#⚙・modding-general
1 messages · Page 1305 of 1
also i really like the idea of custom antimatter deck i gotta say
its just wierd that you have to edit it yourself in the code
society if we had mod configs like risk of rain 2 mods
crap what did i do wrong
remove the bottom thingy
once i release the tower (which is after i finish cold beans since i am in that because i thought it would be interesting) i shall work on this
where its just end inside it
what the fuck are you editing in
custom antimatter deck cro
notepad++
i made it red for some reason
why the fuck is your IDE red yeah
editing in c++ 🔥
same error
evil ass IDE
most mods are anti-cryptid because theyre actually fun to play
eris could u pls fix it the way im trying to and paste it for me thx
this is true but they don't have enough to do with cryptid
try moving those ]] up a line so they arent right before local
the deck list is actually correct from the looks of it
i mean if ur game launches and mine doesnt just this section of ur deck.lua file would make mine launch i tink
pls
featuring such other great cards as:
anti-wraith: create a random joker
anti-black hole: spawn 2 random planets
and so much more 100% original ideas
the first one (the tower) is throwing the balance to be heavily in the games favour
the second idea (i don't know what i'm calling this yet) is using reworked versions of the graveyarded cryptid suggestions
i dont have cryptid installed lol ive just been copying stuff from the github
but one moment
local antimatter_custom = {
["b_red"] = true,
["b_blue"] = true,
["b_yellow"] = true,
["b_green"] = true,
["b_black"] = true,
["b_cry_wormhole"] = true,
["b_cry_infinite"] = true,
}
```im pretty sure this is what you already had
ok i have a third way which is basically just ortalab cryptid
entropy is sorta this but there isn't a 1 to 1 correspondence
exotics and cursed jokers are swapped
gateway spawns a random cursed but has many positive effects
may 'invent' some for that
or whatever anti-gateway is called
it doesnt help that a lot of cryptid players suffer from The Poison™
W H A T
yaaay it worked ty
awesome
hi jimbo
jimble
vro is a consumable
he is invading my space
wait. if a gateway lets people in then anti-gateway should kick people out
behold my new spectral: ICE
seal
wait err
or that
actually thats fine
keep in mind i havent made the booster sprite yet so its just
p u r p l e
ourple
vros ourple
ourple
i have a purple homer joker who's sprite got stretched to hell and back, and his enhancement uses this
I did make quite some more cursed jokers back then until I split off and rebranded them as “detrimental jokers”
what do candy jokers swap with
Banish all held Jokers and create a Sinful Joker
epics maybe?
obviously instead of having m jokers themed around jolly theres f jokers themed around glum joker from ortalab
also even though its supposed to be ortalab cryptid there is absolutely going to be original content
because i'm not limiting myself 💀
and cryptid will not be a dep though i will make sure it works with it
food jokers i guess
Give epic is introduced by cryptid, likely swaps with epic
true..
me and alias keep making this mod worse and im loving it
why is he here
instead of being unbalanced in the player's favor it's unbalanced away from the player's favor
its like this is some kind of...pandoras box
except not as much as cryptid or the tower
very unfair deck
more balanced version of the tower
0 discards
also its a refrence to vo memes' spoop:balaal
like a super mario maker troll level?
no skipping
Very Unfair Deck and Antimatter swap
im eris
whats that
don't check my username trust me
is it a fun mod
a roguelike game flynn admires
o oki
flynn made this mod called #1424217486345375835
also the "Seal' Mythos would be called "The 7 Seals" due to the https://en.wikipedia.org/wiki/Seven_seals
In Christianity, the Seven Seals are the seven symbolic seals (Greek: σφραγῖδα, sphragida) described in the Book of Revelation.
The opening of the first four Seals releases the Four Horsemen, each with his own specific mission. The opening of the fifth Seal releases the cries of martyrs for the "Word/Wrath of God". The sixth Seal prompt...
squidward
squidward in a chair
Appart from the fact that this is a modded challenge, its barely a modded run, both challenge and custom joker were made by me
yall would you want a thread for this
the concept is peak enough that i will work on it eventually so
yall wanna help me make my mod
Here is a preview of my joker, i beat my challenge first try, so i might buff it tomorrow
goodnight chat
g'night
it says deck and not full deck, like blue joker
no space, get exploded
i can deckfix to around 8 cards in an instant
unc meme
hi goodmorning
we were talking about JF earlier
getting there but not yet i feel
i am 16 years old and i've watched it
hello goodmonring
unc
die
YOURE UNC
unc
ok yeah jumbo deck looks pretty nice
I like the border
IS THERE A WAY TO TRANSFER M SAVES (CRYPTID SAVES) TO P SAVES (NORMAL ONES) A TOOL WOULD BE NICE HELL EVEN EDETING THE FILE BY HAND IF IT WONT CURRPET
Unc way to die
anyone know of a custom antimatter deck mod?
Rename the folder to remove the M
ensure you didnt select a modded deck or stake last
OK
M
THX
this wont cause issues if you still have the modding api tho
chat can someone point me to the ui function for cash out
its been a while, i should check on rascal
actually its probably faster for me to dig thru the code
oh wow its called G.FUNCS.cash_out :clueless:
WE CALL THAY SMASHING THE SCREEN UNTIL IT WORKS
Unc way to unc
unc unc to unc
Yes you are
yup that sure is rascal
ok now time to not so much as think of rascal for another 5 months
wow the thing im looking for doesnt even happen when the button is clicked even if its the same timing??? im gonna lose it
why is smods scoring calculation like this 😭
ima be so for real i forgot how different and strange of an experience rascal actually is
hi guys
and now everything does nil damage, nil health and nil defence
oh wow
NO IM NOT SURE THATS OKAY ACTUALLY
ok so why is every display number nil. what changed
rascal has become incredibly broken
which offputs me from working on it even more
but. the fact that hodgepodge is nearly releasable
reaaaaaaly tempts me to work on rascal
oh god
oh dear god its so fucking broken
ok so like i want to fix the bugs. im going to fix the bugs and see if i wanna continue after that
i am currently exploding because i need to work on coldbeans but i have a incredible mod idea that is stopping me in my tracks
if theres one thing this has told me its that rascals code is so fucking fragile that "breaking change" loses all meaning
🙏
this code for cold beans will be peak trust
its so worth it
i am technically breaking one of the rules but one of the admins is in cahoots with me so it is fine
I hate Balatro
ok first issue. cards show nil. why do they do that
lets go look at that
ok so base_id doesn't seem to exist anymore ? is that an update to smods or is something broken with my code. did base_id ever exist at all
was i trying to reference base.id??? why did this ever work before
no no i dont think i was
i think a patch has broken
i should really try and use more hooks to prevent this but honestly idk what the best way to hook in the middle of a function is meant to be
relatable debugging experience
so i just patch
theres not a good way to do things in the middle of a function call without patching
i really wish i could just do like, "if this first line matches, then replace it and all these lines after it" so it only breaks if that first line is changes as opposed to. any of them
regex time
ig you can do that with like the advanced regex ones or whatever but i remember the docs saying theyre more intensive and should be used sparingly or smth
its a tradeoff
but also one regex patch is fine
well i mean in this circumstance i would be using it for like. basically every long at patch
hmm
to stop them from breaking if any of several lines are changed
this doesnt play through discord
wtf
I HATE STEAM REPLAY ENCODING
card
ahem one moment
actually wait this server has nitro boosts probably
what am i doing
lmao maybe this will work
sometimes discord just doesnt let videos load
ive had this myself too
is it still stuck on the 4
its still stuck on the 4
godver
dutch spotted
this video plays on my computer
no way
idk discord moment i guess
my only guess is some things cant handle the "newer" encoding from steam replay because the old stuff usually works fine
also apparently that feature is Already An SMODS PR
which feature
the interest thing
oh neat
this means as soon as the new stable version with the pr comes out i can remove these 3 lovely patches
oh it loaded
hooray
i revoke my 4️⃣
anyhow time to playtest this totally balanced deck with double prices, less interest and no hand money, and scoring literaly tied to your money count :clueless:
the current number in the thing persists reloads
damn
it resets when scoring anyway but still damn
hm this might be a problem for shop 1
yeah it is let me see if applying a bandaid fix of some extra starting cash will help :clueless:
or i can just reverse multiple of these features because im just doing things™
eh fair
wait hang on how many of the rascal bugs disappear when i just disable handy and cartomancer and shit
replace double prices for old orange stake maybe
never listening to the family is fighting again they give unbalanced ideas smh my head /s
that modifier is probably still in the game
what did old orange stake do
booster packs cost $1 more per ante
well its definitely not in the set_cost function
but eh ill just try this deck with only modified interest for now
ok no ive not got any mods enabled that could really screw it up it is just the smods patch
maybe just increase the inflation value by 1 every ante
ok the change in the patch was just to add bonus_repetitions
i dont think i have to worry about patches like that happening too often
might be really cool
you know your mod is good when you mute everything else to listen to the mod music
ok card rank displays are in order again
an 8 of hearts is accurately showing +8 health
OK NEXT ISSUE. UPCOMING DOESNT FUCKING WORK
the upcoming preview just. isnt used anymore ??
it shows you the 3 upcoming cards.
and then when you enter the room.
it just draws new ones from the deck instead.
stupid bug ruined my strush run
what mod adds those mult descriptions thingies
jokerdisplay
gotcha
what are the mods that speed up balatro to x16 and make hand selecting easier
carto i think?
ok imma use those
probably about time i try and break down some of my huge patches into individual one line patches huh
If you're making huge patches you're doing them wrong
this is rascal
im doing everything wrong
jesus fuck
i patched the entirety of G.FUNCS.draw_from_deck_to_hand to change two whole lines

damm
That's not sounds like patch, but more like entire overriding function
Oops! The game crashed:
talisman/coroutine.lua:165: [SMODS pta_saka "content/internal/hooks.lua"]:1239: 'struct TalismanOmega' has no '__pairs' metamethod
Cdataman fork oopsie (I THOUGHT it was BigMem borking things, so I disabled that)
interesting crash
interesting indeed
Why Haya need to iterate big number
ughghghgh G.FUNCS.draw_from_deck_to_hand has gotten so much more complicated since i last patched it
@harsh glacier
That's like SMODS overwriting boot_timer... and then I patch in a function into it for the 🐱
wtf is the point of draw_from_deck_to_hand doing
if G.STATE == G.STATES.TAROT_PACK or G.STATE == G.STATES.SPECTRAL_PACK then
draw_card(G.deck,G.hand, i*100/hand_space,'up', true, cards_to_draw[i])
else
draw_card(G.deck,G.hand, i*100/hand_space,'up', true, cards_to_draw[i])
end
thats the same thing. why the if statement

mightve been patched by smods and originally it was different
nope
G.FUNCS.draw_from_deck_to_hand = function(e)
if not (G.STATE == G.STATES.TAROT_PACK or G.STATE == G.STATES.SPECTRAL_PACK) and
G.hand.config.card_limit <= 0 and #G.hand.cards == 0 then
G.STATE = G.STATES.GAME_OVER; G.STATE_COMPLETE = false
return true
end
local hand_space = e or math.min(#G.deck.cards, G.hand.config.card_limit - #G.hand.cards)
if G.GAME.blind.name == 'The Serpent' and
not G.GAME.blind.disabled and
(G.GAME.current_round.hands_played > 0 or
G.GAME.current_round.discards_used > 0) then
hand_space = math.min(#G.deck.cards, 3)
end
delay(0.3)
for i=1, hand_space do --draw cards from deckL
if G.STATE == G.STATES.TAROT_PACK or G.STATE == G.STATES.SPECTRAL_PACK then
draw_card(G.deck,G.hand, i*100/hand_space,'up', true)
else
draw_card(G.deck,G.hand, i*100/hand_space,'up', true)
end
end
end
is original full function.
just checked vanilla code
yeah thats just. redundant code
i mean it helps me
im patching the second draw_card to draw into somewhere else
so like actually its quite convenient for patching. but i doubt thunk was thinking of patching
wtf
everyone knows about the preboss blind and the postboss blind
🔥
ok wtf was i doing here. i did an at patch on a table definition and just used it to. add more values to the table
at the very least use an after patch.
im gonna make it an after patch cause im lazy
turns out i did shit like this a lot.
oh god let me see what my worst patch is
since we are on the subject of patches patching this broke compatibility with at least one mod
but its fiiineee
oh here i have a patch before i realised i could just do position before lmfao
# Make hand cardarea invisible. unfortunately like half the ui relies on its position so we cant just nuke it from orbit
oh god my awful patch to modify the soul card to have a second button to open it like a pack
patches*
most of my patches are ui-related patches
all of them actually ended up being after patches
[patches.pattern]
target = '''card.lua'''
pattern = '''
end
return true end }))
end
'''
position = "at"
pattern of all time
real
[[patches]]
[patches.pattern]
target = "functions/UI_definitions.lua"
pattern = '''
{n=G.UIT.R, config={align = "cm", id = 'row_round'}, nodes={
{n=G.UIT.C, config={align = "cm"}, nodes=contents.buttons},
{n=G.UIT.C, config={align = "cm"}, nodes=contents.round}
}},
'''
position = "after"
payload = '''
{n=G.UIT.R, config={align = "cm", id = "row_thaumaturgy"}, nodes = {
{n=G.UIT.C, config={align = "cm", padding = 0.05, minw = 1.45, minh = 0.55, colour = temp_col, emboss = 0.05, r = 0.1, detailed_tooltip = {set = "Other", key = "mul_thaumaturgy_desc"}}, nodes={
{n=G.UIT.R, config={align = "cm", padding = 0.05}, nodes={
{n=G.UIT.T, config={text = localize('k_mul_thaumaturgy_energy') .. ":", minh = 0.33, scale = 0.85*scale, colour = G.C.UI.TEXT_LIGHT, shadow = true}},
{n=G.UIT.C, config={minw = 0.05}},
{n=G.UIT.C, config={align = "cm", r = 0.1, minw = 1.2, colour = temp_col2, id = 'col_thaumaturgy_text'}, nodes={
{n=G.UIT.O, config={object = DynaText({string = "*", colours = {Multiverse.TRANSMUTED_GRADIENT}, shadow = true, scale = 1.4*scale, text_effect = "mul_rotate", font = SMODS.Fonts["mul_thaum_icon"]})}},
{n=G.UIT.B, config={h=0.08,w=0.08}},
{n=G.UIT.O, config={object = DynaText({string = {{ref_table = G.GAME, ref_value = 'mul_thaumaturgy_energy'}}, colours = {Multiverse.TRANSMUTED_GRADIENT},shadow = true, scale = 1.4*scale}),id = 'thaumaturgy_UI_count'}},
}},
}},
}},
}},
'''
this is the most complex patch ive had to do
hello
i am going to st louis in about 5 days
so
wont be active
You can pack this patch in function btw
wow i dont have too many patch related sins
ok ive just cleaned up all the patches in cardareas.toml so lets see if its fixed any of the bugs
except forgetting target before exists for half of them 😭
all my patches have been pretty reasonable so far
I FUCKED UP SO BAD
most of my patches are in hotpot and i Don't Remember what patches i made for hotpot
most as in all but five
THE CARDS ARE ANGRY AND THEY WITHHOLD ME FROM GOD
Wait why I have this patch
realest statement to ever be stated
probably my biggest offender:
# 50/50 chance to replace modded stickers FROM SHOP with their respective patches
[[patches]]
[patches.pattern]
target = "functions/common_events.lua"
pattern = "sticker:apply(card, true)"
position = "at"
match_indent = true
payload = '''
local patched = false
if (area == G.shop_jokers or area == G.pack_cards) and pseudorandom("patch_roll") > 0.5 then
for i, j in pairs(SMODS.Stickers) do
if j.patch_sticker and j.patch_sticker == sticker.key then
j:apply(card, true)
patched = true
break
end
end
end
if not patched then
sticker:apply(card, true)
end
'''
of the other five three are talisman's fault
always blame talisman for crashes and unnecessary patches 🧠
that being said i did make possibly the longest patch in balatro history
[[patches]]
[patches.pattern]
target = '''functions/UI_definitions.lua'''
pattern = '''
if card.ability.consumeable then
if (card.area == G.pack_cards and G.pack_cards) then
'''
position = "at"
payload = '''
if card.ability.consumeable then
if (card.area == G.pack_cards and G.pack_cards) and card.ability.name == 'The Soul' then
return {
n=G.UIT.ROOT, config = {padding = 0, colour = G.C.CLEAR}, nodes={
{n=G.UIT.C, config={padding = 0.15, align = 'cl'}, nodes={
{n=G.UIT.R, config={align = 'cl'}, nodes={
{n=G.UIT.C, config={align = "cr"}, nodes={
{n=G.UIT.C, config={ref_table = card, align = "cr",maxw = 1.25, padding = 0.1, r=0.08, minw = 1.25, minh = (card.area and card.area.config.type == 'joker') and 0 or 1, hover = true, shadow = true, colour = G.C.ORANGE, one_press = true, button = 'transform_soul'}, nodes={
{n=G.UIT.B, config = {w=0.1,h=0.6}},
{n=G.UIT.T, config={text = '???',colour = G.C.UI.TEXT_LIGHT, scale = 0.55, shadow = true}}
}}
}}
}},
{n=G.UIT.R, config={align = 'cl'}, nodes={
{n=G.UIT.C, config={align = "cr"}, nodes={
{n=G.UIT.C, config={ref_table = card, align = "cr",maxw = 1.25, padding = 0.1, r=0.08, minw = 1.25, minh = (card.area and card.area.config.type == 'joker') and 0 or 1, hover = true, shadow = true, colour = G.C.UI.BACKGROUND_INACTIVE, one_press = true, button = 'use_card', func = 'can_use_consumeable'}, nodes={
{n=G.UIT.B, config = {w=0.1,h=0.6}},
{n=G.UIT.T, config={text = localize('b_use'),colour = G.C.UI.TEXT_LIGHT, scale = 0.55, shadow = true}}
}}
}}
}},
}},
}}
elseif (card.area == G.pack_cards and G.pack_cards) then
'''
overwrite = true
match_indent = false
actually nevermind i mentally ignored these because balatro ui is a congitohazard to me what is this
weak mindset: "this crash is my fault and i need to fix it"
strong mindset: "talisman should stop comparing numbers to tables"
toby fox in the room: address me
it's genuinely not my fault it was shit talisman hadnt fixed
i assume its fixed by now but im not risking it
anyways chat want to see the longest patch known to man
ui patches are so rough lmao

Cdataman: Tries to stop crashes by switching to cdata
ALSO Cdataman: Crashes anyway-
behold my Awful Terrible hot potato patch
ui patches my behated
its like html but even less readable
93 straight lines of one patch
curse of talisman
Damn, I have nothing to show actually
whyyyyy are you mixing actual tabs and \t 😭
oh shit
i got the dreaded neon blue lovely crash
no clue what that means.
ohh im a fucking idiot
perhaps
in swapping an at patch to an after patch i add new variables to the end of a table without adding a comma to the end of the last one
From side looks like you're patched 50% of entire game and prays it did not blow up for no reason
only at patch when:
- you would need a regex patch to turn it into an after or before patch
- its just an after and before patch in a trenchcoat
what about if i need to. add a comma to the end of a line
thats the first one
wait no thats the second
Lovely patch editor
though in this case its only an after
you could actually do that with an after patch
it just looks weird
Before doing lovely patch make sure that there's no way to do stuff you want without lovely patch
true
this mostly means hooking
it's not the \t itself that bothers me, it's the inconsistency
because some of them are \t and some of them are actual whitespace
yeah because only half was written with the sdk
ok i fiiiiiixed one of the issues. one of the card areas is fixed but the others are still fuuucked
cause i "cleaned" up the patch so well i deleted part of the code i was patching in
what the fuck
why is G.STATE nil when you first enter a blind now
do we like cryptid
8
9
2
no
is this caused by me or is this a weird smods thing
probably me
Idk man, what you're doing
oh. oh my patch that added new states failed because it was another at patch that replaced an entire table with itself but with a few extra values. so whe i try to set the state to one of the new ones. it fails and returns nil.
my genius
it frightens me
Are you using patch to add states in G.STATES?
yes
at least i was
and will probably remain to do for now
because im lazy
and patching very clearly is my best friend
Insane
I guest you delete all your patches and do things from scratch
This will fix a lot of issues trust
If your mod is half a patches then you're doing things very wrong
Especially if mod is content one
the thing is
rascal is not meant to be played with any other mods
at all
it changes the entire way the game works fundamentally
i kinda need a lot of patches for that
Hotpot also was not designed to work with other mods, but somehow it does
no it doesn't
rascal removes chips and mult
entirely
theyre gone
For this iirc was added a thing in SMODS
🇨
The thing also known as SMODS.Scoring_Calculation
do you perchance know how to apply it to a run once
so that you dont have to reapply it every time you click cash out
you're underestimating me when i say it changes everything
Well, doing a mod which is not compatible with everything is a problem for you first of all. Only try to not add talisman compat, children will annoy you really fast
how the fuck do you want me to add compatibility to this
how do i apply for a crossmod project
most mods are operating on an entirely different system of thinking to this one
No one cares, but children will complain that they cannot play your mod with their beloved cryptid
ive finished work on the sephirot consumables (i havent released them publicly yet though)
fuck their ^mult
i set it in a hook to Game:start_run()
i actually haven't tested if it persists across saves but it works fine otherwise as far as i can tell
the closest thing this mod has to even xmult is fucking xrank
i mean you don't really
if you're wanting entropy to have inverted versions of your consumables the best way to do that is either implement them as crossmod in your own mod, or open a pull request that adds them to entropy. either way you're the one doing the work
probably smarter than hooking the cash out function lmao
anyways i thiiiiiink ive fixed all the bugs i was having
but does it not reset every time you enter the shop?
or am i secretly having a weird mod interaction and nobody told me
yea like i said i need to test more
but i have a hunch that's a weird mod interaction
maybe cryptid
i dont know what that means
also idk how inverted sephirot would work
qliphot?
that would be annoying because the jankiest mod i have on rn is aikoyo- wait no hold on
what exactly are you wanting to do then
idk 😭 i overheard from someone that i can have my mod have crossmod compatibility if i want
hm
wow it was
ok rascal is approaching its old functionality
i might be smart :clueless:
yea just tested with mine, it persists across the shop and even when loading a save
now let me see which mod
latest issue: the size of the room cardarea doesnt seem to change to match the current rooms size
damn
@ aikoyori 💥
i only took chat gpt 60 prompts to add safe guarding to card sleeves, truly impressive
"it only took the weird goblin at the bottom of the swamp 60 tries to stop shitting on my toast" 🔥🔥🔥
this joker is so evil
too bad my deck is already trimmed
this is what peak performance looks like fellas
yo what is toby fox doing bro
anyhow it would be embarrasing to admit that i uh forget to check i this was a mod interaction for like
a week?
not at all embarrassing
there's bugs under my skin
i do ❤️ cryptid
just not the balance
it will have ortalab as a dep but not cryptid
The Seven Seals - Mythos Card:
Banish all held Jokers and create a Sinful Joker
(Sinful being exotic except the exotics in this case are exoticified versions of the cursed jokers)
windows says hi
it wouldn't be there if i wasn't too lazy to get another os
this doesn't seem different enough from gateway imo
i might release hatchet 1.2 by november 4th,,, MAYBE
depends on how much i can draw
theres been a shift toward vscode as of recent
also the seven seals is a bible reference so i say it fits with the mythos stuff
ive been becoming more familiar with the program and debugging a few of my own errors, mainly thanks to eris
i know how loc_vars sorta works now
and info_queue
oh yeah what is info_queue for
adding the little things that hover around the joker
like if a joker references another it'll have an info queue for it usually
oh is it for those info boxes or am i misunderstanding this
yes
i wonder if anyone here has played hatchet yet
to use it for any center (jokers, consumables, etc) you can do info_queue[#1116390750314307698_queue+1] = G.P_CENTERS.key
its not too polished but thats ok
and theres a way to get custom text but i'm not getting into that
the goal is to make smth that fits aikoyori's philosophy of "adding what i think is cool"
ugh why the fuck isnt G.rascal_room.change_size working
i know its running cause its right after a print thats printing
guess i'm going for a holo bonus 9 run because i decided to do so
and i know the numbers not zero bceause if i change the target it increases in size
so its specifically G.rascal_room that for some reason REFUSES to increase in size
Guys, how do I put modpacks in exactly? I just downloaded the Collage modpack and idk what I'm supposed to do. Do I just rename all needed folders and put them in?
insane
i feel like this joker could be nerfed but this is probably a bad example for it given how many enhancements vagabond gives you
Quite powerful, with the right combo, essentially gains X0.5 mult per hand
But eventually falls off when you’ll need one or two important enhancements in the late game
And of course needs enhancements to scale as well so takes some investment
it's strong enough to 1 shot everything by then
It's in a weird spot where 0.05 would be terrible, but 0.1 is very strong
Man, they stole my voucher
Can't have shit in Balatro
the yaoucher
emptiness emptiness emptiness of emptiness...
stuff is happening
whats this for
a take on ortalabed cryptid
ohh
ditpyrc fables....... /j
did you know? Flynnsanity is a barely disguised advertisement to tell you to play Gimmiko
i'm dead serious most of the jokers are gimmiko characters
indeed
If I laugh I give birth (real)
it stacks
birth stacks? yeah its called twins
yo where would i find the newest multiplayer mod
The 7 human seals:
cutely causes the apocalypse
car
balatro mod based on the game Brutal Legend
"From time to time, this Balatro mod may need to utilize strong language to give the player the authentic roadie experience."
I want to hear every nasty syllable.
It's funnier if you bleep it out.
an'te
cryptid
I'm gonna say a really controversial opinion
🍏 > 🍎
green apple solos red apple
green apple is better
me when i compare apples to apples (everything is fine)
I just like the sourness of the green apple
i'm making appletrue and applefalse
by extension
🍏 > 🍊
wait hold on
that's a TANGERINE
not an orange
we're safe
all is fine
Drats! Foiled again!
calling me molded?
your new koyori companion
@indigo egret
hi guys this is my first time shilling my mod called tiwmig i dont really know how to shill it if anyone has ideas lmk ty
Oh wait
Oh yeah. Good progress on my mod
(Trust me, this isn't gonna be a suit overload mod, it's just like this so I know the suits actually exist)
Wait shit wrong i
The blood orange is a variety of orange with crimson, near blood-colored flesh. It is one of the sweet orange varieties (Citrus × sinensis). It is also known as the raspberry orange.
The dark flesh color is due to the presence of anthocyanins, a family of polyphenol pigments common to many flowers and fruit, but uncommon in citrus fruits. Chrys...
troolg
It's peak
😭
all of this JUST to play the latro with grand dad joker
i'm not unemployed enough to understand ANY of this😭
you're not GRAND enough
the inconspicuous direct link:
siivagunner on their way to craft the best ARG of this generation and it's about some knockoff of a flintstones NES game
gone
eaten
Ai koyori: gives X1.984 mult...?
-# actually gives X3 mult and opens a notepad telling you how to make this joker
guys what do i play
high card
yeah um.
i just realized i gave my own mod lore
siivagunner team on their way to base their entire being off of injokes that should have stayed in the year they were created:
so uhh flynnsanity lore is that flynn has "infected" balatroland and now everything is about him
flunkle flynnoid is a summoning device with the downside of creating evil jokers that might actually kill you
DAMNATION!
DECIMATION!
<@&1133519078540185692>
You will be boiled
as i was saying
uhhh 21 Voll and Eric are figments of Flynn's mind which torment him and that's why they're really detrimental
hey that's my deck (probably

what the hell is appletrue
either mods are sleeping, busy or lazy
appletrue
it's been 3 minutes lol they're real humans
they should make me a moderator
true
i would always ban the bots
i forgot to change the price

sleepy jokerforge be like jokersnorege
they should make me a mod, in that other people make a balatro mod that i would enjoy playing
ill add you to mine?
give me an image and an idea ig
or a guideline
like you prefer spades or smth
wretched inversions of the divine and just potatrue
bad naming. gotta be something like appalse or apptrue
bad naming seems to be a theme tbf
potatrue...
sorry that was mean
The family's trueing again
- get DebugPlus
- CTRL + B
(This is a joke; this will instantaneously start a new run)
Not using keyboard lol
283 jokers lol
hey
are there any hotpot devs here
which team worked on plinko and the bottlecaps???
me when the mod credits exist
it crashes the game
wtf
insane lineup
not enough /j
have you considered disabling some other mods to go look at the credits :3
I get 3 fps
wowzers
79 abstract the rest are brainstorms
48 sec calculation time
Without animations
"where did you get such a long bacon?"
"long bacon store"
also yeah i'll make one right nowwww
how do you set seals editions and enhancemnts?
whart
In what way?
nvm ample answered
o
also my idea:
Long Bacon: "^1.01 Mult, increase by 0.01 every hand, takes up 2 Joker slots"
Feel free to improve this
oooh nice
it's coming
easily my favorite mod and its not close
what in the fuck indeed
I feel like I’ve seen this before but I can’t tell if it was a dream or not but
The seven human seals:
Nope I’ve said that before
But what if i put my mind in a different body and let my original body die?
hi astro
you should play my mod
is it perhaps your shenanigans
her shenanigans
their shenanigans...
yours is my favorite artwise it has some REALLY solid designs
when did you download it
like a week ago
not at my pc rn but i can check later
fair
WAITT yours is also the one that adds the letters thats like my favorite mechanic anyones added
noooooooooooooooooooooooo
i think the gradient sells it
every fucking AI products use this kinda gradient
and the generic ass logo which doesn't mean anything
can you add a joker that gives 90 billy mult and then kills you in real life i think that would be a really interesting mechanic
ah
risk and reward
might be a little overpowered
X4 Mult but 1 in 16 Chance to set your money to -$4 when triggered
How can I update the Lovely Mod?
go to folder where the game is installed
i would say crashes your game but i think theres something from a different mod that already does that so yeah -$4 is good
crashing game is not fun
booting the game up especially on big modpack is annoying as hell
Wait a minute...
crashing game is horrid
Are you "Aikoyori" from the "Aikoyori's Shenanigans"?
yes they are
@hard plank bestie
your calling card
one if those things where its funny when you read the description but then when it actually happens its annoying
Where do I send the Crash Log?
here
here
it makes sense in the context of a shitpost mod which is i think what that mechanics from
I'm getting my hair done
there're are few things wrong with this
One of the messages say something about "...you are going to be strapped on a rocket to Mars", what would that mean? :3
oh its yahimod this makes a lot of sense now my mistake
look
i like my mod funny
but i want it kinda balanced
so it's still fun to play for average people
I did it and I've got the "Balatro Mod Manager 0.2.9 x64 setup", but... I imagine I have to do something else besides just deleting the other version, right?...
make sure you have latest one
yeah its a mixed bag bc it has some genuinely cool things but it also comes at the cost of purposely terrible ones dumped in
there should be like
i was gonna say there should be a spreadsheet of mod compatibility but that would become outdated so quickly
ok now hold on now hold on
X3 mult but 1 in 5 chance to set chips to 0 when triggered
might as well X0 Chips lol
you can still come back from it by having chips after it but like still a detriment
How should I replace the "Source Code" to update the Steam Modded? I think 0.2.9 is not the latest...
lowkey forgot Xchips was a thing i play vanilla on my phone mostly
I was thinking about making a modpack of some mods i like but i dont really see the point
cause like
the whole thing is like
you download the mods
Count to 10 (Rare) $7
Multiply Mult by half of the digit in its tens place (Minimum [X0.5] Mult)
idk you can get up to X5 Mult
i guess it'd be cool to have something like wabbajack where you have a list of mods that fit well together
i mean this is basically just misprint for xmult bc how are you gonna feasibly control the digit in the tens place
which i guess theres nothing wrong with a misprint for xmult
i think adding 0.5 to the base is cute
balatro fans when you tell them not to include cryptid with a bunch of vanilla balanced mods
actually no it's ass
I'm gonna rethink it
the problem with modifying mods for modpacks specifically is that itll become out of date reallllly quickly 😭
how about cryptid with a bunch of vanilla unbalanced mods
it would probably just be aij + grab bag + paperback + a sneak
theres like 19 different ways to add mods to minecraft and all of them are slightly different and slightly a headache to work with
Where do I need to move the "smods 1.0.0 beta" folder to update it?...
psst . .. you should add entropy and vallkarri
you only need one, and it's Prism launcher
just use lovely patches
i dont think those would fit in to be honest
you're in like 19 other mods please let me have this
damn ...
my mod...
does my mod make sense in a pack
yeah but on the other hand there have been multiple times the mc crashlog has asked me to update one of my mods to a version that literally just doesnt exist
hmm
my release versions make sense
what mods come to mind when i think of aikoshen
i would think you would want to build around shen
in various ways
it needed some love
there's an umbral card that can disable boss blind
but it's not guaranteed
i just added like a few patches ago
idk like fuckin
morefluff maybe
i used to play a lot of content mods together but usually i do like 3 max nowadays :sob"
make chicot invert boss blinds instead of disabling im very original
i mean, pretty much same
i should really play prism one of these days
these memory leaks piss me off
play it alongside partner
trust
i dont use partner
you should
why
also brainstorm partner is just strong
like one that gained +1 mult for every 5 cards played and scored
you can stack it with black sleeve too
let's not forget the upgraded version
bstorm partner is just
great
you dont see them often do that unless you specifically pick the ones that are most sought after
or are just common enough ig
well like every boss blind can be disabled but some compatible ones can reverse their effects to be beneficial instead
like instead of the plant debuffing face cards it retriggers them if you have chicot
etc etc
😭😭😭😭
the libre:
no
(this runs chicot chaining)
biblical level of greed?
I had bunco + garbshit + grab bag + extra credit + all in jest + paperback + artbox + lucky rabbit + a version of hot potato i time traveled back to the past
im the only one who has ever made this suggestion ever no one else has ever thought or come close to thinking this
shovel the endangered plants it'll be funny
i thought that said something else i got scared
huh
jane light card
fabrication
please choose a more precise name for your image
me struggling to pull out 2.358e42 score on ante 2 under pink gold stake #2892
not the pink gold peach
i mean idk how its calculated specifically but under white stake the ante 8 finisher is 100k, green+ its 200k, and purple+ its 400k so i just use that as reference
joker cross compatible with pokelatro
pokemon jokers give x2 mult if they were smashed by markiplier
thats a banger
peace and quiet - common
X1000000 mult if @fair thistle is currently offline on discord
/j /j /j
+1 mult if astro doesnt want to because to BAd you uhh will idk how to mod
that's ok
my dog ate the joker
better than half joker
juicer
juices the joker to the right when blind selected, adding all numerical values listed in jokers description to juicer's mult
im drinking juice rn im very intuitive
a few lines
does anyone have the template for making tag sprites
no
Also, got it fixed 👍 just needed to update from the "Balatro Mod Manager" 🔥
I think this is one of the coolest Jokers I've yet made. What think you?
i think its pretty good but theres like basically no downside
youre only ever focused on one hand during a run usually so decreasing a random one other than the one you just played is kind of a non issue
Should I increase the number of decreased-level hands to 2, then, @verbal fiber?
have you moved outside of the country yet
why wouldn't you move somewhere else
😭
I mean
It’s not like I have the funds to do so
actually i think we're good staying here for the time being
Yea

I mean
Yea agreed
But what are you using my guy
at least we can access most things
Or cat
True!
What
you get ads like
Once in a blue moon
wtf are you doing
we have the choice
there are so many places in the world that could be way worse
The files are small either way
Having it at 1 or 2 is like
Perfect
Why don’t you just use that
Is there somethin’ I’m missing with the custom brush
the philippines
my condolences
that feeling when you spent an hour implementing something just to find that its already built in the game engine
grr
That it?
I'm going to drive a car
ok
Well ok
Drive safe
had to code my own tags in cause turns out, joker forge doesnt have tags
what
oh apparantly jf doesnt have tags
youd think they would have that since its so popular
driving in my car right after
can we kill aiko
why not
No
why would you do this
im bored
you use joker forge ??
yeah for boilerplate code

what does it do
gives a milky pack
it's probably alright
milky tag: gives a milky pack
yippee milky tag: gives a mega milky pack
basically a buffoon pack
but only milky's bullshit cards
loveley
How milky....
bullshit
mini lets u choose 1 of 3
mega lets u choose 2 of 6
do not depict me in any sort of way that makes me look competent or more than an idiot
wait what
they/them
@hard plank how do i get this in the corner for my mod
idea: warning in the corner that mod is outdated, that checks by running a lua file that checks the latest version on github
do you have free art for me 🥺
dont have to tho
you just dont get art until someone chooses to create art for people
oh u can just steal some art i did for my website lmao
you can just take the one here
so just steal your head
or this
