#⚙・modding-general

1 messages · Page 247 of 1

hard plank
#

It is forbidden to dog as a joker

weak urchin
#

okay wow now i really want to add elemental synergy lol

exotic belfry
#

Best of luck. I’ve heard conversion mods like this start to get crazy during development cycle

hard plank
wraith seal
#

shouldn't be too hard, good luck yme ❤️

exotic belfry
wraith seal
#

do not the car please

hard plank
#

good luck to every mod devs

weak urchin
hard plank
#

look i cropped out the image because it looked kinda sus

deft wigeon
#

Ayo

exotic belfry
hard plank
#

like it just looks funny

wraith seal
#

oh, so my mod counts as one?

hard plank
#

kind

#

a

exotic belfry
#

This is my personal definition tho so don’t take it as gospel tho

wraith seal
#

i really hope it doesn't conflict with any other mod honestly, i tried my best not to touch patch files overall

weak urchin
weak urchin
#

at the very least just because of the sheer amt of content it adds

sleek granite
#

i need multiple hands to count the entire new mechanics my mod adds to the game so

#

i guess conversion mod it is

deft wigeon
wraith seal
#

whats that?

deft wigeon
#

An HSR mod but in Slay the spire

wraith seal
#

ohhhh, nop

#

i actually bought sts with balatro when they come in a bundle lol

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im planning to play sts with the library of ruina mod

deft wigeon
#

Holy shit is that the red mist

wraith seal
#

🗣️

#

i genuinely love project moon so much

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gotta be my most favourite project ever

#

ngl im looking forward to the day when you can add 3 big mihoyo mods to your balatro lol

#

zzz, genshin, hsr

#

the gacha trinity

exotic belfry
deft wigeon
#

Niko oneshot

exotic belfry
#

Noik

wraith seal
#

oneshot my beloved

hard plank
#

:3

exotic belfry
#

I should try to concept a Niko joker lol

deft wigeon
wraith seal
#

this one?

deft wigeon
wraith seal
#

it seems that slay the spite has a lot of good mods then lol

hard plank
sleek granite
#

slay the spite

grand geode
grand geode
wraith seal
#

oh so its inspired by that??

wraith seal
#

i will dog.

exotic belfry
#

Oh yeah glorious thing someone came across recently

wraith seal
#

hand level 0

#

debuffed card

wraith seal
#

that 1 score is gonna go a long way, trust me

grand geode
exotic belfry
#

It was on Maximus’ nuclear deck and Psychic negated his hand. I completely forgot 0 ^ 0 = 1 LMAO

wraith seal
#

you still cooked hard in the end, gawgdamn

#

lcorp mod is actually the sole reason im even here to begin with, literally motivated me to look into mods as a whole 💀

grand geode
#

anyways just finished my dailies

wraith seal
#

pm brainrot affects me so much bruh

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😭

#

is there a pm therapist around here

deft wigeon
wraith seal
#

im actually surprised i even started working on a hsr mod instead of a lor one

deft wigeon
#

I have not recovered

wraith seal
#

never been the same person ever since

weak urchin
# wraith seal zzz, genshin, hsr

quite frankly i am still in disbelief that no one else has tried making a genshin content mod. it is absolutely nutty how lucky i've gotten with my biggest projects hitting very specific niches no one else has bothered with

wraith seal
#

same goes with a hsr one honestly 😭

hard plank
#

chat should this just work

wraith seal
#

this might work

deft wigeon
#

Ship it

vestal valve
sleek granite
#

debuffed cards arent calculated at all

wraith seal
#

the only lovely file i have rn is from MultiTextBox mod

weak urchin
#

assuming debuff is a bool (i sure wouldn't know) i'd hope so?

hard plank
#

fair

exotic belfry
# vestal valve vs

I do wish I didn’t have to edit so much vanilla code for these ideas to work

deft wigeon
#

Alas poor Yorick

vestal valve
#

also a few hooks

wraith seal
grand geode
#

hm. i am about to add vore to my mod

#

send help.

sleek granite
#

what.

vestal valve
wraith seal
#

is it the nothing there abno

exotic belfry
wraith seal
#

ngl am i evil to add this

grand geode
vestal valve
wraith seal
#

ah dang, id guess [CENSORED] too but its already in the game

wraith seal
grand geode
wraith seal
#

i love it

exotic belfry
wraith seal
#

ohhhh

hard plank
#

myst you are evil

deft wigeon
#

Nowaying

hard plank
#

Thai people be like

wraith seal
#

we eatin good with this one

hard plank
#

chat

#

is this real

grand geode
wraith seal
#

a joker being similar to madness is evil enough

hard plank
wraith seal
#

but i can see it going well with funeral ngl

#

cant devour if ALL of my jokers are eternal 🗣️

exotic belfry
vestal valve
wraith seal
#

false

#

nah no way u added that 😭

exotic belfry
wraith seal
#

can he win chat

exotic belfry
#

Devious early game boss:
Disables all cards without an enhancement, seal, or edition

deft wigeon
vestal valve
wraith seal
#

💀

exotic belfry
#

Bro stealing my flow 😭

wraith seal
#

brick by brick 💔

vestal valve
wraith seal
#

i honestly feel like it should be after ante 5 or smt, ante 4 seems a bit too brutal

vestal valve
#

i'll add the Fuck You blind instead

grand geode
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funny how its only possible on like ante 1

exotic belfry
#

Yeah that’ll go down better

wraith seal
#

i had this idea of the last clashing part in canto 7 in balatro

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so basically

deft wigeon
wraith seal
#

its a showdown blind with multiple phases, and a negative Sancho joker appears in your joker slots when you enter

vestal valve
wraith seal
#

at the last phase, the required score actually becomes so incredibly high you cant win, forcing you to play your hands until its 0

#

BUT

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the clash starts playing, with you spamming a button for the Current Score to increase as it decreases overtime

grand geode
#

unbreakable blinds

wraith seal
#

then at the end you just barely manage to overcome the Required Score by like 1, absolute cinema 🗣️

vestal valve
#

This was an idea I had a while ago but never got around to adding

wraith seal
#

genuinely think no one will be using that 💔

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if its the suit you have the least of then its likely the suit you are trying to get rid of honestly

vestal valve
#

there was also this one

wraith seal
#

how about bumping the rarity up to Rare, then make the effect like: "Duplicate a random card in your deck whose suit you have the most" or something

vestal valve
#

also had this one

deft wigeon
#

Extra chips with my naneinf

wraith seal
#
  • you are losing a joker slot to have it too
vestal valve
#

so essentially Invitation Letter and Chakras have swapped rarities

wraith seal
#

❤️

exotic belfry
#

Thoughts?

wraith seal
#

Modern Art

deft wigeon
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Duct tape

vestal valve
#

ignore the fact that this is similar to Game Review in maximus shhhhh

deft wigeon
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Comedy

exotic belfry
#

I was just about to mention Game Review lmfao

wraith seal
vestal valve
# deft wigeon Comedy

if Hack is an unsuccessful comedian that has low numbers, then logically the opposite should be a successful comedian that has high numbers

hard plank
#

2 astra brawl

vestal valve
exotic belfry
vestal valve
wraith seal
#

this is gonna look so horrible when im done with all the jokers 💔

exotic belfry
#

What the hell

vestal valve
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localization file

wraith seal
#

its the localization file

exotic belfry
#

Ah

wraith seal
#

my jokers have pages so i have to make two of each lol

vestal valve
#

because it takes 3 rounds to equal cavendish, but it takes 1 round to take that all away

sleek granite
wraith seal
#

💀

#

oh hell nah, thats OP

exotic belfry
deft wigeon
#

That's a legendary joker right there damn

wraith seal
#

fr

exotic belfry
vestal valve
exotic belfry
#

Probably. It’s not surefire that this gets implemented tho. Up to the artist if he wants to art the card lmao

wraith seal
#

why not just take that png and slap it on your joker

exotic belfry
#

He kinda doubles as the designer too, I just code the stuff and sometimes have the occasional idea

wraith seal
#

since that piece of so-called "modern art" is lazy anyways

#

so that fits perfectly

exotic belfry
#

Cuz it wouldn’t fit in :(

wraith seal
#

oof

deft wigeon
#

Effort in my gambling?

exotic belfry
wraith seal
#

i actually hope no one will be reading my code when i release the mod

vestal valve
#

also I just realized

Mistigris + Maximus could equal Comedian and Game Review combo. it's like hanging chad but for your 6, 7, 8 and 9s

wraith seal
#

those code are genuinely hurting my eyes

exotic belfry
#

Someone actually contributed to Maximus and cleaned some stuff up. I never thought that would happen lol

vestal valve
wraith seal
#

if i were to add a mod full of random stuff, id add a joker based on the PSA grading system ngl

#

Retriggers all 10s
(Rank changes every round)

vestal valve
#

ok guys

#

hear me out

wraith seal
#

what

vestal valve
#

obelisk 2

wraith seal
#

add Obelisk the Tormentor

#

:3

deft wigeon
exotic belfry
#

Does this count as Obelisk 2?

vestal valve
exotic belfry
#

Damb

wraith seal
#

not at all, because its actually good

exotic belfry
#

Holy Obelisk shade

wraith seal
#

jokers striving to be Obelisk should at least be bad

#

❤️

dusk thunder
#

i think ik how to do a modding, if im correct i need to do launch options right? similar to stardew?

vestal valve
exotic belfry
#

Fascinating

wraith seal
#

would blueprint work with it

exotic belfry
#

Oh that reminds me, I wanna rework the Down the Drain challenge in Maximus. Peep this one

vestal valve
#

two level downs, x0.5 mult each time

wraith seal
#

nice

vestal valve
#

and Flush will never be the most levelled hand, meaning you could theoretically infinitely Space Race it

sleek granite
dusk thunder
#

welp i get no answer ig

dusk thunder
#

uh? hold on it might just be my steam is diff

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i finally mpdded stardew with this, so maybe

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also i can remote the launch option to stop the mods so

sleek granite
#

not for balatro, unless you want to use certain lovely features

dusk thunder
#

hm'

vestal valve
#
poll_question_text

poll for mod devs: how do you organize your Joker files?

victor_answer_votes

5

total_votes

13

dusk thunder
#

well last i tried modding everything broke

vestal valve
#

since that poll I have already moved from separating jokers by rarity to giving each joker its own file (but still having folders for each rarity)

sleek granite
#

you'll need to install lovely and steamodded from the guide that 70 people are going to post

vestal valve
#

haha you thought i was gonna post the guide didnt you

wraith seal
#

is this organized ❤️

vestal valve
#

well i would need to see the actual code to make a judgement but it looks pretty organized

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mainly that you don't have everything in main.lua

wraith seal
#

this is my jokers.lua file with a LOT of functions

dusk thunder
grand geode
#

god hated me do he decided to take away my electricity

wraith seal
#

those r my jokers though

wraith seal
exotic belfry
#

Lmao

vestal valve
#

i wish there was a VS Code extension that allowed you to see what colours you were using here

grand geode
#

hey at least i can play cryptid on my- [This User was banned for Rule 4]

wraith seal
#

i tried my best to make my jokers take as few lines as possible, this calculation alone took like 150 lines before

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now that i think about it, i can put the inflict debuff stuff in a loop

full edge
#

I mean, nothing wrong with extra lines if it enhances readability

grand geode
#

this ain't luau 😭

wraith seal
wraith seal
lean dune
#

here's me switching to overrides if my lovely patches make up more than half the lines of the original function

#

src/overrides.lua (1838 lines)

wraith seal
#

dam

full edge
#

I've been banging my head against this bug for a while, but I have some consumables that create a +1 discard/hand/hand-size tag on use. If you buy them in the shop or spawn them in, it's entirely fine, but if you buy them in a pack, they make it so you can't click on (or use) any buttons once you leave the shop

sleek granite
#

hee hee hoo hoo

open dragon
#

please

lean dune
open dragon
#

so i have to uninstall saturn?

robust needle
#

guys

sleek granite
robust needle
#

my friend found out that you CAN add new jokers, deck, seals, and maybe everything to balatro mobile

#

yeah

sleek granite
robust needle
#

idk im scared he might actually port steammoded

sleek granite
#

this user has been eliminated

robust needle
#

😭

robust needle
lean dune
#

let me tell you that porting steamodded to the official mobile releases would be impractical. you probably wouldn't get a lot of mods working without more changes and no mod dev is willing to develop for two separate versions of the game

open dragon
lean dune
robust needle
#

anyway bye thats it im dissapearing again for 1 week

open dragon
lean dune
lean dune
open dragon
#

alr thanks

#

OMG IT WORKS!!!
THANK YOU SO MUCH!!!

sleek granite
#

just lie to the context and tell it they're in the hand

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it's definitely not going to cause problems

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ever

vestal valve
#

Not fully where I want it to be yet but I'm getting somewhere with this whole gradient thing

#

(Orange and Pink are the main colours of Mistigris to represent "spicy, yet balanced"0

spare ice
#

Help is it just me or the the Necromancer (Cryptid Mod) not working?
I just updated the mod

white jasper
#

is this where i would ask someone to make a card collection (king queen ace texture idk what it called)

wind token
#

Debuffed*

vestal valve
wind token
#

Ohhh

#

I just completely misread it lol

hard plank
#

chat

#

is it wrong to

candid sable
#

Yes

hard plank
#

use macos to play games

#

assuming it's not wrong to use macos

wraith seal
wind token
wraith seal
polar nexus
#

Modding on apple possible yet?

#

Steam link is garbage..

hard plank
polar nexus
#

14 pro max

hard plank
#

no

polar nexus
#

I want a Samsung so bad man they got it easy lol

hard plank
#

discussing modding on mobile is prohibited

polar nexus
#

I wasn’t aware

tidal nimbus
humble lake
hard plank
candid sable
lone marsh
latent crescent
#

localthunk choice

vestal valve
#
poll_question_text

decent idea?

victor_answer_votes

2

total_votes

3

victor_answer_id

1

victor_answer_text

yes

restive ocean
#

@crystal wyvern
Here’s the modded stakes in Cryptid:

#

* Cryptid adds some more stickers, but I don’t know if they can also appear on shop items, since there are separate stakes to introduce these stickers

crystal wyvern
hard plank
haughty gyro
#

so this joker only has an effect during some boss blinds, and some challenges?

#

or is there other custom mod content that debuffs playing cards during regular blinds as well

novel monolith
#

Hi guys, it’s hard to add mods to Balatro? I almost never played a game with mod but I wanna try with this one

exotic belfry
# hard plank

God the art for this stupid joke should not be this good

opaque herald
#

My game crashes when I open settings with malverk

#

Search hasnt helped lol, anyone know a fix?

hard plank
#

ok chat i think i have a problem with blueprint

exotic belfry
ruby cloud
#

So does anyone know how the music transitions work in balatro? Is there just a whole ton music starts and ends to mesh songs together?

crimson pendant
#

Hey yall, sorry if this is been asked before and I just cant find it. But is there a reason cards go "blank" after using a tarot card on them?

daring sluice
# ruby cloud So does anyone know how the music transitions work in balatro? Is there just a w...

all the music is roughly the same, there's several tracks that are all on the same "beat" (im not too good with music so i don't know the exact terminology), in terms of code there is a "priority" associated with the music playing, where whichever is highest priority is played. they're all kept in sync since when one track is swapped out for another, it plays at the same point the first stopped (again, they're the same song layered differently)

so as an example the main music is always assumed to be playing and has the lowest priority
if you go into, say, a celestial pack, then the planet pack music is considered to be able to be played and it will play because at that point it will be high priority

#

and the music loops, when one song transitions into another afaik it's just fade that's generated at runtime

grand geode
#

all the music have the same bpm and length, when the music changes, both tracks fade to make a transition at the exact time

wraith seal
#

i think thats what ultrakill does with their bgm too actually

haughty gyro
#

we out here cooking

wraith seal
#

oh thats a cool idea

haughty gyro
#

I'm also going to make the inverse of this, where only the cards played are debuffed but held in hand effects will proc

wraith seal
#

...thats actually really hard

haughty gyro
#

yeah...

#

hmm maybe I tweak that one a little bit

#

there's just way more jokers that affect when played than when held in hand

haughty gyro
#

I should probably check to make sure this works with Matador

#

cool it does,

mild nebula
#

I didnt know spades where a number lol

slim rose
weak urchin
#

hello beautiful woman

spark quartz
hard plank
#

Trance

twin pine
#

am I cooking or nah

pastel osprey
#

should i not update balatro on steam when the new card backs come out, or will steamodded be fine if its just new backs?

spark quartz
#

I think im going beyond naninf

hard plank
#

error

spark quartz
#

2 frames/sec

faint timber
#

been going for over 45 minutes

faint timber
spark quartz
faint timber
spark quartz
#

Misprint looking brainstorms

#

So many brainstorms it looks like misprint

faint timber
#

its all just going into a boredom

#

and its rigged

#

so im retriggering a couple million times but its probably more tbh

mild nebula
#

Hi,I recently installed some mods,there was no problem but when I tried to replay balatro I got this

faint timber
#

nah it is actually probs billions

mild nebula
spark quartz
#

Pretty sure with how many brainstorm tags you have, your pc will beg for mercy

slim rose
faint timber
spark quartz
faint timber
#

isnt even sweating

spark quartz
#

Im scared of the isea of adding boredom

mild nebula
#

Also this is how its loke me Bin/Balatro mod folder

faint timber
spark quartz
#

Wish i had a pc like that

faint timber
spark quartz
faint timber
#

so real

#

my current predicament

#

nah i can get like a couple thousand negative brainstorms

hard plank
#

i am going insane

spark quartz
#

Eat pants

faint timber
hard plank
#

yea

faint timber
#

lua right?

hard plank
#

yea?

faint timber
#

dope

#

im learning lua atm for roblox devving

#

ik python, html, css, javascript and php so far

#

lemme browse for game files and see if i can understand where its going wrong

faint timber
hard plank
#

?

spark quartz
#

The joker thing aikoyori is making isn;t in balatro's

faint timber
#

ik

#

the joker files from base game

#

where can u find em

spark quartz
#

Oh

#

Extract the .exe file

faint timber
#

nah u can open it in winrar

spark quartz
#

Sure that too

faint timber
daring sluice
spark quartz
#

Still doing the first card omg

#

Maybe i shouldn't have done steel cards

daring sluice
faint timber
daring sluice
#

this is smods stuff

daring sluice
faint timber
faint timber
#

u seen that yandere sims code?

#

things a fucking mess

daring sluice
#

i chose to stay blissfully ignorant

faint timber
#

LMAO

#

its SO bad

spark quartz
#

Balatro fucking crashed

#

Wtf

neon orchid
daring sluice
faint timber
#

atp i wish mine crashed

#

im still going

#

dont see it ending anytime soon

#

all of this from a high card

spark quartz
#

At least i killed black deck

spark quartz
faint timber
#

i dont think you understand

#

i went and cooked food, ate food, watched the news and its still going on

#

its been going for over an hour now

#

i was on like 4k now im on 129k

faint timber
spark quartz
#

Bruh

#

Im supposed to have this project to make

#

A personal blog website

#

And im sitting here with vscode open and balatro on fucking crack

#

The trailers were right

#

Productivity decreasing at an alarming rate

#

Anyways ima boot this again

faint timber
#

its just vsc with a amazing ai to help

faint timber
#

itll just be styling it thats a bitch

spark quartz
haughty gyro
#

Time for me to cook up some more boss blind ideas

spark quartz
#

Guess i have an excuse to try it now

faint timber
#

creates front ends incredibly

faint timber
spark quartz
haughty gyro
#

but that effectively just becomes a -1 hand

faint timber
spark quartz
haughty gyro
spark quartz
#

Pushover

haughty gyro
#

that's no longer a challenge, it's an instant win

faint timber
haughty gyro
#

or make it multiply by discards remaining + 1

spark quartz
#

If 0 no card scores?

faint timber
spark quartz
faint timber
haughty gyro
#

at that point though, I think it's effectively just an easier version of The Water

faint timber
spark quartz
#

Wtf dude

faint timber
#

thats a challenge right

faint timber
hard plank
#

localization gone wrong

faint timber
spark quartz
faint timber
hard plank
#

there we go

spark quartz
faint timber
spark quartz
faint timber
#

so it gains 1.6x per hand played basically right

spark quartz
hard plank
#

sometimes the value gets changed

faint timber
#

bc it isnt score reliant

spark quartz
#

Or smthng like that

faint timber
# hard plank there we go

could you not just play 4 cards, get the 1.6x and destroy the cards, basically becomes hanged man on immense steroids

late barn
#

I'm having a weird issue with the Balatro mod manager – anyone know where best to report it? Can't find a good spot :,(

In case someone has seen it before, my issue is that the mod manager simply doesn't look up any mods. There are zero mods in the "all mods" page for example. I've tried deleting any local info I can find & reinstalling but to no avail.

GitHub

Balatro Mod Manager by Skyline. Contribute to skyline69/balatro-mod-manager development by creating an account on GitHub.

haughty gyro
#

Blind: scoring order of played cards is randomized

hard plank
#

if you play 4 cards you get 2 hanged men

faint timber
faint gorge
#

i don't have to do it anymore, with friends of jimbo update it became normal

faint timber
#

plus the consistent mult

hard plank
spark quartz
#

It makes you think if you wanna add more Xmult or not

hard plank
#

all scored sorry

umbral pilot
#

I'm getting osu flashbacks from that song

#

were you having issues with lovely on mac btw?

spark quartz
#

I like cursor
thank you smoki

bronze marsh
#

has anyone ever thought about making a skin for Baron that replaces the joker in a crown with the Burger King

spark quartz
#

No i dont think so

#

But tbh

#

That's a million dollar idea

neon orchid
abstract briar
#

i was playing the cryptid mod and this bug showed up. how do i fix this?

hard plank
#

WHAT THE FUCJK

junior rock
hard plank
#

yea

#

how did i do

faint timber
hard plank
distant badge
#

eAT JOKE
-# r

crisp frost
#

Could somebody link to the multiplayer mod I’m tryna check out the update

spark quartz
#

Sleep and wake up tommorow

#

Its still goiing

hard plank
#

i did try

faint timber
#

yeh

#

it wont be done so long as i live

exotic shadow
viscid spear
#

what do we think abt these, legendary-wise? are they fun legendaries?

hard plank
#

i was

#

i was

#

so it didn't patch things when ur on mac

#

when you patch other mods

spark quartz
hard plank
#

@cerulean locust

river osprey
#

Any mods that redraws Jokers that aren't AI?

hard plank
#

(3)

river osprey
#

Huge.

hard plank
spark quartz
hard plank
#

you just arrange words

spark quartz
#

Aha

ancient sleet
#

like uhhh

#

nvm i have nothing

#

what words do you arrange

cerulean locust
#

context: the mod adds letter cards

ancient sleet
#

OHHH

#

alright

hard plank
river osprey
#

The foil Brainstorm is nutty.

ancient sleet
spark quartz
#

Is the mod out?

dapper mica
#

quick question yall, is there a mod that makes it so that you can have the friends of jimbo art for every suit i think i read about one but cant find it

silent thistle
hard plank
gilded vortex
#

Some Jokers from my
-# alpha release
mod!

hard plank
gilded vortex
#

That's what the Alpha release is for

hard plank
#

okay fair enough

#

i added a seal that just debuff cards

spark quartz
distant badge
#

a decorated soldier

spark quartz
gilded vortex
#

@neat crater (moving here) cursed why?

neat crater
celest musk
#

just updated all my mods so rn i'm like "fuck" i'm gonna remove some of them to see from which mod it is

gilded vortex
#

There's other people working on Isaac mods if you want to see your assets be used

#

or maybe if I have another Isaac idea I can message you

neat crater
#

yea maybe

celest musk
#

oof yeah didn't saw that there was a new one (didn't play in idk 2 month ?)

#

still don't work

#

okay it's bunco for an unknown reason

gilded vortex
celest musk
neat crater
neat crater
#

ill get it

final perch
#

What is the mod that Dr spectre uses to search seeds?

daring sluice
#

you're looking for either brainstorm or immolate

neat crater
#

everything else is still there but the jokers tab is empty

final perch
gilded vortex
bronze locust
#

I wonder how playing balatro in vr would be like

neat crater
tranquil vessel
tranquil vessel
gilded vortex
neat crater
#

yea those were the ones i made

gilded vortex
neat crater
#

(because i didnt want to manually count with the whole retired item id thing)

gilded vortex
neat crater
bronze locust
distant badge
#

uhhhh..

polar oyster
distant badge
#

its red deck for some reason

tranquil vessel
#

base game bug

#

it always has been red deck

meager tulip
#

im surprised my mods seem to work without crashing :O

#

since there was an update and all

tranquil vessel
#

friends of jimbo updates usually don't break stuff

#

though we should be pretty scared of 1.1 haha

distant badge
#

1.1 will either be very simple to overcome or destroy us completely

lean dune
#

anything that relies heavily on lovely patches might need a good amount of work

exotic shadow
#

depends

#

DebugPlus likely won't be effected badly

brisk laurel
#

As long as my playing cards can be Hatsune Miku I'll be happy

tranquil vessel
lean dune
#

of course we don't know how much game code will be changed at core

exotic shadow
#

if thunk changes internal debug stuff, it's likely to screw with DebugPlus, but the likelyhood of the console being impacted is slim to none

round ore
#

which version of smod do i use currently?

lean dune
#

but you should be using the latest

#

that's 1424a as of now

round ore
#

the things been tempramental for months so i'm asking

dusky heart
#

Balatro on Game Pass now? Anyone know the installation directory?

round ore
#

current version of Smod doesn't work for me

drowsy night
#

smod not working for anyone else?

#

oh lol

dusky heart
#

If it's like most windows apps it'll be inaccessible and unmoddable

round ore
#

Oops! The game crashed:
Syntax error: blind.lua:353: 'end' expected (to close 'for' at line 351) near 'elseif'

Additional Context:
Balatro Version: 1.0.1o-FULL
Modded Version: 1.0.0~ALPHA-1424a-STEAMODDED
LÖVE Version: 11.5.0
Lovely Version: 0.6.0
Platform: Windows

Stack Traceback

(3) C function 'function: 0x272bcf38'
(4) global C function 'require'
(5) main chunk of file 'main.lua' at line 883
(6) global C function 'require'
(7) LÖVE function at file 'boot.lua:323' (best guess)
Local variables:
c = table: 0x272ba5a8 {identity:false, version:11.5, accelerometerjoystick:true, modules:table: 0x272ba5f8 (more...)}
openedconsole = boolean: false
confok = boolean: true
conferr = nil
(8) global C function 'xpcall'
(9) LÖVE function at file 'boot.lua:362' (best guess)
Local variables:
result = boolean: true
(10) global C function 'xpcall'
(11) LÖVE function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])
inerror = boolean: true
deferErrhand = Lua function '(LÖVE Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])

round ore
#

none just steamodded and lovely

dusky heart
#

Updating lovely to 0.7.1 is also a good idea while you're going through the process

lean dune
#

oh that's lovely 0.6.0

#

yeah we're no longer compatible with that

#

my brain was too busy processing that the game version is now 1.0.1o that i didn't even notice the outdated lovely

dusky heart
round ore
#

it would have been nice to know lovely updated 😦

drowsy night
#

it seems like 0.7.1 isn't working either

lean dune
drowsy night
dusky heart
drowsy night
lean dune
primal umbra
#

Anybody know why my mods stopped working? I installed saturn and brainstorm for the first time yesterday and they were working just fine, but now today when I load my game there are no config options for them or anything.

lean dune
#

also how does one arrive at this version from having been fully up to date 5 weeks ago

lean dune
dusky heart
#

5 weeks ago but traveling at relativistic speeds

lean dune
primal umbra
frosty turret
#

why are my cards showing up like this

#

steel cards gold cards and mult cards all do the same thing

#

no number or suit

#

i dont have any mods that change the designs, and its only joker mods and some qual of life mods

#

i can send full list if need

normal hollow
#

I think you need to update steamodded

frosty turret
#

ah

#

lemme try that

twin pine
#
if context.end_of_round and not context.individual and
            not context.repetition and context.cardarea == G.hand
            and G.GAME.blind:get_type() == "Boss" then -- exactly once, on boss blind end of round

I present: the longest if statement I've written yet

#

it works perfectly (because of course it does) but still

lean dune
#

not as short as it could be

#

also wdym exactly once but context.cardarea == G.hand

zealous silo
#

Are there any mods for android? I was hoping to get some of the qol like speed ups and stuff

dusky heart
frosty turret
#

just updated to the one on the github

#

i might have been on the depricated release

#

but idk trying to test it now

#

gotta find a tarot card

#

yea it works now
just needed to update

dusky heart
dusky heart
#

Heads-down then, haha

lean dune
zinc palm
#

Anyone know of a good method to add the rounded white outline to joker cards so they don't have pointed edges?

signal wave
#

I have an honest question.
Given that this game works on Lua, with files you can directly look into (on Steam Deck), how challenging is it to learn how to make a mod FROM SCRATCH by just looking at the code for Jokers, cards, consumables, etc. that are in the game?

Assume that I have the tools at my disposal to make whatever graphical assets I need to make and/or edit existing assets.

signal wave
lean dune
zinc palm
#

Yeah, just wondering if someone else mighta had a hiccup similar to mine where you have the joker art ready but you need to have the outline for aeathetics purposes

#

Like a slap it on in aseprite kinda deal

signal wave
#

Okeydoke.

zinc palm
signal wave
#

I'm just curious, thinking about maybe making a few little things here and there to add to my experience.

half inlet
#

does anyone know what mod this gui is from 🤔

lean dune
half inlet
#

thanks

lean dune
dusky heart
signal wave
#

Noted

dusky heart
static shale
dusky heart
#

Huh, that's an odd choice, i wonder why

static shale
#

But games downloaded on c:\xboxgames

dusky heart
junior rock
#

damn ill change the video format

static shale
#

i can mod game pass games like Resident Evil, or add spanish translation to Ace Attorney

junior rock
#

anyone have any idea why my finisher bosses are never crimson or bell
i have Saturn and DebugPlus

tranquil vessel
#

I personally have once fucked with my boss blind pool by directly editing the game files

#

though I doubt that's what's happening here lol

junior rock
#

yeah i havent messed with the game files directly

#

ill just refactor everything and see if it fixes itself

junior rock
#

stacked planets from Saturn werent proccing observatory

#

so i have no idea what's gone wrong

cosmic rapids
#

So, my Balatro keeps crashing and I'm unsure why, how do I show my crash log?

lean dune
cosmic rapids
lean dune
#

this one's a known issue with saturn

frail rain
#

score been counting so long the soundtrack turned into breakcore

weak urchin
tranquil vessel
#

oh my god

#

actually got a 5 star in 1 pull

weak urchin
copper bloom
#

nice

tranquil vessel
#

must've been maxed on that pity

weak urchin
#

no but real shit, last october, i got nahida on my first pull the second her banner dropped. i was nowhere near pity. it was awesome

grand geode
#

my first ever limited 10 pull is a nahida 50/50 on 2 pity

#

:p

tranquil vessel
#

I know enough about genshin to understand what you said but I haven't played enough to know who nahida is lmao

weak urchin
#

dendro archon, 5 star

tranquil vessel
#

bet

#

btw is the quality of your joker supposed to be that low? I think you can get better than that

hybrid atlas
#

hi, i have a question
downloaded the new steammoded and the game crashes upon startup, gettign this error message
anyoen knows a fix?

Oops! The game crashed:
Syntax error: blind.lua:353: 'end' expected (to close 'for' at line 351) near 'elseif'

Additional Context:
Balatro Version: 1.0.1o-FULL
Modded Version: 1.0.0~ALPHA-1424a-STEAMODDED
LÖVE Version: 11.5.0
Lovely Version: 0.6.0
Platform: Windows

Stack Traceback

(3) C function 'function: 0x0096d3a0'
(4) global C function 'require'
(5) main chunk of file 'main.lua' at line 887
(6) global C function 'require'
(7) LÖVE function at file 'boot.lua:323' (best guess)
Local variables:
c = table: 0x00959558 {identity:false, version:11.5, accelerometerjoystick:true, modules:table: 0x009595a8 (more...)}
openedconsole = boolean: false
confok = boolean: true
conferr = nil
(8) global C function 'xpcall'
(9) LÖVE function at file 'boot.lua:362' (best guess)
Local variables:
result = boolean: true
(10) global C function 'xpcall'
(11) LÖVE function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])
inerror = boolean: true
deferErrhand = Lua function '(LÖVE Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])

tranquil vessel
#

try lovely 0.7.1?

grand geode
#

there's a 1.0.1o now?

hybrid atlas
#

is that a previous or newer version?

tranquil vessel
#

0.7.1 is newer than 0.6.0

grand geode
hybrid atlas
hybrid atlas
weak urchin
remote stone
#

love cryptid

tranquil vessel
weak urchin
hybrid atlas
#

faved
a friend actually linked me an updated steammoded and it works fine so im fine, thank you anyway everyone

weak urchin
#

i intentionally have it scaled down to the same size as every other joker

#

i'd love to have an artist work with me to make all the jokers later down the line ;p

remote stone
#

wait can sopmeone do the maths on how many rerolls i would have to do to make my money back

weak urchin
#

windows key calc enter
86.7 slash 0.57

ebon sage
#

so i just decided i wanna do some modding for balatro,
is there a good guide for how to do so or should i just follow through on steamodded

  • should i try and finish up my vanilla collection log or do i just wanna make a new save with everything enabled for the modded playthrough
remote stone
#

152.1052631578947

hardy remnant
#

Also hi, the most modding I have ever done is for L4D2 and those mods are on the Steam Workshop, are Balatro mods also on there or do I have to do something else

tranquil vessel
tranquil vessel
hardy remnant
#

What is steamodded

tranquil vessel
ebon sage
#

is it in the %AppData% balatro directory

lean dune
#

the profiles are the numbered folders in Balatro's appdata folder

#

1 contains the data of profile 1, etc

ebon sage
#

also other question am i going to be able to turn on real time protection after i do the initial setup for modding

hardy remnant
#

Well this will be great to have when I actually go to my Grammy's house to play on PC

frail rain
tranquil vessel
#

getting rich

tranquil vessel
ebon sage
#

so turn it off, add the exclusion, turn it on

#

got it

lean dune
#

it turns itself back on either way

ebon sage
#

i see

lean dune
#

so yeah no one is asking you permanently disable it

#

the only thing that needs to stay is the exclusion

ebon sage
#

oh btw did the jimbo update today break anything or does that not matter

tranquil vessel
#

updates sometimes matter

#

this one didn't

lean dune
#

this one doesn't break anything

#

all it changes besides adding the new collabs is a reworked credits UI

#

which isn't something mods interface with

ebon sage
#

ok 👍

#

now it's time to find some mods

#

are there any specific "must-haves" or can i just go ham on whatever

tranquil vessel
#

a must-have for me personally is Handy, and if you're installing mods that add loads of decks/stakes also Galdur

dense temple
#

Wasn't there a Balatro mod that showed how much each joker has earned you in chips, mult, money, etc.?

tranquil vessel
#

@bright canopy can you post the latest crash?

bright canopy
#

yes

#

Oops! The game crashed:
Syntax error: blind.lua:353: 'end' expected (to close 'for' at line 351) near 'elseif'

Additional Context:
Balatro Version: 1.0.1o-FULL
Modded Version: 1.0.0~ALPHA-1424a-STEAMODDED
LÖVE Version: 11.5.0
Lovely Version: 0.6.0
Platform: Windows

Stack Traceback

(3) C function 'function: 0x2ff2d368'
(4) global C function 'require'
(5) main chunk of file 'main.lua' at line 883
(6) global C function 'require'
(7) LÖVE function at file 'boot.lua:323' (best guess)
Local variables:
c = table: 0x2ff2eff8 {identity:false, version:11.5, accelerometerjoystick:true, modules:table: 0x2ff2f048 (more...)}
openedconsole = boolean: false
confok = boolean: true
conferr = nil
(8) global C function 'xpcall'
(9) LÖVE function at file 'boot.lua:362' (best guess)
Local variables:
result = boolean: true
(10) global C function 'xpcall'
(11) LÖVE function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])
inerror = boolean: true
deferErrhand = Lua function '(LÖVE Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])

bright canopy
#

thoughts?

dusky heart
bright canopy
#

i installed that version

dusky heart
#

Since getting that error?

bright canopy
#

yes

#

i think its the smod thats casuing it

dusky heart
#

Could you send the new crash log?

bright canopy
#

that was the new one

dusky heart
#

Then you're still using Lovely 0.6.0 instead of 0.7.1

#

Because that crash log says "Lovely Version: 0.6.0"

bright canopy
#

oh im dumb

#

my fault

tranquil vessel
#

gimme a tag if lovely 0.7.1 doesn't fix it lol

bright canopy
#

Oops! The game crashed:
Syntax error: blind.lua:353: 'end' expected (to close 'for' at line 351) near 'elseif'

Additional Context:
Balatro Version: 1.0.1o-FULL
Modded Version: 1.0.0~ALPHA-1424a-STEAMODDED
LÖVE Version: 11.5.0
Lovely Version: 0.6.0
Platform: Windows

Stack Traceback

(3) C function 'function: 0x058bd368'
(4) global C function 'require'
(5) main chunk of file 'main.lua' at line 883
(6) global C function 'require'
(7) LÖVE function at file 'boot.lua:323' (best guess)
Local variables:
c = table: 0x058beff8 {identity:false, version:11.5, accelerometerjoystick:true, modules:table: 0x058bf048 (more...)}
openedconsole = boolean: false
confok = boolean: true
conferr = nil
(8) global C function 'xpcall'
(9) LÖVE function at file 'boot.lua:362' (best guess)
Local variables:
result = boolean: true
(10) global C function 'xpcall'
(11) LÖVE function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])
inerror = boolean: true
deferErrhand = Lua function '(LÖVE Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])

#

i installed the link on the website for the new lovley

dusky heart
#

Lovely Version: 0.6.0

bright canopy
#

WTF sorry

#

im clicking the top link and its not intalling the right one

rancid hamlet
#

what is the mod that visually stacks the same jokers and cards so its easier to see a lot of jokers

dusky heart
#

Haha. Out of curiousity, where are you getting Lovely from?

bright canopy
#

that link

dusky heart
tranquil vessel
rancid hamlet
#

thanks

tranquil vessel
bright canopy
#

ive installed it from the github

tranquil vessel
#

no, where are you installing it to

bright canopy
#

OH my fault

#

my mods folder

tranquil vessel
#

yeah that's not where you should be putting it

bright canopy
#

WTF LMAOO

tranquil vessel
#

should be putting it in the game folder (where the exe is)

bright canopy
#

ok

#

my goat

tranquil vessel
#

so that it looks like this

bright canopy
#

dude thank you

#

that solved you yall are really my goats

tranquil vessel
#

hmm, weird

#

does steamodded no longer work with lovely 0.6.0 then?

bright canopy
#

not the newest verison

#

just the old version i previously had

dusky heart
bright canopy
#

but thanks for the help hope yall have a great night

tranquil vessel
tranquil vessel
ebon sage
#

right im asking this in here since i have cryptid, but if i had to choose a specific card to stack what should i go for?

#

i was thinking aces but kings could be interesting

#

maybe 2

round ore
#

are there any other unbalanced mods like cryptid and jens?

hard plank
urban grail
#
Oops! The game crashed:
Syntax error: blind.lua:353: 'end' expected (to close 'for' at line 351) near 'elseif'


Additional Context:
Balatro Version: 1.0.1n-FULL
Modded Version: 1.0.0~ALPHA-1424a-STEAMODDED
LÖVE Version: 11.5.0
Lovely Version: 0.6.0
Platform: Windows

Stack Traceback
===============
(3)  C function 'function: 0x3e7cbc30'
(4) global C function 'require'
(5) main chunk of file 'main.lua' at line 883
(6) global C function 'require'
(7) LÖVE function at file 'boot.lua:323' (best guess)
Local variables:
 c = table: 0x3e7ccc30  {identity:false, version:11.5, accelerometerjoystick:true, modules:table: 0x3e7cce08 (more...)}
 openedconsole = boolean: false
 confok = boolean: true
 conferr = nil
(8) global C function 'xpcall'
(9) LÖVE function at file 'boot.lua:362' (best guess)
Local variables:
 result = boolean: true
(10) global C function 'xpcall'
(11) LÖVE function at file 'boot.lua:377' (best guess)
Local variables:
 func = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])
 inerror = boolean: true
 deferErrhand = Lua function '(LÖVE Function)' (defined at line 348 of chunk [love "boot.lua"])
 earlyinit = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])

i just uploaded steamodded

dusky heart
digital bison
#

Are balatro mods on mobile yet

ebon sage
#

does jen's work on current version?

hard plank
ebon sage
#

sad

candid sable
upper turtle
#

Yes. it seems to stop when steammodded was uninstalled. also thank you for reporting it and i apologize for getting back so late.

split crag
#

why crash

dusky heart
hardy yoke
#

quick question: how do you make the description text small like at the bottom of idol

hardy yoke
#

thank you

still bronze
stuck sphinx
#

when i downloaded lovely, steamodded, and my first couple mods (just reskins) the celestial packs all broke. they all say to pick one from ten to use imediately. if this is an issue anyone knows how to fix, i'd appreciate it

hard plank
#

ok yeah that could be

stuck sphinx
#

yeah, just changes what the legendaries and blueprint and brainstorm

hard plank
#

ah

#

bluestorm enjoyer

stuck sphinx
#

ye

hard plank
#

are you using malverk

stuck sphinx
#

...no? whats that?

hard plank
hard plank
stuck sphinx
#

oh.

hard plank
#

the texture pack will have to be coded from the ground up tho

stuck sphinx
#

oh. it was just that simple, huh.

#

updating it was all it took

#

thx!

hard plank
#

yeah makes sense

#

mb

shrewd briar
#

Agh I fucked up my Balatro mods and have to fresh install them

#

Guess this is my chance to make a whole new curated list

twin forge
#

high key might f around and make the frog suit a useless consumable
please actually help i have zero ideas for this i beg

hardy yoke
#

tryna make an edition that basically gives a joker a chance to destroy itself like gros michel, but i'm getting the error SMODS CHAKRACOLLECTION "main.lua"]:521: attempt to perform arithmetic on field 'odds' [a nil value]

#

this is despite declaring 'odds' in both config and loc_vars

hardy yoke
#

🫡

hard plank
#

and see if that's fixed

hardy yoke
#

i'll just forward it there

hard plank
#

every time you change the config you'll have to get the card again

hardy yoke
#

yeah i do every time i test it

elder garnet
#

How do you use Brainstorm mod to get a Soul card? I feel like I'm doing something wrong or it doesn't work the way I think it does.

ebon sage
#

coming up on 5 minutes of waiting on a hand to score even with skipped animations

#

thank you cryptid

hard plank
#

Kiritan

shrewd briar
#

made the updated list of mods Imma add

hard plank
shrewd briar
#

Nothing personal, it just doesn't seem my jam

hard plank
#

😭

#

how could this not be your jam

shrewd briar
#

Is that the Paper Mario font?

hard plank
#

i just use it because it looks funny

#

people say it's Kirby or paper mario

exotic shadow
hard plank
#

i don't know why i made proper art for this

#

I'm a debugplus user and i can confirm that i get plusses every time i debug

plush hound
#

before i fucked it up and put Jen's Almanac into it

deft wigeon
hard plank
plush hound
hard plank
#

the fact that the audio player on mobile caught me off guard

plush hound
#

exotic discord w

worldly stone
#

Jimbo sure got a lot of friends. Wonder if I'm gonna break something?

ionic valve
# dusky heart Please update Lovely to 0.7.1 from here: https://github.com/ethangreen-dev/lovel...

I think I had a similar issue to the person you replied to, but my lovely is updated.

Oops! The game crashed:
Syntax error: card.lua:5862: 'end' expected (to close 'function' at line 2072) near '<eof>'

Additional Context:
Balatro Version: 1.0.1n-FULL
Modded Version: 1.0.0~ALPHA-1424a-STEAMODDED
LÖVE Version: 11.5.0
Lovely Version: 0.7.1
Platform: OS X

Stack Traceback

(3) C function 'function: 0x01011605b8'
(4) global C function 'require'
(5) main chunk of file 'main.lua' at line 881
(6) global C function 'require'
(7) LÖVE function at file 'boot.lua:323' (best guess)
Local variables:
c = table: 0x0100f46278 {modules:table: 0x0100f3fb60, identity:false, appendidentity:false, externalstorage:false (more...)}
openedconsole = boolean: false
confok = boolean: true
conferr = nil
(8) global C function 'xpcall'
(9) LÖVE function at file 'boot.lua:362' (best guess)
Local variables:
result = boolean: true
(10) global C function 'xpcall'
(11) LÖVE function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])
inerror = boolean: true
deferErrhand = Lua function '(LÖVE Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])

dusky heart
ionic valve
#

These are all the mods I have installed

#

If it means anything, Bunco was causing problems before, so I had updated steamodded and lovely to try to see if it would solve the problems with Bunco

dusky heart
#

I suspect Bunco is the culprit, Dimserene has removed it from his modpacks which is usually a sign of a problem

ionic valve
#

yep removing Bunco worked, thanks!

rose river
#

I need some help im getting an erorr i dont know if i installed something wrong
Oops! The game crashed:
Syntax error: game.lua:2525: duplicate label 'continue'

Additional Context:
Balatro Version: 1.0.1o-FULL (best guess)
Modded Version: 1.0.0~ALPHA-1422a-STEAMODDED
LÖVE Version: 11.5.0
Lovely Version: 0.7.1
Platform: Windows

Stack Traceback

(3) C function 'function: 0x05b1cee8'
(4) global C function 'require'
(5) main chunk of file 'main.lua' at line 1728
(6) global C function 'require'
(7) LÖVE function at file 'boot.lua:323' (best guess)
Local variables:
c = table: 0x05b19c68 {identity:false, version:11.5, accelerometerjoystick:true, modules:table: 0x05b19cb8 (more...)}
openedconsole = boolean: false
confok = boolean: true
conferr = nil
(8) global C function 'xpcall'
(9) LÖVE function at file 'boot.lua:362' (best guess)
Local variables:
result = boolean: true
(10) global C function 'xpcall'
(11) LÖVE function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])
inerror = boolean: true
deferErrhand = Lua function '(LÖVE Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])

hard plank
#

development resumes tomorrow

rose river
#

?

hard plank
rose river
#

do i have your mod?

hard plank
#

also

hard plank
#

i just read you error

rose river
#

thx

hard plank
#

the development of my mod continues tomorrow

rose river
#

ok i fixed the double installation but i got a new error

#

what did i do wrong now

hard plank
rose river
#

that was the whole message

hard plank
#

i think there should be more

rose river
hard plank
#

god damn it

rose river
#

im guessing thats bad

hard plank
#

i don't even know how to turn that on lmao sorry

hard plank
rose river
#

cryptid and debug mode

#

and talisman

compact wadi
#

How difficult is creating a balatro mod? I come from a programming, game design, and art background so I'd love to give it a shot

hard plank
rose river
#

its a mod that enables the built in debug menu

#

ill uninstall it and see if that fixes it

#

did not fix it

grand geode
hard plank
rose river
#

i found a bunch of errors in the lovley console thingy that opens with balatro

compact wadi
#

so like 7

grand geode
#

sounds overkill

hard plank
#

in uni

#

...

compact wadi
#

actually year 6 but we won't get into that here

grand geode
#

terrifying

hard plank
#

😢

compact wadi
#

it's not for bad grades tho