#⚙・modding-general

1 messages · Page 467 of 1

sudden fjord
#

streamable streaming

wraith seal
#

i mean

#

its mfkaa, what can i say

#

the entire mod's code is in main.lua, so that's honestly not surprising at all

steel patio
#

wait it is? jesus christ

sudden fjord
wraith seal
#

20k lines

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absolutely monstrous to even attempt to read

harsh glacier
#

fucking split it vro 🥀

#

having everything in one file is extremely bad practice

wraith seal
#

id be surprised if someone managed to even convince jen

#

also, i have no experience with talisman crashes whatsoever so itd be nice if someone can help the person up there :3

jaunty galleon
#

ouughhhhh they're in da game...

prisma latch
#

woa

jaunty galleon
#

bet these aren't working first try lol

wraith seal
#

holy

#

insane art

steel patio
#

ooh these look sick

harsh glacier
#

joker

prisma latch
#

poker

harsh glacier
#

balala

steel patio
sudden fjord
#

yeah i think

wraith seal
#

MAN

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the server's tag changed from DEV to this

#

-# its still cool but 😭

prisma latch
#

wow that kinda sucks

#

mine is superior clearly

wraith seal
#

true...

harsh glacier
#

balatro

wraith seal
#

lalala

#

tralalero tralala

hard plank
#

ui concept

prisma latch
#

good luck

wraith seal
#

should be easy

#

good luck :3

prisma latch
#

why is ui positioning so funky i just want to put text next to a cardarea

sudden fjord
plush hound
sudden fjord
#

do i show my mods folder

#

yeah i have to

plush hound
#

modlist pls

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wait what the fuck 12 AM already

sudden fjord
plush hound
#

(Code)

sudden fjord
#

i just reinstall smods basically?

plush hound
#

0510 or more

#

i think

sudden fjord
#

latest i see is 0509c

formal orchid
#

got the perfect image

sudden fjord
#

now lets hope it doesnt install templeos on my pc

formal orchid
prisma latch
#

gok

formal orchid
#

u saw nun

prisma latch
#

howwww ui positioninggg
im neve touching ui again after this

plush hound
#

gok

formal orchid
#

fuck ui bro

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like

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i fucking despise ui

sudden fjord
#

ok game is launching

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still crashes

formal orchid
plush hound
#

hard crash?

sudden fjord
#

it just closes

plush hound
#

yeah hard crash

sudden fjord
#

lovely closing right after

formal orchid
#

ok hard crash it is

#

and whihc mods?

plush hound
sudden fjord
#

talisman, cryptid and yggdrasil

plush hound
#

are you good with lovely dumps revo

formal orchid
#

uh

plush hound
#

cuz im on mobile

formal orchid
#

i can try

#

😭

plush hound
#

@sudden fjord send your latest lovely dump

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lovely/dumps/

sudden fjord
#

whats the file

plush hound
#

is it dumps or loh

#

log

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ghhhh

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i dont remember

sudden fjord
#

log file right

plush hound
plush hound
sudden fjord
#

newest being 19:05

formal orchid
#

oh fuck

plush hound
#

revo save me

sudden fjord
#

am i seriously patient zero of this crash

formal orchid
#

what are we trying to find

sudden fjord
#

wait did i send the right file

formal orchid
#

there are a lot of info about uh

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business card

plush hound
#

that's just log

plush hound
#

i need to see the dumps

formal orchid
#

i can screenshot this

prisma latch
#

well fuck

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forgot to attach image

#

well fuck

#

is there like. a way to make vert text face left instead of right

jaunty galleon
#

diamond flushes + seltzer is craaaazy with this holy

prisma latch
#

actually this looks fine

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good, even

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WRONG IMAGE

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can my fucking clipboard keep up jesus

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king of diamonds in the same room as king of spades is a legendary pull

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spade king is the second strongest enemy and hes doing jack shhit to me

digital scarab
#

Is there a reason why balatro is just closing after choosing a card in a blind

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not crashing

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closing

sudden fjord
#

oh god someone with the same issue as me

digital scarab
#

Dont know why tho

sudden fjord
digital scarab
supple dagger
#

Hey sorry kinda new to all this, and could use some help making sure I've installed steammodded correctly. I've got the extracted file in my mod folder although I don't think my PC actually ran the install program? Like I said, no idea what I'm doing

digital scarab
sudden fjord
#

we are on the same boat

supple dagger
#

I have no clue how to read that lol

digital scarab
#

I'm having my own issues

solemn frigate
#

Hey how do i make all cards free in the shop with a joker?

digital scarab
#

@sudden fjord Its def talisman that has the issues

#

Removing the mod for me makes the game work again

sudden fjord
#

isnt talisman a dependency?

digital scarab
#

For Cryptid

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Of which im not running rn

sudden fjord
#

yeah

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its a hard dependency right

digital scarab
#

P sure

sudden fjord
#

like i need it to make the mod work right

digital scarab
#

For high end runs at least

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All the mod does is make calculations faster and lets you go above naninf

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so if you dont mind waiting and dont plan on doing beyond naninf you should be fine

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but dont quote me

sudden fjord
#

i do plan to play on endless

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until i lose

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but i dont know if i should be worried about removing it as my best hand is like 400m

digital scarab
#

Mate

sudden fjord
#

i was level 130 on yggdrasil after wiping my save to see if that would fix the crashes

digital scarab
#

NanInf is like

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antie 36

sudden fjord
#

what

digital scarab
#

1e308

sudden fjord
#

so i dont need it until it gets fixed?

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until this issue gets fixed if its already known

digital scarab
#

Most likely

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but dont quote me

sudden fjord
#

k

digital scarab
#

Ive never played criptid without talisman

sudden fjord
#

yeeted talisman and went back to the latest release (not dev)

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lets see if i can play now

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yeah no

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talisman is a dependency for cryptid

zealous lantern
#

Saw this on reddit. How hard would it be if I actually wanted to make this? (Or if someone already actually had)

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I don’t know exactly what it takes to make a mod for the game so I’m curious

solemn frigate
zealous lantern
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no 😦 i just wanted to know how difficult on a scale from 1-10 let's say if you already know how to code (because that would have to be my first step lol)

solemn frigate
zealous lantern
wise mauve
#

"when a blind is selected, start a new run"
so that makes it not actually usable

zealous lantern
solemn frigate
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specifically with such a weird joker

wise mauve
#

it just a run reseter

prisma latch
wise mauve
#

i dont fucking know

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anyway, anyone got some documents about card area?

prisma latch
#

this mod is starting to look pretty good 👍 (this run did screw me over though. it dealt me only black cards for 2 rooms in a row so i kinda just gotta die)

sudden fjord
#

ok i fixed it

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i just reinstalled cryptid and talisman

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guess this will be a temporary fix

umbral pilot
wise mauve
#

is there documatation for modding? so can be learned and stuff

rugged fable
#

There’s some on the steamodded GitHub wiki

wise mauve
#

alrighty thanks

rugged fable
#

My recommendation as well is to look at the structure of other mods, like Ortalab, for reference

wise mauve
#

fair enough

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for now i am trying to explore the buttons and cardareas

hard plank
clever aspen
daring sluice
#

no way it's ethan "meth" lovely

clever aspen
wise mauve
#

how should i change this to be in run info?
G.SETTINGS.paused = true

livid meadow
#

learning from the game's source code is also a good idea

wise mauve
#

isnt game source code a spaggetti code?

livid meadow
#

and if youre using an actual code editor you can set up your workspace to pull from that source code and the SMODS code so itll recognise the functions and classes and such

livid meadow
clever aspen
#

get vscode

#

it’s free

wise mauve
#

i do have it, but it feels comfier for me at notepad++

wise mauve
prisma latch
#

"YOU DO HAVE A FUCKING MATCH_INDENT- oh i didnt save"

wise mauve
#

wut

prisma latch
#

i am very good at modding 👍

normal hollow
#

how much of balatro have you patched out

prisma latch
#

like

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all of it

normal hollow
#

good

prisma latch
#

i just realised

wise mauve
prisma latch
#

nope

wise mauve
#

fuckkkk

prisma latch
wise mauve
#

i cant find this anywhere in wiki...

daring sluice
normal hollow
wise mauve
normal hollow
#

the easiest way to find UI elements is to look up the localization keys in the code

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like if you want to find the voucher button you search for k_vouchers or something

solemn frigate
#

hey just a quick question: how do i set the buy value of all cards and packs in the shop to 0? (and add their original value to a joker)

wild rampart
#

simple but nice joker to have, the idea was to have xmult the first 10 numbers of the pi but the game doesnt allow that unfortunately

jaunty galleon
#

as a common???

normal hollow
#

i think if you make it a string instead of a number it will display correctly

solemn frigate
wild rampart
#

so ima just let it like this

wild rampart
#

got it from here

solemn frigate
wise mauve
#

was balatro.exe thingy always had debug stuff in it?

solemn frigate
#

thanks

wise mauve
solemn frigate
solemn frigate
normal hollow
solemn frigate
#

i just use a bot for more options

solemn frigate
prisma latch
#

is there an easy way to draw a card to the start of a cardarea instead of the end? i want to put cards at the bottom of the deck (the deck does not get shuffled at the end of a round in my mod)

wise mauve
#

thats sounds weird out of context...

umbral pilot
#

but they sound like a strange person

livid meadow
daring sluice
#

it was norway right

wise mauve
daring sluice
#

i don't exactly remember

umbral pilot
#

hahaha

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we moved to finland

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but close enough I guess

wild rampart
wise mauve
#

G.UIDEF.used_vouchers is this it?

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no wait, not that

solemn frigate
livid meadow
wise mauve
livid meadow
#

regardless i was just trying to be helpful

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id still recommend using it but its just a suggestion

wise mauve
normal hollow
#

what are you looking for?

wise mauve
#

i need to change this into something that corresponds for run info menu so i can put my button there
G.SETTINGS.paused = true

normal hollow
#

i dont understand that part

wise mauve
#

i just want to make a button here...

mystic fossil
#

Open localization en_us, search for "Poker Hands". Find the localization key. Open ui_definitions, and search for the key. If there's multiple instances, see if the other 2 buttons are in the same function

normal hollow
#

it's in G.UIDEF.run_info

wise mauve
#

thats all i wanted to hear 😭

#

it still renders in pause menu.... WHHYYYYY

normal hollow
#

how are you trying to add the button

exotic shadow
#

what are you targeting?

wise mauve
#

i taken this from EscapeButton example

    G.UIDEF.run_info = true

    love.event.quit()
end

local createOptionsRef = create_UIBox_options
function create_UIBox_options()
    contents = createOptionsRef()
    local gem_button = UIBox_button({
        minw = 5,
        button = "gem_button",
        label = {
            "Gemstones"
        }
    })
    table.insert(contents.nodes[1].nodes[1].nodes[1].nodes, #contents.nodes[1].nodes[1].nodes[1].nodes + 1, gem_button)
    return contents
end```
normal hollow
#

G.UIDEF.run_info = true will just delete the run info menu

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permanently

exotic shadow
#

you can probably od what you want eaiser with a lovely patch

wise mauve
#

i dont know what the hell is that and how or what

exotic shadow
#

just target lua tab_definition_function = G.UIDEF.current_stake, } or nil, and then add your tab after it

wise mauve
#

i am litterly starting out, i dunno what the hell going on... weh...

normal hollow
#

i mean adding UI when starting out is like the hardest thing to do

wise mauve
#

but its one of IMPORTANT steps i need to do...

normal hollow
#

not impossible (i did it too) but not straightforward

wise mauve
#

it just similiar to vouchers that will have my cards

exotic shadow
#

also the escape butto nis one of the oldest mods it's not a great example (it predates lovely by quite a bit)

wise mauve
#

god fucking damm it..

solemn frigate
#

Where do i see all functions/parameters a "card" has (for ex in buying_card)

exotic shadow
#

card.lua in the game

solemn frigate
cinder hatch
#

trying out multiplayer for the first time, and am surprised you can't make a custom ruleset lol

solemn frigate
# exotic shadow card.lua in the game

Why dosen't it print anything when i buy any card

    calculate = function(self, card, context)
        if context.buying_card then
            print(card.cost)
            return {
                
            }
        end
    end
exotic shadow
#

¯_(ツ)_/¯

gray cove
#

The debug plus guy said “🤷”

solemn frigate
#

anyone?

gray cove
wild rampart
#

any ideas for a better description for this jonkler? it basically gives + mult the wider your hand is so lets say:

1 played card = +1 mult

2 played cards = +2 mult for each card

3 played cards = +3 mult for each card

4 played cards = +4 for each card

5 played cards = +5 for each card

solemn frigate
novel heron
#

anyone know what this could be or which mod could be the culprit?

the log at the top of the file is context.other_card in this case

jaunty galleon
#

accidentally hit tab on co-pilot what the hell is this description

#

sure man whatever

gray delta
#

peak idea

livid meadow
livid meadow
livid meadow
# wild rampart Yeah

maybe smth like "Each scoring card gives +1 Mult per scoring card in hand" and you can add an example

livid meadow
#

oops all 6s has a little example at the bottom of the description

prisma latch
#

UGHGHGHHH my code is breaking when it tries to check the values of the next blind at the end of a boss blind and i have absolutely zero idea how to deal with it

#

cause like. how do i check the values of the next blind

gilded vortex
#

Wait until the next blind exists

#

try to see how one of the Blind preview mods does it

#

What do you think of this Joker idea:

hard plank
west hill
#

he's not very wide

gray delta
#

GUYS

west hill
gray delta
gilded vortex
gilded vortex
west hill
#

that's a neat idea

gray delta
coral ocean
gray delta
#

That's still pretty OP though

prisma latch
gilded vortex
gray delta
gilded vortex
#

You need to keep one-shotting afterwards

prisma latch
#

no other mods are compatible with this mod anyways i dont have to account for that

hard plank
#

hi victin

gray delta
#

you still get like 8 more chances xD

coral ocean
gilded vortex
gilded vortex
wild rampart
#

btw how did you make it so wide

#

just make the canvas wider?

west hill
#

that's just what I do 😎

hard plank
#

eqweahbqwerghb

gray delta
#

oh wait

#

nvm

hard plank
#

equilibrium deck

wild rampart
gray delta
west hill
#

it just eases the actual size of the card

wild rampart
#

oh lmao

gilded vortex
#

that also swap

wild rampart
#

i think thats a better example

livid meadow
#

nvm you fixed it since then

gray delta
#

whenever you encounter it in the shop the discards and hands needed are going to be different

wild rampart
gilded vortex
daring sluice
#

and randomizes so

gray delta
wild rampart
solemn frigate
#

like +0.25 x mult

wild rampart
#

wdym

#

meh

solemn frigate
#

per scoring card

wild rampart
#

nah

solemn frigate
#

bc 5 mult for 5 cards is nothing lategamr

wise mauve
#

thats 2704 multi i belive

wild rampart
wise mauve
#

it looks like common 😭

wild rampart
prisma latch
#

my mod is lookin pretty darn good if i do say so myself

wise mauve
jaunty galleon
#

woa... shiny...

wise mauve
#

you guys always have great things
while i dunno at this point how i can finish my idea

prisma latch
#

woa

wise mauve
#

hm...

wise mauve
livid meadow
prisma latch
#

hang on let me send the screenshot i took of my mod so i can send some of the code ive got lmao

wise mauve
#

wait wha the hell

#

that looks so weird

oblique basin
#

Can I drop .7z into the Balatro Mods folder or does a man gotta use 7zip etc

wise mauve
#

is this how the old game is played?
clubs and spades - enemies
hearts - heal
diamonds - weapon

jaunty galleon
#

diamonds are armor aren't they?

wise mauve
wise mauve
#

whatever you think it is

prisma latch
wise mauve
#

it works the same

prisma latch
#

they reduce taken damage

#

if i make a deck skin theyll probably be styled as weapons

wise mauve
#

i really wanna play it now but i am guessing its nowhere near done lmao

prisma latch
#

yea lol

#

the basic logic is nearly done i think, but i gotta add the balatro-exclusive mechanics on top of it

wise mauve
#

makeing balatro a diffrent game is a hard project

prisma latch
#

it is indeed

wise mauve
#

but ye, if i could use a bit of your code for my gemstone, i would be gratefull

prisma latch
#

yea sure lemme get some screenshots

#

here are some patches that might be useful for you

wise mauve
#

thanks mate

prisma latch
#

thats probably not all the stuff you'll want, but if you search the names of the vanilla cardareas and investigate how they're used a little you can find what makes them tick fairly easily most of the time

wise mauve
#

fair

#

atleast it takes care of where to put my gemstones

prisma latch
#

this hurts so bad

#

i gotta waste 4 of these cards

#

guys im set

#

(yes i still buy jokers when testing this mod just cause its funy)

wise mauve
#

lmao

prisma latch
#

being able to play a full run without hiccups is huge

wise mauve
#

meanwhile i added some gemstone packs

faint gorge
prisma latch
#

nice

wise mauve
prisma latch
#

dunno

#

those patches do need to be in a .toml file

wise mauve
#

oh boi... i dunno how .toml shit works so thats fun

prisma latch
#

either lovely.toml or lovely/whatever_you_wanna_call_it.toml

wise mauve
#

same folder of the mod or needs to be diffrent one?

prisma latch
#

same folder as your main file yeah

wise mauve
#

alrighty, and i just put patches there?

prisma latch
#

you just put the patches in the toml file and at the start put

[manifest]
version = "6.9.420"
dump_lua = true
priority = 0
umbral pilot
#

actually funnily enough the dump_lua doesn't do anything

#

it never has

prisma latch
#

damn

#

lmao

oblique basin
#

Do i move all the contents of the 7z into a Folder then drop it into the Mods folder?

river quest
#

I don't have any plans for more balatro mods at the moment, but I'll definitely be releasing more standalone music at some point in the distant future!

wise mauve
#

what if i dont want to add a card limit to card area?

wind turtle
oblique basin
#

Hmmm The github for the mod I wanna use is .7z
Of which i assume extract it via 7zip right

normal hollow
wise mauve
#

so what number should i put then?

oblique basin
#

Oh

normal hollow
oblique basin
#

Found a kaboodle within the github link that isn't .7z

shell echo
#

any1 have any idea how to. fix this. im stupid

prisma latch
#

packs are a little fucke up rn i will admit

wise mauve
prisma latch
#

CAI is the table being defined in the patch in the second screenshot

#

it contains the width and height of all the card areas

wise mauve
#

so G.CARD_W and G.CARD_H will work?

prisma latch
#

yes technically

#

for consistency i would put them in CAI but do whatever

wise mauve
#

okay and how do i exacly... use the patch?

prisma latch
#

wdym

#

you put that patch code in as i sent it to you, and it looks for the pattern and adds/replaces with the payload

#

position = 'at' replaces the pattern with the payload in the target file

#

position = 'before' or 'after' adds the payload before or after the pattern

wise mauve
#

like, the cordinates or conditions are not specified in this

[patches.pattern]
target = "game.lua"
pattern = '''
self.gemstone = CardArea(
    0, 0
    G.CARD_W, G.CARD_H
    {card_limit = 5, type = "gemstone"})
'''```
so i assume it wont work alone
prisma latch
#

oh the coordinates for the cardarea?

#

those are defined in a different patch

#

every patch i sent you should have a comment at the top

#

that explains it

wise mauve
#

this shit confuses me

prisma latch
#

such is the life of a modder

wise mauve
#

"when it doesnt work, i dont know why"
"when it does work, i dont know why"

#

i compleatly dont understand the third screenie

prisma latch
#

yeah thats some math i had to wrap my head around

wise mauve
#

and what the hell is in fifth one? 😭

prisma latch
#

that one just says when to draw cards

wise mauve
#

at this point, i dunno what else to add to my thing

gilded vortex
wise mauve
latent crescent
#

Pro tip: in patches, include as low as possible amount of code

#

Make a functions which you'll call in patch, and write all code in normal .lua file

wise mauve
latent crescent
#

Creating cardarea can be definitely moved to init function

wise mauve
#

fucking... i dont know at this point

#

one person says "it can be done like this"
another says with "patches"
and now you saying "it can be moved to init function"

#

what the fuck is all this 😭

latent crescent
#

Balatro modding

#

Always was

wise mauve
#

end me

#

i just want to make gemstones

#

not have a mental issues

umbral pilot
#

yeah it can be a bit tricky

#

just persist and you'll get it

wise mauve
#

at the moment i am going insane
cuz i dont know at this point how cardareas are made

latent crescent
#

When life gives you lemons, you should take_ownership of it and add fire shader to burn game down ehehe

wise mauve
#

i dont want invisibles, i want my gemstones to be seen

umbral pilot
normal hollow
wise mauve
wise mauve
gilded vortex
wise mauve
normal hollow
gilded vortex
#

Or wait

wise mauve
#

i know
but it is in your code

gilded vortex
#

Are you looking at it on Github?

wise mauve
#

yes

gilded vortex
#

Wrong branch

normal hollow
gilded vortex
#

Look at the dev branch

#

The main branch is super outdated

wise mauve
#

i wont be downloading stuff atm, i just look at stuff

wise mauve
normal hollow
#

yes and and the part at the very bottom

wise mauve
#
    self.joy_field_spell_area = CardArea(
        0,
        0,
        self.CARD_W * 1.9,
        self.CARD_H * 0.95,
        {
            card_limit = 1,
            type = 'extra_deck',
            highlight_limit = 1,
        }
    )
    JoyousSpring.field_spell_area = G.joy_field_spell_area
    self.joy_extra_deck_area = CardArea(
        0,
        0,
        self.CARD_W * 4.95,
        self.CARD_H * 0.95,
        {
            card_limit = 5,
            type = 'extra_deck',
            highlight_limit = 1,
        }
    )
    JoyousSpring.extra_deck_area = G.joy_extra_deck_area

    game_start_run_ref(self, args)

    JoyousSpring.extra_deck_area.config.card_limit = self.GAME.modifiers["joy_extra_deck_slots"] or
        JoyousSpring.extra_deck_area.config.card_limit or 5

    self.joy_extra_deck = UIBox {
        definition = JoyousSpring.create_UIBox_extra_deck(),
        config = { align = 'cmi', offset = { x = 2.4, y = -5 }, major = self.jokers, bond = 'Weak' }
    }
    self.joy_extra_deck.states.visible = false
    G.GAME.joy_show_extra_deck = G.GAME.joy_show_extra_deck or false

    JoyousSpring.extra_deck_open = false
    JoyousSpring.extra_deck_forced = false

    JoyousSpring.field_spell_area.T.x = G.consumeables.T.x + 2.3
    JoyousSpring.field_spell_area.T.y = G.consumeables.T.y + 3
end```
all this shit?
normal hollow
#

no

grand shadow
#

glup

wise mauve
#

insanity and sleep deprivation, great combo

grand shadow
#

yes

wise mauve
#

this is suppose to be an RPG, what role am i playing? the fucking victim? 😭

kind zenith
#

Guys should i download more fluff?

normal hollow
# wise mauve ```function Game:start_run(args) self.joy_field_spell_area = CardArea( ...

this

local game_start_run_ref = Game.start_run
function Game:start_run(args)
    self.joy_field_spell_area = CardArea(
        0,
        0,
        self.CARD_W * 1.9,
        self.CARD_H * 0.95,
        {
            card_limit = 1,
            type = 'joker',
            highlight_limit = 1,
        }
    )
    JoyousSpring.field_spell_area = G.joy_field_spell_area

    game_start_run_ref(self, args)
 JoyousSpring.field_spell_area.T.x = G.consumeables.T.x + 2.3
    JoyousSpring.field_spell_area.T.y = G.consumeables.T.y + 3
end
vernal hare
#

hey @wanton rapids how did you replace blinds

#

for the DX blinds

shell echo
wise mauve
#
function Game:start_run(args)
    self.gemstone_area = CardArea(
        0,
        0,
        self.CARD_W * 1.9,
        self.CARD_H * 0.95,
        {
            card_limit = 1,
            type = 'gemstone',
            highlight_limit = 1,
        }
    )
    gemstone.gemstone_area = G.gemstone_area

    game_start_run_ref(self, args)
 gemstone.gemstone_area.T.x = G.consumeables.T.x + 2.3
    gemstone.gemstone_area.T.y = G.consumeables.T.y + 3
end``` so with changes this is right?
oblique basin
#

WTF Yahi mod is funny

#

Idek what's happening

normal hollow
wise mauve
normal hollow
#

just add gemstone = {} at the start of your code

vernal hare
#

Tier 3 Showdown boss blinds are gonna have their own theme

wise mauve
#

but also wrong mod ID written

safe wasp
#

does the Multiplayer mod require both parties to have the same mods (even if they don't add any jokers, playing cards, blinds, etc etc)?

latent crescent
#

Not really

safe wasp
#

oh?

wise mauve
#

yeah
but when its not quality of lifes it will desynch both seeds

#

considering new jokers and stuff...
so only quaility of lifes

#
--- MOD_NAME: gemstones
--- MOD_ID: void_gemstones
--- MOD_AUTHOR: [=- VoidCat -=]
--- MOD_DESCRIPTION: Adds custom GEMSTONES to the game

----------------------------------------------
------------MOD CODE -------------------------

gemstone = {}

local game_start_run_ref = Game.start_run
function Game:start_run(args)
    self.gemstone_area = CardArea(
        0,
        0,
        self.CARD_W * 1.9,
        self.CARD_H * 0.95,
        {
            card_limit = 1,
            type = 'gemstone',
            highlight_limit = 1,
        }
    )
    void_gemstones.gemstone_area = G.gemstone_area

    game_start_run_ref(self, args)
 void_gemstones.gemstone_area.T.x = G.consumeables.T.x + 2.3
    void_gemstones.gemstone_area.T.y = G.consumeables.T.y + 3
end

----------------------------------------------
------------MOD CODE END----------------------```
i am compleatly lost why it crashes
normal hollow
#

what does the crash say

safe wasp
#

so mods such as Handy, Brainstorm and More Speed & Nopeus won't affect anything syncing wise?

normal hollow
#

they should be the same

wise mauve
#

fair enough

normal hollow
#

it doesn't need to be the mod id

wise mauve
#

there are few other gemstone mods so i dont wanna collidie with it

normal hollow
#

makes sense

wise mauve
#

oh wait, maybe i am dumb

oblique basin
#

🤨 Uhhhh
Man this is confusing

#

Hold

normal hollow
#

i think that's a cartomancer crash?

safe wasp
#

press crtl+c when in the game with that and press crtl+v here

wise mauve
#

FINNALY

safe wasp
#

can't help without the crash logs

oblique basin
wise mauve
#

i am now going fucking sleep

oblique basin
#

Fair

normal hollow
wise mauve
#

you seen how many files it has? 😭

normal hollow
#

i mean i made them so yeah

wise mauve
#

exacly

#

anyway, good night ya nerds

oblique basin
#

Wonder if I should pivot to using the Mod manager

hard plank
#

reminder that you are

oblique basin
#

Oh

hard plank
normal hollow
hard plank
#

I'm just reminding that you are

#

but you're not supposed to pivot if you already know how to download from git

oblique basin
#

Interesting

#

Damn thinking taking off "-master" from the mods would work but it didn't unfortunately

#

I forget, you'd delete the lovely folder prior to installing mods?

#

I think

normal hollow
#

no

oblique basin
#

Interesting

normal hollow
#

it doesn't do anything

oblique basin
coral ocean
#

i mean there should be a mod for that

oblique basin
#

Dammit Yahi Mod stuff has possibly gone kapoof relative to changing smods version

grand shadow
#

yahi mod broken ?

oblique basin
#

Not sure

#

The title screen change is working, but it seems the content has disappared

empty wedge
#

is there any mods for just staring at the home screen background? i think it would be good background footage for balatro videos but none of the ones on youtube have the CRT so it looks off

oblique basin
#

I fear changing back from from smods-1.0.0-beta-0323b to smods makes the Suits Problem pop back up

oblique basin
#

HOLD

#

ICANT

#

I forgot to move two folders from yahimod

#

to the folder reserved for said mod

sinful latch
empty wedge
#

thank you!

weak narwhal
#

at what point does cryptid crash

#

like highest score cap

hard plank
weak narwhal
#

sick

normal hollow
#

at the point your computer can't handle it anymore

oblique basin
#

So is the Washee Washee Tag spawning him and not going away until you quit normal lol

weak narwhal
#

i think im almost there

gilded vortex
#

aikoo

hard plank
weak narwhal
#

which one

weak narwhal
#

i love this game

gilded vortex
#

@hard plank what do you think

weak narwhal
#

looks interesting

hard plank
hard plank
hard plank
#

until you win or it runs out

#

hmmm

#

so

gilded vortex
hard plank
#

9 emergency hands

weak narwhal
hard plank
#

ok

gilded vortex
hard plank
coral ocean
grand shadow
#

chat am i cooking

#

(not done yet)

gilded vortex
hard plank
gilded vortex
gloomy sail
half matrix
#

check out my obelisk

clever aspen
#

what about my obelisk

half matrix
#

it's so cool

hard plank
#

@clever aspen i fixed the lag in my mod

clever aspen
#

thank you \o/

latent crescent
half matrix
spiral stump
#

custom deck woohoo

clever aspen
#

still cant use togapack

#

still doing this

gilded vortex
spiral stump
#

the full deck will feature more Lil Mans on top of some OCs of mine

#

frankly im suprised nobody else came up with Lil Man before i did

gilded vortex
#

hmmm

clever aspen
#

some of these planets crash the game when i hover over them (it's not the first five btw)

#

apparently it's a cryptid issue?

#

ok they're from maximus

#

and apparently if cryptid is installed the game crashes

#

when i highlight any of them

spiral stump
#

i mean i know Lil Man is also the name of a rapper but like

#

??

gilded vortex
#

huh??

faint gorge
faint gorge
#

but i don't remember if it happened even without cryptid

clever aspen
#

im racking up so much yen

bright galleon
#

hello

#

is there a mod that can filter 2 cards in a arcana pack?

#

i used brainstorm, but i want a soul and a temperance

merry dagger
#

So I am using the balatro mod manager, and I was trying to use cryptid. I installed Talisman like i needed to, but when launching the game, it said that I wouldn't run cryptid because I didn't have the correct Talisman version installed

#

Does anyone know if the Talisman mod on the mod manager is not updated?

grand shadow
vernal hare
#

got these 2 fellas put in

grand shadow
#

chat its 1am, and im here doing balatro textures

#

am i ok ?

clever aspen
#

what tf do i do with all this yen

empty wedge
steel patio
#

it's missing the signature

grand shadow
#

and that too

steel patio
empty wedge
#

OH

#

NO ITS THE HEADSET ITS ON THE WRONG SIDE

grand shadow
#

do i make the signature "scout" or his actual name

grand shadow
#

oh

#

OH

steel patio
#

jerma's signature /j

grand shadow
#

i see it

merry dagger
grand shadow
solar sandal
#

is there a mod that disables scoring animations?

empty wedge
#

Well
1: The Headset is on the wrong side
2: The Headset itself is done incorrectly, it's shaped like half a sphere and should be completely orange not, there should only be a little black circle to where the the mic fob attaches

grand shadow
#

nopeus

dusky heart
clever aspen
#

i beat the boss blind and i still don't know what to do with the yen

gilded vortex
#

@harsh glacier

solar sandal
empty wedge
#

also yeah needs a Jeremy Joker Signature

slow stump
#

Can anyone tell me how to install Reverie without the crash?

empty wedge
clever aspen
vernal hare
exotic belfry
sinful latch
vernal hare
#

first of my MoreFluff crossmod content

empty wedge
dark rune
#

hi chat

sinful latch
dark rune
#

i have a question, is there a mod that can help with the emperor -> fool temperance loop? ;-; i wanna get ton of money but its so tedious

sinful latch
dark rune
#

yeah but legitimately

sinful latch
#

ah i see
i wouldnt know then
other than using other methods like bp+bs on rebate or something but that may not be legitimate enough

dark rune
#

like i just wanna know if there's a way to make the consumable area less crowded

sinful latch
#

actually i recall there being a mod that stacks consumables of the same type

#

with a use all function on stacks

dark rune
#

yeah, incantation i believe

#

but that is if you have the same type

#

i don't have the same type

clever aspen
dark rune
#

i have 20 consumable, all different

clever aspen
#

did you know that the grandma from coco is named coco? this is because the movie is called coco.

sinful latch
dark rune
#

🤯

clever aspen
#

do i add MORE mods

austere whale
fallow bramble
grand shadow
#

told you im bad at ears

half matrix
clever aspen
grand shadow
#

correct

fallow bramble
#

What's your mod list like rn?

grand shadow
half matrix
#

my brainstorm

gray cove
#

I NEED TO CALCULATE MY OWN TAXES

#

WHYYYYYYYYY

half matrix
#

blue penny crygor

gray cove
half matrix
#

asdfmovie

grand shadow
storm forum
#

-# That's one hell of an install.

fallow bramble
#

Sending a screenshot of your mods in the mod folder would have been enough lmao

grand shadow
#

michel moment

#

i broke my banan 😭

clever aspen
steel patio
#

extinct 😔

fallow bramble
tranquil vessel
daring sluice
#

is that the hit mod too many jokers by cg

grand shadow
#

tranquil vessel
#

TMJ great for debugging

daring sluice
#

i wish it could be better but i dont really use it myself nor do i have any proper way of receiving feedback

tranquil vessel
#

the UI opening/closing is a bit janky sometimes

empty wedge
half matrix
#

blueprint penny crygor

tranquil vessel
#

and then I type "3" into the search bar instead of spawning

daring sluice
#

yeah makes sense, i have it auto-focus the search bar but it feels like thats maybe not the right idea

#

especially since pinning made the whole searching for the joker everytime redundant

west hill
#

my TMJ offsets stuff when I search

#

I don't know why it does it but it is ever so slightly annoying

daring sluice
#

i changed the alignment from 'cl' to 'cli'

#

that might be why

#

ill see if i can just throw in a recalculate and be done with it

#

ah beautiful

#

let me

#

do that rq

steel patio
round ore
#

can someone make a jonkler called Yugi and if you have played 6 royal flushes he gives chu 10x mult :3

sleek eagle
#

My mods were working without a problem but suddenly when I tried to open Balatro this picture came up does sombody know what to do:

round ore
#

i hate theres a pokemon mod for balatro but no yu gi oh :c i wish i new how to code

#

TwT

steel patio
#

im p sure there is a yugioh mod?

round ore
steel patio
#

that's the one

sleek eagle
round ore
steel patio
#

you can find mods in #1209506514763522108
i believe there's a post for joyousspring with the github link in there

daring sluice
#

i heart one line changes

steel patio
solar sandal
#

how do i actually disable scoring animations with nopeus

round ore
round ore
solar sandal
#

oh ok thanks

round ore
#

but maybe look in the configs on nopeus it may be the same

#

anyways im eepy weepy so im sleep nini chat ^W^

steel patio
round ore
steel patio
#

usually but it varies

round ore
#

oh oki TwT

vernal hare
#

"hype moments and aura"
Gain $10 when your score lights on fire

normal hollow
#

JOYOUSSPRING MENTIONED

round ore
#

anyways thx for the help but me gonna eep now before my brain blows up for lack of eep (been on seige for almost 12 hours TwT)

steel patio
#

oh damn

round ore
grand shadow
round ore
round ore
grand shadow
#

i find it funny that i kept the watremark

round ore
#

ik a mod someone could make but it be to op TwT it be the egg but it goes up per round equal to irl prices of eggs

vernal hare
#

changed the shading

jaunty galleon
#

ouuuhhhh decks !!

vernal hare
round ore
grand shadow
#

i broke my banan

#

i want a refund

round ore
daring sluice
round ore
grand shadow
#

this is so stupid

vernal hare
#

this is genuinely up there as one of my favorites

next moss
#

quick question, for brainstorm what is the key to restart for it

grand shadow
#

is this goku or dio

vernal hare
grand shadow
#

ah

vernal hare
#

$10 dollars granted if your score catches on fire

grand shadow
vernal hare
grand shadow
#

:/

#

overused joke

#

immo is just a bomb

#

and ofc the emperor is ultrakill dude

grand shadow
#

and earf got trolled

daring sluice
#

absolutely, ty for the feedback jimbo_spin

grand shadow
#

well uh, i think thats enough tomfoolery for today, its 2am and im eepy

#

gn chat

next moss
#

does anyone know why brainstorm isnt showing in my settings menu?

misty wigeon
#

why does bunco say red card is from the mod?

half matrix
#

invisible penny cygor

lost bolt
misty wigeon
rich stone
#

I just downloaded a mod but whenever i load up the game the "Mods" tab isnt showing up

half matrix
next moss
#

can no one help me with the brainstorm mod not showing up in settings?

covert citrus
rich stone
spare walrus
#

no it's not

vernal hare
rich stone
#

@spare walrus

spare walrus
#

youch

misty wigeon
vernal hare
half matrix
hallow flame
#

can anyone help me? i'm trying to install the balatro mod manager but whenver i do the progress bar stops and closes, then the .exe installer file deletes itself??
and sometimes when i SOMEHOW got it to work when i pressed the launch button in the mod manager it would close itself and delete the mod manager's shortcut from my desktop

#

i have tried disabling windows defender and nothin'

vernal hare
#

i made a partner :3

lunar sluice
#

if incantation is so good why isnt there an incantation 2

plush hound
#

they got eConsumables now

lunar sluice
#

(this is a new mod fyi)

#

incantation has too many problems that annoy me

#

like perkeo not taking advantage of the stacking system to cause less lag when you trigger it a bunch

#

(which this does btw)

#

i created 800 consumables in like 0.5 seconds with no problems

plush hound
vernal hare
#

lil pcb

lunar sluice
#

i think the last things i have to do if there arent bugs are add a consumabletype blacklist and make it so stacking non negative consumables (if you allow that in the config) still takes up an apropriate amount of slots

#

so you cant cheese it by stacking non negative consumables to get virtually infinite slots

plush hound
#

i thought Incantation wouldnt allow that

lunar sluice
#

it does

harsh glacier
#

can confirm

plush hound
#

huh

lunar sluice
#

incantation is truly the mod of all time

harsh glacier
#

i mean what else

#

it was made by the guy who made mfkaa

oblique basin
#

😭 Yahi mod is actually like

#

so unserious

#

it's crazy

lunar sluice
#

thats the mod name btw

#

following the trend of naming mods after consumables but its entropy consumables cause i love self promo

oblique basin
#

Also I think like

#

Two Ultrakills is bad

#

Since only one works

wanton rapids
#

what consumeable should i retroactively rename morefluff to be

harsh glacier
#

wheres the toasterball 'I understand.' prompt when you need it

vernal hare
#

deflation sleeve

oblique basin
#

😔 Bro i gotta itch to mod but idk man

vernal hare
#

i wanna mess with yellow colour cards

wanton rapids
#

what a lovely fellow

vernal hare
#

the whole theme of the reference is the little character cant find yellow, or happiness

chrome portal
#

will game pass for pc balatro be supported at any time? I just don't have the money to buy steam version atm

wanton rapids
#

could be like "give colour cards 2 rounds when they are added(?)"

harsh glacier
#

adding morefluff color card cross mod

lunar sluice
wanton rapids
#

if there's better flavour then do that

#

True...

vernal hare
#

hence why yellow is missing from its necklace thing

dreamy abyss
vernal hare
#

maybe 'yellow colour cards now give $10 per round, but cannot be sold while this joker is present'

wanton rapids
#

no i am a fool

vernal hare
#

ill do 10 jokers per crossmod

#

here's what ive got so far

wanton rapids
#

10??

vernal hare
storm forum
vernal hare
#

gives me enough leeway to play with whatever mod im crossing with's mechanics

lunar sluice
#

im gonna add it

#

but its not added yet

#

since the mod is technically not released yet

storm forum
#

👏

vernal hare
#

24 is non cross mod jokers

lunar sluice
#

what should i do blacklist wise btw, consumable type blacklist and consumable key blacklist?

vernal hare
#

im adding 50 jokers that arent crossmod

harsh glacier
#

50 jokers is already quite a fair lot

vernal hare
harsh glacier
#

im struggling with only implementing like 45 so far

#

lmao

vernal hare
#

24 ritual cards are planned, and 12 elements

#

for 1.0 at least

#

ive got no specific amount for decks, vouchers, seals, enhanced anything like that

#

ill just add something if it sounds like a good idea

oblique basin
#

So how do I make my own mod

plush hound
#

when the mod name is morefluff and the mod itself is not fluffy

vernal hare
#

im gonna add the currently text rq

wanton rapids
#

could use a Currently

vernal hare
#

yeah

#

i usually do that but i didnt for the sake of demonstrating rq

harsh glacier
wanton rapids
#

not yet...

oblique basin
#

Damn

plush hound
#

Furry Update

lunar sluice
#

this is why entropy is better it already has furries in it

vernal hare
#

there we are

plush hound
#

they got homestuck too

storm forum
vernal hare
#

made it rare because this could scale like crazy

lunar sluice
#

but i more so meant is there anything else that would be nice

storm forum
#

Not sure otherwise... more of asking because one of my Spectral cards has issues when being stacked due to remove_from_deck being specific.

lunar sluice
#

yea the way to do it rn is just check for Overflow and then Overflow.blacklist[key or set] = true

#

i wonder if its posible to fix the issue without having the blacklist (i already added it anyway) but id have to investigate specifically what goes wrong

#

also, this mod finally fixes the bug with jokers stacking on cryptids nostalgic deck

#

by adding some more explicit checks to not stack jokers which might be a bad solution but w/e

#

i would make it check specifically for consumables but that makes it not work with entropy if you get boosters and vouchers in your consumables slots so i didnt

#

but its atleast better than doing neither

vernal hare
#

Ichor Sleeve

teal birch
#

man im gonna have infinite aces up my sleeve at this rate

vernal hare
pearl scarab
#

is talking about modding mac version of balatro allowed? or is that not considered as pc

pearl scarab
#

okay, perfect! i ddnt want to get in trouble for that

vernal hare
pearl scarab
#

im having trouble getting the cryptid mod downloaded, and im not really sure what i was doing wrong

teal birch
lunar sluice
#

i sure do love ccd cards

half matrix
#

Termination as Pareidolia

oblique basin
#

Any like guides for Balatro modding

#

Not like installing them

#

But like Creation

steel patio
normal hollow
#

check the first pinned thread

teal birch
#

I may have made a significant lapse in my judgement

#

dear god why did i save up my skip tags

oblique basin
#

How do they do like

#

Live update

#

Jokers

#

Lemme pull one up

harsh glacier
#

usually done by smod's http module here

half matrix
teal birch
#

okay my thing fixed itself but uh

#

paya hi i may have something weird happening

harsh glacier
#

hi acceleration

half matrix
#

It's Muffin Time

teal birch
#

okayyyy how am i gonna explain this one

dreamy abyss
teal birch
#

it looks like it was a mixture of mods that caused this one to have weird issues

oblique basin
#

Is it like they actually do live check or is it like Snapshot-type update

teal birch
#

okay, so, I had a wild DOS card

lunar sluice
#

got observatory working with stacked consumables

half matrix
#

Can you add jokers in balatro? But how?

teal birch
#

I set it to Wild 2, and it worked as usual

#

but here's the thing

vernal hare