#⚙・modding-general
1 messages · Page 72 of 1
any code gigabrains know why this doesnt work
but its so funnnnn
imma test them
oh i agree
nothing else like it
but uh my recommendation for just smaller mod packs with a solid list of jokers already stocked with art:
https://discord.com/channels/1116389027176787968/1214838383805997117, https://discord.com/channels/1116389027176787968/1220084296346501201 , https://discord.com/channels/1116389027176787968/1224352378871087104
Discord is the easiest way to communicate over voice, video, and text. Chat, hang out, and stay close with your friends and communities.
jank jonklers double recommended 🔥
oh yeah i gotta download that one
it's very good
tell that to lyman not me
@rare shell it's very good
Make oddity api?
woah subtitle
i put subtitles
ohh thats cool
tried to make a new profile and got this
my only mod rn is the fusion jokers mod
on steamodded latest on experimental
can someone translate this
is there a way to go directly to the top of a thread? i cant get to the download link for mods ive already looked at the thread for
no discord sucks
better spacing?
yeah
you can search the text in the first thread message. for example if you search "have you wanted to make your own enhancement," it should show the first message
New to modding but been messing with it and making some progress. Atm trying to get the game to highly accelerate or completely skip various animations, e.g. scoring the hand. Any general direction I should try to accomplish that?
Yeah I got that one, but there's definitely some limit being reached, where no matter how high that value goes it still takes a decent amount of time
if the speeds in that mod are insufficient i'm sure it's a rather simple numbers change in its code
hey, how do i fix the virus on steammodded?
Turned it up to 1024*1024 and still no dice
if increasing the number doesn't help it probably comes down to the game literally not being able to go that fast for some reason
thanks
i think blizzow has a constellation pack
Do you happen to know if the scoring animation is strongly tied to the actual score calculation? If not I could try finding a way to just remove the animation portion entirely
yeah everything is actually calculated when you see it happen
yea its pretty stuck in there
Super unfortunate, alright thanks
wait actually
maybe you can just... delete card_eval_status_text
every little quip of like "+1 mult", "+10 chips" etc uses card_eval_status_text
I'm like brand new to lua, is that as simple as G.card_eval_status_text = function() end ?
that should work afaik
i tried that
you dont need the g. but yea
Hm, still seeing the text when I try that, but that's a great starting point to dig into, big thanks
try using a different browser if its your browser thats stopping the download
if its your antivirus you should be able to allow it through
i cant lol, idk how to
got it
thanks
i would have recommended to install #1214591552903716954 instead
you can install steamodded via lovely with no antivirus shenanigans needed
Oh cool, thanks!
they're trying to do that yeah
ah, fair
also portuguese spotted. olá, falo um pequeno português
why tf is field T a nil value...? i'm just trying to play a basic full house...
It's because the software contains an API. Go to your settings in the browser, then to 'privacy and security' on the left side of the page. Click security, and select "No Protection"
Download whatever you need then go switch it back on.
close, but it's actually a trojan
technically
the source code includes the trojan?
by definition, steamodded itself is a trojan
but because we know exactly what it does because we have the source code, we know its safe
yeah, the steamodded source that you can download and inject via lovely
the blocking of that is a bit more mysterious
Someone pinged me?
i don't think so? but who are your favorite hsr and genshin characters since you're here
Genshin characters are too mid for me to have a fav but I am down bad for do like Screwllum
interesting
idk if i could name even one genshin character
try
i just wanted to share my rework so spectrals give seals to TWO cards:
` -- Check if the card's ability is one of the specified abilities
if self.ability.name == 'Talisman' or self.ability.name == 'Deja Vu' or
self.ability.name == 'Trance' or self.ability.name == 'Medium' then
-- Play a sound and juice up the tarot card
G.E_MANAGER:add_event(Event({func = function()
play_sound('tarot1')
used_tarot:juice_up(0.3, 0.5)
return true end }))
-- Add a slight delay before applying seals
delay(0.5)
-- Iterate over the highlighted cards and set a seal on each
for _, card in ipairs(G.hand.highlighted) do
G.E_MANAGER:add_event(Event({trigger = 'after', delay = 0.1, func = function()
card:set_seal(self.ability.extra, nil, true)
return true end }))
end
-- Unhighlight all cards after a short delay
G.E_MANAGER:add_event(Event({trigger = 'after', delay = 0.2, func = function()
G.hand:unhighlight_all(); return true end }))
end
`
i like raiden and kafka and no that does not say anything about me i will not be taking futher questions
ive been trying to figure out where exactly to start in terms of modding because im genuinely really interested of it
if anyone just has anything to help thats appreciated right now
a nice guide in github to begin https://github.com/jie65535/awesome-balatro
what are you interested in making?
honestly just anything that comes up to mind
consumables decks jokers whatnot
i really like consumables as a concept so maybe that first but im not too sure
there is a jokerapi for steammodded that lets you add jokers , even has a basic example, you can find it on steammodded github
i have now! cause i wanted your answer to a question but i was a few minutes late
i dont know how to create jokers nor consumables, i mostly modify small things like joker functionality, tarot functionalities.. amount of antes, little balance here and there, some of the card codes too. i dont inject anything
lymans tier list of making stuff from easy to hard:
easy -
challenges
texture packs
decks
jokers
existing consumables
vouchers
suits
blinds
new consumable types
seals/enhancements
hard -
ui shenaigans
||node[2]||
enhancements somewhere three pages down from this message
blinds are hard to make?
ui is below hard
i never tried lmao
blinds are hard to make because it's hard to have good ideas for them
not a lot of unused design space yk
real
tldr dont try to tackle making new consumables as a first mod project
lyman i will take that as a personal attack
true
i gave up since i dont understand how the order value of blinds work. i set max and min ante for many existing blinds and they appear for no reason in antes they dont belong too cause of the order. whats the point of min max ante?
technically i released edition tag blacklist first
i actually dont know, i also havent touched blinds
and then cheatmoney.lua was my second mod
my first mod was technically ui but like really surface level
like i just copypasted 3 events from the game
min is the minimum ante the blind can spawn, max is irrelevent
order is the order they appear in the collections ui
if i ever have motivation to try modding again i'll probably restart the little joker collection from suggestions i was going to make
mmm yummy
yum
thanks but i still get lets say the ox with max ante 2 in ante 4. thats what you mean with irelevant?
You keep
up at night.
can i put him in the microwave
MICROWAVE?
max is not used
at all
don't bother
cause of inifinite i presume
otherwise game would crash if cannot find blind
believe me i tried disabling them
why is that, fine young chatter?
thanks at least i know i wasnt doing anything wrong rather the game is just built like that!
two evil acts
thunk lives in fear of being turned into a delectable treat the same way jimbo was
(also please turn off your reply pings
thanks lyman
es no problema
no hay problema !
what is the questio?
up here
this is fun!
The ideas in your noggin are quite the, oddities
Genshin: Navia, Yoimiya, Kazuha, Baizhu, Albedo
Star Rail: Aventurine, Qingque, Dr. Ratio, Sparkle
huh interesting
is someone actually working on a custom consumables api btw cuz
it might be advantageous to add a third column to the collection menu
yes
so it doesnt get too crowded
Autumn
is that not oddityapi
technically Oddities are just A set of consumables
it's not "custom consumables api"
consumable set api
huh
Aure expressed interest in setting one up in SMODS-side
Oddities are just an unthemed set of consumables
yeah
and the menu would look really really lopsided
once a lot of consumable types are made
so many new consumable types but no new items to put in joker slots....
hm...
probably cuz youd likely have to tear a lot up
unless im silly and theres an easy way
wait why did you ask?
curiosity
consumables. go back to the roots
put a gun in the joker slots
instantly wins against every boss that's something living (fish, ox, etc)
joker idea: two way gun: destroy a joker to win the blind, if you have no other joker it kills YOU
just pushed a lovely update out if that's relevant to any of you guys. regex support is the primary new feature.
coming this summer, 10 BRAND new consumable types
Tones, Emotions, Loot Boxes, Elements, Potions, Wishes, Spells, Emojis, Uno Cards, and More!!!
you can find attackments for it that also take slots, and ammo as consumables
Where relics
oh my god
i was making a joke
wishes = gacha
?
WAIT
you people are chaotic
YES
god damn it
I WANNA LOSE MY 50/50 TO A FOUR OF SPADES
this is my descent into madness
i actually have a pretty fun idea as to how to stop that problem
accurate
Game devs be like:
i swear im gonna wake up tomorrow and theres going to be another new consumable type
loot boxes would be pretty funny, like the oddity version of scry/emperor/satellite that just gives you 2 things
sob
booster pack economy in shambles
I mean,composite hands is not done yet
im shivering in my timbers
next up: planets to upgrade alchemical cards
90 pity for a guaranteed enhanced editioned sealed card
XD
Balatro Impact
WAIT
I have an idea for another set of cards XD
or for jokers
idk
Genshin has a card game
at this point youre just the consumable set person
Fusion Jokers crying in the corner
are you just remaking gi tcg....
i remember you mentioning that before, and denying me when i said hu tao would be first
musical suit drowning
true XD
speaking of tcg, still rocking the default deck 💪
im still dying trying to think of a good aesthetic concept for next project
though i might just sneak in GI and HSR references into my mods
triyng to think of a good "collection" or "theme" of items
that isnt like
idk stuff like hanafuda cards
another new consumable type????
pls more econ jokers
Cloud 1 through 10
now that enhancement api exists you could do negative enhancement
1920's art deco
art styles
to give a little bit of it away i guess im looking for something that represents something Poweful but with downsides
religion
and for other, non-related reasons, no religious stuff, demons are easy for this but not what im going for
guys
win the game instantly. 50% chance to delete profile
the books are great as well
contracts? could have like different writing and styles and stuff
wait there are more than 1?
1 for each named joker including legendaries
working idea i had was fortune cookies but im not sure 1) how to "categorize" them like you would tarot/spectral/planet or 2) artistically have a frame for that
obviously the solution is to just make a fortune cookies consumable set
thats pretty locked flavorfully to the leggos
well the idea is for another consumable set actually
sort of
its Strange
could always go like career/job type thing
hey does anyone know if i just put extra variables in G.GAME do they get saved
so true
like amongus….

like town of salem....
like epic mafia....
i really want to play modded amongus
yes
i did that for fortune tree
just play town of salem 2, its free on epic games right now i think
literally just
the check is important because thats how you wanna check if its a new run or not
oh shit really?
sick thanks ✌️
yeah
the full game is free?
or is it like the steam thing
how the hell did my x card mod break vanilla full houses?
i think so? i haven't seen epic games put up not full games on their weekly free thing before
i haven't opened the game though technically
drugs if they were awesome
listen im not saying that drugs dont fit as oddities but they aren't the intention
money on sale 
ok bed time for me good night chatroom
gn arac
quick question on this uh
where is it by chance?
gaming
im struggling to find it
imagine astronomer but for oddities
20 jollars for absolutely free
coupon tag into a shop full of jollars
was trying to get all four to be oddities but i think its safe to say the oddity vouchies work
oddities looks so g ood
i wonder if
oh itay
i cant wait
i think i improved the shop hook
the shaders of editions work on odditites
you did? that's awesome
polychrome pocket lint....
better compatibility, less consistency unless enforced load order tho
negative jollar….
function create_card_for_shop(area)
if not (G.SETTINGS.tutorial_progress and G.SETTINGS.tutorial_progress.forced_shop) then
--
local forced_tag = nil
for k, v in ipairs(G.GAME.tags) do
if not forced_tag then
forced_tag = v:apply_to_run({type = 'store_joker_create', area = area})
if forced_tag then
for kk, vv in ipairs(G.GAME.tags) do
if vv:apply_to_run({type = 'store_joker_modify', card = forced_tag}) then break end
end
return forced_tag end
end
end
--
G.GAME.spectral_rate = G.GAME.spectral_rate or 0
local total_rate = G.GAME.joker_rate + G.GAME.tarot_rate + G.GAME.planet_rate + G.GAME.playing_card_rate + G.GAME.spectral_rate + G.GAME.oddity_rate
local polled_rate = pseudorandom(pseudoseed('odditycdt'..G.GAME.round_resets.ante))*total_rate
if polled_rate < G.GAME.oddity_rate then
local card = create_card("Oddity", area, nil, nil, nil, nil, nil, 'sho')
create_shop_card_ui(card, "Oddity", area)
return card
else
return alias__create_card_for_shop(area)
end
else
return alias__create_card_for_shop(area)
end
end```
wheredo you include your hook?
so the important part here, is it only creates and returns an oddity if it rolls for an oddity, otherwise falls back on the aliased function
this code is in SMODS.INIT.OddityAPI fwiw
exact rates might get messy if theres a lot of mods like this, so a "proper" shop hook api thing might still be good
gonna try to do a run rq to see if anything's utterly broken but should be able to release oddityapi in a bit
aaaaaaaa cant wait
i'm going to be asleep for the release of oddities....
same
sorry :(
is it
net me!
is it literally just the "of a kind" code?
nah dw its something to look forward to
ugggggggghhhhh...
dont wanna have another massive headache with the release version being bugged to shit like with Thac
cant wait to make a microwave
micheal wave...
anyway gn modding-chat denizens
told my wife i was going to the bank, didnt say wish one 🐟🎣🎣🐟🎣🐟🐟🎣🎣🎣🎣🐟
IT IS MY GET X SAME CODE
what song is it
chat quick whats everyones favorite playing card aesthetically with any sort of seals/enhancements/editions
polychrome gold purple seal ace of spades
polychrome glass ace of light
ace of garfield pure
aces….
7 of spades
i love polychrome glass four of hearts
wait if we're allowing sixty suits
ace of ink
totally not biased
uh oh
(given that nothing modded is at play here i have to assume this is because steamodded dev build)
probably
the words "uh oh" is very commonly used when coding

who made the gold seal mod??
im not taking ownership of this bug
you
anyone know if possible to store the chosen random suit of sigil spectral card and display it in the localization_
despair
okay i have A Run
scholar does not go very hard
okay so is there some like
joker api to use a template for making joker mods or
i had a bad idea
scholar did make me not die to plant tho
so, based scholar tbh
yup it's the dev build
this guide is generally better
other fusions, like joker fusions but its everything but the jokers
alright sick
pebbler art finished
lmao
this looks so much worse ingame LMAO
oh my god thank you it took me way too long to look for it 😭
i'ma do what half the people here are doing and work on multiple mods at once
GAY MING
don't worry i have noted down the home address of everyone who has reply pinged me before
oh no
myst can you tell me my address i got lost
its 7
thx
i'm in the other half, working on zero mods (but being weirdly active here)
relatable
its a pretty damn good mod though
same for you
THAT REALLY FIXED IT?
i won't be able to work on this much tonight :/
how are you starting with jokers? jokers = j_jokername?
here's a simplish joker i made that swaps chips and mult when it scores
Autumn i really have to thank you cause this is finally a joker i know how to read and use as a base to try learning
What that dude next to the pebbler
there's more stuff you can add function-wise than just calculate, too
Ideas
easy-
…
also tbh i made it forever ago and im not sure if it's Proper
Gm chat
it night for me lol
gm & gn
good morning secretdevilmaid
Gonna /time set day your location
Gm SpringFeeling
did you accidently set the sun to my location. because its quite bright
Why does this sound like a pickup line
i don't know, anyways now that i'm done sewing the holes in my clothes i shale sleep on the sun
gn chat
or i guess morning
hmmm
the sun made the holes bigger...
hey guys, is there a compiled list of all the contexts?
i dont believe there's a monolithic list but if it exists in the game, it's probably used by a vanilla joker
im trying to figure out how to make a joker flip the playing cards, but i cant just put the code somewhere in calculate because that does nothing
steven, but i had to override his effect
todd, steven, and fibo all only work with the exact numbers they say
oh yeah I forgot about that
well I asked because yesterday we had a fun idea of Balatrio, where the third was Zero Shapiro
So Odd Todd, Even Steven, and Zero Shapiro
the helper functions mentioned above
may or may not be screwed up with stone cards and whatnot
P A I N
full house behavior
E V E R Y W H E R E
Y O U
L O O K
Full... Shack?
well i mean yeah theres a pair and a three of a kind and two different ranks so it must be a full house
makes sense to me
but the problem is that it should be acting as a KING
its the nut shack
so with doing seals i was trying to start from the hardest thing
basically yeah
loaded disk
OH [NO]
big disk energy
the three card full house of legend
honestly i've really wanted to make my own actual content mod for a while but i have no idea how much of a pain in the ass the coding aspect is
I am not sure what to make rn...
jokers are quite simple to make
you could do some stuff for jestobiology
yes
all 13 oddities 👀
that sounds strange
but not a problem for oddityapi specifically
should i look forward to trying to figure out how PRs work for OddityAPI? :P
PRs = Pull Requests?
loaded disk btw.
wait what is this display
is it a new modal for consumables
i'll probably wait for this to release the update
Yeah thats what a modal is its like a new window isnt it
Its like, modifying user flow
ohhhh
i feel like maybe leave the vanilla consumables where they are and just have a button for modded sets?
Yeah
yeah that can work
(or at least provide such as an option if possible, idk)
will do
And maybe make it just like, a utility mod on its own
Like, an API almost (or if it can just grab non-vanilla consumables and stuff them all there that's also cool)
that's my plan probably
Perfect
but only for consumables
yeah
yeah, just have a brand new collections page
You should also maybe consider, either paging it or something in case there's too many
That or the bento box / grid approach
that might be a ways off though, lol
Where each entry gets a grid slot
sickkkkkk
ummmmmmmm
the only things you need really
does anyone have any other mod that adds a consumable that i can try out with this?
i love nodes[1]
i have the beta version of morefluff
wanna perhaps send it over?
per chance
snow's got the subatomic stuff but i believe they're sleepying
i sure do like me some two-tone vouchers....







JIMBO TAKEOVER
added background
oh yeah i sent it
?
the morefluff
where?
dms
itay, capable of phenomenal programming feats
unable to see little red dot in the corner

tbf there's the message request thing
oh yeah
nobody ever really tries to talk to me so i dont really know how it is to be on the receiving end of a messages
finally, couluouru caurds
works with it
wait this is really a drop-in thing?
yup!
wait really wtf
actual fuckin wizardry
just do what you usually do
i'm shocked
siick
oh yeah; what colour should oddities be
well now 1/3 prereqs for me getting IsaacMod rolling are done

purple?
oddities uses the desaturated purple you see above as its "set color"
but the theme of oddities is inherently that there is no theme so
honestly like literally whatever you choose haha
i really like having colors for my mods XD
Codex Arcanum is tan/brownish
Fusion Jokers is yellow
Composite Hands is black/dark gray
brilliant
thank!!
is there going to be a color standard? in order to prevent repeated colors? or does the mod creator just get to chose whatever they'd like
perfect..
You can't pick the polychrome color can you?
(if you want of course)
balatrostuck is awfully unfinished but i shall dm it to you
BTW @wanton rapids i love your jokers
there are so many good mods in the works that im scared this is going to become like my modded minecraft
i assume the colour cards are not able to be anything other than a static color
as a minecraft modder, i am scared too
gotcha
animated jokers (some emoji of anguish)

sure
animated jokers is literally why that emoji is called programming
oh it's hard?
also yeah balatrostruck is my mod :)
is that a challenge?
i mean if you know how the AnimatedSprite class works it's probably easy
but i have little to no information on it
and im dumb
idk what an animation atlas is
BTW @wanton rapids im sorry but the lilac shade is...
blame the pico8 palette
it's really desaturated
if you can think of a better name then tell me
is there a card named purple? that feels like it should be one of them and i dont think ive seen it
yes a booster pack that contains booster packs
thats actually a cool idea
it is
or hear me out
the oddity color is apparently "trendy pink"
for cheap?
dirty deeds?
i think a mod did that already
idk if its released yet though
but is it mod compat..
found an issue with @lavish jackal and the tab
oh?
akai specifically, not its mod
register your tabs outside of your main function
ah gotcha
that way it will be compatible
like, all of the ui logic outside of the main func?
just the tabs
so which functions are those
create_UIBox_your_collection
both of them
i assume this one
yup!
also this is how i made the colour card badge change colour
probably extremely illegal
WAIT THAT'S HOW YOU DID A RAINBOW?
i am so dumb holy shit
omg i need this now
thats probably not that bad tbh
i have a rainbow in my Philosopher's stone
yeah it's probably the best way to do it
wait so how does it work
that's what i did XD
that's also fair enough tbh
that's how i'd do it if i didn't just copy the code for dark_edition
like hard jump?
homestuck ass animation
dark_edition does not cycle through everything?
like interpolate
is this for aspects?
aspects and zodiacs
that is the most compressed text i've seen
also a very interesting dropkick sidegrade
flushes are WAY easier to get though
that's once per blind, right?
nope lol
so basically
you can always win as long as you can keep getting straights
me when i run out of cards
also that, the deck doesn't reshuffle like in sts
oh yeah i keep forgetting that part
i dont know all the mods lol but yeah neat
btw itay thank you for making that modded consumables modal
that is going to be incredibly useful
for like, people who play with way too many mods
real
do balatro mod devs actually play the game?
no
no
i do!
im too busy overthinking IsaacMod
there is the same amount of alchemical cards as there are base game spectrals!
(it'll be awesome when i get there ok)
my little brother does
is that enough?
im sure at least like, 5 of my jokers in here have been put in mods already lmao https://docs.google.com/spreadsheets/d/1EhX1TviLLW4z4-KLvTPBau5FKBrjF7w6nNXOoNjIYjc/edit#gid=0
Sheet1
Meat,Two-Faced Joker,The NEW Joker!,Pivot,SPEEEEEEN,Diaper Joker,Motorcyclist Joker,PAC-MAN Incident,Cryberries,DIS JOAKERRR
Add a random seal to the next 3 High Cards scored (3 left),Each played Ace becomes a 2, each played 2 becomes an Ace,Played cards with an Enhancement give +4 Mult w...
you should still make it and send it to vinny
i will dw
vinnehsaus,,,,,
even though my ass is gonna struggle with coding this thing
Didnt get time to try my own new update outside of testing/debugging 😔
enlargement pills clown legendary when
but hey its a start
the aspect suits are balatrostruck
the legendaries are the blood bagel clowns
different mod, see
Autumn has them
oh wait
made them out of spite after i suggested that lmao
me when i spread misinformation on the internet
you can't deny the balatrostruck Aces look dope af
ok green needle is pretty funny
this is very cool
im glad someone got the joke lmfao
time to transfer all of the alchemicals to a big atlas
So true
god green needle / brainstorm was 5 years ago??
guys should I make a Balatrostuck mod compat mod after I'm done with Balatrostuck
like, compat between Balatrostuck and Alchemicals
compat between Balatrostuck and TheAutumnCircus
screw it might as well make the art for that one
WOO CODEX!
playing Balatro with 20 mods and 10 compat mods when
joker stamps for every character in homestuck go
i have codex arcanum compat in morefluff
you can just conditionally register the card
yeah thats how Thac supports oddityapi
only loads any if oddityapi exists
and also how i handle cards within the mod that require other features of the mod, fwiw
if the joker stamps are disabled, all the joker stamp spectrals and the vouchers arent registered
Karkat Stamp - this card scores at all times
Vriska Stamp - this card always wins its probability rolls
good fricken luck lmao
only good with lucky card?
stamps go on jonklers
i mean
Bloodstone
oh i see
stamps are seals but for jonkling
i think we will reach Minecraft levels of mega modpack stupidity in like
t-minus 6 months
i can see that
although like
how much could you possibly add?
more consumeable types, sure, but they're still just consumeables
need my farming minigame
is that a blind card?
green needle
card for 'green needle' which is just brainstorm again
not many blind mods out there
well, you have Aspects, Cine, Alchemicals, Oddities, Zodiacs, Colour
oh yeah cine cards
Oddities gaming
also notmario
okay that is
how do i cycle between 12 hex color values
fucking weird
for the color
like ease between them?
yeah!
gimme a moment
nah, homestuck ass animation
just jump between them?
(we are not the same person)
that shouldn't be that bad
(akai has better ideas)
idk how to do a good colour lerp
i do not want to lerp with you
ok here we go
i will figure it out™️
so true
im trying to get more into pixel art and thought it would be fun to try and make some balatro-type thing is there any tips you guys can think of to make this better?
a bit better
letters are hard to read
i see
i think some more contrast would be nice overall
appreciate it! also that needle looks badass
I can make one of these for you if you want
kinda bored
ran out of balatrostuck juice for this morning
um i think i may have it working
one of what?
i dont understand what you mean, i mean i kinda just made it lol
unless you meant code?
sry its late
um i think i have them lerping correctly but in the opposite direction
just invert time maybe
balatro mods are awesome
yeah i did the lerp the wrong way lmao
its not a perfect circle :(
ohhh lol
reminds me of the FFX2 Thiefs
anyways this works(?)
local colour_list = {
HEX("A10000"),
HEX("A15000"),
HEX("A1A100"),
HEX("626262"),
HEX("416600"),
HEX("008141"),
HEX("005682"),
HEX("000056"),
HEX("2B0057"),
HEX("6A006A"),
HEX("77003C"),
}
local anim_timer = self.TIMERS.REAL*1.5
local progress = anim_timer % 1
local chosen_colour_pair = (anim_timer - progress) % #colour_list + 1
local left_colour = colour_list[chosen_colour_pair]
local right_colour = colour_list[chosen_colour_pair % #colour_list + 1] -- this works?
self.C.SECONDARY_SET.ColourCard[1] = left_colour[1] * (1 - progress) + right_colour[1] * progress
self.C.SECONDARY_SET.ColourCard[2] = left_colour[2] * (1 - progress) + right_colour[2] * progress
self.C.SECONDARY_SET.ColourCard[3] = left_colour[3] * (1 - progress) + right_colour[3] * progress
G.ARGS.LOC_COLOURS["colourcard"] = G.C.SECONDARY_SET.ColourCard
this goes in init game right
just something that needs to be said
like this
fixed it
oh wait
dumb teaser that may or may not make it into isaacmod
ah so just keep my thing gotcha
is there an easy way to disable certain mods that isnt just dragging them into a different folder lol
nope
dang
THREE TIMES IN A FUCKING ROW
yeah whats up
itay you should add oddities to codex (if you want (its ok if you dont wanna))
XD
yo im back i couldnt sleep
hiiii
you didn't miss much
i made something cool
yo im back i cant decide what to do so im just chiling here
I can't believe this game is only 2 months old. I didn't expect to see so many cool things from the modding community in such a short span of time
oh should i slow down
yeah its incredible how quickly modding has progressed, and its only going to get better
FUCKING
FINALLY
and you wanna know what the problem was?
you wanna laugh, autumn?
in the loop where i was looking for non-X cards to pass ranks from
i forgot what the symptom was
i was passing the loop number instead of the card at that loop number
oh good
i should maybe see if i cant reverse engineer X cards into other enhancements
yeah, just
clearly trying to do them myself was a dumb idea
oh i mean, the actual X card logic is w/e
just A Functional Enhancement At Alll
one that i can perceive without reality dying
if i can't iteratively create enhancements for whatever reason then im really not looking to be writing 8000 lines to register enhancements
all i can say is, just try initializing them iteratively into a table variable and THEN passing that table variable into the newEnhancement() function
why do i have to call it a sprite ugh
i am new to lua so maybe it's... literally because the parameter is "card" instead of "args"
idk
i'll make those two minor changes and see if that helps any
changing "sprite" to "atlas" and "card" to "args"
maybe the entire problem is that you're thinking i'm experienced at lua when
ok ill go remake my grass card code 
thats me literally all the time when im coding shit
same fam
like, literally
i created an entirely new localize function
just because i was like
grass...
"how the fuck is this not working like i expect it to"
i can quantize the grass for you to make it look like pixel art
🥺
there we go, changes are committing
am i to take this as you begging to work with me? what? 
curse of three billion crash messages
curse of enhancements are impossible /shrug
it works even less than before ( i can't even register the enhancement now )
Your crashes shall be many and your fixes few
enhancements are the stuff of evil
Duck
Duck
actual duck?
XD
Fluorite Octet
Fluorite Octet - Rare
1 in 8^8 chance to trigger X8 twice
otherwise []
Gives +8 Mult per card scoring
Create a random Tarot card
Gives +800 Chips
Gives $20
Create a random Spectral card
Level up played hand by 3 levels
Level up Light Aspect
(these will cycle through, only one applies)
one of the 5 Vriska jokers
need 8 vriska jokers
I feel like it should cycle over 8 options instead of 7 🤔
The 8^8 also seems a bit much. I feel like 8*8 would be sufficiently rare
maybe?
i just did the maths and if you spent your entire life playing hands non stop with the joker you should expect to hit the x64 once every 5 years
Yeah, it would never come up
think of the last time you saw cavendish go extinct, then reappear in the next shop only to go extinct again
I don’t buy Gros Michael 🤔
also what should loaded disk do
Idk what’s the context
common - destroy a random card in played hand, adds all cards back when sold or destroyed
I’d word it as “Played Enhanced cards are debuffed”, or use whatever wording Midas Mask uses
oh fair enough
Why not?
the destroyed cards one
actually i might just make it remove the enhancements like vampire
removing enhancements feels spamton-y
having to display enough information to make a decision on if and when to sell
Consider: don’t
I think as is you don’t really want to sell it anyways
it takes up a joker slot and destroys the cards you want to play
you would eventually
spamton
earn between -$10 and $10 each round
also it would scale hologram ridiculously
Yes, but the decision to sell or destroy it isn’t “do I want the cards back” it’s “do I need Joker space/money/is my deck too small”
damn that’s my joker idea
god this is so sick
sorry
spamton gives $1 for each 1,9, or 7 played, and retriggers nines
I think it would be more interesting if you only got the cards back when the Joker was sold. But I’d make it at least uncommon
yeah, so it creates a dynamic where if you keep it for too long you might get kinda trapped with it, unless you want to add a heap of junk to your deck
But again you don’t care about what’s inside
if it’s uncommon it’s just sucky trading card
At most you care about the number of cards
true
No because it’s every hand
You can play 3 High Cards
And remove 3 cards
Unlike Trading Card
The randomness is a downside that might make it unplayable, but otherwise it has an upside
Returns cards when sold, keep them when destroyed?
ok yeah
If you want an UI, I’d copy the small deck UI when you hover over it.
You can’t see Enhancements but w/e
i do plan to have a few synergies with destroying jokers
omg that’s smart
might suck incredibly to implement
I mean, I’d go with no UI or that UI
ill at least show the number of cards then
Yes, that’s good
shitty sprite i don't care
who up jimbo they prowess
None (None)
So if I understood this correctly, if my last played Straight's highest card is a 5 and the next Straight an Ace, I'd get x0.75*8 ?
