#Treasure mobs issues

1 messages · Page 1 of 1 (latest)

solid steppe
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The treasure mobs being random may be part of the event but the issue is the 3* and 4* aren’t dropping anything at all,
Only the 5* and 6* have a slim chance to drop anything,
I don’t believe this to be intended, I mean what’s the point of a placeholder for a placeholder,
All in all it basically means that the drop rates chance is completely trash,
Why bother having the 3-4* mobs spawn at all if they don’t have the chance to drop anything anyway.

strange moat
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😭

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Iv only gotten a drop from 3-4

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None from 5-6

solid steppe
strange moat
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That royal band rng took it all

solid steppe
outer siren
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I'm sorry @solid steppe I got confirmation this is working as intended peeposadge

strange moat
solid steppe
blissful saddle
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Yeah they turned a cool event to do a bit on the side into an event barely worth considering, the Bloodthorn treasures 5* and 6* mobs would usually drop something but Dhiothu treasures, even 5* and 6* would drop something once in a blue moon, if at all.

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Adding in regular mobs as placeholders was a super strange choice considering theres no real reason to have it "balanced" having all treasures active at once, because nobody ever does hrung/necro/gele treasures.

blissful saddle