#⚙・modding-general
1 messages · Page 188 of 1
i love cryptid mod i love listening to funky town as the game crashes from having to calculate 1 million joker cards effects
that's weird, playing on a different seed everything is fine
update talisman and you can listen to funkytown while the game calculates 1 billion joker card effects without crashing
if it helps here's my steammodded version
it might be a slight value difference from vanilla, or something that makes the floating point a bit inconsistent
but either way it is known that the RNG in Steamodded vs Vanilla isn't the exact same, despite our best efforts
my laptop is ass
i got the newest version i think idk
i literally bought the game like last week
hey can somebody nelp me i am trying to install mods onto balatro mac yet when i install lovely it wont work
ok updated my talisman idk what it does
ah yes
thats one way to turn my laptop into a projectile explosive
god i cant get this dang song out of my head
can someone help
ok then where should i ask do i try latet or a different channel
what do you mean it won't work
i open it up in terminal and it just immidirtly says exiting and says process complete
i tried reinstalling
and you got the right release for the CPU you have?
i got an m1 chip
so your release should be lovely-aarch64-apple-darwin.tar.gz
obviously double check each step in the readme
https://github.com/ethangreen-dev/lovely-injector?tab=readme-ov-file#mac
ok i will try again and if it doesnt work then i will comeback and yes i used darwin
it's weird seeing my face randomly in chat
it's like a flashbang
I don't quite recall the logic for the sricker thing
if you have DebugPlus you can just kinda cheat and make a new save on that stake, spawn the joker and then use the menu to win the game
True
Thanks for last night.
Thanks to your help, I finished the deck I asked about last night.
I am working on another deck and I have a question about it!
I want to add a feature to the deck I'm building that will allow me to get tags on a regular basis, like the one in Ace in the Hole.
However, I can't use the code that starts with "local Backtrigger_effectref_aces = Back.trigger_effect" in the challenge deck, probably because Ace in the Hole is a regular deck.
Is there any other code that does something similar? I think I can write something in the custom section.
I love them
your steamodded is outdated, that was fixed in a newer version
something gote found while testing cardsauce was that if a joker is set to a higher resolution than normal the stickers scale with it and become really small
does anyone know if theres a way around this?
oh that's quirky
We gotta pin this in this channel at some point
true, this is at least half of the answer in at least half of questions asked here
hey, just saw your issue #329. Unfortunately the function you suggest is completely useless because tables don't have consistent ordering, so you would have no way of knowing what value is referred to by a specific index, and it could change at any time
Ah I forgot table's were orderless in lua 😭
No good way around it, either. I like the idea in general, but it doesn't work
also wait would the #1# syntax let you access string keys like #mult#?
That could be solution if it's not too difficult to implement
I think the parser doesn't understand that
Do you know where the parser code is defined?
localize function
Lemme check it out and see if it'd be hard to alter. I'll make a pr if it's not too bad
Yeah it's literally a single super simple patch
This message is the bane of my existence
hm not actually that sure anymore if a default is that great, it might just create more confusion about what loc_vars is
tried to figure out a way to scale up stickers based on the card resolution and all i got out of it was this weird shit
anyone in here familiar with how draw_shader works with stickers? i just wanna get them to be the same size as normal
Jokers that have higher resolutions than default also get cropped when they are being copied iirc.
Or, well, "duplicated".
duplicated?
i mean i know it gets cropped if i dont set the atlas resolution properly but as you can see it's good there
HOLY SHIT YOU'RE RIGHT WTF
ah yes, sprite quirks
has anyone figured out ways around these quirks like this is
not good
if I had known this would happen I wouldnt have told 2 people from the vinesauce art communities that its ok to make high res art for the project 😭
Here's the pr, It's really small so it's not that big of a change imo https://github.com/Steamopollys/Steamodded/pull/330
Wouldn’t this miss out entirely on doing arithmetic or localization with your values?
I’d imagine most mods would need to do something like, and therefore need to know how to use loc_vars anyway
hey eremel
i know your hd balatro pack isnt actually hd i know that but do you have any advice for my situation here? two issues coming out of using high res atlas for a couple jokers
Fair
I mean it is a default function so like it’s not something that can’t be changed
I mean go look in #💻・modding-dev , I think the default function would make things easier for people
Ofc it does also obfuscate some things, which is a problem. However I feel if it’s properly documented it would be beneficial.
But that’s just imo
i mean it's not a replacement for learning how to use loc_vars, and people will try to get around that if they can. especially if they see it used in other mods
mostly worried of newer people seeing two different systems used and being confused
imo this only adds to confusion because it's not as transparent (and a different system)
What if we just don’t do the default function, but then keep the string keys change
if you put 100 Balatro players in a room and 99% of them can't read, how many players that can't read need to leave the room to lower that percentage to 98%? 
is there any mods that auto randomized the face card collections skin?
I also don’t know if it’s that confusing considering it’s literally just following with Lua’s existent way of treating arrays as tables with integer keys.
It’s something that’s on my list to investigate after I’m done with some other stuff
Should get round to it this coming week 🤞
allowing string keys on its own isn't confusing, having the default function is
Ok cool I get your view then. I mean maybe providing a util function then?
awesome tysm
though it also doesn't seem all that meaningful on its own for deviating from a standard the game sets, idk
The standard set by the game is kinda bad imo? I mean it’s way more clear what each loc string is doing when it has the key name directly in the text. The default way is the complete opposite of transparent specifically requiring you to look at what’s returned to the localization function to determine what each loc string does.
it's usable for thunk so he has no reason to change it
ah yes,
isms
I mean again it’s arguable consistent with the vanilla code by extension of the way lua treats arrays
i don't know how i feel about steamodded ending up with a bunch of its own quirks and inconsistencies relative to (the quirks and inconsistencies of) the base game
Taking the minute to understand an index based system will save much time in the long run than typing keys every time
They aren’t mutually exclusive systems
Kinda already shot that one in the head with the object oriented approach with methods attached imo
Im not saying they are
me when I ```lua
{
name="Lucky Card",
text={
"{C:green}#normal_probability# in #mult_odds#{} chance",
"for {C:mult}+#mult#{} Mult",
"{C:green}#normal_probability# in #money_odds#{} chance",
"to win {C:money}$#dollars#",
},
},
I mean yeah? I think it looks fine imo. I guess I just might have a different opinion but like I know a lot of people aren’t programmers to start when making mods here so I don’t think we should make it any more complex for them to start creating.
I guess it’s mostly up to what your ok with though
personally that's hella cluttered, and my descriptions are already way longer than they should
I'm often the one who gets to deal with newly starting mod devs that are confused, so maybe I'm biased in that regard
Yeah I definitely get that, but I mean I try to have empathy considering how much I love programming and still get stupid angry at it
Tbh I think this is just the learn python first vs learn C first discussion. On the one hand learning python will let you obtain the abstract concepts faster and get to actually making things faster but learning C will make you understand computers better and how the underlying systems actually work.
So idk then
jimbover
Need help pleaseeee
my mod just disappear without reason even though I try to download steamodded or reinstall the game
Is Reverie and Codex Arcanum out on steammodded 1.0 yet?
specifically get it from the repository (the green "Code" button) and not the releases
So just Onyx but with stone card?
hello! i've been looking for a mod that lets me see how many total chips the hand i'm selecting would make but i'm having trouble finding one. i've seen people in videos do all the math in their head before making a play and i was wondering if there exists a way to just see it. like no added content or anything, just QoL. i'm pretty bad at mental math and keeping track of all the numbers and i was wondering– does anyone know if a mod like this exists?
My save got deleted, I want to edit my save to manually add back all my gold stickers but not sure if its possible or not
though by the nature of it, mod support is limited
you're probably best off using debugplus, spawn the jokers into your run and use the win run button
omg thank you so much
Why the hell are you so far back in the chat
hes a time traveller clearly
Thanks! Maybe I'm being dumb here though, I can't find the win button anywhere
EDIT: i was being dumb i figured it out
internet explorer user
I just managed to setup the mod loader for the first time
anyone know any mods I should install
Thanks for the reccs :>
I'm mostly just looking for cool texture mods or QoL stuff
I'm a bit new to balatro qwq
Yeh
Who wouldn't?
Excuse me, could you please ask my advice as well?
my mods are all about cool textures and QoL
Installed it
where's the play button for new run,,,
you have to click through to the stake select
Cool !!!
btw other than here where else can I find all your mods?
https://discord.com/channels/1116389027176787968/1300851004186820690 this is my other main mod, there should be some links in there too to the texture packs I've ported over, or you can browse my github account
Okay
Thanks !!!
Sorry to ask the same question over and over again, but I want to add a feature to the deck I'm building that will allow me to get tags like "Ace in the Hole" periodically!
But I have no idea how to do it, so I need your help!
Anyone! Quickly!
but what if you have two of them
Gee very funny, the chinese character means "Male genital"
HOW DID YOU
WHUH
I'm chinese
gotta change it
Uhhhh do you know what the Chinese characters mean?
chat i am so cooked
change the Chinese characters to half zatochi
I mean the d*cks sometimes are represented by swords or wands in the past
So can't say you are completely wrong
What does that mean
idfk
the tf2 weapon
like have it say half zatochi in chinese
It's half zatoichi
i was just gonna
道化者maybe
too long tho
When I first saw that joker pic with the effect I recognized and associated that "di*k" word with what the ancient Chinese royal servants did.
question, is there a difference between a card being rescored and retriggered?
i see the terms being used, but im not sure if its just different wording of the same feature
i mean
retriggered is what is mainly used
you could use rescoring for something different like i did
so in general, rescoring = retriggering?
cool
does anyone know how to fix this
i feal like balatro just doesn't like when i try and add steamodded
Update lovely
your version is far too old
ok so how do i do that i tried deleting the current version and putting the new and it still comes up with this
sorry i was stupid put the wrong data folder derectory
let me play button doesn't work, smh
uwotm8
when i click the play button on the image it doesnt work????? fix this smh

i had to leave 3 servers for the last few days for the dedicated mod servers i'm interested in i can't handle this anymore 😭
leave the balatro server, ezpz
do y'all like the sfx i made for when the Cosmic Card procs?
ooh the sfx is great
thank you :>
although why is it using 3oak's values
?
i just hacked up a dreamy synth sound and made it play an Emin7 chord because the main theme is in E minor and then it's relative major, Gmaj7
no thats just it upgrading 3oak
although the end looked a lil strange :P
ooh yeah it didn't change the displayed chips and mult back to the flush
didn't even notice LMAO good catch
im getting this error with no mods
is there a way to quickly update all mods yet?
Usually you have to delete them and re instal them. Likely wont be a way to do it quickly unless there is a launcher made or we get offical steam support
there is one launcher WIP
oh your familiar Ah how exciting
is it possible to change the location balatro searches for mods in?
yeah, lovely accepts a command line flag
--mod-dir or --mods-dir I think, can't recall exactly
is it possible to set that automatically without going into command line?
you can set it as a steam launch argument
i'm trying to make a portable installation so i can play it anywhere so this doesn't really apply
(if this breaks any rules then i'll stop)
who lungs reacted me
me accidentally lol
LMAO
because its not allowed or because you don't know? (not in a condesending way just want to know whether to stop or not)
ok, thank you anyways!
what is the best place to search for mods?
you can make a shell script that adds the args and use that to launch the game
ohh good idea, thanks
latter is bit outdated
Also note that portable installs without Steamodded (or the relevant patch) usually won't work because the game refuses to start without Steam running
Oh what mod is this?
very veyr nice!
(I also have another method to bypass this but I'm not sure if I'm allowed to share it with the class)
Hey, hey, hey, hey, hey.
Can I talk to you for a second? !!!!!
Me now! I'm working on a mod deck right now, and I want to do it without going over my initial funding, and I want to be able to get the "Ace in the Hole".
local Backtrigger_effectref_aces = Back.trigger_effect
function Back.trigger_effect(self, args)
if self.name == “Ace_in_the_Hole” and args.context == “eval” and G.GAME.round then
G.E_MANAGER:add_event(Event({
func = (function())
add_tag(Tag(“tag_standard”)))
return true
end))
})))
end
return Backtrigger_effectref_aces(self, args)
end
I'm trying to add one for the challenge deck of code that can take tags like that!
Anyway Anyway!!! I have no idea!
Somebody please help me, really! Please!!!
why do I see code for steamodded 0.9.8
you really shouldn't do that if you want any support
it's been deprecated for half a year at this point
Maybe it's because all the codes I'm referring to are from 0.9.8!
It can't be helped!
you're not looking for refs in the right places then
is there a quick way to test whether steamodded is active?
If you are so sure, please rewrite it for the latest! Or better yet, tell us how to do it!
I can't do it myself anyway!
most mods that are at all used today use a newer version of steamodded
so is this just 1.05^1 mult. then 1.1^2 mult. then 1.2^4 mult. then 1.4^8 mult, etc?
I don't offer that level of support, please read the docs
steamodded version below the game version + mods button on the main menu
or any example out there really, like cryptid for example
we also have an example deck https://github.com/Steamopollys/Steamodded/blob/main/example_mods/Mods/AbsoluteDeck.lua
they're making a challenge I think
only one single ubiquity can make a copy at once
the file they sent has a challenge
otherwise that'd be op
but idk at this point
its more 1.05^1 then 1.1^2 then 1.15^3 then 1.2^4 and so on
hey @lean dune
oh hi
are you still up to give me a hand ?
I'm out rn and about to have dinner
no worries
I can help you later though
let me know when you have some time
👍
just realised my mod has like 55 jokers (5 of them being cryptid compat)
i thought it'd take longer to make that many
thats like 1/3 of balatro jokers
you should probably state that
help. is there any optimisation mods?
if you have jokerdisplay, turnign it off can increase calcuation time iirc
but no not much
balatro is hard to optimize without breaking mods
i have only cryptid, cartomancer and talisman
does anyone know why a atlus function on the example joker pack must be nil and how do i fix that?
outdated smods
Make sure you follow these instructions https://github.com/Steamopollys/Steamodded/wiki/01.-Getting-started
Ok thanks
is it possible to install steamodded on the source code?
What do you mean?
like is it possible to run the source code with mods
like just mod the game?
yeah
i meant if you extract the exe you get the source code of the game, can you install mods on that
no it is much harder for development, not good for mod compat and we can't share around the source code for distriuting mods
also we use some features of lovely that just don't work source code wise
who up painting they joker
oh my god im so dumb 💀
😭 😭
It's a big sponge brush
its also flat
worlds smallest violin sponge brush
You should add like a small gap in-between the painting lines like you accidentally missed a spot and you have to go back lol
crucial bug hath been fixed
doesnt even work lmfao
“MICHAEL! DONT LEAVE ME HERE! MICHAEL! MICHAELLLLLLL!!!”
I'm having some trouble getting mods running and I could use some help troubleshooting
I'm almost certain I have everything downloaded to the right directories and such, and a new window opens whenever I boot up the game so clearly something is happening, but I can't get any mods to boot up.
I've got an exception for the Balatro folder in my antivirus and real-time protection off. I'm just not sure what else could be wrong.
just got home
can I see your mods folder?
yeah no this was definitely an issue a "pride and hubris" issue
that did the trick thanks
hopefully i can reform and learn to read
I don't judge, we put up with these kinds of issues on a daily basis
the putting the version.dll in the appdata folder one happens more often I belive
my definition of "these kinds of issues" being people putting files in wrong places
hii, i finished a mod and I wanted to post it out there, where do ppl usually post mods except for the modding channel here?
mostly in the #1209506514763522108 forum as well as on github (that's not really "posting" but most mods are hosted on github)
yeye ik abt that, i was just wondering if there was some website ppl posted mods on
none that's widely used
ahh alr fair fiar, thanks!! :D
Hi, sorry if this is a common/basic question but how do I learn how to mod Balatro as well as other games? I have no experience with modding games but I have a coding background if that helps. Are there any tutorials or guides of how to create my own mods such as simple things like new card designs or even more advanced concepts?
steamodded has a bunch of example mods you can use as reference + a lot more mods in #1209506514763522108
feel free to ask if anything's unclear
for the "as well as other games" part, it really depends on the game so I can't help with that generally speaking
thanks
is there a way to access older verisons of balatro?
ah thats fair enough. thanks
yes, steamdb
#1260833176935465063 or awesome-balatro. You should probably post on github and #1209506514763522108 first
yeey im just setting somet hings up before i post them, but thank you!!
someone can help me, i am installing balatro mods with steamooded and when i try enter the game starts normally without the steamooded, what i have to do?
have you installed lovely?
yes
do you get the console window when launching the game?
no
then lovely isn't installed correctly
i put on the wrong paste thank you and sorry for ask a idiot thing
no worries!
Playing cryptid mod, i crash straight to desktop upon playing my hands, any way to fix this? only using cryptid talisman and saturn mod
yall at 1 fps how long will this take (I have a total of like 30 replay all played jokers as well as a bunch of other random shit)
oh wait it dropped down to 0 fps
how would one technically do pixel art? I can only do like reskins of pre-existing things lol, Idk how to do original stuff cause I suck
fake it til you make it
or be happy with programmer art and get someone with talent to redesign it lol
hey whats the command to put your new joker into the joker slots
Hey, just digging through some stuff and found this and now i'm wondering, has this ever worked? and is this still being worked on? i tried injecting this into balatro and lovely seems (based on the logs) to run but not load any of the mods. i tried using verisons from before lovely 0.6 in case it's some sort of compatability issue but that didn't help.
balatro for iOS?
Yeah, more specifically tweaks for it
I don't know why, but twice people accidentally pick my mod thread as channel for asking about "why game not working", and looks like someone made it again but delete message shortly after

is there a guide on how to make a texture pack?
what tool do i need on windows to check seeds for the joker order
there is nothing on the steam community workshop for balatro so im not sure where to look for stuff like mods etc
1.0.1 n/f are they the same
yeah
i'll release updates when seed things change
altho I should probably rename that to "1.0.1f+"
How can i find the source code on mac?
now that i've started playing in 16x speed everything lower feels so boring lmao
my switch can't run the game at full speed while it's at 4x
Does anyone know the mod that added the Midas Deck? Only face cards with them being all gold, plus you started with the joker that makes all played face cards gold if not already. Any ideas what mod adds that?
thats your internet probably
is steammodded the best mod loader atm ?
yeah, and it will be forever
most likely
there's a universe where steamo gets brought up on human trafficking charges and we have to diverge
we can legally change the name from steamodded to steammodded and no one would bat an eye
i thought it referred to the valve steam for a decent month
steamo has been on hiatus longer than ive been here
It may have been a mod feature with a missing dependency? I'm guessing but I crash from missing dependencies alot
this was without any mods, and also when i tried a modpack so the same with and without
the dll in the balatro folder and then appdata balatro Mods with steam modded contents
you shouldn't have zip files btw
any particular pastebin required
they need to be extracted for them to be loaded
ah gotcha
just post the file
whichever log file has the error
+i imagine verifying game files would fix this
idk if verifying gets rid of lovely but you might have to reinstall it
steamo has been on hiatus since 0.9.8 technically
and before that
@gilded tulip can we get smth like a modding-help forum btw? would be nice to have that + a pinned thread with common issues (which would ideally be owned by an smods maintainer so it could be up to date), diagnosing issues would be much more organized
ah makes sense
thanks for your time to help
idk why i thought that the error was something other than what it said it was
im used to errors being unrelated to the error messages because 98% of balatro developers do not know what an assert is
np
i wonder how many assertions there are in the actual balatro source
i can't check rn
reasonable amount
think you can do an assert.*,.*["'] for the amount with messages as opposed to default assertion failed
that's unnecessarily expensive but it's a search so bleh
great fun! last question... do you know the name of a mod where i can replace or create my own cards "custom_queen_of_hearts.png" etc
oh i thought you were searching in just the source directory
does this mean there's 5 assertions in balatro, total
Yea
yea
can i edit the png assets directly when opening the archive or does the binary do any crc checks
Will consider and get back to you
you can do this yes
it's good to know how to do asset replacement with SMODS if you ever want to publish the stuff you do
if you're just messing around though editing the archive is fine
I made your oc handsome 🙏

might make a nude ladies deck like i had in spain years ago heh
wait egg do you like my sprite
Looks cool!
Definitely don't do that here, but I'm sure there's a place for it somewhere on NexusMods or something
Looks good to me! 👍
But not here
cool. what software are you using for sprite art
Aseprite
that's crazy work
If my playtime would show up it would probably be like 5 lmao
feedback on these decks? (a ranking of most to least useful sounding effects / most to least fun effects / best to worst art would be helpful :>)
I feel like discounted deck is very op even without big blind money
all the arts are nice
yeah the art is very nice
note that that means only the boss blinds give reward money on red stake+
:-)
touche
@ me when you have something that we can play, I'm excited to try this out
i mean i have progress updates in my server here, i'm hoping to get it out within the month (hopefully) https://discord.gg/E2GrsNtA
speaking of art, what's your guys opinoins on this? I made this as my first ever spriting session
It's for a mod im making
it looks fantastic!!!
yeah that looks great
Thank you!
I love the look of arithmetic like metherul said btw lol
thanks :>
fun fact: arithmetic and ancient were the only two i've changed positions of (also populous and arithmetic were the only two i've changed the effects of, because they were made when i didn't know as much about modding and balance and stuff)
I feel like my sprite is kinda butt tho D:
It's mid imo compared to Flipside
an outline might do it. a really prominent feature in cryptid (whose art I really like) is a hard white outline: https://balatromods.miraheze.org/wiki/Cryptid/Spectral_Cards
An outline on the edge of the padlock?
hmm
tune down the handle's color a bit, maybe?
the handle's outline color?
black then white outline
the interior color
ooh or that maybe
yea thats quite common in balatro
like black, white, then the padlock?
what about the padlock?
what do you mean
wdym by black then white?
you mean like from outsite in?
black outline -> white outline
Sorry I'm dumb I still don't get what you mean
like it transitions from black to white from left to right?
what?
no 1 pixel black outline then a 1 pixel white outline on top of that
oh yeah that's what I was saying before mb lol
i love em ngl
I like how the length of my runs are now determined by how long it takes to crash
cryptid antimatter deck
ace aequilibrium spotted ❤️
from this to this is lowkey crazy
do you think RTGame knows about Talisman
i doubt that would be reason enough to return to the game
he probably has balatro mods as an idea he wants to do
he did do modded wildfrost with pokemon if i remember
stuff like Pokermon isnt out of the question
Hey all, am I allowed to ask for modding technical support here
fuck it
Fusion jokers crashes my Balatro whenever I try to fuse jokers
I'm on an M1 mac and the error reports something about indexing the rarity value
can you show the full error message please?
ah
an update to steamodded broke the mod
you need to use elbe's fork https://github.com/lshtech/Fusion-Jokers
hi i finally updated lobotomycorp :)
#1248249207526002698
Heya, is there a way to see the results of the soul card in every ante using Immolate's perkeo_analyzer filter? Or using any other tool?
mods are amazing, i installed mikasmod and arcanum and its totally refreshed the game for me.
I often wonder about devs and the modding community, like if you put out a game and then all the good ideas get turned into mods as a dev really you should be able to integrate the best into the next game, dont you think
(cryptid) why when i play a game with antimatter deck, and when i pick blind, the game just crashes
or should i ask help in #1209506514763522108 ?
has anyone made a mod with a config that allows you to just ban specific things you don't like from appearing
i want to explode obscure overshoot forever
excellent
i'm fine with like. literally everything else. but overshoot specifically just seems to screw any build over
What's overshoot?
+8% blind size / +5% overscored
vanilla?
what mod
cruelblinds
?
Where's Kailen, might I ask?
He’s still around
He rebrands his profile every once in a while anyway so he has a different username
I blocked him because of everything that happened so I can still see when he sends messages even with the rebrands
it isnt because of anything mischevious i just keep changing my profile to things i happen to like for that week
do you need anything or were you just asking?
unrelated but check this persons themes out btw they look sick for anyone here
I was just wanting to recheck if your name was spelled Kailen and Kaiden, I tend to get those mixed up.
... really?
okay i guess that makes sense
I tend to forgor names easily, sorry. 💀
I couldn't find you, cuz you were named Shockwave just a few days ago.
but did you want to find my name for a reason?
like you want to ask me something?
Yee, I wanted to spell it properly for something, and just wanted to make sure.
if it isnt too personal, what do you mean by something
Just talking about your Code Joker PFP, is all, and if there was a source for it...or is it just the regular Code Joker?
oh yeah i can 100% grab that
lemme just
i made it myself
heres my recreation ofi t
What if... Balatro X Touhou?
guys what does this mean
this means you should update lovely
ty
Does anyone know the mod that added the Midas Deck? Only face cards with them being all gold, plus you started with the joker that makes all played face cards gold if not already. Any ideas what mod adds that?
you could have found the answer just using Discord's search in the same amount of time it took you to write that message
has this happened to anybody before
yorick imprisoned for his crimes
Yeah I've had stuff lock after being unlocked before
Is Mika's deprecated? Neither Github link has any releases
Found a work around I think
it's outdated, you probably should use elbe's fork
That's what I ended up finding, dug through the dimserene list
👀
Nice
i kinda want to create a math based mod but i don't know how to create mods
i will see
no way someone though to make an option in the config for a boolean we disabled and then made a mode to reneable
every joker is some variation of fibonacci
does anyone know how to add textures to the game?
I've seen one too many complaints about some form of achievements enabler not working, so i figured it'll be faster to just replace it than to try to troubleshoot anything
what are the 3 options?
theres bypass restrictions and I assume theres no acheimvnets
Disable, Enable, Bypass restrictions
so is bypass like ignore seed check?
should i just extract the exe, change the textures I want to change, and compress it back into an exe?
challenges
idk, you could probably do something like download ReShuffled, replace textures with vanilla textures and then modify from there
tbh it would maybe make sense to have the option to bypass unlock all but not seeded or challenges
thanks
i don't care enough to do that
true
whats the biggest score you can have with talisman? i know its mathomega or something, but whats the actual value
10{~10,000}10
(can go higher depending on your hardware)
quick question, i was watching a balatro video and i was wondering if anyone knew what mod adds these cards?
Cryptid
cryptid
its hardware dependent? neat
but im confused if {} mean something different in a maths/lua sense
Practically no one will ever get something above 10{1,000,000}10 going stably
hyperoperations
what can i use to turn images into basic pixel art images. im talking gimp/imgmagick etc offline not webapps
ty ty
^ = {1}
^^ = {2}
^^^ = {3}
etc.
ooooh
It can probably represent most things you can think of below Graham’s #
g_64 - 1:
interesting, i should really look into obscure maths more
numberphile is your friend
ty
me when I'm not using nopeus
so uh that's a no unless @plucky pond wants nopeus merged into steamodded for some reason


Error
Syntax error: game.lua:4: '=' expected near 'Game'
Traceback
[love "callbacks.lua"]:228: in function 'handler'
[C]: at 0x7ff9e9432fa0
[C]: in function 'require'
main.lua:16: in main chunk
[C]: in function 'require'
[C]: in function 'xpcall'
[C]: in function 'xpcall'
anyone know how this error was caused i got steamodded to work but when i installed lovely it would seem like its working then get this error
verify file integrity in steam
whatever install guide you used is extremely outdated
oh
and presumably so is the version of steamodded you tried to install(?) because the current crash handler tells you what to do if this happens
idk I find often times it doesn't work right
I should setup an envirment to mess around with tat
this happened when i tried installing lovely
i think im going to just delete what i did and try again
follow install instructions from here after verifying game files on steam
lovely should show up in the mods list right?
... no
lovely is not a steamodded mod
steamodded is a lovely mod
you got something backwards
whenever i import i mod into the mods folder i get this grey error screen when starting the game is this a common issue?
the description 'this grey error screen' gives no real information, as almost all crash screens with steamodded look like this
maybe you can share the crash screen?
(they also look like this without steamodded)
yooooo
idk if i'm going insane or if i removed or added a mod or smth but now i lag whenever I play a hand, and the hand orders itself by rank
anyone have any idea what this is or is this better explained by the DSM-5
i did a bunch of mod pruning n stuff so something there probably broke so
(they do but they look mostly empty so they still look different)
is there a tutorial for cryptid mod instal?
dumb question but can we install mods on a steam deck or not ?
i'm just bit curious about it
Yes
A steam deck just runs on a version of linux
same installation ?
yeah same as linux
oh so for the steamdeck we need to install the linux files then
okayy
just install lovely as outlined here including step 4 and the rest of the process is exactly the same for all systems
you still get the windows files as balatro runs in wine on linux
hmm weird
i found this thing and it's mention windows
That's crazy
> Writes game in highly portable scripting language
> Uses wine on linux
> Be 

i was gonna say that should be really outdated but it's actually been updated, nice
wait so what version should i put
it depends on each steamdeck ?
Amazing
i mean windows or Linux ?
Rust moment
the steam deck/linux runs the windows version of balatro in a compatibility layer
so install lovely Windows verion, then steammoded windows version too ?
i may be dumb but i prefer ask
it works fine and then thunk doesn't need to do extra work for linux
especially with likely how little benifiy it would gain
Well I mean lua is already a portable language lol
Wonder if he ran into probs or something during testing
sure but he still needs to make a special linux build, test it, make changes to account for differences, such as save path
why do that when it runs a build you already support with no issues
Because wine is finicky
But if it works it works
I haven't had any weird issues with balatro under wine
I mean in general
Ofc not, it's generally a super cool project
Especially with proton and the such
...Is that Othermod, or a different mod?
anyone able to help me?
i got back into the game and i'm trying to get some new mods to work, but because my stuff was very outdated i downloaded new versions of lovely and steamodded.
i then launch the game, but it's just launching vanilla
Ah, okay.
it's likely that your antivirus got a hold of lovely
let me look into that then
refer to step 1 from https://github.com/Steamopollys/Steamodded/wiki#step-1-anti-virus-setup and reinstall lovely
does this look good / fun to use?
phrasing feels a bit hard to understand
not really
doesn't seem confusing to me tbh
it's worked, or so i thought.
it's crashing on launch
What is this mods
mind sharing the crash?
I need more MORE MORREE Mods 
there's a file from an old steamodded installation that stuck around
this is why you should always delete the whole folder first when updating
i wasn't aware, let me do that
you just need to remove lovely.toml from steamodded
but it's best to delete it in full just to make sure nothing else is interfering
Is this too weak?
isn't this exactly monkey dagger from cryptid?
Well the idea of left dagger isn't like unique. Also idk I don't know the cryptid jokers
yep just checked, it's the exact same effect with the same numbers
Lol
yeah well
deck creator is one of those really ancient mods
it doesn't work at all with current steamodded
yep
working on a content mod that prioritizes things i often feel are afterthoughts in modding (enhancements, decks, etc)
it still crashed...
not out yet but i'm working on it!!!
talisman is specific about what its folder should be named
for whatever reason that still hasn't been changed
so make sure you name it exactly Talisman
i have no idea what this talisman is refering to
there should be a talisman folder in your mods folder
which I assume is called Talisman-main
oh, different issue, my bad
you need the subfolders of that cryptid folder directly in the mods folder
except steamodded, you already have that
this is what it contains, i assume i just ignore steamodded?
mhm, at least i think this should still work with latest steamodded
np
one more question. i remember there being an unlock all option. where is that again?
in the profile menu
found it, thanks
you think i got em?
Why does fusion jokers crash my game when I fuse the jokers
I keep wanting to do really long runs but I end up with my game crashing before I can get there
so better abandoned deck? yes please
love2d can be weird to distribute on Linux, so maybe that + there's really no reason to go for native if it works under proton.
rust moment 😎
Rust ❤️
it's alright I guess
Anyone know if it’s possible to get mods on Mac?
just gives me that everytime when i remove bunco mod from the folder it says same error for a different mod
only one that works is morespeed option mod
Any one piece texture packs out there?
is there any mod who can combine all enchantment in one card? like gold + steel + lucky, i think that's gonna be crazy
anyone play Cryptid enough to tell me something i dont know
why was there one run where i kept finding this insane code card called Selector which gives you whatever you type and then suddenly i cant find it on any other run. Even with the code deck and the green seal deck
i cant even find it in the collection
It's called Pointer and it's a rare spectral card, similar to soul
ahhh
why was i getting it outside the spectral pack that run
i think maybe it was the equilibrium deck then
thank you for that information
it's similar to the soul
in terms of spawning
iirc it rarely appears in code packs and spectral packs
Anyone know if u can get mods on Mac?
not sure if it the right channel to ask but? can anyone make a mod about vouchers, especially something like 1 shop can have multiple voucher
- but one of them will be overpriced (like x4 the base, the higher the ante, the higher the cost)
- instantly restock but the more you buy the more it will be cost (reset per ante or sth)
since I played with multiple mods which add a lot of voucher so it kinda hard to find some
Hey random question: What font is the word "Joker" on a card?
or is there a custom one?
custom
custom but someone made a font based on it
got a link?
Hey y'all, I'm trying to install Extra Credit. I got the Steammodded installation done and I have the folder for Extra Credit, not sure how to get it working in game though
how can I increase debug logs? can't figuring out which mod cause this because of the trim
is there a way to edit your save file to make the completed stakes for each deck higher? I've got Blue Deck up to Gold Stake, but I don't really want to have to grind through White-Green Stake for each and every one of the 14 decks when there isn't much challenge, and would much prefer to start out at Black or Blue Stake instead
Heeyyyyy wondering if there’s a mod to turn off card counting in the game. I’m using the cryptid mod and I don’t think the game can handle this level of stress
talisman can turn off card scoring animations
Yeah i don’t think that was the issue since I figured that out and the game still crashed
Then that’s just cryptid for you
Or really just modded balatro
what is causing this error whenever i open the game with mods it says this
I too would like to know
Is there a list of mods anywhere?
you're using an old deprecated version of steamodded, that's why
yeah same here
wheres the new one
i got it to work
sorry the update failed earlier os i was confused why that one wasnt working
since there wasnt another one
I don't even know where everyone is digging up all these ancient install guides when everything is up to date and explained right on the main github page
like you have to go out of your way to ignore the fact that 0.9.8 is deprecated and like 8 months old
👍
Hey guys new to modding balatro and started experimenting with the mods already in steamodded. I tried playing around with the all 4s and absolute decks but I have an issue. Does anyone know what the value of face cards is when setting the rank? Numbers work fine but if I put K for kings the game crashes
type the word
"Pumice Rock"
1/3 for X2, 1/10 for +10$, on lucky card score
part of the enhancment rocks for NLM mod
That looks really nice!
fixed it up
I wish I could make something like that without being restricted to a palette
How long you been spriting for?
well, in total, i been a pixelartist for like... 2-3 years
and i made this not so long ago
https://bsky.app/profile/modlich303.bsky.social/post/3lcxljqw3os2b
Here, y'all can have the watermarked version
Modlich_303 (@modlich303.bsky.social)
would show off my new art, but its a Christmas gift for my girl
i usualy use Aseprite, and sometimes PixiEditor when i need a perspective warp
Damn that looks beautiful 😭🙏
I use aseprite too although I’ve only been spriting for like 2 days 💀
I feel like I’m alright but not on your level for sure ❌
pro tip:
Edit > FX > Convolution Matrix
some useful stuff in there
Edit>FX
and Edit>Adjust
are the most used thing right after the draw tool
Hmm alright, thank you 🙏 I’ll be sure to look at it
How are these though? These are my first ever sprites
I want a professional opinion on how good they actually are, now just how they look
Theres already a lock in cryptid iirc but they look jice
pretty good for 2 fucking days
wow
Yeah this is for another mod
shadow and glisten on the lock is on point, the card has good perspective warp, and the backgrounds are dope
not gonna say anything on the colors, cause its the spectral palette (that i realy like, and it feels like it makes art easyer to make)
My biggest issue that I find with Lock is the handle. I feel like it just looks off
(for some reason this palette makes drawing realy fun)
probably because the shading on metal is off?
idk
too small, picture a lock, how would you hold it in your hand, the closing ring is almost to the very edges of the thing
does anybody know where i can find the extra credit mod
the way to make real things look real, is to try to imagine them in front of you
i'm proud of this, i used to be very afraid of coding anything beyond a very basic python project and i'm happy i managed to do this. ive learned that lua is my favorite language and i also really wanna learn base Love2D
Yeah, you’re right lol, I kinda screwed up by not using a reference image for more than 3 seconds
i rearly look at the reference for any significant amount of time
i get the general idea, and then i do, experimant, try try try, and look for what looks best
i try to kinda build a 3d model in my mind to rotate around
as if i'm imagining moving the camera in a blender project that has the thing in it
Yeah that’s what I mainly tried to do with Flipside lol, I made the card without perspective warp originally and I had to redraw the entire thing to get it right lol
perspective warp my beloved
i prefer the "as held in hand", caues my artistic ADHD ass gotta fiddle with shit all the time, so i get the idea of propper proportions form how the parts are in relation to eachother if to fiddle with it
This is like the storyline of it lol
see i'm the same way but i have the ADHD that makes me space out a lot instead of fiddle with things, i think inattentive type vs hyperactive type, so it helps me that way
(Ignore the green seal on that one version)
tere is a free steam program "PixiEditor", its not a great tool, but one thing that makes it worh downloading is that it has vertex warp, hold on imma show you
🤨
I borked it oops
carpet jimbo
yeah, i just hold alt with the cursor tool, as im grabbing the corners, and i can move the corners freely
It’s called PixiEditor, right?
but Aseperite is far supperior in all other casees
yes
Alright bet, I’ll definitely check it out later
also I feel like my problem is that I don’t know what colors to use
obviously the spectral template was alright cause it chose the colors for me
but I feel like I’ll just fail once I attempt to make a joker with multiple colors
this is how i made the landscape for Monolith and dumpster perspective for Big Shot
you will be suprised, but the Minecraft Handbook for Buildrs (yellow one of the new eddition) told me all the color stuff i need
LMAO fr?
most importantly, keep this a circle
Am i dumb but what does perspective warp have to do with that
Is there an option to change it to a circle in aesprite?
the floor for monolyth and the dumpster edges for spamton
obv i did a bit of touchups to it
also, the sea was drawn flat, and then distorded
Wow nice, you seem extremely skilled at this lol
2-3 years, right?
Do you do the spritework for NLM?
its that by defult, you might have accidentaly messed it up, so idk
and 99% of the ideas
Ayyy that’s me for my mod 🔥
there’s literally a spreadsheet for just my ideas and a few from other people 💀
Both Lock and Flipside were my ideas, actually
#1212242074926317648 and #1303484639242883092
Ty
I have a funny Joker texturepack idea
take the names
100x google translate
art based on the new name
example:
Have this be the sprite
this makes me actualy want to do this joke mod
What, the image?
ye
i guess i should figure out how localization files work at some point
-# obviously 9 minutes into my work shift is the optimal time to start looking into this
been a while since i've played
...where tf do my mods go again
appdata/local/balatro/mods I think
How do u even install mods 😭
you seen this part of the readme?
98%
Having a lot of trouble getting steammodded to work.
I made the 'Mods' folder inside %Appdata% > Balatro and extracted the steammodded files there.
When I open the game it doesn't show that I have steammodded and I can't get any mods to work.
When installing steammodded from github I am not getting any injector, is this an error (possibly on my side?)
Would very much appreciate some help!
Currently getting this. Only attempting to use 1 mod. Balatro preview. At a loss, tried a bunch of different tutorials,
Just ignore this, Modding is a mess, nothing seems to be working anywhere, given up
what's in the BalatroPreview directory?
also I've never seen that mod before. what is it?
well there's no file called ``Core.lua`in there, so it makes sense that lovely would be upset
Like I feel this everything is disoraganized, I have no idea what mods need what, what mods work with which things, nothing 😦
Is there a published list of mods that I can use with lovely
share a link to the mod 🫠
you need to download this https://github.com/DivvyCr/Balatro-Preview/releases/tag/v3.1
Installation Details
Install Lovely
Do you have Steamodded? Then you probably already have Lovely!
Download DOWNLOAD.zip under the Assets heading below
Unzip DOWNLOAD.zip
Move the unzipped folders...
you downloaded the source
and then follow the install instructions https://github.com/DivvyCr/Balatro-Preview/releases/tag/v3.1
Installation Details
Install Lovely
Do you have Steamodded? Then you probably already have Lovely!
Download DOWNLOAD.zip under the Assets heading below
Unzip DOWNLOAD.zip
Move the unzipped folders...
