#⚙・modding-general
1 messages · Page 1129 of 1
@granite forum
the entire balatro jokers are paletted people just emphasis on black for no reason
He's talking about my joker
welcome back old pfp
R
k like hea
Do I use one of my old ancient pfps
@plush hound go back to dark world puppy kris
oj mu goyd
hold on
im busy
but i want it now
you're insane
and you arent?
@plush hound
anyways ive used like 3 pfps for this acc in my life
yes
Omg Niko
There's a microwave in my hotel room
this is the oldest one bro
I remember this pfp
see
I love Kris
me too
this is the classic
The one Niko has is older
idc
Tf 😭
you can't please goldenleaf
damn it teto move out the way you're covering my pfp
FINE
i am egotistical
Apparently
i just tried to pause music that i wasn't listening to and now i want to listen to music but i was going to go to bed
i think i have a brain worm
@plush hound peak?
ameoba
sorry I didn't want mine anymore so I gave it to you
wtf
My brain worm was starving me
31edo or 41 edo
what about ado?
pea
cant find it
nxkoo have you heard of numbers
Joker Forge - Uncommon
Creates a random joker for every 2 sold jokers
yes
thats cool
ive heard this somewhere

:hmmmmmmmmmmmmmmmmmmmmmmmmmmmm
orange
HOW many????????????????????????????????????
minecraft youtubers are so stupid
new joker for 5s
okay but why is this not 6
because
true
thats also true but
I already have this for 6s
but 666 is scary or whatever idk (I'm triple6lexi)
EYE SAC
I only have one other joker for 5s and it's an offhand utility, and since there's no other 5 specific jokers in vanilla I thought it would fit in well
is there anything aside from those 6 resources I could add besides levels?
Orange
i mean we could rn
To what
-# .
two...
Maybe will just pfp match the Christmas thing when it's Christmas
Idk
I'm cooked and fried
I need to think of balala jokers to do
-# (edited)
_ _
joe care: X2 mult if played hand contains a card of same rank as in previous hand
and the art is like the lebron james soundalike meme
😭
❓
pizzer
no..
I wish I could mod balatro but I'm at a hotel right now and I don't have a laptop
Real af
how about susie
give me money so I can buy laptop
no
ok
ok ill transfer 2 pounds
i';ll be uh.. 🍏
changed it up a little bit but i still kind of feel as though the art is dog ass
what does Xplanets even do
the art is fuckin awesome lol
it multiplies the bonuses planet cards give you
cinema
thank you!
pi retriggers
complex retriggers
hm
3+4i retriggers
what would noninteger retriggers do for anything that isnt a number
like what if i retriggered riffraff i times
i is a number too 
x^2 + 3x - 2 retriggers
okay well yeah but like
do i get complex jokers
it will retrigger it in an imaginary way clearly
what if i retrigger a joker [ 1 3 | -5 2 ] times
where thats a matrix but i cant type it out
yeah this probably isnt worth figuring out
what if we get 3 + 7i^3j * k retriggers
hm....
what if trigintaduonial retriggers
ok but what if -7 retriggers
what about ducentiquinquagintasexial retriggers
detriggers
evil triggers
untriggers
actually i wonder would negative retriggers make calculations faster
Also wanted to ask if this should be +1, +2, or +3 in y'all's opinion
+2 probably
That seems reasonable
maybe +3 if it underperforms
I'll need to do more play testing I suppose
yeah +2 works for an uncommon i think
Making stuff is easy but making balanced stuff is really hard
high card fans in shambles
True, originally it was a flat +5 per hand played but High Card and Pair are already so strong and this has more synergy which is fun
i like it
Do I announce my balala mod with title and everything with ideas now or do I make a basic demo to release with mod reveal
just use Splash
Whatever makes you comfortable
I realized something very cool about my mod
Why are you always awake lol
I was up very late yesterday
ir was like 1am
i usually go to bed at midnight
I'm fine with either I just can't decide 💔💔
bored so i decided to check out the expantanum library and what the fuck do you MEAN future ideas
I don't really get the appeal personally
I don't really want a balatro run to last longer than an hour
Same
That's hella early for me 💀🙏😔
i mean
expantanum probably wont be in talisman anyway for mathguy's sanity
and its pointless
I think if you make a small demo it would be better
bet
I’m old
fuck kinda name is godgahnum
from bignum to omeganum is like incomprehensibly large -> practically infinity
but from omeganum to expantanum its just practically infinity -> practically infinity (but bigger)
@brisk seal update blackjack hands or add whatever the fuck these are to talisman 💔
/s
what is blackjack hands
Infinity part 2
mathguys first mod I think
he hates it
So I bully him about it
damn!
Should I leak the mod icon? 👀
leek blackjack hands
I'd rather leak hotpot
if this gets in talisman then insignia needs to get ducentiquinquagintasexions
imo
bro is speaking a different language atp
Im using new server tag
🤑🤑
who is hotpot
hell yeah
an amalgamation of a mod made by like a bunch of people
everyone talks about third party and what i wanna know is wheres the party lmao
pizza apostrophe grave
pizzagrave route
fall emotion is a peak name ngl /silly
thanks play my mod
I enjoy autumn circus
tomorrow or Saturday probably because I'm out of town rn
Hello Meth
hotpot more like notpot
hi Mr Ethan john lovely green
what would a less ambiguous wording be for this? it basically upgrades planet cards when they're used, ie if you have X2, planet cards give twice their normal bonuses to the hand. but I've seen people interpret this as applying retroactively to existing hand levels or multiplying the base hand directly like the one exotic joker from cryptid
say like Planet Effects or something
true that would work
Very pretty art
thank you!! It took me quite a while. I'm not super happy with it but I'm glad people like it :]
I wish I can draw- nah I'm kidding
I think my drawings are okay 👍
It's time for some positive reinforcement
funnily enough that's what it originally said
Perhaps I erroneously thought bonus would be clearer
plant affection
this is the way
Exactly
your art is awesome if memory serves
that's so sick
Again for the millionth time idk what the calligram joker would do
that's tough
maybe it could like
whenever you play a hand it also gets the score of every hand contained in it?
Hrm
jokes aside who put gift card on F tier
I swear-
so if you played a full house you'd also get the base score of two pair, pair, three of a kind, and high card
Reddit post
not sure
Oh
This is suppose to be a tier list of jokers that are good at Gold Stake
Hm
that's R tier smh
true..
whenever you play a hand you play a hand
Genius
Idk
Apparently 3 other people have done this concept
All In Jest, Garb Bag, and Punchline
originality is dead
Unfortunately
play my mod (while i play borderlands 4)
I'm gud TvT
the game from fortnite (I'm gonna die)
whenever you play a hand, add the nth letter of the leftmost joker to this joker, where n is the number of cards played. destroys self to spawn whatever you spelled. and has a little button to reset its currently stored letters
what if there was a joker that wa s a word
aikoshen
Was gonna say
Hrm
JKR-037
-# Whenever a hand is played, X1.005 current score.
thats not a ton
Aiko...
Retriggers the first card used in scoring twice
Hrm
hmmmmmmmmmmmmmmmmmmmmmmmmmmmmm
Such wonderful suggestions
this joker gives 🆓
But idk if I'm skilled enough to make this one
retrigger the first joker used in scoring twice
what if there was a joker
kid named cryptid
What if the Marvel show
I know lol
Was good
for every mention of "J", "O", "K", "E" or "R" in a joker's name or description gain x0.1 mult starting from 1 (stupid idea but i think it's very funny)
I assumed as much
what if it gave +4 mult
hm...
This is funny
could be cool, although with more tuning
I'm so uncreative TvT
I made a Joker like that for my friend a while back :3
TvT
cute kitty
no worries
Her name is JJ and she is the loveliest
and i doubt that actually lol
I really struggle with ideas as well
It's rough out here
:3 - Common
=3 face cards held in hand
jolly joker users stay winning
Every time I come up with something someone tells me it's already been done in an existing mod and I cry
guh.. what would chariot do in a joker form
balanced!
X1.5 Mult 🧠
Skibidi Joker [Common]
-# X6 Mult. Play the Skibidi song.
GENIUS!
is it well balanced
this place is full of intelligent people
it should at least be X10 for the downside
Just kidding
liar
Positive reinforcement
ok what if every scored cards score X3 Mult!
SKIBIDI
.......
what's does intergenerational meam
When wind swept through, bore did the tide; in dust left in endlessness, memories laid.
Skeletal wings carving yesterdays, measuring unfinished faraways.
[Skeletal Wings]
Composer: Robert Wolf
Lyrics: David Lin
Singer: ADÀI宋黛霆
Official Discord Server:
https://discordapp.com/invite/arknights
Official X Account:
https://x.com/ArknightsEN...
Skeletal Joker
WHY DID MY PHONE AUTO CORRECT INTELLIGENT TO INTERGENERATIONAL
bro is typing a whole ass paragraph
X1.5 Mult whenever a held ability activates,
Cards held in hand give X1.1 Mult,
Scored steel cards give X1.5 Mult,
Steel cards give X0.5 more mult (Currently X2),
All instances of 1.5 become 2,
Retriggers all 1.5s everywhere,
1 selected voucher becomes a steel card,
X1.5 Steel Cards when held in hand
TRUE
mods, remove her kneecaps
What

hypersteel cards no way
[unnamed] - Uncommon
If hand is not empty, top card of deck will
match most recent drawn card's rank or
suit if possible
Do I go to sleep (it's 3 am)
Yes
ok, so
theoretically i could release first version of Magnus Archives mod
if not for about 4 consumables having their missing
the mod will not release untill at least all consumables work
so not would be the time where i would start to cry for help with the cards i cant make in Joker Forge
It's 5 AM for me, I should probably sleep
Perchance
go to bed,.
learn to code maybe
no
Modding Balatro is fun because a lot of things just aren't documented anywhere
You should get coffee and wait for morning
real
Joker forge ruined balatro modding
coffee 🤢
just learn to code bros
Children these days
MCCreator vibes
Blunt Force Trauma Joker
among us mob in mine craft
How I feel after spending an hour making a new hook I'll only use for one Joker
am I cooked
Hello pearto
idfk how to do hooks 🔥
How you doing
Neither do I, that's why it took me an hour 💀
define a function that has the same name as an existing function
before that load the old one as an local variable
then call the old one in your new function decl
[unnamed] - Rare
=X operators
I'm doing okay
Hyperreal Joker
Existing
chips = mult is FIRE
function hook(args)
-- do shits
end
local hook_ref = hook
function hook(args)
-- do things before hooking
hook_ref(args)
-- do things after hooking
end
mostly having really rudimentary effects or having like 3 total jokers in the whole mod
yes
it should probably be mentioned that you don't have to call the original function also
you usually want to avoid never calling it for compatibility reasons
Me making lovely-only mods where I need override things a lot to make them work
but you can like sometimes block the original call to stop things from happening
hi sleepy
yo
weird example but if you wanted to stop earning money in the shop you would just hook into ease_dollars and only call the original function if you were not in the shop
so are hooks like lovely patches without the lovely patches
peak
yeah because lovely can fuck things over and hooks not really
hooks are usually less versatile unless you override a bunch of functions which will make it incompatible with like every mod ever
so hooks are based and epic
it's preferable to use patches in a lot of situations
the devious Jelly Mod:
wtf is that
old mod
true ?
idk where im going with this
actually
yes
editing ui stuff is an easy example
true facts in #⚙・modding-general
if you wanted to make dollars green for some reason patching would be 100x easier than hooking stuff here and its also way more likely to work with other mods
Guys why is my mod not working?
smods version: pre-historic 0.001b alpha pre-release
you just need to replace like 1 line (or like less than 1 line if you use regex but i hate regex) rather than like the whole UI definition for the HUD
average cryptidcord user
Guys why is my mod not working
> smods version: smods 1.0 full release from the future
jk thats never happening
Steamodded version: 0.1.5


big new smods 2.0 was released yesterday
3 dollar bill - Common
=3 Interest
Guys why is my mod not working
You know, maybe spend so much time on a single mod which doesn't even provide any content is like eh
smods version: idk
could bump this up to like 6 or 7 idk
keep it at =3
guys why is my mod not working
> game version: 0.0.1 alpha
nodejs or deno
true
Guys why is my mod not working
No smods
there its not ass anymore
that's not how things works
Guyw hy is my mod not working
lovely in mods folder
I know 😢
guys why is my mod not working
> zip in mods folder
im pretty sure engulf wont but i never tested it
im not sure how much of it relies on smods
it might literally just be the loading and the localisation
qol & api mods
guys why is my mod not working
479 other mods in the same folder
Actually, why not make smods work with zips?
average number slop player
smods could probably load zips
worst case scenario you just extract it to a temp folder and load it from there
smods could, it'll just take longer to boot
i mean yeah but it already takes long enough to boot where that doesnt really matter
Punishment for being lazy
I want to grab this lamp and throw it across the hotel room
if you dont know how to extract archives you should not be allowed to use mods
atleast for me idk why
fuck you
but it takes ages
????
also smods being able to handle nested mods when
It's like resourcepacks in minecraft, both filders and archives works
it shouldnt be harder than finding where the metadata is and then just treating that like the base directory and ignoring everything in higher directories
i thought it can, its more of a lovely issue that cant handle nesteds
i dont remember which way round it is
i know one can and one cant
also like
i think most people know how to extract zip archives its just easier if its more convenient
it means less time spent helping on really easy problems because someone decided to package the mod releases differently for no reason
or just because someone accidentally did something wrong
aaaaaaaaaa
multiplayer packages it differently than like most other mods in the sense that most mods are a zip file that contains a folder and multiplayer packages it as a zip file that contains all the mods files&folders
so you have to make sure you extract it differently because they decided to be different
its even worse because the source code.zip on the same page has it the first way
so you can be required to extract it 2 different ways depending on which you download
which should be identical downloads
idk why they did it like that but multiplayer specifically is not the only reason it would be useful
this reminded me of terminus having nested folder in the repo
i think people should just format things properly but like whats the point of relying on people not being stupid when you can just make it work either way
with like not a lot of effort
(probably)
idk what the issue is with nested folders so i cant really say that with 100% confidence
but loading a zip should be fine
i hope it doesnt end up being me adding the feature...... :)
basically just
check the archive, if it contains metadata extract to subfolder in temp directory
if it does not check the folder within the archive and check if that contains metadata and then if so extract that folder into the temp directory without a subfolder
if theres no metadata there you can just assume someone is doing something stupid but you could add more layers if you want
and then you just load mods from 2 different places and/or move the temp folder to mods temporarily when it loads
the issue is like
getting it to work with lovely
probably
also lovely only mods dont even need metadata so the automatic detection will fall flat unless you get nested loading to work
ok so here is something
do smods have api to check for mod id and version hashes?
hmmmm
youd for sure have to implement it on the lovely side
which means like
actual code that isnt lua
zip bomb mod
thats scary
that's just toml
oh
i mean zip bomb mod is exactly why i dont think it should check every single folder
patch lovely with another program
lovely is written in rust
🔥
yeah but lovely uses pretty non-standard techniques xd
ok
i dont really care about the standard if it works it works
(ig)
also c++ is not even that bad
yeah and the tooling isnt all over the place
the rust installer gets you the lsp, the formatter, the linter and all the crap you could ever need
i dont even use a lsp for lua or a formatter
i think i broke balatro on mobile, i used ankh with no joker slots and it didn’t worked but left me without money and copy of that ankh that i can drag around
anything that lets me compile/run the program gives me everything i need
everything else is just extra
i mean i was thinking about it
love2d games are already basically zips renamed
so its probably not gonna be that hard
i think this is/was a problem with smods in general
PHOTOCHAD
also the rule 4 is coming
rule four 😨
rule 4!!!!!
its probably better to have this in lovely than smods
yeah but rust is reall lsp oriented
like
sure you could code w/o it but
i will code without it
if it doesnt work then its a bad language
considering like
every language ive used so far has been fine without it
shrugs suit yourself
even go
C based stuff is the only ones i actually have it on for and thats just because its there by default most of the time i dont even need it
yeah most of those languages are simple actually
every language is simple because i am very intelligent
i was gonna say as long as it has hot reloading ill be fine but i dont even use that for lua
because i cba to debugplus watch like every file
x86_64 assembly is the only good language
not as good as assembly
use std::{error::Error, fs::read_dir};
fn main() -> Result<(), Box<dyn Error>> {
let directories = read_dir("./")?
.filter_map(|entr| entr.ok())
.filter(|dir| dir.path().ends_with(".rs"))
.collect::<Vec<_>>();
for entr in directories {
println!("{}", entr.path().display())
}
Ok(())
}
enjoy
yeah the cool thing abt rust is the trait stuffs
it's like
lua metatable but actually works 100% of the time
public void main(){
var dirs = Directory.GetFiles("./").Select(s => s).Where(s => s.EndsWith(".cs"));
foreach(var dir in dirs) {
Console.WriteLine($"{dir}");
}
}
there
the only real difference is getfiles returns a list of paths instead of a list of file info so you dont need to get the path after
well erm i should say array instead oflist but whatever
going to an mtg event after school today woo
spiderman card prerelease
im pretty sure theres shorthand for .select(s => s) too but its longer
its like converting it to an ienumerable
this is c#?
yeah the intended way seems to be .AsEnumerable but that's about the same length lol
is this a problem
bro forgot the error handling
my madman friend is making blackjack ON OUR SCHOOL TI's
they've made a deck handler
dont need error handling just dont produce an error
it will tell you the directory doesnt exist which is about as good as my custom error message will be
have fun!
you can just put it in a try catch anyway theres like 1 possible error it can produce
which is that the directory doesnt exist
thanks
Everywhere i got it’s java
Why does it say #1#
why did i say round
*Run
oh i was thinking lmao
its implanting an internal variable
in-game it will say the current value
i thought it seemed dogshit
but its meant to be run
ye
because joker forge descriptions
Forge thy jokers
they just show the raw #1#s and stuff
joe
joe
Nxkoo doing music?
Maybe
No I’m pretty sure
this was an easy copy
minor hotpot leak but this is the one time that nxkoo couldnt clone the git repo for hotpot
except discords image compression fucks me in the ass
welp, these would be all the Jokers i can make with Joker Forge (of the ones i already came up with for the Magnus Mod)
heuristics
remaining jokers:
"The Coffin"
1 in 3 chance to destroy Joker to the left
gain 0.2 Xmult for every Joker entombed
entombed Jokers count as held (do not re-appear in shops or packs without Showman)
"Nikola"
All scoring face cards count as the first scoring face card
[rank and suit]
"Reaper"
Save from Gave Over if full deck contains at least 6 Face Cards
Destroy all Face Cards in full deck when preventing loss
hm...
i thought i had more ideas written down...
genuinely just stop using jokerforge
lua isnt even that hard
joker forge triggers are just context checks
joker forge conditions are just if statements
joker forge effects are usually just simple functions
except you dont have the horribly nested joker forge if statements 😁
all of these are scuffed badly
(cough)
yeah because its a modular code generator of course its a bit jank
i have too much stuff i need to learn already, and the main issue i would have would be all the things i would need to download to even start writing it
i aint gon bother with all that damn setup, i have better stuff to do, and definitely more worth than a balatro mod
originally i was onyl going to drop the ideas, and art for all that, and only did Joker Fogre cause i was told such tool exists
tenebris is crashing my game in cryptid does anyone have an idea on how to delete him without hovering my cursor over him
what joker slot is it in
jokerforge already introduces you to the idea of functions and varibles just glance at the smods api and lua syntax and you should be able to code
its not complicated really
4th
okay
from left to right
install debugplus if you dont have it
then open console with /
and enter the following:
dagger
i mean you dont have to download anything really, except a code editor maybe
eval G.jokers.cards[4]:remove()
oh i forgot that existed
thank you too i'll try it if dagger ends up crashing somehow
from what ive seen your ideas are really simple to implement and it would be infinitely more satisfying if you saw their action ingame instead of just concepts
+learning lua has a lot of advantages beyond just balatro modding
also if you get familliar with lua its also more efficient than using jf
and now its crashing everytime i try to win the blind
cryptid is just a challenge on how to not crash the game
'skill issue
1st mistake playing cryptid
actually true
use std::{
error::Error,
fs::{File, read},
io::{BufWriter, Write},
};
fn main() -> Result<(), Box<dyn Error>> {
let number;
if let Ok(file) = read("./file.txt")
&& let Ok(s) = String::from_utf8(file)
&& let Ok(n) = s.parse()
{
number = n;
} else {
let mut f = BufWriter::new(File::create("./file.txt")?);
write!(f, "327973")?;
number = 327973;
};
println!("{}", number);
Ok(())
}
wh
just delete the blind 👍
i only code in non real languages so i dont understand this
same
average gamemaker user
i dont use gamemaker wtf
oh okay
im slow
gamemaker looks wierd asf
like snail
im ngl
okay but it looks wierd
to show that they are connected
ok
obj_object => the events of the object => seperate code window to display the code in the events
hello lumiii
how is that weird
hey lexi
:<
hi lumiii
hi chat
soup
suop
proprietary programming language 🥀
no
hellohellohellohellohellohello
soup
puos
hiiiiiiii
im John edwards
yo yo Frost
So it turns out that apparently you can override the Talisman hooks that disable scoring animations on a per-card basis. Now I really really want to make a joker that uses this just for lols
Gateway.
uh...
How did you get it to display all that
Hooked card.highlight
Added a new UIBox to the card's children
Gave it a definition and config and shit.
And here we are.
The ortalab build of all time
The idea is that you can modify those values to whatever the fuck you want.
oh the message flipped too??
It also works on playing cards.
I still don't know if I should just make it a separate UI.
whats the card type for playing card again
self.config.type == 'joker'
is for jokers right
idk
Depends, can be hand, deck or play
how about all
self.playing_card
The idea is that you can see and modify whatever the fuck is in card.ability
thanks
hello ice
wait i dont need the whole config type thing?
Not to check if a card is a playing_card
i see
6 textures left and I've textures all of current Kino 😭
Epic
PLEASE merge this eremel
interesting pr
this is what ive been looking for
can you link
i need G
sure
i mean, you have balatro-lsp
well to be fair
it have no description
Everyone* uses the wiki
Not everyone has Lua LSP
What are you looking for?
my life
jk it was something
i forgot what
but i can use some of these data for my jokers
i already ripped people's username and their game volume data
i can probably rip more
what are you ripping?
i dont even have a scoring joker why is this nan 💔
im TRYING to remember rn
but yeah this documentation is really cool
i like it
should be merged tho
G.GAME.current_round.hands_left
like how would i know that there;s inflation inmy balatro
omg, the wall of text real
that one challenge in balatro
context.game_over
D:
okay
I would potentially make a dummy that has the default values, so you can make all the unchanged values be filtered out
as well as a config that lets you permanently disable any specific values
@hard plank how do you mess with the version of the smods strings
at one point i might continue updating my lsp, too lazy to write texts rn
the G is almost full, just have no text
The idea is that you can change whatever the fuck in card.ability
this will be expanded in the future
my G is full
fair, goodluckkkkk
In that case, if it pops up when you click it, and a text box that'd allow you to filter might be the way to go
im thinking abt using scrollwheels. shift+scroll to cycle attribute, scroll to change value
Text inputs for literally everything.
Beware DPP doesn't prevent you from setting incorrect data in any field.
why are you asking me?
because you add your version to the main menu im assuming
Why is everyone [insert leter here] prime now?
modding is too harrdddd
Everyone think they're N'
N' was forced to become centre of a trend
You know who else is N'
||'N, if you say 'My mom' you're fired||
Last UI things to set up and then I think I've fully set up the core for Blockbuster: Spellcasting
im x
Gonna add ways to create more varied custom spells later, but that's UI stuff I don't wanna do rn
f(x)
I should also still figure out how Dynatext in a localization works, so I can make the base spells look better
Because this way to display power levels looks kinda bad
What news?
git 3.0 stuffs, nothing special
yeah iunno
whats wrong here
What are your thoughts on a “memory joker” that applies all random effects it sees trigger? Like, space joker goes off, now all lucky cards have a 1/4 chance to upgrade hand when scored. Get a wheel hit and lucky cards have a 1/4 chance to gain a random edition. Gros Michel gets a 1/4 chance to be destroyed in addition to its regular 1/15 if you break a glass (but then all your luckies also have the chance to break like glass).
lm check, but I seem to remember this issue coming from Saturn, though I'm not sure
imma try uninstal saturn
I’m trying to think if there’s enough negative effects for this to be balanced. Glass, Michel/cavendish, the boss with 1/7 chance to be face-down, is that really it?
Ah, no, it's not Saturn, specifically, I was confused with another error
how to install mod
It's got to do with some deck ui stuff, which makes me think that one of your mods might be outdated
and still trying to do something through an old method
are you sure everything's up to date?
yea its not apparently , imma ss the mods i hve
i install everything from mod manger
r 2 mod man
The Mod Manager's generally good but it's definitely able to install weird versions! I recommend disabling half the mods, seeing if it works, and then going from there! If it's one mod causing the issue, you'll figure it out that way
git clone https://github.com/aikoyori/Balatro-Aikoyoris-Shenanigans.git
is the lovely correct tho?
i still didnt sure
lovely shouldnt be in the mods folder
luatoml
we should have more data format supports for lua
actually why not leverage rust's serde
not everything needs to be in rust
having it in lua makes it more crossplatform too
everything should be in scratch
speaking of luatoml, i was planning to add lovely support for my custom injector but decided to drop it
i guess, but considering you really just have to target 3 main platforms, it's good enough. besides, you can simply use the nvim plugin approach for that
And reimplemented the spellcasting Display as well for the API! I think that's every basic functionality set up
I do wanna make non-Kino art for the deck, I think
And I guess I should implement the sleeve too
Also should now be capable of handling custom ranks and suits, and has fail-safes for the edge cases
I kinda wanna make a more complex system as well for spell recipes but that'd be overkill because I'm not using that, haha
when are we getting spell support for 60 suits
I'll leave that up to Autumn
Oh, and I added wild card spells in there that just pick a random spell based on the other suit
R2ModMan?
aiko can you draw for my mod
Also gonna look into the particle effects to see if I can spice up the visuals of actually casting the spell
sorry
🙂
gm
gm
I'm bad at drawing wdym
Aiko can you dance for my mod?
I don't do choreography
That’s oddly specific
a number
Linux
hi chat
I do not do choreography for anyone
no
Did you used to
I'm thinking of what I would need from my old phone that I should install all my new phone
i did :D
because I have so many apps on my old phone it's not even funny
ok i’m starting to see the appeal of entropy
good because its a universal constant
things like Ultimate Chicken Horse
Probably need DoorDash
install balatro
“hold up we might be cookin”
wtf is DoorDash
wow cool game whats it about
That’s not a game that’s the casino
oh
ts good?
its because its excluded from all pools
capitalize m
Does cavendish tell you it only spawns when gros Michael goes instinct
instinct
no
Auto replace
👍
super sayan banan
a
e
better now?
remove the periods
That’s not the kind of attention i was looking for
also i think the negative text color is under dark_edition
gemini tuah
Attention on
Hand
Pair
2
Gemini twin
Negative(with edition color )
Sold
would this be a viable font for the japanese text in balatro
that looks pretty legible
like this?
is there not an official jp translation?
yeah
https://hicchicc.github.io/00ff/ its from here
ドットバイドット表示に最適なフォントをつくっています。主にPixelArtスタイルのゲーム開発者さん向けですが、使用目的は自由です。
how do i get it to work in balatro
SMODS.font maybe
so that all the {f:5}{} uses that font
actually ask paya they got jp text working
yeah everyone gets jp text working by just using {f:5}{}
whats that
trance only changes default font
formatting in balatro
what does the font look like normally?
do you want to replace {f:5} for everyone or add a new font for you to use?
replace {f:5} for everyone
yeah i mean what does the f tag do i dont remember seeing it in the localization text guide for steammodded
font???
chin chin
ohh
peak wireless charging mat?
poor nothing phone
so how do u register a font
font, it's new
SMODS.Font
eremel PLEASE merge the documentation
the feature is at least 2 months old at this point LOL
oh
yeah i kinda forgot it was a thing kekw
thats like 2 smods updates
u forgot to merge the ramen commit
Your art is so weird it sometimes good and other times ????