#⚙・modding-general
1 messages · Page 146 of 1
Ooh gotcha. Idk how to mod balatro without thunderstore, is there a video or tut I can follow? Last time I tried I followed every step and It didn't work so
oh my god i did it
perfect flesh
this is just straight up raw alive meat
i been chacing this perfection for so long
wtf do i do for this joker art?
the emergency exit, but instead of exit, it's Joker
like, the card is shaped like the door
thats a neat idea
lmao i can only suggest ideas themed around fire today ig
full of fire ideas
i'm not sure if the fire axe resemblance will read well though
actually, might make more sense if the glass is broken
there's the official instructions at https://github.com/Steamopollys/Steamodded/wiki/01.-Getting-started (I'm due to update these once more as we move into beta to clarify some things, but should be all good to use), as well as the text version of #1217867725532041369 and a video guide for cryptid (that also covers installing steamodded)
the video guide would be this one here: https://www.youtube.com/watch?v=aUr0gXE77rk
Important Links:
For some reason, YouTube doesn't want me to put links in the description, so they are also available in my comment.
Lovely - https://github.com/ethangreen-dev/lovely-injector/releases/latest
Cryptid - https://github.com/MathIsFun0/Cryptid/releases/latest
Thank you very much
oh yeah thats good
"In Case Of An Emergency, use Joker"
in other news.
this is a peak pack background
it feels more like a Jumbo than standard
this hurts my eyes to look at
this looks like wrinkly skin
...
also, this is the Terror Pack, disturbing similarities are only helpful
I genuinely cannot follow this tutorial I don't understand anything it's saying. I genuinely cannot figure it out, and I'm probably dumb for it. I'm just getting frustrated. Thank you for the help anyway.
maybe adding some bits of bone or hair could make it look like more fleshey
I can help you out on call if you'd like
thats not the intention tho, it's just a helpful bonus, it's still meant to look like a booster pack
I don't feel comfortable with calls, but I appreciate you trying lol
im no stranger to bones and flesh
that's fine haha
k
[slight gore warning]
lmk if there's a specific step you're stuck at and I'll try to explain
what the dawg doin?
i title this one "Nude Selfie "
So much is missing that I can’t see any gore
Neat
I want to draw some fleshy, eaty cards for Balatro
woah what the hell??
thoughts?
thanks
Why is the middle darker?
Agreed
Try adding cracks maybe
Also I take issue with the order of the suits /hj
I can guess what the Joker does and I’m curious if it is
But also
No Joker
so clear without the cards 😭
what do you think it does?
also what would you rather the order lol
gives you 4 cards when sold?
is this any clearer?
a bit more yeah
cool
not quite
Sell to create an Ace of each vanilla suit
spades hearts
Diamonds Clubs
Axes might be temporary? Probably not but who knows
Not quite
Spades, Hearts, Clubs, Diamonds
nobody cares much about diamonds and clubs enough to reslise that
Still wrong 😭 /hj
i like it this way >:)
Also, yeah, more boring and I think too strong for Common
hmmm... since now you can choose deck styles, do you think it's doable for jokers?
cause not everyone plays with high contrast
if you dont play with high contrast thats your problem tbh
and it would be cool to see jokers change visuals per style
high contrast >>
I have Wild text that changes colors per setting
Skill issue
yeah its def doable
yeah, but like, talking about the new colab styles
base >>> … > omega > … > 2 > 1 > 0 > -1 > … > -omega > … >>> high contrast
would 1.25 be better do you think?
high contrast is just so much more vibrant
Maybe? I think the condition is a bit too easy
Somewhere between 1.1 and 1.4
How much does Photograph do again?
x2
hmmm
Okay then maybe I could see this being a bit higher. Although I think it’s too much High Card synergy
first base pack for Terrors
add a less-transparent white outline to the cracks.
should help to make things a little clearer.
Looks great tho :D
good idea
ty
terror basic 2
what is a good term for like, decks, blinds and stakes
cos i feel like theyre all related
I don’t
so i wanna have big menu for each in my config
Decks, Blinds, and Stakes ;P
i got card effects
which is seals, editions, enhancements
but decks blinds and stakes are all like
a thing
like run stuff
Run something
for sure
run content?
thats what im going with for now
you could go card modifiers and run modifiers
buckle up
Blind Pack 2
thats better
actual nightmare fuel run
How'd you get such a tiny blind requirement
i got sent to ante like -20 from some vouchers and just couldnt escape before dying to the tax because my hands scored fucking 0
combination of betmma's voucher mod having a voucher that lowers your blind requirements multiplicatively for every voucher you have, and the cryptid voucher upgrade deck giving me 5 vouchers every time i redeemed a Blank
resulting in my blinds decreasing a lot
satisfying
what is this potato screenshot
Looks like it's just pixel smoothing off to me.
1x gang lets go
hdr i think
but yeah this is work for Familiar - adding alternate suits that are the modern day equivalents of French suits
it blows out the values when you try to screenshot
oh i have those turned off
that would be the difference yeah
somehow the new update just broke a bunch of my patches
like they were working when the update came out
but they literally just broke
i swear
WIP
can you fix that dead space?
you mean in the UI images?
i'll probably give everything one more go before pushing ye
wait you mean in deck view? cause that's just default balatro chicanery
or just like textures
cause the actual sprites when not in deck view IMO look fine
yeah in the deck view, it looks super cramped
They all aren't gonna be in there by default at least in planning rn, I'll have to talk to Snow and see what we can do
have you updated steamodded?
can i see the definition for your sticker?
sure
local defective = Ceres.SETTINGS.run_modifiers.stakes.enabled and SMODS.Sticker{
key = "defective",
badge_colour = Ceres.C.defective,
atlas = 'sticker_atlas',
pos = {
x = 4,
y = 0
},
loc_vars = function(self, info_queue, card)
return {vars = {G.GAME.probabilities.normal or 1}}
end,
}```
it shows up fine in the collection
uh I've tried and it seems to work fine with cryptid stickers?
damn
just to confirm, you have steamodded 0827b?
no clue either, might be one of your patches?
does hone affect negative too?
or is there a seperate rate for that
ah it doesnt affect negative
hey so my steam modded just broke and decided to just not work
like the mod folder just decided to just not load
is the version.dll still in your balatro folder?
let me see
are you sure?
if it's not, https://github.com/Steamopollys/Steamodded/wiki/01.-Getting-started#about-anti-virus-issues
this looks like it affects them equally
yeah but you get the 0.003 from negative
so when you can roll a negative card, its 0.009 vs 0.012 when you can't
oh i guess yeah
doesnt hone just change G.GAME.edition_rate
yeah
o shiii
I guarantee it doesn't
are you sure?
i dont think i have the version.dll
how do i get that fixed
poll edition is completely rewritten in smods
because look at it
but why 😭
there's an easy solution though
take ownership of negative
and give it lua get_weight = function(self) return G.GAME.negative_rate * self.weight end,
then poll edition will handle it for you
once you've added the antivirus exception you'll need to redownload lovely
now imagine the possibilities of changing edition spawn rates!
instructions for that are further up in the page i linked
ill just uninstall balatro and reinstall lovely & steam modded
it's a shame that every edition I've seen just shoves G.GAME.edition_rate in there 😢
you don't need to do that
just reinstall lovely after adding the antivirus exception
otherwise this will happen again
it sounds amazing
i messed up the files and i need to do a fresh reinstall to clean it up
i should make my own voucher for my custom editions
so for taking ownership
do i take ownership of e_negative?
never done it before
if you look in smods/core/game_object.lua I take ownership of them there
oh yeah
you can just grab the negative one and replace the stuff that you don't need
-- for making negative rate increase work
SMODS.Edition:take_ownership('negative', {
get_weight = function(self)
return (G.GAME.negative_rate or 1) * self.weight
end,
})```
should work yeah
actually testing it is a bit funky without turning o the poll edition debug messages
im just gonna assume it works lol
when has my code ever not worked
get_weight = function(self)
return (G.GAME.cere_edition_rate or 1) * self.weight
end```
did this for all my custom editions too
time for another voucher
mb
managed to do smth scuffed
redeemed the vouchers then rerolled until i got a negative
then did a run on the same seed without vouchers and the joker wasnt negative
so its def doing smth
oh nice
thank you
Not much tbh
Someone fixed a bug and I still have to add it to The Soul lmao
lol
Probably going to do that tonight
i was just confused cos i was looking it up but it was only returning the github thing
not the website
Idk why it’s not indexed 
oh right
how do i fix steamodded loader not using the right directory
what do you mean
hot damn expmult
that's fun but yeah, will definitely take you to the moon immediately
theyre way more rare than legendaries so its not like youll come across them every run
Dangit! I’m getting threading error for the Eye
so i removed all my patches and other mods and somehow its still not showing the sticker?
so confused
does cryptid do smth special to show them
because my sticker sprite doesnt show without the patch for it
also here it is with the sticker sprite so you know im not taking the piss lol
it's not loading the right mod directory
is your folder called Mods
so just to confirm, you have version.dll in the game directory and your mods are in %appdata%/Balatro/Mods right
yeah
could you send a screenshot of the mod directory?
could you send a screenshot of the full window so i can see the path too?
version.dll and steamodded shouldn't be in the same folder
okay
and you don't need the lovely-injector folder anywhere
bruh
alright
cryptid has patches for displaying them 😭
should version.dll be in steamodded?
no
okay so i just delete it then
version.dll should be in the folder you get to when you go to steam and right click on balatro then click "browse local files"
okay
is it?
it is in browse local files
okay
so do i just delete the copy
where is the steamodded folder
in the mods folder
you can delete the copy yeah
so what exactly isn't working? do you not see a mods button when you load the game?
do you only have steamodded in that folder or is there more
okay, lemme check, what's in the steamodded folder
just to be sure something isn't wrong there
a folder called steamodded 💀
that's what i'm afraid of lol
yay!
Would this affect the "-5 Chips" too or it's just for scoring? 🤔
Unplayable
also theres only commas for spades and hearts
this game is literally unplayable
i want a refund rn
!
might be an issue with the mod
need more details
if the game crashes the thing it's crashing about is important to know for fixing it
it was like, jank jonklers, mika's mods, cryptid
can you screenshot the error
i fixed it by deleting all the problem mods since its probs that
that and i had to delete every toml file
every lovely toml
deleting those means the mod will not do anything anymore
That's gonna bork every mods who needs it
well what the fuck am i supposed to do now
slow down and add mods one at a time
do i need to do another fresh reinstall of lovely and steamodded?
no, unless you deleted something in the steamodded folder
in which case, you'll need to grab steamodded again
jfc i cannot wait until the steam workshop comes out this shit is unbearable
don't delete stuff in the mods
would anyone happen to have the among us collab but for other suits
modding is SUCH a pain in the ass
i'm willing to help but you gotta stop just deleting things
it's doable to get it working
it was working when i just put the lua stuff in there
oh ty
but now its not even working
just needed the files but cool
what do you mean by lua stuff?
lua files
yeah, what files?
and where were you putting them?
i'm just trying to be clear on what you mean sorry
the core lua for the files for the mods i was installing
that worked
idk why it isnt working now
okay so if i understand correctly, you're saying that when you installed the mods they loaded and you could see them in the mods menu
but now they don't load
they dont load or crash the game completely
did you leave the steamodded folder alone or did stuff in there get deleted earlier?
i left the steamodded folder alone
okay cool, let's start by deleting the other mod folders and adding one back at a time
the lovely toml file keeps crashing the game
the one in the mods
which one
can you post the crash with debug plus enabled
that'll help me figure out why it's crashing
?
i think that the code from the thing i linked works, you can copy that and add onto it
i screwed up adb so im trying to mod it into the base game
oh nvm guys
I apologise because i know this has probably already been asked but did the update break steammodded? ive tried looking through here but i must be over looking the answer if it was asked
i forgot to include my old language files
nope, works fine
there may be a couple bug fixes but just get the latest version if anything seems wrong
Weird i have the latest alpha like the github says to do but mods no longer work at all and ive updated lovely as well
ah
capitalise Mods
i don't see version.dll in your game folder, so you need to reinstall lovely in there
i can help, please show me the error and i'll see what i can do!
Its there just didnt get into the screenshot
nah it doesn't care actually iirc
Ill try
Your version.dll got nuked by Windows Defender
wait what do you mean?
Oh sorry, missed your response
Its at the bottom
that's not where it's supposed to go, it goes in your game folder
not the mods folder
Version.dll shouldn't be in the Mods folder
im seriously gonna cry this is Annoying
Ooh okay
did you add the antivirus exception? if i forgot to bring that up earlier, my bad
otherwise windows will keep deleting the mod loader
i did
huh weird...
do you wanna like, get on a call or something? if not i understand but it might be easier
steam modded api just isnt loading
no i feel like i'd burst into tears if i went into a call
it's alright we can still figure it out over text
can you double check if version.dll is in your game folder still? i know you added the exception but i just wanna check
windows can be really finicky about it
i deleted version.dll since its supposed to be in the common
right i mean making sure it's still in the common folder
its still in common
okay
could you send screenshots of both that window and the mods folder window?
i will probably be asking for screenshots a lot
just gotta add back my decks and i can finally move my thing to the new version
lemme know if you want to try again later
So i moved the version.dll and lovely injector gave an error when i launched the game
you need to get a newer version of lovely
grab the latest here and use the version.dll from it
Okay hold on windows defender nuked the file
windows security -> virus and threat protection -> manage settings -> scroll to the bottom -> add or remove exclusions -> add exclusion
Sweet were working again i really appreciate the help
no prob!
Weird that i didnt put the version.dll in the game folder before the update and mods worked granted some of them didnt work i thought they were just broken but really thank you
has steamodded got a poll enhancement function?
i supposed i could take a pseudo random element from the center pool
i wonder, has anyone actually tried moving the discard pile into the visible part of the screen? like, im curious how it looks like
oh
it's fineeeeee
how do i make miku related to 3s and 9s?
the current idea is kinda pjsk inspired
but i think smth to do with 3s and 9s might be more interesting
nebula deck in shambles
X39 Mult every 39 cards played /j
if you play on nebula deck then youve done that to yourself
serious suggestion only please smh
nebula deck steel stake...
no idea on the effect but using the soul layer here is really cool...
yeah fuck JokerSellValue runs after LobotomyCorp
@opaque badge heya, can you add a nil check to JokerSellValue
since two of LobotomyCorp's effects returns nil in Card.generate_UIBox_ability_table
Yeah, let me fix that real quick
swag
i just removed jokersellvalue to get it to stop crashing
either CENSORED or Information challenge on Ante 4+
ok, that should fix it. Let me know if you still get issues with it
is there a way to wipe the current run off of my save?
someone mind helping me out here?
What happened? Also you should update your lovely and see if the problem is solved first
I try and boot up the game and that report (copied and pasted to a notepad file) comes up. Am using the latest version of lovely
does this effect always happen or only when the amogus skin is on
just updated to be on the safe side, and same error
Everything was fine before 1.0.1g update?
ye
wait this is kinda broken
cryptid moment
very fitting
im trying to use cryptid
Are Cryptid and Talisman folder name exactly Cryptid and Talisman?
is there a way to wipe the current run off of my save?
lose the current one or start a new one
well, the run is causing the game to crash before it loads in
ah
go to %appdata%/Balatro/<save_number> and move save.jkr somewhere else
save.jkr contains the current run, although im not sure if its just the current run or if it has something else, to it would be the best to move it instead of deleting it just in case
uhhhh, no. do they have to be?
yes
ben
Took me too long to find where the error was. The
blind_level <= 0)) then```
should be
```(not (G.GAME.blind:debuff_hand(G.play.cards, poker_hands, text)) or (blind_level <= 0)) then```
bruh
At what point do I cave and start a new run
I have retriggered this first card over 3000 times and literally all of the others will retrigger the same amount
you can always pivot into something more powerful than retriggering x1.5 buncha times
that's not the issue, i forgot to disable animations so im stuck watching each king of hearts retrigger for x10 mult approximately 5000 times each because of canvas stacking 
at this point yeah
oh it restarted to right before i played the hand i thought i'd have to do the code looping again
alright lets see this final score
magnificent
doesnt this just make so much sense?
i got to the point where the game crashes when i try to play a hand
good run i'll say 
Just catching up, it doesn’t at the moment but it’s on my list of things to add at some point, pseudoelement will do fine for now, especially if you use get_current_pool to respect in pool stuff
tailsman has a skip animation option
if that's what you looking for
welp, i got things working again, until I played a round and then crashed, tried to play again, and got this
at what point is it time to call a run
barely double e territory
eee308
💀
U fr be cooking with these decks
that just removes flavour/uniqueness of the deck imo
if it was in vanilla
kind of like the sync catalyst from cryptid 
is that the one that does what plasma deck does
yea
i mean i kinda see what you mean
it is fine as modded but if it was in vanilla I won't rly like that
but i feel like having spectrals in the shop is less unique than the plasma balancing, and would make more sense as a voucher
fair enough
well, this just makes all endless runs to be on plasma.
what's the point of running ghost when you can just get the voucher
well whats the point of blue deck if grabber exists
starting deck
and it is compatible
with grabber
why nebula exists? remains of the past
it would just be nice to have the voucher that allows spectrals in the shop tho
all endless runs are plasma anyway
realistically
yeah I know
just saying it would be even more plasma centered
it is a nice thing overall
but from balance standpoint I think some things have to be limited, or they lose their value
it doesn't feel as rewarding when you get them
its like if soul appeared with the same chance as any other spectral
yeah that makes sense
i think this has to be some of the laziest art ive done
That looks just like a glass enhancement
it is lol
why is it peeking outside the border lol
does the example below make this joker clearer?
is it?>
oh do you mean it goes up to the edge
is it like an edition?
it adds a condition to a card
the edition itself doesnt look like the spectral card
edition*
my bad its called mint condition
so ive been messing it up all the time
shouldnt be too hard to make edition look like a glass card overlay btw
atm the edition just makes it look shiny
No but yes but no
lol
ah good? or is that bad
you can have both
Bad
genius idea
you can have shine and overlay on top of shine
would it better w just no example?
No
When are Jokers scored?
context.joker_main
Okay that’s what I thought but I don’t think it’s clear
you combine outputs
i think i might be able to manage that
I imagine the math for shaders is easy, but knowing what equations to write and how to write it in whatever language it needs to be written in are hard
but how do i draw the glass
actually
you don't need patch
you can do hook
it needs to be drawn after everything
Patching isn’t hard v_v
ye but hook makes more sense 
yeah ik patching isnt hard, but i gotta do digging around in the games code and whatnot
with hooks it is simpler
It depends on what you want to do
in this case
yeah so its come to my attention that i dont have a clue what im doing
lol
local card_draw_ref = Card.draw
function Card:draw(layer)
card_draw_ref(self, layer)
if self.edition and self.edition.type == 'e_cere_mint_condition' then
-- draw the glass
end
end```
i got this far
look at how stickers get drawn
iirc you want the same code but with atlas that is used by enhancements
also you should use edition.key
local glass = Sprite(0, 0, G.CARD_W, G.CARD_H, G.ASSET_ATLAS["centers"], {x=4, y = 0})```
think im getting somewhere
pos is wrong tho
you can figure it out 
yw
Is my Balatro unrecognisable enough yet
i'd like to introduce you to https://discord.com/channels/1116389027176787968/1255696773599592458
OH GREAT HEAVENS
I'm never playing an another modpack.. unless if someone manages to make most of the big mods compatible
Hi Bucket
that was so easy once i realised that edition.type was just cere_mint not e_cere_mint
probably gonna make my own custom glass
more transparent
What happened?
I think you can scale it up too so it surrounds the card instead
that sounds like a good idea
can i set the x y to negative values then?
and then just scale it
Oh hiii
Blatantly finished downloading only to immediately crash
same /:
guys can you help me come up with a better effect for Admin? https://docs.google.com/spreadsheets/d/1_RLL7Bk8Su05qax3R1DJyBjJddgBoBUnJxbPQ7vu1Po/edit
that is a common joker that levels up every time you use the "Moon" tarot
how to crash 101
think ive finally settled on the design
wowzers
mint condition miku
HAAAAAAAAAAANKKKKK
HAAAAAAAAANKKKKKKKKKK
DONT OPEN THE MIKU BOOOOOOXXXXXXXX
ITS WORTH 5K UNOPENEEEEEEEEEDDDDDD
lol
haha leveling go brrrrrrrrrrrrrrrrrrrrrr
help me write the ability of the joker in a better way: "Every time you destroy a card, this joker gains X Chips where X is the destroyed card's rank"
gains x chips equal to rank of destroyed cards
'this joker' if you wanna be more consistent w the game
oh
i thought you meant x chips as in multiply number of chips
mb
gains chips equal to rank of destroyed cards
should be fine
👍
should probably also have a (Currently +X chips) in there too
looks really cool on playing cards
thinking about changing the effect slightly too
so its just earn $x for each mint card in deck at end of round
Just made another update to the #1276085451530174484. Boss blinds are now functional.
Looks great
you can double exponentia
bricked my run......
used nyx to try get that one joker which dupes 7s for more planet generation and then lambert popped up, made everything eternal,everything got duped alot and the absurd ammount of retrggers killed the game
darn
nice
in the meantime, I created glass edition 
looks real simple
ye cuz glass is very simple
just a texture of lines that is moved corner to corner
it's not a texture
looks great tho
math made lines?
gonna steal that for ice in my game
- You cant own math
- Im not taking it for a mod
- It's not even gonna be in lua
💀
1 is obvious, but with that logic you cant own position of colors on the image
so images can't be copyrighted
but I don't really care, it's a very simple logic
was mostly a joke
smol
is that e-45
only MEGA packs left
Loving em
is there a nice way to compress this text?
"When sold, upgrade all poker hands, for every round this joker was in"
redundent to say "for every won", cause if you dont win, it's not like you can use it
Or for every round held in hand?
yeah, thats better
mr bone
since hands are signified by planets
you could name it/have the art inspired, after the Cyclopses that forged Zeuses thunder bolts
oh whats his name
uh
the guy trapped in hell or smth
thats a good idea damn
modlich strikes again
Hephaestus right?
had to look it up
mmmmm levels yummy
project leveling is working
i might sell the wondergeists tho
the main goal is godmos copying and then using all my plutonium
This is the function that's throwing this error
🤔
I think for now I gotta roll back a version unless another one was pulled
got them packs
well, thats in the Hercules animated movie. IN the myths it's the Cyclopes
tbh. the last time i had a truly bad idea, that i can remember, was like 3 months ago. Im realy good at ideas
LETS GO GAMBLING
is this 6.4% the way to omeganum?
well no
do i need to get the last digits to 1k to reach omeganum?
this being less than 5% of the way to the cap is so horrifying man
no man
less that 0.0000000.....1%
i dont get how others are afraid of big numbers
I am going to see The Tax when I fall asleep
everything can give big big numbers if you count properly
it isnt going up much
even tho i have like 30 godmos's
deff my new highest score but like
dam
Technically yes, but you won't reach e10##68 without approximately that many Godsmos retriggers
what even is godsmos /gen
A Jen's Almanac Joker that gives {66} 66 Mult

Which is about 66 arrows on this thing https://en.m.wikipedia.org/wiki/Knuth's_up-arrow_notation
In mathematics, Knuth's up-arrow notation is a method of notation for very large integers, introduced by Donald Knuth in 1976.
In his 1947 paper, R. L. Goodstein introduced the specific sequence of operations that are now called hyperoperations. Goodstein also suggested the Greek names tetration, pentation, etc., for the extended operations beyo...



darn
still if i do end up playing a highcard that SHOULD be atleast in the top 1% of glitchless almanac scores, right?
yippie
You can’t reach OmegaNum
Not only is the math not at all in your favor but I removed the cap
So if you somehow get higher your game would probably just freeze
welp
ill atleast be like 67 of the 1k arrows
WOHOOOOOOOŽ
using a single pluto legit lasts like a minutež
Hey, I've been having trouble with balatro modding. I have Steammodded running but the mod im using (Balatro Save Loader) isn't showing up
do you have lovely?
lovely?
godmos seizing
i realized something....
whenever the Joker has hair shown, its the same red as the face paint,
and whenver he has different color for hair, the face paint is also this color....
and Hiker has a beard....
this i snot face paint
this is a very very bad beard/stache
this also implies that his eye socket paint, is either very weird brows, or extraordinarily thick eyelashes
wow
guess the name fellas
dementia joekr
doesnt that exist?
Hey sorry for asking so many questions but I set everything up and now im getting this screen
verify file integrity i think
ok I'll try
:00 first try
this should be a legendary joker
because the word dunce was based off a real person
Interesting effect. I’d word it as:
When sold, upgrade all poker hands by 0 levels
+1 level each round
when typing
"Scored twos ..." should it be "2's" "2s" or "twos" ??
i want the wording of the effect be like Scholar
and it has "Scored Aces"
they say "for each scoring 2"
There you go
it's sopoused to be a Scholar anti, and i always try to have the most similar wording with antis
But it answers your question
thats a smug face fr
looks like he used a fire cracker where he wans't supposed too xD
(fnaf into the pit reference highly included)
Make it 4 chips and 20 mult for funnies
the head of the joker is slightly unsimetrial, and the darkest ring of the aura as 2 misscolored pixels, (on the left of the card)
dang, i cannot sleep knowing that its head is asemetrical now xD
he apparently got smashed with a brick as a child
💀
he's happy because of his financial disruption of Tonga
cap of Hiker is lighted from the left, but the face is lighted from the right
the hair is lighted from left, but the face is lighted from the front
almost every joker has a big issue
new texturepack: joker fixes 😆
this one makes a bit of sense considering the sun would be above him
no it doesent.
his right ear (on the left of the card) is shaded, while the hat is shaded from the same side, there is the hair bump that could explain it, but then it doesent make sense for the left ear to be fully bright
he has a hat on
I think it looks better if the S isn’t orange
well, thats up to MiniRebel, i only make the info sheet
who said it has to be symmetrical
this one actually looks normal, idk what you see there
why would you assume he has a dented head?
why would u assume it's not partially covered by the flame?
there is no flame there
thats an aura
why are you acting like the balatro artist couldn't have done any mistakes?
either way it's kinda funny how people nitpick things in indie games
like yeah it's not polished in every aspect
It's polished in the main aspect and if localthunk tried to polish art, code and every small thing, the game would take 10 years to come out cough cough triple a games
how does this look? 🥁
Light on Jokers usually comes from the top right
that too, inconsistant
ah tbh that's just copy-paste moment
yeah, but still a mistake
People do that (shocker)
the mistake is more the lighting inconsistency
same thing here
Nah that's just copy-paste cuz all jokers get shade on that side
Good art. Not sure about the middle being blurred though.
The effect is a bit plain, though that’s not necessarily an issue. I do wonder if 15% is too much, but then again I have had a similar idea except the main difference is that it wouldn’t stack, and it would be 20%
I’m talking about the hat
The face is correct
The hat isn’t, supposedly
But it could be correct, I think
yeah
yeah... thats the point..
the mistake is copying the joker, and then being inconsistant with the lighting on accesories
I think the art is really good ngl
Light bounces
There’s no mistake in copying
yeah, but still has minor mistakes
time to cancel thunk on twitter
the copying isnt the mistake
Time to cancel modlich on Balacord
I’m talking about the modded card
oh, sorry
this already happened.....
yeah i'm 50/50 (or maybe 20/20) on the blurring myself
it doesent.
as much of a mistake as a misscolored stripe on stary night
my point is that it can be improoved
everything can be always improoved
yeah i think this looks better
agreed, that's more readable
is the glass on the top layer?
yeah
would it make sense to have some "zoom" on the stuff underneath the lens?
if it's supposed to be like a magnifying glass i mean
that would look neat but it's supposed to be an optometrist lens to test eyesight
ooh
in that case, this is a bit of a weird idea but what if it was reversed
like the stuff outside the lens is a bit blurry and only inside it is clear
i did try that but it didn't look right unfortunately
tyty :)
I was thinking that: 1) it probably should be clearer with lenses than without, although I think outside the lenses being clearer is more aesthetically pleasing; and 2) the size of the letters should change inside the lenses
i spent a long time trying to draw letters at 4 different sizes that looked good together before giving up, but i'll come back and try again later i think
why is lighting on the hat wrong tho 
Uncanny joker: Most other jokers give +4 mult
im just following the constant of hats being miss-lighted
ah yess, "Plau,ed"
Why are the 6 and 9 like that
Huh
What program is this?
with examples there
I named variables like balatro shaders so it's easier to copy paste code between them
well, most of them at least
range is basically <shadername.x>
I JUST HAD THE SPIDERMAN SCENE HAPPEN TO ME!
So this can export full on editions? Or just making images look like what you'd want an edition to be
i was sitting at the pc, doing the jokers, and a spider lowered itself right in front of my face, perfectly in the middle
I think you put the edition into the program to preview it
aparently im peter parker in the universe where spiderman isnt spiderman
i have the same error did you end of getting it to work?
ok, fixed him post-spider encounter
Nope gave up for now
this
I think it’s an issue with the spicific mod pack
its much faster cuz u skip all the loading process (you can right click to reload shader) and works really well
Brainstorm
whats the mod which gives u the 999x speed option called?
Nopeus
thx
how close am i to ##65
hi, i just closed the game by pressing the x on the window ny accident, and now i'm getting this error:
https://pastebin.com/7qZZRGUc
Pastebin.com is the number one paste tool since 2002. Pastebin is a website where you can store text online for a set period of time.
I think your run save is cooked
try going to %appdata%/balatro then select a folder with a number of current profile and deleting save.jkr in it
that can happen even with vanilla runs
but when it happened to me the run save simply wasn't recognised by the game
I dunno why it crashed for you
another
i am, tyty :)
good stuff flami
bp compatible?
I love the joker text being added to the box like its not just pasted ontop
btw it looks GORGEOUS
probably
with cryptid this is legit an epic and rare farm lol
Can't you technically hardcode it to exclude epic tags?



