#⚙・modding-general
1 messages · Page 119 of 1
Or you click on it to extend and reduce it?
3 lines isn't too harmful i think
i overestimated how much space there'd be actually. hm
i'll see what i need to mess with
yeah you can barely fit 6 lines and that would involve moving the whole rest of the UI down
lol
ngl i think this is good
if you use 6 lines for your blinds, What are you doing
obsidian orb
no
Which file is this in btw, I can take a look on mobile
lovely
okay i think i have to do nodes[1] hell instead of lovely patching
hm i can't really get updating to work for all blinds
the only reason it works for ordeals is because it calls set_blind again
okay it works ish now??
now it breaks my shit specifically 🫠
FUCK YEAH
Where ability to play hands
qhar
At this point you could almost make your own Lobotomy card game
LMAO
Because it’s longer
I don’t remember
It’s the discard pile you just don’t see it
🤷
i can afford more text now so i just wrote hand or deck
wait yea you might be able to get away with stapling a card description box onto your blinds
What?
https://www.youtube.com/watch?v=G_JfKOjwzwo
first thing that came to mind for testing long text for vanilla blinds
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Ahh, game I do not get song
Anyone can help me with Stickers-Always-Shown mod?
I followed and double checked all installation steps and it's still not working 😛
my folder structure
Does it have folders inside?
you could do like a scrolling window if there are that many tooltips?
I don't know how scrolling or really any button inputs for Love2D work to figure that out.
Also that feels like a Steamodded feature for then a D6 Jokers specific one.
Pretty sure with enough editions or effects on playing cards they game the same issue of being rendered off screen.
you have version.dll from lovely right?
As for Steamodded, this is your place to start: https://github.com/Steamopollys/Steamodded/wiki/01.-Getting-started
What about vouchers
Or playing cards
or blinds
Or the options screen
or the soundtrack
Or microsoft edge
What do you guys think of this general idea
im thinking upgrades should include previous tier's effect too
but i love the idea
is it ok if i use the "score x to upgrade" mechanic for some of sapets mod?
Ofc I don't mind
This is for a cookie clicker mod btw
Bc milk in the game upgrades by achievements but that didn't really make sense for balatro
yea i saw the other milk and preceding convo in mod-dev
the other milk was also an interesting idea too, but i like this one more
Ty 🙂
See I was gonna have unique effects for each tier of milk
And I'm not sure if I should do that or have effects stack
Hmm
Lemme finish this up
also im honestly not sure if the duplication clause is even needed since there's, what, 2 duplication cards in the entire game?
invisible joker is rng based and ankh requires a very specific build to work
Yeah you
re right
I guess I was under the assumption there was more 😭
I was playing cryptid and just got speculo so maybe that's why
I'll probably have more tiers (there's 25 in the game lmao)
I'll work on other jokers for now
jonkler duplication is more common in mods entirely because it's underused in the base game
also i read "double the payout of blinds" as "double the amount of blinds" and was like "...is that a buff??"
I mean you get more money and more shops
more money, more shops, more scaling, but also 2 boss blinds assuming it just makes you repeat the ante
if it was small/small/big/big/big/boss then yeah no downside
oh no, not my stone card
Literally just alchemy cards
uh, this is because there was a test booster in Steamodded that got accidentally merged, I've removed it
oh lol
message in which I'm being a dick
don't ping in modding-chat, please
Uhhh you in fact can
yes, I'm around, but please don't ping me for inane questions. sorry
Thats totally normal lol
Nah they're just saying not to ping on reply 😭
hey, I don't mind admitting it was me, but I'd prefer not to be pinged over unimportant stuff, especially in modding-chat where I'm already there
My apologies. I didn't mean to call you out like that.
I think it was more than reasonable for me to ping you. It's a standard discord feature that people constantly use, and I don't think it's my responsibility to have to guess if you want to get pinged or not.
yk you can just turn it off right
bam whoah i replied to you and didn't even ping
I'm sorry, what? If you don't want to get pinged, turn on DND.
this is ???? in so many ways
dnd only prevents notifications, not pings themselves
The ping is on by default, why are you saying I'm "clearly wrong" for using it for its intended feature
if you keep the reply ping on, it's like saying "hey you should look at my message" even though they are already in the conversation and can read it already
whether its intended is not the point lmao
your argument would work if it's not toggleable
they gave you the ability to turn it off for a reason
they put it to default on for a reason
But loads of things default to light mode instead of dark mode
I'm just using the same argument
and you can't spare the time to turn it off and respect the other person?
I do not understand what this has to do with respect
they never asked me to not ping them
most people are more than okay with it
i am not most people
nobody is
but I am also not a mind reader - I don't know if you want to get pinged or not
the first time you didn't notice? it's fine. but the fact that you said that the ping was justified really itches me a lot
so we both agree it was fine and justified for me to ping them on my first message?
I understand I shouldn't do it again and we're all good?
Yeah just don't do it again
the way you reacted to being (politely) asked not to is my problem
it's fine as in we just tell you not to do it again, it's not justified
this conversation is pointless tbh
I've rewritten this message a lot of times now because I can't think of a good way to phrase it.
I pinged someone and they got upset about it. Someone out there would have gotten upset if I didn't ping them.
I'm just feeling attacked because you guys are arguing I did something wrong, when there's no way for me to know that in advance.
ok. let's stop this. Larswijn- it's ok, I'm not that upset.
My apologies again. Thanks for all the work you do for steamodded :)
So how do I make a mod that can change textures ? (I absolutely know nothing about modding. I just found custom jokers pictures that looked good online and want to put them in the game)
I will literally commission anyone who will help me make a mod to put custom designs I found online in the game.
lmao
I ain't kidding
like i mean sure but you could save yourself some bucks if you learned how to do it yknow
I have Steamodded updated to the last commit and lovely-injector v0.5.0-beta6
game installation not appdata
I can't know what I don't know
explain like I'm stupid
oh maybe I get it
wait
you can probably just copy trans spectral's texture pack code and replace their spritesheets with yours
browse local files
game installation is the folder that steam sends you to when you click browse
the one with balatro.exe in it
Where can I find it ?
what's the resolution of your images
search for "texture" in #1209506514763522108 and it'll be there, as well as other texture packs you can look at
https://www.reddit.com/r/balatro/comments/1dowlsx/drew_fem_versions_of_some_of_the_fellas/
I don't really know, the images themselves aren't cut yet.
Can I use one of the textures pack here ? : https://github.com/jie65535/awesome-Balatro?tab=readme-ov-file#textures
probably
Which one would you recommend using as a base in the Textures mods ?
you just needa find one that replaces things you want to replace
Cruel stakes
So I found one that looked good : https://github.com/CarrotonMan/balatrodarkmode
To install it do I just put the BalatroDarkMode into the Steamodded-0.9.8 folder ? Or do I pick another folder ?
Oh no wait I need to put the folder in the Mods folder not Steamodded-0.9.8
And it's not working... of course.
did you install steamodded using lovely or the classic injector
(also instead of just saying it doesnt work, tell us what happened)
Neither. I have just downloaded the zip file source code then unzipped it and put in in a Mods folder I created
See thread :
https://discord.com/channels/1116389027176787968/1256429081097011333
Is there a mod that increases the amount of natural negative jokers that spawn? I want to mess around with it and see what happens.
Because I think it would be funny.
Wasn’t there some really old mod called “Oops! All Negatives”
Should still work as it’s just one function override.
wdym theyre deliciious
Galactic cookies where
you could skip over playing a whole ante like that
and if it's eternal you win forever
I mean if it can't destroy a joker then you just won't be able to activate it
you have to specify that in someway
the language is similar to madness
which raises it's mult even if there is no joker to destroy
yea maybe "Destroy a random joker to prevent death this blind"
Yeah that's way better
no "Destroys a random joker to prevent death this blind"
o yea
I wanna make raspberry milk now
please don't
I don't mean all negatives, I just mean one that increases amount of negatives
I think there's a voucher in betmmas that does that
my mods just stopped workign 🤔
please give more info so we can help you
screenshot your %appdata%\Balatro folder and your game installation folder
that?
assuming you were using Lovely, the version.dll file is missing
gotta redownload it i suppose
nah thereve been a lotta people where their antivirus is catching version.dll and deleting it
it was probably that
My mods also turned themselves off
Me: "Hey, Windows Defender, can you ignore this file which isn't a virus while removing virii?"
Windows Defender: "I am unable to ignore this file because it is a virus."
Me: =_=
Your name is Dave?
Who's Steve Jobs?
Maybe context.scoring_name isn't localized, but as I had said: my Joker works with it even in other languages but the tooltip doesn't
scoring_name isn't localized, otherwise it would be totally unusable
Ok so they were just incorrect
what does this mean
It means you messed up
all i did is add the mod in the mods folder, lovely (version.dll in the exe directory) and nothing else
verify integrity of game files
oh yeah uh
does anypne know the name of this balatro mod i remember seeing
its feature was that there was a popup in the shop showing you a joker and it was like showing you the joker or item thats coming after you reroll
I don't remember seeing that exact thing, but there was one that shows on joker skip tags (edition/uncommon/rare) which joker you're getting: https://canary.discord.com/channels/1116389027176787968/1233428772364095649
Like, decently cute
But I’m seeing a lot of blurring which is… eh
🤔
also after using upgrade die faces tarot Xmult faces become +mult faces
ok
Can someone help with this?
I solved it by using Thunderstore and modding it through that
(it's free)
Hey. I'm looking for the djnasty speed mod (one shown on the recent balatro university yorick WR video) and how to install please? Thanks 🙂
Tried search here, and on net and no dice
your lovely installation is outdated, updating should fix
does anyone know how to download the 32x speed mod
idk, i download it from git...but ok then, thx
get this release
tyvm 🙂
- When im start a game
- when im restart
Different ver?
I think these are mods for steamodded 0.9.8
there's rudimentary compat in the alpha, but it easily breaks
so try with steamodded 0.9.8 for now
ok
Got it working ty @lean dune
np
Aurewritten
Did ur lovely get deleted yesterday?
Mine, and some other people’s version.dll randomly disappeared yesterday lol
I wonder if anyone else encountered issues
Yes
nope my lovely is still there
but i have stuff whitelisted in my av because I don't wanna deal with windef's nonsense
mine got deleted today as well, so I whitelisted the folder
i don't have an av :)
same, just win defender being win defender
and at the same time too
probably some scheduled check
which file was removed exactly
i assume they pushed a patch that identified version.dll, bc its an injector.
it will just be an automatic detection.
i think i whitelisted the folder so i should be good, right?
if it persists just whitelist balatro directory
yeah
I dont know if its even needed tbh, I havent had any issues since re-installing. Will see though.
just in case it happens again
ive just read that steammodded prevents achievements or smth idk (disables them)
I just whitelisted the specific file
are there any major sources for learning about making balatro mods
lua documentation, steamodded documentation, the source code itself and other people's mods
thankfully I don't have windows defender
not really
the guy entering through your window: 
Please help me decide on this joker's effect
#1249801316616765560 message
I have a Joker that reduces required score by an amount, and I'm undecided if its effect should apply to Boss Blinds too or not
How can I put this into this ?
Are there any artists that could do that for me if they would be so kind.
did it for you
Nice
if you want to know how to do it in the future (for the other anime jokers),
scale the first image down (the one that has the joker you want) to 160x160 (it's 8x scaled, so this makes the pixels 1 to 1)
you can now get only the joker you want from the image, remove everything else (i recommend downloading piskel for this, janky program but it's served me well) and export it
open your custom joker spritesheet, import your new joker on a new layer, and move it around to overlap the existing joker
Thank you so much.
how do we all feel about this button placement?
Why is my hologram broken ?
my fault
sorry
i forgot piskel doesn't like transparency on large files all that much
It's alright. Do you have a corrected sprite sheet that could fix this ?
sorry about that again, i completely forgot to check
this file is correct
are there more things like the brainstorm mod that allow searching for certain conditions in a run
brainstorm allows searching for soul legendary cards and charms but
i was wondering if an ingame thing like that existed for jokers
Not yet; long-term plan is to integrate it with Immolate filters but definitely considering adding a first Joker search for the short-term
For now you can use Immolate, but it’s not that intuitive to write filters for
how do you know that
He's the dev of Brainstorm lmao
Smh Math knows about his own work so shameful
You know what yes!
but i dont mean to diss brainstorm
i love using it
especially with mods like tag previews, cuz you can just like set your filter to rare jokers and reroll until you see the rare you want or the uncommon or smth you want
Wait I'm saying shit Math didn't create Brainstorm
Got it confused with another mod
so how DOES he know
Or maybe he's involved with it idk
oh that makes sense
Just trust him ig 😅
as an example of brainstorms power
just got 2 yoricks from an instant skip tag soul and then an ankh
I made the auto reroll
And also help with Brainstorm a bit although Djynasty is the main dev
how can I fix this? (steamodded
lovely 
does it matter?
I haven't seen this before and I don't know steamodded that well, but I think it wants you to give the path to balatro.exe?
don't use an exe injector, use lovely instead
I think I liked your previous stacked placement better even though it makes the window larger. It seems like it would result in less travel in most cases for hitting the pagination buttons.
I do like the distinct colors for each button though.
I’ll get a few images together of different options and make a poll
Did you get pages working for non-cards btw?
I haven't had chance to properly look at it yet
just this lovely unimplemented button
Is there a mod which shows the upcoming voucher?
Are there any guides on how to make custom challenges for Balatro? Wanted to make a few but dont know where to start.
Yes
How is the Steamodded community handling the .98-1.00 jump?
Honestly its alnost done at this point
1.0.0 is going to release soon, once we get dat documentation
I am once again asking for a mod that reactivates tutorial so I can confirm Jimbo speaks Vietnamese in an appropriate context
just a very basic lovely patch
guys whats that mod that lets you restart a blind rather than quitting therun
Taikomochi?
This sounds like "eww no money" in mah native dialect
It works in 1.0.0
don't reply ping thanks
What's the diff of @ping and reply ping
So I turned it off, now a reply like this is not a reply ping right
yes
That is very confusing
quick question, does having steamodded disable achievement?
yes, however you can re-enable with them AchievementsEnabler.lua
and you can find that in the steamodded file inside example_mods
if i just uninstal steamodded will i get achievement again?
yes
anyone know how to enable the stat tracking with mods, the high score isnt tracking in unseeded runs with achievements enabler

context gone
while translating I thought Jimbo was telling me to buy Devil
did you really translate Joker as Devil LMAO
like I said, it's been too long since I started the tutorial myself
omg where space

I'm glad I chose to move my project to GitHub
athis gives me the idea of a challenge that just localises all strings of text as "???"
challenge: do you remember?
the main challenge is numbers and joker effects
i feel like a lot of people would get most of the important jokers
oh hey i was planning to implement that as Training
that's honestly a pretty cool challenge idea
im willing to try it. gonna make a quick mod
having modded jokers involved quickly makes it a lot more difficult to keep track of
just imagining a burning memory playing in the background lol
just gonna override the localize function
[lobcorp the game spoilers] ||how did i misremember malkuth core suppression as removing the text 😭||
??? moment
it crashed
anyone want's to try my mod?
did you forget something?
clearly
why not add a new language instead of directly modifying English
im just modifying localize as a whole
oh
a bunch of bananas
I like how it didn't even affect the boss blind text
I made some editions
update steamodded
You need newer version for the compat shell I believe
i ran this git clone https://github.com/Steamopollys/Steamodded.git && cd Steamodded
When did you do that tho
Not working?
No I'm using latest
Hmm
any advice?
how long does it take to boot Steamodded now
step 4 is only for v1.0.0 official release and after
wanna see nil legendaries
INFO - [♥] Lovely 0.5.0-beta5
INFO - [♥] Game directory is at "C:\Program Files (x86)\Steam\steamapps\common\Balatro"
INFO - [♥] Writing logs to "C:\Users\joshp\AppData\Roaming\Balatro\Mods\lovely\log"
INFO - [♥] Using mod directory at "C:\Users\joshp\AppData\Roaming\Balatro\Mods"
INFO - [♥] Cleaning up dumps directory at "C:\Users\joshp\AppData\Roaming\Balatro\Mods\lovely\dump"
INFO - [♥] Initialization complete in 10ms
INFO - [♥] Applied 2 patches to 'main.lua'
INFO - [♥] Applied 3 patches to 'back.lua'
INFO - [♥] Applied 2 patches to 'tag.lua'
INFO - [♥] Applied 14 patches to 'functions/misc_functions.lua'
INFO - [♥] Applied 17 patches to 'game.lua'
INFO - [♥] Applied 24 patches to 'functions/UI_definitions.lua'
INFO - [♥] Regex query '(?<indent>[\t ]*)G.E_MANAGER:add_event(Event({\n[\t ]*trigger = 'before',\n[\t ]*delay = 1.3*math.min(G.GAME.blind.dollars+2, 7)/2*0.15 + 0.5,' on target 'functions/state_events.lua' did not result in any matches
INFO - [♥] Applied 1 patch to 'functions/state_events.lua'
INFO - [♥] Applied 29 patches to 'functions/common_events.lua'
INFO - [♥] Applied 4 patches to 'functions/button_callbacks.lua'
INFO - [♥] Applied 30 patches to 'card.lua'
INFO - [♥] Applied 13 patches to 'blind.lua'
INFO - [G] Failed to connect to the debug server
INFO - [G] 2024-06-30 23:33:09 :: DEBUG :: DebugConsole :: Steamodded Debug Socket started !
INFO - [G] 2024-06-30 23:33:09 :: ERROR :: Loader :: Error loading nativefs library!
INFO - [♥] Applied 1 patch to 'engine/sound_manager.lua'
INFO - [♥] Applied 1 patch to 'engine/save_manager.lua'
INFO - [G] 2024-06-30 23:33:10 :: TRACE :: Loader :: Skipping non-Lua file or invalid header: lua_reload.lua
INFO - [G] 2024-06-30 23:33:10 :: WARN :: Loader :: Duplicate Mod ID: Taikomochi
INFO - [G] 2024-06-30 23:33:10 :: WARN :: DefaultLogger :: Duplicate Mod prefix taik used by Taikomochi, Taikomochi
INFO - [G] 2024-06-30 23:33:10 :: TRACE :: Loader :: Skipping non-Lua file or invalid header: back.lua
INFO - [G] 2024-06-30 23:33:10 :: TRACE :: Loader :: Skipping non-Lua file or invalid header: blind.lua
INFO - [G] 2024-06-30 23:33:10 :: TRACE :: Loader :: Skipping non-Lua file or invalid header: card.lua
INFO - [G] 2024-06-30 23:33:10 :: TRACE :: Loader :: Skipping non-Lua file or invalid header: game.lua
INFO - [G] 2024-06-30 23:33:10 :: TRACE :: Loader :: Skipping non-Lua file or invalid header: main.lua
INFO - [G] 2024-06-30 23:33:10 :: TRACE :: Loader :: Skipping non-Lua file or invalid header: tag.lua
INFO - [G] 2024-06-30 23:33:10 :: WARN :: DefaultLogger :: Mod Taikomochi was unable to load: Outdated: Steamodded versions 0.9.8 and below are no longer supported!
dam
What's the smods' version on the top right
sry lol i tried to send as ` ``
smod version ehem
newest is 0625a I think
I'm on 0629 or 0630 idr
Yeah that’s over a month old
Wait what scoremod
You’re not cloning it into your mods folder
Are you using exe mods
uh
I tried to make a guess by looking at @brisk seal's image
I'm too lazy to boot Balatro myself since it takes about a minute now possibly due to unoptimized Palette API
just pulled origin 
what?
the one that shows your attempt to ???-fy every text
How long are palettes taking to load for you?
about 12 seconds for each item at fastest
No I think that guy is using execution altering mods, I think that's maybe the problem?
palettes do take longer to load compared to other objects
ahhh idk lol im trying to verify game files on steam rn
You’re just not cloning to your mods folder
You’ve downloaded steamodded to the folder above it
rmdir /s /q Steamodded
git clone https://github.com/Steamopollys/Steamodded.git && cd Steamodded
reluctant Mac user who can't upgrade 😭
from cd %appdata%\balatro
Just open it in file explorer and drop it in
running Steamodded via lovely requires smod to be in Mods folder
I’ll DM you my current branch if you wouldn’t mind testing the timings on that?
alr
❤️
ty to all of you
it was the directory which was wrong, i think verifying files was important too
but yeah idk lmao. we made it 😄
Now it doesn't show something scoremod right
What
idk
https://github.com/MathIsFun0/Talisman this one?
huh lol
ye
No that one is fine
i meant i want one to show me the score of my hand before playing lol
I am talking about the mod that made this happen
Then I am using divvy's preview but it conflict with talisman I think
Talisman let you exceed maximum score limit
oh is it incompatible w the mods im using?
only ones i rly want are seed bypass and taiko
Divvy’s score calculator
ok np will do
Yeah that's what I was talking about
Have a good day sir
i somehow lost all my mods
oof
was there some update for lovely/steamodded?
cause i still have the game set to x32
i tried verifying the files, my mod folder is still there
I think windows defender nuked the lovely version.dll for most people
Hey all! I'm having some trouble installing lovely on mac. Whenever I run run_lovely.sh in terminal, the terminal crashes. Anyone know what's going on?
yea lol
for some reason modded game speed option carries over to vanilla
...
funni
uhh, Balatro crashes or Terminal crashes?
The terminal.
what was your command to run run_lovely.sh
dang, if terminal crashes it's very hard to find the cause
I just dragged the file onto the terminal app like the guide told me to. It's supposed to launch the game since apparently the game cant be run through steam on Mac Lovely
Well, nevermind. I just tried it again and it worked for some reason. Thanks for trying to help though!
running the game through Steam means running the vanilla one
it's useful when there are some errors that require running unmodified Balatro to reset the variables
debug is too powerful
does it show "negative: +1 hand size"
i think so
nice
it also does the same for one the editions i made
guess what each one of these editions (that i made) do
yes i got lazy with the last one
bruh
yes they function exactly as you would imagine
i thought this was the modding chat
Did you end up using my implementation for anything?
no
it is in latest smods though so you can play around and see if it works as you expected it to
poggers it really does draw an extra card
can you try my mod next
it has 5 editions
(4 of them being upgraded versions of the regular ones)
do I need to add if not self.debuff in all my jokers' calculate functions?
or is it something that the game handles by itself?
ok
you forgor white text
i tried to add it but it didn't work
it's via localization, it should work
smh
like I said, it's simply a localization issue because you did not follow the correct Xmult format
what is the correct format
make sure there's a space before and after from inside the {}
just follow the image
huh
is it because there is none
for some reason if there are spaces it doesn't read them
oh
so that's why it only read the Xmult box
also it's easier when you use variable substitution #num# inside loc text
like this
hard coding it is bad practice
from my view, hard coding is making a piece of code that refuses to follow any changes
basically non-dynamic code
for example using the above edition, you're trying to balance the value
apparently, changing the value of x_mult and chips is already enough if you use the var substitution method
Dont you love magic number? 
scuffed or not scuffed?
scuffed
Maybe bottom left?
bottom left or bottom right yea
cool
what does your heart say
I think this is better
aaaa yellow rectangle UI problems
I KNOW T_T
just did a deep dive with UI, I can help right now
I know about how layout works specifically, which is what's causing this. the ui is just mis-structured
I just need to know how to lock the height of a node
big asterisk there
although I think I've actually got round it in a different way
I mean, that simplifies accessing the nodes, since one can do node[1][1][1]…[1] instead of node[1].node[1].node[1]…node[1]
no it's node.children[1].children[1]...
yeah
I mean doing nodes[1].nodes[1].nodes[1]... isn't much different
It's harder to read, besides tooltips are easier to imagine in my mind
Single column, one row for each element, diferent text or DynaText elements for each color
does setting min_h and max_h not work
does there exist a mod that would let me save and restore from a certain point in the game to better explore and route seeded runs?
wooo no more bouncy selector 😄
Brainstorm allows you to savestate IIRC
oh perfect thank you so much
you can add an edition to anything
even blinds
*any card object
is there a setting i need to enable? the auto-reroll keybinds work but the savestate ones are not
debug plus has save states too
What do i do if my game isnt detecting that i have mods in my mod folder?
Lovely installed correctly?
if theres no mods button on the main menu, check if you have version.dll in the same folder as balatro.exe
antiviruses are deleting it
what's with the selection button on the bottom right?
is it a mod?
I believe that is a feature of smods itself that's been in development
Hi just want to maybe install a mod or 2. what is the safest could mods cause harm to my computer ?
mods don't harm your computer unless you install that, like SUPER incorrectly. i'd reccomend Bunco as a starting mod tho
is BU's x32 game speed mod here?
MoreSpeed
guys i have a really really weird bug with balatro
i'm gonna put it in the steammodded thread i think
update to multiline blinds
Pretty strange blind ability
ikr
Can you share the code for it? I’ve been thinking of adding a poem quote as a Blind ability description as a cute reference ^^
that's nice and all, but what does the blind do /j
The older implementation has already been on source, but I'm changing some stuff that it doesn't look shit
going to the poker table and reciting a rhyme to incinerate my opponent's hole cards
wait i need to fit the two last lines of the verse
oh
i don't think you needed that space anyway
is this for the Ordeal thingies
is it L Corp?
smods
more than 2 lines should be possible after 1.0.0-ALPHA-0630a-STEAMODDED
but again, it's ugly and i pr'd a new ver
do i have to put if not self.debuff then in the joker's calculate function or is it something that steamodded does automatically
?
What does this even do…
-1 Hand Size
-1 hand size
dang nice deck skin, got a link?
ty big dawg
The mod download is close to the end of the thread
when a game doesnt support cutscenes
poker cutscenes
im kinda curious about what itd be like when the blind started
Manacle goes and shackles you to the poker table
oh ur back
yeah ive read your thing
this is a normal boss blind??
it's nice to know that others share my instinct to spawn in 5 bananas for testing
having a colour in the name implies it being a showdown
aure did tell me to use stencils but i digress
cavvy ftw
||a guarenteed sell of a random joker is cr- harsh||
fun fact! none of them are showdowns
Cavendish mood
they can replace showdowns but they are not showdowns
by they i mean specifically midnights
it'd be kind of interesting if they were ante 5 exclusive
as like a mid boss
ante 4 whatever
Balatro mod user when Balatro mods don’t follow game conventions:
if the creator of cruel blinds says your blind is harsh then you know it is fucked up
I agree selling a random Joker is very mean
i don't follow conventions for specifically Lobotomy Corporation, my other mods i try my best to
"every 3 rounds, debuff hand until a joker is sold"?
I’ll be stealing that technology to make my own multi-Blind Blinds 
hm
ig that also "forces" a joker sell but less harsh
Do you want to sell it?
oh the server just hit 10k uses of the word "fuck"
fuck yeah
do we get anything
that's more than twice the uses of the word "steamodded"
you get f-
fudge?
of course!
uksrt8 final round

expect it within 2-7 business years
meanwhile this is the 999th mention of balamod
balamod
congratulation
gg, you finished 1000th
i should play those but i suck at video games
Have you tried asking Red Notmario for help?
okay but like every uksrt is pretty unreadable past the second round anyway
this is true
except for maybe the mawarus
mod idea, i just had
basically generic four key rhythm game but the funny arrows move around
Ohh interesting mechanic
like osu
except not
osu!mania yes
I guess the modded part is because they’re new and never seen before
good news, since these blinds are optional, I can make even crueler blinds for it
So competitors can’t just memorize
also this is technically off topic unless someone creates a mawaru in balatro
I’m interested in the technology because I think it could be fun to add it to other Joker effects
Actually, that might complete my cycle of difficulty increasing Jokers
it was surprisingly easy
i basically copy pasted blind_select code
into the use function
I wonder if it breaks if you activate it at the wrong moment 🤔
and then forced the blind to have a Bonus label
im gonna make sure you can only use it on blind select screen
im not even gonna try using it anywhere else
okay doesn't nitg use lua
and then force the game to respect the bonus label and not effect blind completions or the ante
well yes
nvm that's only the charts bwomp
gonna create a post for this rq.
green code button > download zip
ty
redownload version.dll
yes
Which one?
pc-windows-msvc.zip
ignore
guh
You can temporarily turn off Windows Defender to download it
I also had to keep it off to whitelist the version.dll file because it was deleting it too fast
Thank you.
It's working again.
Make sure to add Balatro folder (with lovely.dll) to antivurus scan exclusions
So it does not delete it again
Don’t forget to turn on Windows Defender
If you want to
Now I need to search where it is.
guys i need help
i want to reinstall lovely because my balatro don't want to load mods anymore but apparently the balatro.exe archive is corrupted and i don't know what to do (i tried to repair it it didn't work)
i've been asking since this morning and got no answer
have you tried reinstalling?
Did you try to verify files?
yeah
If you don't care about your saves go ahead and uninstall the game as well as delete the Balatro folder in Appdata/Roaming
okay let's go !
i'm just gonna remove the mod before that (i don't wanna lose my mod)
That's why we post our mod on Github too
I mean you can keep it private in the meanwhile
I mean just as a saving point, like a file in a google drive or something. It's also good when you fuck up your code so bad and somehow can't revert, you can just get an earlier save from your Github repo.
I'm too stupid to mod Balatro. I finally got the exe on my PC after total war with my browser and my anti virus but I can't move the file, and if I run it it says it's not for my type of PC?
Did you try deleting the Balatro folder in steamapps/common too?
yup i deleted the two
Yea no clue maybe google "winrar archive is corrupted"
What do you mean?
it just tell me to repair it
but it didn't work
Try using 7zip maybe?
i'll have to dl it but okay
Whatever works at this point lol
yeah
Maybe try deleting the files in AppData then reinstalling if you didn’t
okay so it's inside of the archive BUT the mods don't load wt- 😂
what are you trying to do?
making my stupid ass balatro become modded again
Is Balatro working again though?
why are you opening it in a zip
lovely
it was always working
Oh
that's not how you install lovely
i think i had a windows defender pop up earlier while trying to launch the game
you don't put the dll in the exe
i'm stupid

By the way, check this out #💻・modding-dev message
bro remembered that i'm french 😂
Oui
finally i can see my blinds again
something i don't like about the 1.0 blind screen is that it makes them tinier
and i have shitty eyes so...
but they are back (for those who remember i was already making those like idk 1 or 2 month ago)
what do they do?
the oryx (red one) makes you lose 1 cash per card discarded, the river (blue) makes you unable to play 5 cards and the mirror (white/gray) makes you draw half of your cards flipped then every cards become flipped each hand (and flipped cards become non-flipped)
that's on my list to adjust
the mod (in it's 1.0 version) will add 17 blinds and maybe some consummables (no new types)
okay thx
i'll need to find a new name for the mod tho
what's the current name?
Mine is Victin’s Collection
The generic mod at least
I need to port and release Buy Sell Pack :<
how many mods do you have ?
Two released ones that took like 10 lines of code total, two WIP ones, and a few other ideas
Though the generic mod is basically a collection of ideas, so the other ideas might make into it
oh okay
Heya, I know very little about modding for this game so couple of questions:
- Which version of Steamodded should I use? I noticed there's two and they are not compatible.
- Can there be issues with running multiple mods at the same time?
- Any mod recommendations? Even the obvious ones cause I probably don't know them (I tend to prefer vanilla-like mods though).
- 1.0.0, some mod are from 0.9.8 are compatible in it
- Usually no, but some mods have some rare conflicts
- #1209506514763522108
- Actually Betmma (?) did try to add backwards compatibility to 0.9.8
Pretty sure it was ejwu
I recommend Fish
https://discord.com/channels/1116389027176787968/1232074540633428028
I also recommend Faces of Sin
https://discord.com/channels/1116389027176787968/1252335316107395154
You can try this modpack too https://discord.com/channels/1116389027176787968/1255696773599592458
And I recommend Parchment’s TWEWY inspired mod
There's a few nitpicks but the modpack has been enjoyable for me
I think there's one consumable that crashes the game, otherwise its fine
as a modder myself I respect the self advertisement
I know Bunco seems pretty cool, Fusion Joker looks neat and Codex Arcanum and Reverie also look interesting
The modpack has those 🙂
theres also cryptid
Bunco does seem cool
for an unbalanced balatro experience
though cryptid reqiures talisman, which increases the score limit to 1e1.79e308 instead of 1.79e308
artistically beautiful but I never played the world ends with you tbh
Talisman is one that can create issues with other mods
Doesn’t matter I think the effects are very creative and still vanilla-y
mostly because it changes how numbers are stored to go past e308
neato
this functionality can be disabled for compatibility
👍
one thing that kinda annoys me about suit mods like the exotic ones from bunco is that now everything is just a tiny bit inconsistent like say fusion jokers
btw I've been told that Codex broke at some point
I think I'll use this as a sort of "organized mod index" and pick the ones I like
also mods are in lua correct?
yes
If you use 1.0 you can manage mods in-game
ngl I kinda despise lua but at least it's easy to edit
no real point in installing 50 mods if I'm gonna use like 15
there's also a handy list of custom made changes so I can check those out as well
Frankenstein after he activated his printer:
I mean it looks awful right now but I finally have a dynamic list
I saw the bad apple joker which is neat I guess but has anyone made doom playable on a joker yet?
Why???????
Its python but easier
And also TABLES
as someone with the C++ syntax baked into my brain I despise python with all of my heart and soul
lua is better yes
at least it doesn't use indentations
we have a mario joker so doom is probably easy enough
although that probably doesnt work in 1.0.0
Well the hard part was done with an existing lib
all you have to do is get doom running on the NES :^)
yeah it's just a lua nes emulator
don't disrespect my man python like that, indentation hell is fun to go through
there's probably a lua port of doom somewhere tbh
I'd rather learn brainfuck (that's an actual thing) over python
too bad, you can some fun things in python
brainfuck isn't that bad either tbh
syntax should be either entirely incomprehensible or full understandable, no inbetweens
actually there's probably a lua lib to take screencaptures so you could probably have a joker that's your current screen
I'll give you that... people made a lot of cool libs in lua which are pretty simple to use
btw did the guy who made the bad apple joker release like a script for video to joker sheet conversion? cause I doubt they did it by hand
actually one more thing I'd like to add about lua: my only experiences with it were with modding into the breach and a bit of FTL which don't have the most straight forward modding systems so idk if the comparison is really fair
I'm assuming they used something like this
https://ezgif.com/gif-to-sprite/
as someone who learned the basics of both i don't see a difference
Python is understandable
lmao turns out discord has brainfuck formatting
bet
lol
every summer i go on random side quests and now i can count to 80 digits in pi
+[--->++<]>+.+++[->++++<]>.[--->+<]>+.-[---->+<]>++.+[->+++<]>+.+++++++++++.----------.[--->+<]>----.+[---->+<]>+++.---[->++++<]>.------------.+.++++++++++.+[---->+<]>+++.+[->+++<]>++.[--->+<]>+.[->+++<]>+.++++++++++.+.-[->+++++<]>.
why did they add this? so useful to color the symbols
So many pages
Ah hell yea
suits pages?
maybe suits pages too
for smods
alternate textures and colours for cards and other assets
if people want to play around with it, here's a link. if you break it please send me a DM 🙂 https://github.com/Eremel/Steamodded/tree/AltTexture-New
examples are here
List of valid types:
"Suit", "Tarot", "Planet", "Spectral", "Joker", "Enhanced", "Back", "Seal", "Voucher", "Booster", "Tag", "Blind"
What about custom enhancements
Can you add a setting to make it colors
Hi!! Can someone please point me to a mod that will give me a lot of custom challenges? I've beaten almost everything and I need more challenges to tickle my brain! Thanks in advance
HUGE
do you just want lots of challenges, or something REALLY difficult?
difficult :3
These are the ones you may have seen on Balatro University
It includes some devilish concoctions
im not bias at all. https://github.com/Mathguy23/Cruel-Blinds, Cruely Cruel is pretty hard in my opinion