#⚙・modding-general

1 messages · Page 122 of 1

lean dune
#

you don't need to trust anyone with what lovely is doing

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the code is public, it's open source

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go dig through it and convice yourself it doesn't steal your data

haughty turret
#

ok, sure.

lean dune
#

build it yourself on your own computer to be extra sure

#

no one is hiding anything

nocturne lava
#

Lovely injector hasn't been changed in two weeks, and defender has only thrown it as an issue within the last week or so - It's from microsoft making their windows defender filters stricter than before, and there's not really a way around it.

hardy brook
#

I have no idea how the new steamodded works

#

Trying to install it

glad sedge
#

@lean dune i fixed it adding to Card:set_base and Card:set_ability like this:

if not initial then 
    if G.GAME.blind.debuff_attempted == false then
        G.GAME.blind:debuff_card(self)
    end
end

adding this flag in set_blind:

    self.debuff_attempted = false

and removed a line that set the flag false inside the debuff method which was caussing the issue

glad sedge
# haughty turret ok, sure.

adding your workstation folder for balatro here or wherever you want to start uncompressing or running the injectors , makes windows defender ignore it

#

also, if your particular defender environment is so reactive, you can safely place the injector in a zip with password, that way the encryption wont allow antivirus to detect contents and autodelete your files

tranquil vessel
#

How come nobody told me about this before???? I have been doing this manually like an actual fool

glad sedge
#

has anyone achieved applying a spectral card effect to a selected joker? does balatro support this? let me know if you succeeded

gilded vortex
#

You can do it in Photoshop by changing the scaling algorithm

#

Nearest neighbor IIRC

haughty turret
#

the outlook gets more grim every hour 😭

gilded vortex
#

I just use Aseprite tho

gilded vortex
haughty turret
#

what the site?

#

its VT

haughty turret
gilded vortex
#

I maintain my question

stone brook
#

like i said before, its functionally a trojan

haughty turret
#

its just a whole bunch of antivirus sites working together @gilded vortex

stone brook
#

a bunch of other mod injectors are the same

haughty turret
stone brook
#

which is normal

haughty turret
stone brook
#

usually these things hit around 50%

#

23 is less than normal

haughty turret
#

huh

stone brook
#

mod injectors

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they usually trigger 30+

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i dunno why lovely wasnt triggering any before, its just AVs catching up i guess

summer lily
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is this the right place to ask about my antivirus flagging lovely?

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i think its lovely anyway

stone brook
#

yea lovely is functionally a trojan, its just that we know its not a malicious one because we can see the code

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if youre paranoid, you can read the source code on github then build it yourself

summer lily
#

ok

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i dont really know code but jsut incase i downloaded thi wrong thing i deleted the stuff it flagged but it still says its there

stone brook
summer lily
#

ok yeah i did

#

thanks i was really worried since i had downloaded something unrelated from a google drive earlier

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should i just ignore this then

stone brook
#

if you click see details and see that the "affected item" has "version.dll" in the name and is in either your balatro or downloads folder, then you can allow on device

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i cannot say for certain though because everyones computer has different things

summer lily
#

it was just these

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im sorry for being a nuisance i just get really paranoid

stone brook
#

oh yea thats lovely you can allow it

summer lily
#

ok thanks

stone brook
#

it'll probably flag it again once you extract it

summer lily
#

i probably wouldnt have been able to sleep without knowing what it was

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i was only really worried because it detected it after i deleted it

stone brook
#

i think windows just keeps the warning up just to let you know

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probably

summer lily
#

ok thank you so much

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youre a lifesaver

stone brook
#

np

summer lily
#

gn

fallow bramble
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This is so silly

fast stone
#

yummy

white scarab
#

Buffet% speedrun

real shale
#

Hey guys, asked this before but never really got any answers. Not sure if that means it's not possible or if no one knows. Using the Zen mode is there a way for it to still count as a win at ante 8?
As soon as we have it turned on the ante's just don't seem to end
I understand that may be by design but was wondering if there's a way to turn that off
https://github.com/Amvoled/Taikomochi
Not sure if there's a different version of this or a way to toggle what I'm looking for? Thanks for any help guys!

GitHub

A Balatro zen mode. Contribute to Amvoled/Taikomochi development by creating an account on GitHub.

glad sedge
candid sable
shell breach
#

thank you, I was just about to ask this.

#

where can i find the 1.0 alpha?

candid sable
#

You mean Bunco or SMODS?

shell breach
#

My apologies, I meant the smods

opaque badge
#

On the Steamodded GitHub repo, you either clone the main branch or go up to Code -> Download Zip

#

I'd recommend cloning the repo, that way you can update it easily with git pull

toxic cloud
hearty sluice
#

I'm new to this whole thing but wanna try to do custom textures for the cards. I know how to insert them through 7zip, but am curious if there is a tutorial to using steammodded, so that I can enable and disable the textures as I please. any help would be appreciated

grand geode
candid sable
#

You may need to look through it to find what you need

hearty sluice
#

I'll take alook, thank you!

grand geode
white scarab
plush olive
#

this is fun!

real shale
plush olive
#

oh me(I transfered account)

candid sable
#

If you have time, can you search for game.win_ante in Taikomochi.lua and set it's value from -8 to 8 and test if that changes

fickle zenith
#

small question on the modded part of the game, does anyone know how to uninstall lovely injector? cause it keeps messing up other programs unrelated to balatro even after i deleted the steam file and uninstalled

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some things that use cmd just have this show up instead

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and i dont know how to remove the injector

candid sable
#

How can lovely mess up so bad

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How did you install it

fickle zenith
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just downloaded from github and unzipped it in the balatro folder

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i think i cant remember it was quite a bit ago

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i just followed the readme

lean dune
#

you probably just have a copy of version.dll somewhere it's not supposed to be

tranquil vessel
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I think some people had similar issues when unzipping lovely to desktop?

fickle zenith
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i guess ill run a search for version.dll

fickle zenith
lean dune
#

just don't touch any files in system32

tranquil vessel
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Haha thats probably generally good advice

gilded vortex
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If you have to ask, you probably shouldn’t mess with system32

jagged jay
gilded vortex
#

In Aseprite it’s when exporting

fickle zenith
#

clearing my downloads folder and deleting version dll from a few games seems to have worked

#

my bets on cyberpunk fucking it up

jagged jay
lean dune
jagged jay
#

ohhh okay! that worked, thanks!

stone brook
#

or your desktop

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thats usually how lovely messes with other programs

gilded vortex
real shale
jagged jay
#

does it happen to anyone that every few weeks they have to reinstall steamodded bc the game just, stops showing the mods option?

tranquil vessel
jagged jay
#

Yeah that. Also how?

lean dune
#

verify file integrity on steam, then follow these instructions to install with lovely

jagged jay
#

Ohhh that's what I do already, i thought there was a nicer way to fix it 😔 Thanks anyway

lean dune
#

oh alright, you made it seem like you were using the classic injector

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if your lovely installation is getting yeeted, it might be an antivirus issue

toxic walrus
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Yeah, lots of that happening atm

random silo
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How would lovely even be able to not be flagged by every antivirus under the sun?

#

Is there anything we can do?

lean dune
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not really

random silo
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Sad

rare shell
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today my windows updated and after that it decided to obliterate my lovely

lean dune
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yeah it's been doing that to everyone

candid sable
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Well not even adding it to whitelist help?

calm vessel
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its temporary

candid sable
#

Do you mean... After another windows update it will happen again?

calm vessel
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probably

lean dune
#

exceptions in windows defender should stay, but you never know

feral jolt
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Is there a mod for "Go back to some point in this run and continue as a seeded run" upon defeat

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I feel like I sometimes am cooking, but then faceplant and lose because reasons (Bad luck? Bad judgements? Misclicks? Misreads? All happened at some point)

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I want to see what could have been, even if officially I've lost

lusty pawn
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i'm pretty tech savvy, but i am 100% lost on where to find the mods i want (nexus mods seems very thin?) and more importantly, install any of them. is there a sticky i am missing?

lean dune
lusty pawn
#

yeah, highly unorganized imho

lean dune
exotic shadow
#

Also the awesome balatro repo does have stuff

lean dune
#

that also has some stuff, but is fairly outdated

random silo
lusty pawn
#

ive done all the direct download stuff

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but theres no indication its actually done anything

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and then theres something else about lovely... and i havent done anything with an injector.

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balatro loads fine, but am i supposed to see a mods button, or know whats installed somehow?

grand geode
lean dune
#

Well you do need to install lovely too, that's what the literal first line of the instruction page tells you

lean dune
lusty pawn
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yeah theres no link between what lovely does and what the mod does

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it just says, download this

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ok, done

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now download th steammodded

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done

#

step 3.... profit?

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like i said, i am missing some connection here

lean dune
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Steamodded uses lovely to inject itself into the game at runtime

lusty pawn
#

uh huhhhh... so its clearly failing since i dont have any indication it's doing so

lean dune
#

there was previously a standalone injector for steamodded which had no support for the advanced patching that lovely enables, and it modified the executable directly, which antivirus programs were even more mad at than at lovely

lean dune
lusty pawn
#

nope

lean dune
#

Where did you put version.dll? Admittedly the instructions for lovely are a bit unclear on this

lean dune
#

okay not so unclear then, I may have had an old version of it in mind

#

(I didn't actually go look it up)

lusty pawn
#

i gotta come back to this later, work. just slightly annoyed i couldn't get this done as quickly as other games. fwp

#

thx for holding my babyhands

fallow bramble
#

Got the funniest Cryptid run I ever played

jagged jay
#

uhhh guys. it's not letting me extract the lovely injector now

#

it says access denied

sullen gazelle
#

what does you do

#

damn i didnt see the message below when i meant to respond to sdm_0 but forgot to so idk what to do now

fallow bramble
#

+2 joker slots and +1 per removed 2

merry marlin
#

I'm not using any mods anymore do i have to do the achievement again to get it? it's the one for finishing every challenge

pure slate
#

are there any docs for the balatro API? i couldnt find anything on the wiki/anything online

sterile hornet
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balatro liminal space

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aaaand it crashed

candid sable
#

Talisman moment?

jagged jay
candid sable
#

Uh

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You tried disabling your antivirus temporarily?

jagged jay
#

ohhh... no i haven't. lemme try that

random silo
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Why are you using winrar to extract a zip lol

rare shell
#

why not?

real shale
lean dune
#

no one has created docs for Balatro's source code, but you can just go look at it

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all you need is to extract the game executable with 7zip

random silo
#

Tip, all the joker code is in card.lua

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In the calculate joker function

pure slate
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ooooh

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thnak you, i wasjust about to try that now

exotic shadow
#

Also steamodded does have an API if youre using it

pure slate
#

i.. presume i am, i got it installed and set uo

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i was mucking about with the joker example mod for now

pure slate
random silo
#

Are you using steamodded?

pure slate
#

yeah

random silo
#

Cause then you would have some extra steps

pure slate
#

i mean, i presume

random silo
#

You can try to look at other mods code to see it

#

But you have to make big fat tables for all your jokers

pure slate
#

damn lua

random silo
#

With a bunch of parameters

lean dune
#

reminder this is way worse in 0.9.8

random silo
#

Including the calculate function, which uses stuff from the code

lean dune
#

mfw nil, nil, nil, nil

grand geode
#

so true

random silo
#

Tables actually make it so much easier

pure slate
#

tables are so much better (only modded in factorio before, so i hae touched lua before)

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is there any recommended mods to take a look at? or just go yoink any?

lean dune
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any will do, but pay attention to the steamodded version they're made for

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0.9.8 is practically deprecated at this point

pure slate
#

thats fair, i only just realised and switched to the newest one 😭

grand geode
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actually now that you've said that thinking of merging the 0.9.8 and older sheets

tacit mountain
#

It takes a lot of reclamations to lower it on VT and and Windows Defender side

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Since they need to manually flag it as non malicious, but they always take a lot of time and reclamations to do it

shy delta
tacit mountain
#

There is no 1.0.0 release, you need to download the archive directly and follow the given instructions on the Wiki

shy delta
#

Perhaps a pin is necessary, do any modders have special permissions for the modding channel category?

lean dune
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that's stated clear enough on the readme page on github imo, but whatever

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You can ask @Egg if you need anything pinned

shy delta
pure slate
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are other util/API mods recommended for making new content? im searching around for a more digestable mod to yoink from and any that just add jokers all use other mods

exotic shadow
#

Steamodded is recommended for adding jokers

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Otherwise, there are some tools that can assisg you in development

toxic walrus
exotic shadow
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DebugPlus comes to mind

toxic walrus
#

Take a look at this.

hoary meteor
#

1/3 chance

pure slate
pure slate
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that is useful but i mean the functions and stuff, not lua in general 😭

exotic shadow
pure slate
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im haing a hard time understanding how it actually works, i can read the code and understand what it "is", but actually putting it to pracitce? no idea

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and all the stuff i have been given, does it differently (from the perspective someone who hasnt touched balatro before)

random silo
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How about the most basic thing

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Contexts

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Context basically imports information about the game state

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What stage of scoring it is

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What the hand is

pure slate
#

oooh okay, okay

random silo
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Context.discard is true if you are discarding, stuff like that

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You can refer to values in your config with self.config

pure slate
#

thank you, that is super useful 😭

random silo
#

Its self.ability in the code

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But that doesnt work with steamodded

pure slate
#

useful /s 😭 so im just mainly looking to add jokers, should i use steamodded or what other options are there?

random silo
#

Steamodded

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Balamod exists but its not the greatest

pure slate
#

fair enough

random silo
#

Aside from that, mot much else

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Prob just pure lovely injection

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Which is 10x as complicated

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So how to understand the joker tables

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It starts with
SMODS.Class {

}

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The class is what ovject type you are making

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For a joker its a joker

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Parameters are simple table entries with a certain value like
rarity = 1,
key = ‘example_joker’,

pure slate
#

oh yeah, that makes sense

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one question, does key use some sort of set values or can you just put whatever?

random silo
#

Methods are functions with the appropriate arguments like
calculate = function(self, card, context)

end,

pure slate
#

cool

exotic shadow
random silo
#

Yeah

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Steamodded is better for content

pure slate
#

neat

random silo
#

Lovely is better for qol

pure slate
#

oh wait, is Class replaceable with the class you want it to be?

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so it'd be SMODS.Joker{}

lean dune
#

yep

pure slate
#

cool, ty

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my final question as i dont wanna hog up the channel, how do i give the joker its sprite? i did see the .Atlas thing, but it threw me an error when i tried to use it

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(this is whats currently been frankenstined together, if it helps)

random silo
#

And have an .atlas existing already

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Make sure you have the file structure as assets with 1x and 2x and have both of the files in them have identical names

pure slate
#

that work? raisedcateyebrow

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since its already there

lean dune
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looks good if the files are in the right place, you just need to add it to your joker like atlas = 'jokers',

pure slate
#

cool, cool

#

so, does the pos perameter mean where the sprite would be on the sheet then? because i doubt you gotta make a new .Altas ffor eery joker 😭

lean dune
#

yeah that's what it means

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x and y both being 0 means the top-leftmost sprite

pure slate
#

woo!! i got it right

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thank you so much, to all of you for being so understanding 😭

tulip juniper
#

Have an issue with steamodded

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Every time I launch the game the version.dll file gets removed

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Does someone has the same issue?

lean dune
#

lovely is getting annihilated by windows defender lately

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you'll have to whitelist it

tulip juniper
#

ok, thanks!

timid nexus
#

i did smth wrong and i have no clue what

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wait

#

i am a complete idiot i think

exotic shadow
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Updare lovley

timid nexus
#

this happened with the latest version of lovely

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also it looks like version.dll is gone so it might just be the thing ppl were just discussing

exotic shadow
#

That error message can't happen on the latest version of lovely

timid nexus
#

wait so i downloaded an outdated version

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dangit

granite mauve
#

I tried to download the lovely injector for the mods and I followed all of the steps on the discord page, but now whenever I open balatro i just get this screen.

#

anyone know what I did wrong?

exotic shadow
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Verify file integrity in Steam

granite mauve
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how do i do that

exotic shadow
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Go to steam > library > right click balatro > properties > local files > verify file intrgrity

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Or smth like that.

pure slate
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sorry to be back so soon, but got my first error wooo!! i got no idea why its saying that though 😭

exotic shadow
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Youre writing code for steamodded 1.0 but running 0.9.8

pure slate
#

tf raisedcateyebrow

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i thought i fixed that

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erify files, install newest steamodded, run the PSinjector?

granite mauve
#

it worked, thank you

exotic shadow
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There's no injector for 1.0

pure slate
#

ooooh

exotic shadow
pure slate
#

ty

#

istg it hates me 😭 so, if steamodded is in the Mods folder, balatro loads with mod capabilities, but if i load it with my mod aswell, it doesnt load with mod compatability

exotic shadow
#

Is your version.dll still in the game folder?

pure slate
#

the lovely version.dll? which game folder should it be in? 😭

#

oh wait, think i got it

exotic shadow
#

If it's disappearing, your antivirus might be messing with it

pure slate
#

it is, i only got windows defender but i imagine thats something that can still affect it

exotic shadow
#

Yeah it has recently been targeting it

pure slate
#

damn

exotic shadow
#

You should be able to whitelist it

pure slate
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i mean its staying now, but wanna double check - should the .dll be in the Steam/Balatro folder or the Steam/Balatro/Mods folder?

pure slate
exotic shadow
#

It should be in steamapps/common/Balatro

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With the game executsbke

pure slate
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i put it in the wrong one 😭 my bad

#

oooh, got a cmd line

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and im in the game!!

exotic shadow
#

Well you have the correct steamodded version now

pure slate
#

yipee

#

one step forward

toxic walrus
plucky pond
#

@white scarab is my level of unbalance horrifying you yet

random silo
plucky pond
#

currently private

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mostly contains jokers that reference OCs of various artists or video game characters

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but it has a slew of other things in there, like a few of the consumable cards from autumn circus

#

cryptid is unbalanced, but jen's almanac is the extension that just utterly obliterates any sanity of balatro left to smithereens

#

it's designed in mind to literally torture the game

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why? well, why not. slugshrug

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it breaks the usual standard protocol for joker design, since all the character jokers in the mod (and currently there is only character jokers) use the legendary design to some degree

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even if said joker is not actually legendary

white scarab
gilded vortex
#

I'm making even Common Jokers use floating soul sprites lol

rigid jewel
#

Cryptid is unique in the sense that the enemy becomes your PC specs instead of the actual blinds

plucky pond
glad sedge
#

a more fitting code for loyalty card given its name:


                        if self.ability.name == 'Loyalty Card' then
                            self.ability.loyalty_remaining = (self.ability.extra.every - 1 - (G.GAME.hands_played - self.ability.hands_played_at_create)) % (self.ability.extra.every + 1)
                            if context.blueprint then
                                if self.ability.loyalty_remaining == self.ability.extra.every then
                                    return {
                                        message = localize{type='variable',key='a_xmult',vars={self.ability.extra.Xmult}},
                                        Xmult_mod = self.ability.extra.Xmult
                                    }
                                end
                            else
                                if self.ability.loyalty_remaining == 0 then
                                    local eval = function(card) return (card.ability.loyalty_remaining == 0) end
                                    juice_card_until(self, eval, true)
                                    self.ability.extra.Xmult = self.ability.extra.Xmult + self.ability.extra.increase
                                elseif self.ability.loyalty_remaining == self.ability.extra.every then
                                    return {
                                        message = localize{type='variable',key='a_xmult',vars={self.ability.extra.Xmult}},
                                        Xmult_mod = self.ability.extra.Xmult
                                    }
                                end
                            end
                        end
#

it keeps increasing every 4 hands

jolly gorge
#

how is the Balatro folder supposed to look when I put steamodded in correctly? I'm trying to figure it out but I'm not sure where to put it

candid sable
#

%AppData%/Balatro/Mods/Steamodded

lean dune
#
  • Lovely's version.dll file goes in the same folder as the executable (something something program files steamapps)
  • Steamodded is in %appdata%/Balatro/Mods/Steamodded
jolly gorge
#

I'm probably dumb, this is how my files look, I'm trying to get "Set_Seed_Achievements_Bypass" to work

exotic shadow
#

You need to unzip the files

jolly gorge
#

specifically unzip, not extract?

exotic shadow
#

They are synonyms

candid sable
exotic shadow
#

Second screenshot is just steamodded

#

Oh wait it does look like a couple mods are in thede

jolly gorge
#

yeah that's what's got me confused, what should I do next? I open up the game and nothing's changed

candid sable
#

You should do a clean setup

#

Put everything you downloaded somewhere else

granite mauve
#

How does this tab in the brainstorm mod work when you turn it to 2? Because whenever I use it I will only get 1 soul after it finds a seed.

white scarab
#

you would need to find another charm tag or mega/jumbo arcana pack in ante 1

#

it's planned later to guarantee a second charm tag

white scarab
#

seems balanced

granite aspen
#

uhhh

#

lads

#

i need some help

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i tried launching balatro today and the modded didnt work, so i tried reinstalling the lua and steamodded 1.0

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and now this is happening when i launch

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i just launch the game and it goes nope

nocturne lava
#

Try verifying file integrity.

granite aspen
#

let me try

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didnt fix it

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:(

nocturne lava
#

My next suggestion is to check that everything with the Lovely Injector is alright, maybe reinstall the version.dll, because antivirus has been attacking it recently, and if that doesn't work, you'll probably have to wait for someone who has more knowledge of the mod loading part than me.

granite aspen
#

oh it might be my antivirus then

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because every time i launch the game it freaks out

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let me see if i can disable it and see if that works

#

turning off antivirus didnt fix it, but im gonna try to reinstall lua again

#

didnt work :(

granite aspen
#

yeah

candid sable
#

If you remove version.dll, will the game itself run?

granite aspen
#

yes

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it runs vanilla without the version.dll

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completely normal

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all working

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i think the problem is with the lua injector

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but i dont know how to fix it

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it might also be with the modloader, inwhich case i definately dont know how to fix it

candid sable
#

Remove Steamodded folder, does the game run with an extra window with logs

granite aspen
#

it infact does! which means that the problem was in the steamodded folder

#

ill try reinstalling it

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alright

#

i reinstalled it and put it back in the folder

#

but the same thing happens

candid sable
#

Did you download the latest version of smods

granite aspen
#

i think so, this is what i clicked

candid sable
granite aspen
#

yes

candid sable
#

What about lovely, are you using latest?

granite aspen
#

yes

candid sable
#

Do you have a list of installed mods

granite aspen
#

i can take out all the mods and see if that works

#

if it does i can put them in one by one to wittle it down

candid sable
#

Ok, is that a modified version of my pack😂

granite aspen
#

you had too much in there what can i say 🤭

toxic cloud
#

meanwhile me

candid sable
#

You can start by removing the mods that does not come with my pack

toxic cloud
#

welp, I lost motivation to work on Simplified English

candid sable
#

What is Simplified English anyway

toxic cloud
#

basically my interpretation of prompts in Balatro

toxic cloud
#

shortening everything if possible

candid sable
granite aspen
#

mhm

#

im removing all mods in the mods folder except for the Smodded

#

alright

#

cool

#

the problem was with one of the mods

toxic cloud
granite aspen
#

now to wittle it down to see who the bastard is

toxic cloud
#

let me dig an example

candid sable
toxic cloud
#

I mean, Balatro uni guy did have his own "custom" language

granite aspen
#

oh what the fuck

#

it was bunco?!?

candid sable
#

Hmm

#

Are you using latest?

granite aspen
#

ill reinstall it later

candid sable
#

When did you last update

granite aspen
#

a while ago

#

thats prob why

#

thanks for the help man

#

and for the awsome pack

candid sable
#

Good luck have fun

magic sandal
#

yo yall that play with alot of mods, what mods have a good amount of content like jokers and stuff? i dont want to add alot of mods but rather mods with more content

grand geode
#

The World Ends With Jimbo

grand geode
#

lmao

magic sandal
#

the question now is it just a shitpost mod like some ive seen or is it more of an actual mod?

latent nimbus
#

actual mod

grand geode
#

100% serious

magic sandal
#

that name sounds like a meme mod

grand geode
#

it's based on The World Ends With You

latent nimbus
#

it's based off of a game (the world ends with you)

#

like lobotomy corporation

grand geode
#

jimbotomy corporation

magic sandal
#

i guess ill try it

candid sable
#

Also that mod is in very active development, could get lots of contents in short amount of time

next adder
#

if i use a mod can i do the achievment?

novel wave
#

steamodded disables achievements by default but there are mods that reenable them

next adder
#

kk

novel wave
next adder
#

this is a mod that renables them?

novel wave
#

ye

#

outside of the debug message and steamodded metadata its literally just one line of code that goes "disable the disabling of achievements"

next adder
novel wave
#

ye

next adder
#

and then put the file in the mod folder of steammodded in balatro

novel wave
#

just make sure to put it in a folder so it goes like /Mods/[foldername]/AchievementsEnabler.lua

novel wave
next adder
#

thanks

#

btw the mod also works if i do the achievment on a set seed?

novel wave
#

this mod only reenables the usual achievements, there should be mod that does that + allowing achievements on set seeds though

#

upd: the seed restriction bypass doesnt come with an achievement enabler, so u'll need the one i already linked

polar schooner
#

it what

#

it didn't seem to DO anything, i could play straight flush still

brisk seal
polar schooner
#

yeah it still said "Straight Flush lv.53" and had the straight flush stats

brisk seal
#

Do you have the most recent cruel blinds version?

polar schooner
#

god knows

#

no idea how id even tell beyond "version 1.2.0" in the .luya

brisk seal
#

Just download the most recent commit

#

It could also be a mod incompatibility

gilded tulip
#

Hey modders, I'll be on a trip for the next week or so, so I won't be around
Ping some other mods if you want stuff pinned in your modding threads
Thanks

~ egg

tranquil vessel
#

This reads like a corporate email and I love it

naive ridge
#

just got this, havent played the game for about a month

#

ah sorted it, didnt think about updating lovely mb, a bit slow

naive ridge
#

get this when selecting black deck, all other decks work

next adder
#

guys do you know a mod that can make me choose the joker in the shop

exotic shadow
exotic shadow
west hill
iron onyx
#

just had an idea on how to change this joker to be more universally useful, and reflective of the idea of "stonks": instead of doubling your interest, which is worthless on green deck... why not have it gain x0.01-0.05 mult every time you gain money?
(as for how it would react to the end of a round: it would trigger once for either money interest or green joker remaining discards, once for remaining hands, and once each for supplementary income jokers; like delayed gratification, cloud 9, satellite, or golden joker.)

#

anyone like that idea?

gilded vortex
west hill
#

Trying to make something that feels vanilla but plays around the seal space

gilded vortex
west hill
#

negative synergy with OA6! is fun though 🙂

#

The 1 in 3 is purely a testing value though, I was thinking 1 in 5 or 6

gilded vortex
brisk seal
#

"rolls a 1 in 2 chance 50 times, if it fails at least once gain $100"

gilded vortex
#

so why make O!A6s worse?

latent nimbus
gilded vortex
#

no this is Mario Kart rules

jade remnant
#

My mods arent seeming to show up am i doing this right?

candid sable
#

What about lovely?

jade remnant
#

?

candid sable
#

You need lovely to inject mods

jade remnant
#

Ohhh thank ou lol

#

Now bunco is crashing my game

#

I'm using the steam 1 alpha

#

Hmm works w/o it guess no bunco for me

grand geode
#

did you download the release or the source code?

jade remnant
#

Release iirc

grand geode
#

release is for 0.9.8

#

source is for 1.0.0

jade remnant
#

Ahh i see

#

Is there a way to turn animations back on?

grand geode
#

go to settings > spectral pack > talisman

#

if you have that mod installed

jade remnant
#

Ahhh thank you

full stag
#

i really hope more people move over to r2modman eventually. its so much maintaining versions for a lot of mods. it took so long to show up on there tho

worn pumice
#

nah they should be on steam workshop

toxic walrus
#

idk, different providers all have different positives and negatives.

#

There will always be a multitude of different ways that people install mods.

worn pumice
#

Personally I don't like r2modman that much

candid sable
#

r2modman seems to install mods differently, which is still a puzzle to me. It messes up other mods that aren't installed by r2modman iirc

feral jolt
#

From what I'm reading of the lua docs, dofile shouldn't be nil?

jade remnant
#

nvm im turning instant animations back on lol

restive sparrow
#

Is that 10^(1*10^50)

brisk seal
#

about

white scarab
#

we breaking past ee308 with this one

primal rivet
#

anyone have the link to that mod that shows joker stickers in the shop and whatnot?

#

i cant find its forum post

primal rivet
#

yep, thanks!

grand geode
#

i think i wrote too much

#

on one hand funny reading comprehension test

candid sable
#

I think it's ok

#

If you can find where the sections separated then you are golden

polar schooner
#

It's lobcorp, there's gonna be a wall of text in there somewhere

#

honestly I know it breaks balatro conventions but it might be easier to break up if you end each distinct section with a period

grand geode
#

previously i had the round counter visible even after unlocking the description

#

could bring that back

#

i don't like adding a period though

west hill
#

What about if you add a blank line with a smaller scale between each section instead?

grand geode
grand geode
fervent owl
#

Can't you just {s:0.4} {}

#

I saw something like that

#

If that won't work, you can try adding a dot with white color or smth

west hill
#

Yeah I think it was victin who had done it

gilded vortex
#

it was indeed me

#

I did

'{s:0.33} '
toxic cloud
candid sable
#

What is BU-CB even

feral jolt
grand geode
#

oh i'm dumb it's a lowercase S

#

how is this

west hill
#

I think that looks great

#

They’re very clearly separate lines without being oppressively far apart

grand geode
#

time to apply this to every abno.. hah..

bright comet
gilded vortex
toxic cloud
#

I wonder what ante will eventually cross that limit balatrojoker

#

~2e152 for ee308

#

¯_(ツ)_/¯

latent nimbus
wanton rapids
#

it does make sense though

grand geode
#

sure is

gilded vortex
#

Myst, did you make your mod badge bigger?

#

Or did you change the text?

grand geode
#

my mod badge is unchanged

west hill
#

I think the badges just need a minh setting, it looks like when the text gets scaled down, so does the height

#

I’ve noticed the same on some of my testing environments

gilded vortex
#

Mine also looks rectangular

#

and doesn't have the full name

west hill
#

Yeah I don’t think the rounded corners works too well on a smaller box

#

I’ll take a look at how they’re being drawn later on

toxic cloud
#

lovely patches cannot touch loc files

#

Ig that explains my failed attempt to replace English with Vietnamese

gilded vortex
#

They can't but you don't need lovely for that

toxic cloud
#

just add en-us.lua in my own mod folder?

gilded vortex
#

I think it depends on what you're trying to do

#

But for my modded Jokers that's what I do

grand geode
#

what's wrong

#

why do you need to replace english

toxic cloud
#

well, if mod code involves those prompts, it should be no problem

#

nah, it's just my attempt to expand the thing into every language if possible

#

Ig it's too hardcoded

naive ridge
#

just went and redownloaded everything because i was having issues, now getting this.

#

my smodded folder looks like this and i have put the version.dll into the directory already

toxic cloud
#

that's 0.9.8 right?

naive ridge
#

yeah i just went through the guide in modding thread

toxic cloud
#

you're missing a crap ton of files assumably

naive ridge
#

the video guide says to only put, core,debug and loader in

grand geode
#

..actually those are all the needed files

west hill
#

There’s a video guide?

naive ridge
toxic cloud
#

💀

naive ridge
#

this is the one in the like main guide thread

grand geode
#

i believe core is missing files

naive ridge
toxic cloud
#

huh

#

are you sure it's 0.9.8

#

why am I seeing 0.9.8 compat

grand geode
#

uhh that's 1.0.0

toxic cloud
#

💀

naive ridge
#

huh

#

i downloaded it from the 0.9.8 release straight on github

grand geode
#

then why are 1.0.0 files there

naive ridge
#

this is the page i got it from

toxic cloud
#

it should be like this wth

tranquil vessel
# naive ridge

this is what the core folder is supposed to look like for 0.9.8, not sure what you did

candid sable
#

Maybe you did installed smods 1.0.0 before and you copy-pasted 0.9.8 onto it?

#

you need a clean setup anyway

naive ridge
#

nah i fully deleted every smod and mod file

#

thats what i did

#

removed everything

toxic cloud
#

just do it again

naive ridge
#

and just got lovely and 0.9.8

toxic cloud
#

download smod 0.9.8 again, delete the old folder

#

it's definitely having 1.0.0 files mixed in

west hill
#

You could also just install 1.0 taps head

naive ridge
#

i wanted 1.0 but was confused

toxic cloud
#

bruh

#

💀

candid sable
#

What in the world

toxic cloud
#

you wanted 1.0.0 but followed a guide that tells you to download 0.9.8

#

very 💀 indeed

naive ridge
#

i tried 1.0

#

with help from someone

#

it went weird

#

both couldnt figure it out

toxic cloud
#

download the main branch

naive ridge
#

so i deleted it

#

then did the 0.9.8 again

tranquil vessel
#

before you do any of that, what's your mod list?

#

and what version of steamodded do they want?

naive ridge
#

i had removed all mods to a seperated folder for now

#

i want 1.0

toxic cloud
#

💀

naive ridge
#

but just went to 0.9.8 bcs i got confused

candid sable
#

What do the mods want

west hill
#

Or just tell us what mods you want to use

naive ridge
#

this is all the mods i planned to use

#

i had them working on 0.9.8 before but was having crashes, spoke to one of the mod makers and he said i should just be on 1.0 anyway

toxic cloud
#

bunco 4.2 huh

#

it's the one causing crashes on 1.0.0 iirc
I still have it around

naive ridge
#

im just so confused with it all, 0.9.8 was working "alright" but wanted to go to 1.0, tried that and now i got nothing

toxic cloud
#

1.0.0 has partial support for 0.9.8 code I think

west hill
#

Well you have the core folder from 1.0 so you’ve downloaded it somewhere

#

It actually handles 0.9.8 code pretty well, it’s just some old code doesn’t like the new smods stuff

toxic cloud
#

ah I see

naive ridge
#

the mods arent my issue rn, ive moved them all out of balatro fully, the game wont open even with no mods

toxic cloud
#

it's smod issue

west hill
#

How did you install 0.9.8 before? Did you use lovely?

candid sable
#

It's definitely 1.0.0 and 0.9.8 code blended

naive ridge
#

im pretty sure yeah, i did 0.9.8 like 3 months ago orignally tho so not fully sure

toxic cloud
naive ridge
#

so for 1.0 i need to put it all in?

toxic cloud
#

just do that smh

#

it's the simplest way to actually do modded stuff

#

even if some files do nothing at all, it's no harm to keep them around

naive ridge
#

and so can i download 1.0 without using git? thats the whole steps that confused me

#

i wanted to just download the files and move them

candid sable
#

Yes download from the big green CODE button

naive ridge
#

okay ive deleted all mod folders and version.dll

#

back to the start

#

i just need to download smodded from the code button and move it all to a mods folder?

#

and lovely just for the dll to game directroy

#

directory

candid sable
#

Make sure it's not nested

naive ridge
toxic cloud
#

make sure it's Balatro/Mods/Steamodded, not Balatro/Mods/Steamodded/Steamodded

naive ridge
#

right now its nothing

#

il go download smodded now

#

and i want to put this whole file into steamodded folder?

candid sable
#

There's no harm doing that

toxic cloud
#

the one you're seeing rn is nested

#

just grab the inner smod-main

#

and put it in Mods

naive ridge
#

so is this okay

candid sable
#

No

toxic cloud
#

it's still nested

naive ridge
#

this...?

candid sable
#

Yes

toxic cloud
#

yes

naive ridge
#

and now just download lovely

#

and put the version.dll into game directory

candid sable
#

And you should be good

toxic cloud
#

👍

naive ridge
#

might be stupid to ask but after all this work i wanna make sure im right

#

just the top windows download

toxic cloud
#

yep

candid sable
#

Yes sir

toxic cloud
#

don't touch the Mac thingy bc good luck finding version.dll in there balatrojoker

naive ridge
#

okay with this my game should open

#

dont have to do anything else

toxic cloud
#

yep

candid sable
#

If you see a blue mods button ig then it's good to go

naive ridge
#

there is a mod button!!!!!

#

and now i just put my mods back into the mods folder

candid sable
#

Yea

#

Assuming they don't have compat issues

naive ridge
#

game blown up

#

bunco is the issue?

toxic cloud
#

apparently

candid sable
#

You should download latest

#

Like smods, green code button

#

It's for 1.0.0

naive ridge
#

yeah i have latest im pretty sure

#

i downloaded it yesterday

toxic cloud
#

bunco 4.2 isn't latest

candid sable
#

You should download main

toxic cloud
#

it's technically the latest in release, but main is the true latest

#

don't trust release if you see newly updated files in main

naive ridge
#

instead of releases

toxic cloud
#

yep

naive ridge
#

do u have the link to bunco

#

cant find it

candid sable
#

It still depends but in bunco's case yes

toxic cloud
#

last time I checked bunco it should've been like that

#

having main separate from release, just like smod

candid sable
toxic cloud
#

5 hours ago vs May 20

#

vrej

naive ridge
toxic cloud
#

yep, that's the one

naive ridge
#

my game works!

#

thanks so much guys, sorry if ive been a little slow

candid sable
#

No worries

toxic cloud
#

we got u

candid sable
#

Oh also betmma mods may have some problems down the line

toxic cloud
#

yea, that too

#

I've tried them afaik
one of the mods is also breaking the game iirc

candid sable
naive ridge
#

yeah hes who was helping me earlier

#

he said he will be fixing some issues next update

cerulean flare
toxic cloud
#

that was a long while, I bet it's already fixed
betmma vouchers, actually

cerulean flare
#

okay

candid sable
#

I mean Betmma mods specifically

naive ridge
#

put all his mods in one folder?

candid sable
#

I believe there's a lovely folder too

#

Not the one currently in Mods folder

#

It's the one when you download the mod zip

#

Alongside other mods

naive ridge
#

this is how mine looks rn

candid sable
#

Should be one folder with contents look like this

naive ridge
#

i think im missing that other lovely file

#

this is all thats in the lovely file i have

candid sable
#

Download again should help

naive ridge
#

im p sure thats what came w smodded

candid sable
naive ridge
#

il redownload after my run

#

like this

cerulean flare
toxic cloud
#

drag all the folders inside my_balatro_mods-main out

lean dune
#

no-?

naive ridge
#

it works fine now

toxic cloud
#

ah

naive ridge
#

both ways work

#

but i did this bcs i was missing one

toxic cloud
#

I first assumed there are separate regular mod folders inside

cerulean flare
#

should be in one folder

toxic cloud
#

¯_(ツ)_/¯

lean dune
#

the lovely folder has the patch files for all mods inside, which needs to be in a subfolder for lovely to recognize

naive ridge
#

all this

#

finally done

toxic cloud
#

I'd love to create my own mod outside simply adding Vietnamese to the game tho

#

but I suck at drawing

#

💀

candid sable
#

Why do you need drawing? Isn't that just localization

toxic cloud
#

I meant a mod that adds new objects

#

a separate mod

candid sable
#

Oh "Outside" duh

cerulean flare
toxic cloud
#

fidget speener gone balatrojoker

cerulean flare
#

noo

#

the die gone balatrojoker

#

and i get chicot

toxic cloud
#

D6 jokers all look the same, I can't tell which one is which 😭

cerulean flare
#

this one

toxic cloud
#

alr

cerulean flare
#

got a whitehole balatrojoker

toxic cloud
#

oof

#

flush chip scaling is so bad

cerulean flare
#

yeah

gilded vortex
#

IIRC it was nerfed from the demo. Or maybe Straight was just buffed to be better than it

cerulean flare
#

straight was buffed iirc

gilded vortex
#

I mean, I know Straight was buffed

#

I just don't remember if it was the only change

cerulean flare
#

🤪

toxic cloud
#

straight was buffed to match 4oak scaling

#

now it's technically 4oak 1 level behind

#

lv(n) straight = lv(n-1) 4oak

cerulean flare
latent nimbus
#

straights in general are pretty amazing if you think about it

fervent owl
#

straights were already like that in demo, thunk nerfed them before release and then rolled back the change in 1.0.1, lol

latent nimbus
#

good planet
four fingers/shortcut
runner can scale like crazy

humble saffron
#

no idea how this hasn't crashed

velvet sluice
#

guys this is normal right

white scarab
brisk seal
#

Indeed

toxic cloud
#

just sayin'

#

10{1000}10 is very large, Ik

#

it feels like the jump from e308 to ee308 is nothing compared to the one from ee308 to 10{1000}10

brisk seal
#

Yes

toxic cloud
#

pentation Mult when

brisk seal
#

Well…

#

It wouldn’t be hard to implement the function is already there

toxic cloud
#

I'm glad I self-studied very big numbers to fully understand 10{1000}10
otherwise I'd just be a clueless guy like many out there balatrojoker

urban grail
#

is it too broken?

toxic cloud
#

wo

#

so that was zen mod

#

I've been wondering: how do people keep playing after reaching a blind score

candid sable
#

What do you mean

toxic cloud
#

the green end round button next to deck

grand geode
#

NotJustYet

toxic cloud
#

o

urban grail
white scarab
grand geode
#

proud of this

brisk seal
#

when would someone use that tho?

grand geode
#

idk man it just creates a playing card

tardy sierra
grand geode
#

..not the point of the card

white scarab
lean dune
#

oh no

gilded vortex
#

Not actually infinite smh

fervent owl
#

balanced

rigid jewel
#

Trading frames for scoring it seems

brisk seal
#

Inactivity Flag: -10 FPS and ^^^1.3 Chips

gilded vortex
#

@random silo do you have any other suggestions?

gilded vortex
west hill
#

@gilded vortex how's this? (sneaky text colour argument allowed too)

gilded vortex
west hill
#

I'm not sure about removing the cut off, I feel it needs to be there somewhere

brisk seal
#

There’s held in hand effects, but why no held in deck effects

exotic shadow
#

Oh that probably epxlaisn why the discards are a card area

gilded vortex
#

I mean, I think the explanation is that it's easier to code

#

Also most card games have a discard pile

#

Only with the advent of digital games like Hearthstone that the introduction of history over a zone for tracking removed cards was popularized AFAIK

primal rivet
#

yay :)

gilded vortex
white scarab
#

Also hard to display visually

#

I implemented perishable playing cards with a held in deck effect and it ends up just showing in the deck

#

Which works but makes it harder to track

#

And how would you even order the card effects?

brisk seal
#

conventions won't stop me. just wait for my next mod that ends in the word "Blinds"

glad sedge
#

anyone know how can i append to debuffed jokers the debuffed uibox?

gilded vortex
#

Not sure what you mean

runic marlin
#

My game crashes whenever I press the 'Base Deck' button in the Deck creator mod. Any ideas what's causing that? Here's the log:

Oops! The game crashed:
main.lua:449: attempt to get length of local 'str' (a nil value)

Additional Context:
Balatro Version: 1.0.1f-FULL
Modded Version: 1.0.0-ALPHA-0712a-STEAMODDED
Love2D Version: 11.5.0

Stack Traceback

(3) Lua upvalue 'towidestring' at file 'main.lua:449'
Local variables:
str = nil
(*temporary) = number: 65001
(*temporary) = number: 0
(*temporary) = nil
(*temporary) = nil
(*temporary) = string: "Loader"
(*temporary) = string: " :: "
(*temporary) = string: "Error loading lovely library!"
(*temporary) = number: 1.43722e+09
(*temporary) = string: "attempt to get length of local 'str' (a nil value)"
(4) Lua upvalue 'chdir' at file 'main.lua:466'
Local variables:
path = nil
(5) Lua function '?' at file 'main.lua:316' (best guess)
Local variables:
path = nil
(6) main chunk of file 'main.lua' at line 7060
(7) global C function 'require'
(8) Love2D function at file 'boot.lua:323' (best guess)
Local variables:
c = table: 0x1346a080 {identity:false, version:11.5, accelerometerjoystick:true, modules:table: 0x1346a0d0 (more...)}
openedconsole = boolean: false
confok = boolean: true
conferr = nil
(9) global C function 'xpcall'
(10) Love2D function at file 'boot.lua:362' (best guess)
Local variables:
result = boolean: true
(11) global C function 'xpcall'
(12) Love2D function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '(Love2D Function)' (defined at line 355 of chunk [love "boot.lua"])
inerror = boolean: true
deferErrhand = Lua function '(Love2D Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(Love2D Function)' (defined at line 355 of chunk [love "boot.lua"])

exotic shadow
#

did you restart the game by pressing r on a crash log?

wide grotto
#

Do suggestions go here?

bitter hemlock
#

why do my mods not work here?

high echo
#

@maiden marlin

maiden marlin
#

man, we as a community need to call out how to download lovely, Steamodded 0.9.8/1.0, and why you'd want to download 0.9.8/1.0

maiden marlin
high echo
#

downloading bunco

#

ok done

#

...now what

maiden marlin
#

unzip those files, and throw the resulting folders in Mods replacing the old ones

high echo
#

whats the directory for the mods folder again?

maiden marlin
#
  • I'm assuming you have lovely correctly installed
#

um, check the lovely instructions?

high echo
#

lovely injector crashed.

maiden marlin
#

hmmm

#

things to check: location/structure of Mods folder correct

#

verify Balatro in Steam

high echo
#

AppData\Roaming\Balatro\Mods

maiden marlin
#

looks right

#

you can try moving everything out of the Mods folder and seeing if lovely crashes

high echo
#

currently verifying

maiden marlin
#

sorry about all this, there's a million little things, each of which could be the problem

high echo
#

lovely does not crash by itself

#

however I do not see the mods tab on the main menu

maiden marlin
#

yeah, you need Steamodded for that

high echo
#

adding steammodded

#

oh, I don't see the mods tab..

#

nvm put it in the wrong folder

maiden marlin
#

you need to close and reopen the game for lovely to do its thing again

high echo
#

trying again

#

I know

maiden marlin
#

sorry

high echo
#

ok it crashed

maiden marlin
#

ok, that is suspicious

#

thinking

#

to be clear, lovely crashes, right? you never get to a darkish blue screen?

#

and you do not see a sky blue screen with some white text

high echo
maiden marlin
#

lovely may be outdated, oops

#

man I keep forgetting a step in this giant checklist

#

for lovely, try Releases -> v0.5.0-beta6

high echo
#

okay done

#

now what

maiden marlin
#

uh, just run again and hope it works

#

sorry, just go assume that if I don't say anything

high echo
#

actually I'll get back with you

maiden marlin
high echo
#

I downloaded the wrong files

#

I'm playing a different game rn, I'll try again later

stoic oar
#

i got zero idea why but something in a mod seems to be setting all cards to face cards

#

like im having an invisible Pareidolia

grand geode
#

must be the wind

stoic oar
#

im so pissed rn this is that kind of bug that nobody wants to run into

#

if it crashes the game itd be so much better

stoic oar
#

nvm found the cause. not related to anything here

runic marlin
runic marlin
#

yeah, it still crashes even after reinstall...

#

I only have the achievements enabler mod installer

earnest nova
#

Is there a mod that makes it so Red Seal reactivates other reactivation things? (So Sock and Buskin and hanging Chad on a red seal face would be x8 instead of x5)

#

Or I suppose technically the order of events would be other retriggers also retrigger red seal, to be in line with the other seals

grand geode
#

no, red seal is a separate trigger so card retriggers don't retrigger red seal

cerulean flare
earnest nova
#

So it's inconsistent logic 😛

cerulean flare
#

sock&buskin *2 * hanging chad *3 * red seal *2 = 12 triggers

#

should be thisbalatrojoker

west hill
#

Have fun rewriting the evaluate tower then 🙃

humble saffron
hallow granite
#

when does the purgatory end

latent nimbus
#

something tells me you need to enable higher score limit with all of that ^mult

hallow granite
latent nimbus
#

though it seems your using dimserene's modpack, right?

hallow granite
#

yes

latent nimbus
#

thats a problem (i believe some mods might just crash if you enable higher score limit)

polar schooner
#

most of them dont

latent nimbus
#

yeah

#

but it does heighten the risk that one of them will compare number with table and kaboom

polar schooner
#

i dont think thats correct

hallow granite
#

I think thats enough balatro for today lol

#

it took 20 minutes for the hand to end and I have barely even started duping negatives

white scarab
#

Canvas moment

exotic shadow
jaunty shadow
#

where do u guys find mods? Nexus mods doesnt have that many, and i found a Github link where all the links to the turn me to a discord log in screen and i dont trust that for sh*t

exotic shadow
#

Chances are you just aren't logged into Discord to view the links. Just in case login to the actual discord website (https://discord.com/login) then try the links

Discord

Discord is great for playing games and chilling with friends, or even building a worldwide community. Customize your own space to talk, play, and hang out.

gilded vortex
#

They got scammed so hard they ceased to exist

exotic shadow
#

Yeah the awesome balatro repo is legit, but I think it's a little outdated

gilded vortex
#

“Jimbo, I don’t feel so good.”

exotic shadow
tribal socket
#

So I'm just going to post here since the rules say no discussions about the source code except here, I reinstalled my pc and my steam cloud save got rolled back a bit. I've been made aware I can just edit the game directly but where do I find the difficulty unlocks for decks?

robust carbon
#

You can use debug to auto win stakes

tribal socket
#

Is that the only way? Sounds worse than just changing some value, but heh. How do I do it?

tranquil vessel