#Fix warriors/Dino spears + bands

1 messages · Page 1 of 1 (latest)

hollow nacelle
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Self explanatory

keen solstice
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Yes

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Gimme dino spear free for rollback compensation

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Spear ranger 🔛🔝

regal flame
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clearly just dont know how to play warrior

hollow nacelle
frigid lodge
nova halo
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Umm sword warrior is the best Mele dps with maxed gear and the correct lures.

regal flame
hollow nacelle
nova halo
nova halo
regal flame
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imagine u say ranger lol

hollow nacelle
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Fml...alr sec

hollow nacelle
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193k (warrior)
202k (rogue)
Let's just say 190k vs 200k this is the dmg difference in 1 min of autos, both maxed. (Yes w frenzy)
This damage difference I rly don't mind, it's a rogue after all but let's keep going.
Dg set bonus
Cg offhand dd
Cg offhand skill (the worst in the game actually)
More usable skills
More available swaps even assuming all warriors skills were usable
Also ignoring the fact that warriors are the only class dependant on 2 lures (unless u wanna count mages)

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It says y'all warriors? Then why am I exactly needing to explain this?

regal flame
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the fact your even considering the cg oh skill into this just tells me your the worst dps warrior there is

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thats all that needs to be said

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learn to be stronger

hollow nacelle
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Ironic

frigid lodge
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@regal flame

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Warriors dps been bad it was a class meant to just tank sadly than the creators started adding dps to it

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Blunt warrior needs a huge buff or they have to make the mele higher since it’s slow

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Rupture can’t compare to vines or stinging not even a bit which makes no sense only 2 skills are useful pummel and double attack

nova halo
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also good luck hitting all your skills with 40% cool down as a rogue 😂

hollow nacelle
hollow nacelle
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Unless u decide to use useless skills for some reason

nova halo
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damage fluctuations.

hollow nacelle
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Irrelevant when calculating average over a longer period

nova halo
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false how long are your raids normally? That should be your measurement. Since, the ideology is to argue who would get kill is it not?

hollow nacelle
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U will not win or lose kills due to fluctuation, fluctuation is a small scale thing. Flipping a coin 5 times allows 4-1 odds of a head but 50 times will 99.9% of the time be closer to an even distrubution

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Fluctuation is irrelevant in calculating avg damage

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This Is the first time Im hearing this being brought up in any game

nova halo
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I’ll just agree to disagree. Since, you’re not going to convince me and I’m not going to convince you.

hollow nacelle
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Avg dmg alrdy includes fluctuation. What I've said is it's irrelevant for this entire argument. Fluctuation is constant change, when it leaves a small scale experiment it will stop being relevant as both parties experience it equally

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The longer it goes the less the difference can possibly be

nova halo
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Your average raid is 5-8mins

hollow nacelle
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I don't have the math to back it up so I won't claim anything but positive to that scale it would also be irrelevant

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Even then u can just take a bigger scale, let's say 5 bosses

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Ignoring every - I said abt warriors, and only accounting for the 10k dmg difference in a min, the rogue will get either 3/5 4/5 or 5/5 bosses

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3/5 being extremely unlikely but possible

nova halo
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all I’m saying is you also have to take into consideration miss clicks which happen often. When playing rogue since you’re 40% cooldowns are harder to keep up with.

hollow nacelle
hollow nacelle
nova halo
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as someone who’s had a 40/40/35 cooldown for rogue

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it’s extremely difficult

hollow nacelle
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As Ive mentioned that's not enough of a dmg loss vs all the minuses of a warrior but I would not mind the "balance" being an upped warrior difficulty

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Obviously the difficulty of the optional stuff

nova halo
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What world you play on?