#⚙・modding-general
1 messages · Page 45 of 1
theres 14
theres 30 ranks actually
- ace
- 2
- 3
- 4
... - 10
- Jack
- Queen
- King
0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, Jack, Queen, King, Ace, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25
its internal id is 14 i mean
i think jupitermoons being suitmatters and saturnmoons being rankmatters matches well enough with the planets tho
is a good idea i like it
does saturn have 13 moons
i think theres enough
thats too many
nah
bad
more moons more fun
hell no
means saturnmoons can have support for rank mods...
then im gonna use zodiacs
what are you gonna use zodiacs for
jupitermoons exceed 4 too yknow...
rank upgrading
yeah thats why i chose it
gonna make it part of homestuck mod
the only reasonable solution is to make 146 ranks
please dont just copy mine......
jupitermoons can support suit mods 👀
oh yeah, it's all coming together
i think i know a way to do it where the game only loads them if the related mod is loaded
i should probably test if it works
zodiac rank upgrades lets go
then maybe odds, evens, faces, aces?
aces are odd
doesn't stop scholar and odd todd from existing :p
but yeah
thats because scholar is literally just stronger
odds, evens, faces at least
maybe 2 through 5, 6 through 10, faces, and aces?
oooh, i like that
ill do the 4 biggest moons
titan, rhea, iaptus, and dione
unless theres another popular moon
also if you figure this out then lmk!!! i wanna do ink & color, 6 suits, and the musical suit support
theres only one (1) issue
and that there REALLY arent any good pictures of the other moons
In general, you have access to a complete list of mods inside your mod's init function
findModByID?
yeah
yeah checking for the init function works as well
technically it's more efficient since findModByID is O(n)
i wasnt sure what findModByID returns if it doesnt find the mod (or if it crashes)
heck
should just return nothing
the moon doesnt load WITH sixsuits either....
oh thats not what sixsuits init func is called lmao
pog it works
@astral glade as an example case do you want this version of MoreConsumables? i could DM it to you (obvs Moon isn't going to stay dependant on SixSuits for release versions)
sure
also maybe you could load a different moon if Codex Arcanum exists and maybe make it so it can spawn alchemical cards 👉👈
technically, i have Moon spawning the cards it spawns because it has ties to the themes of each
Tarot because The Moon is a tarot card, Planet because obvious, Spectral because a lot of various mysticism surrounding the moon
SPADES UP
🆙
SHIELDS SPADES UP
this is a good idea tho for complex compatibility solutions, to just have an alternate version of the game object load instead
hell yeah
me when i put 9 jumbo celestial packs into the shop
(fair and balanced)
i may or may not had forgotten that planets cant appear twice
just put all vanilla planets into your consumable slots 
nope they still appear
oh what
oh weird....
i wonder if it just allows them at a certain point if too many are held
maybe?
figured out formatting with local vars
no mod badge 😔
will add one shush
it should be automatic
thats so silly lol
it seems pretty terrible tho
it loops back
it goes hard on mute
wdym
oh it loops back?
i thought it was like a consumable food joker and it just yeets itself out when its done
infinite sucker...
yeah, food jokers typically tend to be consumed once their value runs out
oh also i read it wrong and thought the number kept going up
its a reference to a homestuck thing
it should probably say on the card that it loops back then, cuz ppl will absolutely think it dies at 1 in 1 of 1x
By Toby Fox, featured in Homestuck page 5776:
https://www.homestuck.com/story/5776
Uploaded to YouTube for convenience of access. Cover picture is from Homestuck, by Andrew Hussie.
This is my seventeenth time uploading this video. Oh my god, Trickster Mode does not like me very much.
1/20 chance for 20 xmult
like extreme lucky cards
OOH
document that on the card
ANOTHER IDEA
it's like "noo sucker gone- wait what"
instead of it only destroying itself with its own effect
it continuously recreates itself whenever it is destroyed or sold (make its base sell value 0, obviously)
that just means you get to choose the edition it has tho
its technically eternal
(who says it couldn't retain its own edition?)
fair ig
i made fused jokers retain the highest priority edition of both material cards when combined
X0.1 mult, 1/20 chance for X200 mult
oh also there's a joker that synergizes with sucker incredibly well lmao
madness and campfire are what i'm thinking already
oops all sixties
the vriska joker
nat 20 or fail, you get no in between
my glass cards:
my star ruby from six suits:
and then dusk :)
gonna have to make it spawn negative spectrals at that point
and then the new joker ive concocted (5 seconds ago i got the idea to make JJBA themed jokers)
the concoction
@lean dune what do you think of this
HOLY
sounds fun!
oh thats interesting
could go pretty crazy with hiker
I like it
would be a nice joker to find late game on a hiker run
but destroyed chips can't scale with hiker
hear me out
destroying cards is also really powerful
hmmmmm
now that's a little busted
nah i think it was fine before
i was thinking 1x chip value and +1 mult value for each unique rank destroyed in this way
so if you destroy all of 2-9 at least once, you get +8 mult
could be fun but it's a little complex
can't wait to get the card destruction of an immolate and the chip value of half a stuntman out of a single round lmao
yes but have you considered that you must play a Straight
what if a play a Straight Flush instead
jesus fuck
speaking of card destruction effects, anyone have any feedback on my Offering card?
hell yes
's been in moreconsumables and im curious if anyone has yeeten half their deck yet
I need to make a Jade Harley adjacent joker fr
me neither but i always find myself struggling after 
I have a lot of jokers but no Jade jokers
i have, iirc it lost me the run but the run was already losing anyway
i usually skip it
13 cards is the perfect deck size
it scares me
makes bad runs worse and good runs (high card runs) better
question: does it remove half of your current jokers, like if you do it twice you go 52-26-13 or does it just do 26 each time?
the fact that +1 Joker Slot doesnt inherently do anything on its own and the random nature of the destruction makes it hard to just instantly take some times
half the current deck yeah
ahh
it cant go below one :(
we need a use button emoji
lmao one card deck gang
Anyone know if the overlay is not being maintained? I ask because I can see possible hands on the left but whatever the grid on the right is supposed to do isn't happening.
it would go wild with these cryptid perkeo high score sort of runs
balatroverlay? nah its not being maintained, dev is busy
thought i saw that in the thread
just yeet 3/4 of your deck for +2 joker slots, then make a single red steel king to copy
yeah
i think im ~fine~ with it being an enabler for strong decks
i mean like half the spectrals are anyway
enabler of chaos
no this is the enabler of chaos
that and universe has absolutely SCREWED me over SO MANY TIMEs
giving them each a new suit, rank, enhancement, ___, and a seal
why is edition unreadable
because it uses the formatting editions use in the basegame
blinding light (its readable in game)
cuz its not C:dark_edition
edition uses a red to blue fading gradient thing
dark_edition!!
i thought C:dark_edition was for negative only
nope
it’s for all i think
I feel safer using offering instead of chance 😂
man i need to play with moreconsumables more
unless i get chance shop one than thats the stuff 😎
its a wonderful supplementary mod
can't wait to use chance ante 1 on erratic deck (it changes nothing and gives me 1 blue seal)
ok chanec will be readable next updoot
idk why it isnt recommended more. Fits in so well with the vanilla game and its tons of fun
because it's my mod and it's bad
(tbf i think most people here probably have it lol)
ive played countless hours of this game and can say it fits in really well
you can thank Lyman for that, like 90% of that is due to the art being vanillay
i can only recommend so many mods at once and i'm already pushing the limit of what someone will actually listen to with my recommendations usually lol
also true
hopefully this changes whenever r2modman finally updates
thats like 95% of the reason i hope they hurry tf up
I cant help just adding to the pile. I've spent years crafting a stable STS modlist (~130 or so mods)
😨
my laptop just died reading that
(i cant play with more than like 4 mods on sts)
(desktop handles it like a champ tho)
i mean i have that many mods saved/installed on a few games but i only have like 6 enabled at once
upgraded my pcs ram to 64gbs because of silly indie game 😎
chat i have played minecraft with 540 mods
thats badass
i have played skyrim with 1200 mods
(like 400 of them are literally just APIs and core mods hhhhh mc modders stop making APIs that nobody but yourself uses challenge (impossible))
only 1 crash in 300 hours feelsgoodman
thats better than vanilla
i have started (and broken) ror2 with about 200 mods, but thats as far as i've gone really
Sorry if it's already been asked/aswered, but is there a way to install mods on macos?
the irony lmao
my "qol + vanilla-like" mod list for rimworld is ~500 mods
why
although right now its cut down to 100 because of the new update
because theres a lot of great rimworld mods :)
It probably should affect only 1 card
heres hoping balatro is gonna reach those amounts of mods 🫡
i always just take a break if i dont have motivation
no
its a free edition, enhancement and seal
i think getting upgrades isnt guaranteed
I will shill your mod as long as i play this game
How it works then?
its a random card
works the same as booster pack generation, i'd assume
it can add or take away seals
yeah all the odds are booster pack odds
its TECHNICALLY not new cards tho
so like hiker boosts still apply
its states that it gives x, y AND z to each card, no?
and if anyone makes a way to upgrade cards that isn't an enhancement, edition, or seal, that'll stay too
"no seal" is a seal it can randomly give
^
"no edition" is an edition it can randomly give, etc
no seal base edition base enhancement
me when my whole hand turns into sealless no edition no enhancement 2s of mismatched suits
me when my whole hand turns into stone cards
Isn't it more easier to say:
Replace your hand with new random cards which may have a random x, y and z?
mine is 8 of hearts
thats technically not how it works though
LMAO
cuz like i said it keeps hiker bonus
did I miss smth crucial?
maybe jack of hearts?
this gets rid of hiker buffs and increases hologram like crazy
Oh I see
Since it says contains a straight, you can play this.
Like 5 times.
holy
hell yeah, chaos
i might see if i can just make Offering rarer somehow, but im not sure if thats possible
I routinely yeet half my deck because what I lose in number of cards I get back by being able to consistently get to my good stuff.
Also the joker slot.
It's risky, but a worthy risk.
it's also riskier the more your deck is already built up with enhancements and seals and such
because if you're reliant on those to clear blinds, there's a solid chance you wind up losing all or most of them
i wish canio wasn't a legendary so synergies with it could be usable more than once every 30k runs
Even if I lose most of them, being able to reliably access the remains is very nice.
it is wasn’t a legendary than itll have to scale less:(
true but i want it to be a card that exists
A 26 card deck is guaranteed access to every card within 3 discards and 3 hands.
Also I want to say that the artist did a great job
@rare shell 
hi
hi you're amazing and i hope you are well
hi lyman
my interview went well i think
hell yeah
pog
Thanks for your work, Lyman
poggers, twitch chat
(british)
also Dysnomia in more consumables when
cuz its the only other moon actually on a card (Eris)
tf is dysnomia
Name of Eris' moon, I think.
that sounds like a medical condition
sounds like a mental illness (like linguistically, i dont mean this negatively)
yeah
It does.
for when you mix up names
wait yeah
...actually yeah
is that the literal meaning lol
wait thats a real word lmao
tried looking up the moon got the word
It's apparently both the name of Eris' moon, and a word for being unable to retrieve the correct word from memory.
huh
new server nickname
hhhhhhhhhHHHHHHHh
Phantom
Get a random Negative Perishable Joker.
wait i think i did it wrong
Boo
that'd be a spectral card right
You too?
yeah
dysnomia has snom in it aka the best little bug from pokemon
SNOM!
i think id want the joker to be sale value of $0, but that's got potential
Someone should make snom into a joker.
oh, what if that's just the downside of Phantom?
make it perishable and eternal?
makes a negative perishable joker and sets your jokers sale value to $0
Could be
so true
so you're never gonna believe this
I feel like the fact that its perishable is already kind of a downside, no?
aight im gonna make new cards today instead of doing hard API stuff
LMAO
ow
the fact it's perishable just makes it Less Good
it being perishable doesn't set you back from before you clicked on the card
it just makes the joker less good
please at least at one (1) more planet card the fact that it doesnt fill a full page rn annoys me to no end
yeah, it being both perishable and eternal while also being negative would be balanced IMO
oh yeah if it's eternal then it locks you out of that joker without showman right?
To be fair, some spectrals have no major downsides, like the seal spectrals and sigil.
catra (not the name of eris's moon) makes a good point
because the main reason vanilla doesn't combine eternal and perishable is because that would essentially give you -1 joker slot in 5 rounds
why doesn't deja vu have a downside anyway?
parity with the rest of the cycle
It's worth noting that those are some of the weaker spectrals.
tbh, i feel like the seal spectrals not having a downside is fine
only affecting one card is the downside lol
i think the other ones are fine but red seal is kinda busted
Red seal probably should have a downside, yeah.
i think the problem isn't that red seal is too strong
is that the others are too weak or situational
Also, blue seal got way better in the 1.0.1 experimental build.
also true
catra i think you're experiencing dysnomia with the name of eris's moon
blue seal still doesn't feel very good
for that reason, i think each seal needs an "active" and a "passive" effect
Dysnomia (formally (136199) Eris I Dysnomia) is the only known moon of the dwarf planet Eris and is the second-largest known moon of a dwarf planet, after Pluto I Charon. It was discovered in September 2005 by Mike Brown and the Laser Guide Star Adaptive Optics (LGSAO) team at the W. M. Keck Observatory. It carried the provisional designation of...
something that happens when played, and something that happens when not played
red seal already has both because it retriggers steels
dysnomia has potential as a card, could be something tying in with the meaning of its name
just not sure what
blue seal could upgrade the hand it's a part of (potentially even if not scored)
Purple Seal would probably be too strong if it was useful when played.
at least it has consistency now
char on
could just give itself a random enhancement
chair on
true but it feels like it just became somewhat positive instead of a worse gold card
yes!
tbh, i say this i'd like all the seals to feel as strong as red
because how do you really nerf red?
that'd be hard to pull off i feel like
Not a bad idea. I think forcing it to be scored in the hand that wins the round would be more fitting, though.
"retriggers at half score"?
Make it only activate when played.
1 in 2 chance
sounds good to me as long as death no longer copies them
to retrigger
that's why i said potentially
I'm saying that it should also have to be in the last hand played for the round.
I mean, I'm also saying the scored part.
like a Dusk in form of a seal?
nah that'd feel just as bad
if you play a blue seal card to upgrade a hand
not dusk, just the hand that reaches the blind req.
you don't have it in your hand at the end of the round
charon
those 2 are talking about blue seal ideas not red seal ideas
chairon
yeah, we're kind of blending our red seal and blue seal ideas here
sry, are u talking about blue seal?
Blue, yes.
oh
looks like an olive
yeah, i'm just saying "blue cards upgrade current hand when played"
like a guaranteed astronaut
sure I agree with your take
seals should feel really powerful if you have a lot of them
no matter what color they are
I think a guaranteed astronaut is too strong.
essentially is
and reds feel disproportionally powerful
That's why I want to limit the payout to only if the hand with the seals actually reaches the blind.
^^^
then why even play them
for reds
Honestly, I prefer purples over reds.
(I'm weird)
purps are a no brainer
purples are definitely strong too
but reds are the only one that can give you the "e oil," as a certain egg would say.
i just want each seal to feel as double-sided as red does
because i think that's why red is commonly regarded as "the best"
either that or just
(Unrelated) I feel like Alchemic cards (mod) are essential for endless mode
make it only retrigger played cards
I do want some small use for Golds held in hand, and some use for Blue and Purple when scored.
@vestal crag that's why i was thinking the way i was thinking
Love this mod. The negative alch cards voucher is a little strong, thogh.
And I agree, to an extent!
every seal should feel like red, where it's useful no matter what card it's on
I disagree on the scope, mostly.
It's up to dev's pholosophy tbh
guaranteed astronauts would kinda fall off more than retriggers, TBH
Actually, while I'm on this, the Salt alch card is also rather strong.
It would be very good early, not so much late.
Nothing will beat retriggers in late.
mama lizzy's e oil
yeah, I've already wrote an essay on every single balance aspect of this mod in their channel
oh right that's also something Lucky Break causes lol
Ooh, I should go take a look at that.
i just want to make sure that red seal isn't better than every other seal at every stage of the game
red seal is quite mid in early game
and even with the blue seal buff that guarantees the planet of the winning hand type... i still think you're a little less happy to see a blue seal card
without enhancement
purp seal is the best for like maybe the first 3 antes at very most, then red seal is best for the next 36 lmao
yeah
chat's making me wanna try out making a homestuck-themed joker now
gold seal is "woo free econ" and blue is "hey free upgrades"
even in tarot based decks i want red seal more than purp
and in planet based decks i want gold seal more than blue
tbh i forget gold exists though because its so plain
Red seal is kinda bad without enhancements or jokers that trigger on scoring, and is decent when you have +mult triggers or +chips triggers. It goes wild once you get xmult scoring triggers, though.
Gold is good, but weak.
Probably should be closer to +$5, I think.
tbh, i think the real problem is that standard pack cards can have seals
enhancements, totally. editions? i guess it's fine.
but the fact that you can rip open a booster pack and get a red seal is
Red Seal - S tier
Purp - A tier
Blue, Gold - B tier
kinda wild, no?
i'd say more like
red - s tier
purp & gold - b tier
blue - c tier
Honestly, I think I would actually rate Blue above gold as of 1.0.1
The only adequate way to nerf red seal is to make it 1 in 2 chance
Very likely
Removing the steel abuse is probably the best solution.
yeah
Since a red seal steel is x2.25
and the fringe case of a red seal gold card basically doing a gold seal's job better
Yup.
i wouldn't really cause its either -1 handsize or literally no seal, but gold is free money
red steeleal
It's almost time, and I'm excited
But it gives you a decently consistent way to get the planet you want outside of Telescope.
Ortalab Demo almost ready
OH
40 jokers, 3 decks
man i wish i had jokers or decks
see that's another thing
what do you have then?
that makes me want to say seals should be exclusive to spectrals... and maybe skip tags
tarot planets and spectrals
oh
money is a lot better than planets imo
I think tarots, planets, and spectrals are just as big though
@wanton rapids nice sticker
where you would draw a random hand and apply a seal of the respective color to one card.
.
when i get the money i usually don't even use it on planets lmao
If gold gave more money, I would agree that it was better, but 3 dollars does not go far.
planets are a scam in general past a certain point imo
Without Telescope, I don't touch celestial packs.
That said, I like planets.
Well, pre-endless.
planets are good for like 5 antes at most imo
but money is always useful and tarots can always give money too
I take them when I see one that's actually helpful.
planet scaling falls off so fast
it really does
yeah
Tarots are always good because they usually give either money, power, or something that you would have spent money on anyways.
basically everything falls off in endless, it's so silly
Can someone please point me to resources talking about texture modding specifically? As a creator, not a modder.
me when i take a celestial pack and get Moon -> The Moon
planets fall off before endless imo
but can you fall off a planet?
I agree
they really do
yes watch this
it depends
wait can you even set a joker to sell for 0
i think it's because of how exponentially the antes scale, tbh
especially on the higher stakes
There probably should be such functionality since different jokers have unique prices (despite being of the same rarity)
i can set it to 0 manually but if anything updates the cost it'll bump to 1
like, assuming you don't skip any blinds and take the glyph vouchers
you have 24 blinds to scale
hes going so fast
spoopy
he can do anything
indeed
yeah im not working on animated joker anymore
making shit animate in this game kills my soul
someone smarter than me can figure out how animated sprites work
a 350% increase in score goal scaling from ante 2 to ante 3 alone, at 1.0.0 white stake
can you send it again i think its funny so i want it in my game
no :)
all that pain and suffering for what
99% of the coders quit before learning how animations works in balo
smh
all good
balatro discord try not to mindbreak modders challenge (impossible)
genuinely sorry. i can't really tell how serious you're being
Me waiting for someone to add Bejeweled into balatro for no reason
that means its working 
is there a mod to make a custom deck?
thank you
does anyone have any good mod packs?
mods are still growing, please have patient
charon is finally done, wont be sharing what it does until i make its counter part!
take a guess at what it does
smth smth gives you an extra life
i bet it does something
Is that the guy from the Sticks river?
pluto's moon
fun
i was about to do something productive too
not anymore
remember im here forever
looks like a dead tooth
toof
It does look like a tooth lol
holy wow it does
sucker works letsa go
wait oops all sixes stacks multiplicatively?
Yeah since adding the joker does G.GAME.probabilities.normal*2, adding itself several times will cause stuff like that.
oh sick
is this done by directly changing P_CENTERS? you might need to be concerned about save/reloading then
i tried to make a batch ends up crashing one way or another
dont use jellymod in a modpack
chat what do we think of this
holy shit
lets go?
just close your eyes and pray
MOON OF A DWARF PLANET LOL
badge surgery
they did surgery on a grape?!?!
but seriously when would you ever use this?
i mean if it added +1 to all hands and then shuffled it would be interesting
but i dont see when in a run it would be a good idea to use this
+3, +2, +1, -2, -3, each to a different hand
You could add weight with n° of hands played
mostly as a hail mary, i think
because rn it's clearly not worth it
technically right now it just displays a message and does nothing lul
Dead Shuffle my beloved
wait wait
weren't you JUST talking about making all seals useful
gottem
also how do i add badge :(
there's a difference between me wanting to make all seals useful in proportion to their general rarity and me being okay with a planet card that i don't always want to take
the fact MoreConsumables has random hand upgrade planets i feel like gives shuffling your hands more context
i just want seals i dont care if they are just there to look good
jimbo seal of approval
wait i think i got it
jimbo took a bite oout of this card
wait no
the fact there isnt a badge makes me think you aren't using the steamodded joker api
since unless you disabled it in the settings, it should have one automatically
unless you aren't using steamodded in which case 
i dont have that
i have steamodded
btw idk if you were joking here but this sounds like alot of fun. Call it meteor shower and we are in business
when was it added
shrug
oh im on 0.9.3
download 0.9.8
badge surgery...
can't exactly download it i use linux
LMAO THE PRINTS
im like 85% sure you can use steamodded of any version on linux
for html is there a way to add the background text of the one above to the text below?
all that just to put two lines on one badge
balatro gui </3
i might have a solution for overridden badges drawing their names erroneously
lets GOOOOO
simply put this onto every set_badges function lul
hell yeah
@lean dune the above may interest you, not sure if theres a good way to handle this at API level tho
autumns noggin is too large...
simply reach all the way into the badge, grab the DynaText object by the throat, and yeet it into the sun
lyman showing up at exactly the right time to see me accomplish One Thing:
balatrostuckballin
what the fuck
is the face 0o0 or ·_·
right now
good for after black hole really
oh i could make it tally up your hands and distribute randomly maybe
i was thinking literally just shuffle the numbers
ohhhh
i do want it to be something that ties in with its name
mixing up words/names....
shuffling hand levels :)
you just had that image on speed dial?
no i made it
(this is a lie you have been deceived)
(the prior sentence is a half lie, i generated it in imgflip)
how do we feel about this one chat
more of a one-fourth lie
i lob this
interesting and niche but cool
works with oops im sixty
oops, i have aged
damn, that unstoppable flow of time got hands
when the card got the probability
I like the outside the box effect but im never using this if im trying to win
then stop trying to win
5Head
do it for the vine
observatory effect?
the observatory voucher
thats kinda hype
cuz it works regardless of hand type and you could prolly stack em
i believe newt meant "what would be its observatory effect"
not "what is an observatory effect"
level 50 on all hands go
hell yeah
though i should make that clearer anyway right
chat how do we feel about long tooltips
can you make it just disappear without the voucher?
turn balatro into a VN
originally i wanted this, but i figured telling the player what the voucher would do with the card is helpful
in the event Telescope/Observatory are in the shop and the player wonders "how do that work"
when will we get the exodia joker which does nothing until you collect its 5 parts
it already exists
where
just get one of them in negative
I will now buy your game
Remember when you ran away
And I got on my knees and begged you
Not to leave because I´d go beserk?
WELL,
You left me anyhow and
Then the days got worse and worse
And now you see I´ve gone completely
out of my mind
AND
They´re coming to take me away,
Haha, they´re coming to take me away,
Ho ho, hee hee, ha ha,
To the funny farm
Where life is beautiful all the time
And I´ll be happy to see
Those nice young men
In their clean white coats
And they´re coming to take me AWAY,
HA HAAAA
hee hee hoo hoo
anyways i should probably figure out why my mods cause my game to crash
leave it in as a treat
the only treat that had crashing was bad apple joker
jellymod?
should i know what this is
get jimbo'd
what do you expect
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They're Coming to Take Me Away, Ha-Haaa! · Napoleon XIV · Jerry Samuels
They're Coming to Take Me Away, Ha-Haaa!
℗ 1966 Wise Brothers Music
Released on: 1966-05-23
Music Publisher: Wise Brothers Music LLC
Auto-generated by YouTube.
im a bit upset about jellymod for reasons obvious to artists
best not to get into that
good
dev already said he was just using it as provisionairy art and that conversation was very exhausting
❌
Nice
meat....
4 more sprites to make and the mod will finally be good to go 💀
who up ballin' they tro
im ballin'
im bawlin'
dunks dysnomia
no description for ME! ???
what if i just make it so theres a 1 in 99999999 chance that all the observatory descriptions get replaced with that.....
oops all 6's 🥺
so what do people use for lua file editing?
an idea popped into my head just now
I use visual studio code
It’s pretty good
just it by itself?
chat
Yeah
https://discord.com/channels/1116389027176787968/1217914433846775918
Added in the new Planets and Blinds, along with Deck changes, come test play!!!
ok thanks i just gotta now figure how the joker designs
a whole lot of joker designs…
Oh yeah what’s ur idea anyway
well so yk what blue archive is?
I just looked it up it’s like a video game of some sort
so its got a lot of characters and i was like what if there was a joker for each and every one
im staring down the code and dont know shit
Oh ok sounds cool
Well gl I think u can figure it out
probably have to find someone the could help me
because most of this makes 0 sense
for example what do they mean by slug
Are you like looking at the code of a different mid
Mod
im looking at the one for the blank_joker_template
Dead Shuffle is work now
Oh ok
nice
I’d suggest trying to use control f as much as u can to find what stuff means
Also I think if something says global it’s referring to stuff in the actual game files
holyyy, i'll try it out once i'm done with some tiny pixel art contributions for deck creator
deck crater
deck munch
i see
sweet
im looking at the examplejoker = { part and it says —slug used by the joker
I JUST WANTED TO TEST X CARDS BRO
different X card


fucked up looking pikachu
im trying to make tarot card variations, and so i just picked a random tarot card set, its called like "lenormand" and i was wondering if anyone has an idea for the card called the heart because the sun already makes cards into hearts
woah cool
oh wait
rigged lol
oh that makes sense
also im not sure if a rare card that has a 1 in 10 chance to give x15 multi is op
im straight spectruming rn
who up straighting their spectrum
sorry i mean gay spectruming
this is more what it'll look like
got it working😎
cant wait to be screwed over by it!!!!
thats kinda the theme of my mod isnt it
how did you get that background?
wdym
chance screws you over
meteor can screw you over
dysnomia can screw you over
offering can screw you over
its from the website template
care to share?
again im new to this
was just grabbing the link
thanks
the gangs all here
i edited it to have two things
now how do i make the website work…
add all you jokers/stuff in addjokers.js
open the index.html in a browser to view them
what mod is that :0
you can also open the index.html in a code thing to edit it directly if you wish
is it possible to edit them through the website?
my own! you can play it here
https://discord.com/channels/1116389027176787968/1217914433846775918
still in beta thoooo
oooooo!! thank you!!
nah, it wont save
unless you mean edit addjokers.js
then you can just refresh and itll update in real time
moon that upgrades gold cards
moon that upgrades steel cards
moon that upgrades glass cards
moon that upgrades lucky cards
moon that upgrades stone cards
thats the plan!
damnit i was gonna try and edit the jokers through the website and hope it changes the code
viable stone cards.... never gonna see the day....
its surprisingly easy,,,
again im new to lua and joker making
moon that upgrades wild cards (makes them into better cards instead)
wasnt directed to you!
oh mb
happy now
but they kinda just work
moon named finger
yes!!!
now to add exactly one more planet
if only it was easy to make the art style
practice makes perfect
unfortunately i am mega dumb at art
same
so imagine me having to make 50+ jokers
fake it till you make it
lyman, actively making it at all hours of the day:
great stuff with charon and hydra. Bonus and mult cards getting a buff is nice
thanks
these are the same picture
you can test them out if you like, but again there may be bugs!!
art theft is bad mmmmmk
im sure they wont notice
yea thats what i was gonna say
if i ever figure out their user
I will happily search for them. Ill give it go
hell yeah
folks is there a way to turn off the drawing boxes in debug mode
download the other debug mode mod
wait does debugplus do that
ive never seen boxes drawn
theres two downloads for debug mode
what's the modding platform for balatro? or is it manual modding (think gungeon modding)
modding platform for balatro is steamodded or balamod
WAIT THERES A SHORTCUT
recommend using steamodded with lovely
this changes the game...
i knew that there was but never how to use it
like a legend
the Debug Mode mod does G + A if that helps
it is technically rigged in favor of not increasing or decreasing; it's 50% to do nothing, 25% to increase, 25% to decrease
increase polychrome by x0.05
moon that buffs negative
extremely negative jokers
black hole that buffs all enhancements, seals, and editions
i was just thinking that wtf
instead of just negative they are now pessimistic
black hole that buffs chips of all cards in deck
lyman that screams
fearful
i dont think he likes diamonds
he grew up
when its in top 10 out of 4
garfields from sixty suits
me when i garfield
you guys remember how a few days ago i was asking how to access the source files? Here's why ||I wanted to buy a custom deck using balatro's art, the jokers i chose (closest to 52 that i could choose was 55) were Joker, Even Steven, and Odd Todd||
me when i bootleg balatro merch
im gonna shrink you down and place you in some lasagna
i'm not gonna sell it or anything, just thought it would be cool
you should make a deck with six suits, and ink and color suits as well
also does balatro have merch?
make a deck with 9 suits and 30 ranks


