#⚙・modding-general

1 messages · Page 159 of 1

umbral pilot
#

hype

vale vale
#

this seems to look the same as it does in windows so if I can edit it and bring it back to my ipad it may work

umbral pilot
#

that means mods should work as normal if we can get some sorta code injection working

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(not likely without jailbreak)

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you could install civ 5/6 mods in the same way

tall seal
#

you can also change self.FPS_CAP = 30 in global.lua to 60

vale vale
#

eh the 1 folder is empty right now so i don't know

vale vale
tall seal
shadow spire
#

Did you extract with imazing?

vale vale
#

yeah

shadow spire
#

Ok same I’m doing that now

vale vale
shadow spire
#

I’m thinking adding files to the iPhone is not allowed

tall seal
#

common ios L

shadow spire
#

Would allow for cheating on games that have Game Center enabled

umbral pilot
#

yeah, 100% doubt mod support on ios

vale vale
umbral pilot
#

sorry lads

shadow spire
tall seal
vale vale
#

i'm saying that simply doesn't exist right now on the ipad viewer

shadow spire
#

@vale vale it’s before you create the ipa

shadow spire
#

Remember you have to generate the ipa

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With that tool

umbral pilot
#

this is root / altstore only, right?

shadow spire
#

Yes

umbral pilot
#

I wonder if I can sideload a lovely binary through that. what's in the BalatroApp dir?

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I'm assuming that all of the modules are signed

tall seal
#

mods might work on android?

umbral pilot
#

if not then we might be able to replace an existing so with a lovely payload

tall seal
#

non steammoded ones

shadow spire
#

@umbral pilot use iMazing to look at the BalatroApp dir

umbral pilot
#

I'm poor

umbral pilot
vale vale
#

what do you guys want to see from the directory

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I have it open

shadow spire
#

Literally just drag your balatro saves from the side loaded ipa into the 1 folder and see what happens

tall seal
umbral pilot
#

nah, it's a native code injector

tall seal
#

crap

umbral pilot
#

it runs before lua is even executed

vale vale
#

you need to export it to PC first

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so i need to find a way to import it back now

shadow spire
#

I’m currently running an export

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It’s taking forever

vale vale
#

yeah it takes a long time that's why i swapped to ipad

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took 2 minutes

shadow spire
#

You could technically just use altstore again

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Just have your saves loaded into the official app

vale vale
#

how so

shadow spire
#
  1. Export side loaded Balatro app
  2. Export official balatro app
  3. Move side loaded data into official app
  4. Use altstore to load official ipa back onto iPhone
umbral pilot
#

ipa dylib injection might work
I'm not very knowledgeable about how this stuff works though

shadow spire
#

Maybe Apple will sign the app when it’s on iPhone because we purchased it ???

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So then it will just… work?

vale vale
#

like it wouldn't be considered from the app store anymore

shadow spire
#

Maybe we can trick it into being official

umbral pilot
#

yeah it would be considered a dev app

shadow spire
#

Because we technically purchased it

vale vale
#

how would you manage that

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if it's being loaded from altstore

shadow spire
#

Well maybe if you go on the AppStore and install the official app it will just keep the save data

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Worth a shot

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Maybe it will get cached??

vale vale
#

idk i feel like game centre will fuck all that up

shadow spire
#

Probably but I’m going to try it

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Max u should also try stuff

vale vale
#

it's not letting me load the ipa back through imazing

shadow spire
#

Yeah it won’t without jailbreak

umbral pilot
#

my assumption is that you need to sign the ipa with a dev cert, then you can install it

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I think that the altstore method might work

shadow spire
#

I’m def trying it

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I’ll report back

vale vale
#

so you're gonna try and sideload the official IPA

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i can give that a go

shadow spire
#

Yes

cold plover
#

hello! I have problems getting to use steamodded, does anyone else have problems with version 1.0.0? it crashes whenever I try to open the game

vale vale
#

my fucking altstore keeps saying i've got the wrong itunes version installed when I most certainly do not

umbral pilot
#

attempting to build an ios dylib

shadow spire
#

Then your altstore isn’t updated?

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Sweet metherul

vale vale
shadow spire
#

Good shit

vale vale
#

transferring official ipa to ipad now

shadow spire
#

Moment of truth

vale vale
#

no invalid format

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i've done something wrong here

shadow spire
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What do you mean

vale vale
#

altstore says invalid format

shadow spire
#

Is it an ipa file?

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Maybe placing the save data in there corrupted the file

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So it won’t work

vale vale
#

yeah the problem is i didn't transfer the stuff from the sideloaded file

shadow spire
#

What do you mean

vale vale
#

how are you saying I should create the official IPA

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the way i did it was by exporting the file from imazing and adding my PC save file and then converting it to an IPA

umbral pilot
#

theos go brrr

shadow spire
#

You shouldn’t need to convert it to an ipa; it should already be an ipa no?

vale vale
#

no it exports it as a .imazing file

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a 118kb file at that

shadow spire
#

wtf

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Ok well then

vale vale
#

are you using the "copy to pc" function?

shadow spire
#

We might need to do some ipa extraction techniques on the side then

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Yes

vale vale
#

yeah it ends up as a .imazing file

shadow spire
#

Fail

vale vale
#

and yeah it's a fuckin small file

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about one 5 hundredth of the sideloaded ipa

shadow spire
#

So it’s data but not the core app

vale vale
#

seemingly

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even transferring my PC save doubled the file size

shadow spire
#

So we need to wait for someone to upload the offical ipa

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Can we do it ourselves ?

vale vale
#

opening the balatro.app file inside the payload folder gives me info.plist and that's it

shadow spire
#

Fail

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Are you on Mac

vale vale
#

no i'm on windows

shadow spire
#

If you go to the manage apps page you can save the ipa

vale vale
#

that's exactly what i was trying rn

shadow spire
#

Ok cool

vale vale
#

alright we are in progress

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should only take a couple mins

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it's still gonna save in .imazing the app told me

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but I can just change the file extension

shadow spire
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Hmm

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A guy on YouTube was able to save as an ipa

vale vale
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ok we have copied

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nah still 214kb dude

shadow spire
#

Yeah dude there’s a way to save as an ipa I can feel it in my bones

vale vale
#

hang on let me investigae

shadow spire
#

#ExportIPA #IPAWithoutiTunes #windows #pentesthint #chandanghodela

Join this channel to get access to perks:
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WHAT IS AN .IPA FILE?
The IOS application file is implemented with encoding specifications proprietary to Apple, and these encoding standards have been developed for the exec...

▶ Play video
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This guy was able to do it

vale vale
#

we may be on

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hang on

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SUCCESS

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we have it as an IPA

shadow spire
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Ok sweet

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Now what 😂

vale vale
#

so what now

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HAHAHAA

shadow spire
#

I guess can you see inside of it

vale vale
#

i'll need to rename it to a rar and extract it

shadow spire
#

Ok

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Then you should be able to import the save data from side loaded version/ steam version

vale vale
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oh man this opens up the whole game

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ok now I can't find where the save data is stored

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this is a problem

shadow spire
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Yeah that will be an issue

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localthunk is probably storing the info in a completely different spot

vale vale
#

it just isn't in the IPA

shadow spire
#

Is it possible it’s stored on our device somewhere ?

vale vale
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so in the exported file from ipad

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it's not in the payload folder

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it's in the container/library folder

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which is still within the balatro folder

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but not in the IPA

shadow spire
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Can we reverse engineer the lua converter

vale vale
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no idea

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yeah this is a problem

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the saves just like aren't in the ipa so i gotta figure out where they are

shadow spire
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Who’s the person that made that converter

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I bet they can help us

vale vale
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i'd love to find where the saves are stored on the sideloaded IPA

umbral pilot
shadow spire
#

Love2d

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Not lua

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The steam to iOS converter

vale vale
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okay so i found the save location on the sideloaded ipa

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it's just files/balatro/game

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/1

umbral pilot
#

it should just be a build step for the original .love file

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code should be contained compressed within the binary, same as macos

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maybe

vale vale
#

i'm gonna extract the sideloaded app to PC and see what it looks like

shadow spire
#

Ok

vale vale
#

getting close to giving up for the evening

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it's 2am

shadow spire
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So my computer is struggling to even extract the app

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It’s 12pm by me

vale vale
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yeah ipad's easier through usb C

shadow spire
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I’ll continue looking into it

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How did you get the ipa

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What button

vale vale
#

what do you mean

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the official IPA?

shadow spire
#

Install to device right ?

vale vale
#

export IPA

shadow spire
umbral pilot
#

can one of you guys run tree on the extracted ipa directory?

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I need to know where the lua dylib lives

vale vale
umbral pilot
#

for context this is where it lives on macos

vale vale
#

slightly out of my depth here

shadow spire
#

I gotchu metherul

vale vale
#

it still may be possible through imazing?

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i'm just investigating now

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i think there's another way to re-import the save

shadow spire
#

Max did you pay for imazing

vale vale
#

no I didn't

shadow spire
#

Ok

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Metherul do I need to have the lua dev kit

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Or source

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@umbral pilot

vale vale
#

I think i may have fucking done it

shadow spire
#

No way

vale vale
#

hang on

umbral pilot
vale vale
#

i need to test

umbral pilot
vale vale
#

i'm not confident

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but i may have done it

umbral pilot
shadow spire
#

So what do I need to run @umbral pilot

umbral pilot
#

no clue atm

shadow spire
#

Do you still need me to run tree

umbral pilot
#

ah yeah you can if you want

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just cd into the directory of the dumped ipa and run tree /f /a

shadow spire
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Ok

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@umbral pilot

umbral pilot
#

thank

shadow spire
#

👍

umbral pilot
#

did you already dump the game's lua?

shadow spire
#

Maybe? What do you mean by that?
Which ipa did you need me to do it on?

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Can I just send you the ipa or will I get banned

exotic shadow
shadow spire
#

Oh crap dumped ipa

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No it’s not dumped yet my bad

umbral pilot
shadow spire
#

I just saw that

exotic shadow
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curious what version is the mobile build at

umbral pilot
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nooo clue

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I don't have access to it

umbral pilot
exotic shadow
#

I know how to make jailbreak tweaks

shadow spire
#

@umbral pilot I’m going to send you the ipa in pm

umbral pilot
#

but I'm going to defer to your judgement on how to get that injected into the binary

umbral pilot
#

but thanks :-)

shadow spire
#

Ok nvm

exotic shadow
#

but if love doesn't use objc then it's a bit out of my debth

umbral pilot
#

I'll need to dump it myself

exotic shadow
#

but I know who to ask

grand geode
#

is mobile modding allowed yet???

shadow spire
#

What do you mean by “dump”

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@grand geode we are working on it

umbral pilot
shadow spire
#

Like just extract it?

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Yeah that was the extracted ipa

umbral pilot
exotic shadow
#

I should build a love ipa and see if its the same behaviour as balatro

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then I can test stuff without needing balatro

vale vale
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okay so

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i managed to import my save from steam to the ipad version

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but as soon as you load balatro it goes "loading cloud save" and seems to overwrite it

white scarab
vale vale
#

are you sure? i exported it and it was 1.0.2

white scarab
exotic shadow
#

oh okay that makes more snese

shadow spire
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Max do it with WiFi turned off

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And cellular off

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@vale vale

white scarab
#

Odds are it’s probably 1.0.2i internally

exotic shadow
#

the itunes version might be different too due to app store restrivtions

vale vale
exotic shadow
#

I wonder if the next pc update we get will have the mobile ui

exotic shadow
vale vale
#

slightly

exotic shadow
#

portait mode?

umbral pilot
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so we don't need to require jailbreak

shadow spire
#

So since balatro works with cloud save I think @vale vale proved that it won’t work

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Unless we can somehow force offline

vale vale
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ill need to re try with wifi off

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but yeah it just over-wrote my imported save

shadow spire
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Absolutely goated effort @vale vale

tranquil vessel
exotic shadow
shadow spire
#

We are just discussing; no modding to be seen here

tranquil vessel
#

do I need to ask you to read it again or do you just want me to copy and paste the relevant rule

shadow spire
#

We need to move to modding dev

umbral pilot
exotic shadow
#

maybe this is where we need a lovely server

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for discussing other mobile love2d games of course

shadow spire
#

Yes

broken iron
#

Steamodded isn't god dam working just at all

shadow spire
#

lol

latent crescent
tranquil vessel
fallow bramble
#

Playing Balatro without speed mod really hits different

fossil iron
#

its there a way for put 60fps on mobile balatro

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@strange trail look the susie card

strange trail
#

"kris where the hell are we"

fossil iron
#

two versions at same time

robust carbon
#

It says "1.0.0i" but that's probably differen tehn game versioning

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because it has Friends of Jimbo content

lean dune
#

it's 1.0.0 wrt mobile releases

tawdry tinsel
#

hi, im new to the community and would like to learn how to mod the game myself, is there like a website with the info or a youtuber that gives guides on how to mod stuff into the game?

fossil iron
tawdry tinsel
#

ill check it, thanks!

junior rock
shrewd stag
#

I asked in the bug report channel but it said that i should ask here so, So my game is crashing, a few hours ago it worked without any problems. Now about 4 hours later the game crashed. I have checked my files for errors and a faulty file was found which has been corrected. I then deleted the game and reinstalled it. None of this helped and it still crashes. I modded my game via steammodded but deleted it again.

Any ideas what else it could be or something like that?

lean dune
#

Mind sharing the crash message?

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Also what other mods were you using?

dry grove
#

what are currently the most broken mods beside cryptid and jen

fallow bramble
#

I guess Betmma Vouchers is a close one?

robust carbon
#

Probably Bettma's

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or betmma i always forget how to type it

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but yeah it introduces a lot more nuanced mechanics with vouchers

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stow/stash being one of them.. angry_angery

fossil iron
#

is there a way for cap fps on balatro pc?

tranquil vessel
#

(and obviously also the normal vsync)

dry grove
#

vsync useful for the first time in history

carmine yarrow
#

why is rocket not rocketing

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(mod list)

robust carbon
#

Fusion Jokers that you have is jank as fuck get the fixed version if you don't have it already

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(in this repo)

swift matrix
#

Though it is a pretty annoying bug

brisk seal
sweet temple
#

AAHHHHHHHHHHHHHHHHHHHH

carmine yarrow
fossil iron
carmine yarrow
brisk seal
fossil iron
#

thanks

candid sable
#

Editioned stakes when

fossil iron
#

I want ask something

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How could the game be modded on Android?

brisk seal
#

Not allowed to talk about that here

mental solar
#

i want ideas for better wording but still vanilla
also when the new seconded ability triggers is goes from 1 in 5 to 1 in 4

vale vale
#

why do you need it to be a failure decrease instead of a success increase

mental solar
vale vale
#

interesting

#

"failure rate decreases by 1 when an 8 is discarded"?

mental solar
candid sable
#

Woah mobile version of Balatro feels quite different

#

Control wise

mental solar
candid sable
#

Do you played with mobile version yet?

mental solar
#

no

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holy shit it's real

candid sable
#

What

#

You don't know them got released

#

?

mental solar
#

i guess i live under a rock lol

candid sable
#

Don't worry about it

vale vale
#

like it definitely was necessary as trying to press the buttons on a small phone wouldve been a nightmare but

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it doesn't feel fantastic

swift matrix
#

What changes exactly? (I don't have 10 bucks atm)

#

Amd the buttons were fine mostly I think. I mean... we push keys on our phones all the time. And people did thing we can't talk about

candid sable
#

I'll record a section of my tutorial playthrough

blissful nebula
candid sable
blissful nebula
#

for buying /selling things

brisk seal
#

Very cool

mental solar
# candid sable

i play this game with a touchscreen laptop all the time and pressing the buttons coming out of the cards isn't that bad... seems really annoying with this

brisk seal
#

touchscreen laptops tend to be larger than phones

candid sable
#

Quite larger actually

swift matrix
mental solar
buoyant sierra
#

is it really that hard to just click on the "buy" button that pops up

vale vale
vale vale
#

this UI makes everything you're doing in the game slower than your brain wants to do them

novel wave
#

who's going to port mobile controls to pc

swift matrix
#

Hopefully it will be in a future update

mental solar
#

crazy process in getting this build, had to make a ton of strange choices and thats why i like bunco

swift matrix
mental solar
#

fusion, what's defused?

swift matrix
#

"My" mod which takes all the Fusion jokers (including the ones from Jestobiology and the add on pack that was dropped in the Fusion thread) and makes them normal jokers

mental solar
#

oh cool! i'm assuming when i release my fusion joker you'll do the same to them?

swift matrix
#

maybe, but that'd require porting everything to 1.0, which saying as I still haven't learned to code really would be difficult

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ngl I'm kinda hoping all the source mods for DeFused get ported soon so I can just copy the code again, lol

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technically 0.98 and 1.0 joker definitions might be able to coexist in the same mod. I need to ask about that

mental solar
#

to entered modding after 1.0 because people told me i should wait for it to come out

swift matrix
#

Makes sense. I didn't set out to code a 0.98 mod, I just modified one that already existed

proven wing
#

for some reason balatro isnt loading in as modded, everythings in the mod folder correctly + i have lovely

swift matrix
proven wing
#

yes ive played with it before, couple days ago

swift matrix
#

try reverifying game files on steam

proven wing
#

doesnt that get rid of all of the mods

swift matrix
#

it won't wipe anything you actually need

swift matrix
proven wing
#

oh alright

proven wing
swift matrix
#

did your AV eat lovely? is version.dll still there?

proven wing
#

version.dll is not there damn

#

gonna have to get that again

swift matrix
proven wing
#

ty

mental solar
proven wing
#

oh yeah, i thought cryptid worked with cardsleeves, but it doesnt seem to be showing up for any of them

fringe gate
#

Oops! The game crashed:
Syntax error: game.lua:3839: 'end' expected (to close 'function' at line 2108) near '<eof>'

Additional Context:
Balatro Version: ???
Modded Version: ???
Love2D Version: 11.5.0
Lovely Version: 0.5.0-beta6

Stack Traceback

(3) C function 'function: 0x02a777b59ab8'
(4) global C function 'require'
(5) main chunk of file 'main.lua' at line 850
(6) global C function 'require'
(7) Love2D function at file 'boot.lua:323' (best guess)
Local variables:
c = table: 0x02a777b4f078 {identity:false, audio:table: 0x02a777b5aa58, title:Balatro, window:table: 0x02a777b4f0c0 (more...)}
openedconsole = boolean: false
confok = boolean: true
conferr = nil
(8) global C function 'xpcall'
(9) Love2D function at file 'boot.lua:362' (best guess)
Local variables:
result = boolean: true
(10) global C function 'xpcall'
(11) Love2D function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '(Love2D Function)' (defined at line 355 of chunk [love "boot.lua"])
inerror = boolean: true
deferErrhand = Lua function '(Love2D Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(Love2D Function)' (defined at line 355 of chunk [love "boot.lua"])

#

can someone help me with this error? im trying to install cryptid

#

i installed lovely, steamodded (newest version) and talisman they are all in the mods folder

#

but i keep crashing, i tried lovely beta6 and beta7, neither worked

deft lotus
#

do any of them have -main in their folder name

swift matrix
fringe gate
swift matrix
fringe gate
swift matrix
#

and you don't have a second steamodded and talisman in the cryptid folder?

fringe gate
#

no

swift matrix
#

then yeah it's the bug with the newest version of lovely

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just downgrade to beta 6

fringe gate
#

this is beta 6 tho

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wait

#

there

swift matrix
# fringe gate wait

I thought you said newest version of everything. I took that to include lovely

fringe gate
#

oh sorry

swift matrix
#

what's directly in your steamodded folder? is it the files or another folder called steamodded/steamodded-main?

#

if it's double nested like that, then that's the issue

fringe gate
#

could the issue be that the versions dont match up?

swift matrix
swift matrix
#

maybe try removing -main from the folder name just in case

#

they might have changed something so you have to do that

fringe gate
#

did it, didnt change

#

let me second check my antivirus

swift matrix
#

what balatro version /are/ you on btw?

swift matrix
swift matrix
#

idk what that is. If it's 🏴‍☠️ I'm not gonna judge you, but you shouldn't discuss it, and it might be your issue

fringe gate
#

it is,

#

what is the latest balatro version?

swift matrix
#

1.01g

fringe gate
#

thanks

#

with that, all the mods work, right

#

?

gentle apex
swift matrix
# fringe gate ?

all the mods that work on steamodded 1.0, which is most of them

fallow bramble
candid sable
swift matrix
#

oof, wasn't paying attention to the ante scaling

proven wing
#

is the UI a texture pack

swift matrix
#

nah it's Trance

#

lets you change the colors

proven wing
#

oh cool i should get that

fringe gate
#

😫

candid sable
#

Try verify game integrity first

cerulean flare
plain roost
#

Ay

#

How did youdo it mate

cerulean flare
#

load a run

#

its broken

plain roost
#

Oh

#

I though ypu add a joker mod

#

On your own

fallow bramble
cerulean flare
#

it's a code card

fallow bramble
#

oh

mighty mesa
#

Hi, I just joined. I'm currently running a modded run (mika's mod collection) where I'm reaching the score limit soon (over e270 right now), and I have over 1400 cards on the field, slowing my game down significantly. Calculation takes over 10 minutes. Two questions:
1: Is there a mod that speeds up score calculation for huge fields like this?
2: Can I load this mod without breaking the run save file?

proven wing
#

talisman might help

swift matrix
#

maybe not if you turn off all the high scoring features?

mighty mesa
#

Can i use mods I find here with steammodded? Sorry I'm kinda new at modding stuff

swift matrix
#

yeah, that's what they all are

#

though what version of steamodded are you using?

#

you need to be using 1.0 (the alpha) along with Lovely for modern mods

#

Mika's still works though (mostly)

mighty mesa
#

0.9.8

#

couldn't figure out installing 1.0

fossil iron
fossil iron
fossil iron
#

But you need first check the file integrity of the game in steam to back to vanilla first

#

And download and install lovely

mighty mesa
#

so do i update steamodded first, or do i install lovely first?

#

now my mods don't work at all anymore T_T why is installing 1.0 so much harder?

swift matrix
#

or is it just not showwing the mods button

mighty mesa
#

no mods button or steamodded version anymore

#

so it just broke while i tried to follow install instructions

swift matrix
#

if it's the second one, it's because your AV deleted Lovely. The steamodded install instructions say how to add an exception

mighty mesa
#

ah youre right let me try again

#

WORKS

#

thanks!

swift matrix
#

yw :3

mighty mesa
#

save file did get corrupted

#

but oh well

#

i can build on thisp

lament pelican
#

how do you mod balatro?

lean dune
lament pelican
#

installing

lean dune
lament pelican
#

ty!

swift matrix
#

god, I love betmma mods

lament pelican
#

that is an interesting colour scheme

fallow bramble
swift matrix
swift matrix
lament pelican
#

this is probably a stupid question but does the modloader only load mods or does it also act like a mod manager too?

lament pelican
#

like cahnge the colour of the diamond suit to green for example

swift matrix
swift matrix
lament pelican
#

main reason i ask is becausee the colour for the "colour blind" mode are kinda ugly to me but i cant tell the difference between spades and clubs otherwise

swift matrix
lament pelican
#

high contrast

swift matrix
#

bunco adds slightly different high contrast colors

lament pelican
#

oh wonderful

#

maybe one of them will work for me

swift matrix
#

it's just one different set, but maybe it will be

lament pelican
#

bunco the mod by firch?

fossil iron
swift matrix
#

yeah it's not really an advertised feature

#

heyas :3

lament pelican
#

the more i think about modding games

#

the more i consider learning lua and doing it myself

pallid flame
#

dang that's a very recent update

swift matrix
pallid flame
pallid flame
#

if i find a white hole it's gonna go CRAZY

lament pelican
pallid flame
lament pelican
#

OH

#

that sounds strong

lament pelican
pallid flame
#

and a few celestial packs

lament pelican
pallid flame
#

AND THIS IS TO GO EVEN FUTHER BEYOND

pallid flame
lament pelican
#

i see!

lament pelican
#

once you install mods how do you run the game in its unmodded state

swift matrix
#

though talisman might have made your save incompatible with the unmodded game

#

iirc it does that, at least if you use omeganum

lament pelican
#

i assume

#

i can just create a new save file for modded specifically?

swift matrix
#

yeah, you can, though iirc it's a bit of a process. I might be mistaken. Other folk would know more about that

swift matrix
#

ayy the Ox being a pal for once

tranquil vessel
#

(at least, I think renaming the exe does that - either that or renaming the game folder)

pallid flame
#

OH NO BRO

#

i think i'll pass just to spare my pc

#

stronk

#

aaaaaaaaaaaaaaaaand there it is

fallow bramble
#

Gg

pallid flame
#

i'll boot it up again just to tell y'all the jonkler loadout

tranquil vessel
pallid flame
#

From left to right:

  • Blueprint
  • Mario
  • Heart Paladin (Rigged)
  • Sock and Buskin
  • The Saint (I had all of those copy tags in hope that I find a gambler tag)
  • Paupovlin Revere
  • Code Joker
  • Negative Joker (the epic one)
  • Notebook (+27 slots)
  • Aster
  • Doodle M
  • Stardust
  • Constellation (36.9x)
  • Krusty the Clown (134x)
  • Negative Eternal Obelisk (from Sob)
  • FIVE RIGGED BOREDOMS
  • Circus
  • Chicot
  • Universum
tranquil vessel
#

oh you disabled the "stack deck pile" option I see

pallid flame
#

yeah

#

that reduces lag from the seperate cards right

#

cuz i had a run that had like 1000+ cards in the deck and it lagged like hell

tranquil vessel
#

wait, the setting significantly impacted performance?

#

or are you assuming it does?

pallid flame
#

assuming it does

tranquil vessel
#

oh no, the setting isn't fps-related at all

#

it's more for a cleaner visual on the sleeve sprite and the deck

#

otherwise it can start looking like this 🤣

fallow bramble
#

l o n g

tranquil vessel
fossil iron
#

For edit the balatro exe only works 7zip right?

tranquil vessel
#

I don't see why winrar or similar wouldn't

fossil iron
#

When i try use winrar for edit the inside exe files gives a error when try to save the changes

tranquil vessel
#

you're editing a temp file

#

it's probably just disallowing you to save it, for good reason (it's a temp file)

fossil iron
tranquil vessel
#

you can try 7zip but I doubt it'll solve your issue

#

instead, try copying the file out of the archive, editing and saving it, then drag it back in

#

also, can I ask why you're trying to edit the base game code?

fossil iron
tranquil vessel
#

right, you asked about that before in dev

#

could explain a bit more about what that actually means?

fossil iron
#

Joker, description +4 mult... i want Jimbo, description, the house always wins

#

For example

#

I want edit the en-us.lua

tranquil vessel
#

I mean, I suggest doing it using steamodded instead since it'll solve a lot of base problems

#

(and introduce some smaller new ones, lol)

fossil iron
tranquil vessel
#

you'd have to create a mod folder, a simple mod file, and a simple localization file

fossil iron
tranquil vessel
#

that's good enough for a mod file

#

now you just need a localization/en-us.lua in the same directory

fossil iron
#

thanks, its working

tranquil vessel
#

hold on a sec haha, what's an Archivo de origen...?

tranquil vessel
#

Oh so just "LUA File", okay, all good then, thought it was a zip or something you renamed 🤣

fossil iron
#

lua source file

tranquil vessel
#

yeahhhh exactly

tranquil vessel
# fossil iron done

also it really should only have the localization for things you change, 143kb seems like a lot 😅

fossil iron
tranquil vessel
#

yeah just don't include any things you don't change

fossil iron
#

ok

tranquil vessel
#

it will automatically fall back to the base game localization

fossil iron
#

thanks Larswijn(Card Sleeve Guy)

tranquil vessel
#

no problemo

fossil iron
tranquil vessel
#

eyo

fossil iron
#

😂

inner mural
#

i MAY have beaten my reccord by 1k jollies

#

in non-almanac

sturdy canyon
pale blaze
#

I don't know what I did but it's my actual first cryptid mod run. No joke. I just installed it.

prime cairn
#

Has anyone tried to code balatro multiplayer?

prime cairn
#

Oo that's cool

#

I wish one day there will be a PvP balatro that's maybe a battle royale

sudden jetty
#

Hi, guys. I've held back with modding Balatro. Can someone answer a couple of my question wrt Steamodded?

  • Is there a way to have a profile with mods enabled, and one with mods disabled?
  • If not, and I just have to disable everything and change profiles manually, does this screw with the save files? Will they word with an unmodded balatro?
  • If not, is there any kind of fix?
inner mural
exotic shadow
#

No mods have to be loaded when the game is launched and can't be enabled or disabled on the fly. You can switch between vanilla and modded just fine with the same saves.

#

Also you can rename or move the version.dll to disable mods completely quickly

sudden jetty
#

So, just play with mods on one profile, and play vanilla on another profile, and it should be OK?

exotic shadow
#

Yeah

#

A modded save could crash when clicking the play button, but you can manually remove the save, and if your using different profiles that shouldn't be an issue

sudden jetty
#

Aweseome, thanks a lot guys!

worn coral
#

hey, im playing around with cryptid mod and am having trouble understanding how scalae works, can anyone explain it? (i know what some degree polynomials are but scaling jokers like fortune teller seem to just be scaling normally)

wheat mantle
#

Yo, is there a mod that lets you turn the steam version into the mobile one (e.g. use a touchscreen on the steam release) for use with like Box64Droid? I dont want to lose my progress from my steam save file when I move over to mobile as well

white scarab
worn coral
#

oh thats strange

#

ty

latent nimbus
#

stuff like wee joker, square joker, even egg is what gets scaled

pale blaze
small scaffold
#

what are the must have mods for any modded balatro setups ?

bright comet
#

Depends on what type of mods you want

#

Cryptid if you don't care about balance

lean dune
small scaffold
bright comet
swift matrix
inner mural
#

no jokers?

latent crescent
sturdy canyon
#

"we have blueprint at home"
blueprint at home:

lean dune
#

-# Won't persist through runs

sturdy canyon
#

the jokers stored wont stay and i dunno why

lean dune
#

thanks for clarifying even though there's no in-game mechanic that does indeed persist through runs

sturdy canyon
#

I MEANT

#

persist through save and reload

lean dune
#

for that you just need it saved in G.GAME

sturdy canyon
#

goddamnit

lean dune
#

if you wanted it to persist through runs, you'd need to save it in the user profile

gilded vortex
sturdy canyon
#

ya 😔

gilded vortex
#

There's two reasons that doesn't work AFAIK

#

First, I don't think the game saves a card inside extra properly

#

Second, the game recreates every card on load

#

So even if it did save correctly, it would be a different card

#

Because the reference/pointer was broken

lean dune
#

oh i see

#

anything inside a card's ability will save, but only if it's serializable

#

which any Object isn't

gilded vortex
#

hmmm

#

why aren't they?

sturdy canyon
#

why do we say these Things with these font thingies

#

as if they're Code words

gilded vortex
#

Because they're code words

lean dune
#

because they are

#

I'm referring to the Object class within Balatro's engine

sturdy canyon
#

yeah i know

gilded vortex
#

assertion failed

#

That syntax is incorrect

#

Try again

sturdy canyon
#

i just wanted to do a funny little Code consumeable joke :pensive:

lean dune
#

any Object-derived instance contains a reference to itself

gilded vortex
#

is that a problem?

lean dune
#

not if handled properly, the larger issue is that you don't get a Card instance back because functions aren't serializable

gilded vortex
#

@sturdy canyon I know other people have tried to handle the same issue. One possible solution is to give one or both cards a "password" and then have one or the other iterate overall cards to find the one with the password on load

tired roost
#

FINALY FINALY FINALY! I GOT THE MAN !!

final fox
#

My game is crashing and I don't know why, I've updated Steamodded and it doesn't help. I can't even tell what mod it's from

#

Okay, it looks like it has to do with Betmma's spells

#

even though I updated it

tired roost
#

face hand

robust carbon
white scarab
#

does anyone have an exported copy of the mobile release on their PC?
for balatro archived I'm interested in having access to that (I own the game on both mobile and PC)

swift matrix
#

Can't you just use adb to grab to apk and go from there? Or am I missing something

white scarab
#

i'm on an iphone, and don't have a mac or anything to possibly extract it with

lean dune
#

I would but I haven't even bought the game on mobile yet lmao

#

-# for the sake of not feeding the addiction

white scarab
#

i probably would never have bought it there if not for apple arcade

grand geode
#

i don't want to buy it on mobile since i don't use my phone a lot

grand geode
#

fyi this is the only don i actually enjoy

latent crescent
#

Same btw

daring sluice
white scarab
#

alright, thanks

grand geode
#

math, can you check kurokun01's github issue on immolate? she's been having trouble getting it to work

lean dune
#

we should make a mod based on this

white scarab
#

i think there's even a video of that menu

exotic shadow
#

Card areas my beloved

lean dune
#

xd

tranquil vessel
#

is it weird that I like the discard/sort/play above the hand? 🤔

lean dune
#

yes

#

it looks weird how they just disappear without any motion

cinder ridge
#

hey everyone. i thought there was a pinned message about where to get modded balatro for mac, but i don't see it anymore

lean dune
#

pinned messages? in this economy??

cinder ridge
cinder ridge
#

just kidding, it still won't run the modded version 😅

stone brook
#

are we allowed to talk about modding mobile balatro now that its officially out

swift matrix
#

Not afaik but people are doing it anyway

daring sluice
fossil iron
#

I think he only allow talk about android modding when the rules changes

daring sluice
#

#

rules have not changed

stone brook
#

darnge

fossil iron
#

Its your cat?

daring sluice
#

my kitty

fossil iron
#

Nice

daring sluice
fossil iron
#

This is my cat

daring sluice
#

banger

tranquil vessel
#

we posting our cat pics?

fossil iron
#

Yes

proven wing
fossil iron
#

and op

proven wing
#

ty! and yeah they are pretty busted lol, i wonder how you could balance them

tranquil vessel
#

saw you working on it in dev chat, seems cool!

fossil iron
#

maybe having a chance like 8ball or business card?

#

1 in 2 or 1 in 3

proven wing
#

yeah probably a chance

proven wing
swift matrix
#

I don't think they're op for mod rares really

white scarab
#

Probably something to do with averages

swift matrix
#

I don't like the idea of chance. Too easy to brick runs from rng

fossil iron
#

like bloodstone?

proven wing
#

tru

swift matrix
#

Bloodstone's chance can be mitigated when with retriggers

fossil iron
#

or oops

swift matrix
#

And with 5 cards it does something on average

#

For a joker that just effects the whole hand its all or nothing

#

Which makes them impossible to rely on if they have chance

proven wing
#

tbh im still stuck for ideas with the other letters

white scarab
#

Maybe it averages the ranks of all cards held in hand or something

#

For deck manip

proven wing
#

like it changes the cards?

#

i could imagine how that would work, lemme see if i can pull it off

stone brook
#

oh hey i have a consumable that does that if you wanna rip the code

#

its in balamod format but the calculate code should be similar enough

proven wing
#

oh thats good where could i find the code for that

stone brook
#

id imagine you just need to change which cards it affects by changing #G.hand.highlighted

#

also im unsure if smods has a rank api that you could use instead of what i do

tranquil vessel
#

there is an SMODS.Rank yes

#

I should probably also adhere to that myself 🤣

proven wing
tranquil vessel
#

I'm gonna be honest, not even sure if it's good for averaging

proven wing
#

well i was able to make it so mu doesnt crash but it also doesnt do anything

#

did give me another thought for it tho

#

what if it took the enhancements of other cards played and applied all of them to one card?

#

like if you played 5 lucky cards, one card will become a lucky card that retriggers 4 times, and the other cards all become base cards

proven wing
#

weird crash, wasnt crashing last i played

swift matrix
#

Does it go away if you restart? Sometimes it's just a random intermittent thing

proven wing
#

nah, it happens whenever i select a card

#

heres the code its refering to in jen.lua

swift matrix
#

Light mode... my eyes burn

fossil iron
swift matrix
#

As for the crash maybe ask in Jen's thread

light rover
#

My game isn't showing the textures of vanilla and modded editions

swift matrix
#

fitting jimbo sass ngl. I totally forgot what blind I was playing and bricked it

spark shale
#

any help for a noob?

swift matrix
spark shale
#

I couldn't find any other version, mind linking?

spark shale
#

tyty

swift matrix
#

this should work, it's straight from the current state of the repo

spark shale
spark shale
swift matrix
#

Remove "-main" from al the folder names (optional for smodded)

#

4 chips short, oof

swift matrix
#

ayy great time to get an ankh

#

goddammit

tranquil vessel
#

Ante 11 scaling do be crazy

swift matrix
gilded vortex
#

The first step is to recognize you have a problem

swift matrix
#

pffft

dry grove
#

is there a mod that allows stacking tags

#

because i have about 12000 double tags

#

and consequently 12 fps

#

please

#

i bought a quintuple tag and my game crashed.

swift matrix
#

damn. I'm not sure if there are any

sudden star
#

i have a feeling this message is gonna annoy some people but

#

how do you mod balatro

novel wave
#

as in how to install mods or how to make mods

#

?

sudden star
#

how to install mods, please

novel wave
#

this has the install instructions but if you need any help with it feel free to ask

lost shadow
#

Finally I found this channel

tawdry tinsel
#

does anyone know an alternative to divvys preview that works with other mods? (specifically cryptid)

sudden star
novel wave
#

whats your question

sudden star
#

after i've done all of this, how do i install a mod?

#

and where?

novel wave
#

%appdata%/Balatro/Mods

#

the same place steamodded goes

sudden star
#

ok

#

nice

#

where do i find balatro mods?

gilded vortex
sudden star
gilded vortex
#

Idk what that means balatrojoker

sudden star
#

it means i fucked up times 2

#

call that a pair

cursive marsh
#

would people be interested in a custom 20 challenge pack, that still uses vanilla options and cards?

#

examples

Big Night Out: 100$, Liquidation, no way to make money
Purple Panic: all twos have Purple Seals, 1 discard, all tarot packs banned
Go Fish!: all cards are face down, start with eternal negative Hologram
Fifty-Two: all card modifications are banned
Backpack: 5 consumable slots, Campfire, Crystal Ball / Perkeo banned

gilded vortex
#

Are you interested in making it?

flat agate
#

Hi i'm on Linux (Mint) and trying to play with mods on WINE. I've got it working, however no mods will actually load
(Using Steammodded)
This is the Launch Option i have in steam WINEDLLOVERRIDES="version=n,b" ~/.wine/drive_c/Program Files (x86)/Steam/steamapps/common/Balatro/version.dll
Balatro loads just fine, just no Mods.
I've attached a pic of my Mods folder, just in case

#

I don't think i've done anything wrong in terms of files (it's setup the exact same way as it would be in Windows, just in a WINE thingy)

fossil iron
swift matrix
flat agate
swift matrix
#

but why?

#

I mean it should work, I'm just curious

flat agate
#

Well i had WINE already and use it for other things, and i couldn't really be bothered getting Proton ( i guess im just lazy)

#

It shouldn't make that much of a difference anyway

candid sable
#

Proton is not that bad to get going

lusty lily
swift matrix
#

Steam kinda just does it automatically. Idk I don't wanna push because if they're um... not using steam, it's not something we should talk about

candid sable
#

I think it's just a toggle in game property

flat agate
#

Wait really?

#

I guess i'll mess around with steam a bit then

candid sable
#

In compatibility I believe

swift matrix
#

I thought bslstro automatically used steamplay tbh

#

I guess not, which in that case it's just a "enable proton for all titles" or something

candid sable
#

I am not much of a Linux user but I did set it up in my mint vm

swift matrix
candid sable
#

Oh, it's a drop down then

swift matrix
#

I mean it's proton (experimental) by default, it's more thetoggles

#

this is in the global steam compatibility settings

dry grove
#

i need to add interesting decks

#

which mods have crazy decks

#

crytpid style

candid sable
#

Bonus blinds have a couple I believe

swift matrix
#

53

#

lol

#

cat typed that

#

apperently he thinks there are 53 decks

#

kitty is wrong

candid sable
#

😺

swift matrix
candid sable
#

They are more in line of vanilla decks imo

swift matrix
#

Ceres has soul deck, which is a bit more powerful. starts you off with a random eternal legendary

#

but yeah I mostly play vannilia------ish balance so I'm not familiar with cryptid style stuff

flat agate
#

I've got the .dll in the right place

swift matrix
#

it's symlinked to some other similar paths too but that one works

flat agate
swift matrix
swift matrix
flat agate
#

Do i have to change the version-n,b bit

swift matrix
#

just so it exactly as its listed

#

don't fill in the path yourself

#

idk if that'll make it work, but that's what I did

flat agate
#

Oh damn, before, leaving it as %command% wouldn't work

#

At least now i know something is happening with mods

swift matrix
flat agate
#

(Copied over from Windows as is)

swift matrix
#

if it worked on Windows idk why it's crashing on linux

#

were you using lovely beta 6 before?

candid sable
#

I think it's a beta7 problem

flat agate
#

IT WORKS

#

Thanks a whole lot

swift matrix
#

np :3

candid sable
#

You didn't install JenLib though, is your jen's almanac up-to-date

swift matrix
#

a lot of their stuff looks kinda old

#

like that's the 0.98 version of morefluff I think

flat agate
#

The only mod i actually extensively use and update is Cryptid

candid sable
#

If it works then don't bother I guess 🤪

flat agate
#

They're disabled

#

in the mod menu

#

so yeah

candid sable
#

Okay

plucky pond
#

do any of you consider yourselves to be a bit of a minimalist?

swift matrix
#

I'm a maximalist, as my modpack and theme probably show well

flat agate
#

That'd be hellish if you have large hand size

#

I guess high contrast mode would help

plucky pond
novel wave
#

where is the rest of the card

#

😭 💔

plucky pond
novel wave
#

its like a big card that got ripped up

#

folded even

plucky pond
#

can i ask for a more serious opinion of my concept?

candid sable
#

I think it's lovely

plucky pond
#

thank you

sudden star
#

i think it fits wee joker

#

wee joker approves of this mod

plucky pond
#

well keep in mind it's going to be every card

#

but wee indeed

sudden star
#

yup, ik

candid sable
#

Can you try with multiple position and size combinations?

plucky pond
#

honestly, no thanks. one is enough and i've already just started on spriting the rest

candid sable
#

That's fine

#

Thought you are gathering ideas

plucky pond
#

nah, i was just here to show it

#

if i needed suggestions i'd put it in the dev chat

candid sable
#

As I said, I think it's cool nonetheless

plucky pond
#

great

#

i'm glad you like it

novel wave
#

having the heart still be there is cute

white scarab
#

I think it’s awesome

sudden star
plucky pond
candid sable
#

Yeah that's even better if you put them together

sudden star
#

yeah it looks great

plucky pond
#

just need to do 10 through ace and then it's ready

sudden star
#

wait

#

so what do the face cards look like?

novel wave
#

just the letter

plucky pond
#

it'll be the initial

sudden star
#

ight

#

fair choice

candid sable
#

it will be hard to distinguish them if hand size is big though

tardy sierra
plucky pond
plucky pond
sudden star
#

jen have you made any other mods

plucky pond
sudden star
#

oh hell yea i'm eating good tonight

swift matrix
# plucky pond

they look like how like gameboy games that are based on card games display cards

#

which does mean they look pretty neat

plucky pond
candid sable
#

Is it just me, or discord is messing with some pixels

#

Like the top/bottom part of rounded digits are off

sudden star
#

nah that's just you

sudden star
#

you did superb

candid sable
#

Tips of symbols are in different widths too

#

Maybe resizing problem

plucky pond
#

it's a perfect resize, the image is 300% the size of the actual spritesheet

candid sable
#

Maybe it's not a big deal in game

plucky pond
#

here's 1x

candid sable
#

Oh yeah it's definitely resizing problem

plucky pond
#

what's wrong

candid sable
#

It's just some details tho

plucky pond
# candid sable

are you really sure that's the actual image and not a discord artifact?

candid sable
#

I don't know, that's why I asked

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Discord sucks

plucky pond
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it's a discord problem

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try viewing the image in your browser

candid sable
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I'm glad it's not a me problem lol

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Anyways great job

fossil iron
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there is a texture pack mod what adds old solitaire textures to the playing cards?

candid sable