#⚙・modding-general

1 messages · Page 108 of 1

rigid jewel
#

I see an extra end, probably the culprit.

random silo
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thank you

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i swear i am blind sometimes

dapper helm
#

get yo eyes checked balatrojoker

neat widget
#

idk why the 6 is so tiny

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but we're getting close

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what am i gonna do for hologram

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how do you project wate- 4D CINEMA

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the ones that like splash water on you

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when you go underwater and shit

grim fjord
#

Possibly a dumb question, but how does modding the game affect Steam achievements?

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Asking bc I do want to get into developing my own mods, but I want to be able to disable them when acheivement hunting

dapper helm
grand geode
#

i cannot see the blind icon at all

oblique berry
#

Mods disable achievements. But there is also a mod to bypass it iirc

brisk seal
grim fjord
shut vapor
#

Hey i need help

shut vapor
#

I had the deck builder mod and was completely fine. The mod worked, and I got the little mod selection in Balatro. When I went to download the cheesy mod, the mod button disappeared from the main menu and now it's vanilla Balatro

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Did something happen recently that changed how mods worked?

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Cause I deleted the cheesy mod and the mods are still gone even though I have had them for a while with no problem

dapper helm
#

did you use the injector originally?

shut vapor
#

Yes

dapper helm
shut vapor
#

Bah humbug, why can't Balatro just get steam workshop?

shut vapor
random silo
#

you wouldnt be able to literally play super mario bros in balatro

shut vapor
#

Who's playing Super Mario in Balatro?

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I just wanted more jokers and turots and what not

shut vapor
#

Why?

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There is no version.dll

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That is why i hate the overcomplicated modding

grand geode
#

you downloaded the source

shut vapor
#

Well there was no other download options on the site

grand geode
shut vapor
#

found it

#

There is no Lovely.toml in the source code, there's a lovely folder but not a toml

lean dune
#

again, use the release

shut vapor
lean dune
shut vapor
#

So of course I'd be confused

#

I got it

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Thank you, got my mods back

cunning silo
#

@lean dune there is loc_ vars support for seals right?

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also, can seals actually hold a config?

lean dune
#

I dunno actually, I'd have to check

surreal shadow
#

Can an eternal joker be destroyed?

grand geode
#

yes

granite aspen
#

hey lads! quick question- if i have no mods installed, but still have modloader installed, can i unlock stuff?

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like jokers and achivements, will they still be locked or am i good to go

grand geode
#

achievements no, the rest yes

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install achievement unlocker if you want them

granite aspen
#

wait achievement unlocker just makes it so you can unlock the achivements again, right?

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it doesnt just give you all the achievements

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also it should keep everything unlockable

lean dune
#

it's Achievement Enabler, technically

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it just allows you to get achievements again

grand geode
#

i'm a dummy

sleek granite
#

same jestie

hushed inlet
#

Molloy officially added me as a co-contributer for his Balatro '95 mod and I'm currently compiling a revamp version of it that can be used with Steammodded

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just need to clear a few permissions first lol

viscid spear
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im curious

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do you guys understand what this does

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cause i legit dont know how id word the effect lol

exotic dagger
#

this joker gains +5 mult for every card discarded this round

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that seems to be the most logical interpretation

viscid spear
#

nope

humble saffron
exotic dagger
#

oh

humble saffron
#

is it scaling?

exotic dagger
#

then i didn't understand the effect at all

viscid spear
#

not scaling, so itd be +20 mult if hand has 1 card, +15 if 2, +10 if 3, _5 if 4

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on a per hand basis

humble saffron
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ah so early-game common

viscid spear
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the idea is that one joker transforms and gives an effect each boss blind you face

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so here is the table as it is right now

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this would be for the third boss faced so towards the earlier side

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im willing to buff/nerf tho these are just ideas

karmic fulcrum
viscid spear
sleek granite
#

why is that a flush five

karmic fulcrum
#

Jokers are all suits and all ranks

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It's a flush five of Spades_Jack

sleek granite
#

oh

sturdy canyon
granite aspen
fast stone
fast stone
sleek granite
stoic oar
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so i got saved by the shark then i quit the run then reentered it

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then i got this

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the ante was also going up i cant

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now im in ante 18 with the small blind at some E number and a terrible bankruptcy

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@wanton rapids any idea?

worn pumice
#

That's a lot of interest

exotic dagger
#

ba dum tss

mossy cairn
#

<@&1133519078540185692>

sterile temple
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<@&1133519078540185692>

umbral pilot
#

god-tier mods

gilded tulip
#

🔫

umbral pilot
carmine mortar
#

Quickdraw

random silo
#

so im trying to make a joker that gives you mult when you have a deck of 52 unique cards, and im not sure what is wrong with my implementation but it doesnt seem to do anything at all, though it doesnt give me an error

carmine mortar
#

So mult with a standard deck?

random silo
#

yes

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but you can have duplicates still

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what happens if you use death

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and suddenly your deck is 52 cards large but it is missing a 2 of spades

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?

lean dune
#

the part that's wrong here is is_suit()

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that method checks if a card is of one specified suit

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no

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same for get_id, it doesn't give you the card key directly

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I may be mistaken, but there might be a card_key field on playing cards

lean dune
#

these won't give you the exact card key though

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on a Jack of Spades, you have card.base.value == 'Jack' and card.base.suit == 'Spades', when the card key is S_J

fallow arrow
#

managed to leave the game at the wrong time causing this somehow

granite aspen
#

hi, sorry its me again- so if i have mods enabled, with texture mods and such, but have achivement unlocker, will i be able to discover new cards?

gilded vortex
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I think Steamodded 0.9.8 had issues with discovering cards related to cloud saving

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If it’s the vanilla game I imagine it should work (?)

lean dune
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discovery/unlocks should be possible

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there's been some jank with it, but I think it's resolved in 0.9.8 as well

feral jolt
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Is there a mod for "little things that ought to be in the game but for some reason aren't"

dapper helm
#

which things

gilded vortex
#

a little guy

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just a tiny creechure

dapper helm
#

i want a wee-est common joker that gains 2 chips for each 2 in played hand

lean dune
#

wee-ly tiny joker

lean dune
#

ok

round ore
#

Whats the actual dimensions for the regular playing card (8bitdeck)?

lean dune
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71x95 including one pixel of fully transparent borders on each side

round ore
#

skellylaugh holy moly that is tiny

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i thought they were around 138x185

lean dune
#

yeah there's always a 2x version for use when Pixel smoothing is enabled.. you could use the 142x190 pixels however you want, you'd just have to account for non-pixel smoothing too

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usually that'd mean mixels

round ore
#

ah good to know , thanks

dapper helm
gilded vortex
west hill
#
function SMODS.injectObjects(class)
    if class.obj_table and class.obj_buffer then
        class:injector()
    else
        for _, subclass in ipairs(class.children) do SMODS.injectObjects(subclass) end
    end
end
#

offending function

lean dune
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I thought this was fixed

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I'll have another look

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example to reproduce?

west hill
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I literally just switched the pixel smoothing

random silo
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I find it so funny how a lua injector is made in rust

lean dune
west hill
#

I just have the mod I'm using to test editions for the edition api, let me try without it

white scarab
lean dune
west hill
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still crashes without it

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oh there is debug aswell

gilded vortex
random silo
gilded vortex
#

“It’s all Rust?”
“Always has been. *cocks gun*”

dapper helm
#

^ i feel like that everytime i learn of another game made with lua

sturdy canyon
#

me whem cryptid

dapper helm
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@gilded vortex yo ur message in #🎨・fan-art made me wonder if any mod creators would be willing to contribute their jokers to little "packs" of specific synergy based mods, like a "wild card pack" that only features jokers based around wild cards for example. i plan to do absolutely nothing with this idea but would absolutely use them if there was like an "Ace Pack" or a "Lucky Card Pack"

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having a config to disable individual ones def would be mandatory and since its already in a lot of mods you can always disable all outside of the specific synergies but thats a lot less convenient

sturdy canyon
#

find the thunk (he is very well hidden)

west hill
#

sweet, will pull it into our dev branch soon

#

I think edition API just needs custom calculation stuff now

lean dune
#

neat

sturdy canyon
exotic dagger
#

the hand

sturdy canyon
#

true...,.,...

gilded vortex
gilded vortex
gilded vortex
#

Except maybe redoing the custom localization for the edition

lean dune
#

update steamodded

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3 days behind 💀

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fr tho i literally just fixed this like 20 mins ago

sturdy canyon
#

bunco and cryptid combined never fail to amaze me

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its still going

wild thunder
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joker idea: [rank] and [rank] count as the same rank, ranks change every round (changes based on deck configuration, just like mail in rebate)

lean dune
#

that's a case of fully re-implementing the way the game handles ranks

white scarab
#

messing around with trying to make a 1.0.0 modpack

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never thought I would see something like this in 1.0.0 dev

tall oriole
#

even watching other people play modded balatro i cant escape icely

exotic dagger
#

CHESS BATTLE ADVANCED

white scarab
#

bruh

#

I have Betmma Vouchers and got paintbrush>palette first two vouchers

silver moat
#

I recently decided to change the game.lua file inside the "compiled" .exe for balatro. I made what changes I wanted but was wondering how I would save or replace the file inside the exe?

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I know Love2D doesn't really compile the lua code into an exe like lua usually does, so I doubt I could recompile it myself and have it work.

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my only current idea is downloading Love2D myself and recompiling it using that, which might work.

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For reference I have tried just replacing game.lua inside the archive with my own version and it comes out with a corrupted archive error on winrar. Haven't tried 7zip since I mess with stuff only Winrar has full support for.

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anyways, help would be appreciated, changing so many values and learning how to edit it was a pain in the butt.

dapper helm
#

why not just use a modloader?

silver moat
#

idk what you mean?

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are you saying i can load this main game.lua as a mod and it'll work?

dapper helm
#

i'm saying you can create a mod to change those values without going through all that trouble and having the value changes deleted every update

silver moat
#

if you asking me to make a mod that changes these things, then hopefully i wont have to, cus i got no idea how to do that, and I already put 3 hours of time into editing and balancing stuff lol

silver moat
#

all i've really done here is just edit some preexisting value's in the games code to what i wanted, but if it comes to it I'll try just turning it into a mod.

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also so far this was less trouble then making a mod would be, at least short term. I do get that making a mod for these changes would be better long term since It would be easier to update, however, I really don't play the game that often and also don't really care if my game isn't updated.

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TLDR: make mod sound harder then patch code, thank for suggestion though.

round ore
#

What kinda values did you change?

silver moat
#

all the joker numbers for mults and chips and such, edition numbers, added modifiers to every deck, changed tarot card values, and booster pack values

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almost got it working cus I finally managed to brute force the game.lua that I modified into the archive, but the game displays an error

round ore
#

you f'ed up some syntax

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show game.lua line 374

silver moat
#

ok

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YO

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@round ore your a god thanks for the help

round ore
#

🙏

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Amen

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fax no printer

silver moat
#

now I can understand what the error means cus I was editing cost of jokers and accidentally double clicked and got rid of a single comma lol

round ore
#

yippee

silver moat
#

turns out a must've missed a few deleted commas lol, will be more careful next time so I don't take up others time asking a stupid question here lol

round ore
#

dw, that's what we're here for - to learn and help others

west hill
#

@gilded vortex think we've got it!

round ore
#

Ayyyy

silver moat
#

back with another dumb question

#

checked line 704 (the end of the decks, jokers, cards, boosters, etc section) and 364 (the start of that section) but since I don't understand lua I can't really tell whats messed up here

round ore
#

show the code

silver moat
#

364 and 704

round ore
#

send the file if you may, that makes it easier

exotic dagger
silver moat
#

ok holup

gilded vortex
round ore
#

edited is the 2nd?

silver moat
#

the file without ORIGINAL in its name is the edited

gilded vortex
#

I don't think you're supposed to share that

round ore
#

they're called zw44tZG.lua and DK9puOn.lua, respectively

gilded vortex
#

See rule 7

west hill
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but now it's in the api!

silver moat
#

bruh, i literally named them that tho

round ore
silver moat
#

try downloading them

round ore
#

i got it, dw

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you can delete ig

silver moat
#

ok

gilded vortex
round ore
silver moat
round ore
#

i dont think that meets the criteria

silver moat
#

its for my own use

gilded vortex
#

I wanted to commit it to github but I'll probably go to sleep now

round ore
#

anyways lemme see the issue

silver moat
#

ye ye thanks

round ore
#

1s

silver moat
#

its fine i got time

round ore
#

youre missing a bracket

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hold up

silver moat
#

lmao

round ore
#

lemme find where

silver moat
#

odd cus I never changed anything on either line

round ore
#

somewhere in between

silver moat
#

OH

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well prolly in decks then

round ore
#

lol

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yee dw ill find it

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1s

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found it!

silver moat
#

yooooo

round ore
#

did you edit the cavendish, perhaps?

silver moat
#

i did

round ore
#

silly you!

silver moat
#

lemme guess its cus i removed its spawn requirements?

round ore
#

line 432 col 291 is missing a closing brackiee

silver moat
round ore
silver moat
#

IDE?

round ore
#

integrated development environment

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development software

silver moat
#

ah cool so it just found it for you?

round ore
#

sorta, yeah

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it highlights bracket pairs

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so i just had to dig a little

silver moat
#

definitely working lol

#

thanks a bunch

round ore
#

yayy

#

well, fuck i just throw my run with 300$

kindred swallow
# gilded vortex

Redistribute in that sense is buying a copy of Balatro and giving that copy to someone else for personal benefit, like money for example. It's to protect against theft and copyright laws.

You should be able to screenshot snippets for question purposes.

silver moat
#

I like making big number go boom so I just turned every cards values up a ton and got the infinite score mod

round ore
#

lmaoo

silver moat
#

although big sad cus my install for steammodded was prolly incorrect

gilded vortex
round ore
gilded vortex
#

AFAIK yes

round ore
#

hm okay

silver moat
#

well after i go work out I'll do a run with the new changes and ping you with the score results jxss

round ore
#

Awesomesauce

sick matrix
#

well, im getting error reports ingame, that means im closer than i was 20 minutes ago

urban grail
#

guys I don't have any experience in lua coding, how do you suggest I start learning this to start modding balatro?

sick matrix
#

totally normal amount of jokers to have this early

white scarab
#

Average debug mode run

gilded vortex
oak fern
#

I'm back what did I miss

exotic dagger
#

everything

oak fern
gilded vortex
oak fern
#

i wasnt in a coma :c

#

I was banned, in fact

gilded vortex
oak fern
# gilded vortex but why

A link of mine was deemed suspicious - only thing I recall sending was the Lua documentation, idk

dapper helm
sick matrix
#

even more normal jokers and deck

oak fern
dapper helm
#

its very funnee

white scarab
#

M

thorn ledge
#

why is the left immolate big

sick matrix
#

modding is fun

rapid epoch
round horizon
#

Hi, i was playing with a bunch of mods and a weird glitched planet card appeared, when i used it it deleted everything and created this
Can anyone help me find out which mod does that ?

dapper helm
#

pretty sure thats on purpose

#

and probably from dx tarots

round horizon
#

I just found out by looking into the files, it's from Cheesy Jokers

dapper helm
#

also jelly mod has problems when being used with other mods

round horizon
#

Yeah everything is unstable but i like chaos

toxic swallow
#

Anyone up for a game of multiplayer?

sterile hornet
#

wat
baltro multiplayr

toxic swallow
#

ye

#

Want to play?

#

I'm actually looking for a game, so if you're interested and install it, hit me up

silver moat
#

@round ore so far modded big number is fun, current pb for the run is e302

#

basically just try to make the biggest number possible by any means necessary mode

random silo
#

it uses a mod to drastically extend the game's integer limit and yet it can still reach it

silver moat
random silo
#

you should def try cryptid tho

silver moat
#

ok will do

random silo
#

it gets so extreme it can literally hard crash

silver moat
#

all i know is my first ever run with infinitescoremod got me a score of e12280 and the enemies I was fighting were 1 number under that lol

#

btw, that run was over multiple days and ante 30

white scarab
#

But Talisman is like an improved version of Infinite Score Mod (it’s also a dependency of Cryptid)
It’s much more compatible than Infinite Score Mod and has a higher cap (10^10^308 as opposed to that mod likely being too laggy at 10^10^6-10^10^8)

silver moat
white scarab
#

Cryptid is the antithesis of balanced

#

If you want to try to push the score with more realistic things then DebugPlus could probably make a good testing ground

sleek granite
#

me when i mod by editing source code instead of making a real mod that can actually be shared

white scarab
#

Spawn a bunch of barons, mimes, and cryptids and just see what happens

silver moat
white scarab
#

nah that’s not too bad

silver moat
#

all cards are scaled dramatically but commons are still commons and so on

sleek granite
#

baby numbers compared to cryptid's anti-game-design

white scarab
#

there’s a deck where everything is scaled randomly from 1-10X

silver moat
#

fuck yea, when I get to my peak with my current mods I switch to cryptid then

white scarab
#

and every card in your deck has a random enhancement, edition, and seal

silver moat
white scarab
#

and you’re just as likely to roll into a legendary as a common

#

and every other positive deck effect is applied

white scarab
#

One of the decks applies every benefit of every deck so it just gets extremely busted

#

The mod is actually kinda balanced on a normal deck

silver moat
#

I like build crafting for massive numbers. I literally spent 3 hours one time rerolling on the first fucking blind for funny cards in the past.

white scarab
#

The Perkeo-equivalent of power in Cryptid is a joker called Canvas that can let you retrigger other jokers many times on a good build

#

and it’s not even the highest rarity the mod adds

silver moat
#

gimme link if you can

#

or channel/thread location

white scarab
#

Download link is in the pins

#

It includes every dependency besides lovely

brisk seal
sleek granite
#

i am not a fan of "broken because funny!!!!"

silver moat
white scarab
#

Yep

silver moat
#

cool

#

will install after this run

white scarab
silver moat
sleek granite
#

idk i just make silly little cards

white scarab
#

nah I get AutumnMood’s opinion

sleek granite
#

ignore me ig

brisk seal
#

Cryptid doesn’t even have infinite ordinals last I checked.

#

Someone should change that

sleek granite
#

i mean, emojiokers is kinda the anticryptid lol

#

everything in it is weak asf lmao

white scarab
#

There’s powerful jokers with cool design choices like Perkeo and then there’s some jokers in Cryptid that are just like “hey, let’s add tetration to the game”

#

(Maybe just one)

#

(That’s in concepting)

brisk seal
#

Ik Cryptid has mult^X but what about X^mult

silver moat
#

misspelled it lol

white scarab
#

If I ever decide to overhaul Talisman to go beyond ee308 that’s when those things are going to start coming in

brisk seal
#

Mult (^ mult times) mult

sleek granite
silver moat
#

big number funny

sleek granite
#

🔁 is like the only "strong" one

silver moat
#

i love it when I can't even mentally comprehend a number and have to look it up only to find other people who can't mentally comprehend the number

brisk seal
#

Mental comprehension ends at pretty small numbers

white scarab
#

I mean there’s also a concept that uses factorial mult

brisk seal
#

Just apply the TREE function

sleek granite
#

ill comprehend your numbers

white scarab
#

Also there was this one joker that was kind of a pain to implement but ended up having the craziest synergy

brisk seal
sleek granite
#

uhhhh um uhhh fuck

silver moat
white scarab
#

Double Scale - Scaling jokers scale quadratically

This combined with ways to scale jokers hundreds of thousands of times leads to insane things

#

Someone hit Ante -1 Trillion

brisk seal
#

Idea: retrigger the joker to the right “omega” times all at once

#

or just 1e308

white scarab
#

When blind selected, set current score to Ω

#

Oh by the way if I do ever increase Talisman score limit the max would be 1000-ation

#

Since I’m not writing a big number linear from scratch and that’s the largest I could find

silver moat
# silver moat where is π in all this huh?

we need radial numbers that when scored create a circle, and If you can find the right combo of jokers you can turn that normal circle (which has 5 triangles, plus a missing small traingle cut out, which is the infinite number π) into a perfect circle and solve π which will literally obliterate you from the world for completing an impossible feat...

#

WAIT, exponential deck

#

2+2 is 4+4 is 8+8 is 16+16 is 32+32 is 64 but for both chip values and mult flat / mult X values

#

having 2x apply twice makes it 4x then a third time 8x, 16x, 32x, 64x, and so on lol

visual atlas
#

idt it would be too terrible a port

white scarab
#

Heard of that one

#

The Lua lib in question was a port of OmegaNum used in ROBLOX; ExpantaNum is the sequel to that and likely what you’re talking about

visual atlas
#

yup thats the one

#

though admittedly im not sure what shenanigans go into getting these things in talisman to play nice with native balatro code so perhaps porting is harder than it may seem

white scarab
#

I think as long as the metatables and all the functions Balatro uses are implemented it would just work

#

I would probably only need to change the formatting/scaling code to match the larger potential formats

#

Additionally I would probably make it an option you can toggle so that there is no performance hit for mods that don’t need ExpantaNum (basically anything that doesn’t add ^Mult or similar effects)

hushed inlet
#

Finally got this puppy updated and uploaded

sleek granite
#

so retro

hushed inlet
#

i should probably take a few screencaps in-game and post them on there lol

dull aurora
#

what do i do

#

help

sleek granite
#

reinstall

#

something went wrong with your setup

strange nymph
#

I'm having trouble getting Steamodded to work, when I go in game it seems to just be vanilla. I had an older version of steamodded before but I deleted it and since I have verified my file integrity multiple times, so IDK what's going wrong.

dapper helm
#

use lovely

strange nymph
dapper helm
#

can i see?

strange nymph
#

at around 10 seconds

dapper helm
#

oh yeah thats not where it goes

#

browse local files on steam and put it there

#

where the balatro.exe is

strange nymph
#

Oh

#

Alright

#

thank you!

dapper helm
#

yw

true fern
#

may have gone a little overboard

sleek granite
#

only 500 jokers smh

rare shell
#

alchemy is CRINGE

sleek granite
#

lyman is CRINGE

#

i mean

#

hi how are ya

cunning silo
rare shell
#

about to sleep

#

concocted a sleeping potion

sleek granite
#

dang i wish i could sleep

gilded vortex
sleek granite
#

victin you're arbitrary

gilded vortex
#

I am arbitrary

sturdy canyon
#

Find the Soul (he is very well hidden)

left dock
#

Hello ! Mods are being loaded 3 times everytime I add one ! Does anyone knows what I did worng ?

calm vessel
#

i suggest you verify integrity of file on steam

left dock
calm vessel
left dock
#

Done ! No more Mods button! I'm gonna reinsall it again !

calm vessel
left dock
#

yes the 1.0.0alpha right ?

calm vessel
#

do you want to play 1.0.0alpha mods?

left dock
#

of course haha

#

i had the pre 1.0 version so maybe it's time to update once and for all ! I'm comfortable with github too

calm vessel
#

go ahead and download the source code from the steamodded github

left dock
#

I'm a bit confused

#

it cloned the source code

#

what next ?

#

I still don't have the mods button ingame

#

nevermind

#

lovely wasn't installed correctly

#

thank you

#

last question

#

do I always need to run lovely.sh to launch the game with mods ?

gilded vortex
#

No

left dock
#

launching the game directly doesn't load mods

gilded vortex
#

skill issue

#

I think you’ve done something wrong still

left dock
calm vessel
left dock
#

Mods folder

calm vessel
#

oh its on mac

left dock
#

plot twist : he has a mac

calm vessel
#

i dont know anything about mac

#

try asking someone else cause ive heard that it can be finnicky

left dock
#

and now the game grashes when i start a run T-T

#

For refrences and science purposes, the crash was caused by a most probably broken save.jkr because I kept it while installing steamodded. You also need to always run the game with the script if you wanna use mods due to a steam bug.

gilded vortex
#

Huh I just run the Balatro executable

lean dune
#

that's because you're not on Mac

gilded vortex
#

I see

hushed inlet
#

uhhhh

#

what on earth is going on here

#

I made a lil' showcase video to show off what the game looks like during gameplay

#

and for some reason, the dithering is really wonky in 1080p

#

I'm gonna assume it's something to do with ReShade lol

#

I've never seen anything like this before

#

Looks normal in 720p tho

#

strange

gilded vortex
hushed inlet
#

That's probably the custom font

gilded vortex
#

Ah

hushed inlet
#

I've resized it to be a bit smaller because the default size was a lot worse about that, but I couldn't make it too small

#

Not much I can do about that unfortunately, but it starts becoming not as noticeable when you spend more time just playing

sturdy canyon
#

free money

gritty spire
#

is there a mod out there that addes the unused decks from the demo version back into the game?

#

they seem like they'd be interesting to play with

#

especially silver

sleek granite
#

braided seems too metaprogressy to me

gritty spire
#

yeah i get why they'd remove that
the demo vouchers have that too

#

but i'd love to at least try them

wanton rapids
gilded vortex
#

Like “most played” over the last 10 runs

wanton rapids
#

what if it was the last played hand

gilded vortex
#

Too fast

#

Oh wait

#

You meant for Braided

surreal shadow
hushed inlet
#

got the reddit post up

grand geode
#

free karma

sturdy canyon
#

gg ily cryptid mod

fallow bramble
#

I fished for Walkie Talkie and I'm glad I got it, fun run

fallow bramble
sturdy canyon
#

me whem Misprint Deck + one single hieroglyph at ante 3

fallow bramble
#

Was the desc bug fixed btw?

sturdy canyon
#

fixed itself

sturdy canyon
#

i think im on a slightly older version anyways

fallow bramble
#

Ah ok

white scarab
fallow bramble
#

Huh

white scarab
#

When I made a 1.0 “modpack” I would get that on any modded joker until I uninstalled House Rules

fallow bramble
#

I guess the house doesn't rule

sturdy canyon
#

this sure is an Ante -4

lean dune
#

The House Rules 2: The House always wins

white scarab
sturdy canyon
#

guys this sure is an Ante 0

#

HAHWHAHAHAH

#

THANKS PETROGLYPH

lean dune
#

lmao

sick matrix
#

hey guys do i need to buy that magician card?

lean dune
#

you can't

oak fern
oak fern
lean dune
oak fern
#

Funni

lean dune
#

cryptid, randomized values on everything

oak fern
lean dune
#

nice

oak fern
#

yippee

lean dune
#

looks off-center though

oak fern
#

Yeah idk 😭

lean dune
#

wtf autocorrect

#

why capitalize center

oak fern
#

me when i Center

random silo
#

The game be like CENTER

lean dune
#

me when I when I Center

#

P_CENTER_POOLS

random silo
#

oh wow i have a P_CENTER_POOL in my backyard

lean dune
oak fern
#

it certainly has Jokers

lean dune
#

me when I consume able

oak fern
#

me when i consume 🤑

oak fern
lean dune
#

not so sure

#

Card:load() gets called

#

and I'm not positive that calls set_ability

oak fern
#

My issue is, that the card which is being copied (and displayed), isn't being displayed anymore after re-loading a run

#

So do I handle that in calcuate instead?

lean dune
#

try just copying what you have in set_ability to load

oak fern
#

Aye aye

bronze anvil
#

Hello, does modding work on mac? Was wondering if anyone's done it yet

lean dune
#

yeah, it should work fine

#

install instructions for both lovely and steamodded include Mac-specific instructions

bronze anvil
lean dune
bronze anvil
#

Thanks m8 really helps

lean dune
#

instructions for lovely are linked in there too

#

right at the top actually

bronze anvil
#

My god how did I miss this, thanks

lean dune
#

np

lean dune
#

dayum

oak fern
#

It'll work, eventually

random silo
lean dune
#

a vanilla-only pool? doesn't seem too useful

random silo
#

sad

#

also uhhhh im trying to add an override to the add to deck and remove from deck functions, but it doesn't seem to be doing anything

#

am i doing it wrong?

fallow bramble
#

Which SMODS version are you coding on?

random silo
#

1.0.0

fallow bramble
#

Joker objects can have add and remove func directly inside them

random silo
#

but not when obtained or removed

fallow bramble
#

Yes that

#

It does work

#

Have an example:

random silo
#

how?

#

thanks

bronze anvil
#

figured it out

fallow bramble
#

Funny DNA deck + Hologram run

#

Wish I had an Ace related joker or something

river anchor
#

I've been doing some mythbusting on just exactly how Lucky Cat can spawn

white scarab
#

Spoiler alert: ||It only spawns if you have at least one Lucky Card in your deck||

river anchor
sick matrix
#

lmao i download the Bad Apple Joker mod and it crashed the game as soon as i moused over it

white scarab
gilded vortex
#

That’s what I see the Fool art as

upper shuttle
#

I am confused on how to mod Balatro lmao

#

I tried following steamodded but its instructions are unclear

gilded vortex
#

The numbered parts of the wiki are for 1.0 while the rest is for 0.9.8

upper shuttle
#

ah yes I dident see a part where it said to extract the folder from the source code zip file

sick matrix
#

average more fluff run

silver moat
#

installed cryptid along with talisman and steammodded 0.9.8 and Lovely Beta 5, game was working yesterday so something is brokey from these mods.

sturdy salmon
#

Cryptid and Talisman only work on steamodded 1.0 so you'd need to install that instead if u wanna play them

silver moat
#

ah

#

ok will do

#

I thought that warning was that you shouldn't use it on 1.0

upper shuttle
#

does steamodded 0.98 work for 1.01f-full of Balatro?

dapper helm
#

yes

silver moat
#

apparently? I was using it with infinitescoremod so ye

#

same error

#

updated to the steammodded version included with the latest download of cryptid

west hill
#

Do you have other mods still?

silver moat
#

no

#

i have talisman, cryptid, lovely and steammodded

#

thats it

#

i installed lovely's version.dll into the main game folder

#

the non appdata one

gilded vortex
#

This looks like either a syntax error from a lovely patch or trying to change the local files manually IMO

silver moat
#

I had changed the game.lua if you remember me looking for help last night about that, but it was working yesterday, and all i did was buff card values.

gilded vortex
#

How did you do that?

#

In any case, you can try one mod at a time and see what works

silver moat
#

they are pretty straight forward and easy to understand

#

you had mentioned that it might be a breach of rule 7 but since I'm not distributing the source code it shouldn't be

#

well i kept a backup of the original game.lua before my edits and just switched it out

#

got this error instead tho

#

full console log just in case

#

aight idk what it was but after verifying game files through steam it downloaded a file and then loaded with the mods

umbral pilot
#

@lean dune how stable is Steamodded master?

#

eg. how close are you guys to a stable 1.0

#

oh fuck wrong channel

#

too late

white scarab
#

1.0 is pretty stable honestly

#

it's more about adding new features and APIs and stuff I believe

brisk seal
#

3rd blackjack joker

tidal ice
#

Is there a mod that has positive stickers (using steammodded)

brisk seal
#

Positive stickers?

cerulean flare
latent flax
#

With steammodded, is it normal that I can't find my mod directory in any of my files? And I can't access it through the game either

tidal ice
#

Do you have a link to it

sturdy canyon
#

super negative

sleek granite
#

yeah thats just how that works lol

#

the negative joker tooltip for the effect of the card, and the negative consumable tooltip for the negative effect on the card

gritty rampart
sick matrix
gritty rampart
#

I'm on steam deck, I think that joker might just be bugged

#

hilarious concept though. bad apple joker that tells you to stop playing (by crashing the game)

white scarab
#

working back on this again

dapper helm
#

bad apple joker just doesn't work afaik

#

jellymod has incompatibilities in general but i think bad apple doesn't work on its own?

gritty rampart
#

is there a way I can remove it from my bunco install (new to modding)

#

at least I'm pretty sure bunco put it there lol

strong swift
#

nah its jellymod

gritty rampart
#

can balamod and steammodded be installed at the same time or no

dapper helm
#

no

#

technically yes but practically no

ivory rover
#

is there a way to uninstall balamod or can i just install steammodded and not worry about it

dapper helm
#

don't know enough about balamod to answer

sleek granite
#

sixsuits compat is in :)

sterile hornet
sleek granite
#

ring ring

#

changed the wild card to be the accurate colors

sterile hornet
#

nice

#

also ive had fake nitro for the longest time but for some reason never used it

calm vessel
sleek granite
gritty rampart
#

any reason why balatro would get stuck at launching after trying to remove a mod from steammodded (on steam deck)?

#

it just sits there at "launching" and it doesnt do anything. i tried putting the mod back too

#

nevermind my SD card was just having a moment facepalm

white scarab
dapper helm
#

can you interrupt it and play the run from the point in the replay that you chose to take control?

white scarab
#

soon™️

dapper helm
#

balatro run resumer yippie

viscid spear
lean dune
gilded vortex
sleek granite
#

crossposting this cuz i think this is how these will look...

sleek granite
#

suit levels

gilded vortex
#

owo

sleek granite
gilded vortex
sleek granite
#

no thats rank levels

gilded vortex
#

Sorry apparently I’m illiterate

sleek granite
#

omg me too

gilded vortex
#

If I only I could read that I’d know what you said

latent nimbus
#

what does sdm have aganist 2 cards

fallow bramble
calm vessel
fallow bramble
#

Oh

real shale
#

Yo so I've been using Bunco, fusion jokers and Reverie, any suggestions of other high quality mods for me to try? Thanks!

gilded vortex
#

Fish mod

real shale
real shale
#

Any other suggestions?

fast stone
#

codex arcanum maybe?

calm vessel
#

morefluff

violet gale
#

Hello,
I'm trying to mod the game but it doesn't seem to work
can someone help me?

fallow bramble
#

If you're using SMODS 1.0.0 some mods are yet to be compatible, either donwgrade to 0.9.8 or play updated mods only

dapper helm
violet gale
dapper helm
#

yes

gilded vortex
manic jasper
#

If nobody minds me asking, how do I inject Steamodded 1.0.0 into a balatro executable?

crisp burrow
sturdy salmon
#

That's just a feature of steamodded 1.0

lean dune
crisp burrow
lean dune
#

there's no release for it yet due to how rapidly it's still changing

#

just download from the main branch on github

sturdy salmon
#

Yeah you'll need to download the source code if you wanna use 1.0, its still in alpha and there's a very small minority of mods that work with it right now

dapper helm
#

well not using the solo injector

gilded vortex
fallow bramble
strong swift
#

jokerer

dapper helm
#

jokemon

fallow bramble
#

You can even make your own with the API included (should make it add the Joker Evolution badge too)

dapper helm
#

can it evolve twice?

fallow bramble
#

You can put an evolution on an evolution yes

#

mfw I typed "mood"

gilded vortex
fallow bramble
#

Depends, if can you write infinite chain of evolutions yes

dapper helm
#

plz make jokemon mod

#

jokemon gold (stake)

fallow bramble
#

Fun fact I was an OM pokemon showdown dev

#

Setting up a local instance of showdown the first time was a pain in the bum...

gilded vortex
fallow bramble
#

Other Metagames

gilded vortex
#

Like Moody

#

and Me First!

dapper helm
#

if someone does make jokemon plz also don't include any of the most popular pokemon it will be so funny

fallow bramble
#

Charizard time

dapper helm
#

0 starters but you do have heliolisk

gilded vortex
#

Mega Charizard X my beloved

fallow bramble
#

X is cool design wise

#

But Drought + Solar Beam is a dopamine dispenser

dapper helm
fallow bramble
#

Evolved Blueprint copying every joker on the right 😈

#

mini-Cryptid time

pseudo pawn
#

Can someone help me create a custom Joker (image only) for my son's birthday?

#

I have no experience with steamodded

gilded vortex
#

If you only want an image you can draw it, and maybe have it appear in-game either by making a mod that changes a specific Joker's texture or changing it locally (which would change whenever the game updates)

quasi bane
#

I am interesting in trying Balatro mods after watching other youtubers do them, but I have zero idea how to even start playing these modded versions

#

I have tried looking in the other channels but I'm just kinda confused

polar schooner
quasi bane
exotic dagger
gilded vortex
quasi bane
#

Thanks man, appreciate it

pseudo pawn
prime cairn
#

I want to judt

#

Download everything

#

And see how many jokers can I have in one game

lime drift
#

does anybody have the seed of Roffle's colour mod run?

fallow bramble
#

I'm finding some funny concepts with the Joker Evo mod

west hill
#

that is rather interesting

fallow bramble
#

Nice jokers you got there, would be a shame if...

polar schooner
#

i think i can feel the game falling apart slowly at this point

polar schooner
polar schooner
#

Sometimes there's a .00 on the end as well

tidal ice
#

Lol

pseudo pawn
#

OK I did alright...

exotic dagger
#

@fallow bramble suggestion for evolved invis, lets you actually pick which joker you want to copy? (does require extra rounds before it's active again)

exotic dagger
#

maybe letting you copy negative properly too with another evolve

white scarab
#

VCR font with max CRT settings looks cool

thorny kraken
#

really bad idea i came up with: Balatro Speedrun Mode, where during the round the blind requirement constantly increases by 0.5% of its base value every second

white scarab
#

lmao

#

this is awesome lol

thorny kraken
#

i can't be bothered to do a proper release right now but if you want to experience this yourself, insert this at the end of Game:update() in game.lua:

        -- speedrun mode
        if(true) then
            if(G.GAME.blind) then
                if(not G.GAME.blind_chip_inc) then
                    G.GAME.blind.chip_inc = G.GAME.blind.chips * 0.005
                end
                G.GAME.blind.chips = G.GAME.blind.chips + G.GAME.blind.chip_inc * dt
                G.GAME.blind.chip_text = number_format(math.ceil(G.GAME.blind.chips))
            end
        end
white scarab
#

We had a similar idea for a boss in Cryptid, so I will probably end up using something like this for it

thorny kraken
#

nice!

#

i haven't really, uh, tested this. 0.5% might be too much, it might not be! who knows!

#

another bad idea i had for a "speedrun mode" is increasing shop prices in a similar fashion

sleek granite
#

i dont think that scales the way you think it does

white scarab
#

shot clock where it forces you to play a hand or discard every 15 seconds

sleek granite
#

oh nvm i cant read

thorny kraken
#

i know it's linear, that's intentional

white scarab
#

yeah it looks like they made it so it's not exponential

thorny kraken
#

my original proof of concept was x1.0001/frame which is bad on so many levels

sleek granite
#

i thought it was exponential lol

thorny kraken
#

real

white scarab
#

these were the boss ideas that use time spent this ante/round

#

expect to see lavender loop soon (-ish)

mild moat
#

Lavender Loop is gonna be brutal when it's added

sleek granite
#

drawing hard

mild moat
#

After 30 seconds this

#

86.7x base blind score requirements

thorny kraken
#

oh dear god. what have i done

rigid jewel
#

Am I cooking?

sleek granite
#

i still dont think i understand what the dice thing is

#

is it an extra ability for jokers like editions / stamps

rigid jewel
#

Each D6 joker (NOT normal jokers, these are custom) has 6 sides, die is rolled when blind is selected and until the next blind select that joker's ability is the rolled die face.

sleek granite
#

oh so its the actual effect of the joker

rigid jewel
#

Yea

rigid jewel
sleek granite
#

will you be able to know what the other faces of the d6 joker do easily

rigid jewel
#

I'm thinking of a tooltip for that

thorny kraken
#

i regret this

rigid jewel
#

List to total faces and what they do

#

Plus also a list of the dice faces formatted like the blinds page.

sleek granite
#

oooo you are cooking indeed

craggy sparrow
#

Is there any easy place I can reference for how to install mods and a place y’all keep them

random silo
#

i just realized i have 3 jokers in my mod that revolve around destroying consumables

cursive yew
#

where i can download mods? is there a page i could refer to?

random silo
#

well first you need lovely and the steamodded modloader

cursive yew
random silo
#

oh

cursive yew
random silo
#

literally just anywhere in the forum

cursive yew
#

i'm just serching for mo-

cursive yew
random silo
#

ye

cursive yew
#

XD

random silo
#

they all have github pages with the mods

cursive yew
#

can i get a link to the forum?

random silo
#

its literally two channels down

cursive yew
#

thanks for the help!

random silo
#

ye

#

usually the github links willl be near the top or in the pins

cursive yew
#

yeah, i got one of them

#

tho i'm searching the more fluff and i cannot find it

#

(Also the color pack and the one that adds the packs for vouchers)

cerulean flare
round ore
#

How do you updatew to 1.0

coral spear
#

Modded Balatro may cause problems

surreal shadow
#

You can't win

#

How do people make mods?

sleek granite
#

boredom mostly

rigid jewel
#

Getting a doctorate in reading thunk certified code

thorn ledge
rigid jewel
#

I love it when you spend hours making backend API for something and you're rewarded with everything just working (this is test art I promise that it'll actually look like a planet and not alien dollars).

fallow bramble
rigid jewel
#

Astrea: Six Sided Oracle?

#

That's the inspo for this mod xdd

#

My obsession with gamba is fueled by literally gambling to win, might as well introduce it into Poker 2.

fallow bramble
#

I should really try that game one day

gilded vortex
#

Dicey Dungeons in Balatro when

gilded vortex
#

It looks cute

gilded vortex
surreal shadow
#

What coding language do people use to mod balatro

grand geode
#

lua

surreal shadow
#

Oh, no. I'll have to learn another coding language!

cerulean flare
surreal shadow
#

Is ot like python?

#

Or java, or C(+)

cerulean flare
#

python

#

i think

surreal shadow
#

Nooo, my worst coding language. For some reasons I'm better in javascript than python, though python os easier than javascript

cerulean flare
#

you can learn through modding 😀 no need to worry

surreal shadow
#

Is it better to copy the code from another mod or to make a new code?

cerulean flare
#

copy

surreal shadow
#

Ok

#

I wrote a lot of good ideas, I'll suggest them later. If other people want to program some of them.

#

I'll watch tutorials (if there are)

gilded vortex
urban grail
#

Guys I'm trying to learn how to mod, how do I add Jokers?

#

like: how do I add a simple +4 Mult joker?

sleek granite
#

are you on smods 1.0 or 0.9.8

urban grail
#

0.9.8

oak fern
#

(you probably should mod in 1.0.0)

urban grail
#

ok...

#

i don't find the 1.0.0 version on github?

oak fern
oak fern
#

either clone the repo or download it

gilded vortex
urban grail
oak fern
#

do that instead

urban grail
oak fern
#

yuss

urban grail
#

now I have successfully installed it, right?

oak fern
#

That is, indeed, correct

#

Now you need to install Lovely

#

if you havent already

urban grail
#

i havent already

#

of course

#

this way?

oak fern
#

right click on the game on steam -> manage -> browse local files

urban grail
oak fern
#

👍

surreal shadow
#

yes

urban grail
#

delightful

#

now am i ready to actually mod the game?

oak fern
#

Yess

#

start the game and see if it works

urban grail
#

yep

oak fern
#

yippee

urban grail
oak fern
#

Yippee

urban grail
#

thanks ❤️

surreal shadow
#

Bruh, yesterday I had a long conversation about this and I didn't understand it. I see your screenshots today and now I understand it.

viscid spear
oak fern
#

me when I

urban grail
oak fern
#

me when I read the wiki: 🤓 (smart)

#

Numbered chapters are the docs for 1.0.0

urban grail
#

okok

#

i'll come back here if I have some problems aha

oak fern
#

🤝

surreal shadow
#

Where can I find steamoded 1.0.0

oak fern
#

main branch of the github

surreal shadow
#

Download zip?

oak fern
#

if you clone the repo its easier to update later

surreal shadow
#

Is it now good? I already downloaded version.dll

oak fern
#

Should do

surreal shadow
#

Same error as yesterday

oak fern
#

Did you

#

Verify the integrity

#

of your steam files

surreal shadow
#

This thing?

oak fern
#

probably?

surreal shadow
#

When I open balatro there's a black screen, then the blue error message comes

oak fern
#

Do you

#

have any mods installed

surreal shadow
#

yes

oak fern
#

They are probably 0.9.8

#

sooo

#

delete them

surreal shadow
#

a lot of mods 😂

#

ok

oak fern
#

0.9.8 mods arent compatible with 1.0.0

surreal shadow
#

Can achievementsenabler last

oak fern
#

Yes!

surreal shadow
oak fern
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