#Import from Vassal

1 messages · Page 1 of 1 (latest)

gleaming jungle
#

A small step towards improving vassals and trade could simply be allowed foreign import slots to also be able to import any resource from a vassal. It means vassals sitting on resources isn't as horrible and it gives import slots a use before you gain access to a trade agreement.

tired jackal
#

I would combine this with only allowing you to import as many copies of resources as there is actual production in your Vassals and contacted Nations combined.

gleaming crypt
#

While part of me agrees with this idea part of me feels like it would make outposts slightly worse

placid talon
#

Maybe Ressources get only available if you reach a good level of integration with your vassal.

heady crypt
#

Allow Merchants to be stationed at a Vassel to allow it to export goods

dry elbow
heady crypt
#

Outposts should be simpler than vassels.
Outposts only give the city they are connected to basic resources.
Vassels could be changed into bigger things:
-They can process the resources they got access to.
-Instead of just giving resources to a city you assign it to, you trade with it instead.
-Trading can work in both ways of course. This allows you to fundel resources to cities you own and vassel in different ways.

gleaming jungle
heady crypt
#

I never said said that Outpost should do that

gleaming jungle
#

Slapping this in as is would be an improvement in my opinion, but obviously there's more that could go with it. Such as being able to build inside vassal areas or at least promote something you want built. Like que an improvement and the vassal builds it next time it would build an improvement

#

Ideally the latter since it would make it cheaper. Making outposts good for immediate raw goods but you have to build it all yourself. Or vassals as slow potentially advanced goods. You don't have to pay for the improvements but they are built slowly and you don't have as much control over the direction they build in

heady crypt
#

some of the resources you gather at your city you will not use due your focus of your cities

#

also possible due a lack a space

gleaming jungle
#

I'm not recommending any changes to demesne cities, just vassals. Import from vassals, be able to recommend improvements to vassals.
IF that incidentally nerfs outposts than buff them with decreased costs or something

#

Rest of game stay same unless balance stuff spills out

heady crypt
#

I mean the trading system could use some work

gleaming jungle
#

For sure. Someone mentioned trading being limited by amount of resrouces which seems fair too. But that would require a lot of changes. The above change I'd mentioned I'm hoping is simple by itself

heady crypt
#

max trading is 4 I think.
It is very easy to harvest 4 or even more of a resource from one tile

gleaming jungle
#

Max trading is 4 in one city. I imagine if you implemented something like a pool of resources equal to the number of resources in trading partners, that pool would be shared between all cities

#

For simplicity sake though let's say each player has a unique pool, so no foreign competition

heady crypt
#

I would change that mechanic so, that it takes resources from what one improvement provides

gleaming jungle
#

So if a player imports an iron from me I lose an iron? Or is this just for the vassals importation?

#

I have seen some recommendations to rework trade entirely. Where you flag some goods for export which enter a pool that can be accessed by anyone with a trade agreement. Than people import from pools they have access to. That would by design make goods un-duplicated as well. And means you never lose a good you didn't want to lose

heady crypt
#

only for vassals.