#⚙・modding-general
1 messages · Page 358 of 1
Surprised you don't have all the betmma junk. I don't only because I have those parts disabled
I just go for the vouchers and jokers
betmma requires 03103
or something like that
and i have 041
this feels like it can easily go infinite
I'm sure that the voucher stuff works fine and my crashes have been unrelated
oh yes definitely
voucher's fine
abilities though
As I said I disable that junk anyway, lol
Guess it's broke
Betmma secretly has a configuration it's just not in the ui
not when you hit this
i cant choose between making it higher or lower
because its REALLY dependent on chance
i wonder why
sflush is not the hardest thing to make
I like flushes... besides those flushes
get this man a true
oh okay, that makes it possible with just 9 cards
AH AH AH AC KH QH JH 10H 10C goes infinite
Yeah... I just have way more fun making like 100 of the same card than deck thinning
by that point in deck fixing im pretty sure youre not worried about flat mult anymore
No, It isn't.
so i cant have balatro and cryptid right?
and you can do this as long as you can luck out a straight and two pairs
plus the said effect only happens like 1/8 times
No, you just can't have saturn and cryptid.
so like deck thinning and fixing for that kinda seems redundant
an infinite is an infinite
fair enough
Who are you and why did you steal Joey's name? Lmfao
i enjoy game 👍
selecting a The Entire Fucking Deck levels it up by 1
It's just funny that there's a "Joey J Jester" that's been around for ages
nahh its probably fine
oh boo
excuse me
AceJamesCryptidA
WHAT IS THAT MOD
fairr
you like playing flush, dont you?
based
you like playing straight, dont you
My issue with texture packs like this is suddenly all my vanilla jokers are themed, but that's less than 1/10th of my jokers
Fuck you got me
And well, my name gives away the rest
self reporting
you dont have to worry about that because THEY AINT HERE
ignore the stake
Lmfao yeah my shops be like that too sometimes
But that's exactly the issue, most of our jokers don't get fun theme
can someone link me malverk
thanks
Np :3
👋
you can use this
and uh... linemidhold
#1353866504743161886 my guyyy
i'll get a glue icon for glue
jimbo eating glue
i can't make that look good without it looking like it's too mature for an r rating
i think you just have to queue a master duel game with a tearlaments deck
don't use the glue brush
and use yellow glue
i miss tear format
my phone overheard
can someone send a bunch of mods that use SMODS.DeckSkin
the only deck skin mod i use still uses deckskinlite lol
i should see if it got updated
mythical wormhole deck exotic joker pull
actually i should ask like
has a deckskin randomizer mod been made yet
I don't actually want base game jokers to spawn more
I do have some boosters I wanna adjust the weight of though, if that's an option
i'm still trying to figure out how to properly do that without it being overwritten
individual spawn rates is something i do wanna add, but i need to read up on how the weights are set a bit better before I can touch that
Are there any mods that calculate the score of a hand other than the divvy one
but you can just turn the joker rate down if you want the shop to be bigger for consumeable reasons (the 0.71% spawn rate, assumes 2 slots. At 0.52% or so, the vanilla spawn rate is identical, but allows for a third slot, for example)
its being suggested alot
but i dont think there;s one
you could lovely patch the mods to change the spawn rate
guys, where can we find best mods for balatro ?
development went on vacation, never came back
I like balatro mod manager if I just wanna find new mods
check out the mod manager, the modded balatro wiki, or browse the modding threads here!
2.6k Jokers!!!!!!!!!!!!!!!!!!!!!!
but it would be funny
more to come
What mod is this
there should be more consumable types
gotta pump those numbers higher
I don’t think even cryptid has that many
yeah no its multiple mods
mods, plural
Kino is no longer 10% of that joker list
Jesus
nonchalant dreadhead
no joke
I think the mods are bigger file size than the actual game atp
your jokers always comes up in the first shop
it's a numbers game and I'm overwhelming the pools, haha
so true
help! i just updated steammodded and cryptid on my balatro mod manager and im getting this error, where can i even get the steamodded 406a its nowhere
Check your steamodded folder, Mahe sure it's not double nested
It should be smods-main/[folders and files and stuff] not smods-main/smods-main
mine is called Steamodded
Did you download from the release or the code button?
it said update on the mod manager and i clicked on it
Did it say which steamodded you do have? On the crash?
I don't use the manager so idk how it works
Replace Steamodded with this https://github.com/Steamodded/smods/archive/refs/heads/main.zip
Oops! The game crashed:
Syntax error: card.lua:5597: 'end' expected (to close 'function' at line 847) near '<eof>'
Additional Context:
Balatro Version: 1.0.1o-FULL
Modded Version: 1.0.0~BETA-0416b-STEAMODDED
LÖVE Version: 11.5.0
Lovely Version: 0.7.1
Platform: Windows
Stack Traceback
(3) C function 'function: 0x3969ba80'
(4) global C function 'require'
(5) main chunk of file 'main.lua' at line 884
(6) global C function 'require'
(7) LÖVE function at file 'boot.lua:323' (best guess)
Local variables:
c = table: 0x3969cd18 {identity:false, version:11.5, accelerometerjoystick:true, modules:table: 0x3969cd68, gammacorrect:false, title:Balatro, externalstorage:false (more...)}
openedconsole = boolean: false
confok = boolean: true
conferr = nil
(8) global C function 'xpcall'
(9) LÖVE function at file 'boot.lua:362' (best guess)
Local variables:
result = boolean: true
(10) global C function 'xpcall'
(11) LÖVE function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])
inerror = boolean: true
deferErrhand = Lua function '(LÖVE Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])
Maybe you need the code version of Cryptid too: https://github.com/SpectralPack/Cryptid/archive/refs/heads/main.zip
Oops! The game crashed:
Syntax error: card.lua:5597: 'end' expected (to close 'function' at line 847) near '<eof>'
Additional Context:
Balatro Version: 1.0.1o-FULL
Modded Version: 1.0.0~BETA-0416b-STEAMODDED
LÖVE Version: 11.5.0
Lovely Version: 0.7.1
Platform: Windows
Stack Traceback
(3) C function 'function: 0x0111ba80'
(4) global C function 'require'
(5) main chunk of file 'main.lua' at line 884
(6) global C function 'require'
(7) LÖVE function at file 'boot.lua:323' (best guess)
Local variables:
c = table: 0x0111cd18 {identity:false, version:11.5, accelerometerjoystick:true, modules:table: 0x0111cd68, gammacorrect:false, title:Balatro, externalstorage:false (more...)}
openedconsole = boolean: false
confok = boolean: true
conferr = nil
(8) global C function 'xpcall'
(9) LÖVE function at file 'boot.lua:362' (best guess)
Local variables:
result = boolean: true
(10) global C function 'xpcall'
(11) LÖVE function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])
inerror = boolean: true
deferErrhand = Lua function '(LÖVE Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])
didn't work either
I know the problem is cartomancer but I don't know how this gets fixed, happens when opening deck view during the run
what could be a good retrigger effect for a legendary
i was so tired
retrigger retriggers
Anyone know if there's a config mod that works in-game? Something like https://www.nexusmods.com/balatro/mods/2 but in-game without the unpacking repacking crap?
that either wouldn't be very strong or would absolutely break the game
hello aiko
there was mario kart world direct????
Might fuck around and make an enderman joker
good morning aiko

Aiko when awake
Enderman balatro.,,
Causes other jokers to be flipped and moved randomly every round. But I don’t know what a positive should be to encourage its usage
Just don’t have a positive effect, silly joker :3
fair
anyway what should i add to my mod today after like 3 days of hiatus
not chess deck
a normal joker
Add uhhh balatro deck
Add a utensil
oh yeah aiko did you see the morefluff update
woah
i have a good reason for hiatus btw i was busy prepping slides
House rule deck, +2 hands, +2 discards, hand size 6
show
i was basically sleeping
I want to change my malverk mod to make it so it uses the game’s internal name instead of its name
nice
I'm going to convenient store
per card deck skin is funny tho
it would be funny and really simple if smods was normal and only had lc and hc
but no smods decided to be woke and allowed infinite palettes..... smh..... /j
inf???
so true
I’m just gonna randomize the joker names, remove their description and their art, just to make it difficult
I'm adding green clubs to vocalatro
As a lc player that statement makes zero sense to me :p
I forgot how much I missed coding these past two weeks
Lol, I guess I'm the only one used to the.... official lc colors of this game
Next thing you'll be hating on orange diamonds and red hearts
why must you hurt me like this
Green clubs son or black spades daughter
I like the card colors matching the joker colors for the cards
And blue clubs and even worse blue diamonds throws me the hell off
THEY'RE GOOD THOUGH
hi
like the environment surrounding the playing cards are colorful
and then you look at your cards
haaaaaaiiiiiii
@gilded vortex do you still have that deckskin template lol
I like colorful, but I want the colors to be balatro card colors. Just make clubs bright green, diamonds bright orange, hearts bright red, abs spades bright purple and be done with one
Except....
I wanna make purple and aqua suits that totally would be out of place then
make alternate versions of that
alt of alt
They are gonna need hc versions, but there's only so many distinct colors, lol
God I'll be playing a monstrous game of balatro with 8 suits
If I ever make that mod
try Sigil to get a hang of it
16 suits
and now i wonder
more suits = easy flush?
I mean... kinda opposite
Each drawn card will have only a 1 in 8 chance of helping any given flush instead of 1 in 4
hey, im trying to get the cryptid mod running, and its saying i need steamodded >=1.0.0~beta-0406a. i have smods-1.0.0-beta-0323b in the mod folder, i looked and i cant find the exact version its looking for
steamodded please release new version
yeah, now balatro isnt even loading
:(
Do you have 2 steamodded?
i moved the one i was using out when i added the one you gave me, so no, i only have the one in the mod folder
It’s in the Example mods
However
You might want the original version
Is it double nested? It should be smods-main/[the shit in it], not smods-main/smods-main/[then the shit]
The current version is more confusing
.
juist checked, not double nested
i actually have no clue if this is high or not
but i cant go further than this, for some reason
Screenshot your mods folder
i got the ^^2 mult/chips when hand levels up joker, but this doesnt seem to increase at all rn
here
And you didn't get a crash report when it didn't run? It looks like there was a new lovely dump made
you need ^^^2 now
to increase
i do get a crash report, didnt know a new lovely got released tho
i actually just got this :3
What I meant was that your lovely folder was updated not that there is a new lovely version
is there an evolution list somewhere, or is it encouraged to just fuck around and find out
here
Try removing cryptid, if that works, update cryptid
still crashes
You have some pretty old mods
shoutouts to making the description as overwhelming to the player as possible
It's prolly one of those
well crap
so true
how do i even rid of consumables without triggering shit now
Oh wait I know which one or prolly is
That's a fork of bunco now
at this point there needs to be a button that straight up removes the card, no triggering anything
😭
pvp balaal
balaal
yeah, took bunco out and it worked
so is there a newer version of bunco i could use?
Yeah just linked it
thx
(that is a complaint btw)
(yeah ik)
cant wait to see how a ^^^^ joker looks like
its probably gonna shout into my face ❤️
it's the N°1 reason i've never played it honestly
this is one of the main things ive been super careful of with entropy i dont wanna make all the descriptions a whole blurb its like never necessary
you can cut out so much fluff mostly
thx for all the help gaycoonie
theres just a lot of information that you get given that the average player realistically will never need and also even if you do need it there are better ways for it to be conveyed than this
Np :3 tbh doing tech support is unironically one of my favorite things in this chat
guess im stuck here now
i played with Jen's for the first time this morning and man there's a lot of words for a lot of underwhelming effects. (also the recipe mechanic is very arcane to the point that it feels like nobody'd figure anything out without a wiki to guide them)
Jen... is a character
extra deck summoning wins again baybee
im checking the wiki rn and i cant find recipes
i assumed they'd be there, haha
but maybe they're just hidden on the server or something
sadly they arent
Does Jen still say he doesn't want additions to his mod... despite it being itself an addition to cryptid?
the recipes are all hidden on ||one of the necessary joker’s pages|| if i recall
every mod that's an addition to jen's just means more assets he can't use without asking, ig ❤️
i think the game design that jen's going for is also just not for me. So many planets that I don't wanna remember the functions of, so many vouchers that are hard to separate.
i take it back
you need to check individual joker pages to see the recipes related to them
i assumed there would be a separate page for checking recipes
I am surprised Jen let’s them on the wiki
it's a wiki after all
Yeah but Jen is notoriously against things that “spoil” the mod
:(
whaisthis + hypercube + the guy who has multiple Mults each tension
i think information being on wiki is fine, since those who go on wiki want to spoil themselves
i feel tired
go rest aiko
only straddle 7 rn
optimizing a jen's run is hell when you dont even know what you are going for, or what you need 😭
spam hieroglyphs
hieroglyph increases straddles, no?
or use the exotic clock
to put it bluntly i think that almanac is really boring and the design is really paradoxical with what it likes and doesnt like and this is the whole reason why youre not allowed to question jens choices in the server
easy scale
😭 what
i should add that rule to my server
almanac just doesnt take suggestions like ever
im proud that my calculation only takes at most 30s each hand
also people should praise me when they join
like they literally arent allowed
Jen's are alright
the existence of joyousspring makes me alive, N'
you are a god
🧎♂️
its fine but it sort of seems like jen thinks its much more of a masterpiece than it actually is idk
thats just how i see it
I enjoy going and reading some of the unhinged shit in the announcements from time to time
now i feel bad for making you say that lol
i dont regret saying it :3
😭
my favorite run ive ever had was the triple universe run where i got up to e with only five or six jokers thanks to glowing. i want to find a seed like that again one day
Jen's domino effect
honestly, tensions and straddles arent doing much for me rn
since they dont increase as long as i dont reroll
get the furry guy that uses tension as mult
so its just a matter of waiting through each round and hope that the booster pack pack appears
tension is such a weird mechanic for a problem thats artificially manufactured in the sense that this mod literally creates it and then solves it in a dumb way
you can't lie about the suits/rank UI are sick as hell
pretty sure math did those so i mean yeah
oh for crying out loud
one sec, finding it
what does the ui look like?
iirc math did it
do i have to freaking gamble for this
its super neat
the arrows change the rank/suit of the card
the ui's a card in which you can shift through the ranks and suits. It's pretty neat
ignore the image
thats interesting
no i accidentally pasted it ❤️
if there was a version that wasn't just "lol big number go brrrr" I'd check it out
basically reinlemented autumn's system
but big number go brrr doesn't interest me at all
oh hey, this guy?
kinda same actually
that's why i have my blinds be somewhat anti big number
no it goes up to ^^^^^^^
i found it the hard way
i was rerolling with that joker on
and it goes from x4
to ^^^127
fucked up in the crib https://cult-of-the-lamb.fandom.com/wiki/Aym
i have a couple of UI things I would like to do but the mod is taking all the time i have for modding sadly
Jen's Almanac = COTL mod?
o.O
just like CCC and VLatro?
I need to fix the continue run screen for galdur
i don't mind big number, but it's a lot more interesting when it doesn't just come from 'your score is multplied by big number' effects
damn i love galdur
how does it look like
busy writing the wiki
its a lot more interesting when every run and mechanic in the mod isnt just "so now you start with 1 billion chips and mult"
I still wanna make a carousel for optional cardareas on the right side of the screen, honestly, haha
this is the only sketch of it I have
though it has been iterated on slightly in my mind
Just released a new update of my modpack, and ruined the perfect message count in the process
https://github.com/GayCoonie/Coonies-Mod-Pack-Neo/releases/tag/Release-20250417a
The way I see it, naninf or talisman scores are a lot more fun if you get there with a synergy that needs 4/5 jokers
peak
i wanted to do this too ( i wont tho)
but I do see the appeal of it every once in a while of just oil lamping
like this is actually peak
you'd be able to paginate through different things about your run ideally
Big numbers lose all meaning to me if the game I'm playing is scaled around them already
after that I'd tackle in run UI I think
FIRE
Score inflation is no fun
yeah nvm i reached the point where i cant even skip the booster pack anymore
are you playing with the mod pack from jen's server?
it just crashes
i think jokers are a bit more important in identifying a run
mhm
what do you think of condensed UI?
yeah almanac is. interesting design wise
i want a library that can condense card areas together so we dont have to fight over one area
i just gave up as it kept breaking over and over. I didn't go too deep but something in Jen's seems to crash morefluff, but it goes further than that. I think a lot of ui stuff's not set up properly, as I got a lot of crashes that had the colour message that you get from incorrect info_queue set ups
wait
there are some interesting ideas but it looks bad imo
modding streamer's chat to a custom cardarea so that i wont feel lonely
jens has a really out of date version of morefluff in the modpack iirc
that's the carousel i'm proposing. Trust me, in my head it looks so sick, I can't wait to not be able to build it
does that mean somehow my stupid mod pack that takes like a minute to load is more stable than jen's
like, you can scroll between card areas like this or smt
:3 im a good artist, trust
that's part of myy plan
peak
peak
i owe anyone who makes this my entire life
oh nvm i won't make it if eremel's on it, haha, i trust him over ten of me
because if this comes out then my mod will no longer be incompat with joyousspring
❤️
but I think I want to change the layout of the entire left panel somewhat
I've not really thought about it much yet
you can change it by adding a counter for straddle tension and that third stat for no reason at all
👍
ack
i have no clue how you figured that out honestly, in my case it just crashes without saying anything
maybe I will make your hand be at the top of the screen instead
randomly reposition each cardarea whenever any action is made
Tbh i still think just letting it go to 2 rows would help a lot
maybe that feature could be just for myst
isnt the problem the buttons and not the areas
chat I'm adding Bumpscosity to Balatro
mess with the muscle memory
oh actually?
yeah the areas shouldnt overlap because theyre both toggleable
guess i just need to reposition the buttons then :3
moving them to the forth dimension
stacking jokers are a game design issue as much as a programming one, I suspect. I think the best way to go about it would be to make it so a cardarea can render dummy containers that contain all jokers of the same key inside of it, and then just stack in there. But separating the visual joker area from the 'actual' joker area already seems tough to set up neatly, honestly
What’s that
And for the love of raccoons, the shop needs Stacking for cards, like vouchers and boosters already do
a setting that changes the Bumpscocity of the game obviously
it changes the game's bumpscosity
What’s Bumpscosity?
this is part of smods now
Oh that's good
Yeah I've been gone for a while
it changes the game's bumscosity
the narrator will occasionally say different things
I think card games should use hypercards where a hypercard is a card and zero or one hypercards
when enabled jimbo will occasionally say things
what even
have you heard of the broom closet ending
What’s bumscosity
I might have a proper think about the ingame ui later tonight
it's so cool
praise be
feel free to DM me any requests, I got to bounce now 👋
i love UI mod
it's a setting that changes the game's bumpscosity
baaaaaaiiiiiii
it's like 12am i should sleep now
see you later my goat
only important info on the wiki
it is also 12 am here
I'm going to be adding bumscosity to my mod now
unbelievable ,,,,,
Sleep well
tbh
emphasis on should
Looks like a fox to me
I sleep during the day if I sleep at all
Lol
True raccoon energy
Are there certain things a modded boss blind can do that makes you just wanna disable it from ever appearing?
:3
I'm trying to see what people's limits are haha
Yes
debuff all jokers
THE ATTRITION
moved the buttons to the left
THE FUCKING ATTRITION
Half is the things molded boss blinds do ngl
Scale with time, mess with the UX
wait hold on
That’s so weak
but cartomancer ,,,,,
I don't even mind that one
i dont really mind it either actually
-100 Mult before playing a hand
I would disable it because it’s too weak
like wgat the FUCK
isn't that my mod
i got negative NaNeInf because of it
whats with it
-# im actually curious
it's also one of myst's
Anything that invalidates certain builds outright
How much card destruction do you accept from a boss blind?
my blind destroys half of your deck
I mean card destruction is good for the player
mystblinds mentioned
:3
blind that destroys photographs and hanging chads
evil naneinf?
Up to a point, I suspect, and it can definitely mess you up of it happens too early. But generally, yeah ofc
me when i ran out of idea juice:
I’d disable Amber Acorn for being badly designed and weak
Not my playstyle at all
acorn is fine
hi bepis
play my mod :3
good morning aiko
this is why i added Complexity Creep
Play Joker Display
and Victin’s Collection (without Joker Display support)
actually jokerdisplay is disabled when a joker is face down. scary
i should add jokerdisplay support too
don't you love when games gets very complex for no reason
yes
I’ve been trying to conda update conda for over an hour now
TOP 5 BOSS BLINDS THAT SUCKS LITERAL ASS:
- Turquoise Tornado
- Turquoise Tornado
- Turquoise Tornado
- Turquoise Tornado
- The Attrition
I’d disable the Boss Blind preventing me from updating conda
i love when i make games unnecessarily complicated
I'm considering adding some blinds that interact with movie joker's movie metadata but that might also just be unfun for most people that aren't my brand of obsessive haha
Wheres The Water
imagine adding 3 more stats
I drank it
LMAO
also aiko isn't the height like really easy
i genuinely wondered if i should add HP%, Crit Rate and Crit Damage 😭
if you know how to play around it yeah
meant to kill red seal steel king runs
i should add boss blinds but i dont know what i'd do that hasn't been done
The obelisk of Modded Joker?
oh yeah, Break Effect too
Boss Blind that makes you commit tax fraud
True...
The IRS
The Green Dinosaur
boss blind that posts your IP on my discord server
hm. alt path blinds that get triggered if you doubleskip?
wtf
holy shit the downpour
i don't know how i'd communicate that those are added
I THINK YOUR MOD IS THE CULPRIT
Haha I crashed your game
I HAD THIS PROBLEM
You could use a Blind tooltip like my mod
The Downpour
-1 Hand when a Discard is used
that's evil
no one looks at the mod and be like
That’s half of The Wind
you guys wanna guess
let me just look at it again
actually alt path blinds could be cool
Runner
sure
anyways
The Wind makes Discards also cost Hands and Hands also cost Discards
its related to one of this
i just dont know which :3
you got it all wrong but the RNG
and is there a way to tell whether its ran in Run Info
i got it in 3
hmmmmmmmmmmmmmm
maybe i could just make it so the loop stops running after a few seconds, idk
or just 1 second is fine
What’s this for?
uhhhhh
creating the SWITCH BOSS button next to showdown boss blinds
I???
I
In order to change the required score in the Boss Blind UI, I have an Event that tries to do it, and returns false if it can’t
this one
without the repeat loop, G.blind_select_opts.boss wouldnt exist by the time the code is run, so the if statement always returns false
You don’t need to repeat manually
invisible???
The event continues to exist while you don’t return true
Just set the blocking correctly
i completely forgot that, since putting "return true" in my events is instinct now 😭
Otherwise it’ll block the game from progressing
gotcha
i feel like modding chat has done the balatrodle alot
but question: since Run Info -> Blinds seems to run the function too, and G.blind_select_opts.boss isnt created from which, wouldnt that still be a problem?
or maybe im just overthinking
i wouldn't want to fight cocolia boss
unless it gives like quite a bit more money for my trouble
yeahhh nvm, didnt cause any trouble, i thought that if you keep pressing Run Info then it would run the event a lot (and wont stop because the if statement isnt true until you get to the blind select screen)
i planned to make it so that those mega boss blinds drop a consumable to perm increase your stats
and also - levels :3
Hello guys. I wonder, I need a mod loader for using mods?
No
another idea is also that when you beat cocolia - bronya eidolons will exist
Thank you!
sinceeeeee, yk
guys they put mario in mario kart wtf
That’s not a mod loader
No, bikes only
invisible joker?
You’ll usually need Lovely and SMODS though; I wouldn’t call them mod loaders but maybe that’s what you’re asking about
yep
do i get smt for guessing right :3
but also - its weird that RNG is "No", since it randomly selects a joker
but i guess its refering to stuff like "1 in 4"
Cause pikachu is goofy
you can actually see pikachu from miles away
miles edgeworth...
We should have gotten a miltank game instead of a pikachu game that’d would have been peak (totally not my favorite pokemon or anything)
I see, thank you
Yeah see basically this
Pokémon White
I deadass might get Mario kart world because I can play as a cow
I need to rework my Cow Joker
Smods is the mod library and lovely is the patcher
The way I see/understand
actually kinda crazy game
We got an eevee game too, so I'm happy
I just lost my dawg
I’d say SMODS is the API and lovely is a tool
I'm so fucking good
Smods is kind of a mod loader too tbh
is this effect good enough?
Yeah api/library similar difference
What is a mod loader?
where are your fingers?
And I was just specifying the type of tool
I guess
I’d say a mod loader is a tool that allows other mods to interact with the game and loads and manages them
I’d say a mod loader just manages mods
That'd make it a misnomer
Which I guess SMODS does but that’s not why it’s required
And it'd make optional software like bmm sound essential
I don’t understand
You don’t need a tool to manage mods
That’s why you don’t need a mod loader
Although arguably SMODS loads mods
But again that’s not why it’s needed
It’s needed because it’s an API
That most mods use
I always conceptualized modloader as the thing that makes und nods able to be in the game
Like how eremel said it
You don’t need to load mods into the game because you can just patch them directly
SMODS just does the patching for you
No that's definitely lovely. As you said before smods is an api
No SMODS does patch for you
SMODS.Joker
New contexts
Utility functions
Rewriting calculation
That's... not what patching means. Those functions are patched by lovely from smods
That’s all SMODS patching the game for you
So you don’t need to rewrite calculation yourself
i love video games
Smods provides that new code, but it's lovely that actually pastes ie patches it into the game
That's the whole point of it
Yes lovely does the patch
But SMODS writes the patch
So it’s thanks to SMODS that I don’t need to patch it
SMODS is doing specific patches for the user
That's a weird way to look at it imo. Smods is doing that, but what it's putting in is basically a modding api that is needed for other mods written "in" smodded to be loaded
Mmmmm. I want to play Bunco, but it crash
It's facilitating loading the mod. Which might be an overly literal reading of the word mod loader, but I also don't play other games really so no perspective
What are the consumables?
ive won
rework, multiply, divide
Ohh
oh my god
Oops! The game crashed:
Syntax error: card.lua:5366: 'end' expected (to close 'function' at line 828) near '<eof>'
Additional Context:
Balatro Version: 1.0.1o-FULL
Modded Version: 1.0.0~BETA-0416b-STEAMODDED
LÖVE Version: 11.5.0
Lovely Version: 0.7.1
Platform: Windows
Stack Traceback
(3) C function 'function: 0x1c9acff8'
(4) global C function 'require'
(5) main chunk of file 'main.lua' at line 884
(6) global C function 'require'
(7) LÖVE function at file 'boot.lua:323' (best guess)
Local variables:
c = table: 0x1c9ab9a0 {identity:false, version:11.5, accelerometerjoystick:true, modules:table: 0x1c9ab9f0, gammacorrect:false, title:Balatro, externalstorage:false (more...)}
openedconsole = boolean: false
confok = boolean: true
conferr = nil
(8) global C function 'xpcall'
(9) LÖVE function at file 'boot.lua:362' (best guess)
Local variables:
result = boolean: true
(10) global C function 'xpcall'
(11) LÖVE function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])
inerror = boolean: true
deferErrhand = Lua function '(LÖVE Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])
This???
Sorry, I don't know if is this
Sounds like either you installed the wrong version of Bunco or Bunco needs a different version of SMODS
I see
I'll check it then
Are you using the fork?
What is that?
Why is there a fork?
Because firch left the community over something
Idk
But there is and it works on current smods
I think Firch left because they finished their project AFAIK
They had already planned it before releasing Bunco
Well smods broke it right after
So before the controversy
Hence the fork
Yeah I still don't understand what happened and I'm not sure I wanna
The controversy was entirely on Balatro University’s side to be fair
I always thought bunco was fine but nothing special and a bit overly ego driven (not like I have room to talk)
From what I gather BU was just mean about it not really being all that vanilla?
Yeah
Basically every modder went “WTF” at BU’s video
They apologized but opinions were divided
Oh wow
Did the fork work for you?
I still don't know what that is
Ballin
I was trying to install older versions
Basically it’s just a copy of Bunco that fixes the bug
Try to install from the link GayCoonie gave above
Hey victin
I will try
Yw :3
i've been noticing that Betmmas' Vouchers breaks retriggering jokers (i.e. from Cryptid with Chad and Canvas, or Gourmand from Almanac)
notably with Digital Hallucinations
Probably get their attention in #1225831216939536394 its not being actively developed from what I've heard but I think they seem respond to bug reports
i actually already pinged them with a bug report in the Cryptid server to get their attention there
...oops
that was probably not a very good idea 😭
Guys, mods are really funny
yeah
You’re really funny
I'm not
Yessir
I'm microwaving popcorn as we speak
at 1am?
ye
fair enough
are you going to watch the minecraft movie again
watching YouTube
i overcooked it a bit but it's not burnt
as long as it's salty
?
the popcorn
omg wait aiko you should add a popcorn joker to balatro
it could like start with a bunch of mult and go down as you eat it
Doesn't sound like vanilla to me
rare minimum
Invent a new rarity called "premium" that only shows up if you send $1 to john local thunk
peak
i told my boss about my mod and he wanted me to sell it lmao
how much for yugioh balatro code
dang
I can't tell if your boss is cool or not
but telling them about your balatro mod is cool
I think that's what young people call rizz
Inb4 he asks you to do a balatro mod for the company
N' has rizz
well since morefluff has about 40% of the content of vanilla balatro it should cost $6 usd obviously
i actually want to add like a microwave popcorn joker where it takes a round to cook but you get +30 mult instead
seems fair
hm?
no.
i want popcorn now
microwaves popcorn
complains that the room smells like popcorn
did it have a toy inside
kinder
no, it had 4 ferrero rocher so even better
starts talking
starts getting poker by arrows
ouch
owie
why am I being poked
by arrows
who are you quoting
why am I being poked is very very strictly greater than by arrows
who are you quoting
I'm not quoting I'm being poked by arrows
Careful I think your keyboard has an issue
the issue is being poked by arrows
w<
wtf is that mushroom from mario cart
Todd more like fraud
yoshi
-# are you actually getting switch 2
development resumes today
but it makes sense since im inverting literally all of the consumables
i have like no jokers right now though cause i havent focused on it enough
ill make letter printer right now
inversed letters when
how does that work i have to wonder
i have no idea
🔥
what does inverted chicot do
how much does a maliss deck cost these days
wow Caino is finally real
its a little boring still but theres not much to work off of
activate blind ability twice
honestly i like this more than perkeo
Interesting
it puts them to your consumables tray btw
@pine cargo what do you think of Oekrep
oh wtf
wtf
He looks like he has diseases /pos
you can get vouchers there in entropy also
do you have booster pack booster pack
no but you can get that with define
Damn
not even the dumbest thing in this mod
Oj this is the start
Have you tried jens alamanc
i dont like it that much
peak
Adhd overload fr
i don't like it that much either
this is the only way to beat entropy's one and only stake rn
almanac certainly has some interesting design choices
god fucking what
theres a config option off by default to scale blind sizes faster if you have entropic jokers the stake always applies that
???????? what is the solution
hold r for helios
oh just super ccd deck
unpleasant gradient ahh stake imo
True...
hm
infinite card selection limit
i don't really like "wow everything is overpowered" mods tbh
hmmmmmmm
look there's some potential there
now where have i seen that before
yeah i dont blame the people who make them
helios is like the most boring one anyway
Nice
Shoutout to notmario morefluff
that's already my status
op mods can be fun if done right you just usually want to avoid having it be 1 joker that always carries but i have to admit its pretty fun seeing them in action even if only a few times
i am exactly one step ahead
shoutout to morefluff for having jankman
love that janker
i like this one more
[ Quit Sibelius ]
i love jankman

