#Rework aggro system
1 messages · Page 1 of 1 (latest)
Such a bad suggestion what? Make it so Epona is forced to be roll? Ruins so many fun things from happening
Did i hear this man talk about final fantasy ♿😂
?
taunt and warcry exist
and epona players already mass report anyone trying to dom to get them banned
ah yes u must be one of those dom players right? Who makes irl money selling gold? while working in a scam call centre? Icons? Flawless? Players? Varvarri?
Maybe fun for you to make irl money. But nothing fun about having dom players for literally 99% of the players base in a roll server like Epona.
It is literally people like you who prevent this game from having new players. Because dom players like you make it so hard for newbies to get past Meteoric armour, and they quit the game never knowing its full potential.
If you dont like FF14 its fine, I also recommended World of Warcraft’s aggro system incase you didnt see it in my post, so dont need to cry about it. And seeing your Discord profile I see your a fan of World of Warcraft, so I would assume that you would be in favor of making the aggro system more similar to WoW, like I suggested in my post?
In case you need a TL;DR here is a quote from my original post:
“make it so that Warriors who go for Tank builds have all their skills generate more threat, similar to how World of Warcraft’s aggro system works. Where in WoW, tank abilities/skills generate more threat than any other class/build/spec, similar to how Shield Bash already works, but make it so that all of the Warrior skills also generate more threat. That way mobs and bosses are almost always going to target the tank. This way Warrior Tanks can level higher than level 220“
Because as of now Celtic Heroes’ aggro system is actaully dogshit bad. Mobs being more likely to targeting the lowest leveled player?? That actually stupid and makes level progression pointless.
Yes Taunt and Warcry exist. But in CH bosses and mobs are more likely to target the lowest leveled player.
Which is why you see most Warr who do tank builds permanantly stuck at level 220, which makes level progression non-existant.
My suggestion is to make it so that even tanks are allowed to progress past 220 and still be able to easily take aggro away from all other players even if they are lower leveled than the tank.
As for Epona mass reporting, thats to the Epona Community Leaders, not to Deca. So the ban that Dom players get on Epona doesnt ban their account, it only makes it so they are not allowed to interract with the rest of the community on the server.
So funny you go to insult rather than debate. Forcing servers to be dom or roll is a bad idea, if new players come to game and make a clan with their friends and start killing met bosses on epona, they get banned? How is that a fun way to play? Then also making it easier to raid on roll servers? How does that make sense
So you want tanks to produce more aggro? What does that have to do with roll/dom servers
so basically you want taunt to get buffed?
Kind of but not exactly wut im suggesting. I would like aggro to work in a way so that bosses and mobs dont target the lower leveled players. That way tank players are not permanently stuck at lvl 220 to be more effective. And so allowing them to level to a higher level while still being able to draw aggro away from the lower leveled players. The method u mentioned, of making taunt/warcry is one way of doing it, but that would mean making it powerful enough to instantly pull mobs away in one click. Unlike now where warriors have to spam taunt and war cry.
How is that an insult? By being defensive are you admitting to being a Dom player on Epona who sells gold irl? If you have ever been part of the majority of the Epona player base and been part of the Community Discord Server, you would know that Epona players do not out right ban a newbie if they legitimately do not know the rules. Its only players who out right refuse to listen to existing players about the rules and continue to Dominate bosses despite being told/warned that get banned.
which is the point, the point is to make it so that tank warriors do not have to spend 80% of the fight spamming taunt. Instead applying more useful skills like Shield Bash or Rupture.
lets be honest asides form Epona most if not all other servers are dead. Epona is the only reason why Deca is still making money from this game.
Very true. And seeing as how the majority of the player base on Epona have accepted rolling, it shows that there is a bigger market for rolls instead of dom/comp.
This shows you have 0 clue about the game, there are a good couple servers that are active, with dom or comp or rolls who down bosses on spawn. I don’t play epona
You’re proposing a change that only helps epona down bosses smoother, but that’s only an issue there
Saying every other server is dead is insane, there are plenty of others that aren’t dead
Which is why Deca should make some servers dedicated as roll servers and others to dom/comp servers. Kind of how World of Warcraft, some servers are shown as PvP servers and others are shown as PvE servers or others as RP servers. Another example would also be Runescape
Epona alike moonguard server wow and epona has no role player but but less similar
Actually maybe it is
That’s insanely authoritarian to force players into a style of play, roll or dom no matter what, it’s crazy
Servers change over time
Every server used to be DOM, now many are still dom, some roll, others a mix
People lie about timezone. They are in epona
Ducking clowns
Epona rolling system are good
People are taking advantage like gdkps
Well from a business and player perspective take a look at the success that World of Warcraft and take a look at Celtic Heroes. Deca could learn a thing or two.
Also how is that authoritarian? As ive mentioned, there should be servers dedicated to catering to dom players and servers dedicated to roll players. Its not forcing you to play roll or dom, you can choose which type of playstyle you prefer and join the server that fits your playstyle. To sum it up, im not saying we should merge all servers into 1 and make it a roll server only. Im saying we should have multiple servers, some only allowing roll and some only allowing dom. That way both dom and roll players wont have to cross paths.
Its true and I wont deny that I have no clue about anything outside of Epona. I do not play on any other servers nor do i intend to.
You’re creating an issue in order to fix eponas mess
Epona might have a bunch of randoms at bosses and issues downing bosses, other servers don’t
Why force people to be required to play a certain way
If I xfer to epona with 20 other people and we turn server into dom, why should we get banned for having fun
dont have fun at the cost of other people. Which is why i proposed that deca make some servers dedicated to Dom and some to roll. That way everyone can have fun playing their own way without upsetting other.
There is only 2 ways of playing Celtic Heroes. Its either you play dom or you roll. I never said anything forcing anyone to play a only 1 specific way. I said that Deca should enforce that some servers are permanently dom servers and other servers are permanently roll servers. That way people can choose which playstyle they prefer and join the server that suites their playstyle. Ive said multiple times to you already that Deca should enforce that some servers are roll only and some servers are dom only. But clearly you are reading what you want to read. so ultimately its quite pointless to discuss this with someone like yourself
Having comp in any way makes servers more active, dom attempts on Epona bring more life to the server that’s true on all servers. It isn’t feasible nor logical to entrap servers to be a certain way. Let’s say Crom has a dom clan and a roll clan, what you say gets instituted. Do all dom players get banned?
It’s not realistic
It would be common sense that if Deca were to make the changes to the servers like i mentioned, they will have to make a huge announcement. And since it is a new feature/rule all dom players will get a 1 time pass. At the same time Deca should also make a server transfer system much like how most MMOs do, and all players will get a 1 time free server transfer to their dedicated dom server.
and you are right its not realistic for them to implement this new rule and ban all dom. Which is why i said that dom players get a one time pass, since its a new rule. And to make a server transfer system so that players can transfer toons without losing progress. All MMOs have server transfers so why not let Celtic Heroes be the same?
Each server has a different economy, transferring a whole character would ruin things on some servers especially with all the duping
duping is a whole other ball game which to be frank im too lazy to discuss here. All I will say is this, Deca needs to resolve this issue before anything else. But here they are acting like its all well and good and eager to release the new zone. Deca seriously needs to tie up all lose ends when i comes to duping.
Rework aggro system
Maybe I'm slow but I still don't get what this has to do with servers