#⚙・modding-general

1 messages · Page 6 of 1

jovial escarp
#

you must be new here

unique escarp
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in where?

jovial escarp
#

these days it's all about generating licenses using your hardware configuration as a hash value

jovial escarp
#

ive been pirating since i was 10

unique escarp
#

Ah okay

#

Been doing it for the past 4 years.

jovial escarp
#

my point being
anti-malware products get funding from enterprise solutions

unique escarp
#

though mostly for media that waaay too overpriced.

jovial escarp
#

anti-malware is made primarily for companies to keep their equipment up to spec and predictable and most of all safe

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you know who also gives a lot of money to anti-malware companies

jovial escarp
#

publishers that don't want cracked versions of their software out there

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so the cracked versions get flagged even if they are safe to use

unique escarp
#

DRMs

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DRMs are annoying for both the consumer and crackers

jovial escarp
#

as far as i can tell balatro has no drm

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but i bought the game because im a good egg

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piracy as a hobby

unique escarp
#

Same here

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but also, single developer

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love the game, so why not buy the game

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kinda weird that the demo got removed.

jovial escarp
#

i usually pre-pirate games im interested in

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then play for a bit

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decide if i like it and buy it if i do

unique escarp
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4 hour limit for me, gives me enough time to actually think about buying the game or not.

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but also I don't want to pay like $50 for something that's potentially crappy.. .-.

jovial escarp
#

real

unique escarp
#

Ethical piracy

jovial escarp
#

my typical process is going on cs.rin.ru to see what the state of the game is

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whether it has drm or not

unique escarp
jovial escarp
#

if it's just steam drm i get the steam files and use the goldberg emu to spoof steam dlls

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if no drm then it's good to go

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if it's something more complicated i first look at fitgirl repacks

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if theres a repack out for that game

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if not i then go looking through the forum posts for a cracked version of the executable or some patch or something

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run it in a sandbox

unique escarp
#

maybe should move this to dms, really out there for the topic.. heh...

jovial escarp
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observe what it does to the sandbox

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and if it's good i just keep it

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i wont provide any links

robust lily
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Not only that, but the method by which it injects mods into the game is prone to suspicion by antivirus software.

jovial escarp
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i mean it is potentially unwanted behavior

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you could technically hijack the modding api and a couple vulnerabilities to inject malware

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but that's not the loader's fault, that would be the mod dev

grand geode
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again if you are scared then look through the code and compile the loader yourself

hardy brook
#

Oh gosh, we're now gonna have Forge vs Fabric for Balatro

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Balamod vs Steamodded

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quick, while the loaders are still new, someone start working on a converter

hardy brook
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Made the card back for the extended deck

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Based on the original deck's back

versed swift
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whats the general status of the balatro modding landscape right now?

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is it active, getting its foot in the door, cool mods coming out?

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i just wanna know how its going :>

robust lily
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It's active and growing.

magic sandal
magic sandal
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That's the thing, it never did

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Theres still no way to do mods for both fabric and forge

robust lily
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each has pros and cons and work better for one purpose or another

rare hill
hardy brook
#

Alright so what's my problem?

grand geode
#

nope, no idea

robust lily
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Is that line 968?

rare hill
#

that'd be based on the injector you're using

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I recommend extracting your modded exe and taking a look at the line

hardy brook
rare hill
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what's line 968 of your extracted modded exe though?

hardy brook
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function SMODS.findModByID(modID)
    for _, mod in pairs(SMODS.MODS) do
        if mod.id == modID then
            return mod
        end
    end
    return nil  -- Return nil if no mod is found with the given ID
end
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So it's something with finding the mod by id

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It works for other mods so it's something on my end

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oh i never initialized the deck

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There we go. Deck is initialized

zealous wave
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they're still working on that stuff

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there's a compat layer for forge and devs release versions for both

hardy brook
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I just realized something in mod uploads and I'm gonna remake this deck and upload it

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How come there's no "No effect" deck

zealous wave
hardy brook
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I haven't even seen it in a modded sense

robust lily
vale canopy
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I just downloaded steamloader but I don't think it's working :(

robust lily
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Windows Defender thinks it's a trojan and quarantined it.

vale canopy
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oh... so... how do i

hardy brook
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Alright, I'm uploading the first mod

hardy brook
robust lily
ancient junco
#

im getting this crash very often, is there a fix?

exotic dagger
clever rampart
#

how would i make my deck have more card on start

jaunty lion
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i think each deck has a variable defining what cards it starts with

jovial notch
#

ok so 3 questions:
1: is modding safe
2: if i mod, and go back to normally playing, will i still be able to get achievements
3: if both of those are yes then how do i get started

hardy brook
hardy brook
vale canopy
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I'm losing my mind, I put the thing on the exluded list but it's still being blocked

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I'm trying everything, I even turned off my virus protector temporarily and it still isn't working 🙃

robust lily
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Yeah, I'm not really sure what I did that got it working, but eventually it showed up and Windows stopped nagging about it.

jovial notch
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theres so much stuff in the fourms i dont even know how to load mods in 😵‍💫

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i am not got the smart or smthn

vale canopy
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my brain is exploding

jovial notch
quiet dirge
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any time I see a Github link I know I'm about to spend like an hour tracking down dependencies I never heard of, but then it's going to be great

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so I've installed Balamod but the mods don't seem to be loading (Options menu->Mods gives an empty list) Where's the mod folder supposed to be?

vale canopy
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I really thought it would work this time

quiet dirge
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@vale canopy do you have any other antivirus pgms? McAfee hassled me a bit

vale canopy
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yeah, that's the one

quiet dirge
#

you might be way ahead of me here, but mcafee wanted to move the installer to a quarantine folder as soon as I started running it. had to turn off "Real Time Scanning"

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and "restore" the executable from the quarantine folder (or just redownload it)

vale canopy
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that's exactly what I did lol

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hold on, let me get a picture

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wait no, I was confused on that part lol, this was from when I still had it on, but it's still funny

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but yeah, the warning doesn't show up and the thing isn't deleted but it doesn't get added in game

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I think it gets like 2 steps farther though, it's like half way through the command console thing it just shuts off

quiet dirge
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I had that problem and managed to fix it, but two or three problems later I got stuck again; that's why I'm trying to switch over to Balamod for now

vale canopy
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does bala work with steamloader mods?

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I might try that one if so

quiet dirge
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that might be my current problem.... ....

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so here's my story with Steamodded fwiw. It was having an error in "steamodded_injector.py". I had to download that file separately from the repo, put it in the balatro directory and execute it with a python interpreter

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but when it was said and done, I got a stack overflow error from balatro.exe, which I think is out of my league to fix

vale canopy
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this is starting to feel sisyphean

quiet dirge
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every time i see a github link, i'll tell you. probably has to do with being a windows user

exotic dagger
#

Doubt it’s that

clever rampart
vale canopy
#

I think I'm going to start posting mod ideas till I can get this working

quiet dirge
#

yeah, thanks to everybody working on this stuff. I'm sure it'll get easier soon, see you then!

hardy brook
vale canopy
hardy brook
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if it's mod suggestions then modding

hardy brook
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it's gonna be the hardest deck I make

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It's 1 discard, 1 play

cerulean herald
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oh i forgot to mention I have a modded switch

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I've added mods to games before on there that aren't officially supported, so if the file structure is similar, I'm going to try to add some mods to the switch version

hardy brook
cerulean herald
#

I'll report back with my results! The only issue is modifying the exe of the switch game, since it doesnt really use an exe file LOL. I imagine it uses something similar though, so I'll look for that and see what happens

exotic dagger
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Are there any positives to the deck too?

cerulean herald
#

If not I'll use uwudevs loader and see if that works since it doesnt need to modify the exe

cerulean herald
# hardy brook

Also this looks crazy! How the heck. You'd need to combine this with one OP seed/deck XD

tacit mountain
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It's forbidden to discuss modding for Switch

cerulean herald
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gonna try to unpack the NSP file

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oh wait what

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aw why @tacit mountain ?

cerulean herald
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aw what the! that's sad. Whats the reason though do you know?

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i mean if you own the game and have a modded switch

tacit mountain
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No idea but you can ask mods I think

cerulean herald
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I don't see the issue! Lots of other games have mods for both switch and pc versions :(...

brazen epoch
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it's cause dealing with nintendo is more headache than it's worth

tacit mountain
cerulean herald
pastel wolf
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Well deserved

cerulean herald
#

but skyrim, dead cells, lots of others have working mods on switch

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and nintendo doesnt go after em and they cant really

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bc it's just modifying game files someone already owns

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and nintendo doesnt own the games rights so they cant say they dont want the files modified

brazen epoch
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so we should probably stop talking about it, mb for bringing it up again

cerulean herald
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oh you mean the devs cant? Yeah perhaps

brazen epoch
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yeah and this is their official server

cerulean herald
#

I'll try to ask em later and leave this alone for now. Convo for another place!

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yeah haha

brazen epoch
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sounds good

pastel wolf
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I should probably get back to doing my mod egg

cerulean herald
cerulean herald
near ridge
#

I wanna mod Balatro as well but I have no clue which modloader to use 😭

cerulean herald
#

I saw all those example luas!

pastel wolf
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Putting my collection page in

wet river
#

Why did I get pinged? Did someone @ everyone?

cerulean herald
cerulean herald
cerulean herald
pastel wolf
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Custom jokers

wet river
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Ah it was a Discord "highlight". Seriously, fuck discord notifications sometimes.

pastel wolf
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I dont think this is all of them but i dont have them all on my phone :p

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Its all a wip anyway so

cerulean herald
#

Sundial esp I like, and the joker suites!

pastel wolf
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They're all mine yup :p

cerulean herald
#

thats a sick credit card!

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/casino card!

pastel wolf
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Only a few do anything atm

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Library card isn't shown in those pictures but thats working, watercolour is working

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Receipt is part working

cerulean herald
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also YOOOO THE HIRAGANA ONE

pastel wolf
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That one is working but its a bit buggy

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Sundial kinda doesnt work properly but im not finished with it

cerulean herald
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yeah ofc mods take time! you gotta start with the ideas first then work to implement em haha! WIth how fast you devs are going its crazy how much has already been added!

pastel wolf
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Ive been making ideas n doing art since the first demo :p

cerulean herald
#

It looks spot on for the game 👍🏼 like they look like a stock card, but they also have their own custom flair to em

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they're sick! any of these cards out yet?

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or in early release stage?

hardy brook
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The plain deck is out, extreme will be out once I fix description thing

pastel wolf
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None of mine are out yet

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Would have to seperate the code out to do that

cerulean herald
hardy brook
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for now you'll only be able to use Extreme OR Plain deck

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but i plan to have an upload where you can have both in your options along with any future mods

cerulean herald
hardy brook
pastel wolf
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Thanks! Still a few cards of mine that dont have effects but i'll burn that bridge when i get to it

hardy brook
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Anything Blue stake or higher is BORDERLINE IMPOSSIBLE

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Because blue stake removes half of the deck functionality basically (-1 discard to 1 discard to start)

cerulean herald
hardy brook
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Plain deck is just a standard 52 card deck with no additional rules

cerulean herald
#

that sounds like insane difficulty! AYOOOOOO max dark souls boss level Deck XD

hardy brook
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I'll be surprised if anyone does extreme deck + Gold

exotic dagger
#

You’d need some god tier luck

cerulean herald
hardy brook
cerulean herald
#

I'll dl it and give it a go later today!

cerulean herald
hardy brook
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It's just that you can choose one or the other in the deck list

cerulean herald
#

52 plain cards but with only 1 hand and 1 discard? isnt that the same as extrme deck?

pastel wolf
cerulean herald
cerulean herald
#

also whats the easiest way to dl your mod from the github link? usualy with those type of links ill right click and 'save as' the single files I need, but some of your stuff is in folders so that doesnt work

hardy brook
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Basically, the mods will both be loaded and you can play with one or the other

old topaz
cerulean herald
#

and theres not a download button or releases page I saw

hardy brook
#

<Code>, Download Zip

pastel wolf
cerulean herald
hardy brook
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Once I get the Ultimate Card Collection Upload there, i'll put it in Releases

cerulean herald
hardy brook
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That's a texture mod

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Turns the banana card into a card I made for MurphyObv

cerulean herald
#

its how some of the best mods came to be!

robust lily
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Still deciding whether or not to colour the outside edges of the cards. My main goal was to make it easier to differentiate between the cards.

cerulean herald
#

I might have to try that just to see what it is 👀

pastel wolf
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Still gotta do more art so we'll see how that flows

cerulean herald
#

they look cool as is I think but if you have an example of one with colored edges I could give my opinion!

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also is Milck here?

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the one who made the QOL mod?

hardy brook
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Trying to figure out how the heck to add more than one deck in a single mod

cerulean herald
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I wanna request a keyboard bind for the Run Info button in Milcks QOL mod!

cerulean herald
cerulean herald
robust lily
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Agreed. I'll leave the Tarot cards as they are for now.

cerulean herald
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before the outlines, at least for that card! leave em without colored edges IMO!

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They look dope though!

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devil looks really cool and the sun and moon

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I like the extra colors and contrast given to em

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vs stock tarot cards

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OHHH Tower is sick too!

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For World I think adding a bit more green or brown to the card could POTENTIALLY look pretty cool? MAYBE, not sure how itd turn out vs how it is now.

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Just a suggestion! 😉

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Maybe adding some extra color to some of the more OP or cool looking tarot cards would be cool 🙂

robust lily
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Currently, I've only modified the appearance of the Hanged Man. I turned his hair into a crown.

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For the most part I like the look of the artwork

cerulean herald
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Like I just need the code for "run info" then I can bind it to a key in this file

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is there documentation for that in the modloader?

cerulean herald
#

Do whatever you feel is best ofc, just a little suggestion, if it doesn't fit then fuggedaboutidddd ;]

hardy brook
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alright, no clue what the problem is

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How do I add more than one deck?

pastel wolf
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Dunno sorry

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I havent done any decks

robust lily
#

oh wow can't say the c word

hardy brook
robust lily
#

so cucked is okay

hardy brook
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I'm not even using it in the way the word is

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It's literally an acronym

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Just happened to be a poor acronym, but it's a reference to another mod I did on another game with the same acronym

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Anyways, no clue what's wrong with the code

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I'll post the code here in case someone can help check what's wrong

robust lily
#

I haven't played with Lua since the early PSP days, so I'm completely lost

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I think CUCC would be better though

hardy brook
#

Yeah but then it ain't a reference

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Because it's a reference to another mod I made: "Crimson's Ultimate Color Kaboodle" from FighterZ

robust lily
#

I think people will still get it

hardy brook
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I mean if you're THAT concerned about the acronym then the mod ID can be Kollection

robust lily
#

I don't care, it's your choice what you call it

hardy brook
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Though it's literally ONE person complaining about something that will NEVER be seen by the average person

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lol

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I'll take a look more

clever rampart
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how can i make a deck that gives no discards and 7 hands

hardy brook
#

When you put the effect in, you put {hands = +3, discards = -3}

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when initializing the deck

pastel wolf
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Burgler deck

cerulean herald
#

can someone tell me where I went wrong?! I think I was so close to adding this button to the mod!

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This is what I added to add a "run info" button

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I found this stuff from the luas in the games exe

hardy brook
#

I DID IT

cerulean herald
#

and this is the error I got

hardy brook
cerulean herald
#

very based and pogchamp indeed IMO egg

hardy brook
#

Oh I'm keeping it lol

cerulean herald
#

WHERED IT ALL GO WRONG

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NVM I THINK I GOT IT

hardy brook
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I never worked with buttons

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So i have no clue

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oh cool

cerulean herald
#

I was using run_info instead of run_info_buttons

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in one part

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lmao yeah me either, I dont mod really lmao

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I'm just a techie kinda lmao

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been modding my consoles since I was a kid and whatnot for the free game backups kekek

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but okay think I got it lemme try to run it

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also u got both decks working now @hardy brook ?

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AYOOO DAS HUGE

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POG

hardy brook
lean dune
#

ayo my suits api thingy actually kinda works

hardy brook
#

Suits API?

lean dune
#

I'm adding adding suits into steamodded

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also ranks if I can figure that part out

hardy brook
modern zodiac
#

Does anyone know how to add loc_vars to custom jokers, using the 0.7 loader?

jovial escarp
#

to all the texture pack makers: please use LCh for picking your colors

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it's so much easier to match up the perceived brightness and saturation of a color using something like this and helps you avoid ugly color combinations

hardy brook
#

that's a bunch of pink

jovial escarp
#

those are the colors that cannot be displayed on the screen

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since the color space is based on how human eyes work

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and not how screens work

clever rampart
hardy brook
#

You put it in when initializing the deck

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I think you could use your other effect

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local ExtremeDeck = SMODS.Deck:new("Extreme Deck", "ch_Extreme", {ExtremeEffect = true, hands = -3, discards = -2}, {x = 1, y = 5}, loc_def)

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That's how I made the extreme deck

jovial escarp
#

if you're generating a pallete, like for different suits, and you want to maintain a similar perceived brightness of color and space in the hue space, this makes it a lot easier to make the colors you pick look nice

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like how hearts and diamonds have a brighter perceived color than spades or clubs in both the standard deck textures and the high contrast ones

clever rampart
#

I am lost on how to do this

cerulean herald
#

dammit im so close to this button combo

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but it keeps giving me this error goddamn it

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ELP PLS SUM1 ELP ME IM DROWNIN

jovial escarp
#

objectively the best rainbow

cerulean herald
#

it keeps saying its failing to index that damn 'run_info_button' but in UI_definition.lua its clearly there as the ID for run_info!

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WHY IS MILCK NOT HERE ON THIS DISCORD 😭

clever rampart
hardy brook
#

see where it says hands = -3 and discards = -2

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put +3 for each

cerulean herald
#

also where do I enable crash reports? couldn't find it in game setting and I tried to enable it in main.lua and then repack the exe but it didnt seem to enable them

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oh shit maybe I can ask an AI what im doing wrong

clever rampart
quiet dirge
cerulean herald
cerulean herald
#

So I implemented it but keep getting this 1 friggin error message about "local run_info_button not found"!

pale pivot
#

Hi, I’m running Balatro through proton on my steam deck. Should I run the steammodded or balamod Balatro mod loaders? The balamod one seems more specific but not sure if I’ll be limited to which mods I can run based off my loader.

cerulean herald
#

That might change in the future or they might both combine, but at least for now if you can only choose one steammodded is probably the one to go with

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go with both if ya can!

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Looking at both of them they both modify the exe of the game, so it's possible you could use both and have them not interfere. I think they add differernt files to the games exe

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but you'd have to test to confirm, it's possible they might conflict if they modify they same files. I just took a quick glance at the balamod exe and compared it to what steammodded did to my games exe

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GTFO

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lmfao

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to anyone who didnt see what I'm replying to that was a spam message XD

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it was gone in like 5 seconds tho lmao

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@tacit mountain What do you think tho steamo? Can they both be run together?

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I just added balamod to an exe with steammodder on it

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gonna see how it runs now or how it affected the executable

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hmm all the luas seem the same

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at least in name

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contents were likely modified though

tacit mountain
#

The injector of Steamodded is really basic, as long as the LUA files from the core/loader/debug are loaded and that the init function is added to the game init function it game.lua it will work

#

The injector don't do anything oustide of that

cerulean herald
tacit mountain
#

main.lua mainly yeah, and one line in game.lua

jovial notch
#

can someone teach me how to mod please idk how :(

cerulean herald
#

yeah it didn't seem like too much was modified so as long as Balamod doesn't modify any of the same lines in main.lua or that one in game.lua, i assume both should work? @stable crag if you can confirm thatd be dope too!

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this seems to be the main difference when using both balamod and steammodded together so far LOL

quiet dirge
cerulean herald
#

I'll need to try a balamod mod as well, which mods are made for that loader?

cerulean herald
#

Or at least see what I did?

quiet dirge
#

Honestly not sure but I think so

cerulean herald
#

Okay steammodded mods all still work with balamod installed

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so yeah just inject both! they should both work @pale pivot

finite zealot
#

when I try and run the cmd file with Balamod I get this error

cerulean herald
#

I had to open a command prompt in that folder

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as admin

finite zealot
#

ah

cerulean herald
#

and run balamod.exe -a -b <path to the game here>

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then it injected perfectly

grand geode
finite zealot
cerulean herald
cerulean herald
#

but typically if you hold shift and right click on an empty space in a folder you can bring up powershell in the context menu

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I think theres a way to change that to command prompt

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in windows settings

finite zealot
#

does powershell work as well? or does it need to command prompt specfically?

cerulean herald
#

yeah just type in "replace command prompt" when you press the windows button

grand geode
cerulean herald
#

itll show up in control panel

jovial escarp
#

when i use windows i use windows terminal

grand geode
#

at least, i had to

jovial escarp
#

either for 10 or for 11

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you can set the default shell there to be powershell

cerulean herald
#

oh yeah this is different

jovial escarp
#

or you can set it to bash if you have wsl (don't, wsl sucks)

cerulean herald
#

there used to be a way to change it without registry but i think it got changed in win10 huh

finite zealot
#

ah, well. What's the tool you use called?

cerulean herald
#

powershell might work

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but command prompt def does

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uhh let me find out hold up

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I installed it a long time ago

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the other option is also to open command prompot

finite zealot
#

👍🏻

cerulean herald
#

make sure it has admin

jovial escarp
#

unless it's like insanely specific to the ms dos shell powershell should work fine

cerulean herald
#

and then type cd:/ and paste the directory here

finite zealot
stable crag
cerulean herald
#

so CD C:\Steam (or wherever your balatro exe is)

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for example

finite zealot
#

ok, got admin cmd in the folder

cerulean herald
#

then just balamod.exe -a -b <path to game here again>

stable crag
#

idk how the inject functions will handle that case nkoSweats

#

no need to -b

cerulean herald
cerulean herald
#

kept giving error saying it couldnt find balatro.exe

#

maybe bc it's not in my main c drive

stable crag
cerulean herald
cerulean herald
finite zealot
#

yes please, thank you

finite zealot
#

Where does this go?

stable crag
#

it's a preview version of 0.1.9 so it could be unstable

stable crag
#

and anf folder for the regular .exe

cerulean herald
#

where does the counter show up btw?

stable crag
#

start a game

#

in the top right corner

cerulean herald
#

hmm

stable crag
#

a new game*

cerulean herald
#

dont see it in a continued game

#

ahh

finite zealot
stable crag
#

any*

finite zealot
#

so just anywhere, or anywhere in balatro's folders? i.e it's steamcommon folder or somewhere similar

cerulean herald
stable crag
#

you can start the exe anywhere

cerulean herald
#

I thought it was just balamod.exe and oneclick.cmd

stable crag
#

should works event in another drive

cerulean herald
#

ohh got it

finite zealot
#

done.

#

ty for the tech support

stable crag
unborn egret
#

the injector window just closes almost instantly is there any other way to do it?

cerulean herald
stable crag
cerulean herald
#

IT WOKRS

#

I SEE DEV TOOLS

#

i also see FPS

cerulean herald
#

but no speedrun counter

#

hmmm

stable crag
cerulean herald
finite zealot
stable crag
#

it appears in your mod list ?

cerulean herald
#

nope not showing up there either! it just goes in mods folder in appdata/balatro yeah?

#

maybe another mod would work?

cerulean herald
#

cause everything else does

cerulean herald
stable crag
#

my bad

cerulean herald
#

AppData\Roaming\Balatro\Mods

stable crag
#

im really confused

cerulean herald
#

AppData\Roaming\Balatro\Mods\speerun_counter.lua

stable crag
#

you have stemodded and balamod at the same time ?

cerulean herald
#

its in there and the dev tools works but the speedrun counter not showing up yeah

#

and yeah both of em installed/injected

unborn egret
grand geode
#

steamodded is capital Mods

grand geode
#

balamod is lowercase

stable crag
cerulean herald
cerulean herald
stable crag
grand geode
#

thonk

stable crag
#

if it doesn't work it's because the injector don't like what happens

cerulean herald
#

okay lemme see what happs

#

whats it supposed to do? say gay? XD

stable crag
#

replace straight with gay xd

#

not my idea

cerulean herald
#

i love it

#

thats the big brain mods IM HERE FOR

#

aw sadge

#

nah didnt work

#

must be some sort of conflict

stable crag
#

gay mod is the most used mod for balamod i'm not even joking 😭

finite zealot
#

do we have any dedicated mods for balamod yet?

cerulean herald
#

just to make sure the path is \AppData\Roaming\Balatro\Mods\mod.lua yeah?

cerulean herald
#

I'll be adding it asap

#

and using it in all my runs

stable crag
cerulean herald
#

balamod is newer too so it makes sense, i'm excited to see lots of mods be made for it

finite zealot
stable crag
#

it was just hidden in the depths of github

cerulean herald
cerulean herald
stable crag
#

@unborn egret open an explorer where you downloaded balamod.exe, then click en the path at the top ef the explorer and type cmd, then once the cmd opens type balamod.exe -a

cerulean herald
#

I wouldve loved to have it way back then and i'm sure lots of others wouldve too! But prolly took time to get it polished and working right I'm assuming

stable crag
cerulean herald
#

I tried looking on google for mods for balatro like last week!

unborn egret
cerulean herald
#

couldnt find anything until just like 2 days ago!

#

Maybe bc thats when modding became widely discussed on here so the search result was being pushed up higher?

cerulean herald
#

I told people on reddit about the mods and people on Steam and only the people from the Discord seemed to know mods were available already in early stages!

cerulean herald
stable crag
#

balamod exist for more than 2 monts now

cerulean herald
cerulean herald
#

Well im glad it's now out of the github depths and making the rounds!

#

Some really cool mods are coming out of all this 😄

stable crag
#

and only 3 people used in it balatro demo painpensif

cerulean herald
#

now the game has gotten way more publicity and way more players!

#

so everyone wants mods >:D

stable crag
cerulean herald
#

I was really hoping someone would make that one!

#

Glad you saw the post too 😄

cerulean herald
#

lots of people over there are super stoked about mods being added to the game! Nobody knew these loaders were around except yall over here 😭

stable crag
cerulean herald
#

ITS TIMEEEEE!

#

IF THERES ONLY ONE MOD I CAN RUN ITS GONNA BE SLUTTY JOKER BABY

#

and I NEED THAT 18+ PATCH TOO

#

XD

robust lily
#

Jokers Gone Wild

pale pivot
#

Can someone help me install Balamod? On steam deck running balatro with proton. I downloaded the latest release, opened the downloads folder, opened Konsole, typed balamod.exe -a and hit Enter, but I get this message: bash: balamod.exe: command not found

cerulean herald
stable crag
#

someone made an api for creating custom consumable card and someone is making an api to load card assets externally instade of replacing the whole card atlos png

#

so it sounds good for making good mods on balamod

cerulean herald
robust lily
cerulean herald
#

also you need the updated balamod.exe v0.19 or youll get an error about not having balatro.exe in the directory

pale pivot
cerulean herald
robust lily
cerulean herald
stable crag
cerulean herald
#

if you can run it natively you might as well!

pale pivot
cerulean herald
exotic dagger
cerulean herald
#

I saw some of the balamod features, it seems really cool

pale pivot
stable crag
cerulean herald
#

awww YEAHHH CUSTOM SLUTTY SPECTRAL SOUL CARD!!!

pale pivot
#

Super appreciate everyone's help but honestly this is all a little confusing. Might wait for an easier mods solution down the road and just play vanilla till then :/

cerulean herald
#

I need a whole slutty pack now XD

stable crag
cerulean herald
#

shouldnt be too hard, it's just 1 step thats a bit tricky thats it lol

#

once you move directories its pretty easy @pale pivot

stable crag
#

because im on linux and run the game with proton and it works

cerulean herald
#

its not that hard esp when you have help but some people don't wanna do more than 1 step sadly 😢

#

like thats how you learn! by figuring out what went wrong and how to fix it!

#

😭

stable crag
#

people who contributed on balamod would make a graphical installer so it won't be a problem anymore

cerulean herald
#

But I still hate to see people give up 😭 Like it's small problems like that that you google how to fix, that's how you build up your tech knowledge and learn how to do all this stuff super easy in the future (and more)!

cosmic shell
cerulean herald
#

But I get a lot of people just aint into that either

stable crag
cerulean herald
pale pivot
#

I'll give it another go! Just PMd you @cerulean herald ty folks for helping

cerulean herald
#

well you still need the dlls to run it though yknow? but yeah its too much to share if most of everything is in the exe XD

cerulean herald
#

alright I gotcha @pale pivot 😄

#

Lets getter dun

cerulean herald
cerulean herald
stable crag
clever rampart
#

i need like a better tutorial on how to make a deck

stable crag
#

for what loader ?

clever rampart
#

steamodded

stable crag
#

i don't really know steamodded api, you should search for mods as an example on github

clever rampart
#

i try and i get dumb trying to understnad them

strong swift
#

yeah you kinda need some coding knowledge

ancient junco
#

how could you change the sprite of a custom deck?

cerulean herald
cerulean herald
hardy brook
#

"Decompile"

cerulean herald
#

you know what I meant crimson

hardy brook
#

it's just opening it in 7zip and extract

cerulean herald
#

let me sound smart here okay

#

🤣

lapis jay
#

has anyone made of or thought of a mod where the remaining card count is just on screen on the side above the deck instead of needing to mouse over the deck ?

cerulean herald
#

well in linux it literally is called decompile I think

#

the command in terminal is "decompile" to be fair ahaha

pastel wolf
#

Pretty sure there already is a remaining card count isnt there?

cerulean herald
pastel wolf
#

Theres a x/52

lapis jay
#

and of what suits

pastel wolf
#

Oh you mean like that

lapis jay
#

yeh i find it just annoying to have to mouse over the deck all the time to calculate the probability of drawing certain stuff

#

and theres like space on the right side of the screen that to my knowledge during play never gets used really

cerulean herald
winter kayak
#

secret hand idea - Spectrum for playing a 5-card hand where all cards have different enhancements

#

how would i go about implementing this

lapis jay
cerulean herald
#

if not I think an overlay shortcut would have to be made

#

that shows it all the time (maybe with a button to toggle on and off)

lapis jay
#

What I'm talking about is this ( sorry for camera pic balatro for some reason didn't wanna let me use win - shift - s to screen shot it)

#

being here and smaller

#

like arranged upward instead of across

cerulean herald
#

you can make it a screenshot of the whole screen, one window, or select the area you wanna screenshot with ur mouse after pressing prtscn

#

then u can copy it to the clipboard so you can paste it, share it directly on twitter, imgur or wherever else, or save it to a folder instantly (or u can choose where it gets saved to if u want)

cerulean herald
lapis jay
#

yeh i wasnt sure which chat to ask in

cerulean herald
little wharf
lapis jay
#

i always just used windows key shift s

#

balatros the first time ive encountered it not working

#

no clue why but

#

thanks for the alternative

undone wraith
#

Hi is there a how to install somewhere? I just tried searching and couldn't find it.

little wharf
#

No worries, Lightshot and similar programs are effectively just a manager that will handle the paste and save for you.

little wharf
# lapis jay no clue why but

I think it has something to do with the way the Love engine handles its resolution. It doesn't properly detect my screen resolution (4K) and it also doesn't seem to properly run in Borderless Window mode.

cerulean herald
# lapis jay thanks for the alternative

No problem! I used to use the same shortcut you do, but Lightshot really is very nice and has a lot of little features that are super useful. Very lightweight program too, super unintensive and I think open source

cerulean herald
cerulean herald
undone wraith
cerulean herald
undone wraith
#

Probably a stupid question but does this effect unlocks and things also?

cerulean herald
little wharf
#

I might always use borderless window when available, and not exclusive fullscreen.

undone wraith
clever rampart
#

okay now i want my deck to make each suit be specific ranks

pastel wolf
#

Its cuz it injects i think so windows has a hissy fit

undone wraith
# pastel wolf Yes

Thanks I think it installed, it just closed the window like right away? Not too sure if I'm doing it right

pastel wolf
#

It should do a few things and then say press any key to continue

undone wraith
#

hmm yeah that didn't show up for me

pastel wolf
#

I had to add an exclusion for it, or just turn off my real time protection for a bit to install it

undone wraith
#

Yeah I did that, I will add an exclusion and give that a go

pastel wolf
#

Then you just drag the balatro exe ontop of it

undone wraith
#

I've added it to the exclusions list but still can't get it to work

#

and I turned off real time protection

clever rampart
#

alright what did i do wrong here

tired mirage
#

not an expert but i dont think there should be a comma at the end of this line

#

idk if thats enough to break it

grand geode
#

nah that's normal

tired mirage
#

so sorry so sorry

hardy brook
#

Could i do something like {C:HexNumber} for example?

clever rampart
#

well, can someone tell me what i did wrong, i followed the guide

carmine flare
#

what guide

hardy brook
carmine flare
strong swift
hardy brook
strong swift
#

ah

hardy brook
#

ironically, one of my own from a product I had

clever rampart
hardy brook
carmine flare
clever rampart
#

give an example?

carmine flare
#

many in here

hexed surge
#

too much vouchers

turbid aspen
magic sandal
#

Either alot of double tags into voucher tags or going far into endless

clever rampart
#

bruhhhh

#

i fixed it

alpine elk
#

[Question] I wrote some codes and it worked when I put them in Game:start _run, but how to make them work when I put my code in a MOD file? Since the MOD will be injected when Balatro starts, but this time the params related to Game:start _run is all nil…

alpine elk
cerulean herald
undone wraith
clever rampart
#

so i want to add an additional effect that makes card ranks above 5 become 5s (if possible)

cerulean herald
undone wraith
wanton rapids
clever rampart
#

how'd i do that

wanton rapids
#

that is a good question

clever rampart
#

trying to look at other peoples ones, im hoping that i can have both things

wanton rapids
#

oh you could probably just modify JamesEffect

clever rampart
#

in what way tho

little wharf
# clever rampart how'd i do that

check out the source code for the deck that has no face cards, it does a 'for' loop thru the whole deck and modifies cards based on specific conditions, you should be able to use/learn from this general idea to change a card based on conditions

#

similarly if you want to learn how to change a card after you've met said conditions, check any other function in the game that changes a card's rank

clever rampart
#

which game file has the source code for it

little wharf
#

use 7z to extract the .exe file

clever rampart
#

yes i know that

little wharf
#

find a text editor that lets you open folders and search in all files

#

sublime text is a good one for instance

clever rampart
#

idek what im like, looking for

wanton rapids
#

searching for "Abandoned Deck" would probably be a good place to start

#

another question, what's the way to start a run with a specific set of jokers / tarots

#

i could probably create a challenge but i'm wondering if there's an easier way

little wharf
#

Have you checked the way that Zodiac deck adds Voucher? I imagine you could do the same with Joker / Tarot?

clever rampart
silk viper
#

does anyone know where in the game files I can modify the number of levels Black Hole upgrades?

clever rampart
#

what colors are able to be used in the C:color thing

cerulean herald
# little wharf I think it has something to do with the way the Love engine handles its resoluti...

also I forgot to mention the game should be working fine in 4k even in borderless. I'm on 1440p and I could test 4k and shouldnt be an issue. What does the window look like for u? Maybe try borderless gaming https://github.com/Codeusa/Borderless-Gaming to fix ur issue too, that often fixes issues with borderless games esp in ultrawide resolutions

GitHub

Play your favorite games in a borderless window; no more time consuming alt-tabs. - GitHub - Codeusa/Borderless-Gaming: Play your favorite games in a borderless window; no more time consuming alt-...

#

even in non ultrawide it usually fixes any weird problems or drawbacks

#

like having vsync always enabled in borderless so u get more input latency

little wharf
#

It just doesn't recognize 3840x2160 as being the resolution, it insists that it is 4096x2160, but it isn't.

cerulean herald
little wharf
#

I'm not going to download a third-party software, but thanks for the suggestion.

cerulean herald
#

the one on the releases tab is outdated for some reason on the main link

cerulean herald
cerulean herald
little wharf
#

This is the only game I've ever had that experience with, I was more pointing it out than looking for a solution.

cerulean herald
#

also windows 10 or 11 and amd or nvidia?

little wharf
#

I have 350 games in my Steam library and have been PC gaming for 30+ years and it's just not a standard behavior.

#

I am using Nvidia, 4070 super, running regular 4K resolution.

cerulean herald
#

I mean I've seen a lot of games have issues with borderless tbh, even with standard resolutions that should be supported. I agree it shouldnt be a problem but I have seen similar stuff pop up before in other games which is why i suggested it

#

OH

#

you have a 4096x2160 resolution there too

little wharf
#

because my monitor supports that resolution, yes

cerulean herald
#

Is that ur max resolution? and is it not a custom res?

#

THATS WHY

#

game should be listing 3840 i agree

#

but some games only detect some resolutions

little wharf
#

when u go to video options tho

#

you have only option for 4096

cerulean herald
#

if you add it as a custom resolution in nvidia control panel it might show up

#

there's probably a way to add ur resolution in the game settings file too

#

or edit the hex in the exe. Again, u might not wanna do that

little wharf
#

Why would you need to add standard 4K to the game settings file though?

cerulean herald
#

but it is a fix until the dev patches that

little wharf
#

it recognizes the resolution no problem

cerulean herald
#

borderless mode I think its trying to go max resolution max aspect ratio

little wharf
#

so what I'm saying is I haven't run into a game in all my time of playing games, where the borderless window resolution defaults to your max monitor resolution and not your current resolution

cerulean herald
#

fullscreen for game coding reasons has all aspect ratios unlocked, including both 16:9 and 16:10

#

3840 and 4096

little wharf
#

and what's even more funny is when you select 4k and apply it, it just switches to 1920x1080 anyway

cerulean herald
#

I personally have, and I agree it shouldnt happen and should be patched

#

but yeah some games have these issues

#

which is why tools like borderless gaming were made for

#

sometimes the devs fix it sometimes they dont

#

or its an old game

#

this dev likely will

little wharf
#

It doesn't affect the gameplay other than a slight flicker when you focus on another window and back to the game, the engine seems to scale.

cerulean herald
#

oh wait ur running dual monitor too

#

some games act funky with dual monitor

little wharf
#

So even at 1920x1080, it still is 4k resolution.

#

It -says- 1920x1080 but it's displaying in 3840x2160.

cerulean herald
#

try using only one monitor too, that likely would fix the issue as well until dev patches it (if ur interested in that or anyone else is who has the same issue stumbles upon this convo)

cerulean herald
#

using DSR perhaps? but I dont think you have that enabled

#

or maybe its just reporting the wrong res in the settings menu

little wharf
#

I have turned off scaling in nvidia options, tried different scaling options, tried compatbility settings, tried overriding, scaling by window, scaling by application, etc.

cerulean herald
#

but is outputting native 4k

little wharf
#

It actually might be a display bug in the resolution itself

cerulean herald
#

try single monitor perhaps if you feel inclined, I think that could be a cause for this issue

#

not a perma fix ofc but at least u can diagnose the cause

cerulean herald
#

Yeah it could be tbh

little wharf
#

I could try real quick just to see

#

IF the engine is using some type of scaling, it's not out of the question though maybe unlikely, that when it scales to 4K, it's just integer scaling 1920x1080, so it shows to me what the source resolution is and not what the actual display resolution is

cerulean herald
#

just 2x scaling

#

1.5x in my case at 1440p. I'm gonna poke around game settings/exe for resolotions, think i saw them earlier when I Was working on something else

#

maybe the hex is wrong or the settings file is associating that res with another res too. but the dual monitor could also be the thing so its worth a shot too I think

little wharf
#

I disabled the second monitor just for testing, maybe a Windows restart is required to conduct a full proper test, but it doesn't seem to affect the resolution choices

#

Or the behavior for that matter

cerulean herald
#

Yeah that might not be it then, which at least can be ruled out. Might wanna set nvidia scaling stuff back to default tho too just to make sure that changing that isnt blocking the res showing up there now, but ehhh I doubt thats it too

#

it'd just be ruling one thing out if anything which it very likely isnt

little wharf
#

yea I tried setting to no scaling at all, integer scaling, full screen scaling, also compatbility options in Win10 for high dpi settings, tried all options in both categories

#

the only thing I managed to get it to do was run in borderless 4K, while it said it was in 4096

#

so eventually I got it to run borderless 3840x2160, actually... but while it still shows 4096x2160 in the game's resolution, making it even more confusing

#

Now if you look in globals.lua and look under GRAPHICS you have the texture_scaling option in the game

cerulean herald
#

for 16:9 aspect ratio. Does it show any black bars at all?

#

and is ur monitor running at 3840 currently or 4096 in windows?

little wharf
little wharf
#

Yes

cerulean herald
#

so maybe it was the monitor? XD

#

diagnosing what causes these things in a game can be a pain ahaha. but sounds like ur much closer forsure

little wharf
#

look at misc_functions.lua under function GET_DISPLAYINFO

cerulean herald
#

okay lemme see

#

`function GET_DISPLAYINFO(screenmode, display)
--default the display to the current display, otherwise we need to return all available modes for the selected display
display = display or G.SETTINGS.WINDOW.selcted_display or 1

--default to current mode/'windowed', otherwise return all available options for specified mode
screenmode = screenmode or G.SETTINGS.WINDOW.screenmode or 'Windowed'

--Get a count of the connected displays and iterate through them to update our window setting options accordingly
local display_count = love.window.getDisplayCount()
local res_option = 1 --This is the mode that the fullscreen option will default to for resolution, if we can find it in the list for the current monitor
local realw, realh = love.window.getMode() --the actual render resolution the window is currently using
local current_res_values = {w = realw, h = realh}`

#

hmmm lemme read

#

This is the mode that the fullscreen option will default to for resolution, if we can find it in the list for the current monitor

#

THIS

#

this makes sense

#

so monitors have multiple resolution lists

#

only 1 list shows up in nvidia really or 2

#

if you use CRU

#

Custom resolution utility

#

you can see your monitors resolutions in all the different lists and even add new ones

#

3840 is likely on ONE list

#

but not the list Balatro is reading from

#

which is why it isnt showing up. Try adding it as a custom res in Nvidia Control panel (even though you already have one identical to it)

#

it likely would show up in Balatro after that

little wharf
#

well, I'm always one for science

#

well, Nvidia doesn't let you use duplicate resolutions

cerulean herald
#

Usually games will detect custom resolutions from NVCP, its not a guarantee but its pretty reliable

little wharf
cerulean herald
#

so its not a duplicate for example

#

or even 59hz; esp if you have gsync or freesync you wouldnt notice it since its going to sync the monitors refresh rate to the freesync/gsync range anyways, esp in a game like Balatro, and the range is usually pretty big like 48hz-144hz or the highest refresh rate ur monitor can refresh at

#

doubt Balatro will ever go below 48hz and cause any tearing XD

#

esp with borderless mode since vsync is enabled all the time anyways without a tool like borderless gaming or being on windows 11

little wharf
#

tried a few different custom resolution additions/settings, still just the one option

#

feels like it just wants to pull the highest res possible based on what I was looking at

#

i think you said something to that effect earlier

#

When I change my monitor resolution to 1920x1080, it still suggests only 4096x2160 for borderless window.

cerulean herald
#

🥹 well hey at least we ruled that out as a possible fix. and yeah it very well might be doing that esp in borderless windowed mode. its weird, some games in windowed/borderless only want to run in 16:9 resolutions by default, some only want to run in the monitors max resolution. My guess is this game is the latter. Theres very likely a setting/hex code that can be modified in the games exe to replace the 4096x2160 hex code with the 3840x2160 hex code. Thats how a lot of games gain support for weird resolutions, people add those in. Borderless gaming essentially just does that for you on the fly without having to manually edit the hex code in the exe yourself

cerulean herald
#

so ur monitor is running 1080p in the system but the res in Balatro that it offers still only suggests 4096 x 2160?

little wharf
#

right

cerulean herald
#

another example for a weird 19:9 hex code XD people add all sorts of stuff because lots of games only have 16:9 by default. Balatro SHOULD be offering you the 16:9 res if anything and NOT showing the 16:10 ratio!

#

But hex edits work both ways so you can get it to work with your 16:9 3840aspect ratio even if the game keeps trying to force 4096 in borderless

#

lemme look through the games exe with hexedit and see if I can find the hex for it

#

39 8E E3 3F should be the hex for 3840x2160

#

oh wait thats off lmao

#

lemme fix that

cerulean herald
#

jeez that took me a whi

#

whille* never been a fan of doing all that hex calculating stuff so I usually just use tools lmfao

#

39 8E E3 3F

#

so this is what we want to add in

#

CD CC CC 3F

#

this is what we need to replace in the exe

#

okay found it

#

and done!

#

Okay well I can either tell you what to replace in the hex editor

#

or if you want I can send u the version I just edited myself for u to test and see if it fixes it. I believe what you'll do is the game will select 4096x2160 still, BUT itll actually load up 3840x2160 instead in borderless mode 😉 @little wharf

#

apparently borderless gaming is on steam too as well btw

#

It's now a paid app on steam but still available for free on github too

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should u ever feel like this might be useful for you (or anyone else here) 😄

lethal nexus
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I really enjoyed the nostalgia hit from the green/red flashing lines. Anyone able to put that back in with a mod, or is there a way for me to roll back to a version containing it?

lean dune
stable crag
foggy crag
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I feel like a Green Suit would be a great way to create an extra level of difficulty after the gold stake.

Let's say in Diamond stake (new highest difficulty) you start a game with an extra suit of cards (+13 cards, total 65) which creates unnecessary bloat in your deck + has no synergy with existing Jokers.

Also it was always weird to me that we have red, blue, gold and black decks (similar to 4 basic suits) but we have no 5th green suit to fit Green deck.

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Also, iirc LocalThunk said it would be cool to have a new super rare Poker hand that contains 5oak with 5 different suits

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Personally, I don't know how to appropriately add a new suit to the game without breaking game balance and flow.

foggy crag
exotic dagger
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not sure what's up with that fake ace tho, didn't even notice that at first

grand geode
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i love how the developers of both mod loaders are french

stable crag
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Steamo is french too ?

white scarab
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I believe so

stable crag
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🥖

dapper nacelle
late ledge
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the french uprising

exotic dagger
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better arm myself with croissants

lean dune
# foggy crag who's mod is this?

this is me trying to make a playing card API for the loader - stuff is still hella unstable and I appreciate any testing/feedback/crash reports

robust lily
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little fun fact, you can just open the Balatro executable as an archive in 7zip

round ore
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Yup, it's a Love2D app, that's how those work.

stable crag
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Funfact you can decompile everything with balamod.exe -d

robust lily
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It's in game finally

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Gotta go to school now though, so I'll wrap it up and post it when I get home

lean dune
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like the lua files are just there if you extract the executable

round ore
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^

stable crag
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It was luajit before now it's basically decompress

robust lily
lean dune
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can't really call that decompilation

robust lily
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decompressed

stable crag
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-d decompress OctoSmart

lean dune
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Anyway I'd rather just use 7-zip

round ore
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There's some funny code in globals.lua...

lean dune
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lol

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uhh

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Channel rules and such

round ore
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Oh there's an actual rule of no discussion of porting, damn.

dusk estuary
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yeah. dev is working on a mobile version as well

silk viper
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where in the code can you change the multiplier and chip amount for planet cards?

stable crag
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I know where you can change the number of planet cards bought at once if you want

lapis jay
pale pivot
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Anyone use reshade on Balatro? Was curious what effects/presets folks might use.

white scarab
silk viper
silk viper
hushed furnace
silk viper
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thanks

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oh shit, i guess l_chips and l_mult are the cards then

hushed furnace
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yep

lapis jay
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How would one create a custom background inplace of the regular one for the game "board"

robust lily
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The background is generated on the fly, so you would need to edit one of the Lua files.

lean dune
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why the hell did I break card sorting

exotic dagger
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i'm more curious how you'd manage to do such a thing

molten lily
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Hey! I'm a dev at Thunderstore and would like to ask if there was any interest in adding Balatro to Thunderstore? I and a co-worker are looking into it anyways, because I and Mythic at Thunderstore have been playing the game for the past few days non-stop harold

vernal urchin
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havent seen mythic in a while damn time flies:3

vernal urchin
molten lily
molten lily
molten lily
wanton rapids
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there's two modloaders currently

lean dune
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fuck what have i done

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i made fake aces that are in between of 5s and aces

cerulean herald
lean dune
cerulean herald
lean dune
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like, it's just waiting to be made in a base deck

cerulean herald
lapis jay
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Workshop would be amazing for this game ngl

cerulean herald
cerulean herald
cerulean herald
tacit mountain
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It was a plan to have it shortly after 1.0.0 but it might have been delayed a little, the Modloader is there to be temporary and "Kickstart" the modding community. It's already planned to move to an "Official" one made to work with the Workshop.

spice spear
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oh hell yeah

tacit mountain
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But like I said, my informations are coming from DM I had with LocalThunk during the Demo, there is a possibility that he changed the plan for this and I wouldn't know.

round ore
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This game is FOOKING amazing

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and makes me want to learn how to code for games

lean dune
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playing card api isn't looking bad... I'm just having a weird issue where face cards of new suits are out of order... I guess I'll have to look into how they're actually ordered

tacit mountain
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Maybe it had some kind of informations that you are not refreshing on your side

lean dune
tacit mountain
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Are you using it when testing card API ?

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Maybe it's an issue with the ref conflicting with each other

lean dune
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I guess I should concern myself with this getting too big if there are too many ranks involved?

hexed surge
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this is all vouchers you can get

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i think

lean dune
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32, checks out

hexed surge
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yep i got all vouchers

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lol

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im just getting blank voucher

tacit mountain
wispy kestrel
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Had an idea for a joker, but I'm not a modder. Thought I'd drop it in here if someone needs ideas

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Man With The Axe:

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Aces, jacks, and king of diamonds count as Wild

cerulean herald
# tacit mountain It was a plan to have it shortly after 1.0.0 but it might have been delayed a li...

This makes sense. I figured the modloader wouldn't be around in its current form for long as the game already seemingly has code for mod support I think yeah? It's just not enabled by default? Plus injecting game executables can cause issues for various people with different AV systems, lack of system admin priveldges, etc etc and has its share of security risks depending on if a re-uploader shares a maliciously modified version of the injector on some other website

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It's the perfect way to kickstart things but it makes sense that future versions will have easier support for mod installation and loading

cerulean herald
hexed surge
cerulean herald
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They look default I think, but I haven't seen all the vouchers yet so idk

cerulean herald