhem, hotpot, paperback, blind editions(?),grim, partner, cardsleeves, catan, hm
hopefully fucking not
Well, not like ima play fortnite
So i wont know probably
teehee
v1 could work but like
Lol
if the wings are not a backbling then v1 would be incredibly pay to lose
Fair
this is why i prefer warzone
gralse
i played fortnite like
Jimbo in fortnite
I havent played much
grue
just for a couple of deathruns
i prefer warzone which ive been playing since like
launch
really like the bo7 integration
the new map is sick too
but man i prefer verdansk
played so much i legit know where everything is
i have come back from hibernation
like i went to a point where i dont even need to check the minimap for buy stations and sometimes contracts
i go by pure instinct
Was wondering if there was a guide to adding mods because im having a bit of trouble rn
why
it works. i like my games like a skyrim mod pack.
gn
peak spotted
where is chimes smh
a mod i haven't acquired?
my mod
beelatro is good
i worked on that
cryptid is bad
I worked on that
no cryptposting?
i worked on that
Cryptposting is kill
so true
It is true
it is true
it is in, and its a really beautiful mod might i add.
very exiting 🙂
and and i have another really cool mod coming
that i hold to a higher art standard
shittium
i alsi have a mod
u have no link in bio 
it has been added to my Cronenberg monster, it has some very good jokes and some very good ideas
:> thx
@umbral pilot
the art spoilers are amazing. thank you for the new bookmark
do gif. work?
no
big sad
love2d has no gif support
ahh so moving jokers are just "slide shows"?
Are there any mods that work kind of like TMTrainer from The Binding Of Isaac?
where is the yugioh mod.
makes more sense
amazing
jimbo why you tryin not to laugh thats mad disrespectful
please perkeo i need this my blind is kinda chipless
someone needs to add gif support
guess the effects of these two
do this for me metherul
this is the first one
The first one is Common Jokers are 10X less common is my guess
final answer
10% as common
💀
Your computer is going to hate you
this is the other guy
"globally" is technically not necessary
but i felt i should clarify
My guess it the second one globally average joker values at end of round
but idk
its ok
Chat i forgot what im doin
gradience....
Trying to figure out how to make this shader less jankily dependent on resolution but we're getting there
i'm sorry what is this
well we've done it
in game tools for tarot recolouring
are we deckposting
amazing
My palette editor
it’s always shaders
both
ah
Currently in the process of an overhaul to add support for gradients but here's an example of it working back when it assumed single colors per palette slot
this is sick, can this be used for modpacks to recolor jokers and consumables?
Yeah. You can see in the above example I have a bunch of swapped atlases, but here's recoloring both the default spectrals as well as some modded ones (diary at the front and quixotic at the back)
"Breathes" TRA-
If it follows the palette it'll get automatically repainted
impressive shit i must say
can't believe they made spectral cards WOKE
you guys like my tiny blind
five. hundred. jokers.
The only hiccup to this is that it's not universally drag and drop. Basically every vanilla card in the game in any of these sets has been subtly color corrected to reduce the overall size of the palette and make all of them fully consistent across each other. So you probably need to edit existing art to make sure it adheres to the palette provided
no sharing hmmph
when this rendering mod is done I'll release the UI code if anyone wants it 😭
it's not very good
Hi
Collect all my alternate tarots
:P
does this depend on smods?
nope
this is all a part of my rendering optimizer mod
it's meant to be run in situations with or without smods so it's just a lovely mod. UI is direct draw
same way as dbp
Helllll yeah
would it work alongside code optimisers
probably. this completely replaces the card renderer
i barely know how this works but from what it sounds like this could cause issues with new drawsteps? do you think this is an issue?
the perf has gotten worse as I've opened up the modding API for it but best so far is about 38 fps for 2k rendered jokers
Collected my palettes
havent tested. maybe, maybe not. mods will need to use strontium's rendering API to really get the performance benefit
since the workflow with it is submit render requests -> strontium optimizes it -> rendered batched
since the big optimization is that it completely replaces the rendering with batching
Supernova definitely takes the biggest hit here, since the base gradient is removed in favor of flatter colors. Though with added gradient support I'll probably be able to just put it back
I'm foaming at the mouth btw
oh yeah this was on my integrated intel gpu on my laptop
that's how terribly cpu bottlenecked the base game renderer is
I'm absolutely using this the minute it drops
if it gets accepted then it'll take a while to swap to the renderer api, but vanilla will run fast at least :P
this is from my prototype renderer but the perf is about the same, if not a little bit better
ignore the obvious bugs
actually depending on load order your mod could just not do anything with smods installed
since it completely overrides the card draw function
oh wait you mean you're just integrate this into SMODS?
I override both the smods and base game draw code
unlikely, compat would be a nightmare for them
Perhaps, but given the benefits...?
I think it would be neat
So if it means anything I'd definitely personally contribute to support for mods to update
Ultimately modded games with ten billion cards are in more need of it than vanilla most of the time
hell, you can try it out if you want
yeah it'll either be an optional renderer or de facto
meth distributing meth
I'll just do whatever the community wants
✅
for this, f8 opens the debug menu. strontium renderer is the new one, but the older protoype batched renderer is in there if you want to play around with it
Oh wait, if you're doing direct UI screen drawing stuff, I was wondering if you can advise: do you know the most consistent way to translate in-game coordinates to screenspace coordinates
effects are still broken while I iron out the graphics pipeline and stuff. also a reason why perf isnt as good as it could be, lots of luajit massaging needed
Mmm yeah
idk I still struggle with parent child vt lol
Darn, thought I might as well ask
I just kinda fiddle around with stuff until it works and then I refuse to change it haha
yeah sorry
I thought I had a working formula for it but resolution/aspect changes make it super fucky
I pretty much just copied the base game
I think Node:translate_container
I do the slow thing where I walk backwards up the container chain and accumulate the positions that way so best not to copy it if you want to be fast
Speed isn't super an issue since it's for exactly one UI element, it's mostly just getting strange and conflicting results about where trying to translate from the game coordinates ends up believing the start and end coords of this node are in screenspace
The Chari
I'm basically just trying to get a consistent screen space x start and end
are you drawing in a provably consistent order? I remember having weird screenspace coord render issues before I stabilized the paint order
I suppose you are if you're using drawsteps
This is for UI stuff, so I honestly don't know
Logically at least the way it traverses child nodes within one UIBox is consistent since they're indexed array tables
this is basically what I did, not sure if it'll help you or not
but it's worked fine thusfar
Hmmm I'll try it, thanks
anyways I really like that color picker. you're a heck of a lot more patient than me when it comes to the base game UI
I've seen hell
I considered using it for the renderer and tapped out almost immediately. it was easier to just cowbow a UI than learn that mess of a system
although I've been considering taking what I've learned with this project and also making a UI rendering mod 😭
It's surprisingly "robust" if you're willing to add to it, but it's definitely a bad system for trying to make up new elements
It's impressive for sure
but it's also an immediate mode UI implemented like a retained one
which is sooooo cursed
@steep wadi i just rolled out the art update for chimes
not fully done, i have some more redraws to do i think
this was my attempt a couple of weeks ago to replace the layout compute code with a third party one. turns out thunk did a lot of weird stuff and you can't just slap a flexbox on it
ough yeah I see that
george I honestly didnt know you did art, I like those
I mean I dont know much about you
neither do i know much about you
I make mods idk
I draw for mods idk
and i trap the coder in my basement
that's their natural habitat
at least its uhh
consistently jank
I tried for a while and got some funny results but eventually gave up lol
grue...
very nice 🔥 🔥 🔥
thx
next on the chopping block is prob chocolate strawberry, toy car, and trickster
One of the more complicated things I've done UI wise is actually each credits menu in my API is constructed from a 2d matrix and then laid out in the appropriate tree because i wanted to not have to write boilerplate UI trees every time
ArrowAPI.config_tools.use_credits(Cardsauce, {
matrix = {col = 18.5, row = 7},
{
key = 'direction',
title_colour = G.C.GOLD,
pos_start = {col = 0, row = 0},
pos_end = {col = 4.5, row = 2.25},
contributors = {
{name = "BarrierTrio/Gote"},
{name = "Kekulism"},
{name = "Vivian Giacobbi"},
}
},
{
key = 'music',
title_colour = G.C.RED,
pos_start = {col = 0, row = 2.25},
pos_end = {col = 4.5, row = 4.5},
contributors = {
{name = 'bassclefff', name_scale = 1.1},
{name = '(bassclefff.bandcamp.com)', name_colour = G.C.JOKER_GREY, name_scale = 0.8}
}
},
{
key = 'voice',
title_colour = G.C.BLUE,
pos_start = {col = 0, row = 4.5},
pos_end = {col = 4.5, row = 7},
contributors = {
{
name = 'Austin L. Matthews',
name_func = function()
return G.SETTINGS.roche and 'Austin L. Matthews' or '?????'
end,
name_scale = 1.1
},
{
name = '(AmtraxVA)',
name_func = function()
return G.SETTINGS.roche and '(AmtraxVA)' or '?????'
end,
name_color = G.C.UI.TEXT_INACTIVE,
name_scale = 0.8
}
}
},
{
key = 'artist',
title_colour = G.C.ETERNAL,
pos_start = {col = 4.5, row = 0},
pos_end = {col = 11.5, row = 7}
},
{
key = 'logo',
title_colour = G.C.PURPLE,
pos_start = {col = 11.5, row = 0},
pos_end = {col = 15, row = 2.5},
contributors = {
{name = 'AlizarinRed', name_scale = 1.1},
{name = '(alizarin.red)', name_colour = G.C.JOKER_GREY, name_scale = 0.8}
}
},
{
key = 'graphics',
title_colour = G.C.DARK_EDITION,
pos_start = {col = 11.5, row = 2.5},
pos_end = {col = 15, row = 5},
contributors = {
{name = "Sir. Gameboy"},
{name = "Vivian Giacobbi"},
}
},
{
key = 'programmer',
title_colour = G.C.ORANGE,
pos_start = {col = 15, row = 0},
pos_end = {col = 18.5, row = 5},
contributors = {
{name = "BarrierTrio/Gote"},
{name = "Nether"},
{name = "Numbuh214"},
{name = "Aurelius7309"}
}
},
{
key = 'special',
title_colour = G.C.GREEN,
pos_start = {col = 11.5, row = 5},
pos_end = {col = 18.5, row = 7},
contributors = {
{name = "Vinny"},
{name = "Joel"},
{name = "Mike"},
{name = "tortoise"},
{name = "Protokyuuu"},
{name = "ShrineFox"},
{name = "ReconBox"},
{name = "cryobolic"},
{name = "SinCityAssassin"},
{name = "Aurelius7309"},
{name = "Victin"},
{name = "TheVoyger1234"},
}
},
})```
Yeah
If I had extra time I'd make a proper like editor window for it
But for now you just basically define them with a start pos and an end pos in a grid and then it'll lay them out properly
Which is just a lot easier to look at and edit
hi guys
anyway shameless plug for the API that powers all my mods and does weird bullshit https://github.com/Kekulism/Arrow
lemme just scratch out that thing that says "lightweight" cause it's not anymore
A FAT api mod...
yall it hapend again
god anything that makes ui easier 😭
smods
2 days in a row
saving this for later
I could probably generalize this system to making any UI menu tbh
10,000 hands
you wot
what can give you that many
I think that would be really valuable
The only reason it's saved for the credits right now is because it also has a whole thing to automatically amass credits based on stuff tagged on each item. But fundamentally the system is general enough that it could easily just make these boxes with directly provided info
atleast 2 dollars
first person to respond gets to give me a suggestion to add to me mod
dponge
Technically it already does for the categories that don't have direct item contributions
!
huh
spong bob
So yeah that's a good idea, I'll probably do that once I get close to/finished 1.1
ummmm
uuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
what mod is that lmfao
I mean I feel like there's just not much when it comes to UI helpers? anything is good
I would use a grid-based layout
grid is goat
no
sisyphean deck:
X1e300 Hands, Discards, Blind Size and Deck Size
yes
I dont make my own decks
Mmm yeah it would need many more additional options. right now it assumes any valid node at lowest depth (meaning it contains only content nodes like a box, text, or object) will have a title at the top and an outline, but that's not necessarily true
Anyway Metherul regardless of how often people say this, your work on Lovely is amazing and I'm always looking forward to new updates
aww
the real heros are wilson and cg and ejw
update pretty soon! I just need to wrap up one last pr and then I think we'll be good
buh
not like
X100
Unfortunately trying the node transform that you offered isn't getting me where I need, so I'll keep looking
is the hitbox for the element in the right place?
Should be, this transformation is purely for determining the visual gradient on the container afterwards. Actually interacting with the points seems to work, so it might really just be I'm missing that container translation step
honestly X100 is possible enough that i would consider implementing it
Currently the coords were this:
local scale = G.TILESIZE * G.TILESCALE
local start_x = (self.VT.x + self.VT.w/2 - 0.15) * scale
local end_x = (self.VT.x + self.VT.w/2 + self.VT.w - 0.15) * scale```
So maybe just these translated according to the container width?
as a challenge deck perhaps
Sadly, no
wtf
yeah this seems right
hmm
For whatever reason it's missing some other affordance for aspect/screen size/whatever
So these coordinates work basically correctly when it's at 16/9 in fullscreen, but changing to windowed and messing with it results in funky things
hmm
Not just that, but with Vanilla as an example, Turtle Bean and Popcorn are just straight upgrades
yeah i just hadn;t changed that yet
in hell
I've been thinking about it and yeah, im stumped
random bullshit go mode
a thread will be available when 50 jokers have been programmed
i sure do wonder who is in my balatro
It's what I've been trying, unfortunately. I'll figure it out eventually
the guy from fortnite
ok so this might seem stupid but strontium as a UI node inspector thing. you can use it to look at the attributes of anything you want in real time
idk if you already have something like that though but it might be useful
Nope. My tooling is pretty rudimentary
gotcha. if you want to try it out you can load strontium, open its UI with f8, disable the renderers and then if you scroll down it'll be the inspector tool
Well it killed all my cards here for whatever reason
hover over whatever you want to inspect, press I to choose. you can click through the tables and whatnot
ah yeah I still havent fixed that lol
The UI is functioning properly though so it's useful for that!!
but yeah you can disable the renderer if you find that annoying
how do i download mods for the tro on mac?
depends, do you want to do it manually or no
those are siiiiick
but even those redraws are ironically kinda older
manually
i just want silly mods
there is a good video by virtualized
okay
you can skip the multiplayer part and just play my mod instead
video or this guide works as well https://github.com/Steamodded/smods/wiki/Installing-Steamodded-mac
tysm bruh
i play on mac very often
yall are the goats
its all i got tbh
Okay I'm like 90% sure there's some strange bullshit going on with the resolution here
I think the game is rendering at 1920/1080 in spite of my monitor...?
more optimization work. it can now render 1600 jokers with shaders at over 60fps
well it would be 60fps if the game itself wasnt slow af
This is supposedly my borderless resolution, but doing the math on the UI element gives me that is x position is roughly 1400, which is proportionally identical to its screen position of it was rendering the game at 1920/1080
cool
any1 lowk know how to get nan inf easy
with or without mods
will it stay if i remove the mods
otherwise it should be fine
okay
modding aint working for me brughe
how do i get nan inf legit
baron mime
set seed?
i have a high score of e181 after a bunch of vanilla naneinf attempts
fair
also why mods not working?
aight what deck
plasma
my mac is fucking stupid
yeah
well im stupid
i have modded multiple macs and it is not bad really
for me its hard man
you just need a few more steps
but im stupid
srsly how hard can a tutorial be to follow
pretty hard for me
you're not jailbreaking your mac
jailbreaking is easier then this
well so is modding
bro
if you haven't beaten plasma you are so cooked
*beaten orange
naneinf is hard
that is sooooo much harder
ah
well srsly naneinf is about as hard as jokerless imo
how would you beat jokerless
huh
so you gotta beat
the entirety of the game
with no jokers
ante 8
not even that bad tbh i just haven't gotten around to it
mostly levels and a poly card
ooh
i genuinely don't know what to do with the two extra jokers
uh bro
no way bro is serious
i think all modders should have to beat gold stake before they start modding
like smods will not function without having Completionist or smth
yeah
but i havent beaten green stake yet
trust
Ive only won gold stake runs on plasma blue and red
This slander is unforgivable
so to get plasma i use blue?
whats hte strat
but flush is a terrible hand
isint high card cool
invest heavy into pair/high card/two pair
best poker hands
especially pair
what about house flush
i think pair is the best poker hand for gold stake
Its not like you unlock flush house immediately
you can play it
BEHOLD, THE POWER OF BASE 9!
⬛⬛⬛ ⬛⬛ ⬛⬛⬛⬛⬛⬛ ⬛⬛ ⬛⬛ ⬛
⬛⬛ ⬛ ⬛⬛⬛⬛⬛⬛ ⬛ ⬛⬛ ⬛⬛⬛⬛ ⬛
⬛⬛ ⬛⬛⬛ ⬛⬛
but pair scales with levels very well because you can play it 4 times a round
you can only play like 2 flushes
oooh
okay
or 1 flush house
if you can deckfix to a better situation then of course you don't have to play pair
you need hallucinations in that
what jokers are good for high card again
what
green joker, ride the bus, and supernova
ok ok
what the fuck
i thought supernova kinda sucked
they want you to take hallucinogenic drugs
yippee
no you just play a lot of pair
oil lamp would go crazy here
ok ok
anyway stop pinging me
you can ping me anytime <3
you cant ping me any time
even when your showering?
yeah
</3
EW
im actually showering RIGHT NOW
WEIRD
ARRGH
you have a bad lawyer
his names jerald
you have a bad lawyer
thats nice
i don't think quantum keys are possible.
surely
like joker keys?
yep,
because thats just quantum enhancements to the left
can somone make a card called Going solo
if you play a high card you get 1x multiplier
its not just gonna be homestuck
hm
enhancements and jokers are very very close
im still modding in the homestuck trols
wouldn't doubt if it just worked
im basically just going to add random bullshit.
thats literally the description
oh god i modded in tavros wrong
i thought it was right
its supposed to be x2 chips but i made it as x2 chips for each card
i thoight that was something else
what does globally mean here
globally isn't strictly needed
it just means instead of for each individual joker
the values are added up from all of them
that the player is holding or just any
also i think most end of round things say end of round and not end of The round
but im pedantic
you read it wrong
that says "end of round"
or well "the end of round"
double pedantic
ehehehe
oh yeah
we're both wrong but more importantly you're wrong
johnny cage victory animation
anyway to implement this i had to do this bs
if anyone knows a non-hacky way let me know
does this not ignore immutable
you can't go through the straight table
i mean sorta
cryptid's manipulate is used
oh ok
(two million hidden values)
i thought i'd have to mark an incompatibility because one joker stores atlas values in ability.immutable
if you display the value the value is grabbed but it can't actually be changed
if immutable
honestly this behaviour is weird so i'm making it ignore immutable values and not count them at all
what if i display a string
is_number
i just realized this isn't very easy with what i have
so ig i'm gonna leave it
should i just lovelypatch smods and pray mods don't call config.center_key?
empanadas
Lost Edition is fun
Valid argument or invalid argument?
just try it
@forest knoll You
you made a pr for text shaders to smods right or am i wrong im so fucking confused
i swear text shaders were a thing somewhere and i cant find any info on them now
and they would Look mildly cool
vaguely
my PR implements an object that extends Sprite and takes a love2d canvas as the image, so you can render text to the canvas and apply shaders to the sprite that displays that canvas
was it merged
no still not merged lol :3
fuck my stupid fat chud life
I wonder if there’s already a mod in balatro meant for adults only.
no worries i'm in agony about it too
literally nobody has touched the PR lmao
i know theres adult resprites and deck skins
@west hill i beg
look at the canvassprite pr pretty please with a polychrome UI element on top
i guess i can use colours but it wouldve been so much cooler to have uhh
i forgot what the chemical reaction is called
How about a content mod based around adult themes
jimbo's big naturals
i don't know lmao
mayhaps
that one reaction where like. colors expand from spots and then fade back into the original colour repeatedly
it looks really cool
i wanted to make a shader that did that and apply it to text
I think there are multiple on n*xus mods
■ Take this reaction home by pre-ordering the BZ reaction kit! - https://inqfactory.com/nilered
**Reuploaded because I used a clip of BBC footage in the intro and it was automatically flagged by the system and demonetized.
*At the 5min mark, I say 1.5g phenanthroline monohydrate, but 5g is written. It is indeed 1.5g though.
About a year a...
this
?
don't even know if it does the thing
mods, set the blind chips to math.big
good morning chat
hi lily!!
incredible
genius!
its 9 am and it feels like i just got home
what the fuck
hiii ms. blindside
hi meta!!
I had a mod planned under my alter ego, a mod meant for “whoever knows about our own desires”.
i'm very close to releasing my stone-synergy focused mod
gotta do one more joker art and then probably clean up some stuff in the code
That’s all I’ll say.
yes meta please finish a mod
Otherwise everything is under wraps.
i was not forced into this
i am very convincing
Crindcide
you unfortunately are
i dont know how much money i have now but its $5.99 less
listen 😭 high roller is trapped until that PR gets merged (or closed and discarded, either way i need to see what smods does with it) and stone-verhaul has been in the "code done needs art" bucket for months because. bleh art
#0 being equal to to_big(0) sounds sinful but not bad
What do it do
#number being able to replace to_big(number)
you can write to_big(num) as a prefix operation by using the otherwise erroring #num instead of having to write a function call
since you cant get the length of numbers anyway right
yes
ya
ksdfhjsdkfhjdkfjhsdkf at least its not $20 less
so might as well add it with that functionality
ooh interesting
Yeah, okay, Nexus mods is fucking ridiculous. I just logged in to check that and there are multiple nsfw mods on NEW page. AI generated, too
oh that sounds good i think
nexus has no fucking quality control
luna if you want i will be playing crosscode in fms vc
#number? I feel like I should know this but I’m struggling
!!!
literally type #0 or #15 or #48 and it gets treated as a bignum instead of a regular integer
Why does it look like they're going to ban me omg😭
Choose friendlier color, assholes!!!
is there a separate discord for matchmaking in the multiplayer mod?
thank you!
😭
that's screwy
you are account!?
✅
insanity
Why's the evil clown man red
He's supposed to be purple what the hell
Why is he red
Why is he red
he's red for an amazing reason
please play my mod i keep begging
Overkill
If current hand's score would beat the blind, gives $2.
a little bit fucky but almost there
SMODS.blind_oneshot ahh joker
that's rather rude!!
evil enhancement
im playing with yahiamod
up next, crazed showhost commits 2'icide
what
Okay shenanigan
why would you destroy the 2's first 😭
you should be destroying 7's first since they have no synergies vro
I made this spaghetti code and now I'm suffering in it
you brought it into this world... you can bring it out 👀
The only thing I brought into this world was balatroware and that got murdered
theres a reason.
omg your the balatroware person???
you're
badass
nxkino oh nxkino
hello ethan
thinking outside of the box ethan
my planet needs me
hologram had enough he's outta there
Hologram has breached containment
(note: hologram died on his way back to his home planet)
oh on a cool note I have 149 out of 150 jokers wired up and working
just hologram is a chud because he requires a multipass effect
It may be banished from here but it lives on
now does it work with strontium
I would be surprised if it doesn't work with something
works with everything out of the box wdym
I'll release it with cryptid support just watch me
if cryptid then
close()
end
OH WAIT, SO YOU CAN JUST WRITE # INSTEAD OF TO_BIG
it really is trying to escape
Trying to become one with invisible
Invisible x Hologram!? 🗣️
So comparisons are much easier?
oh shit he's going for the blind
Reminds me of my own joker problems
oh shoot i didnt know you were john horizon
Yes that is I
it is a honor meeting you sir.
Might need to make this bad boy a legendary
The honor is all mine

people always called my stuff a virus so it's real to meet someone who actually went out and did it
honor to be conversing with you today, sir
and got it banned from the modding discussion
Oh yes absolutely
Nothing to see here mods
is it bad that i have an alarm attatched to my brain to git pull every now and then?
Average developer
(You have no idea how quickly I went to Horizon and murdered everything that had any sense of 'malware' in it)
what did Horizon do
yeah no
:D
Ethan you're building an unhealthy relationship with this server
hmm?
I think it's a genuinely interesting and hilarious mod lol
im not saying anyone should play it but I admire the creativity and balls
Bruh I have a joker that installs and launches fucking spacewar
i mean it does say that it itself does bad things to your PC
i made a joker that automatically opens up a web page and that's not even Ethan's fault
bonzi buddy joker?
so if you play with it then you know what you signed up for
(I was gonna add that)
But you cannot tell me this isn't ingenious
balatroplus please we need this
And for all moderators currently with a gun to my head, please note that all malware has been removed from Horizon :D
Plz dont shoot me
i could definitely make a silent joker that install a crypto miner
I mean you can make it run cmd prompt and run commands through it soooo yeah probably
On the bmm about page, it says that bmm will say when mods disable achivements, however I have not seen anything mentioning it on the app. Does anyone know where it is mentioned on the mods?
change the achievement toggle in steamodded config
Thank you!
i love malware tho
:droolii
spacewar
lovely is malware 
cough previous versions cough
i mean
it works essentially like a malware no?
in like one or two ways yeah
soulware
im high on that lovely injection
:eyess

i wish i had a thing that hides messages i ignored
ayo kory
I think blocking people fixes that
not really
hey astro! how are you today
it still shows the [× 1 blocked message] thing
hit it with the vencord / betterdiscord 1-2 punch
well, if those apps actually existed
I'm on phone
ermm whats the play
the x button at the top right is generally a good option
:P
honestly I have no idea what im looking at
Oh my fucking god you are living the life

