#⚙・modding-general
1 messages · Page 467 of 1
i mean
its mfkaa, what can i say
the entire mod's code is in main.lua, so that's honestly not surprising at all
wait it is? jesus christ
😭
fucking split it vro 🥀
having everything in one file is extremely bad practice
id be surprised if someone managed to even convince jen
also, i have no experience with talisman crashes whatsoever so itd be nice if someone can help the person up there :3
ouughhhhh they're in da game...
woa
bet these aren't working first try lol
ooh these look sick
joker
poker
balala
just sort of cross referencing from another talisman-crash-related convo: are you using the latest version of lovely
yeah i think
true...
balatro
ui concept
good luck
why is ui positioning so funky i just want to put text next to a cardarea
i started using mods like 2 days ago
is it only Cryptid and Ygg?
i just reinstall smods basically?
latest i see is 0509c
now lets hope it doesnt install templeos on my pc
download from here
gok
howwww ui positioninggg
im neve touching ui again after this
gok
no log just crash?
hard crash?
it just closes
yeah hard crash
lovely closing right after
Yggdrasil
talisman, cryptid and yggdrasil
are you good with lovely dumps revo
uh
cuz im on mobile
whats the file
log file right
sorts by the newest
you could send both
oh fuck
revo save me
am i seriously patient zero of this crash
what are we trying to find
wait did i send the right file
that's just log
i can screenshot this
well fuck
forgot to attach image
well fuck
is there like. a way to make vert text face left instead of right
diamond flushes + seltzer is craaaazy with this holy
actually this looks fine
good, even
WRONG IMAGE
can my fucking clipboard keep up jesus
king of diamonds in the same room as king of spades is a legendary pull
spade king is the second strongest enemy and hes doing jack shhit to me
Is there a reason why balatro is just closing after choosing a card in a blind
not crashing
closing
oh god someone with the same issue as me
Dont know why tho
you also have the same mods as me?
Talisman is the only one
Hey sorry kinda new to all this, and could use some help making sure I've installed steammodded correctly. I've got the extracted file in my mod folder although I don't think my PC actually ran the install program? Like I said, no idea what I'm doing
heres my lovely lof
we are on the same boat
I have no clue how to read that lol
This wasnt addressed to you, sorry
I'm having my own issues
Hey how do i make all cards free in the shop with a joker?
@sudden fjord Its def talisman that has the issues
Removing the mod for me makes the game work again
isnt talisman a dependency?
P sure
like i need it to make the mod work right
For high end runs at least
All the mod does is make calculations faster and lets you go above naninf
so if you dont mind waiting and dont plan on doing beyond naninf you should be fine
but dont quote me
i do plan to play on endless
until i lose
but i dont know if i should be worried about removing it as my best hand is like 400m
Mate
i was level 130 on yggdrasil after wiping my save to see if that would fix the crashes
what
1e308
so i dont need it until it gets fixed?
until this issue gets fixed if its already known
k
Ive never played criptid without talisman
yeeted talisman and went back to the latest release (not dev)
lets see if i can play now
yeah no
talisman is a dependency for cryptid
Saw this on reddit. How hard would it be if I actually wanted to make this? (Or if someone already actually had)
I don’t know exactly what it takes to make a mod for the game so I’m curious
did you already program in lua or python once
this feels stupid, ngl
no 😦 i just wanted to know how difficult on a scale from 1-10 let's say if you already know how to code (because that would have to be my first step lol)
well that would be very hard then
it is but i love stupid things so i thought it'd be funny if it could happen. only thing is the repeating nature of making it happen
"when a blind is selected, start a new run"
so that makes it not actually usable
okay. good to know.
specifically with such a weird joker
it just a run reseter
i thnk it means when you win the run started by the joker you go back to the main run
this mod is starting to look pretty good 👍 (this run did screw me over though. it dealt me only black cards for 2 rooms in a row so i kinda just gotta die)
ok i fixed it
i just reinstalled cryptid and talisman
guess this will be a temporary fix
blatant theft and copy of modding-chat lore
is there documatation for modding? so can be learned and stuff
There’s some on the steamodded GitHub wiki
alrighty thanks
My recommendation as well is to look at the structure of other mods, like Ortalab, for reference
hi ethan
thievery, my favorite
no way it's ethan "meth" lovely

how should i change this to be in run info?
G.SETTINGS.paused = true
steammodded wiki is useful, theres a mod called VanillaRemade that has (iirc) all cards in the game remade with the SMODS format
learning from the game's source code is also a good idea
isnt game source code a spaggetti code?
and if youre using an actual code editor you can set up your workspace to pull from that source code and the SMODS code so itll recognise the functions and classes and such
if by that you mean messy then yes
but still is useful for seeing how things work
notepad++...
i do have it, but it feels comfier for me at notepad++
also i still cant find that shit on wiki
"YOU DO HAVE A FUCKING MATCH_INDENT- oh i didnt save"
wut
i am very good at modding 👍
how much of balatro have you patched out
good
i just realised
do you know what should i replace in to get run info UI thingy?
G.SETTINGS.paused = true
nope
fuckkkk
its already gotten to the point where im accidentally patching my own patches
i cant find this anywhere in wiki...
patch out every line trust
most vanilla things are not on the wiki
i dont fucking know whats vanilla or not
i just want to put a button there
the easiest way to find UI elements is to look up the localization keys in the code
like if you want to find the voucher button you search for k_vouchers or something
hey just a quick question: how do i set the buy value of all cards and packs in the shop to 0? (and add their original value to a joker)
simple but nice joker to have, the idea was to have xmult the first 10 numbers of the pi but the game doesnt allow that unfortunately
as a common???
i think if you make it a string instead of a number it will display correctly
how did you add the idea part?
yeah but it doesnt add those numbers
so ima just let it like this
oh lol
was balatro.exe thingy always had debug stuff in it?
thanks
wat
UI_definitions.lua
is this in the SMODS.Joker or outside?
yea
yes, debugplus is based on that
i just use a bot for more options
same
is there an easy way to draw a card to the start of a cardarea instead of the end? i want to put cards at the bottom of the deck (the deck does not get shuffled at the end of a round in my mod)
idk who that is
but they sound like a strange person
id highly recommend using vsc 🙏
worse, a strange norwegian person
it was norway right
i am only checking the fucking source code my man
i don't exactly remember
Yeah
managed to get it working
hey man you dont need to be like that
its still useful as itll tell you where certain things are defined
yeah, if i know what they are first
regardless i was just trying to be helpful
id still recommend using it but its just a suggestion
sorry man... i am just going insane at this point
what are you looking for?
i need to change this into something that corresponds for run info menu so i can put my button there
G.SETTINGS.paused = true
i dont understand that part
i just want to make a button here...
Open localization en_us, search for "Poker Hands". Find the localization key. Open ui_definitions, and search for the key. If there's multiple instances, see if the other 2 buttons are in the same function
how are you trying to add the button
what are you targeting?
i taken this from EscapeButton example
G.UIDEF.run_info = true
love.event.quit()
end
local createOptionsRef = create_UIBox_options
function create_UIBox_options()
contents = createOptionsRef()
local gem_button = UIBox_button({
minw = 5,
button = "gem_button",
label = {
"Gemstones"
}
})
table.insert(contents.nodes[1].nodes[1].nodes[1].nodes, #contents.nodes[1].nodes[1].nodes[1].nodes + 1, gem_button)
return contents
end```
you can probably od what you want eaiser with a lovely patch
i dont know what the hell is that and how or what
just target lua tab_definition_function = G.UIDEF.current_stake, } or nil, and then add your tab after it
i am litterly starting out, i dunno what the hell going on... weh...
i mean adding UI when starting out is like the hardest thing to do
but its one of IMPORTANT steps i need to do...
not impossible (i did it too) but not straightforward
it just similiar to vouchers that will have my cards
also the escape butto nis one of the oldest mods it's not a great example (it predates lovely by quite a bit)
god fucking damm it..
Where do i see all functions/parameters a "card" has (for ex in buying_card)
card.lua in the game
thanks
trying out multiplayer for the first time, and am surprised you can't make a custom ruleset lol
Why dosen't it print anything when i buy any card
calculate = function(self, card, context)
if context.buying_card then
print(card.cost)
return {
}
end
end
¯_(ツ)_/¯
The debug plus guy said “🤷”

any ideas for a better description for this jonkler? it basically gives + mult the wider your hand is so lets say:
1 played card = +1 mult
2 played cards = +2 mult for each card
3 played cards = +3 mult for each card
4 played cards = +4 for each card
5 played cards = +5 for each card
add the amount of cards played to mult
anyone know what this could be or which mod could be the culprit?
the log at the top of the file is context.other_card in this case
accidentally hit tab on co-pilot what the hell is this description
sure man whatever
deals damage ???
peak idea
wait so if you had 5 played cards, itd be 25 total cos 5 per card?
wait actually this could be a fire idea
but "damage" is just subtracting the rank of that card from the ranks of the others
maybe smth like "Each scoring card gives +1 Mult per scoring card in hand" and you can add an example
sounds nice
oops all 6s has a little example at the bottom of the description
UGHGHGHHH my code is breaking when it tries to check the values of the next blind at the end of a boss blind and i have absolutely zero idea how to deal with it
cause like. how do i check the values of the next blind
Wait until the next blind exists
try to see how one of the Blind preview mods does it
What do you think of this Joker idea:
whatchu thinking?
he's not very wide
GUYS
this is a wide joker
oops caps, i need thoughts on le joker #1365359484020461699 message
hello aiko
why the specific condition
also what do you think of this
that's a neat idea
interesting, so it doesn't beat the blind for you like mr. bones
THIS LITERALLY JUST HAPPENS RANDOMLY
That's still pretty OP though
ok you know what fuck it im just gonna make it assume its a small blind cause realistically what else is it gonna be
Why do you think so
A Boss Blind
nine??
why would the boss after a boss blind be another boss blind
no other mods are compatible with this mod anyways i dont have to account for that
hi victin
i mean not really
you still get like 8 more chances xD
someone please help with this
how areyoukoyori
maybe jen can help you
i cant compete with the legend
btw how did you make it so wide
just make the canvas wider?
that's just what I do 😎
eqweahbqwerghb
equilibrium deck
also how did you do the lerp , im curious
wdym
it just eases the actual size of the card
oh lmao
i think thats a better example
thats.. the jokers mechanic? im not sure i understand what you mean
whenever you encounter it in the shop the discards and hands needed are going to be different
yeah , whatchu thinking
The trigger doesn't mean anything to me
probably meant to represent coordinates of this hidden mine
and randomizes so
when the joker's conditions are met, it gives mult and changes the requirements..?
I meant in terms of flavor
these are fun
give it a bit more power
like +0.25 x mult
per scoring card
nah
bc 5 mult for 5 cards is nothing lategamr
what happens when you play "ENTIRE FUCKING DECK"
thats 2704 multi i belive
thats why its uncommon
Yeah
my mod is lookin pretty darn good if i do say so myself
yep
quite intresting
woa... shiny...
you guys always have great things
while i dunno at this point how i can finish my idea
woa
hm...
hey GP, maybe i can use a bit of code you have for the "comming up"? mostly the zone so i put my gemstones there
i mean its kinda fair? at its peak its 5 per card, same as the uncommon club joker
could be more mult
cardareas honestly i dont htink are as hard as people were saying when you get the basic ideas down
hang on let me send the screenshot i took of my mod so i can send some of the code ive got lmao
considering i cant make a stupid button...
wait wha the hell
that looks so weird
Can I drop .7z into the Balatro Mods folder or does a man gotta use 7zip etc
is this how the old game is played?
clubs and spades - enemies
hearts - heal
diamonds - weapon
exactly right
diamonds are armor aren't they?
i belive you should had it unpacked
armor, weapon, shield
whatever you think it is
i choose to call them weapons but really either works
it works the same
they reduce taken damage
if i make a deck skin theyll probably be styled as weapons
i really wanna play it now but i am guessing its nowhere near done lmao
yea lol
the basic logic is nearly done i think, but i gotta add the balatro-exclusive mechanics on top of it
makeing balatro a diffrent game is a hard project
it is indeed
but ye, if i could use a bit of your code for my gemstone, i would be gratefull
yea sure lemme get some screenshots
here are some patches that might be useful for you
thanks mate
thats probably not all the stuff you'll want, but if you search the names of the vanilla cardareas and investigate how they're used a little you can find what makes them tick fairly easily most of the time
this hurts so bad
i gotta waste 4 of these cards
guys im set
(yes i still buy jokers when testing this mod just cause its funy)
lmao
meanwhile i added some gemstone packs
🔥
nice
also for the... patches... do i require anything else or just my gemstone.lua is enough
oh boi... i dunno how .toml shit works so thats fun
either lovely.toml or lovely/whatever_you_wanna_call_it.toml
same folder of the mod or needs to be diffrent one?
same folder as your main file yeah
alrighty, and i just put patches there?
you just put the patches in the toml file and at the start put
[manifest]
version = "6.9.420"
dump_lua = true
priority = 0
Do i move all the contents of the 7z into a Folder then drop it into the Mods folder?
No?
I don't have any plans for more balatro mods at the moment, but I'll definitely be releasing more standalone music at some point in the distant future!
what if i dont want to add a card limit to card area?
You can’t not do that.
The github for the mod I wanna use is .7z
Of which i assume extract it via 7zip right
even if you add one it's only for display calculations iirc you can go over the limit
so what number should i put then?
Oh
if you are displaying the area then a low number so it displays nicely
if not then whatever
any1 have any idea how to. fix this. im stupid
packs are a little fucke up rn i will admit
also on the third line theres stuff like CAI things
what are those exacly?
CAI is the table being defined in the patch in the second screenshot
it contains the width and height of all the card areas
so G.CARD_W and G.CARD_H will work?
okay and how do i exacly... use the patch?
wdym
you put that patch code in as i sent it to you, and it looks for the pattern and adds/replaces with the payload
position = 'at' replaces the pattern with the payload in the target file
position = 'before' or 'after' adds the payload before or after the pattern
like, the cordinates or conditions are not specified in this
[patches.pattern]
target = "game.lua"
pattern = '''
self.gemstone = CardArea(
0, 0
G.CARD_W, G.CARD_H
{card_limit = 5, type = "gemstone"})
'''```
so i assume it wont work alone
oh the coordinates for the cardarea?
those are defined in a different patch
every patch i sent you should have a comment at the top
that explains it
this shit confuses me
such is the life of a modder
"when it doesnt work, i dont know why"
"when it does work, i dont know why"
i compleatly dont understand the third screenie
yeah thats some math i had to wrap my head around
and what the hell is in fifth one? 😭
that one just says when to draw cards
at this point, i dunno what else to add to my thing
You can try seeing how I did my Zodiac CardArea
your not the first to make zodiac... i cant find your mod specificly in #1209506514763522108
Pro tip: in patches, include as low as possible amount of code
Make a functions which you'll call in patch, and write all code in normal .lua file
as you can see, I HAVE ALMOST NOTHING IN THESE PATCHES
Creating cardarea can be definitely moved to init function
fucking... i dont know at this point
one person says "it can be done like this"
another says with "patches"
and now you saying "it can be moved to init function"
what the fuck is all this 😭
@wise mauve
at the moment i am going insane
cuz i dont know at this point how cardareas are made
this is a simple way i make my invisible cardareas
https://github.com/nh6574/JoyousSpring/blob/393688b75ac80665bb82f63b63f9b35282e107e5/src/banishment.lua#L209
When life gives you lemons, you should take_ownership of it and add fire shader to burn game down 
i dont want invisibles, i want my gemstones to be seen
and throw in a lot of random patches downloaded from separate mods
if you need them to be like vouchers then you need an invisible one first
but both types of cardareas are made the same way
._.
at this point
i want to put them below consumables
What do you mean
found this in code
i have one there give me a sec
i know
but it is in your code
Are you looking at it on Github?
yes
Wrong branch
the field spell area is under the consumables, it's all defined in this hook
https://github.com/nh6574/JoyousSpring/blob/393688b75ac80665bb82f63b63f9b35282e107e5/src/extra_deck.lua#L256
i wont be downloading stuff atm, i just look at stuff
self.joy_field_spell_area = CardArea(
0,
0,
self.CARD_W * 1.9,
self.CARD_H * 0.95,
{
card_limit = 1,
type = 'extra_deck',
highlight_limit = 1,
}
)```
this?
yes and and the part at the very bottom
self.joy_field_spell_area = CardArea(
0,
0,
self.CARD_W * 1.9,
self.CARD_H * 0.95,
{
card_limit = 1,
type = 'extra_deck',
highlight_limit = 1,
}
)
JoyousSpring.field_spell_area = G.joy_field_spell_area
self.joy_extra_deck_area = CardArea(
0,
0,
self.CARD_W * 4.95,
self.CARD_H * 0.95,
{
card_limit = 5,
type = 'extra_deck',
highlight_limit = 1,
}
)
JoyousSpring.extra_deck_area = G.joy_extra_deck_area
game_start_run_ref(self, args)
JoyousSpring.extra_deck_area.config.card_limit = self.GAME.modifiers["joy_extra_deck_slots"] or
JoyousSpring.extra_deck_area.config.card_limit or 5
self.joy_extra_deck = UIBox {
definition = JoyousSpring.create_UIBox_extra_deck(),
config = { align = 'cmi', offset = { x = 2.4, y = -5 }, major = self.jokers, bond = 'Weak' }
}
self.joy_extra_deck.states.visible = false
G.GAME.joy_show_extra_deck = G.GAME.joy_show_extra_deck or false
JoyousSpring.extra_deck_open = false
JoyousSpring.extra_deck_forced = false
JoyousSpring.field_spell_area.T.x = G.consumeables.T.x + 2.3
JoyousSpring.field_spell_area.T.y = G.consumeables.T.y + 3
end```
all this shit?
no
insanity and sleep deprivation, great combo
yes
this is suppose to be an RPG, what role am i playing? the fucking victim? 😭
Guys should i download more fluff?
this
local game_start_run_ref = Game.start_run
function Game:start_run(args)
self.joy_field_spell_area = CardArea(
0,
0,
self.CARD_W * 1.9,
self.CARD_H * 0.95,
{
card_limit = 1,
type = 'joker',
highlight_limit = 1,
}
)
JoyousSpring.field_spell_area = G.joy_field_spell_area
game_start_run_ref(self, args)
JoyousSpring.field_spell_area.T.x = G.consumeables.T.x + 2.3
JoyousSpring.field_spell_area.T.y = G.consumeables.T.y + 3
end

like lowkey.. i need help w this.. it crashes everytime i hover/use a planet card its so annoying
function Game:start_run(args)
self.gemstone_area = CardArea(
0,
0,
self.CARD_W * 1.9,
self.CARD_H * 0.95,
{
card_limit = 1,
type = 'gemstone',
highlight_limit = 1,
}
)
gemstone.gemstone_area = G.gemstone_area
game_start_run_ref(self, args)
gemstone.gemstone_area.T.x = G.consumeables.T.x + 2.3
gemstone.gemstone_area.T.y = G.consumeables.T.y + 3
end``` so with changes this is right?
you need a gemstone global but yes
that checks out...
just add gemstone = {} at the start of your code
Tier 3 Showdown boss blinds are gonna have their own theme
but also wrong mod ID written
does the Multiplayer mod require both parties to have the same mods (even if they don't add any jokers, playing cards, blinds, etc etc)?
Not really
oh?
yeah
but when its not quality of lifes it will desynch both seeds
considering new jokers and stuff...
so only quaility of lifes
--- MOD_NAME: gemstones
--- MOD_ID: void_gemstones
--- MOD_AUTHOR: [=- VoidCat -=]
--- MOD_DESCRIPTION: Adds custom GEMSTONES to the game
----------------------------------------------
------------MOD CODE -------------------------
gemstone = {}
local game_start_run_ref = Game.start_run
function Game:start_run(args)
self.gemstone_area = CardArea(
0,
0,
self.CARD_W * 1.9,
self.CARD_H * 0.95,
{
card_limit = 1,
type = 'gemstone',
highlight_limit = 1,
}
)
void_gemstones.gemstone_area = G.gemstone_area
game_start_run_ref(self, args)
void_gemstones.gemstone_area.T.x = G.consumeables.T.x + 2.3
void_gemstones.gemstone_area.T.y = G.consumeables.T.y + 3
end
----------------------------------------------
------------MOD CODE END----------------------```
i am compleatly lost why it crashes
what does the crash say
so mods such as Handy, Brainstorm and More Speed & Nopeus won't affect anything syncing wise?
nvm, you define a gemstone global but use void_gemstones later
they should be the same
fair enough
it doesn't need to be the mod id
there are few other gemstone mods so i dont wanna collidie with it
makes sense
i think that's a cartomancer crash?
press crtl+c when in the game with that and press crtl+v here
FINNALY
can't help without the crash logs
i am now going fucking sleep
Fair
see, you should have followed bepis advice and used JoyousSpring:3
i didnt knew where to look at mate
you seen how many files it has? 😭
i mean i made them so yeah
Wonder if I should pivot to using the Mod manager
reminder that you are
Oh
not
hi
I'm just reminding that you are
but you're not supposed to pivot if you already know how to download from git
Interesting
Damn thinking taking off "-master" from the mods would work but it didn't unfortunately
I forget, you'd delete the lovely folder prior to installing mods?
I think
no
Interesting
it doesn't do anything
🤔 I changed the smods version and it seems to work
how do i fix these kinds of tag ability errors
i mean there should be a mod for that
Dammit Yahi Mod stuff has possibly gone kapoof relative to changing smods version
yahi mod broken ?
Not sure
The title screen change is working, but it seems the content has disappared
is there any mods for just staring at the home screen background? i think it would be good background footage for balatro videos but none of the ones on youtube have the CRT so it looks off
I fear changing back from from smods-1.0.0-beta-0323b to smods makes the Suits Problem pop back up
yahamouse
HOLD
ICANT
I forgot to move two folders from yahimod
to the folder reserved for said mod
hello scpsl player
debugplus https://discord.com/channels/1116389027176787968/1228149931257237664 has a feature to isolate the background, make sure to disable the debug hud in the mod settings too
thank you!
it doesn't have a cap
sick
at the point your computer can't handle it anymore
So is the Washee Washee Tag spawning him and not going away until you quit normal lol
i think im almost there
how do i get him off
aikoo
you should try my mod
which one
each hand has taken about 30 minutes
i love this game
@hard plank what do you think
looks interesting
so do you just get 9 extra hand if you keep losing
Yes
I mean, if you win you keep the Joker
9 emergency hands
alright ill check it out, looks fun
ok
also your maximum hands are also set to 1
for the rest of the game?
can anyone help?
At least until you find another way to increase it
no
if you buy Handy first, it's nullified, but if you buy it after, it grants +1 Hand (until the Joker triggers again at least)
why is it so smooth
check out my obelisk
what about my obelisk
it's so cool
@clever aspen i fixed the lag in my mod
thank you \o/

quick reference from my obelisk
custom deck woohoo
🥺 ahh deck
it aint done yet but these little guys are called Lil Mans
the full deck will feature more Lil Mans on top of some OCs of mine
frankly im suprised nobody else came up with Lil Man before i did
hmmm
some of these planets crash the game when i hover over them (it's not the first five btw)
apparently it's a cryptid issue?
ok they're from maximus
and apparently if cryptid is installed the game crashes
when i highlight any of them
what?
i mean i know Lil Man is also the name of a rapper but like
??
huh??
wut
i had the same problem
but i don't remember if it happened even without cryptid
hello
is there a mod that can filter 2 cards in a arcana pack?
i used brainstorm, but i want a soul and a temperance
So I am using the balatro mod manager, and I was trying to use cryptid. I installed Talisman like i needed to, but when launching the game, it said that I wouldn't run cryptid because I didn't have the correct Talisman version installed
Does anyone know if the Talisman mod on the mod manager is not updated?
voila
what tf do i do with all this yen
i cant but my finger on it but it needs something
it's missing the signature
shinier belt
and that too
i haven't checked recently but you could try downloading the main branch from github?
do i make the signature "scout" or his actual name
jerma's signature /j
i see it
I haven't installed any mods manually onto balatro before and was kinda hoping that the mod manager would solve the hassle of that for me. I guess not
im bad a making ears tho sob
is there a mod that disables scoring animations?
Well
1: The Headset is on the wrong side
2: The Headset itself is done incorrectly, it's shaped like half a sphere and should be completely orange not, there should only be a little black circle to where the the mic fob attaches
nopeus
BMM defaults to downloading the latest Release of Talisman, but Cryptid requires the latest dev version.
If you uninstall Talisman in BMM, there's a drop-down box where you can select the "latest (might be unstable)" version
i beat the boss blind and i still don't know what to do with the yen
@harsh glacier
ok thanks
cool thank you
also 3: the headset's arch is warped around the orange cup to attach to the sides
also yeah needs a Jeremy Joker Signature
Can anyone tell me how to install Reverie without the crash?
i can't seem to find this feature do you know the / command
man
AAAAA
its not a command
while the mod is active hold tab and itll show you the controls
its keybind is either H or ctrl+H
first of my MoreFluff crossmod content
ahhhhh i see now i just need to remove fps and the event queue
hi chat
yup, thats in debugplus's mod config settings
from the menu its Mods > DebugPlus > Misc > Show Debug HUD
i have a question, is there a mod that can help with the emperor -> fool temperance loop? ;-; i wanna get ton of money but its so tedious
are you just trying to give yourself money?
yeah but legitimately
ah i see
i wouldnt know then
other than using other methods like bp+bs on rebate or something but that may not be legitimate enough
like i just wanna know if there's a way to make the consumable area less crowded
actually i recall there being a mod that stacks consumables of the same type
with a use all function on stacks
yeah, incantation i believe
but that is if you have the same type
i don't have the same type
i have 20 consumable, all different
did you know that the grandma from coco is named coco? this is because the movie is called coco.
aah i see what youre doing now
sorry but i dont know of anything that might help there
🤯
okayy
do i add MORE mods
the grandma from coco
yes
better ?
told you im bad at ears
think fast chucklenuts
please give me mods to add
correct
What's your mod list like rn?
my brainstorm
blue penny crygor
That’s so cute
asdfmovie
-# That's one hell of an install.
Sending a screenshot of your mods in the mod folder would have been enough lmao
crazy, i know.
extinct 😔
Check this one out it's nice (unbiased opinion) https://discord.com/channels/1116389027176787968/1228825966940393483
you could check out this mod list #⚙・modding-general message
is that the hit mod too many jokers by cg
✅
TMJ great for debugging
i wish it could be better but i dont really use it myself nor do i have any proper way of receiving feedback
the UI opening/closing is a bit janky sometimes
Yes!
blueprint penny crygor
not as in when/if it closes btw, just whether I want my keyboard to be in the search bar or not
and then I type "3" into the search bar instead of spawning
yeah makes sense, i have it auto-focus the search bar but it feels like thats maybe not the right idea
especially since pinning made the whole searching for the joker everytime redundant
my TMJ offsets stuff when I search
I don't know why it does it but it is ever so slightly annoying
i changed the alignment from 'cl' to 'cli'
that might be why
ill see if i can just throw in a recalculate and be done with it
ah beautiful
let me
do that rq
omega mart mentioned 
can someone make a jonkler called Yugi and if you have played 6 royal flushes he gives chu 10x mult :3
My mods were working without a problem but suddenly when I tried to open Balatro this picture came up does sombody know what to do:
jorker
jenkler
i hate theres a pokemon mod for balatro but no yu gi oh :c i wish i new how to code
TwT
im p sure there is a yugioh mod?
ahem
joyousspring
i cant find one TwT
that's the one
its been continuing to happen and i tried updating lovely
whenever i search up on google balatro mods or yu gi oh mmods it links me to this https://github.com/jie65535/awesome-balatro
you can find mods in #1209506514763522108
i believe there's a post for joyousspring with the github link in there
https://discord.com/channels/1116389027176787968/1338302514616995892
this one, in fact
how do i actually disable scoring animations with nopeus
i found it by searching the name thx also when im in modding place idk how to find the links (i mostly use dc to talk to freinds i dont understand how to use it that well :c)
i not heard of that but try talisman its easy to do u just go into configs and turn it off :D
oh ok thanks
but maybe look in the configs on nopeus it may be the same
anyways im eepy weepy so im sleep nini chat ^W^

the download link is in the very first post in the joyousspring thread, it's in pins
i found the mod on google but oki so i assume i just have to scroll up on the posts to find the links?
usually but it varies
oh oki TwT
"hype moments and aura"
Gain $10 when your score lights on fire
JOYOUSSPRING MENTIONED
anyways thx for the help but me gonna eep now before my brain blows up for lack of eep (been on seige for almost 12 hours TwT)

idol

i love this x3
i find it funny that i kept the watremark
ik a mod someone could make but it be to op TwT it be the egg but it goes up per round equal to irl prices of eggs
changed the shading
ouuuhhhh decks !!
i wanna eat the second one :3

added config option for this purpose (enable/disable searchbar being focused when you open the UI)

why do i like this so much 😭
this is genuinely up there as one of my favorites
quick question, for brainstorm what is the key to restart for it
is this goku or dio
its hype moments and aura
ah
$10 dollars granted if your score catches on fire
LMAO
thanksss 💙
and earf got trolled
absolutely, ty for the feedback 
does anyone know why brainstorm isnt showing in my settings menu?
why does bunco say red card is from the mod?
invisible penny cygor
it overrides red card
how come?
I just downloaded a mod but whenever i load up the game the "Mods" tab isnt showing up
cute
can no one help me with the brainstorm mod not showing up in settings?
this can actually be kinda powerful
just download it
OMG THANK YOU THATS SO CLEVER
no it's not
nevermind my friend is dumb
@spare walrus
youch
.
can anyone help me? i'm trying to install the balatro mod manager but whenver i do the progress bar stops and closes, then the .exe installer file deletes itself??
and sometimes when i SOMEHOW got it to work when i pressed the launch button in the mod manager it would close itself and delete the mod manager's shortcut from my desktop
i have tried disabling windows defender and nothin'
i made a partner :3
if incantation is so good why isnt there an incantation 2
they got eConsumables now
(this is a new mod fyi)
incantation has too many problems that annoy me
like perkeo not taking advantage of the stacking system to cause less lag when you trigger it a bunch
(which this does btw)
i created 800 consumables in like 0.5 seconds with no problems
this and Grex would go well
lil pcb
i think the last things i have to do if there arent bugs are add a consumabletype blacklist and make it so stacking non negative consumables (if you allow that in the config) still takes up an apropriate amount of slots
so you cant cheese it by stacking non negative consumables to get virtually infinite slots
i thought Incantation wouldnt allow that
it does
can confirm
huh
incantation is truly the mod of all time
this is why overflow is better
thats the mod name btw
following the trend of naming mods after consumables but its entropy consumables cause i love self promo
what consumeable should i retroactively rename morefluff to be
wheres the toasterball 'I understand.' prompt when you need it
deflation sleeve
😔 Bro i gotta itch to mod but idk man
also, hey! i made something for morefluff but idk what effect to give it. i wanna do something around colour cards but im stumped
i wanna mess with yellow colour cards
what a lovely fellow
the whole theme of the reference is the little character cant find yellow, or happiness
will game pass for pc balatro be supported at any time? I just don't have the money to buy steam version atm
could be like "give colour cards 2 rounds when they are added(?)"
adding morefluff color card cross mod
wheel of fortune!
hence why yellow is missing from its necklace thing
would "the magician" be too tacky
i'd say "fool" but that might sound rude
maybe 'yellow colour cards now give $10 per round, but cannot be sold while this joker is present'
no i am a fool
10??
is that alot? i think its pretty fair
Please tell me you can allow a specific consumable to not stack.
gives me enough leeway to play with whatever mod im crossing with's mechanics
im gonna add it
but its not added yet
since the mod is technically not released yet
👏
24 is non cross mod jokers
what should i do blacklist wise btw, consumable type blacklist and consumable key blacklist?
im adding 50 jokers that arent crossmod
50 jokers is already quite a fair lot
maybe im just on that grind
24 ritual cards are planned, and 12 elements
for 1.0 at least
ive got no specific amount for decks, vouchers, seals, enhanced anything like that
ill just add something if it sounds like a good idea
So how do I make my own mod
yarns
when the mod name is morefluff and the mod itself is not fluffy
could use a Currently
Contrary to popular belief, MoreFluff does not contain furries
not yet...
Damn
Furry Update
this is why entropy is better it already has furries in it
they got homestuck too
...by key would be most specific, but consumable type could be more broad.
made it rare because this could scale like crazy
well i can just make it accept both
but i more so meant is there anything else that would be nice
Not sure otherwise... more of asking because one of my Spectral cards has issues when being stacked due to remove_from_deck being specific.
yea the way to do it rn is just check for Overflow and then Overflow.blacklist[key or set] = true
i wonder if its posible to fix the issue without having the blacklist (i already added it anyway) but id have to investigate specifically what goes wrong
also, this mod finally fixes the bug with jokers stacking on cryptids nostalgic deck
by adding some more explicit checks to not stack jokers which might be a bad solution but w/e
i would make it check specifically for consumables but that makes it not work with entropy if you get boosters and vouchers in your consumables slots so i didnt
but its atleast better than doing neither
Ichor Sleeve
man im gonna have infinite aces up my sleeve at this rate
is talking about modding mac version of balatro allowed? or is that not considered as pc
it is !
okay, perfect! i ddnt want to get in trouble for that
im having trouble getting the cryptid mod downloaded, and im not really sure what i was doing wrong
oooo potions
i sure do love ccd cards
Termination as Pareidolia
could check the steamodded wiki on github
it also has a link to a bunch of example mods that are pretty nice to have for reference
check the first pinned thread
I may have made a significant lapse in my judgement
dear god why did i save up my skip tags
and it crashed lmao
usually done by smod's http module here
Lol
hi acceleration
It's Muffin Time
okayyyy how am i gonna explain this one
update finity
it looks like it was a mixture of mods that caused this one to have weird issues
Is it like they actually do live check or is it like Snapshot-type update
okay, so, I had a wild DOS card
got observatory working with stacked consumables
Can you add jokers in balatro? But how?
smods



