#⚙・modding-general
1 messages · Page 167 of 1
ok so
I'm on linux, and tried to install steammodded
I ran the command to install it, but it didn't work, forgot I had to move balatro to my main drive.
I run the command again, and it says
fatal: destination path 'Steamodded' already exists and is not an empty directory.
and I have no clue where the hell this directory is
did you delete the entire steamodded folder before pasting the new one in
mmmmm, you put the lovely dll on the folder of the balatro exe?
you need enter to your steam folder on the / folder
i did
can you send Mods/lovely/dump/functions/state_events.lua
sure, give me a moment
im so confused, ive disabled some mods and now when i click start i get this ERROR - [♥] lovely-injector has crashed:
panicked at crates\lovely-core\src\lib.rs:168:13:
The byte sequence at 0x7ffa0020 is not a valid UTF-8 string: Utf8Error { valid_up_to: 144669, error_len: Some(1) }
I found out the guide I was following was outdated, so I go to the github and create the steammodded folder where it says to, still nothing
am I supposed to put stuff in the folder you access via the properties tab on steam, or the compatdata directory?
here it is
ok, let's go little by little
first, verify the file integrity of the game on steam
i can't look at it myself because pc is fucked but if error message related to that file is located here if anyone wants to check it out
done
click on balatro propierties on steam libriary, go to files, and go to explore button for open the game folder
you are here now
here you will put the version.dll of lovely
use the beta6
where do I find that?
Install guide
OS
Download
Windows
lovely-x86_64-pc-windows-msvc.zip
Mac (Arm)
lovely-aarch64-apple-darwin.tar.gz
Mac (x86)
lovely-x86_64-apple-darwin.tar.gz
What's Changed
Improv...
use the windows version
done
extract the zip, and put the dll here
now open the game, if you see a console open with the game, we are good
you done it @gaunt venture ?
challenge ids feel like the most random thing ever
no console, I still have the Mods/Steammodded directories in both the common and compatdata directories
mmmm
can you show me that mod folder showing the path
WINEDLLOVERRIDES="version=n,b" %command% put this on steam game lauch options
done, seems to be working now
nice
now you download the newest version of steamodded
which I have, I'm guessing it goes in the compatdata directory?
go to the home folder
do ctrl+h
now enter to the steam folder
alright, what is ctrl+h suppoused to do?
show the hidden folders, steam is a hidden folder on linux
you reach the balatro appdata folder?
yeah
I remember there being modpacks listed somewhere, any clue where those are?
the modpacks or the mod list?
both would be nice
I also saw you got the kcv_composition error, which is weird. See #1255696773599592458 message
And cardsleeves v1.3.10 doesn't have a steamodded requirement, but you'd obiously be missing some functionality.
https://docs.google.com/spreadsheets/d/1aoJrrC7Y-dkvJwBu_U6amelYnoCrZgWqpoGRAfHN1ys/edit?usp=sharing this is a mod index doc
how would i tell if the player is outside of a run?
hey, ive been using steammodded to play some mods, but all of a sudden its stopped working, can someone dm me that knows how to fix this?
So I want to make some changes to Text ingame. Does anyone know where I can find the locale File?
make sure lovely (version.dll) still exists and that your anti-virus didn't eat it
aaah that might be why, anyway i can make it not eat it?
make sure the folder has an exception in win def
Does anyone know how to modify the chances of the wheel of fortune?
you can find them at localization/en-us.lua (or any of the other language files)
ok but where is the localization folder? 😄
are you trying to make a mod to change it or is this a one time thing and you just want to look at it?
I just want to rewrite some things. Maybe look at how localization is handled so I can write my own Language Option Mod.
so a mod yeah
but I can't find the localization folder in "AppData". The folder in the Install Directory also seems to be compiled.
Is there a third Dir?
I'll refer you to last time I talked about it #⚙・modding-general message
the localization within balatro itself can be read by unzipping the .exe with e.g. 7zip or winrar
oh Ok thank you that helped a lot.
like as a mod, permanently change it to be 2/4 instead for example? you'd probably take ownership of the wheel of fortune
venom slam dunk png
Look at this:
-- Track is current menu is "run options"
local is_in_run_info_tab = false
local run_info_ref = G.UIDEF.run_info
function G.UIDEF.run_info()
is_in_run_info_tab = true
local output = run_info_ref()
is_in_run_info_tab = false
return output
end
-- Create challenge tab in "run options"
-- TODO: display challenge name
local create_tabs_ref = create_tabs
function create_tabs(args)
if args and args["tabs"] and is_in_run_info_tab and G.GAME.challenge then
args.tabs[#args.tabs + 1] = {
label = "Challenge",
tab_definition_function = function()
return {
n = G.UIT.ROOT,
config = {
offset = { x = 0, y = 0 },
align = "cm",
colour = { 0, 0, 0, 0 },
},
nodes = {
G.UIDEF.challenge_description(
get_challenge_int_from_id(G.GAME.challenge),
nil,
true
),
},
}
end,
}
end
return create_tabs_ref(args)
end
(its just the rules part of challenge tabs but there now)
(i couldnt figure out how to get the challenge id correctly)
does this just dump the whole challenge thing into run info?
i'm so bad at UI stuff i have barely any idea of what any of this means
Yes
is this from a particular mod or did you just write this or something? (i am so confused where has this come from)
Written by me
if i knew anything about how balatro’s code works i would try and reference it for just rules
i was gonna ask if i could use the code full stop but you probably have it in a mod already
Nothing wrong with copying working code from other mods
fair, i just wanna get permission tho
this might be one of my favourite things yet
(so far it only does a few, just to test if it works)
it adds the rule to the custom rules section thankfully
and add a rule like anaglyph deck giving you a tag when a boss blind is defeated
hey anyone here know the mod which gives up to 32 game speed? Also if anyone has any other QOL mods they'd recommend I'd love to hear it
Vee <3
Nopeus
anyone know how i could get a random rank from SMODS.Ranks
every time i try it just returns 1 for literally no reason
https://github.com/jenwalter666/JensBalatroCollection is here, download the zip source code and extract the nopeus folder
Thanks!
this is from what mod?
debugplus console
im just trying to get a random rank from the smods list
but it kept crashing so i just tried generating it in the console manually to see what it was actually generating
what is the value of #SMODS.Ranks
oh it is 0
oh also pro tip the console you can use shift + enter to make a newline and you don't need to print you can just return the value (then you get fancy table handling)
err the current version on github crashes the game for me
but it very exists
oh i didnt know u could do shift and enter
but i knew about the printing thing
i was doing that for the saame reasons why cultures and traditions do weird things
(originally was doing something else but switched and didnt bother to remake it)
the ranks aren't exculsivly number keys
so I don't think the # operator works on them
yea that makes sense
i thought # was just like
number of things inside of it
but ig not
@woven orchid assuming you just want a random rank you can do pseudorandom_element(SMODS.Rank)
i got it working because someone on stack overflow had the exact same issue as me
oh ok
that also is seeded
well i dont think a seed matters cause i am
randomizing the rank of every card highlighted every frame
(this is for a very silly deck that u should not take seriously)
yeah probably not
for that you can probably just get a random base and then its random suit as well
unless yiou just want ranks
now i have the urge to do the same for suit
honestly for suit i might just make it shuffle the selected card's suits so that flushes can exist
you can use G.P_CARDS for any playing card and then call _card:set_base(new_card) on it
for random suits and ranks
also I think you need to call G.GAME.blind:debuff_card(_card) after it
there might eb some fancy steamodded api to do this as well
me if i was a deck
man i could go for 3.141592653589
also infinite money
and discards
blue discards
also that is technically a lie
you gain 0.02 discards per frame and x1.1 money per second
+1 per round per round round
+1 round per round
C:attention}
give me words to add to the description i will add anything and everythinkg
so youre telling me i get a free discard every 50 frames???
yes
if you are playing with scoring animations enabled at 4x speed i think it takes longer than 50 frames to discard
truly incredible
depends what framerate 
i got really annoyed with having 3x10²⁵ discards after like 20 seconds
i think the player needs to know that ign rated balatro a 9
will be adderd
banner casually giving 9x10^26 from a high card
avg day
dont worry i can blame all balancing issues on the fact that my mod depends on cryptid being installed
for reference overwatch was given a 10 (also vital)
unbelievable
jeff kaplan is an IGN agent
the bottom looks like one of those charts you see at the doctor
add the quadratic equatoin
does balatros font support the sqrt symbols or will it be a little bit lame
idk
Just try it tbh
That is rare
ok turns out the +- symbol exists but not sqrt
Can you show the error you see @cobalt bay ?
(in vscode)
What font is that
Aaaaaa I NEED IT I NEED IT
suddenly pop goes the weasel plays in my head
Put, "yamper is the best pokemon ever made"
i dont even know how i managed ts bruh
The end of the universe looks like:
m
m
m
Yeeessss
might as well throw the greek alphabet in there
fuck it
Balatro font support that characters?
LETS FINd out
idk
Kinda hoping someone would get it
Ok so I wanted to try and make my own animation for this, my teacher needed it to help students learn so why not? xD
EVERYTHING is original, besides the tune of the song, I had a choir from school sing, and I animated everything and drew everything.
IM STUPID YOU CANT assume anything from meee
you could just write it out though
This is how I learned the quadratic formula in high-school, lol
wow that is a very good way to memorize it
write down the lyrics to the song in there
Never forgot it tell ya what
Now i will show you the best song from learning math
Aquela música que te salva na hora da prova!
Fala, galera! Virei meme nas redes sociais! hehe... Essa música editada pelo Blog Mania de Matemática com a base do meu funk da trigonometria ficou muito massa!
Aproveita e curta a página deles:
https://www.facebook.com/maniadematematica/
Para ouvir a versão completa do funk, clica aqui:
https://www....
write them out here and i will add them
im busy gettging every greek alphabet letter
awe damn it the only greek letter it can write is nu
And pi?
the quadratic formula is negative b, plus or minus the square root of b squared minus four a c, all over two a
for a moment I thought you had russian word for "hour" in there ("Час") but then I remembered that balatro default font doesn't do cyrillics
why is it getting smaller
i wish scaling text up in the deck text didnt just make the rest of the text in the line smaller
put ksi's whole song in ther!!!!
sure
if i can find a transcription of the entire lunchly ad, or the first episode of talk tuah ........
this deck will be perfect!!!
god there is so many new lines
i hate this
ok i put the entirety of 'thick of it' into one line
wow
so
its so long that the text becomes so tiny
where the pixel smoothing makes it flat out invisible half of the time
there it is
you can only see about half of it until the miniscule rotation causes it to disappear again
ill find a way, after i sleep
one final screenshot
add the steam store page!!
The poker roguelike. Balatro is a hypnotically satisfying deckbuilder where you play illegal poker hands, discover game-changing jokers, and trigger adrenaline-pumping, outrageous combos
added
the back button on the choose deck menu no longer exists
just pixels 😭
and half of the p[lay button is covered
u also cannot click continue run or challenges
half? we have some work to do
Hi everyone,
We have some exciting news to share!
Introducing our very first "Friend of Jimbo" collaboration! You can now personalise your decks with brand-new cosmetic card skins featuring fan-favourite characters from The Witcher 3, Dave the Diver, Vampire Survivors, and Among Us.
This update is completely FREE and available now on Steam and consoles. Add some visual flair to your game by swapping out the traditional face cards—Kings, Queens, and Jacks—with beloved characters like Geralt, Yennefer, and Jaskier from The Witcher!
This "Friends of Jimbo" surprise is the second of three major announcements about Balatro this summer. The first was the promise of a major content update in 2025, revealed earlier this month. Now, the real question is...what’s our final surprise?
Balatro is a poker-inspired roguelike deck builder all about creating powerful synergies and winning big.
Combine valid poker hands with unique Joker cards in order to create varied synergies and builds. Earn enough chips to beat devious blinds, all while uncovering hidden bonus hands and decks as you progress. You’re going to need every edge you can get in order to reach the boss blind, beat the final ante and secure victory.
The definitive poker roguelike experience.
Endless possibilities - every pick-up, discard and joker can dramatically alter the course of your run.
In-depth campaign mode complete with 8 difficulties, as well as challenge and seeded runs.
Deftly deploy an array of potent tools: different Decks, Jokers, Tarot cards, Planet cards, Spectral cards, and Vouchers. Use these versatile instruments to ignite a combo frenzy and turbocharge your poker hands, crafting electrifying, adrenaline-fueled synergies.
150 Jokers, each with their own unique abilities
15 Decks with distinct modifiers to choose from for each run
5 potential variants of each Joker which add further abilities
22 Tarot cards variants that can enhance your regular playing cards
11 Planet cards that help level up your possible poker hands
32 Voucher cards to help provide permanent buffs for your current run
Immerse yourself in Balatro’s distinctive psychedelic world. Let the synthwave soundtrack wash over you - wind down, escape the daily grind and prepare to enter the ultimate roguelike flow state.
Improve your collection and discover new cards and secrets with every single run.
Make use of the in-depth stats screen to study your best hands, most used Jokers, and more!
Immerse yourself in the CRT fuzz and enjoy detailed, hand-crafted pixel art.
thats it for me
my name is walter o brien i have the 4th highest iq ever recorded 197 einsteins was 160
the entire intro of the show scorpion
“This is an absolute triumph, the reason Valve should rename their handheld 'the Balatro machine”
91 – PC Gamer
“Balatro is one of the best deck-building roguelikes I have ever played.”
10 – Xbox Era
“Balatro is an addictively delicious, menacing creation which devours hours without mercy.”
5 Stars – ScreenRant
now for REAL im done
Do the vaporeon copypasta /j
translate the whole description to spanish and append it to the end
im done now im going to sleap for real this time
YES. 🗣️ 🔥
"clean rock card edition cant hurt you jimbo"
clean rock card:
Slab carr
minecraft stone after you fry it again
"smooth stone card"
"does not trigger"
"the stone joker"
fun idea for smooth stone: since it's been polished you can see the suit peeking through it, but not the rank
which would be presented by faint splotches of color
so it'd be like reverse wild card- it'd count for a specific suit, but as any number
so you could do easier straight flushes with it
(this isn't meant for the original usage of smooth stone but this is an idea i personally had)
that is actually part of what im doing for this, it only has suits and not ranks
ooh fun
this is a much closer-to-finished version of what it is
a Statue edition, only obtainable through playing stone cards with a specific joker
the pillar
indeed
Hey all, I downloaded Dimserenes Insane modpack, followed all install instructions on github, installed lovely, ran Balatro and everything was working with mods. It then randomly crashed after a few rounds, and now every time I try to reopen it, on the main title screen after hitting Play the game just hangs/freezes, any advice?
#1255696773599592458 ask here
anyone know any mods that show a jokers buy valve in the collection
where to find pokemon mod
can i install on mobile or only pc
never modded balatro before but i want pokemon any advice
what would make it so no mods have any config options in game?
wym?
the config optiions are found through the 'mods' menu for most mods
you can't see if the mod has a config or not, you just hjave to click it and see
it needs bettewr design
yea i click them and none of them have options
are you on smodded 0.98 still?
im on latest
the latest what? commit? because the release is ancient and deprecated
yeah that should be fine, on the getting started wiki page, right?
what mods do you have? many just fon't have configs
but I can tell you if any you have should
here in the github
shouldnt talisman have config?
Talisman has its config in a stupid place
it's in the main menu, the one you get to by pressing esc
should any of these have config?
oh bet
ehttps://github.com/jenwalter666/JensBalatroCollection
ty!!
np :3
and the speed setting just adds to the normal one
that's how you use it
with the normal speed selector
ive got it installed now but i dont see it?
you need to have it in the root of your mods folder in a folder called Nopeus
you can't put speed above 4?
cant, no idea why
did you remove MoreSpeeds?
yeah
what version of Lovely are you running
console says 0.5.0-beta7
try beta 6
but i don't think that's the issue
also try just nopeus, no other mods besides steamodded
and keep lovely ofc
kk
(the beta 7 might actualy be the issue, I don't recall)
another question if this doesn't work, are you on the latest version of the game (or anytrhing post the stake update should be the same)
mods don't usually depend on game version at all, but most people are up to date so it might factor in if you aren't
yeah that's bizzare
it should be working
try reverifying game files on steam
it won't remove mods or lovely
@plucky pond sorry for the ping, but any idea what's happening here?
screenshot your mods folder, just for a sanity check
this is stupid and shouldn't matter at all, but maybe remove '-main' from smodded folder
and nopeus just is the same as the folder from Jen's repo, right, no nesting?
oh I see the issue
you needed the lovely.toml too
those are important
each mod that uses lovely has its own unique lovely.toml file that goes in the mod's folder

sorry, I was helping someone and it seemed like a problem with nopeus, but it ended up they just forgot to include the lovely.toml
I should have asked about that before
having this error whenever i load up the game with the newest version of steamodded
i have no other mods active which would use lovely so i dont see how state events getting edited like that
are you sure you don't have double or nested smodded?
Woah, beta3
Hi, I saw on YouTube that there are mods that help guarantee legendary starts by rerolling; does anyone happen to know what it is called?
did a couple slight resprites for flower pot, to better convey its effect. i think it works for both its live effect and the one i'm giving it in my personal balance mod.
Maybe use lovely beta6?
what pokemon do i scale with glowing deck?
bee gaming
I'm going to regret asking this, but what is glowing deck from?
cryptid i think
Oh ick your res is low enough where you can tell it's not integer scalling
Goddammit I knew it
nah i have pixel art smoothing off
Why would that give you non-even pixels?
bee gaming 
Went from a pokemon run to a minimalist run
joker stencil, my beloved
Black deck, black sleeve gold stake when?
Sounds awful but I might give it a try when I play with the big modpack again
thats changes the sleeve effect to -1 disc
Yknow this just makes me realize how kinda ass the 'sacrifice' spectral is
It takes both a hand and a discard for +1 joker slot
It sucks, shoulda been 2
Yeah that'd def be better
Damn that was free
Wdym by 2? 2 joker slots?
Yeah
Mmmm, i think black deck, Sandbox sleeve is best for you
interesting interaction between cryptid and pokermon i just got
The Pin can debuff Nidoking apparently
I don't think losing 1 discard is worth a joker slot
With gold stake
absolutely tragic
Lol b the seal is perfect on that joker
Looks like a real signature seal
Which is the point
Nvm
I'm a silly
oh this is what the pin does btw
is this a mathblind?
Oh yeah safari is basically reskinned epic
cryptid i think
Afaik
what a creature
Peak pfp
ty :D
Me: Finally made it to ante 8. Time to win the run!
The global threat that is Vermillion Virus: https://vxtwitter.com/Whomstwastaken/status/1845100179705225470
Hence why I don't install most blind mods, lol
And another reason smods should have an option to disable items from the additions screen
cryptid does have a config to disable the boss blinds it adds
but most of them are balanced enough to me at least
also admittedly
The Clock and Lavender Loop are fun to go against
also this boss blind is fun
Yeah I strongly dislike bosses that kinds brick your run off you get remotely unlucky
I don't mind the one that just selects a random card each hand, that can be played around
i mean this is essentially just crimson heart but for playing cards if you think about it so
Also don't like time based mechanics in my casual poker-themed roguelike
this one is silly
No the one that selects a random playing card every hand is that
chaos really hates editions (totally not because most of the rules in the list it can choose from so far are edition based)
This is a way meaner version of the hook that fuks you over even if you aren't doing in hand mechanics
the trick feels the most like a basegame balatro boss imo
I was watching someone play and at some point I realized that enabling skip animations and setting the game speed to x32 is just an inherent advantage
Oh yeah I have other mods with very similar bosses
Wait, there are advantage in x32 and skip animations, the only sample of this i think are the two boss blind time based of cryptid
yeah those were the ones I was talking about
I noticed talisman speeds up the game compared to nopeus alone even with both skip animations settings disabled. Is this normal?
I had to download talisman for ortalab
ive been foiled
im thinking: getting rid of negative or polychrome or smth, but buff the other editions
those are rules in the pool
the chaos rule creates a random rule every time you win a boss blind
its so over
Noooo, my foil golden joker is crying rn
I need made some brainrot challenges
i could look at having a new rule made every round instead of boss blind
The anaglyph rule (give you a tag when you win a boss blind) is now in the mod?
Per challenge yes
But the tag of the challenge can be modified
Like a challenge giving you the investment tag when you win a boss blind
oh, so like
{id = 'anaglyph', value = (tag name)}
Yeah
threw something together, idk if this is gonna work
every card + joker is foil, but bind requirements are x3 larger 
i could add every card is (edition) probably
it works!!! (ignore the rare tags they came from skipping blinds)
rule for reference
"iv'e been mult'ed" lol
it just kinda hangs out there now
that wasn't supposed to happen
😭 what did you do
forgot to round
not me waiting for someone to acidentally make pie somewhere
NOOOOO
that handsize aint right
all i did was install cryptid's new update
negative is supposed to only give +1 handsize right??
wdym
theres 12 cards
ye
i had 8 handsize
2 negatives
im apparently not smart enough to mod this game lmao
something tells me i might want to round that
nah add more decimal places
I KEEP GETTING SOUL IN CHAOS CHALLENGES WHAT
yo yall who play with #1248287850512781452, how many of you ACTUALLY try to unlock most things
like planted deck and shit
there is NO WAY some of yall are actively trying to duplicate and invisible joker
ubiquity is like my favorite joker but i might have accidentally made an unlock too niche
-jokers can no longer be holographic
-bought bootstraps
-used wheel of fortune
-bootstraps jiggles and does not change edition
istg the amount of times the wheel of fortune has worked is lower then the amount of times my code has worked first try 😭
istg, does it work by giving each edition a 1/4 chance to be given (so, 1/16), and then does that for each joker?
because i refuse to believe its a 1/4 chance
honestly, i wouldnt know
fair enough 😭
Joker Idea!!!
"C-MOON"
All Chip effects are Mult effects, all Mult effects are Chip effects
part of the "JoJokers" mod idea
C-MOON JoJo stand power is: down is in the opposite direction of the user orientation, the user has gravity alwyas down for them, whaterver the stand touches flips inside-out
(if the user is standing on the ground, everyone falls up. If the user is standing on the wall, everyione falls to the other side)
this damn inflation is too high
maybe i need to lower the possible values for that
Gee, trying to make Throwback for NameBase, and tis suprisingly hard
holy damn, Shoot The Moon looked way better back in the dev version
ok, someone need to make a mod that brings the Dev version upgrades
where;d u find them?
in the twitter thread under the post about it ebing called Joker Poker
was looking for stuff to use for Throwback
wow, stacking upgrades (i guess we have seals, edditions, and enhancment seperatly)
tbh, i'd love for everyting to be trown onto 1 card
official Jimbo Backside
hmm
this sprite look good?
HOLY SHIT
hella nice!
in game looks better i think
i guess the most i can take for Throwback is the old card design, and apply it to the joker (back then there was no jokers)
that king looks familliar, as if i seen a animation with the same damn face
wait im goated?
nah never seen that game before
also close but not yet it does fit tho
any clue?
idk
king and the beaver? (animation) still not entirely it but its closest i can come to
NAH
this?
thats yellow/blonde 😭
but i'll just end with this its the closest i can get
i mean look at him
W/o the gold stake but yea, I'd say I got lucky
"does this sprite look good?" my brother in christ you know the answer yourself
it DEFINITELY looks awesome
"time for a challenge"
has reverie
I should try black deck n sleeve purely vanilla
OOKKK, THIS IS THE CHALLENGE
I need remove the mods wait
is this good challenge for you?
edit your morespeeds to exclusively have speeds lower than 1
no
damn...
high card in nil hands
Make a curse that removes value to a Joker
already exists
called Totem
epic
all newly created jokers have 0.9X values
ive been trying to get the whole steammodded thing to work, and i just cant seem to get it to function
as far as i can tell, ive done everything it asked me to
can anyone help?
gettting negative on this would be so baller
i had it once
a negative eternal stencil
then i had ankh
and then i found madness
this was the most insane run ever
2 negative stencil and madness
Negative to a stencil does nothing?
Since it doesn't count it self iirc
but it adds a slot
Then thats poggers
actually so fire on black deck+sleeve lmao
namebase hanging chad
easy when i know what a hanging chad is
obv fixing some details about the qsuish that only now im seeing
wym 2 negative stencils
ankh cant duplicate negative jokers
you could duplicate and then get another ectoplasm
Are there any good mods other than Bunco that add multiple challenges and/or progression/unlocks like vanilla?
you can't park there lad
hello attachment removed i forgot about my card skin
(nothing bad, the card skin comes from a forum post in this server)
👀
just had a banger idea: vilatro (i.e. letting you play entirely with the keyboard)
rough sketch:
during a blind, you can press 1234567890 to select/deselect the 1st through tenth card in your hand, if you have >10 your hand goes off the screen and can be cycled through with arrow keys
deselect all with q and if you have only one selected you can move it by holding shift and inputting a position or using arrow keys
pressing enter plays, pressing backspace discards
pressing j shifts the focus to the jokers, where it's the same thing but you can only select one at once, and holding s for 1 second (configurable) sells it
same thing with k for consumables, except press enter to use
pressing / opens or closes deck view
in the shop, each buyable item is numbered (p sure you can't go over 10 in the shop in vanilla at least) and you can select one with number keys and buy with enter, buy and use with shift enter
there's more stuff i'd need to go over but yall get what i mean right
leek
i'm way faster with the keyboard than with a mouse and i feel like i'd LOVE balatro like this
deadass i'd make it if i had it on steam
well i do but my laptop can't exactly run steam so
how your laptop cant run steam?
what specs have that laptop
look idk
i know about bad spces pc (I USED A 2008 LAPTOP UNTIL 2019)
what i did do
Balatro runs bad or just steam does?
steam
what i did do was download it on my home desktop, then copy the .love over to the laptop and rn i just play through love directly lmao
Iirx there's a way to run steam without the web browser component
- is it full keyboard
- is it fast
the keyboard mod i remember is not like this, but, i like this idea
There's a keyboard controller but it's not really fast
There's some QOL mods that add keybinds for stuff
Maybe give this a try https://garden.alessandrocuzzocrea.com/launch-steam-no-browser/
see okay i would but it's a blessing not having steam anyway because it's a college laptop
and i will not pay attention if i have steam on this tihng
lmao
In my time, counter strike 1.6 is played on school computers
even the teacher played with us XD
I mean I had a super shitty laptop and could run steam on it and play some games
I got like 10fps in minecraft
core 2 duo mentioned?
nah I had a ryzen smth
what version, before or after 1.2.5
hahaah
after
my new laptop is so powerful it's crazy
specs👀
checks out then
1.2.5 is when the minecraft server and client split, causing performance for like everyone
LINUX SPOTTED
I was 8 when 1.2.5 came out I did not own a laptop at that time
unfortunately on windows for now bc my college LIED to me and said that a crucial program was windows only (it isn't even on desktop)
approx same here
Fedora user👀
-# 
I used arch for a while but I didn't like how often I had to screw with stuff to get it working
im here rn
actually I bet I can find a newofetch screenshot from my old laptop
i only ask, 2gb of ram?
is not bad
Also it had a spinning hard drive 🎉
nooooooooo
you have nightmares if you see this
oh boy
are the specs of the old school laptop i have when i was a kid
thats a decejnt amount of ram
Decejnt indeed
17027GB of space are the coonie database
CoonieDB
better than google drive
ready to face the water!!! oh boy!!!
I use a device regulaly that has worse specs than that (but its not really a computer)
a phone?
nah my iPod
a
full of tags...
My storage is belong to me
so, i have a thing with lower specs (a playstation2)
and is still alive
when consoles were well made and lasted for decades
i think igot too many tag rules
Voucher tag giving you magic trick
(i set it to just infinitely spew out random tag rules)
This should be a deck
i have a deck idea (LOCALTHUNK DECK) you have access to the hidden debug menu on the run
maybe this is getting out of hand
the win button
ok the tags are actually going off of the screen now
in a moment the games become a little laggy
oh dear lord
brainrot balatro
worst part is youd get that many with normal Chaos, theyre just not all going to be tags
sometimes it just does this (makes rules that do nothing)
and eventually you get to see this
Creates a nil when Boss Blind is defeated
idk why that happened
did you forget to add a value...
its supposed to create a tag but decided it didnt want to
it’s the same rule as “Creates a Standard Tag when Boss Blind is defeated”, just the tag is randomly selected
and like. it looks like it works
okay, i think the deck is finally done 😎 thoughts?
DNA deck!!!!!
Jimbo miku Jimbo miku
Just wait till you use Real Random from Betmma or Cryptid/Jen together.
"create all possible tags when beaten a boss blind"
does anyone know why my steammoded doesnt work?
i put it on the mods folder but it doesnt do anything
wait nvm im dumb
sorry
I thought those were click bait red circles and was trying to understand
im gonna use .can_load to check if a certain mod is loaded, and if it is put all the tags from the mod into the possible list
hey do we know where mobile balatro saves are
im trying to bring my pc save to mobile
Idk if discussing this counts as mobile modding discussion, which wouldn't be allowed
In any case I don't think it's trivial at least not unless you're good with adb and stuff
oh i fairly familiar
im just poking through filza
but i think i know where to look
nvm? i think saves r different on mobile
Yeah. Thought that might be the case
nvm it’s bc i have apple arcade
cloud saves
outside my knowledge
Does anyone here know how to augment how a mod works?
I'm using the Left-click Speeder Upper mod, and while I like the fast forward, I think it's too fast, does anyone know how I can change it to be a bit slower?
bunco tag time
Polymino tags are like... just filler to keep you fun getting good (or like.. not dogshit) tags
DAMN
cryptid's hardest challenge:
Looks finalized already ngl
possibly better than sketch joker
Use the source code version :jimball:
the logo is centered again this is HUGE
the Joker on start up is just this guy though?
i think the cryptid tags might be working for chaos now
got carried away with programming and didnt leave myself time to write good release notes
literally me
all my releases are either or wawa
how do i downgrade to an older version of lovely
i forgot how did i install it the first time around and now i cant figure it out again
You replace the version.dll file in steam/common (where the balatro exe is)
where do i get the other version.dll
Are the steam link controls
ok nvm i was downloading the code files
Use lovely beta6
I presume that's what he was downgrading to
How big is Balamod? its been stuck on Balamod/Commands/ for like 15 minutes
isn't balamod obsolete these days
i just saw that apparently i needed it
for what mod?
well that's fun
Tbh yeah Steamodded is the most supported loader
this is the best creation ever
i am very aware (i have been singing along for two cycles of the song)
dee dee do deet doot dan deen den doon
we NEED a joker thats VERYY strong, ignores mute and uhh
the 7 gerbertian souls
plays thick of it on repeat
Make gerbert posting a real thing
?
Gerbert lore
also, theres a graveyardd gerbert joker in the CSL
BUT...
math said he wants a gerbert joker, just a diff effect
👀👀👀👀👀👀
so yeah
we are
mostlikey getting a gerbert joker sometime in the future!!!!
YIPPIEEEE
Everytime gerbert is say in cryptid discord, create a cat tag
🔥
^0.0001 Mult for every Cat Tag you have, creates a cat tag when gerbert is said in the cryptid discord
Cat tag cant be used for advantages
Its sad :*(((
theres already 11 graveyarded cattag ideas in the CSL
i suggested most
theyre all graveyarded
i do be cooking, ong
I love pot of jokes
Holding my entire deck of kings with baron goes hard
wait, sot aht yellow guy was actualy implemented?
what he do?
yuh, he was
semi-prime saul
5+ chips 25+ for every semiprime number played
the fuck is semi-prime?
i also plan to add cube and squared ones too, to round out the odd todd/even steven set
that's sums, not products
| 2 | 3 | 5 | 7 | 11
---|----|----|----|----|----
2 | 4 | 6 | 10 | 14 | 22
3 | * | 9 | 15 | 21 | 33
5 | * | * | 25 | 35 | 55
7 | * | * | * | 49 | 77
11 | * | * | * | * | 121
a
and since the max is 11, currently the only ones they have are:
prime joker: 2, 3, 5, 7, A
semi joker: 4, 6, 9, 10
which is essentially everything but 8 and face cards
but still
8 has 8 bal
so i made progress on porting my save!
i found a folder but no saves were in it
just copied and pasted and it shows my current like “game” i played but it’s on a locked deck and nothing else transferred
that sounds like you got just save.jkr
I do want to add Gerbert at some point though lol
Just not with that current idea, something a bit more unique
ye, i remember u said that
i realy likke how the stones turned out in NameBase
especialy like the look of rough gem and arrowhead
seems like it wont read the rest of the files
Does anyone remember the name of the mod that adds in RPG style skill trees? I saw a streamer play it once
Grim
Thanks!
pretty good for ante 1 i think
Very normal flush (using winlator not an unofficial port)
It'll be cursed even more if it said straight flush
Tbh wraparound straights would kinda make sense, and there're are some jokers that allow them
for filza you should be able to go to app manager > i on balatro > Data > Library > Application Support > game I think
oh that's a funny interaction
the pin debuffs thick club if you're playing on nostalgic deck
hey guys, i think lucky card is very bland, are there any ideas to make it more interesting?
rename it luckier card
1 in 2048 chance to actually give you 20 dollars
just send it directly to your bank account
I've always liked lucky cards ngl. What is bland about them iyo?
better mult cards when you have it's synergy's, which is having a lot of them or a lot of retriggers
yeah i see their point
The money is a nice touch too
i want to keep that part
And yeah they're built in having a lot of them I guess, but like... I guess I like that part
I think again my opinion just doesn't really take the base game into account, which is kinda all your mod cares about
that's fair but i still like to hear what you have to say because i also play a lot of modded balatro :)
i'd say if you wanted to make them different from mult cards
Well in modded, there are lots of ways to retriggerr specifically luckies or a specific suit
i'd probably remove the 1 in 5 chance to give 20 mult
.
and then divide the 1 in 15 chance to get $20 down to a 1 in 5 chance to get 7 dollars
make them xchips
Yuck. Purely econ lucky cards are not a vibe. Not to dig in your idea. It just is a turn-off for me
it can still gave mult but having it just be a chance is functionally too similar. i was thinking for each hand played this blind it affects the chances. i'm also currently thinking of other ways it could be changed in it's conditions
Imo "better mult cards if you have a lot of them" basically obsoletes mult cards, and well... good on it. More levelly, it provides the choice between a lower guarantee and a higher luck-bases ceiling that becomes an effective guarantee in the right circumstances
Overcomplicatro
i can't remember the last time i wanted to use a mult card other than early game 😭
yeah any time i want a mult card, i just make a lucky card instead if i'm able to
so many jokers also give mult
I guess with all the content in my game, uniqueness of base game content becomes utterly irrelevent
And idk I don't really get 'it's boring because it's like this worse version of itself"
i normally don't mind overlaps but there's only 8 enchantments 💀
This was only partially a joke
i don't like Xchips and it's best we don't get me started on this 😅
it's very cool in modded balance though
Or more realistically, add a small xmult and chips chance. Then it's less overlap, and more just... having all the effects
But only a chance of each
Would kinda fit the current vibes really well
But if you're balancing around vanilla there's a pretty low ceiling for retriggers unless you're already putting in the work for a scientific notation-reaching build
i think the hard part is the only solutions i have in mind aren't vanilla and i should just make for my other mod i'm making
1 in 2 chance to copy the behavior of the card to it's left (bad wording but basically copy the left card in hand or scoring, rank suit and added abilities)
That's... just a different enhancement
this kind of enchantment would be too strong if it wasn't a chance
Like... luckies are hardly the only chance based enhancements on the block
Unless that's what you meant
it's the only chance based enchantment
In the base game, yes, but you said you were gonna do this on a different mod
yeah, sorry i'm all over the place
No worries
i'm definitely making this because it's been on my list of ideas, probably not as a lucky card rework
Yeah it's definitely a cool idea for an enhancement
@swift matrix Do you have the link with the website that has all jokers?
Ty
I also have a slightly smaller site that has some he's missing because we don't play the same mods
Damnit I can't find the joker I'm looking for
https://github.com/Aurelius7309/Steamodded.index anyone wanna try and break this
Yes I typed the links by hand JustMobileThings
it should automerge PRs that add exactly one mod file
Interesting, I'll PR mine when the update is done
Just pull from the big modpacks to populate /hj
no i don't mind if you try to mess with the actions file, but I do hope it doesn't work
would be possible once I have a real format to spec for mods to implement
The current format looks essentially just like a github description tbh
Wasn't there a joker that doubled the chance to find modded jokers?
Ctrl+f isn't helping me
consider that a placeholder
There's multiple. You might be thinking of Balatro Content Update 2025 from ceres
That's the main one that comes to mind atn
the general idea is to have the index file be the same file that steamodded looks at to load the mod's data
Doesn't seem to be on the website
Ah ofc I couldn't find it..
It's on mine at least
Got the name wrong


