#⚙・modding-general

1 messages · Page 1022 of 1

astral vapor
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wait you guys optimize performance? i just make balatro cry

sleek granite
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i do wonder if TOGApack just hits like a complexity ceiling with all this other shit going on

storm forum
#

When simply selecting a card?

deft ore
astral vapor
forest knoll
#

there's not much that fills the specific niche of "big numbers" + "takes itself seriously" nowadays, maybe vallkarri
i know mayhem is also aiming for big numbers, but to me it comes off as a little self-deprecating/overly ironic/idk how to describe the way it feels exactly but it definitely doesn't take itself seriously like cryptid does

sleek granite
#

so i think part of it is that contexts are getting called

deft ore
#

if anything happens after too fucking bad

sleek granite
#

and contexts for like every cardarea are enabled

#

primarily deck

deft ore
sleek granite
#

well i have nothing better to do for an hour lets enable TOGAs and turn mods on one by one til something breaks

forest knoll
lost bolt
#

most big number mods i know are uh

#

cryptid addons

#

whoops

deft ore
#

i'm not super qualified for this kind of question because i dont do big number mods as a concept

astral vapor
lost bolt
#

side note acensio has crazy good art

astral vapor
forest knoll
#

evil

sleek granite
#

my mod requires talisman't just in case

deft ore
#

just write to_big = to_big or function(x) return x end

sleek granite
#

just in case they break the mod fundamentally again

hard plank
#

i think i might get s2?+ after all

sleek granite
#

just in case they corrupt everyone's save files again

#

just in case talisman fucking sucks

deft ore
hard plank
#

i like me big screen

deft ore
hard plank
#

i don't think i can go back to small screen

lost bolt
#

yahimod is uh

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big numbers sometimes i think

#

but its a "on its own" mod

#

i think

deft ore
#

yahimod is more shitposty than big numbers

sleek granite
#

im big numbers if you use my jokers

deft ore
#

im big numbers compared to 2

#

100,000 by ante 8 is pretty big

astral vapor
#

i dont know what my mod is classified as

forest knoll
#

play exposlop for funny big numbers, coming never

hard plank
#

I'll give yahimod credit where it's due some of the stuff in there is pretty cool

#

it has a LOT of gimmicks

astral vapor
#

and all my numberslop jokers are locked behind being legendaries

deft ore
hard plank
deft ore
#

what are you classifying as "gimmick" also

calm bridge
#

funny interaction

hard plank
#

i think i go by "mechanics subverting expectations from a normal mod"

deft ore
#

this implies that the fish blind is a gimmick

calm bridge
#

better crop

quartz wasp
#

my mod is gimmickslop im afraid

sleek granite
#

hmmmm

exotic belfry
#

Gimmickslop is not a bad thing

#

most times

deft ore
#

you just have to make sure they're high quality gimmicks

calm bridge
#

what kind of slop is this

hard plank
#

I'm going back to make a reveal trailer for shenanigans

lost bolt
#

words

woven crag
#

word soup

deft ore
#

word bomb

woven crag
#

Get rid of Word Bomb!

wraith seal
calm bridge
#

you get 2 it gives you +1

wraith seal
#

+1/2 discard, +1/3 hands

#

sob

storm forum
#

-# ...god, last time I actually put effort into a trailer was long ago...

hard plank
#

it's either an iPhone or a Samsung

#

bro

#

i can go with either

calm bridge
hard plank
#

@harsh glacier guts

calm bridge
#

I also did some jlonkers for my friends :)

storm forum
deft ore
#

the runs never over

quartz wasp
deft ore
calm bridge
#

hand size hitting 0 is instant gameover

#

no way out

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the frame you enter a blind you're done

deft ore
#

it would be but it saves you from death

quartz wasp
#

i thought that prevents death interacted differently with 0 handsize / mill loses

calm bridge
#

it will save you if your score's not beating the ante

deft ore
#

i dont think it does

woven orchid
#

standard death prevention only triggers when you have no hands or some instant lose condition applies from a blind i believe

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losing from no hand size should bypass that

calm bridge
#

if you have enough hand size you could even fight a boss as long as you have cards in hand

#

last stand type deal

quartz wasp
#

i just tested it and mr bones does not save you from a mill loss so yea

hard plank
#

I'll make the high score challenge it's own save file

astral vapor
#

boss blind called "fuck you"

sets hands and discards to 0

deft ore
#

damn

hard plank
#

is that good enough

calm bridge
deft ore
#

my mod works with newest grab bag again

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now i can start shilling it

calm bridge
#

whats your mod

quartz wasp
#

paradox's ideas

lost bolt
sleek granite
#

ali

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i have good news

#

it's cardsauce actually not togas

deft ore
storm forum
hard plank
#

i think i know what direction i want to take the trailer in

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i can see the vision in my head

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and also the music i want to use

woven orchid
#

is it that impressive

storm forum
#

¯_(ツ)_/¯

sleek granite
#

oh damn

#

that might literally be the issue i am dumb

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im just not getting a whole stack overflow its stopping at some point before that

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which makes me wonder if there is some stack overflow prevention going on and its just set really high before it triggers :v

storm forum
#

...this is my largest one that I have in calculate... of a deck.

local iter, iterlimit = 0, 65535 -- Just so we don't freeze the game.
while G.GAME.round_resets.blind_choices.Boss == 'bl_psychic' do
    G.GAME.round_resets.blind_choices.Boss = get_new_boss()
    iter = iter + 1
    if togabalatro.config.DoMoreLogging then sendInfoMessage("Iteration "..iter.." of "..iterlimit.." rolling for non-Psychic boss blinds.", "TOGAPack") end
    if iter >= iterlimit then break end
end
grand geode
#

since when did loc_vars get called again with a fake card

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oh i might be dumb question mark?

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okay that probably works

sleek granite
#

alright i think ive successfully fucked any semblance of sensibility the main menu had

woven orchid
#

good lord

exotic belfry
#

😭

woven orchid
#

maximus goes kino (also try TOGA's stuff, which you are!)

sleek granite
#

lily i add 101 splashes

exotic belfry
#

Ortalab edition

woven orchid
sleek granite
#

i still get some minor spikes when selecting cards but it's nowhere near as bad

#

event queue shoots up to fuckin 500

storm forum
#

🤷
-# I can't help much.

sleek granite
#

its fair

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it is an ongoing process of mod investigation

woven orchid
#

straight up investigating it

sleek granite
#

but id rather have togas over cardsauce since i only get like 40% of it (im not a diehard vinesaucer)

grand geode
#

okay since when the fuck did it call loc_vars outside my generate_ui????????????

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hello???? smods jank???

storm forum
#

I suppose you also could attempt to exclude other files loaded by my main script to see which one still adds to impact?

sleek granite
#

yeah,
i think i'd rather switch gears to devving my own stuff at the moment though, since it's at least deal-with-able now

storm forum
#

✌️

sleek granite
#

i can confirm it's not a TOGA's standalone issue

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i just don't know what's getting its wires crossed

storm forum
#

-# Wires should not be crossed, but mods should be.

woven orchid
#

cross my wires

sleek granite
#

i gotta figure out how to even cross TOGA's it's cool

woven orchid
#

start an electrical fire

storm forum
sleek granite
#

i guess there's always enhancement support stuff

woven orchid
#

of course

wanton rapids
#

joker that sets your pc on fire if the score is on fire

woven orchid
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joker that gets set on fire if your score gets set on fire

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he's immune to fire, though

wanton rapids
#

burnt joker....

sleek granite
#

ash joker......

woven orchid
#

so he just sits there and burns and it kinda stings him a little bit but he does not care

woven orchid
grand geode
#

i'm going to crash out

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why is it passing a fake card.

woven orchid
#

for fnu

plush hound
#

rare instance of myst crashout

woven orchid
#

im going to give you 3 haircuts simultaneously

sleek granite
#

yay

grand geode
#

oh cool it just never passes the real card to generate_ui

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i love the smods i live in

strange kernel
grand geode
#

okay nevermind apparently i just wrote a wrong number???????

storm forum
#

...something about graveyard... the Microsoft product graveyard...

grand geode
#

graveyard like

sleek granite
#

well if it'd be for jokers that's the joyousspring GY but maybe i could 3way cross

stark shale
#

prismatic deck is stupidly strong, 2 suit joker deadass carried me until ante 7

sleek granite
#

oh thats

storm forum
#

...that's not a 7 visually.

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Snecko Eye calling SMODS.change_base, which is hooked to force rank change for Certificate Server...

sleek granite
#

oooo

woven orchid
#

i love extending Moveable!

storm forum
#

...the deck view properly reflects the change.

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Scrapper could be given the plentiful amount of "metals" from mine to work with.

sleek granite
#

makes me think set_sprite isnt being called when it should be... is that on the person doing change_base?

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oh i think i did that actually i made the CardQuality system and then never remembered to port old stuff to it oops

woven orchid
#

i Love when it renders!

storm forum
#

I should probably split OreDict off eventually...

sleek granite
#

this is a bit more abstract than oredict would be

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this was made for stacked effects primarily

storm forum
#

-# Also a valid point.

sleek granite
#

they can choose a random card quality to scale from/benefit off of

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but i could make cardqualities for oredict entries also? probably?

storm forum
#

¯_(ツ)_/¯

#

I just kinda made it for myself so that I have a simple table of tables to point to.

sleek granite
#

not only did i not fix it i made it worse

ember surge
woven orchid
#

the Lily deck skin

storm forum
#

...my hook causing it?

sleek granite
#

wait why are they all the same suit sob

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i actually dont know

ember surge
woven orchid
#

hearts as well
-# spades are identical to clubs, diamonds are identical to hearts

sleek granite
#

snecko eye is definitely one of those things i coded once, tested once, and called it good on lol

ember surge
woven orchid
#

it is not currently public

sleek granite
#

oh i think i am just obscenely stupid

ember surge
woven orchid
#

probably will be at one point but it's not my creation and the person who did make it has left the balatro community so

sleek granite
#

yeah i think snecko eye is just bugged

storm forum
#

...what about passing SMODS.Ranks to the pseudorandom_element?

woven orchid
#

uummm is anyone aware of any mods that add new objects that extend Moveable

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kinda clueless rn and its not like everyone and their mom is extending Moveable to make the next big feature of balatro modding

sleek granite
#

my mom is extending moveable

woven orchid
#

i'd be delighted to hear more( blunder )

woven orchid
sleek granite
#

ok so it works in a vacuum

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now to test the cert thingy

torn urchin
#

Is that a new rank

sleek granite
#

yeah apostle from paperback

torn urchin
#

Woah

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What does it do

sleek granite
#

+12 chips

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ok cool

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i think i fixed it

full edge
sleek granite
full edge
#

Ooooooh, sick

woven orchid
full edge
#

Shame the counters don't properly align

storm forum
#

-# All those pixelated sprites and then there's smooth box art of 95.

sleek granite
#

yeah lol

woven orchid
astral vapor
full edge
sleek granite
full edge
#

and then hook that draw function into the game's general draw

astral vapor
#

like i want to put something up there above the balatro logo

sleek granite
#

oh thats even easier you just have to programming

astral vapor
sleek granite
#

ok but the thing is

woven orchid
#

yeaahh making the object type render in game:draw sounds like something that you would Have to do

sleek granite
#

it actually sucks so fucking much

full edge
#

The exact order isn't something I know by heart, but in setting up counters, I've come to accept that adding very fundamental objecttypes just means you're going to have to test to see if specific behaviour happens, and then figure out why it's not happening

#

The main thing is that if you're extending Moveable, nothing will be ran automatically. Basically every functionality you add will need to be patched or hooked into another function so it runs

storm forum
#

Either way, a potential idea brews off of the playing card graveyard.

sleek granite
#

👀

full edge
#

Recycle bin joker

astral vapor
storm forum
#

...already is a thing.

torn urchin
#

What would a Teto enhancement do

astral vapor
torn urchin
#

Idk anymore

torn urchin
#

Autumn

astral vapor
#

ALL THAT CODE TO PUT SOMETHING ON THE TITLE

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ALL OF THAT

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WHAT THE FUCK

storm forum
#

-# ...but what if there were two of them...

full edge
sleek granite
#

tbf it's because i'm randomizing the playing card and then every joker slightly

woven orchid
astral vapor
#

All i wanna do is add "MiLKY's" at the top next to my logo

woven orchid
#

card was just the first moveable that came to mind and they have some parallels

sleek granite
#

check blinds?

astral vapor
# sleek granite Ice

so then we get "milky's ortalab maximus shenanigans goes kino: game of the year edition"

sleek granite
#

they're probably simpler than cards

woven orchid
#

oh true

full edge
#

I guess the main thing to ask is whether it's got any complex functions, or whether the object is really meant to just be visual and moveable, haha

#

Because otherwise, I'd extend SMODS.GameObject

astral vapor
woven orchid
#

the only functionality ill have is
drawing on the screen
having a click function
allowing multiple at once

sleek granite
#

i feel like youd rather have GameObject yeah

woven orchid
#

alright

sleek granite
#

it gets some of the overhead out of the way for you

woven orchid
#

im glad i didnt invest too much time into moveable then lmao

full edge
#

You want gameobject if you want multiple specific ones. It'll help dealing with creating modded objects that get loaded in properly

wraith seal
#

am i cooked if each of my joker has like 9 effects minimum

full edge
#

Because if you extend moveable, you're going to have to set up the loading for it in the way that vanilla handles it, while gameobject already handles a bunch of stuff for you

full edge
woven orchid
#

i mean its not like im going to have multiple different variants of it ,probably
but extending gameobject will still make my life easier i think

full edge
#

Also stops you from having to figure out you assumed a specific function was build in, only to realize that's something smods does for ya, haha

sleek granite
#

unfortunately +mult was found dead in miami (it didnt actually work very well and had major bugs)

woven orchid
#

MIAMI??? NOOO

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oh also it died, yeah that's bad i guess

wraith seal
#

+mult..

full edge
#

does miami have major bugs? like big mosquitos?

woven orchid
sleek granite
#

no it has high ranking military personnel stationed there who happen to be moths

full edge
#

general mothman 🫡

sleek granite
#

major mothman to you

#

i have no idea if thats higher or lower

full edge
#

major mothman 🫡

#

I'm not American so their military hierarchy is entirely unclear to me

sleek granite
#

yeah once upon a time i knew it for school probably

woven orchid
#

i could hypothetically do what i want to do with a card i realize

#

but then it would be janky and dumb

storm forum
#

-# We janking it.

woven orchid
#

postulating

woven orchid
worn dagger
#

Hmm

#

Yes but it’s on the edge of yes

full edge
#

I recommend using a card for stuff that's not incredibly fundamental

#

I've set up Counters to be an entirely new object, and it took a while for me to work out most of the jank for them, honestly

sleek granite
#

im countering it

woven orchid
#

😭

sleek granite
#

i should still make xchips counter

woven orchid
#

it cant possibly be that bad right cluegi

full edge
#

It's not that it's difficult, it's just that there's no proper documentation so unless you're already very, very familiar with how SMODS sets things up, you're going to be learning how to set up a lot of basic functionality to properly work

woven orchid
#

i love learni ng

sleek granite
#

ppl should add shit to the top right of cards actually

full edge
#

Hahahaha, god, that's barely a card at that point

torn urchin
#

Teto sticker

full edge
woven orchid
torn urchin
#

I added Teto sticker to the bottom right

#

Idk why

sleek granite
#

yeah a lot of these turn into "barely a card"

full edge
#

Chained, locked, countered and cursed

woven orchid
full edge
sleek granite
#

apparently this is an apostle somehow

full edge
#

Wait until I add held items to jokers, and from there also add held items to playing cards, and we're truly gaming

woven orchid
#

ill see if i can get it working how i want with a ui button

#

hopefully the game has no qualms with drawing a lot of buttons on the screen at the same time

full edge
sleek granite
#

oh you right

full edge
#

That might be an issue on my end, though

woven orchid
#

count up

full edge
#

Also, I keep forgetting I should fix investment counters

sleek granite
#

ice you should use shorter line breaks tbh

#

between "Ticks Around 42" and the descriptions.... i usually go for "{s:0.15} ", myself but

full edge
#

Also, also, I need to add a separate remove function to counters that gets triggered when the card is removed, rather than the counter

#

Splitting lines in two is half the stuff that gets updated whenever I patch Kino, haha, I'm terrible at making lines short enough

#

So I'll definitely shorten it

sleek granite
#

i mean the empty line

full edge
#

Ooooh, haha

#

I guess that works too, yeah

woven orchid
#

ive dedicated a solid 5% of my entire brain to consistent balatro formatting

full edge
#

I hadn't even considered that

#

I tend to forget {s:x} is even an option

woven orchid
#

sorru pleasae obliterate me

full edge
#

getting so close 🥲

#

only 57 jokers left

woven orchid
#

uh, that's not kino?? that's balatro goes
not sure what youre on, ice

#

i'm sure this joke gets funnier every time you hear it

full edge
woven orchid
full edge
#

my doctor

woven orchid
#

who's to say i'm not your doctor

woven orchid
torn urchin
storm forum
#

...Termimal.

torn urchin
#

Pretty

woven orchid
#

i may bee geeking

#

it took me like 4 seconds to type that and i still misspelled it

summer geyser
woven orchid
west hatch
woven orchid
#

for some reason there are two now

harsh glacier
sleek granite
#

analog

#

i do like the idea of Halo Edition

woven orchid
#

the edition is just The joker wears My halo now

sleek granite
#

kitby

woven orchid
#

so it

#

works great now and it looks perfect

sleek granite
#

yeah i recognized lmao

woven orchid
#

except for the ominous other halo

harsh glacier
#

dont forget to add the sprite variable name to SMODS.draw_ignore_keys

woven orchid
#

oh ty

sleek granite
#

does this edition also apply to playing cards

#

or like, can it

woven orchid
#

probably yeah

#

i mean i dont do anything to stop it from applying to playing cards

sleek granite
#

baller

woven orchid
#

i should make an edition that just puts a random small joker on top of the original card

#

it would appear that unless the card starts with the edition it doesnt actually run draw i guess

full edge
#

I also had an additional halo appear

woven orchid
#

😭

#

i guess draw isnt run on the edition if it's changed?

sleek granite
#

i wonder if theres some jank with sprites being set considering that snecko eye issue earlier i had

woven orchid
#

you sir are not very lordly

full edge
#

I don't remember the details of how I resolved it, honestly. I think it had to do with me setting the sprite twice accidentally due to how the draw code works

woven orchid
#

ya the edition's draw function just doesn't run in every case ive seen except for the collection 😭

#

im just going to go to bed since it's 1 am anyway

lavish pike
woven orchid
#

holy jumpscare

#

ya sure go ahead

lavish pike
woven orchid
#

i did not expect you to reply i thought you left balatro related servers because i never thought to check lmao

summer geyser
lavish pike
#

Id never leave the fan art page

woven orchid
lavish pike
#

Ok ill test to see if my mod is idiot proof if it for the public and I should be done

wanton rapids
frigid mica
#

What kind of joker would Asriel Dreemurr be?

lavish pine
#

you know asriel edgy emo ass would make a legendary^2 joker that gives you x9999 mult and x9999 chips and 999 dollar

storm forum
#

Need opinion.

quartz wasp
quartz wasp
storm forum
#

...I'd think of Lucky cards first and such.

#

Those have 2 probabilities.

quartz wasp
#

2% of 5 is 0.1 and 2% of 15 is 0.3 so you'd gain X0.35 per lucky card right?

storm forum
#

Correct.

#

That's not even counting retriggers and such yet.

quartz wasp
#

If this is legendary I think it's probably reasonable as is?

full edge
#

The poster tries to look like it's sown, so an attempt at the same effect

sleek granite
#

ice goes kino

#

i enjoy that your name is on the logo of kino btw

lavish pike
#

I did it

#

The mod will be public by request when I pick colours

#

Its not loading now

#

help

#

Oh I know what happened

#

I pasted the credits code into my main.lua

full edge
sleek granite
#

:3

#

hell yeah

lavish pike
#

I tried to do her fav colours

sleek granite
#

those who grab

full edge
#

268/319 textures. I think I'll get them all done before the month's over

sleek granite
#

fuck yeah

lavish pike
#

Here is the preview or smth idk

sleek granite
#

trivial typo tho :3

lavish pike
#

oh did I not fix that on github

dense egret
#

bonjour

lavish pike
#

ok on it

#

@sleek granite go go gadget typo

#

Also made this

#

I ended up giving them an extra thick outline on the outside

fallow bramble
sleek granite
#

i fucking love deck skins

#

(brights isnt a deckskin it just looks awesome anyway)

full edge
#

I wonder if it's good practice for API stuff to just wrap stuff in additional functions so there's a smaller risk of me changing the set up affecting people that would be using the API 🤔

sleek granite
#

yes

#

that also then becomes entry points for hooks and stuff for people to do more... esoteric things with the API also

full edge
#

I guess it's time to add a bunch of additional helper functions to the Counter API then, haha

#

Oh, yeah, that's a good point

#

I'm changing how counter stuff is stored on card to circumvent some visual jank, and I'm realizing I can only permit myself to do it this way because there's at best 3 people risking use of Counters, haha

sleek granite
#

i havent actually done anything with them yet so break your changes as you please

torn urchin
#

Shucks

sleek granite
#

lmao i already have to alternate around sometimes

#

i have more skins than suits fr

torn urchin
#

1000 skins

#

I'll just make a new suit

dreamy abyss
torn urchin
#

Genius

full edge
#

oh wow managed to just make all the counters disappear instead of making it work ❤️

sleek granite
torn urchin
#

Aura

sleek granite
#

it doesnt look like they do anything special

full edge
#

the outline's entirely due to the sprite, no?

torn urchin
#

That is weird

#

I mean it looks okay

#

But meh

sleek granite
#

Yes*

#

(*: i dont know why the sprite makes it do that)

torn urchin
#

Style points

sleek granite
#

what if i just rip this white border off the brights cards

torn urchin
#

I feel like shit

harsh glacier
sleek granite
#

this is without having a white border

harsh glacier
#

specifically with how it handles transparent pixels

sleek granite
#

ohhhh

harsh glacier
#

which is usually 000000 alpha 0

#

but the alpha part still kinda leaks out

sleek granite
#

so wait if i use FFFFFF00 instead it'll look better

harsh glacier
#

there's a (python) script that actually handles this

#

its been shared around but theres one on the mf repo

#

as well as bunco's

torn urchin
#

Wake up

sleek granite
#

evil python

torn urchin
#

It's the first of the month

sleek granite
#

i will do it myself

torn urchin
#

🕺💃🕺💃

harsh glacier
#

i practically never see this issue because i play at 1x

#

i like my crusty pixels

torn urchin
#

Aye

#

Me too

sleek granite
#

kills you with hammers

torn urchin
#

Yes please

sleek granite
#

ohhhhh you have to fucking opt into saving the color value of transparent pixels in gimp

#

ok that was probably my fault to begin with

torn urchin
#

I like the blue

#

It's pretty

sleek granite
#

i will

dreamy abyss
full edge
#

I should commit time to actually fixing that for Kino, it's happening to a bunch of sprites

sleek granite
#

you can't tell me that the game renders shit it shouldn't and not expect me to use that for added visual flair

full edge
#

Oooh, that's really clever

#

Does the colour that bleeds through just depend on what colour the transparent pixel is when it's alpha is set to full?

sleek granite
#

yea

#

its just blurring the colours without regard for the transparency i get it now

storm forum
#

-# I've literally spent 2 hours brainstorming a replacement rework for a Joker that I just reworked... might've landed on something...

full edge
#

Very cool idea

full edge
hard plank
#

sorry

full edge
#

Sorry, Aiko 👋

sleek granite
#

i seeeeeee

torn urchin
#

-# I'm still thinking 😭

sleek granite
#

@dreamy abyss is this preferred

torn urchin
#

Can never not glaze the work

hard plank
sleek granite
#

i mean if you want something where i even had a hand in the art;

#

it is significantly less pretty

storm forum
torn urchin
#

Yum

dreamy abyss
lavish pine
#

it's in his nature

storm forum
#

-# I just need to word this right.

torn urchin
#

I believe in you Ali <3

storm forum
#

...does this make sense?

wraith seal
#

does that mean +1 lv -> +2 lv or doubling the mult and chips gain

storm forum
#

Quite literally - +1 > +2

frigid mica
#

it doubles l_chips and l_mult?

wraith seal
#

🤔

#

tbh i dont know how to word it better lol

storm forum
#

So a single planet card upgrades by 2 levels and Orbital Tags give 6 levels instead of 3.

#

'cause this sounds solid enough?

frigid mica
#

And +2 > +4

storm forum
#

*2 per copy.

wraith seal
#

its fine but i think the 1 in 4 is really dragging it down 🤔

frigid mica
#

I have a joker named Dark Donald (based off of MUGEN) that straight up levels up all poker hands by x2 if you play a flush.

#

I wanna simplify the code used for leveling up all poker hands

storm forum
#

Upgrading a poker hand with 64 levels from one card sounds bonkers.

wraith seal
#

like, i think perkeo is actually more consistent at duplicating planet cards and leveling your hands without oa6 lol

storm forum
#

'cause this can be copied by Blueprint and such.

wraith seal
#

mm

frigid mica
#

Why the fuck did I say boss blinds

#

I meant to say poker hands

wraith seal
#

hmmmmm maybe its fine, yeah

frigid mica
#

I have no idea how to level up boss blinds actually

urban marsh
#

hey do i have to update steammodded?

wraith seal
#

level up boss blinds??

wraith seal
storm forum
#

...do you mean increasing G.GAME.blind.chips?

urban marsh
#

im on the github rn

wraith seal
#

replace your smods folder with the new one

frigid mica
#

For a joker that gives a rare consumable

storm forum
#

Specify conditions, then set G.GAME.blind.chips to desired value.

frigid mica
#

I plan to make a joker called Golden Freddy which gives a random rare consumable at the end of the round.

urban marsh
#

tyty

frigid mica
#

How do you spawn a rare consumable specifically?

wraith seal
#

check if the center has soul_set?

storm forum
#

-# Pushed commit & release, now I inhale the 'eepies.

frigid mica
#

I gotta brush, fuck

#

Wait, what’s the difference between not having context.main_eval and having context.main_eval?

wind turtle
frigid mica
#

Ok let’s see, who do I have listed? Asriel Dreemurr, Golden Freddy…

hard plank
#

not really

frigid mica
#

The Second Coming too but i don't have any Mechanical Cards made yet

full edge
#

okay I think I fixed every remaining issue I still had with counters 🤔 Which means it's back to documenting

frigid mica
#

@summer geyser would you be conflicted if one of Neo’s abilities was replaced with the ability to level up all poker hands by 1?

#

How do I simplify Dark Donald’s poker hand level multiplication code?

digital moat
#

Is there a way to change the white background of cards? Trying to match my cards as close to 1:1 with the original Luigi Poker cards and i dunno if I can do that with just a regular smod deckskin function or if I would have to make this it's own separate deck to be able to do that

vale sage
#

i mean i think you can override the game's textures? not 100% sure though

north salmon
#

what's the mod that adds option to scroll through jokers?

full edge
#

Cartomancer

wind turtle
north salmon
vale sage
#

hehehe

digital moat
hard plank
#

Ortalab actually shows you where the boss comes from

#

that's so nice

#

(why is this not SMODS feature)

fallow bramble
#

Eremel always put stuff in Ortalab first before SMODS lol

hard plank
#

true

latent crescent
#

Makes sense

blissful brook
#

You can replace background of enhancements and base cards tho. But then you need to also make crossmod

digital moat
#

sorry for the dumb question but whats a crossmod?

blissful brook
#

Replace modded enhancements background

normal hollow
digital moat
plush hound
#

cross my mod, devs

normal hollow
#

if its just base cards it should be fine

harsh glacier
digital moat
full edge
#

oof, uploaded assets to the wiki in the wrong resolution 🥲

summer geyser
#

like if neo was in the game I'm happy

frigid mica
#

Ok

#

I still have to give Neo a sprite

hard plank
#

i am ortalabbing so hard right now

#

oops??

sterile hornet
steel plinth
#

yo

#

with the multiplayer mod

normal hollow
#

yo

steel plinth
#

is there a way to play the small world multiplayer game

#

but single player

normal hollow
steel plinth
#

ty brother

hard plank
sterile hornet
normal hollow
#

smh

full edge
#

classic eremel

hard plank
#

classic Eremel_

digital moat
#

question pt 2 electric boogaloo: if I wanted to publish/upload my mod somewhere what sites would you guys recommend? I was thinking Nexus Mods but i dunno how good/popular that is for Balatro modding

normal hollow
#

classic Shader Eremel_

sterile hornet
#

eventually thunderstore in the future or something

hard plank
#

oh this thing has art now

sterile hornet
#

did

hard plank
#

ohj that was sdm's mod with the same name

full edge
harsh glacier
#

just the shader was broken

distant badge
#

why did they kill the collatz conjecture

harsh glacier
#

so it never showed up

digital moat
latent crescent
#

In nexus there's only like 550 balatro mods

hard plank
#

this is cool

sterile hornet
digital moat
distant badge
#

i miss it… 3n + 1 where did they put you

hard plank
#

mods really do like downsides god damn it

jaunty galleon
#

working on a banner for season 4 multiplayer

latent crescent
#

So fire so far

waxen trout
#

Yo, newish to balatro and really wanting to try it modded. Does anyone know how to mod it on the Steam Deck?

sterile hornet
distant badge
#

literally my only “gripe” is collatz’ death everything else is immaculate with ortalab

sterile hornet
#

we need to set up the collatz funeral

hard plank
#

i am going insane

uncut root
#

Do you think it could be possible for me to make a Balatro modpack in the style of Minecraft modpacks?

plush hound
#

why does it called virtue

uncut root
#

With customized progression and "quests" and changes to the unlock conditions of jokers

#

Where the objective is to complete your collection

#

Does that even make sense? Would people be interested?

sterile hornet
digital moat
sterile hornet
#

only coincidentally it can be an antonym of a joker

sterile hornet
uncut root
sleek granite
#

those who grab

#

i love 3way crossmod

uncut root
#

I guess graphically I would need to make a flowchart of the unlocks probably

#

Meaning I have to work with UI

#

That'd be the hardest part imo

digital moat
hard plank
#

AAAAAAAAAAAAAAAAAAAA

uncut root
#

Oh yeah I'd probably have to make a custom save system

hard plank
#

ok what the fuck

#

bricked run LMAO

harsh glacier
full edge
sleek granite
#

ice

uncut root
#

This is probably gonna sit in the back burner for a lot of time though

#

It's a big undertaking and I haven't been in the modding community for a long time

full edge
#

I know, I know Autumn, but yours is specifically not a modpack 😛

uncut root
#

It'll stay just a concept for a long time

sleek granite
#

its a mod that recommends you download like 25 others lmao

uncut root
#

I'd need to make sure the mods involved are sufficiently crossplay compatible

#

It's gonna most surely have MoreFluff because that's The crossmod mod

sleek granite
#

glare

full edge
#

I think the main issue you'd run into is that most mods at so much content that meta progressions and stuff would potentially take ages, haha

sleek granite
#

10 types

frigid mica
#

“Last scored mult becomes this joker’s XMult”

“Fuck you” or “Keep it”?

uncut root
#

Again, I haven't been here in a long time

full edge
sleek granite
#

crossing mods you say

tranquil vessel
#

dang it's maximus goes kino

sleek granite
#

may i welcome to you my development environment

uncut root
#

The difficulty comes from the fact that there's no established framework for progression based modpacks

#

Minecraft has had questbook and recipe modification and different world generation and other stuff like that for ages

frigid mica
#

Aikoyori’s Cryptid Finity VallKarri Entropy uhh… Maximus Goes Kino?

sleek granite
#

who needs a questbook to hold your hand

tranquil vessel
full edge
#

The roguelike nature of the game also makes progression as the focus of a modpack a different ask. But I do think a modpack is the better place for mods to explore progression vs mods

lunar sluice
#

the main way you can do progression in a balatro modpack is adding 5 trillion mods that require you to unlock things

#

and like

#

removing the unlock all button

vale sage
#

🏃‍♂️

uncut root
#

I should also learn the way that Cryptid generates new saves

full edge
#

I'm sure there's more interesting takes on it than that

#

Even if they'd be more complicated

wind token
uncut root
#

And I'd need to lock in a specific version of every mod involved because I'm sure there'll be future updates that would make my life hell

full edge
#

I think the main issue you're running into is just that most mods add plenty of content so a modpack focused on progression is just going to involve getting annoyed with having to fish for specific requirements, unless they're quite generic, haha

lunar sluice
#

unless youre gonna do metaprogression i dont really see another way

#

and i think metaprogression is worse than having to endure actually unlocking things

uncut root
#

So by the time it comes out the mods involved will be outdated

full edge
#

I think there's actually multiple mods atm going towards their development endgame, so timing-wise that works out, haha

full edge
uncut root
#

The idea for the progression is

#

Meet requirement -> node becomes unlockable -> click node to unlock its joker/consumable/deck/mechanic

full edge
#

I think there's definitely some fun space to mess with there

normal hollow
#

modpack that gradually locks things

tidal terrace
uncut root
#

I'd also need to find a solution to block out certain blinds until certain progression has been made, because at the start with only the low power jokers and consumables it becomes unbearable

full edge
#

Probably also worth considering that the experience will really start changing once the joker pool becomes more and more diluted

tidal terrace
#

Good morning everyone

normal hollow
#

s

digital moat
#

good morning!

tidal terrace
#

N

full edge
#

something I've been wanting to mess with for ages now and keep postponing is a way to 'curate' content for modpacks/big mods so that you can choose at run start to not include a specific suite of content from Balatro Goes Kino, for example, or opt to only use jokers that interact with mechanic X from that mod, while playing with More Fluff. Or allow you to have a shareable content set for your 10+ mod modpack focused on Cryptid that only includes content from those other mods that interacts with Cryptid in fun ways.

I think there's an interesting way to convert the basis of that idea into something that works as a progression system 🤔

vale sage
plush hound
#

g

normal hollow
#

nx

tidal terrace
hard plank
plush hound
normal hollow
lost inlet
full edge
lost inlet
#

yea fair

jaunty galleon
#

hello chat. balatro multiplayer am i right

fallow bramble
#

It's a tiny tad bit too bright but the art is sick, good job

jaunty galleon
#

rats!

#

i was trying to not go any darker than balablack

fallow bramble
#

I meant that light effect from the top

harsh glacier
#

dark darker yet darker

lost inlet
#

castle is bad?

jaunty galleon
#

people seem to think castle sucks

#

i think it's alright

harsh glacier
#

castle is fine

lost inlet
#

yeah castle is decent

jaunty galleon
#

there's 13 jokers in the image

lost inlet
#

obelisk is situational

fallow bramble
#

The table joker...

lost inlet
#

popcorn is just good idk what it's doing there

hard plank
#

th30ne i will add more grab bag

jaunty galleon
#

in my mind it just fit with diet cola

lost inlet
#

red card too

#

ah

jaunty galleon
#

ok plenty of people think red card is dogshit

#

it's one of the two jokers bunco directly buffs lol

harsh glacier
#

red card is good early mult if you have good econ

glass plume
#

hey im trying to run balatro on whisky and i cant get smods to work

lost inlet
#

red card is ready good if you have the econ for it

glass plume
#

it just runs like its vanilla

#

in appdata folder i put a mods thing

#

folder

#

and put newest smods

#

and i added versiondll

#

to the game files

#

any idea whats happening

plush hound
#

what the fuck!

normal hollow
plush hound
#

LMAO

glass plume
#

i need help

#

please

harsh glacier
#

is this related to mac

glass plume
#

yes

#

i cant use my windows computer early in the morning

harsh glacier
#

are you following the mac instructions

glass plume
#

wdym

hard plank
glass plume
#

im usoing windows for both

glass plume
#

but

harsh glacier
glass plume
#

it works for normal balatro

hard plank
#

why not just run macos version

glass plume
hard plank
#

??

harsh glacier
#

there's dedicated lovely mac instructions

glass plume
glass plume
hard plank
glass plume
#

🙁

harsh glacier
#

the windows method uses dll shimming which wine (and including projects that use wine) does not like working with

#

get the mac os version

glass plume
#

damn

#

that shucks

hard plank
#

this is an official Balatro server, after all

normal hollow
#

this is the official joyousspring server

hard plank
#

it is as official as it gets

#

@harsh glacier how do you hold your phone

#

one handed

glass plume
harsh glacier
#

fym

glass plume
#

this key grip

hard plank
#

you use phones like this?

glass plume
#

yes

#

key grip is secure

hard plank
#

am i fucking freak for using my phone like

glass plume
#

and allows me to catch my phone faster if it falls

ornate burrow
#

the key grip is the fist grip

glass plume
#

key pinch*

lean wyvern
#

anyone know how to make my jokers compatible with blueprint

#

completley forgot

#

thats a thing

hard plank
#

this

lean wyvern
normal hollow
hard plank
glass plume
#

blueprint joker

#

i thought

#

was joke

#

mb

#

am spongy

#

in the membrane

hard plank
glass plume
#

eh

#

its normal

hard plank
#

i don't have precise image

glass plume
#

yes ik

#

is normal

hard plank
#

but I'm using my pinky finger to support the phone

glass plume
#

i used to grip my phone like that

#

yes

#

standard phone grip

normal hollow
hard plank
#

shits heavy

#

why is my phone so heavy

#

it's like 190g or something

normal hollow
#

mine is like 200g

glass plume
#

this the phone grip?

glass plume
plush hound
#

i kissed my phone often, because how fucking heavy it is

normal hollow
#

i kiss my phone goodnight

winged belfry
#

Does anyone know if there is a mod that lets me adjust how many joker and booster slots there are in a shop?

tidal terrace
#

Debug plus

wanton lintel
#

brilliant idea
a stacked rare spectral that just applies every base stacked effect

winged belfry
vale sage
#

how you guys doiin

astral vapor
#

i found something at the grocery store earlier

#

i found hrt

daring sluice
#

no way ....

#

referfncne

vale sage
#

say that again......

astral vapor
#

I found HRT.

placid iron
#

does anyone know if there's a mod that lets you create your own deck that does work with cryptid installed?

glass plume
#

i so badly want to make new jokers or decks

#

like instead of erosion what about depotiions that has blue chips

#

let me cook here

wanton lintel
ornate bone
#

Stupid as hell joker idea:

Forever Weed Brownie - It's an eternal joker that applies the polychrome effect to the whole screen and makes every card in the deck polychrome.

-# may or may not result in being able to taste sound.

worn rain
wanton lintel
ornate bone
#

I mean it's designed to partially hinder the player

wanton lintel
#

yeah i mean the onscreen effects get exponentially worse

ornate bone
#

About half way through the run the screen gains the wavy effect seen in Revision 1 of Sonic 1's Labyrinth Zone

#

To make matters even worse though the joker is always free

#

So you could unwittingly subject yourself to THE FOREVER WEED BROWNIE

#

The only other positive of the Forever Weed Brownie is that you get +420 joker slots

worn dagger
ornate bone
worn dagger
wanton lintel
worn dagger
#

Fitting for my dnd character (named after this cat) is a warlock

wanton lintel
#

i had a funny idea for a dnd character

worn dagger
#

What is it

wanton lintel
#

the eldritch looking entity is the warlock
and the eldritch pact entity is just some guy

worn dagger
#

lol

#

Bad artist for reference

hard plank
daring sluice
#

awsoame

grand shadow
frigid mica
#

@summer geyser i feel like neo's ability to retrigger jokers would be inconsistent asf, so i'm changing it where he gives a double tag.

grand shadow
#

what

hard plank
#

aikoyori working on shenanigans footage

frigid mica
amber river
#

Hello modding chat

frigid mica
#

Imagine a joker that retriggers itself

worn rain
sleek granite
wind token
#

Fuck it, what if I beat dead island 2 with only improvised weapons

random elk
#

hey guys, my friend and i play the multiplayer mod. every time we play with each other the game will kick us out the lobby and we can never complete a match. any thoughts?

normal hollow
random elk
#

ty

hard plank
#

@astral vapor

latent garden
#

i had cosmetic mods enabled when i got gold stake on checkered deck, how do i get the achievement for winning gold stake

hard plank
wanton lintel
#

im just eating an ice cream cone by itself

#

this shit is peak

cloud willow
#

Anyone know how to get the UT/DR mod working? It keeps crashing when I play a hand.

worn dagger
hard plank
#

quick reminder

woven crag
#

lancer

#

🤯

hard plank
#

we are two thirds into 2025

wanton rapids
#

okay?

hard plank
#

yes

woven crag
cloud willow
#

i didnt have any jokers though

woven crag
#

do you have any other mods installed

cloud willow
#

only talisman, which is required for the mod

woven crag
#

okay i think the solution would be to go into talisman's config, change the scoring limit to vanilla and then restart the game

normal hollow
#

quick reminder

normal hollow
#

we are 20 days out from my birthday

woven crag
#

since for some reason despite requiring talisman ut/dr is about as incompatible with it as it can be

hard plank
#

happy birthday

normal hollow
#

u are gonna give me bad luck

#

i will destroy the undertale mod

woven crag
#

i dont get why they dont let you use that

vale sage
#

time passes by too fast :(

vale sage
wanton rapids
fleet delta
#

hello I just got into Balatro and I am interested to play multiplayer. Is there some channel or something to find players to play with?

sleek granite
#

more fluff

wicked jasper
#

used cryptid to figure out http stuff and

hard plank
#

working on it

wanton rapids
#

ooh

#

the portal frame for the o is clever

vale sage
woven crag
wanton rapids
#

when bought, gain $1 for each round everyone with the mod has gone without owning this joker

sleek granite
#

mf did you see this

wanton rapids
#

neat

sleek granite
#

:3 cool

wanton lintel
woven crag
#

everyone with the mod

vale sage
#

love how my mod is turning out with some cool blinds, cool jokers, etc. and then just this

normal hollow
#

my mod has this

hard plank
#

wtf

sleek granite
#

thats not a yugioh card

normal hollow
#

i hate yugioh

hard plank
#

n is so washed

vale sage
normal hollow
#

i will never release it because i want the art to be good

hard plank
# normal hollow i hate yugioh

https://avex.lnk.to/tententengokujigokugoku

Aiobahn +81
https://www.aiobahn.net/
https://x.com/aiobahn81

ななひら
@Nanahira_Confetto
http://nanahira.jp/
https://x.com/nanahira

P丸様。
@Pmarusama
https://x.com/p_ma_ru

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vocals performed by ななひら、P丸様。
lyrics wri...

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normal hollow
#

yeah

vale sage
normal hollow
#

its traced

vale sage
#

ah

hard plank
#

how do i trace

wanton rapids
#

woah

vale sage
#

aikoyori's art is very very good (in my humble opinion)

normal hollow
#

least complicated n joker

hard plank
#

what the fucjk

#

n do you hate yu gi oh now

normal hollow
#

i got maxx c'd too many times

#

also im procrastinating on joyous because i need to do UI

hard plank
#

i want blue portal to look like portal 1

vale sage
#

i hope i won't have to touch ui

hard plank
#

and orange portal to look like portal 2

mint flame
vale sage
#

kendrick just gives you a random joker from my mod rn 😭

normal hollow
#

im still thinking about this idea

vale sage
#

reminds me

hard plank
vale sage
hard plank
vale sage
#

hey so i have a dumb idea for a joker but i'm not actually if it's a good idea to implement it
basically it would be a joker that gives you X0.1 Mult for each game you have installed on steam
but idk if i should make it cuz i know not everyone's gonna be comfortable with that 🤔

near lance
vale sage
wind token
#

music probably loud for yall

vale sage
#

oooo trippy

wind token
#

360 view

vale sage
#

also i fw the music

wind token
# vale sage also i fw the music

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Falling In Love With Somebody Better · illuminati hotties

POWER

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Released on: 2024-08-23

Main Artist: illuminati hotties
Producer: Sarah Tudzin
Producer: Ryan Hemsworth
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