#⚙・modding-general
1 messages · Page 237 of 1
what are you having issues with?
oh god
that's unfortunate
delete everything that you've done and follow the wiki guide step by step.
like really get down and study that guide
lmao
i’ve been trying 💔💔
you need help installing mods?
... are you following a guide or are you just freestyling it.
jsjsjsj
i followed a guide and i fucked it up somehow so now i’m doing this
lol
which guide?
what have you done so far?
that and the version,dll on the steam folder
i dont know if thats 100% necessary but i think so
all I'll say is that you got balls for trying this stuff without knowing how to make a folder
and not in a bad way
the version dll is crucial for lovely iirc
it's a good learning opportunity:-)
i guess you have to be handy to install mods on balatro
i dont have 7zip
but its like minecraft with one or two additional steps

most OS have the option for extract built in
you don't need 7z
are you on windows?
yep
dw
nxkoozie gave up on me
extract here
what!
i guess is difficult to do it without seeing what youre doing, but ill try
let me see your mods folder
y'all what rarity should this be
uncommon
uncommon it is then
prolly uncommon
probably not but idk what im doing
I guess hes just doing it there for now
and i think is better in case that he mess something up
ok so i put lovely into my mods folder
extract the mods
I think this guide will help you https://www.youtube.com/watch?v=aUr0gXE77rk
i mean its the official guide to intalling cryptid
if you do that step by step there souldnt be any problem
thx!
I'm sure there's a FAQ somewhere, but i couldn't find it. What's the difference between Achievements "Enabled" vs "Bypass Restrictions?" In the SteamModded mods config?
no clue
im so confused
How
i wish someone could do ts for me 💔
you have a video
what point in the video has you lost?
ts 💔
from 0:50 to the end
oh well
sigma
yea no im struggling
bruh the video is literally showing exactly the steps you take one at a time
what have you done so far?
confused or not, can you not just do exactly what the video is showing you?
okay yea so that would mean that lovely (the thing that enables the mods) isn't working.
did you put the version.dll file into the \steam\steamapps\common\balatro folder?
i dont think i have that folder?? idk
wait yes i do
the file i put in there is just called 'version'
does that matter
perfect, so go to that folder and put the version.dll file that you downloaded from lovely into there
that's exactly the one
yup
that's it
next step is making sure you have the mods folder created and whatever mods you want put in there
then you play the game and that's it
i have a mods folder but idk if its right
send a screenshot and we can confirm
yes its not the one on desktop
okay yea so 2 things
Windows + R
that folder
press
%appdata%/Balatro
what folder? the balatro one
do Windows + R
ok
press Windows + R, in the window that pops up type that
no
- the mods folder is going to be under
%appdata%/Balatro(literally copy that exact name and put it where you seedesktop > modsin the top of the windows explorer window)
do i press ok or browsw
press ok
oh well i never knew this worked
press mods
you're good, almost done
and the three folders you have in your desktop, paste them on there
is this right
please GOD

extraction?
ive been trying for so long
that will not work
FUCK
no, you need to extract the files
you need to extract those zip files
you gotta extract the files
💔
first
ouh yes
it's easy
hey, i have gotten some mods download, the game loads fine, but when i try continues a run i was doing before i added the mods it loads and is active for a few seconds before i get this error msg, what is wrong, it looks to me like some kinda error compatibilty issue for the mod version
right click
they are compressed
and select extract from the menu
oh you're closer than before
ok what now
right click and select extract from the menu
yes
yes! hit extract
yes
extract there
ok i clicked extract what now
try launching the game
try to start the game
sorry for wasting your time chat
wait backup
no these are nested
3 mods in 1 folder
nopthing
move all 3 of those folders into the mods folder
youhave to take the mods out
like copy them into the folder or
yeah select these 3 folders, Ctrl X, go back to Mods, Ctrl V
on Balatro>Mods
the three folders must be there
is this the whole error or is there more below?
and then delete the empty folder
a lot more below
if you can, copy the full error and paste here
compressed files are fine
all good for the mods folder! you can delete the zips
the msg is too long for 1 msg so i'll send 2
still nothing
steamodded nor lovely doesn't do anything with them
i guess, I usually do it for order
Oops! The game crashed:
functions/common_events.lua:3009: attempt to index a nil value
Additional Context:
Balatro Version: 1.0.1n-FULL
Modded Version: 1.0.0~ALPHA-1410d-STEAMODDED
LÖVE Version: 11.5.0
Lovely Version: 0.7.1
Platform: Windows
Steamodded Mods:
1: Talisman by MathIsFun_, Mathguy24, jenwalter666, cg-223 [ID: Talisman, Version: 2.0.2, Uses Lovely]
Break Infinity: omeganum
Lovely Mods:
Stack Traceback
(3) Lua method 'generate_UIBox_ability_table' at file 'functions/common_events.lua:3009'
Local variables:
_c = table: 0x3a839b50 {order:9, _d:false, key:c_pluto, set:Planet, consumeable:true, _saved_d_u:true (more...)}
full_UI_table = table: 0x3aac0ae8 {badges:table: 0x3aed1340, info:table: 0x3aac0ba0, main:table: 0x3aac0b78 (more...)}
specific_vars = nil
card_type = string: "Planet"
badges = table: 0x3aed1340 {1:negative_consumable, card_type:Planet}
hide_desc = nil
main_start = nil
main_end = nil
card = table: 0x3ab54888 {click_offset:table: 0x3ab48930, children:table: 0x3ab2c258, ambient_tilt:0.2 (more...)}
first_pass = boolean: true
desc_nodes = table: 0x3aac0b78 {}
name_override = nil
info_queue = table: 0x3aac0bf0 {}
loc_vars = table: 0x3aae03a8 {}
cfg = table: 0x3ad679d0 {bonus:0, h_mult:0, hands_played_at_create:48, mult:0, effect:Hand Upgrade (more...)}
(*temporary) = table: 0x3a82c1b8 {}
(*temporary) = nil
(*temporary) = string: "level"
(*temporary) = C function: builtin#6
(*temporary) = table: 0x3b01f650 {1:table: 0x3b01f6b8}
oh fr?
(*temporary) = number: 1
(*temporary) = number: 1
(*temporary) = table: 0x3b01f6b8 {1:table: 0x3b01f790}
(*temporary) = table: 0x3aabdce8 {1:table: 0x3aabdd10}
(*temporary) = string: "name"
(*temporary) = table: 0x3b01f6b8 {1:table: 0x3b01f790}
(*temporary) = number: 1
(*temporary) = nil
(*temporary) = string: "attempt to index a nil value"
(4) Lua method 'hover' at file 'card.lua:4511'
Local variables:
self = table: 0x3ab54888 {click_offset:table: 0x3ab48930, children:table: 0x3ab2c258, ambient_tilt:0.2 (more...)}
(5) Lua method 'update' at file 'engine/controller.lua:399'
Local variables:
self = table: 0x3a9a4eb0 {held_button_times:table: 0x3a9a5780, focus_cursor_stack_level:1, snap_cursor_to:table: 0x3a869458 (more...)}
dt = number: 0.0165332
(6) Lua upvalue 'gameUpdateRef' at file 'game.lua:2764'
Local variables:
self = table: 0x3a5606c0 {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, HUD_tags:table: 0x3ad3e6c8 (more...)}
dt = number: 0.0165332
(7) Lua upvalue 'upd' at Steamodded file 'src/ui.lua:84'
Local variables:
self = table: 0x3a5606c0 {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, HUD_tags:table: 0x3ad3e6c8 (more...)}
dt = number: 0.0165332
(8) Lua method 'update' at file 'main.lua:1750'
Local variables:
self = table: 0x3a5606c0 {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, HUD_tags:table: 0x3ad3e6c8 (more...)}
dt = number: 0.0165332
(9) Lua upvalue 'oldupd' at file 'main.lua:992'
Local variables:
dt = number: 0.0165332
(10) Lua field 'update' at file 'main.lua:1777'
Local variables:
dt = number: 0.0165332
(11) Lua function '?' at file 'main.lua:931' (best guess)
(12) global C function 'xpcall'
(13) LÖVE function at file 'boot.lua:377' (best guess)
what do i do
wait it says desktop again...
Local variables:
func = Lua function '?' (defined at line 902 of chunk main.lua)
inerror = boolean: true
deferErrhand = Lua function '(LÖVE Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])
HELP

ya it's a plan for the future but they aren't recognized rn
tha three uncompressed folders must be in the folder that opens with the Windows+R
what!
Ctrl X those three folders again, go to the APPDATA Balatro mods folder, and Ctrl V THERE
(the whole error msg took 3 msgs lord)
okay, ctrl+c on the three folders
nope
fu
not there
ck
calm
not steamapps balatro lol, appdata balatro
Windows+R
okay so reading through this it's not pointing out a specific mod which means it's likely to be an issue with the game state. I'd suggest trying a new run and seeing if that works
THIS??
do you want me to help you on dm?
but it was a new high score run for me, 😭 (joking will test, after saving seed)
almost there, in that mod folders
lord pleas
you're almost there, just put those 3 into the mod folder
like copy it?
just drag them there
it's starting to feel like an elaborate bit 😭
helpl
dude you're right there
game is fine on a new run
take those 3 mod folders, cut and copy into that Mods folder
cut and paste I mean
it was probably an issue with the mods trying to do something to the old run that didn't match. glad you're fixed
desktop??
did you continue an old run after installing mods? it does that pretty often when you do that
desktop 😭
FUCK
how do you go back to desktop 😭
how do i make it not desktop
bruh there's no way
you were in the right folder before
this has to really be a bit
all you had to do was drag the 3 folders right into the mods folder
at this point close the explorer tab that says desktop...
im back in the appdata balatro folder
yeah i did, and i wasn't even able to save the seed, oh well, was close to losing any way from hitting a scoring wall on ante like 15
let me see that folder now
go into mods
good news is that many of the mods make it so that old high scores don't even come close to the insanity that you will end up with
yeah it always results in a crash usually so do remember to complete runs before updating mods 😭
this looks funny
i do have one more issue though
YEAH
DID I DO IT
start the game now
thats it
LAUNCH THE GAME
okay what does it say when you hover over the ! to the left?
im surprised no-one's made a wizard 101 mod
well shit
is just a doubt, i dont know
it should make that when the game starts
damn
nothing happened . .. ..
i can't see the whole error msg on screen but it says (paraphrasing) that the steam modded version is incompatible
does cryptid use the old version of steamodded?
yea... so cryptid is weird where they use an old version of steamodded for compatibility
if you download the latest release of cryptid it should have the correct version of steamodded included in the zip
that sucks, considering how popular (on youtube) it is
so do i have to download old steammodded
it's just outdated and their new calc version is in development
nah ur good
they were talking to the other person
i launched the game and nothing happened
how does having both steam mod versions work, or do i need only the old one and then will my other mods work?
believe me, I agree. it makes it so cryptid kind of a compatibility nightmare
not terminal window, not mods tab?
no, that will crash the whole thing
i just wanna play on negative deck 😭
did you copy the dll in the lovely folder?
just use the smods-old-calc that cryptid comes with
that should work fine with talisman and pokermon?
i have a lovely zip folder
let me see your steamapps>balatro
I can't confirm with pokermon but talisman will be fine
pain peko
thats tje bottom
alright mod juggling we go (new joker id, mod juggler, gains time x mult per mod installed )
shit I'm up to a permanent like 60x now lmao
thats it
the lovely zip comes with a version.dll, you need to copy that to the steamapps balatro folder
just put the version file there
sigh.
what-
thank goodness you were saved from that totally evil virus
oh yea windows defender does that
oh now that's a whole new problem haha
i pasted the version there and it gave me that
watch me drive my car off a cliff
google how do i get mcafee to shut up
click on quarantined files
yeah now you need to tell your antivirus that it's not a virus...
mcafee sucks as much as the vampire
oh its mcafee too what a day
win defender ftw
wife killer virus software
fuck I didn't even register it was mcafee lmao
go to quarantined files
such trash
mod page is happy, gonna start a run and see where that goes
have fun
I can back up that lovely is an hateful evil angry virus
ok im at quarantined files
I rmb for a while a ridiculous amount of laptops came preinstalled with it
HATE HATE
metherul is my favorite malware developer and spreader
do you see the version.dll there?
ok i restored it
thank you for your great work spreading real trojans to this community fr
you're one of the good ones cg
frfr
I'll spare you this time
:3
finally
so true
if it's restored then it should be good to run
LAUNCH THE GAME AGAIN
I mean, it technically works the same as some real viruses by injecting code into an existing file so it's not crazy that it triggers anti-virus checks
heuristic checks n all
ok so now mcafee wont let me run balatro
😭
OH BROTHERRRR
trash mcafee
uninstall it ideally
bomb lovely hq
real
just uninstall mcafee and use win defender
reinstall windows ideally 🤓
my game is happy and working, good luck to you chicot, i believe in you, disable that mod folder
like seriously, windows regular antivirus is vetter
true
i THINK i did it
I wouldn't blame them if it came preinstalled as its really hard to remove for some reason
i did come preinstalled
fuck mcafee
fuck it
nxkoozie is a real one
NOW LAUNCH BALATRO
launching
ILOVEYOU, sometimes referred to as the Love Bug or Loveletter, was a computer worm that infected over ten million Windows personal computers on and after 5 May 2000. It started spreading as an email message with the subject line "ILOVEYOU" and the attachment "LOVE-LETTER-FOR-YOU.TXT.vbs". At the time, Windows computers often hid the latter file ...
moment of truthhh
if it doesnt start, send screenshot
i love mods so much
idk
i don't know, but it tempts me
i want to start making mods
this is unironically one of my favorite tags lmao
cats meow
it meows when you move over it
tell us what happened
i will pet the catr
it doesn't do anything other than meowing
i now have a cat tag
it's very simple all you have to do is sacrifice your soul to aure
im not really into Lua but im into programming so my soul is at rent for different languages rn
chat should I eat my soggy pickle
are we fucking kidding
maybe javascript can lend some of my soul to Lua
so9ggy pickle
javascript 🤮
im gonna cry
WHAT HAPPENED??
I DONT KNWO
true, but necessary for web development so there i am
like call me boss blind fr
check steamapps balatro again and see if version exists
i see the problem now
someday ill come around on OOP but not today fuck that shit
it erased my version file
pls work
most likely it will keep doing that unless you specifically mark the file as okay
okay, now for my own more complicated issue lmao
I keep getting an error functions/misc_functions.;ua:1430: attempt to perform arithmetic on a table value and I've narrowed down that it is tied to the profile.jkr file. if I delete the file the error is fixed, however that will also delete all my progress on deck stakes, stickers, etc. does anyone know of a miracle that can fix this error while keeping the profile intact?
;ua real
I dedicated time to godot and i can say is fairly good
YEAH
now you owe all of us nitro for the time
talisman moment
Im going to start a party
ty in advance
thanks for the helpl guys
how much does the save matter to you
im talking to the non constipated user chicot
can't be just talisman as this happens without any mods (or even lovely version.dll installed
im very much constipated
non constipated goog
well yeah
wow
talisman tainted the savefile
wait my scoring animations are off, how do i turn those back on?
chicot u gotta try my mod as a thanks 🔥
i guess you have to delete the save folder
chicot how long it been since you gone to the bathroom
you need to see medical advice
i mean i can fix it later its just usually easier to restart and cheat all the progress back
no way
Hey guys, how can I retexture cards the easyest?
nvm found it in talisman
im so happy
:3
war is over
fuck
better not
@daring sluice can't you just edit the savefile field via debugplus?
yes
but i never got around to making a singular comment that just fixes it instantly so
it's not that field in the slightest
I'm just hoping that someone sees me be wrong and takes the opportunity to correct lovely dev
then we'll both know
so true
I heard that you can fix it with while true do posx.fork() end
game crashing while trying to use fusions in cryptid, idk if im running too many mods or what but previously if i got crashes from fusion with cryptid it would instantly crash when i picked a deck so im not sure
update lovely!
Does anyone know how to fix this? I cant open Balatro with Steam, i can only do it with Thunderstore
truly the solution to all problems
version of lovely on thunderstore should be up to date
I already tried to update mods, uninstalling Thunderstore, uninstalling Balatro
Nothing works, i mean, i can play if i open vanilla in Thunderstore
you don't have lovely installed in the mod manager?
But seems werid not able to open it through Steam
I do, already tried removing all mods, updating them, still with the same issue
I just thought of the worst joker ever
Makes wheel of fortune go off 100% of the time, 1 in 4 chance to create another wheel of fortune
make wheel reusable and rig the wheel with cryptid then add another joker that goes up in value with wheel spins = free win
I don’t plan on touching cryptid it scares me
gotta remove the french language package to save space!
mine seems to be c_dollars_earned if I'm reading the error correctly
i see yeah
install talisman and debugplus and if it launches, paste eval local ret = SMODS.deepfindbyindex(_G, "c_dollars_earned", true)[1] ret.table[ret.index] = 0 into the debugplus console
and steamodded
and that might work probably maybe
hmm I did that and debug said Error: [SMODS _ "src/utils.lua:]:1725: bad argument #1 to 'pairs' [table expected, got string]
ah so you're getting that error when you have nothing installed including lovely?
yo I'm trying to migrate all of the text based stuff from my mod into a localization file but everything is just showing up as either blank or ERROR
idk if I messed something up or if I just missed a step
I have this error always, i have had
-Mods installed and updated
-Mods deleted
-Thunderstore uninstalled
-Uninstalled and Installed Balatro
I literally can only play Balatro if i open it with Thunderstore
They need your modprefix too
it works now tysm
i get this after completing a blind sometimes and it softlocks the run and it keeps happening, can someone at least tell me what it means so I can try and find the problem?
balatro soundfont, anybody?
As a mobile player is there anyway we can get mods on mobile Balatro
i dont think you can
#📜・modding-rules prohibit mods outside PC
lovely isnt available on mobile, nor is it permitted according to #📜・modding-rules
makin a mod where i add 4 new suits to the game and i just finished the art for the "Ace of Flowers" and wanted to get your opinions on it
Flowery indeed
real quick question
how would I get something to have randomized, glitchy text like Misprint?
dis gonna be good
very flowery
thats at least 50 mult per face card
How tf the background so DARK, I like it
Also what's the craziest Balatro mod out there (besides the obvious two)
trance mod
As a mobile player (Steam Deck) just get Steam Deck
Oh right
this palette was made by me xd
if you had dis rn 🙏
i have this mod, it's awesome
maybe i'll get it by tarot card xD
who knows, maybe from the shop too 👀
Hi everyone, it's balanced, op or vice versa? (The Bear only gives X6)
bro i fell asleep
how does it work? does it destroy the joker to the right?
random joker
yeah cause that tells me it sells bear potion + another joker
should be "When sold, destroy a random joker. Create The Bear if that joker's rarity was Uncommon or higher" or something along those lines
it can't destroy jokers that are common or uncommon, so I don't know how to formulate it.
it seems that you don't need cryptid/jens to have messed up level of poker hands xD
When sold, destroy a random joker with rarity above Uncommon and create The Bear.
still can't believe straight isn't straight in polish
Alternatively
When sold, create The Bear and destroy a random joker with rarity Rare or higher. (consistent with Madness)
or
Sell this card to create The Bear and destroy a random joker with rarity Rare or higher. (consistent with invis joker)
"and destroy" would make it seem like it creates it, then destroys
which would make it not have to destroy a joker, if its consistent with madness
Does anyone know if multiplayer mod works with other mods?
how do you open that menu debug for spawning jokers?
i think it just works with cryptid and talisman
but you can prove me wrong
debugplus keybind to spawn them (default is ctrl+c), toomanyjokers for the side menu
toomany jokers was the one that i was looking for
thankss
do not press it pls
do not be this guy:

hmmmmmmmmmmmmmmmmmmmmmm
https://gdane.net/Resources/color-shock-deck/regular/spades/orange-purple.png
It would probably called "Strejt" and it would look bad lol
Hmm, all this spade count as all suit for smeared joker
in polish we pronounce this poker hand as /strʹit/
favourite texture pack mods?
fun fact: there are 17920 unique cards in this deck (8 suits (bullets, orbs, spades, hearts, clubs, diamonds, stars, nuts), 8 colors (grey, orange, black, red, green, cyan, purple, brown), 20 ranks)
this has been going for like 15 minutes, i have approximately 5 canvases, 10 boredom, and 15 google play cards, the canvases have like 20 cards to the right
you might be there for a while man
pb is about 700mil
CALCULATIONS
omg
how long did that run bro
part of the reason this is hell is bc i have like
200 epic tags?
antimatter deck gets crazy, fast
also gets crazy
yeah
it was energia run
that's why i have so many epics
i got a quintuple tag, then a epic tag, while i had like 20 tags/tag with energia
but this score GOTTA be crazy
up to 26 mil calculations
i still have no idea when it's gonna end
WAIT ITS ENDING
THE MULT IS GOIN UP
here's the score
5 dolla
Hi! I'm trying out the Pokermon modpack for the first time and played through the first blind, but when it was supposed to transition to the store, it crashed and was hit with this:
any idea what happened?
I've attempted to mod the game, but I'm encountering this issue. Unsure if the contents of the Mods folder has anything to do with the issue. I have the Lovely version file in the game folder and smods-main in the Mods folder. Hmm, seems the issue might be with one or more mods (possibly balatro-plus). Celestial Funk is also missing depencies.
😭 why did enabling talisman and nopeus break my ante counter
What are mod badges?
it's like the rarity badges jokers have but with the name of the mod for modded objects
^ like these 2 badges
any mod recommendations? Getting sick of cryptid.
ok, I got it working, but what does Dawn stone do? I've been playing straights but it hasn't gone up in value
maybe give my mod a try :D
Sure what is it!
Anyone do simple mod requests?
you play an straight then you sell dawn stone
here's a list of what I usually recommend: #⚙・modding-general message
Are there meant to be new decks? Cause theyre not showing for me,
there should be yeah
maybe i messed up somewhere
jst downloaded from the github page to check, and i have the decks
I needed to update smoded. Working now
are there any mods that are unique, but arent just unbalanced like cryptid
I'd say pokermon, ortalab or lobcorp. There's more in this message
@spark dagger ^
anyone open to check out this joker retexture i saw on reddit and help me figure out if it's usable? the github is pretty bare and balatro does not like when the folder gets added in with my mod folder lol. thanks for reading
You think it's possible with the right mods to make Balatro Turing Complete?
with the cryptid stakes how far can you go if everything else is vanilla
if powerpoint is turing complete id assume it'd be really easy
i have a question on how to interpret numbers with the talisman mod
what a fair deal!
what do these numbers mean
🔥
ahh heck that's not helpful for this case
that's 1e(1.432e12)
was bouta say
what the hell is a hyperion 😭
ohh so its like double scientific notation?
mhm
its like 1x10^(1.432x10^12)
yep
thats cool
thank you!
i also think my game is broken as hell cos i have the saturn no animations on and its been stuck like this for like 5 minutes
Heya! Been trying to use the new paperback mod but this keeps happening :"
does anyone know which mod might be causing this error :0
I suggest updating steamodded, it's 3 months old
im not a coder or anything but i crashed a lot when i was trying to do a run from before i added mods after i added them, so if you've added anything and not started a new run you might want to try that
oh yeah and there's the whole old calc and new calc thing rn
this happens on startup
one sec
i can get you the old one and the new, try both
(new one first of course)
aye
first is old, second is new
if those dont work i mightve fucked up the download myself or its something else
is there any mod that completely changes tarot cards including their names?(doesn't matter what it is changed to)
like their design
you can find a bunch if you just go to https://discord.com/channels/1116389027176787968/1209506514763522108 and apply the texture tag then put tarot in the search bar
i search but couldnt find anything that completely changes it
they all just change the look of it still with the names
i dunno if anyones really redone the whole thing to be completely different
ya, i might just try to make my own
gl
so yeah uh
is it just impossible to win past yellow stake
(assume vanilla gameplay besides stakes)
anyone know why steammoded is crashing with perkeo?
what do we check here so we can find which mod did the crash?
the issue seems to be that you have a raw assets folder in your mods folder
i may have created 1300 negative consumables in one click
well, time to fire off 918 white holes
alright then.
ty, i downloaded some old deck mods. where did you see that in the error log btw?
is it normal that when using cryptid all scoring animations are disabled?
Np. One of the lines in the error message included a path which was how I saw it
Yes. You can re-enable them through mods -> talisman -> config
is there a limit to how many consumables i can mass use
oh dear.
||1 feels like it's not enough of a downside if you have an Xmult joker ( making it trigger again negates the downside), 3 is kinda the same issue to me, and 4 feels like it's hard to play around, I suppose if it can be any booster pack it could be kinda neat as like an alternative form of value generation. I think 2 would be really strong given the right build, but the unpredictability of it makes it less straight up powerful and the unique effect makes me want to vote for it||
Thanks for the input 👍
The original stats were 1, and yea it wasn't enough of a downside if you had an Xmult Joker (trust me, I played it with Hologram and Cavendish)
yerp
I'm pretty basic but I have a soft spot for the 4th one
Might make a different Joker for that
someone send me a mod with a bunch of decks
not cryptid or ortalab
dm or forum link prefereable
can someone help me with this?
new run but I think the same error
trying vanilla with cryptid stakes and... even pink stake is tough.
plasma scaling but without plasma's balancing
a joker idea i had
Spamton NEO joker
legendary
"This Joker gains X0.1 Mult for each card sold" / "This Joker gains X0.1 Mult for each consumable sold and X0.2 mult for every joker sold"
does it change anything about the base game?
will old calc make a difference for vanilla runs or nah
finally fixed blue yourself crashing the game EZ
has anyone made a mod where perishable jokers (gros michel, sanitizer, etc.) can have eternal stickers, making them never perish? not that big of a change but i think it could be kinda interesting if it hasn't been made yet.
Wtf am i seeing
I thought of making card support batches for certain strategies but idk if it's too much/too little actually. What do you think?
Wild card support
Stone card support
A perfectly fair deal
At last... Medium Blind
can someone make a mod that removes chicot
that's all i want changed
just entirely removed chicot from the soul card pool
5 in a row
No but I can make a Mod that creates Medium Blind
I think you should diversify the ways you encourage wild building. I like color of madness, but I think you should change the conditions on the other two
Idk why it says Small Blind tbh
ts so peak 🔥
Ok quick question
maybe need an even smaller blind
Mini blind
a teeny blind perhaps
Is there a way to make a multi player mod somehow
Large blind
I think one already exists
I'm sorry what
Yea
it exists
I like the way you diversified the stone support. My only criticism is that stone mask is, by its very nature, perishable. Maybe find a way to work its functionality into petrify instead
playing with neato mod
HATSUNE JOKU...
the first joker retriggers 9 an additional 2 times
how do i copy?
idol did not hit my nines
how did it not hit your nines
i had 1 diamond 4
which i just hanged
😭😭😭
whew
https://medal.tv/games/balatro/clips/jG8RMTib6C8Ay0MkV?invite=cr-MSx5UVMsMzAzMjU3ODAxLA GOD MAKE IT STOP MAKE IT STOP I BEG OF YOU MAKE IT STOP
Watch average modded balatro experience and millions of other Balatro videos captured using Medal.
WHY I GOT MULT INNA SHOP????

Hey buddy, you got enough jokers?
Also personally, I wouldn’t recommend using medal, it forces you to pay to download your own clips if you want no watermark after uploading
Well there's not much you can go with I think
When it comes to multi-suit effects i mean
Individual suit synergies have enough representation in game already
That's not necessarily a bad thing? A lot of jokers in the game are temporary/perishable parts of your build
(Note: This Joker is activated before the Plasma balancing effect happens, so that can't be used as a cheat)
Was about to say it lol
I like having the benefit be large because it's very hard to naturally balance chips and mult, so I feel like it deserves a huge reward
the description is incredibly vague
it doesnt really tell you what its doing
it does this
fair. I guess my point is it's difficult to get value out of
and i dont really know what a better way to describe it is
yeah. similar to the plasma deck, but it doesn't neutralize the values, it sees how neutral the values already are
i understood it immediately 🤷♂️
upon reading the code or reading the joker description?
description
Is it tho? (considering other cards in the batch)
Even if you are not planning to fully commit to stone build, just use mask on couple stone cards you have, roll for polychrome then enhance those stone cards into something else (lucky cards for example)
ok sweet
it probably also helps that it's called the Plasma Joker, so if you know what the Plasma Deck does, you probably get the idea of what the Plasma Joker is
technically its actually
1 + (smaller/larger * 5) = Xmult
just to make sure it can't affect you negatively
ah okay
one way to make it more understandable is to simplify the effect. You could make it give an exact amount of X mult if chips and mult are within a certain ratio of each other
i could do that but I do like the novelty of having it be that sort of dynamic value
maybe I'll replace the word "close" with "balanced" since that's an already established term because of the Plasma Deck
guyds im losing my mind
trying to make silly little jokers for me and only me
and i have the framework for basically baron but for aces
yeah ppl may b like how does it actually work but I prefer the js play nd find out approach
but it shant work
cursed forever
try posting the code on #💻・modding-dev
ohh thank you
any thoughts on mechanics for this guy
I came up with the idea for the art and made it impulsively, not sure what I want it to do though
it has to be related to chips
yeah that's the big thing, it's gotta be chips
Gains chips when you open booster packs
but it's a food-like joker, so it has to have some sort of expiry
it's basically the question of how do I do a food joker based on chips that isn't just popcorn 2
Adds chips to the next X cards from Standard Packs?
I went for booster packs because of its a pack of chips btw
The chips being a permanent effect could be a reference to chip dust and grease getting everywhere
I feel like that’s important
mayb sth like face cards score +50 chips, amount decreases by 10 for every hand with face cards
idk chips come in lesser amounts than popcorn
what effect would that realistically have
unless you swapped them at the start
I believe the game has an effect where jokers can swap mult and chips
isn't that modded
No I believe it'd a vanilla function but it's unused
how do i open my mod folder again
i forgot how to do it like a dunce
as in, in my file explorer
nvm found it
+5 Chips on the next 25 cards played
(like hiker) as chips get your fingers dirty when you play
permanently gives cards "greasy" edition. this is purely a downside and there is no reason to buy this joker
thats horrific
permanent increase on the cards themselves?
turns your cards to Slop
Yeah, like using hiker
interesting
given being a food joker, maybe it could stand to be a little stronger than hiker at the cost of being able to run out and go away as food jokers do
Fair point
make it have 10 charges but only come with 5 every time
because they never fill the bag 😔
fucking lmaoo
Been experimenting a lot with what upside this deck could have,
idea is it should help ease someone into jokerless challenge on other (vanilla) decks.
been experimenting with these so far
- Free Tarot every round
- +2 Hand Size
- 1 Additional choice per booster pack
what should I do about plasma joker
4
4
1
dynamic mult based on ratio (aka how it already is)
DId this, prolly ill make it common or uncommon tho
All packs are mega packs
uncommon for sure
"Hands played gain 1 to 10 Chips, expires in 10 hands"
What are the default cost for each rarity on the jokers?
legendary is default 20
so i guess tha'ts the default
I was talking about that
thanks
no thats kleptomania
literally
stealing your ho, call me klept-ho-maniac 🔥
Im planning on making a medieval themed mod
im going to add just jokers at first since im just learning
I just started yesterday and made those two jokers so far
nah, just changes which mods you can run
eventually mods are all gonna use the new one but a few ones like Cryptid only work on the old one
i mean hey, better late than never
can't blame cryptid because when they update to the new version they're gonna add a load of new content
well yeah but they should've moved to the new version first, then add new content
can't blame them that they'd want to get everything done in one update, especially since they probably were in the middle of working on it when the calc got updated
pretty sure math himself said it was a mistake lol
but yeah I think it wasn't that bad of an approach
it just got dragged out way too long by now
betmma vouchers' eternity voucher is broken right? im fairly sure the negative chance is entirely unchanged
SMODS.Joker {
key = 'blank_joker',
loc_txt = {
name = 'Blank Joker',
text = {
"{C:mult}+#1#{} Mult"
}
},
config = { extra = { mult = 100 } },
loc_vars = function(self, info_queue, card)
return { vars = { card.ability.extra.mult } }
end,
rarity = 1,
atlas = 'XelaAddition',
pos = { x = 0, y = 0 },
cost = 2,
calculate = function(self, card, context)
if context.joker_main then
return {
mult_mod = card.ability.extra.mult,
message = localize { type = 'variable', key = 'a_mult', vars = { card.ability.extra.mult } }
}
end
end
}
SMODS.Back{
name = "Blank Deck",
key = "blankdeck",
pos = {x = 0, y = 3},
loc_txt = {
name = "Blank Deck",
text = {
"Start with a Blank Joker"
},
},
apply = function()
G.E_MANAGER:add_event(Event({
func = function()
local card = create_card('blank_joker', G.jokers)
-- Check if the card is eternal-compatible
if card.config.center.eternal_compat then
card:set_eternal(true)
end
card:add_to_deck()
G.jokers:emplace(card)
card:start_materialize()
G.GAME.joker_buffer = 0
end
}))
end
}
anything wrong? I'm still trying and wow it's haard 😄
ive never done decks so i cant tell
i made 2 decks and the coding looks alot different this probably isn't the right way to do it but it works
function joker_add(jKey)
if type(jKey) == 'string' then
local j = SMODS.create_card({
key = jKey,
})
j:add_to_deck()
G.jokers:emplace(j)
SMODS.Stickers["eternal"]:apply(j, true)
end
end
SMODS.Back{
name = 'Eric Deck',
key = 'EricDeck',
atlas = 'Jokers',
pos = {x = 0, y = 2},
loc_txt = {
name = 'Eric Deck',
text = {
'Start with {C:tarot}Eric',
},
},
config = {
hand_size = 0
},
apply = function ()
G.E_MANAGER:add_event(Event({
func = function ()
-- Add Eric
joker_add('j_fn_Eric')
return true
end
}))
end,
}
I’m pretty sure I added config compat for jokers
tysm, it really worked!!
yw
this truly is a historical joker
indeed it is
just the head imo
i dont know about the run but you have to reroll that boss if you want to keep going
lol
how to fix a streched image assets?
my asset is 80 x 80, and i want to make it displayed in that resolution, but it got streched
Okay since I deactivated my anti virus for the sake of lovely working, can I now activate it again since I stopped it from flagging Balatro?
Thanks Windows Defender
Since I still don't want to be susceptible to malware or anything like that
yeah, you should
don't forget to also add an exception for lovely so windows defender doesn't eat it in the future
Are you talking about the lovely folder or the dll?
i hate accidentally killing my runs due to greed or just playing too hasty
That looks about right
any decent spectral images to match this theme?
yeah looks good
Thank you so much for your help
I guess just buffed Canio
I am working on creating a QoL mod for keybinds for things like play, discard, select, deselect, reroll, use, sell, buy and such things but i am wondering what the best way of selecting cards, jokers and consumables would be if it would be by using keybinds like 1, 2, 3… or moving left and right or what the fastest option would be because balatro is slow when you dont have a mouse
you mean Handy balatro?
one thing you could do but not really important is the currently text mtching others by being greyed out a little
Yes but for me handy balatro just doesnt work sometimes and some of the features like moving left and right and such dont work and it sometimes causes crashes so i would just create my own
u did
good job
pair with pareidolia and u have urself 4 in 4 glass cards
(break on sight)
whoah canio synergy
pareidolia synergy
icl 0.1x is too slow for a legendary
u also have like only 12 face cards
unless u use tarots/spectrals/playing card packs
canio also sucks unless you use tarots, spectrals and playing card packs
though 0.1x is a bit slow for a legendary
0.5x maybe
on it's own, pretty neat
with canio? gaming
imagine with pareidolia
yeah canio goes hard with pare
but it definitely needs to be more than 0.1
hologram gives x0.25 for just adding a card
and it's uncommon
how does the scalae joker work?
your talisman version is different then the other mods
it was the latest?
I downloaded the latest version of it
yea it is different than the smods
its unreal how garbage black deck is
no u didnt
are ace builds possible
yea why not?
is 2.0.2 not the latest?
yeah thought so, seems you can make a build around almost anything
latest is 2.1.0~dev
anyone knows?
oh, it's not listed on github
it says version right there wdym
so I didn't read the metadata, I just immediately clicked on the versions tab
nvm it was double nested
If e_polychrome is for polychrome effect and m_glass for glass card effect, how about red seal?
i tried to find it, but i just got "Red"
new version doing the same error
yea one of your mods isn't compatible with talisman
Is there a way to edit sprites like Gold Card's sprite or even make them appear like seals
i think i got this
I think Grim and Talisman dislike each other
Can i make a card / joker / consumable / shop item be lifted like they are when you hover the mouse over it and the information about it is shown from a mod?
hey guys, what does it mean when the e has a plus after it
Yes but just the standard so like when you hover your mouse over a 10 of spades it lifts it a bit and shows the 10+ chips and i want to trigger that without using the mouse
try card:hover()
1e10 is the same as 1e+10 just different ways of displaying it, if that's what you mean
it seems my game is capping me at 1e+300
Got it to work but it just shows the numbers it doesnt make the card a little bigger like it those when your mouse hovers it
hey, making a mod to add 4 new suits of cards which are "flipped" versions of the regular suits, i have folwers for hearts and stars for diamonds but have no idea what to do for spades and clubs
idk then sorry


