#⚙・modding-general

1 messages · Page 111 of 1

grand geode
#

how silly is itly

west hill
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But you can’t have more than one mod using that pattern

random silo
#

so multiple mods can do this fix at the same time

random silo
#

i honestly probably should have done after instead of at

#

why am i so stupid

dapper helm
west hill
#

I’m not sure you can patch that if statement in a way that is expandable

#

Although I haven’t looked at the context it’s in in a while

grand geode
#

would this be funnier

west hill
#

It’s a fine band aid for now though

west hill
west hill
#

But don’t you need it to enter that part of the if?

gilded vortex
#

I mean, even if you do there are ways around it I think

west hill
#

Alex, which function is it in?

plucky pond
#

work in progress
(i know the sell price should be $30, i'm working on it)

orchid vault
#

or is this something else

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(or whatever spectral mod it’s called)

plucky pond
#

it's called Incantation

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math let me call it that

orchid vault
#

hell yeah i’m so glad this is being made

#

cook that shit up bro 🔥

plucky pond
#

i'm trying the best i can

plucky pond
orchid vault
#

that’s actually so goated

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can’t wait to have 1.8ee308 white hole cards

plucky pond
#

well the intent is:

  1. tries to save FPS and simplify consumables
  2. helps using multiple planet cards faster
plucky pond
grand geode
#

so what if i wanted to use exactly 10 of those while having only 2 slots

plucky pond
#

there's many more obstacles i have to tackle though

#

for instance, i still need to reprogram how buying works, so that players can buy consumables they already own even if there's no space, and assuming there's space to add onto a stack

west hill
#

@random silo you could try this as your pattern elseif v.set == 'Planet' then with this as your patch elseif v.set == 'Gear' then if (not some sort of check of current consumeables) then add = true set to before. I can’t remember the check you need to do on mobile but it should be possible

white scarab
random silo
#

thanks

west hill
#

I would have thought respecting slots would be the correct implementation

west hill
plucky pond
#

i mean, most other games do a similar thing

white scarab
#

yeah, but you are overriding “vanilla” behavior

#

I would at least make it an option

plucky pond
#

and at the moment, it's not my focus

#

i just want to get the fundamental functionality down at the moment

west hill
#

I’d say respecting card limit is fairly fundamental

random silo
#

oh no speed coil is bugged

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it freaks out if you make an orbital tag

plucky pond
exotic dagger
#

If you don’t like it, don’t use it :p

west hill
#

I just think it’s a shame that a nice QOL mod doesn’t follow the game principles

#

But feel free to build it how you see fit

plucky pond
#

this is not a QoL mod, it's a mechanic mod.

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stacking is a mechanical feature, not a quality-of-life feature

gilded vortex
#

It could be QOL

plucky pond
#

technically, yes, if it's made in such a way that it'd be identical to playing vanilla, but in most principles it's mechanical

gilded vortex
#

Not in most principles, just how you want it to be

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But that’s fine

exotic dagger
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Btw imma just point out something

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How will this mod interact with perkeo

plucky pond
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i am planning to make it so perkeo still only produces one card even when copying from a stack, but there will be a config option to make it multiplicative if you so please

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multiplicative perkeo is like perkeo with built-in blueprint that magically focuses on one card blueprint

grand geode
#

exponential perkeo scaling...

plucky pond
#

"The horror... the horror!"

white scarab
#

perkeo observatory boutta look like a cryptid run

lethal meteor
#

hello can someone help me with this crash log

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it happened when I tried to get any color consumable from "more fluff

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mod

white scarab
#

chad run right now

fallow bramble
#

Lets gooo

lethal meteor
white scarab
#

Cryptid

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I also have 15 other mods loaded but that's from Cryptid

lethal meteor
#

just asked cuz can't find it on AwesomeBalatro github page

fallow bramble
#

Whats the leftmost joker btw?

white scarab
#

+20 chips per scored spade/club

fallow bramble
#

I really need to get up to date with new 1.0.0 mods, JE has stolen my balatro time

lethal meteor
#

guys does someone know where I can get balatro crash logs?

rigid jewel
brisk seal
rigid jewel
brisk seal
#

Yeah

random silo
fickle elbow
#

make the inverse of it "blocks all positive effects of die to the left"

random silo
#

its this thing

brisk seal
random silo
#

you can also sometimes look at the lovely command line

lethal meteor
random silo
#

if you want more you can see the stack traceback

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which is everything that led up to it

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by just scrolling down

plucky pond
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though i must say it's not initially conveyed to the user that you can scroll

lean dune
#

aren't there literally arrows?

random silo
#

has anyone figured out how to use sound api yet?

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not even math has

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and im pretty sure he know the balatro source code better than localthunk lol

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that man has made absurd amounts of lovely patches

fallow bramble
#

I have 200+ lines of lovely patches am I cool yet?

sick fjord
#

looking cute af ngl

random silo
fallow bramble
#

I like the info_queue to explain the mechanic

fallow bramble
random silo
fallow bramble
#

Yippie

sick fjord
#

200 lines is cool af

fallow bramble
#

That's just for the lovely patches

sick fjord
#

i know

fallow bramble
#

Got a whole human body in there

sick fjord
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i only have 65 lines in mine 😦

fallow bramble
#

(don't tell the cops)

random silo
#

i have fifteen in mine

sick fjord
#

man i love modding baaltro

white scarab
white scarab
lean dune
#

Me neither, I haven't bothered fully testing that thing

#

the old version has docs, the port has basically the same features

gilded vortex
fallow bramble
gilded vortex
#

goombaly

fallow bramble
white scarab
#

I still have yet to do any challenges thoughly

gilded vortex
gilded vortex
lean dune
#

you can in 1.0

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you can't in 0.9.8

gilded vortex
#

huh

oak fern
#

yep

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only 1.0 allows scrolling

west hill
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The lovely console also has the full crash log that you can scroll and copy

lean dune
#

In 1.0, you can also just press ctrl+c on the crash screen to copy the message

west hill
#

This is also true

random silo
#

i keep updating ro-balatro like once every day why am i doing it so fast lol

surreal parcel
#

are there any good mods that add cool seals and editions?

random silo
#

ortalab is trying to

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just hasnt gotten around to it yet

surreal parcel
#

maaaann

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and whats the name of the mod that lets you reroll a run super quick

random silo
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idk

surreal parcel
#

yall are awsome

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now if only i could do keybinds set to my vr headset

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gotta get that full immersion

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does this work on steammodded?

fast stone
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it doesn't need steamodded, just the lovely injector
but does work with steamodded installed as well

surreal parcel
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thank ya

surreal parcel
#

where do i put the dll file for lovely?

fast stone
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place the version.dll file in heree

surreal parcel
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ahhhh

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and then brainstorm will go in the mods file like normal right?

fast stone
#

yup! seems like it
(i dont have brainstorm installed xd)

white scarab
#

ye

surreal parcel
#

and where do i report errors?

gilded vortex
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Practicing how to make a shader

surreal parcel
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cuz i keep getting a syntax error

fast stone
#

whats the syntax error?

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you can always ask around here and see if anyone knows whats wrong

gilded vortex
rigid jewel
west hill
gilded vortex
hardy brook
white scarab
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Dice Faces

hardy brook
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oh?

west hill
#

You can hook into Card:draw and blanket apply it to everything the game draws to just see it in the collection

gilded vortex
hardy brook
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Down the line I have to remake my Gimmick Vol 1 cards in my suit/Rank mod

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At least whenever I can get the time

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How am I gonna do Fish of Suit

west hill
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Is there anything in particular you’re struggling with?

gilded vortex
#

I'm trying to learn it

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How do I apply it to a texture

hardy brook
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We need an easy shader program

white scarab
#

Shadertoy support when?

west hill
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I am unsure how to properly set up the glsl environments online with textures

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Like I said, I just forced them onto every cars in game and just kept reloading to perfect changes

gilded vortex
#

hmm

gilded vortex
#

currently I'm trying something like this

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but I'm still fixing it so it's a gradient

west hill
#

I’m guessing it’s slightly animated and moves like a wave?

hardy brook
#

When we getting the Italian representation Flag?

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🇮🇹

gilded vortex
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But this was just the first idea I had

west hill
#

Yeah, I’d say simpler ideas are probably more effective, as you don’t want the shader to be the main aspect imo, so I go for subtle animations, gradients, etc

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It’s fun having the rotation of cards do stuff too so when you hover them you can affect the shader

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But looking at what you have so far, my initial thoughts are having the wave across the top, but also perhaps it could sort of fill up the card like the ocean tide, that might be cool looking

gilded vortex
west hill
#

Imagine the card is like a glass and you pour water in, but the water is the flag stripes

gilded vortex
#

So there's a wave but the wave also moves up and down?

west hill
#

Yeah

gilded vortex
#

hmmm

west hill
#

I dunno, it might look crap but just an idea

fast stone
#

oh yeah, i am cooking once again

white scarab
#

Looks nice

gilded vortex
#

but I need to learn how to shade first

white scarab
#

I feel like they could be a bit more saturated but that might just be because I haven’t seen them in-game

west hill
#

A shader doing that is very easy

gilded vortex
#

that's why I want to implement it

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to learn

west hill
#

But it would be overwritten by other shaders

gilded vortex
#

my other idea was to have two different waves overlaid on each other

fast stone
dapper helm
white scarab
#

Looking at the color palettes you’re probably right

west hill
gilded vortex
#

I downloaded 1.0.0 but I haven't even tried to mod it yet

west hill
#

Looks like crap on mobile devices 😄

fast stone
#

at least, it'll hurt ur eyes if u have old man eyes like a certain doctor xD

west hill
#

You could also definitely make a standard shader that you pass the new palette to and it’ll recolour appropriately

#

I have that one that takes the suit colour for example

west hill
fast stone
west hill
#

Yeah

fast stone
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18 total different colours

fast stone
#

some have very slight difference, but enough to have its own spot

west hill
#

So it’s certainly possible to do, you’d just lose the negative shader unless we create a negative colour adjusted one too

fast stone
#

shader wizardry :0

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imagining a mod that you toggle spectral colours on the fly

west hill
#

Yeah that’s what I’m thinking

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It’s definitely possible, just needs a bit of thought for the best way to implement it

gilded vortex
gilded vortex
white scarab
#

Toggleable SpectraLGBTQ texture pack would be awesome

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With that sort of shader logic

haughty hinge
#

something i've always wanted is customizable flames

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i've wanted it since like october

west hill
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If it’s just spectral cards there just needs to be a spectral negative shader too

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I don’t think there’s any other way of applying shaders to consumeables in base

white scarab
west hill
white scarab
#

Custom chip and mult colors would be quite cool though…
And probably not too hard to implement

west hill
#

You mean red chips and blue mult?!

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Sounds perfect

gilded vortex
white scarab
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Wrote two lines of code

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Let’s see if it works

gilded vortex
haughty hinge
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like these

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(also noice gif i stole)

gilded vortex
white scarab
#

it's not working for some reason

haughty hinge
#

look at the chip mult

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the cool flames

rigid jewel
gilded vortex
#

Oh those flames

haughty hinge
#

i want it

rainbow

west hill
#

Is everything in this game a shader?

white scarab
#

I'm changing the colors but they're not getting changed

west hill
#

The more I learn about how stuff is drawn the more I think it is

rigid jewel
#

Oh god this has given me a devilish idea of spawning bad D6 jokers as a blind challenge.

gilded vortex
west hill
#

Plasma deck turns them purple, yes

rigid jewel
#

Blind

gilded vortex
brisk seal
#

No

#

Please don’t

fickle elbow
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Thoughts?

haughty hinge
brisk seal
#

Also seems odd to have a blind which only effects d6 jokers

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Non-finisher Blinds aren’t really meant to mess with jokers anyway.

rigid jewel
#

Yea

white scarab
#

have to brb but I have this at least

haughty hinge
#

well i mean if these jokers are very powerful that means more people are more likely to have said jokers which makes the blind more devastating

brisk seal
#

It’s like making a blind which makes lucky cards never activate, it could be bad but it could also be completely irrelevant to the build.

rigid jewel
#

It's more interesting for either the blind to have a D6 joker type effect (don't tell me how I'm gonna program that), or have D6 joker as their effect (as in it spawns one and destroys it after the blind).

west hill
#

Spawning a negative d6 joker sounds interesting as an effect

rigid jewel
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On that note:

#

*joker isntead of dice for nullify

brisk seal
#

I don’t feel like there needs to be blinds for d6 jokers but spawning a negative eternal could be an interesting blind

brisk seal
rigid jewel
#

They're just D6 sides.

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"Curse" is just a signifier that they're spawned for difficulty purposes (i.e. only spawned and blind effects or for challenges, you won't find them otherwise).

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They're like the Hex die in Astrea.

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Makes me wonder if I can cook Spectral consumables that do super strong stuff but spawn a D6 Joker with these type of sides.

late canyon
#

I am losing my mind trying to make the game speed faster

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I put the delays on 0 and turned game speed to a million

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and no difference

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also found out you can have the game run 60 fps instead of 10

gilded vortex
west hill
#

Looks interesting

white scarab
#

holy shit what have I done

#

@haughty hinge

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at least I changed the fire

gilded vortex
white scarab
#

alr now let me pick a really ugly color palette

exotic dagger
white scarab
#

the colors...

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oh god

#

this might actually be good for dark mode tbh

west hill
#

I didn’t realise the chip and mult colours also controlled the background swirls

white scarab
#

well I had to override RED and BLUE

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since they use those

west hill
#

I see

west hill
#

I love it

white scarab
#

monolatro

dapper helm
white scarab
#

@haughty hinge you deserve to get pinged again for this

white scarab
dapper helm
#

huh

gilded vortex
#

again

#

Plasma does it

white scarab
#

mjiojio asked for that

dapper helm
#

ya

gilded vortex
#

and Plasma doesn't change the background

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I think you just need to change the color of the UI boxes

white scarab
#

yeah this is the plan

west hill
#

Plasma might change the background for all we know

white scarab
#

monochromlatro looks pretty cool though

gilded vortex
dapper helm
west hill
#

You can’t see the background when plasma changes the colour though!

gilded vortex
#

I can tho

west hill
#

Omg hacker get him

gilded vortex
#

it's green or not green during Boss Blinds that aren't Verdant Green or otherwise green

west hill
#

It does just ease between two colours though, I have seen the code

gilded vortex
#

but in any case you can see other UI elements keep their original colors

white scarab
#

wait that's literally what G.UI_CHIPS are for lmao

#

think I have it down, now just patching to fix Plasma

fallow bramble
#

Tried to see if JE was compatible with Cryptid and it's not 😔

white scarab
#

what is JE?

fallow bramble
#

Joker Evolution

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The function I use to calculate a joker evolution's requirement doesn't trigger with Cryptid somehow

white scarab
#

oh

#

rip

fallow bramble
#

Also the rarity badge doesn't show up because I do the same lovely patch as yours for badge 😅

white scarab
#

that explains why I got ERROR

#

when I tried 0.1

fallow bramble
#

What

white scarab
#

the rarity badge said ERROR

fallow bramble
#

Did you download the temporary Joker Evolution?

white scarab
#

ye

fallow bramble
#

Lmaooo

white scarab
#

that one crashes I think

fallow bramble
#

I can DM you the current version for compatibility testing

white scarab
#

but maybe because I had it in my modpack

white scarab
fallow bramble
#

Because I'm clueless as to why my thing doesn't trigger

plucky pond
#

math's got quite a lot on his plate

fallow bramble
white scarab
#

but I'll take a look in my free time to try and fix compat issues

plucky pond
#

that and he also got given incantation

#

what 15 hours of coding in one sitting does to a mf

white scarab
#

chad coder

rigid jewel
#

This is why I pace my programming.

#

Few hours of D6 Jokers grinding -> browse twitter for 30 minutes/watch a YT essay -> snack -> repeat.

haughty hinge
#

key thing to notice is how sleep isn't in that cycle

#

even the best programmers are sleep deprived

plucky pond
#

the reason i program that long in one sitting is because i have extremely high patience

rigid jewel
#

TRUEEE

haughty hinge
#

my inability to focus on one task because i had a random question in my head that i need to solve

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which has resulted in tons of txt files

white scarab
#

idk why this thing isn't working

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that I'm coding

haughty hinge
#

- said by every programmer at one point

plucky pond
white scarab
#

getting closer

#

idk why the flames are struggling

plucky pond
#

lol

white scarab
#

alr well this can definitely use more polish before I make a post, wanted to add it now for @haughty hinge

#

(by more polish I mainly mean more color customization)

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also the default colors are the monochrome ones I showed so have fun with that

plucky pond
#

i like it

white scarab
#

anyway enough procrastinating my schoolwork, bye for now

white scarab
#

setting mult and chips to trans flag colors in Trance would be based

grand geode
white scarab
#

plasma color looks really bad though

grand geode
#

how painful is adding new booster packs

rigid jewel
#

I love making more gimmick dice instead of making more dice that people would actually use :]

grand geode
#

may i ask how you add images inside the joker description

rigid jewel
#

I add them as an object inside G.UIDEF.card_h_popup's UIBox return, with these 3 patches.

#

Sprite draw shenanigans

grand geode
rigid jewel
#

It's basically just "make dummy object -> draw the base selector -> draw each D6 side -> draw selector on D6 side currently selected -> get selected D6 AUT -> add text info joker AUT -> add dummy object"

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Plus ordering the D6 side tooltips.

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So easy, surely not several days spent making this work :DDD

rigid jewel
grand geode
#

joker with 8 lines i'm so fucked

#

oh man

random silo
#

ok you could totally reduce the maount of lines

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theres so much unused horizontal space

rigid jewel
#

||"The Mountain of Smiling Bodies", more like "The Mountain of Text MurphyObv Aint Gonna Be Reading When He Plays This Mod"||

grand geode
#

😭

#

i shrunk it to 6 lines

random silo
#

have you guys ever gotten those horrible ideas

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the ones that would require you to basically redesign the game up?

random silo
#

scrabbalatro

#

hands are now scored based on if they are a valid word in the scrabble dictionary

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and the hand types are word lengths

dapper helm
#

i feel like i've seen that idea a lot

random silo
#

i mean one dude made a balatro-like based on scrabble

#

but this would be more grounded in balatro

#

but also like how the hell would i port the entire scrabble dictionary into balatro

dapper helm
random silo
#

it has a really similar system of hands and discards

#

and items which are just like jokers and boons which are like tarots

#

it also has markings on tiles which are like enhancements

#

my favorite thing from it was definitely the way they let you add stickers to the board

#

that was an amazing concept

dapper helm
#

i think the scoring system is the most balatro like thing

random silo
#

yes

dapper helm
#

the rest is kinda just normal as far as i can tell since games do often have passive items and consumables

random silo
#

id love to make the funny scrabble overhaul mod but i need a LOT more experience

#

ive only made my first lovely patch today

white scarab
grand geode
#

hell yeah

#

do i dare add cryptid support

white scarab
#

||Double scale doesn't have support for scaling multiple numbers for a single joker with the current implementation||

grand geode
#

could hardcode

#

or ||scale the +1 scaling|| AngelaGremlin

#

i'm half tempted to do that

grand geode
timid nexus
#

mmm delicious -mult

brisk seal
#

Negative mult and negative chips makes a positive score

white scarab
grand geode
#

juicy

cerulean flare
white scarab
brisk seal
#

Bulk blinds:

fallow arrow
#

so much better than a overfilled slot

grand geode
oak fern
grand geode
#

actually i should just shorten it to Gift

lean dune
#

no

lean dune
grand geode
fallow arrow
#

ahhhhhhh ;-; I hate this bug

grand geode
#

bricked save pog

viscid spear
#

had an idea for something i could do for a cave story joker

vague ingot
#

So I want to get into creating balatro mods, but I don't really know how to use lua. I've got the general ideas of the language from poking around mod files for balatro and other games, but I would really appreciate it if someone could point me toward a guide for balatro modding or something like that!

#

oh and also, what is the resolution for card art if anyone could tell me

oak fern
oak fern
vague ingot
oak fern
#

"All mods must be must have source be available " me when I have a stroke

vague ingot
#

Oh yeah, that's fine, I respect that, for me I just much prefer building my understanding from scratch (that and I feel like I'm stealing, regardless of how open source it is lol). To each their own though

oak fern
#

Yeah it's just, the only way of figuring out how all of this works lol

#

We don't have no tutorial nor any "real" docs besides the ones on github which are sparse to say the most

#

And coding is all about being able to read other peoples code aswell after all

viscid spear
#

thoughts on this balance-wise?

oak fern
#

5 7 6 8 and a 7 ?

#

the wording is a bit weird

#

also 25 is alot

#

for an uncommon aswell

viscid spear
oak fern
#

(imo)

viscid spear
#

15?

oak fern
#

maybe even only 10

grand geode
#

it's niche enough to be 25

#

you have to go out of your way to get those cards

oak fern
#

idk tho, I haven't made enough jokers to talk about balance lol

#

low straight build tho

vague ingot
viscid spear
#

yeah im wary of it since its nearly a straight but those are the numbers in the dumb reference lol

oak fern
gilded vortex
viscid spear
#

also came up with this one

gilded vortex
viscid spear
#

i think thats too much personally

gilded vortex
#

Other methods of gaining $ are more consistent both with scoring and actual $ earned

oak fern
#

womp womp

gilded vortex
#

But I definitely think it could be higher. $25 seems okay-ish

gilded vortex
# oak fern womp womp

“What do you think of this balance-wise?”
Nether: “I’d halve it.”
Victin: “I’d double it.”

oak fern
lean dune
#

I'll double it again and and give it to the next person {C:inactive}(Currently {C:money}80${C:inactive})

gilded vortex
#

I’ll double it again and give it to myself I’ll double it again and give it to myself I’ll double it again and give it to mys

viscid spear
oak fern
#

recursively

lean dune
#

lmao

#

Here's how I make money:

  1. double it
  2. give it to myself
  3. make money
oak fern
#
  1. repeat
lean dune
#

that's included

viscid spear
gilded vortex
lean dune
#

eternal:

gilded vortex
#

non-eternal:

viscid spear
#

i should make it on pickup too

oak fern
#

eternally

oak fern
#

^

viscid spear
oak fern
lean dune
#

wee fibonacci'd

grand geode
#

not again 😭

oak fern
#

fibonacci'dly

grand geode
#

is there no smods.booster

oak fern
#

nuh uh

rigid jewel
fallow arrow
#

is there a debug that works with 1.0?

grand geode
grand geode
rigid jewel
#

I did that for Relic Jokers, and I think that’s also the case for Alchemicals and other mods with booster packs.

oak fern
grand geode
#

explode

oak fern
#

People need a mod to wipe their ass nowadays

rigid jewel
#

LMAO

grand geode
#

oug how does the voucher pool work

#

drying

oak fern
#

dryingly

grand geode
#

okay i remember some mod having themed booster packs what was it

fast stone
#

mods at the top of my head
codex arcanum
oddity api
reverie

grand geode
#

those three are easy because they can just pick from their type pool

#

abnormalities are jokers so it's rough

fast stone
#

from what i remember trying out codex arcanum, (can't check it, im outside rn) when you pick up an alchemy card, it destroys the one in the pack, then adds one to your consumables

#

so maybe you can do the same for the abnormalities

grand geode
#

no i just want to see how the boosters' pools work

fast stone
#

ohh

rigid jewel
lean dune
#

pretty sure it's spaghetti

oak fern
#

spaghettily

grand geode
#

love my spaghetti code

grand geode
vague ingot
#

I'm working on my first mod, and was wondering if I could ask here for feedback in terms of visual design, balance, mechanics, themes, etc. modding-dev seems to be more for code and such, while the modding channel seems to be for released projects, so I'm just making sure I'm asking in the right place.

oak fern
lean dune
#

this ^^

vague ingot
#

Thanks! Any feedback is welcome, hopefully it's not too morbid lol. I also tried to capture the balatro style, but I don't know the tricks to replicate that style so it's probably a little simple.

Flatline - Uncommon
This Joker gains [X0.5] mult if played hand contains a Straight and no Hearts Cards. Resets whenever you play a card with the Hearts suit.

grand geode
#

holy shit is that a rhythm doctor reference

vague ingot
haughty hinge
#

the concept of a heart is a rhythm doctor reference trust

oak fern
#

😭

vague ingot
#

Got it, then it was totally intentional the entire time and I won't have to google what that is

oak fern
#

Don't worry Aize, people are OBSESSED with references here

haughty hinge
#

when people can make anything it's usually not original
there's always gonna be references sprinkled everywhere at everything everytime

vague ingot
oak fern
#

^

umbral citrus
#

why did I think this would be a good idea

oak fern
#

not the broken texture in there 💀

grand geode
#

why are you doing this

umbral citrus
#

becasue I thought that would be a good idea clearly

oak fern
#

(its not)

grand geode
#

shoutouts to whatever the fuck this is

umbral citrus
#

oh that's like 1 pixel Joker

oak fern
#

mfw

umbral citrus
#

from whatever mod that is

grand geode
#

thanks notmario

oak fern
#

notmario my beloved

umbral citrus
#

honestly should've realised sooner

#

not after 372 Jokers

haughty hinge
#

me trying to make a font with everything being a variant of the letter A

pseudo quartz
#

Evil. Cruel. Unusual.

haughty hinge
#

i still have no idea what to do lmao

#

good + sign?

cerulean flare
#

a font with everything being a variant of jimbo

grand geode
#

is that supposed to say jimbo

haughty hinge
cerulean flare
#

oh did I ping

#

😭

grand geode
#

yes

copper silo
#

What's the mod to make the straight hand say gay instead

gilded vortex
grand geode
#

fucking FINALLY

oak fern
#

Yippee

grand geode
#

IT WORKS

#

IT WORKS

#

IT FUCKING WORKS

oak fern
#

well done!

grand geode
#

unlike all other modded packs i decided not to latch onto an existing booster but rather make my own everything

oak fern
#

😻

grand geode
#

Abnos now show their code in their sprites while undiscovered

oak fern
#

‼️

fast stone
grand geode
#

not... quite

oak fern
#

Myst booster api? 🥺

grand geode
#

this is how long the booster code was

#

plus four lovely patches

oak fern
#

api? uwu

stone brook
#

yea i fucked with boosters and this method was kinda hard to scale up

#

unless theres a method i havent thought about

grand geode
#

i hated every second of this

oak fern
#

is that 0.9.8 or 1.0.0 btw

stone brook
#

i did it the other way and i still hated it so i can only imagine the pain for this method

grand geode
#

1.0.0

oak fern
#

bless you

oak fern
#

🙏🏻

stone brook
#

yea

grand geode
#

dam

#

i could've done a few lovely patches for Card.open() but i figured it'd be easier to just copy everything over

manic jasper
#

Is there a way I can check if Wheel of Fortune triggered (gave an edition) or failed (displayed "Nope!") in the new version of Steamodded?

grand geode
lean dune
#

that's not bad

white scarab
fallow arrow
#

this hand is a hand

white scarab
#

king of stuntmen

copper silo
#

Is balamod and brainstorm (or lovely injector ig) compatible?

#

Bro I'm trying to change straight to gay and the game crashes. On pride month too? Smh

grand geode
#

Balamod and Lovely/Steamodded are not compatible

copper silo
#

Oke

white scarab
fallow arrow
#

IT MUST FEED

fallow bramble
#

Cryptid on its way to make every other mods useless or incompatible

white scarab
#

nah Perkeo is not going to be this busted when Incantation releases

#

(and it should play nice with other mods)

random silo
#

I LOVE THE SOUND API

strong swift
surreal parcel
#

itd be cool if we could make a rule for people to pin the github for their mod in their threads for ease of acess

strong swift
#

only mods can

fast stone
#

yeah
we dont have the powers of pinning unfortunately 😔

surreal parcel
#

boo

tough slate
#

raster fonts are uncomfortable to look at for me but i really fw how they look

grand geode
#

thanks

tough slate
#

also mb i didnt read your username

grand geode
#

no worries

lean dune
#

math really went and re-enabled the old one which was never properly updated to 1.0 beyond not crashing

#

💀

sick fjord
#

for some reason my lovely won't run anymore, any idea?

random silo
#

It actually works fine

#

The only problem is register sound global

lean dune
#

I mean I don't blame you for using the thing that actually has docs

#

but I was meaning to delete the old sound.lua

random silo
#

Oh

lean dune
#

the reason it's commented out is because there's literally already a port 💀

random silo
#

Oh god am i going to have to rewrite the entirety of the sounds in my mod whyyyyyyy

lean dune
#

I thought it'd cause issues for them to coexist

random silo
#

Apparently not

lean dune
#

yourself?

random silo
#

So ofc im going to use it

lean dune
#

blame math

#

idc

#

just don't blame me, I wasn't here

#

all it would have taken was searching game_object.lua for sound

brazen falcon
#

hello. i am brand new to modding - i am viewing the source code for the game currently. could someone who has experience let me know where jokers need to be added in order to be added to the game? first lookthrough points to the inital loading of the game, on line 367 of game.lua. Is this where joker logic is added?

Thanks so much if anyone can help :)

haughty hinge
#

10/10 recreation

lean dune
#

we do however have a joker api in steamodded

brazen falcon
#

is there a better way? im looking to add jokers, vouchers, etc. to the game with original artwork

#

REALLY! ooo very nice

lean dune
#

the numbered pages are for steamodded 1.0 alpha, the others are for version 0.9.8 (latest stable but soon deprecated)

brazen falcon
#

very helpful. ill be looking through this to make some new jokers

#

thank you friend

sick fjord
#

bruh so apparently i have a toml file that worked perfectly fine until now, if I delete it lovely runs otherwise it doesn't.. I didn't even edit this file i don't get it

lean dune
#

1.0 does not have such a file

sick fjord
#

apparently the problem is the lovely/ folder

#

i deleted it and put everything is lovely.toml and it works

#

so weird

lean dune
#

I'm confused now

#

what version of steamodded are you trying to use?

grand geode
#

0.9.8 doesn't have a lovely folder?

sturdy canyon
#

what if boss blinds had jokers

gilded vortex
sturdy canyon
gilded vortex
sturdy canyon
#

but i guess thats just boss blind abilities atp

gilded vortex
#

Anyways

#

I do like the idea of Boss Blinds gaining/changing abilities

haughty hinge
#

boss blind that takes your jonkler a buffs its own requirement :)

real shale
#

Hey guys, I have a deck called "stamp deck" and I'm not sure what mod it comes from. But the deck itself doesn't seem to do what it says it will, give a "jumbo tag pack" when you skip

sturdy salmon
#

That's from Reverie, it should change all the skips into tag pack skips that let you choose from 4 tags when you skip

real shale
sick fjord
#

i made an input field but somehow i have to click on it and then press escape to see the placeholder text instead of seeing it directly :/

#

I been stuck on this shit for 4h man

haughty hinge
#

progress on the AAA font

exotic dagger
#

A

sick fjord
#

also would be nice to add a trigger when we press enter

dapper helm
#

i think feder was already making that

sick fjord
#

idk

#

i needed it, i made it

west hill
#

Yeah feder definitely had a working version with support for filters iirc

humble reef
real shale
#

Hey guys, what are the most fun modded decks? There's too many to choose from on the awesome balatro mod list lmao

white scarab
#

Misprint Deck from Cryptid is really fun

polar schooner
polar schooner
real shale
real shale
polar schooner
#

trying to play the celestial pack "card" crashes the game which, yeah, fair enough

polar schooner
ruby lantern
sturdy salmon
#

1.5 times the soul in your soul

lean dune
ruby lantern
#

true

real shale
#

Do mods work on Mac?

lean dune
#

yes

real shale
lean dune
real shale
#

Is there an easier way to launch it than the whole using terminal thing? Like is there some sort of shortcut I could make that would do that?

#

Trying to set it up for the gf and want to make it as simple as possible

lean dune
#

you should be able to set up a shortcut that runs sh path/to/run_lovely.sh

#

Not a Mac user myself, but I've seen someone do that

west hill
#

shader recolouring spectrals?

polar schooner
#

sigil looks a bit gnarly

west hill
#

yeah the colours are in the wrong order a bit but in theory it works

polar schooner
west hill
#

we have progress

west hill
#

well that is remarkably easy to do

#

does anyone know how the pixel smoothing works?

viral lynx
#

Hello everyone. I am working on a concept for a Balatro mod, would it be okay to put the ideas in here? Wouldn't be functional since it's just notes, want to make sure I don't spam this lobby with anything.

rigid jewel
#

Off = 1x, on = 2x

west hill
#

when I have it on, it puts horrible lines through my shader, like it's missing pixels

rigid jewel
#

Maybe it does something else too

west hill
#

see these for example

latent nimbus
round ore
#

they look ghostbusters colors

gilded vortex
west hill
#

I'll throw it up on github in a little while

#

just trying to solve this bleed through issue with scaling

polar schooner
west hill
#

these look pretty cool though

polar schooner
#

honestly that looks like a cool enhancement shader

dapper helm
#

cursed!

west hill
#

thats the default booster shader

dapper helm
#

thats weird

#

like the colors are?

polar schooner
#

Dark Evil Spectral Cards

dapper helm
#

they remind me of minecraft enchantments

manic jasper
#

Me when I rework Unlucky Crow to have a 1 in 4 chance to gain xmult every hand and make it show "Nope!" when it fails (It also gains xMult if Wheel of Fortune is used):

haughty hinge
#

math equation in my AAA font

#

(should i add the bar back on the caret A)

white scarab
#

9+2^5

haughty hinge
#

i wonder how ill do the symbols

#

sad :(

past blade
#

Is there a mod that makes jokers animated?

#

I think that would be sick af

past blade
#

Cool

dapper helm
gilded vortex
#

And no one has fixed the issues yet

#

An easy, if hardcoded solution, which @white scarab has a recent implementation manually forcing the sprite changes

haughty hinge
#

hmm
i don't think custom font mod is working for me even tho it says it is in game

#

anyone got a working copy of custom font that i can use to see if that's whats wrong

white scarab
#

Sometimes CustomFont doesn’t like certain file paths, let me send you my version that works around that

white scarab
#

related to the chat about animated sprites, I wonder if using the in-game AnimatedSprite object might actually be worse

#

you can only run animations at a fixed FPS across all animations

brisk seal
#

gotta love normal balatro

thick lion
#

I seem to have bricked my profile…
Some mod or combination of mods started acting wacky, I scored "−inf" on a hand, and now the game crashes whenever I click 'Play' on the main menu in that profile. I tried removing all mods, and I uninstalled Steamodded by verifying the Steam files. That only changed the crash screen to this.
Any ideas how I might salvage the profile?

neat widget
#

delete or move it elsewhere

#

just open balatro before you do it, otherwise it'll put the file back in when you boot up the game

#

I had a crash like this that was solved by this, the save.jkr file saves your continue run

thick lion
neat widget
#

it checks the save data on boot i think

#

just a guess ¯_(ツ)_/¯

grand geode
#

steam cloud is stupid anyway just disable it tbh

thick lion
#

Now I can ruin it with mods all over again

neat widget
#

steam cloud is great

wispy canopy
#

Yk what would be funny

strong swift
#

no

wispy canopy
#

K

strong swift
#

i mean that i do not know what would be funny

#

not that you should not say it

wispy canopy
#

A joker that gets more powerful with win streak is what I was thinking of lmao

strong swift
#

that would be very metagaming but also interesting

wispy canopy
#

Is that even possible

#

Hold on lemme check the source code

dapper helm
#

sounds very possible

#

isn't win streak included in your stats basegame?

wispy canopy
#

I think so

strong swift
#

if double scale is a thing that someone managed to make i feel like winstreak joker wouldnt be that much harder

dapper helm
#

yeah i've heard quite a few times of beta vouchers that used all-time stats so it should be relatively easy

grand geode
#

LobotomyCorp uses the joker usage stat to track discovery

#

because i cannot directly save to the save file, thunk moment

wispy canopy
#

Hey guys does anyone have a list of all the mods (in 1.0.0) that add blinds

#

I know it's mathblinds and mystblinds but that's all I know about

grand geode
#

those two

wispy canopy
grand geode
#

why 😭

ruby lantern
#

loan shark is no match for my power

grand geode
#

i'll just rank my own showdowns

white scarab
#

imagine a cryptid boss tier list

#

some of the concepts are nasty

thorn ledge
#

ik it gives $50 when you buy it

white scarab
#

sell value of $-100

rigid jewel
#

Got a bit lazy with the art, but I have couldn't brainstorm anything for them.

#

Also really close to 50 die sides, with two unfinished concepts left...

grand geode
#

i love my laetitia

#

retriggers work for some reason...

brisk seal
white scarab
#

cursed colors

plucky pond
viscid spear
#

how balanced is this?

white scarab
#

I should not have randomized the colors

strong swift
#

ow

white scarab
#

anyway going to post this now

#

I think it's ready

grand geode
#

trans pog

fast stone
#

maybe a 1 in 2 chance would balance it out

viscid spear
#

also

chilly bronze
#

can anyone help me figure out exactly what i'm doing wrong with installing mods? the only one i can get to work properly is quick restart

#

i can't seem to get any of them to work and i'm not sure what i'm doing wrong

grand geode
#

Most of arachnei's mods are made for Balamod

#

which Steamodded will not load

chilly bronze
#

ok, interesting. thanks. I uh, really want some new jokers, maybe the oddity pack? I wasn't sure which collection to download

calm vessel
#

Its a collection of mods

chilly bronze
#

yeah, that's where i found this collection. I was kind of under the impression I had to download each one of these sepretly, and i wanted a collection of various mods that i could quicly download and install

calm vessel
#

For now just download the steamodded mods or lovely mods(1.0.0alpha)

fierce marten
#

are there any ways to mod on mac

calm vessel
little osprey
#

For some reason my steammodded isn't working now, even though I have everything properly installed, anyway to fix it?

#

I have already tried reinstaling steammodded and the game

lean dune
#

daily reminder that "X isn't working" is never specific enough

little osprey
#

I was looking for places to start, like suggestions. Probably should have been more specific. I did get it to work though

#

Turns out I had to reread every instruction possible and do direct installation which I did not do last time

plucky pond
plucky pond
#

thank you slughappy

haughty hinge
#

m

#

cool font ig

normal palm
#

how i get good a t pixel art to make jokler sprite

fallow bramble
#

Doing JokerEvolution testing with Cryptid and I only used one 😅

devout citrus
#

is there a 1v1 mod ?

cerulean flare
#

is there a way to return Big number in card:get_blah functions here and avoid crashing due to comparing table with number?

manic jasper
sturdy canyon
grand geode
#

might not be the exact wording i'm too lazy to check

rapid epoch
#

I love the fact that so many Balatro libraries and mods are named after Spectral cards

#

it's just
deeply charming

grand geode
#

most of them are made by the same person

rapid epoch
#

valid

rapid epoch
#

I am now thinking of other Color blinds

#

but so far I only have very vague concepts

grand geode
#

if you lose, Greater Split: Vertical plays and the game crashes

rapid epoch
grand geode
#

good thing i decided to name the color fixers differently here so i can use the actual name for the lobcorp mod

rapid epoch
#

hehe

grand geode
#

gebura core suppression go brr

rapid epoch
#

oh my God wait core suppression boss blinds? blueprint

grand geode
#

no not yet

rapid epoch
#

oh ok

grand geode
#

not until abno boss blinds :)

rapid epoch
#

I was going to say though that
if you wanted you could use the English translation of the Hebrew names of each sephirot as the suffix

#

like (x) Kingdom or (x) Foundation

#

I am normal and can be trusted with Project Moon references

grand geode
haughty hinge
#

even if i can't read the yellow text, this goes hard

grand geode
#

trance users carefully selecting the worst combination of colors

haughty hinge
#

lel

#

i have the power

#

(to mess up my sight using color)

normal hollow
#

i wanted to test mod support for #1241580123766128761 but i have never used modded jokers before, any suggestions for which ones to try out?

grand geode
#

mod planning going well

grand geode
normal hollow
#

ty

strong swift
carmine mortar
sturdy canyon
#

cursed feller

strong swift
strong swift
wild thunder
#

that joker also counts for this joker

sturdy canyon
#

oh wait i should probably change it so that only one copy can make another superposition

warm tide
#

my favorite hand)

wild thunder
#

this is cryptid

warm tide
grand geode
grand geode
humble saffron
carmine mortar
#

The ace high/low straight joker…

sturdy canyon
#

im so smart

sturdy canyon
manic jasper
grand geode
#

dude.... why the fuck........

#

thunk........... why must you do this......

humble saffron
#

lmao

grand geode
#

trance moment

#

i saw what you deleted

humble saffron
#

reminds me of how tarot and purple seem to be used interchangably

sturdy canyon
#

thanks biology

humble saffron
grand geode
#

new abno

haughty hinge
#

me when the word is repeated

humble saffron
# grand geode new abno

is there anything stopping you from playing straight, high card, straight, high card, straight, h

fallow bramble
#

The Needle

haughty hinge
humble saffron
fallow bramble
grand geode
#

ping

#

also yeah the mouth whoops

haughty hinge
#

u didn't catch me the first time myst

#

lol

grand geode
haughty hinge
#

or ig you didn't realize

manic jasper
#

What I'm thinking of doing for Lucky Swallow's effect (Unlucky Crow's effect in the second image for comparison)

stoic oar
#

so i was messing around with the FPS on the top left corner and changed it to a system clock then showed to my friend. and he came up with an idea that, since we can get the current second using os.date...

#

how about a joker that gives mult based on current second when it got scored

#

or theres already one

dapper helm
#

in game clock seems fun, do you have it implemented in a way that can be released as a mod?

normal palm
#

Idea for a joker

stoic oar
dapper helm
#

how hard would it be to add that under fps instead of replacing?

normal palm
# normal palm Idea for a joker

Combination lock - ‘gains (some amount of xmult) if you play a combination code’ (like ‘X7952’ in the description and you have to guess the first digit)

stoic oar
#

i adjusted the position a little. you can define it too

stoic oar
#

just add another love.graphics.print after it

grand geode
#

woah a common that gives 30 mult!!! surely nothing will go wrong

normal palm
#

Nice

grand geode
#

..the image is spoiled for a reason

#

can you delete that message

normal palm
#

O ok

grand geode
#

thank

normal palm
#

I didnt really make the connection lol

late canyon
#

How do you even find mods

grand geode
sturdy canyon
#

oh damn

haughty hinge
sturdy canyon
#

hes called Ubiquity.....

haughty hinge
#

oh right it's not superposition anymor :(

dapper helm
sturdy canyon
#

guys i went past the naneinf with just 1 single joker type

fallow bramble
#

Oboi econ joker

sturdy canyon
#

they have 0 sell value

#

gift card could abuse it though

dapper helm
#

classic gift card

sturdy canyon
#

just like with a legendary joker of a certain person's mod

dapper helm
#

ubisoft gift card combo

sturdy canyon
#

right, SDM_0?

fallow bramble
#

I love Cryptid-boosted Archibald

sturdy canyon
#

this aint cryptid

#

if it was i would have gotten ~30000 jokers

fallow bramble
#

You would have crashed

sturdy canyon
#

yes

haughty hinge
#

lets go cryptid is 21% done(the 300 suggestions don't count)

sturdy canyon
#

thats what happened when i had ~7000 jokers

#

(i had like 10 canvases and i didnt pass the 2nd one probably)