#⚙・modding-general
1 messages · Page 97 of 1
oh object dependencies?
that's what this was
i just told that consumable that it was reliant on MoreSpeeds being loaded, which displays both mod badges
i thought you meant like wholeass mod dependency
that would be weird to have badges for
but yeah that also exists
i had thought it weird yes
this is a good idea
does double carnival work?
Is there a mod to freeze the shop?
no got the screenshot
yes it should
aight pushed
it doesn't break anything to still call register, it just does nothing^^
we also have challenge api now (which needs no additional code apparently)
interesting 👀
are we at the point where its easier to list apis we dont have than ones we do
enhancement, edition... secret third thing?
(booster packs)
morning balatro discord
gm akai
really? 🤔
well I might put it upon me to try and do booster packs
Do we have a consumable type API for 1.0?
yes
don't mind the fact I still have some work to do on that, like shop rates and the option for rarities
Ooh then maybe I can have Milk in 1.0
Although I don’t want Milk t be attainable and I don’t even want boosters for it
I just want a Joker to create it
well boosters are their own thing anyways
@lean dune BTW did you fix the bug with NFS?
uh what was it
I don't recall you telling me what the issue was
it wouldn't load other files
I think I need more information, but also I don't see how I can do anything about that
update
u p d a t e
uh no
well that's odd
because that means it failed to find steamodded in the mods dir
do you like
have a double nested folder
Mods/Steamodded/Steamodded/core/core.lua would be 4 deep, which it will ignore
Oddities?
yeha i have no idea
yeah
yep
i don't have it loaded
i made a separate folder for the 1.0 update then my normal modded folder
it might be trying to load the 0.9.8 mods
that's super odd
that correlates with the other crash, it looks for a --- STEAMODDED CORE line which simply doesn't exist in the 0.9.8 code that's present in the mods dir it's trying to load from
huh
but they are not in the same folder
steamodded searched starting from the mods folder it loads mods from
if it tried to load from your 0.9.8 mods folder with that version of steamodded, it won't find itself
i didn't though?
does oddity API have lovely patches?
not, but it is not even in the correct folder
lmao
british balatro
wait isnt that ... every card??
it's supposed to be a number (ex. 6 cards from your deck are draw face down)
but funny the ox hardcode
@lean dune Does SMODS 1.0 support executing calculation logic outside of jokers
i swear there was a mod post that said how you make a joker
woo managed to get every joker in all the mods ive got running in a single run. so thats fun
Huh I just coded that effect today
There is
Nothing unusual here
o i cant find it can u send achannel link pls
Here
LUA I think?
and what software will i need to make it
Correct me if im wrong
decided to go to the main menu, big mistake... cant even load the deck selection without crashing now xD
Any text editor that can save to .txt but preferably SublimeText or VSCode or Notepad++ or something of that caliber
o thats simpler than i thought cheers
do u have any examples of already completed jokers
There's that one in the tutorial; I sent one before
It's missing the Steamodded header and the image assets but otherwise this should be all of it
alri ill hae another look so
its not there
What isn't?
the alr completed example joker
Well, there's Four-Leaf Clubber that I sent at least. Also check the Steamodded wiki
ty
AHHH, how to clear out your most recent saved game without completely deleting the profile
like erasing your save file?
I figured it out
pipi waso mama blinds
hmm i should work on musi palato
Alright chat
Wait this ain't a stream... oh well
Is there a way for me to change the deck used in a challenge?
okay nvm it was that easy
is there a terminal I can output data to while running the game?
Yes if you use Lovely or run the game with balatro --console in the command line in your game directory
help me i am not good at computer. on mint, installation from terminal went fine once i changed /.local/share/Steam/steamapps... to where steam & the executable actually lives on mint, but opening balatro with none mods gives me this message :?
Thank you very much for taking the time to make this list
hello there jimblath
At this point you should be installing steam with lovely anway, not the injector
Download the veersion.dll file from Lovely(yes even on linux) and putit in the game directory
Download steamodded 0.9.8 and put it in your mods folder as if it's a mod itself
One me give all the instructions first. Only 1 more minor bit important eteps
Reverify your game files on steam to clear the injwctor, then add a strong (that I'll find in a second) to your launch instructions for Balatro on steam
Fom the lovely dev:
Linux, right? Make sure you add WINEDLLOVERRIDES="version=n,b" %command% to your steam launch args for Balatro
yeah, linux mint
nods I'm on linux too. I was the one he sent that too originally
Forgot to say that it was a quote at first
this is the dumbest idea
(which one's ethereal?)
|| squiddles ||
the spectral pack
very useful "tarot".
interesting
SDM_0's Stuff update is out:
https://discord.com/channels/1116389027176787968/1228825966940393483
Modded balatro is balanced, they said (im joking i just made a custom deck that started with perkeo and soul to see if i could get infinite)
hi there, I'm relatively new here so I wanted to ask if there's a good tutorial on how to mod Balatro? Besides that, where would I go in order to browse mods for the game? Feel free to reply back.
#1228599493914656788 and #1209564621644505158 are good
what mod adds those 3 jokers on screen? ive never seen those
reading hard
my own mod
mmm chip
still a heavy WIP
this all worked thank you so much (:
spoke too soon... installing lovely and putting steamodded in the mods folder and it fired up no problem, but it crashes out with any other mods in there.
init function was thanos snapped
qwq
(forgot to showcase but it starts at 3 rounds) If anyone gets what this is referencing they get a cookie.
yeah it boots fine as long as there aren't any mods other than steamodded itself lmao
wait! wheel of fortune tracker! it'll boot with that!
why just that mod????
using 0.9.8 steamodded mods on 1.0.0 steamodded
ohhhh
breaking changes my beloved
at least it lists the version there
Might make a flip in Verdant Leaf, “Disable all jokers until a card is sold”
*playing card
Is there a way to overwrite the localize(args, misc_cat) function in a way that adds information about a specific joker in it? For example, if I wanted to display the sell value of the Egg Joker in its description, how do I access that specific Joker's sell value in that function? Including it's edition value increase if it has one
dont override localize
instead take ownership of Egg and change its loc_txt and loc_def
loc_txt can have placeholders like #1# #2# etc that get replaced by stuff loc_def returns
so u write the description like "sells for #1#$"
adding a line at the end like "{C:inactive}(Current value: {C:money}$#1#{C:inactive})"
would be more in-line with how stuff usually is
(actually egg's value increase might already be #1#, so maybe use #2#)
#1# isn't inherently the extra variables tied to the joker though is it? i thought it was just whatever u put in loc_def
then loc_def is a function that returns a table of variables, so you'd want the first (second?) entry in that table to be the return of whatever function defined sale value
i wasnt done reeee
vanilla jokers use the same syntax
its just that instead of having neat instanced loc_def functions, its all a giant list somewhere i forget where in card.lua
egg probably has the value increment of 3 defined as such a value, even though it cant normally change
(just postulating based on how other jokers tend to be set up, i havent touched egg myself)
most of the mult and chips jokers are like that right? confusing
it made figuring out "what do i need to change" needlessly obtuse
its probably like that so balance changes get echoed through the text in every language easily
im so eepy
i was eepy then listened to "not like us" again
Steamodded updated????
Testing it.
I thought I specified 0.9.8, lol
i think you did but the crashlog says 1.0
God I love Mods
mika printer?
double mika printer from invisible joker
plus blueprint and hologram
only lasted to ante 13 sadly
didn't get hologram early enough and didn't have any flat mult
hehe funny
R.I.P to whoever ends up needing to program this.
(I say, as I’ll most likely be contributing to this)
rip to whoever plays this
tbh 200 is a number that exists
the real question is how the hell do you half deck effects
you just halve them
theres only a handful that theres a logical way to do that and past those theres like two that maayyyyybe make sense
me when i have 0.5 hand
yea thats half of a hand
like yellow deck ok that makes sense, $5 instead of $10
green deck, sure, i guess
how do you halve zodiac deck?
how do you halve black deck? plasma deck?
checkered deck?
anaglyph?
how do you start with half a Hex
house rules if it was good
I have a meme that might make a good mod
every mod is a meme but go on
- 1/2 tarot merchant, 1/2 planet merchant, 1/2 overstock
- +1/2 joker slot, -1/2 hand
- the amount the lower value increases by is halved, the amount the higher value decreases by is halved
- 13 spades, 13 hearts
- 1/2 double tag per boss blind
- 1/2 polychrome to a random joker, destroy 1/2 of other jokers
I thought I was just in one of my other Discords for a second..
mate none of those make sense except plasma ig
a hand is a hand you can't say its only a half
well what if i can
what is half a voucher
something with half of the effects of 1 voucher
how do you half overstock
+1/2 card slot available in shop
what does that mean
shops now have 2.5 cards, consisting of 2 whole cards and 1 half card
what is a half card
something with half of the effects and size of 1 card
im still going to implement it though
✨ how ✨
(sorry
cyclical discussions aside this does remind me half-cards (like 7.5 and .5) were made and those are still funny to think about because i deadass would like them in-game
We have a half joker already in game
main problem is that half chips get thanos snapped during scoring
hmm, yeah, it'd need a rounding feature
i like the idea of dealing with half cards and then choosing to round up or down, but it's a novelty
I love unintentionally broken crossmod combos
lmao
and there's constellation in the middle
damn, so you can go infinite, you just need to reroll 1.8 x 10^308 times
yeah I only got it after about 15 minutes of rerolling and it's already at X14.4
TRUE\
eventually you could get flash card too
oh my god with infinite rerolls you have infinite money cause of teperance and hermit
and infinite negatives
idk what you'd drop for it (modded joker knowledge is in the basement for me fr fr)
just reroll until you find a negative copy
I mean, your go to infinite is all 6s
nor do I tbh, I already have good flat mult scaling with Nebula (+1 mult for every poker hand level above 0 #1215775159638818826 )
all 6s with ET is perm copy of whatever hand you play
i really wanna try this now hold on
link to mods?
until you get The Universe
ty
i think AI Joker has only a small chance to have any given effect? like it has a bunch of effects it cycles thru
Yeah, I got REALLY lucky there
the devious beast arrives,,,
i shall resist the temptaions
actually I think ||extraterrestrial just replaces your entire joker lineup with an easter egg joker if you get that relic||
at least that's what happened last time I got them together
sts player spotted
lol
???
idk you said "relic" lol
where did you get this picture of me
oh there are two parts to it i see
so its a 1/63 chance lmao
thinking of some ACTUAL jokers to add to balatrotale
tempted to give mixeled secret synergy with modded jokers that have mixels tbh
correct, i’m smart enough not to let that slide
i’m not smart enough to stop that one though
oops all oops
lmao
i mean i kind of expected ai joker to cause an infinite with modded jokers at one of its states
balatro at the top, modded balatro at the bottom
true!!
i feel like balatro is kinda in the middle honestly
why can't I react to this
you can get some nutso builds if you get lucky
if you really wanna fix it you could make ai joker have a small chance of rerolling its effect when it triggers
a lot of it is very specific combinations that weren’t intended but still kept in because they were fun for the players
that is true
that would just be annoying
anything can be fixed if you put a hardcap to it
i mean like 1 in 1000 or smth
yeah but then you’d either have to extend the description or add an invisible effect that the player wouldn’t see
I think adding an invisible effect is fine
i think i’d prefer funny infinite
Especially if it's consistent and it's to stop infinite loops
hidden effects + random chance sounds like a recipe for disaster tbh
It doesn't have to be random
You can have an accumulator and stop for the round if it gets too high
i think it’s fine to keep in tbh, seeing that you not only have to get two specific jokers from different mods, but you also have to roll the 1 in 35 chance for that specific effect
joker tarot true power
"Surely this bug will never come up" — Software developers inhaling copium
i have you blocked thats why
i mean if it’s beneficial then there’s no problem, it’s just kinda like soul
relatable
I deduced that v_v sorry if I was bothering you.
yea i like my phone not having 80 notifications in five seconds
Is it when I ping you directly or just when I talk? I can stop pinging you directly
the incessant pinging yes
Alright! Will stop
surely reply pings were off
you could even make it an unlockable description... once it procs once the player can see it lol
true, like invis joker
i don’t really have the time though, i’ve got ideas for 15 more jokers i’m yet to implement
yes pls
writer's block afaik
its open to interpretation
👯♂️
what, 🤔 ? that's like, one of the most used emojis
theres like a few ten thousand emoji lol
🫰
🤔 /s
@cinder sage teehee
(i don't know how to translate their descs
oh wait i forgot monsuta
What did you do?
there
hey, sorry for the ping, but could you explain to me how you did this? just the ability to have a joker trigger twice
This is a part of an API I’m making to add more context calls for jokers.
This specifically took two lovely patches copied from card retriggers.
that sounds more like a helper than an api
That would be it yea
Balatrostuck:
Is there a demo out for this yet?
soon™️
a bit
Helllllllllllllllllllllll yea
would there be a way i can add it to my mod?
oh hell yeah
this gonna be 1.0 compatible?
also do you have a list of features so far
i just need a way for a specific joker to give an extra call
these are so fun to make
which should i go with chat
Left
if you have joker text somewhere in there then you dont need to add the text on the sides
chat is this real
ok modifying the save is hilarious
i have 2 oops all 6s without the jokers cause i also edited the probability
we cooking
its set seed by the way
cause if i got perkeo ante 1 normally i would freak out
he cant keep getting away with it
uh oh
congration! you done it!
its so joever (in a good way)
you should've kept the jimbos
wrong chat
anf=d there we go, back up to naneinf without actually square required
i actually cant play with this crashing, it crashes whenever i use a black colour card
it never used to crash before, i think the error is coming from it running out of non-negative cards to make negative
the crash happens from this situation: I have 3 non-negatives but i make 5 cards negative
it cant find any more cards to make negative so it crashes
i fixed it by updating the mod
Egbert!?
another successful shop
six heart paladins
i could really do with a polychrome banana right now
least broken perkeo run
i have morefluff (only colour cards), reverie, and a did a seed with perkeo in first shop
thats it
oh and i have fusion jokers
holy shit its so over
do know that basically every mod for 0.9.8 steamodded will not work
guaranteed to retrigger now
What deck is that?
how do you open .jkr files?
morefluff colour cards paint deck
rainbow deck i mean
it gives you a free white colour card
Really need to try all the new mod updates since i'm done dev'ing for now
YESSSS
you guys need to have fun with a save editor once in a while
this is so fucking fun when i have so many joker slots and hands n shit
nty i'm good
i don't like too broken runs so i'm not going out of my way to sandbox a billion barons or something
i never said you have to add jokers urself
u can always just add slots but play the run regularly
even then the run is trivialised
the main issue with that at least for me is that it doesn't feel legitimate
[play houserules yeah
all houserules platinum stake bullshit deck go
the most fun part of the game for me is just barely getting past the blind requirement
the suspense
that's why im playing on an unlocked save so it doesnt actually matter
what about when you spend 30 minutes planning a hand and calculating the best hand to play and then you play it and think to yourself "man i'm so cool" and then lose anyway because you're bad at math
naninf here i come
few too many boss blinds
Ok but why aren’t the jokers debuffed
(Ox, House, Arm, Club, Goad, Head, Window, Psychic, Water, Tooth, Flint, Needle)
i didn't include the finished blinds
*finisher
wait not the wall
I SHOULD add the wall tho
how did you implement that
well actually net needle and wall makes x0.75 i beleive
deck configs to modify change how the blind acts
Got to play big modpack again, colour cards are cool, wish it gave me good legendaries tho
Does anyone know how to clone a specific version of steamodded? I need 0.9.8
Download from the releases section
i'm downloading 0.9.8 but i'm crashing and it's telling me it's 1.0.0 in the log
Look to the right (not where the arrow points to)
Maybe you need to uninstall 1.0.0
i delete and reinstall but same issue. i've been crashing on mac since update
can someone tell me why this command isn't working?
why is a single slash the other way around
it escapes the space character
If you have a space character, do you need quotes around the target directory?
the command doesn't look like it's run in a windows terminal
what does the error message say?>
because that's not windows
now what
It said that it couldn't extract the archive
Which is odd because I've installed it before
All I did was edit the clone part from the instructions in order to get 0.9.8
never tell me the oods
can you try with -- branch dev?
Same error. Something weird is happening where it's asking me to replace files and it didn't ask me that when I had it working
I can get the instructions command to run but it gives me 1.0.0 of course
i assume it can't retrigger multiple times?
have you tried deleting .git from the directory you're trying to pull into?
or just deleting that folder altogether
Yeah I deleted the steamodded folder and reinstall any time the game gets updated. If I run the command when the folder is there, it complains it's not empty
I attempted to but I'm unsure how to do it on mac, I followed the instructions but nothing happened
you'll likely find the steps of someone who got it working in #1214591552903716954
otherwise I have one more thing, does git checkout -b origin/dev do anything in the directory of the cloned repo?
after cloning from main, that is
It switches to that branch
how do i tell which version of lovely mods are made for :?
usually the mod creator should write it down somewhere
either release info or the github readme
but i think lovely is fully backwards compatible
so you can just download the latest
yea ig it's steamodded that broke mods? or balatro itself updating?
maybe a combination of the two
what other steps?
bbbalatro, codex-arcanum, enhancedenhancements, and jankjonklers all broke for me
only mod i've tried that works is pitywheel
did you download 1.0.0
wait smod 1.0 is out?
Unreleased alpha but AFAIK it’s mostly only waiting on the next Lovely update
disbelief
How’s your vacation?
How bad is it? For me, this will be a bad debuff, since Polychrome will give X2.25 and Negative +1.5 slots
Two negatives gives +3 slots
Interesting drawback
i think “Money can’t go above $50” would be better wording
interesting drawback tho
the other commands after git clone
Yooo
Guys, do I need Steamodded AND Lovely to run mods or one or the other?
you'll want to run steamodded with lovely
More mods are requiring lovely going forward.
it's currently still possible to use an injector to install Steamodded on its own, but it's deprecated and will no longer work in the next release
you install lovely and put the source code for steamodded into your mods folder
#1217867725532041369 here's a guide
Thank you so much ❤️
np
And as it's been said many times before, make sure your mods are nested in the folders correctly and make sure to verify integrity with Steam afterwards
As for now everything works correctly, thank you guys
that's great to see
Bunco’s suits may help me figure out how to do stuff like dndg cards in balatro. I just gotta figure our how to have just an “others” suit with one rank
Maybe High Card Mod could help too, it looks like a goldmine for references
is that for the “X of nothings”
True
Yes and no
Nothings is a playable suit now, so yes, but the others rank is for stuff like DNDG loyalty card, Negative suit, etc
ah i c
Just instead of searching for rank/suit in terms of card, i’d search for it through name
Like
If PCName = “Negative 10 of Hearts” {
+Chips = -10
Effect Blah blah blah
}
I know that’s HEAVILY WRONG, that’s just an example
But it also could help me make k6t deck for Ultimate Collection
can someone help? how can i edit the save file to change my max jokers?
what do i open the file with?
my save file i mean
cuz like tf does this mean
It's either binary/etc. or the wrong encoding
probably the former
Yeah, your whole computer interprets binary, like this message
deep down it's all binary
There is a difference between a bit storing 1 or 0 and the character “0” which is it’s own set of bits
uhm actually your computer does bipplytee bop with machine code and then does the doodle drop with microcode which then makes the wonky shonk happen in the thingie
That's how I remember my uni classes
my computer does a little dance and if the dance sucks it turns off
no numbers involved
My computer goes aaarrgghh aooughgh hheeelllpp but otherwise it works fine
your logic is stupid
...
it's not worth my while to explain to you how computers work on a low level
think of it like someone using a translator to speak english (even though they are still speaking their native language, to you, the translator helps you understand and interact with the person not speaking english
brother i know
but that is not writen in binary
dog i just got off of work not im just confused
yes
you're just trying to interpret the binary the wrong way
so it comes out looking like that
just because its not literally 1s and 0s doesnt mean its not binary
my guy, every file is just a string of 0s and 1s
^
all files are sequences of bytes
i know the computer reads that as binary
no, it is binary
just compressed?
it's just that this file is encrypted, and your text editor is trying to read it out as ASCII-encoded text
we dont read it as binary, the computer is speaking in binary
which is why it comes out as garbage, these bytes don't mean anything in plain text
oh ok
i get that shit now
encrypted is the wrong word, but this is right
nope, it's encrypted
the comupter tries to change binary into readable text and that's the result
it's not a binary the same way an executable is, it's actually just encrypted data
im binary
Hello binary I’m Victin
are you?
im nonbinery
Why isn't your name 01101010 01100101 01110011 01110100 01101111 01000010 01101001 01101111 01101100 01101111 01100111 01101001 01110011 01110100 then?
both at the same time?
no, alternating
omfg how do i edit the file to fix this shit
yes, it's bad utf8 character encoding
if you argue semantics then nothing is written in binary
at least not by people
then again if you argue semantics it's pretty easy to say the lyman doesn't exist
Wtf Lyman is fake?!
they're a kojima character
lyman is too real to be fake
bro i read the whole god damn save file and didn't find a single way to fix this
Who's real and who's not at this point
Kleber is real
I'm not
Hold on
meth is so real
Just because it’s fake doesn’t mean it doesn’t exist
things don't feel real after meth
maybe metherul is the only real one here
He just said he wasn't
wtf why did you dox me autumn
You’re going to believe someone who’s not real?
Idk I'm not real either
me exposing myself for having japanese computer locale btw
Exposed as a weeb
TRUE
(ok but fr touhou puppet dance performance is weird if you dont have japanese locale ok)
You'll never guess why I hate Scarlet Devil Mansion
^_^[テフフフフフフフ
is it because touhoumon and touhoumon fangames dont realize theres cool shit in gensokyo because they're too busy with the th6 circlejerk?
scarlet devil mansion_0
No....
is there a mod that allows you to spawn in oppened packs for testing?
doesn't debugplus let you spawn packs in the shop?
Yes it does
thanks
What do you think about these two effects?
awww yiss, harder blinds
I have a similar idea for another effect that grants xMult in exchange of making every boss a showdown boss
Though it probably needs more Showdown Blinds to make sense
anyone got like a beginner friendly like guide or just fun things you can do with editing save files
I can't believe my game hasn't crashed yet
yeah, iirc balatro doesn't relaly have any mods that do risk/reward stuff and it definitely is the type of thing that would require more work like extra blinds. but seeing as there's not much else out there atm that provides that expierence...
Can probably think of a few jokers that does that
i should have specified more for blinds and not just general gameplay
are there jokers like that already?
Hello new people, I was looking to download mods for this game and read I should go here for help, I have Python downloaded but not sure where to go from here anyone able to help
you don't need python?
Hence why I need help lol
Is there a mac version?
I do have some ideas for penalty/reward but I’m not working on them currently
either way, i think it's a lot of potential and space to work in
MoreFluff has one related to Boss Blind but I forgot what it does, my mod has a money threshold joker, there's also that one joker that makes you have to finish your run in 300 seconds
bobm
^
morefluff one is x5 boss blind requirement for the soul
Imagine you have it and the next boss blind is the wall
ah how could i forget about bobm
ah yeah flesh prision from morefluff. haven't played with your stuff as much as i'd like sdm but should get around to it
fuck
throw the game in the TRASH
time to start porting 1.0 mods to 0.9.8 
Literally unplayable
Your mind
What do you think of the effects and the tooltips themselves by the way?
worst possible outcome
wrapped candy is a bit strong as a common with those numbers but the idea is cool and i'm guessing all the other stuff is subject to change anyway. i like the champion subtitle, idk if "when blind is selected" really needs to be there though
hmm, well, for the blind one is there scaling? the wrapped candy is a common as a common. i would agree with coro in that's a bit strong
I just buffed Wrapped Candy to +3 because I was wondering if +2 was too weak.
“When Blind is selected” is there because it doesn’t apply “continuously” like other effects. If you sell it during a Blind, the score requirement doesn’t go down
What do you mean? The Blind requirement is increased by 50%.
i think +2 would be fine
between merry andy and drunkard seems perfect for a food joker
Tbf I was working from the mindset Merry Andy and Drunkard are a bit weak
sorry; let me rephrase, is it always a constant $9
I think Drunkard could be +2 very easily
Yes
drunkard is fine how it is imo
merry andy could maybe just go without a downside though
hmm. well it's a common so i suppose it'd be a decent pick-up early game to get rid of later on?
I think Andy could stay where it is, but Drunkard isn’t worth it at only +1
merry andy is +3 dc, -1 hs right
yeah
Yes
+2
I don’t think it’s too good
which would be too good for a common
idk what you're expecting drunkard to be worth really, its a $10 voucher for a joker slot
It takes a Joker slot and costs money
oh no money
Garbage Voucher and Grabber aren’t equally strong
Garbage Voucher is usually worse than Grabber
true but garbage voucher is still good
But if you had the choice you’d mostly pick Grabber
and?
Drunkard has more competition
+2 discards is a lot better than +1 hand
You can reroll the shop to find anything better
make drunkard hide the ranks of all cards
real
(you're the drunkard)
Funny but nah
I think the opportunity cost and resource costs are enough for +2 Discards
drunkard has like 1 other joker competing for the role of "find my specific cards more consistently early game for cheap"
1 joker its competing with for discard synergies
At +2 it makes those synergies more worth it
i think you're just expecting too much from a common
No, I just think discards are valued too highly
Although I could see the argument for pushing other means of increasing consistency
you think +1 discard is significantly worse than +8 mult (jolly joker) or specific suit flush +15 mult (sin jokers)?
Yeah
Increasing your discards doesn’t increase your ceiling, just your average
But the other options increase both
out of curiosity where would you place red deck? bottom 5?
Maybe, it was definitely the worst one in the demo.
But I haven’t played enough with all of the decks
doesnt mean much when the others were yellow and abandoned (both amazing)
also +1 discard is SO much better on blue stake+
I think there’s just enough competition that Red could be pushed out of bottom 5, but it’s not great. On average it’s outclassed by Blue deck
hands > discards does not mean everything > discards
also where would you rate juggler? just curious
I think Juggler is better than Drunkard. Not amazing but good enough for a Common Joker
Ultimately the antes demand you increase your ceiling, so while it’s important to be consistent, consistency alone isn’t enough to progress
Has anyone had issues modding there game where when you lunch the game it gives an error?
when i launch the game it pops up with this screen
do you know how to fix that because i cant seem to find the folder in my files
the mods folder?
yeah
"to do this do windows logo key+r then type %appdata%/balatro" copy pasted this
then i would just delete the mod in the file?
yeah and redownload it, make sure you get the assets with it
Okay, thank you so much
yw
my steammodded isnt loading mods anymore what
wait i figured it out
i had two 'mods' directories created by accident and it was trying to get mods from the wrong one
Who's gonna be the first person to do this
Very Unfair Deck Ascendant Stake when…
Balatro’s hardest challenge
Give me a texture for the very unfair deck and I’ll add it in tonight
Yw
whats the logistics on azure stake?
Any listed value will be 20% lower
So Jimbo would be +3.2 mult
Ramen would be X1.8 mult, -X0.008 mult per card discarded
Etc..
quick one. probably sucks but here you go.
will this be something modded jokers have to put effort into supporting
should be as simple as making a recursive function that checks the table and all sub-tables for chip, mult, and x_mult values.
Just recurse through ability.extra and hope nothing breaks
mhm
(it probably will)
got a wip for this, any thoughts?
wait whoops forgot to add the screenie
one moment
there it is
(the dot and also the stuff going over the border are temporary)
The description of Stake 27 is missing.🤔
there's not an idea approved for it yet
bobm stake
About “small blinds removed”, meaning only 2 rounds per ante?
Yo I asked this modding_dev but I need some help with some coding
I'm trying to get this to activate on both discards and hands
But it only activates on discards right now
And I even went as far as to copy the code from space joker into that section and still nothing
when
ask mathisfun
Bobm Stake (Stake 33)
Start a 15-minute timer when run begins. If time reaches 0, lose the game.
you're so generous
3:30 is probably better
that's close to set seed skipless world record so you'll probably be fineeee....
I have a question about getting mods to work on steam. So I opted into the betas so I have the 1.0.1f update so now Steammod isn't working for me I think. Is there some way for me to revert back to 1.0.0 so I can mod the game?
How do I go about doing that?
pretty much download the version.dll from lovely and put it in the same folder as your balatro.exe, then download the steamodded 0.9.8 source code folder and put that in mods
if you download steamodded 1.0 none of the mods will work yet since they need to be ported and 1.0 isn't officially out yet
Maybe we can push stake 28-32 one up, make stake 33 into 32?
maybe
Since Stake 27 is empty now.
https://discord.com/channels/1116389027176787968/1219749193204371456
the discussion is moreso here, the stake ideas have come in batches of 8
it could replace the empty idea though, let me ask the chat
smh how dare you call my idea a joke idea, it was a totally serious totally real suggestion 
Ok I finally did it! Thank you for your help!!
working on the funny green man from homestuck :)
is it still gonna be flashy?
i enjoy how he covers up the symbol even
yes
thats kind of the whole point of having him tbh
SPEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEED
(yes this might be another triangle joker clone, but is that really a problem?)
scaling scaling?
what does he start at then?
is ⛎ going to be the "Soul" type
⛎ is going to be the boosting the hell out of Kings type
no i mean like how Soul's rarity works
Kings, Queens and Aces are the 3 ranks that I'm planning the most broken Zodiac effects for
yes then
do you like the new layout btw
nope
he only appears in Zodiacs
right
mate i have only read far enough to properly meet two trolls
idk what any of this shit is and im ecstatic
no i mean the card layout
looking forward to getting him 3 times in a single run and questioning if its bugged more
new card vs old
the plate at the bottom is very spectralesque
i think i liked the old template in that regard, felt more unique
it felt a little awkward imo
the general layout of name at bottom and "symbol" at the top in a "phone camera screen cut-in" manner is also very taroty and im not sure how i fele about that
hi im here to be a hater
this is literally the reason i made it that way lol
to evoke both Tarots and Spectrals
the same way Aspects are made to evoke Planet cards
when the card works more like planets?
they both do
real
thinking on it
stray pixel top left of new layout?
i like the redesign
i would like to retract my unfinished art submission
i have decided that it would be used better in other places
thank you lyman
i like the redesign yeah but i do think the nameplate could be changed a little too spectral-ish for me
mostly just the things on the side
(i have similar complaints about alch cards fwiw)
would using that as an outline for the nameplate be ugly? can't picture it well so might be a terrible suggestion
(or color the whole nameplate as such)
ooooo shiny
nice
like it
0 chips and upgrades of 1, like what i have for square joker
so first straight gives 1 chip, then 3, 6, 10, etc.
i love this exponential form of scaling for jokers
makes them feel more worth a joker slot if you can put resources into them
i see
feels a lot better than their current forms IMO
Don't mind the stake completion meter thing to the right there's a normal amount of stakes don't worry
and i have literally the perfect build to test this with
(reminder: my superposition makes straights fully loopable)
smh no shortcut
what if there was a common version of shortcut that only allowed 1 gap?
give me a few more quips I can display in the voucher box with no vouchers able to spawn
"You expected vouchers, but it was me, Jimbo!"
ngl, i thought that's how shortcut worked for the longest time
"but there's an example in the description with multiple--"
i never said i was smart
that's lame, the much funnier option is to make straights exclusively with a gap of one their own hand
most of my mods have had or been solutions for straights being ass unless you get a one in a million build like this
"you've met with a terrible fate" "error: expected value "good player"" "free space"
straights are not ass you just dont know how to play them
they got a lot better with the saturn and runner buffs
I like the error one
also so happy with these 2
the art looks really good
seance being more common is cool though, more spectrals
ngl biggest issue with seance is that i don't care that much about random spectrals
i could maybe get it to work but why should i when it will just give me ankh, grim, hex, familiar and incantation
compiled a little thing
also hm
i think i figured out how to make aspects work the way I want them to
it will require me to figure out how to make my own cardarea though
@lean dune anything for that in smods 1.0
balatrocat gaming
this is so funny lmao
coro do you like the horrorterrors
oo
btw you should make it so that the vouchers don't appear on odd antes
mhm
that's one of the stakes
think i'm gonna bump crazy to 20 and devious 104
i think you misunderstand how straights are meant to be played
20 is the sum of the lowest straight hand possible (23456)
104 is the sum of all nominal rank values (14+13+12+11+10+9+8+7+6+5+4+3+2)
"Vouchers 100% off!"
and what do you mean?
there's basically no way to fix a deck towards straights like there is for any other deck type.
100% OFF / ON ALL VOUCHERS / (SOMEONE ALREADY BOUGHT THEM)
so real
"try again later./ hint: you won't have / enough money"
same goes for two pair/full house
maybe one where it tries to gaslight you into believing vouchers arent real
"what do you mean / "voucher" / thats not even a word"
"HOLD "R"" / "TO REFRESH" / "ALL VOUCHERS"
"voucherless behavior"
"Vouchers used to be believable"
":voucherless:"
"promoted to voucherless"
"congratulations on your lack of voucher"
"voucher? I hardly knew her!"
real
"quick tip: / press alt and f4 at the same time / to get a tier 3 voucher instead of just this text"
i think the R one is funnier
yeah
DID YOU KNOW? / PRESSING ALT+F4 / GIVES FREE VOUCHERS!
BLANK / BUT ACTUALLY
we have a blank reference already
yeah thats way better
Vouchers restock at the end of the known universe
no, make it 40 antes
"sorry, / there are no vouchers / due to budget cuts"
CALL 1-600-JIMBO / TO RATE YOUR / VOUCHER EXPERIENCE
someone should mod in archipelago support for this game
what is the default "no voucher" text again?
WHY IS A / VOUCHER LIKE / A WRITING DESK?
vouchers restock at the end of ante
"we have retracted your vouchers / as they would be / better used in other runs
tbh, i'd like to have this for a "default" voucher state instead of just having multiple "blank" vouchers
DEFEAT / BOSS BLIND / TO RESTOCK
alright then "LOSE / RUN / TO RESTOCK"
DEFEAT / ANTE 39 / TO RESTOCK
children children
meth
something like "HOPE YOU'RE/HAVING FUN/IN ENDLESS"
can we not be naughty for 5 minutes
WHY DO THEY CALL IT VOUCHER / WHEN MULT OUT THE HOT / IN COLD EAT EAT THE CHIP
wouldn't that be fun?
MAGIC TRICK / I MADE THIS VOUCHER / DISAPPEAR
do you have something important to share with the class meth?
