#rhino bb + wisp sunder

1 messages · Page 2 of 1

rugged jewel
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i mean u can if u want tho

worn walrus
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fair

rugged jewel
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any rank piercing roar is same range % buff

normal zealot
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time to forma rhino and make the build

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vauban as well

livid token
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did sm1 ran this a bit more and canr ecommend shards?

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i mean i will run a distribution of pv and casting

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just not sure how many of each

pine walrus
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don’t rly matter

strange cipher
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2x cast 2/3x pv

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comfort

rugged jewel
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try to use at least 2 cast shards since cast time is so long and ur dps loses roar during the cast

lost zephyr
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1x pv 1x cast 3x dur

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probably best

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was very comfy for cytherean

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of 3x str

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whatever u pref

pine walrus
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5 Orange shards

half bobcat
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5 blue shards for extra hp (for bellicose)

normal zealot
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dont forget triumbral

normal zealot
rugged jewel
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If you get casting speed from focus then ur fine with 0 or 1

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U can run 0 cast speed shards and just go pv/str/dur

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If ur slinging

normal zealot
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1 shard should be nice

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in case i dont sling

rugged jewel
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@normal zealot make citrine eclipse vro 🤔

normal zealot
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what is this tech

rugged jewel
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Testing

normal zealot
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i dont have eclipse 💔

rugged jewel
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Huh

normal zealot
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havent done any side quests

primal shadow
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lol

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is TERRIBLE

rugged jewel
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Not a knower

hazy pumice
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subsuming eclipse on anyone just seems meh

primal shadow
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aight man

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you got that

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@hazy pumice

hazy pumice
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@primal shadow

primal shadow
hazy pumice
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how many more runs needed

primal shadow
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3oop

hazy pumice
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holy shit

primal shadow
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vauban tech

hazy pumice
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when spartan

primal shadow
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thats lowk not happening

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lmfao

hazy pumice
primal shadow
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i just dont ss runs like that

hazy pumice
primal shadow
rugged jewel
normal zealot
rugged jewel
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Craft time 😬

normal zealot
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well id have to skip 2 helminths, do invites even work currently?

primal shadow
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what ever this is dont do it

ivory cobalt
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here are my thoughts on rhino in the flex slot:

  • biggest thing is youre giving up speed from vauban/volt, not worth giving up such qol imo
  • the added range is pointless for defense, youre not intalooting and youre returning to camp spot for the start of each wave so its braindead easy to land roar on both dps with 35m roar (can even drop amars for stretch for 46m). the higher roar % can be nice for damage if goin past 102w tho.
  • the larger range on rhino roar is only useful on the 2 mirror defense tiles, and certain interceptions like xini or cythrean where map is fat / harder to loot effecitvely with constant insalooting makes it "slightly" harder for wisp to use brain and hit both dps with roar.
  • some arguement could be made about the higher damage for gas, but tbh youre killing the enemies you do hit with the pellets, and the gas procs from acid shells scaling with enemy hp are just to help clear surviving drones. so its not really needed there either.
rugged jewel
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Rhino is for intercept 👍

lost zephyr
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rhino king for intercept

south stream
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if you arent using gas tho itsd not really needed

rugged jewel
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Its not needed but it makes gameplay easier for everyone imo u roar whenever, wisp thermals in one spot, client can flex subsume and mods

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Its for handless gameplay

pine walrus
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if bro read he’d understand it’s for intercept

lost zephyr
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Put the rhino in the guide

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🦏

rugged jewel
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spread rhino propaganda

restive swift
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speed is a useless stat

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also thermal is annoying to cast same with nourish

rugged jewel
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nourish isnt that bad but thermal is so annoying

restive swift
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move nourish to client

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host has 100% uptime shooting

rugged jewel
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infested mobility on host 💯

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real tech

restive swift
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host takes shock trooper/dispensary/anything

primal shadow
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how is nourish annoyingsteamSad

restive swift
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id rather not have to stop shooting

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then stop shooting

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also not all client players run proper builds that can sustain without nourish

odd onyx
shell bay
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  • yes this setup gives up speed. But currently most cytes run 3-5 pv shards, rhino can run 5pv shards if he wants to wisp has her 2 which is all the moblity required. Trading speed for infinite buff uptime and not having to cast abilities allowing dps to focus on dpsing is worth imo. Furthermore with boar running some sc for non NASA the comp converts the old 1k% shock + 1.3k% blast into constant 2.7k% blast
  • rhino is worse than vauban for defense yes. Vauban comps add overdriver and the infinite duration doent benefit when ur not always in instalooting hell
  • larger range on rhino is useful for all interceptions. Not all dps are good enough to always instaloot in sync. Sometimes it forces wisp to roar only the host the reroar after returning to camp. Often this roar is unlinked on the larger maps
  • needs more testing but acid shells still needs roar to work as thats the only multiplier it scales from. Not sure if with just vauban it scales well. So if with roar u already instakill adding overdriver on top is overkill.
  • maps reccomended to use: tyana, xini/cyth, callisto, alator, umbriel
  • overall rhino bb + wisp sunder while providing less total buffs than vauban comps have much easier and consistent playstyle, buffs are essentially perma linked perma up.
rugged jewel
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@odd onyx

odd onyx
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oh sick\

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thanks

ornate quest
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Agree with all that except alator

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Alator shmall map

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Very doable with just stretch on wasp

shell bay
lost zephyr
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@broken quartz

pine walrus
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I think alator will be fine with just stretch, still have high enough haste.

ornate quest
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230-280 roar unlinked

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But its easy to link on alator

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530 linked yesh

lost zephyr
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5x str shards on rhino and just give 400 roar unlinked

ornate quest
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Sometimes 490 i think? Idk

ornate quest
ornate quest
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Tyana, cyth, umbriel, xini, callisto

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What do they all have in common? Beeg reallyThink

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And alator? Smol

lost zephyr
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Just Play it like that

ornate quest
lost zephyr
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On every interception

shell bay
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big tile lots of ve looting

ornate quest
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Wisp sunder is kewl

lost zephyr
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The builds are so nice to use on every mission

ornate quest
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I like it

lost zephyr
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Except def if youre going full ms/fr boar

shell bay
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defense just vauban really

lost zephyr
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Yea

shell bay
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the scaling is too good

ornate quest
lost zephyr
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Ofc u have

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But rhino is just so easy to use

ornate quest
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But overall yes does feel easier rhinowisp

lost zephyr
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And just as good

ornate quest
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Than vaubanwisp

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Yee

pine walrus
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I’m ngl Alator has been fine before all this new tech

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Literally won’t make a difference

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I guess it’ll just improve consistency somewhat

shell bay
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alator its fine to run without the massive range and duration

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from what im seeing

pine walrus
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It’s a smaller map

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Compared to smth like Callisto

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Doesn’t Callisto still require citrine or no?

shell bay
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is linked roar consistent there?

shell bay
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citrine also only works at camp

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kinda ahh

pine walrus
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I remember when citrine first came into arbi

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@brave flame god bless u

brave flame
pine walrus
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But then realised it also prolonged defences longeroop

topaz scroll
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But if new player rhino would be better probably

shell bay
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Ig alator is fine whichever comp

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Volt can even work

pine walrus
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Volt still works for everything, we are just in the new tech honeymoon phase

lost zephyr
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🍻

shell bay
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🦏 catLove

livid token
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Sm1 has wisp sunder pov?

restive swift
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pov of wisp sunder

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are we serious 🥀

livid token
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Yes

restive swift
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just place motes and place sunder on the camp spot

livid token
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I never used the ability

restive swift
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you just press it once

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and hold it once

livid token
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Idk about uptime ect.

restive swift
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you use it on the spot

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it places an aoe

lost zephyr
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the thingy aoe

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is for like 40s

restive swift
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and they step in it

lost zephyr
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and buff is like 70s

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if they step they refresh it

livid token
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So like once every 3mins

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Kk

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2mins*

lost zephyr
restive swift
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dont think it shows up as a buff

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on hud

livid token
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Hmm

restive swift
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at least not for me

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for teammates

rugged jewel
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It shows for urself

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Yea

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U cant see if teammates have it

livid token
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ah good

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Then 1 cast every rough 2mins

rugged jewel
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I mean u can just cast it more often

livid token
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No nedd to

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Need

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40s+70s =2min duration

rugged jewel
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Thats if they step into it in the 40s

livid token
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Ik

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So rake like 15s out

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Take

rugged jewel
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It can be possible to not be in it when ur looting a lot

pine walrus
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Bro is reading too much into thermal sunderdespairge

pine walrus
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Is rhino best tech for alator @shell bay

shell bay
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yes imo

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i dont feel the difference of no speed much

lost zephyr
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rhino best every intercep

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fr

shell bay
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the flex slot for either cyte is very very nice

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u can do some stuff with the aura as well which is very nice

restive swift
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best tech is triple

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theres no reason not to

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only not being able to find a player worth having as a 3rd

shell bay
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dont think just triple

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rhino for 2x cyte intercept

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vauban for 2x cyte defense

pine walrus
solar fractal
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Review after actively using BB Rhino (pre x2) + Sunder Wisp over the past few days
I used a 100% translator, so please understand if it sounds a bit awkward. despairge

First of all, the biggest difference between this build and the conventional Volt + Wisp setup is the presence (or absence) of a speed buff.
If we think about the purpose of speed buffs, it’s likely for faster looting and shortening the time it takes for DPS players to return to camp after completing all loot routes before their Wisp mote buffs expire.

On smaller maps, speed buffs don’t seem very meaningful. Most of the time, you can reach the essence location and return to base with just a single parkour or slam, so speed doesn’t add much value.

On larger maps, speed buffs should theoretically be more useful. However, the limitation lies in the current Volt modding—it's difficult to extend duration further. On maps with terrible layouts like Cytherean, when essence drops continuously, players tend to start together but eventually split up. Sometimes drops happen simultaneously in different directions from the start. In such situations, it’s not easy for a Volt player to consistently provide speed buffs to everyone.

By using Thunder Wisp and reallocating stats (shifting from range—previously needed for maintaining Roar—to duration), you can extend mote duration by about 20 seconds compared to standard setups, which helps address this issue to some extent.
Of course, having Volt’s buff would still be faster in a perfectly executed, machine-like scenario. But in real gameplay, I don’t think it’s guaranteed to be strictly better.

In fact, every teammate I’ve been playing with recently has consistently answered “not at all” when asked if they feel inconvenienced by the absence of Volt.

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Another important point is that the longer duration of Thunder Wisp benefits not just movement speed but especially the green mote duration.
It might be tempting to think, “you can just return to base quickly anyway,” but in real scenarios, continuous VE drops and other variables interfere. Even if the Wisp player places maintenance motes well, there are many situations where players can’t step on them. Any Cyte player has likely experienced moments where mote buffs drop off. If that happens far from pre-placed motes, you can lose over 10 seconds of shooting time, leading to VE loss and breaking concentration, which becomes quite stressful. Maintaining consistent tempo and condition over long (1+ hour) interception runs has value beyond visible buff numbers.

Also, the power of Thermal Sunder is significantly stronger when used by Wisp compared to a client. For client users, the periods during gameplay when they need to recast Thermal Sunder are a noticeable DPS loss, and it’s not always easy to make full use of the Nidus link on themselves while shooting. Being able to have Wisp handle this instead is an undeniable advantage.

Additionally, if clients don’t run Thermal Sunder, they gain an extra mod slot, allowing for more utility.

To summarize Wisp’s role in this setup: while it cannot fully replicate Volt’s speed, investing into duration compensates for the lack of speed in a meaningful way. You may lose some speed, but you gain significant quality-of-life advantages, especially for clients using Thunder Wisp.

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Now moving on to Rhino.

Since Wisp partially compensates for the speed that Volt used to provide, Rhino must offer a clear advantage in terms of Roar.

The biggest issue with typical Wisp setups is that it’s hard to balance both duration and strength. On simple, small tiles, this isn’t a big problem—you can just refresh Roar more often. But on complex, large maps like Cytherean, Umbriel, Callisto, or Munio, it’s impossible to maintain 100% Roar uptime through effort alone. To compensate, you must invest in range. From my experience, Wisp needs at least ~170% range to handle all variables comfortably.

However, increasing range inevitably reduces duration, which leads to more frequent Roar recasts. This also means there are frequent situations where you can’t buff both DPS players simultaneously.

Additionally, while minor, Roar disappears briefly during each recast. Frequent refreshes, even if small, become disruptive.

As mentioned earlier, shorter mote duration becomes a bigger downside on large, complex maps. The more Wisp invests in range, the more this issue appears.

Rhino solves all of these problems cleanly. Since it’s the original Roar source (not a subsumed version), its base scaling is significantly stronger.

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My current Rhino setup:

Range: 200%
Strength: 300%
Duration: 200% (4 strength shards / 1 energy shard)

With Arcane Concentration:

Roar duration: ~78 seconds
Range: ~60m
Strength: ~350% with BB, ~520% with Nidus link

Compared to Wisp, this is about +30 seconds duration and +15m range. While Wisp can have ~50% higher Roar strength with Nidus link, in practice, ~250% is already enough for Acid Shells to clear linked enemies efficiently. So the difference isn’t very impactful in real gameplay.

On the other hand, Wisp often drops below 200% Roar in cases like missing BB, losing Velicos, or failing to maintain Sling/Invigoration properly. Rhino, however, consistently maintains over 250% in all situations.

In short, Rhino provides far more stable Roar across all scenarios—longer range, longer duration, and consistent strength regardless of variables. While a highly skilled Wisp can mitigate many of these issues, Rhino doesn’t require that level of execution and is inherently more stable.

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So ultimately, these two frames split and optimize what Volt tried to do alone. By giving up Volt’s speed, you eliminate its short duration issue and Wisp’s stat trade-off problem, resulting in a more optimized overall setup.

What about Volt’s Shock? That can be covered by the host running Shock, while the client previously running Thunder switches to Nourish. There may be even better variations.

Final summary:
This setup effectively redistributes Volt’s ambiguous role into two specialized roles, resulting in stat and utility gains equivalent to having ~0.5 extra Warframe in the squad.

I’m not saying this setup is strictly superior to all others. But it has a clear identity, and its advantages are logically grounded. In other words, the puzzle pieces fit.

Only downside: playing Wisp is way too sleepy 😴
Oh, and I think other comps are better for Defense missions.
Vauban for long, complex Defense missions, Volt dispensary for Ogris meta… and so on.

rugged jewel
shell bay
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My kaworu can yap all he wants 😍

rugged jewel
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spread rhino propaganda

solar fractal
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🦏rhino propaganda🦏

half bobcat
# solar fractal 🦏rhino propaganda🦏

Very nice yap BUT!

Vauban is essentially the better volt now. Especially with volts speed capped at +150% buff now despairge . Vauban can provide a higher speed buff with almost 2 min duration so the buff running out too fast will not be an issue. The only drawback now is applying the buff where rhino will be considerably better.

I see rhino as a sidegrade. Either you get speed with vauban with a harder buff application or you dont need to worry about application with rhino and miss out on speed. In a vauban comp the dmg will be enough even without vector pad so buff running out wont be an issue. In other words, not taking the speed buff is up to the DPS and will not change whether or not they oneshot. I would argue its a better choice to run vauban but in the end it comes to preference.

also wisp needs to lock in if they cant hit the roars 😭 in a vauban comp

🧱

hazy pumice
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holy yappers of the century

half bobcat
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gotta match the yap energy

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I dont wanna make a short argument without a good base to devalue the work put into the essay he wrote

hazy pumice
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I think your argument is missing that umph

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kowaru provides that umph

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diza get on it

half bobcat
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bruh

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Ill include a brick to hit yourself with for the umph 🧱

hazy pumice
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when your done editing the message again provide me a recipe on how to make Chinese Eggdrop soup

hazy pumice
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your natural aegyo is not refreshing

half bobcat
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da hell does that mean

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"Aegyo literally means behaving in a flirtatious, coquettish manner and it is commonly expected for both male and female K-pop idols."

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bruh

solar fractal
# half bobcat Very nice yap BUT! Vauban is essentially the better volt now. Especially with v...

Oh, that’s a good point. Actually, I don’t yet have enough grounds to talk about Vauban.
The first reason is that our team members don’t really like Vauban.despairge

And above all, I just wanted to talk about the advantages of the Rhino + Thunder Whip combo compared to Volt. Since each combo isn’t used much yet, there are few things we can be sure of.
If we were to debate the superiority of Vauban/Whip, Rhino/Whip, or 3Cyte/Whip, it probably wouldn’t be easy. Saying it’s not easy means that each of those combos has clear strengths.🤔

So actually, the best approach might be to flexibly use these combos in tiles or missions where their strengths are most pronounced. There might not be an all-purpose combo.👀
The simplest example is that we favor the Rhino/Whip combo, but we never use it in defense missions lol.

Above all, the part I most want to talk about is that the Rhino/Whip duo seems to be hardly used right now, but that doesn’t mean it’s not that worthwhile.
Everyone, try Rhino at least once at home! 🦏

neon cloud
ornate quest
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ofcourse variety isn't gonna mean more vitus, but imo more variety (that doesnt hinder anything coughcough mirage chroma) is good

neon cloud
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what we've been doing with vauban is having both DPS just run nourish

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since dmg is alr huge

ornate quest
neon cloud
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inf ammo? zen pre? or efficiency build?

ornate quest
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with 2close mushrooms on nokko, using his 4 to bounce really fast on both of them, pulsing everytime

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i can SPAM the fuck out of a 40 energy ability and the bar doesnt even go down

neon cloud
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yeah, but like i don't run out of energy in camp alr

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what do we subsume on the dps?

ornate quest
neon cloud
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the thing you have to think about is outside camp

ornate quest
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both shrooms have a 20m radius so like

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you can turn both of those into a pretty big area

neon cloud
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energy that drops from enemies with nourish will fill you up

ornate quest
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on some maps it's very doable

neon cloud
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how about bigger tiles?

ornate quest
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like cinxia/odin you can probably cover most of the map

ornate quest
neon cloud
ornate quest
primal shadow
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as much as i like nokko

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he is not thaaat good

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he is very cool to play tho

ornate quest
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I would say he is not AS good but he is not THAT bad

primal shadow
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no like

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he is basiaclly on the same tier as octavia volt now

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which means very viable but not best

ornate quest
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yee

primal shadow
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bis is rhino vauban

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or 3rd dps

neon cloud
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we could argue we could put energized munitions/infested mobility but like eehh

ornate quest
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so on one hand you might opt for a range build on nokko so that both his shrooms have a 80m diameter radius

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which is insane

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but also that means the fast bounce tech doesnt work as much (still very much works) + you have 2-3dead abilities on nokko

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uncap his mushroom str DE

neon cloud
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yes you are gaining energy but you'll be losing rhino roar power/vauban speed and dmg for like an increase of str whihc tbh is not rly needed

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wisp will still have to roar

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and have to slot in range

ornate quest
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i think our wisp yday on nokko comp had 320% unlinked roar

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and 600% linked

neon cloud
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I believe rhino wisp sunder is for gas comps right? @primal shadow cuz higher roar makes gas go big

ornate quest
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higher sunder works for blast tho

neon cloud
normal zealot
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Solo DPS with rhino citrine wisp

primal shadow
normal zealot
neon cloud
primal shadow
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roar is about the same just bigger dange/duration

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which makes it basically that you are dented if you miss

neon cloud
ornate quest
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i mean vauban is just better for dmg overall ye

primal shadow
neon cloud
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I only tried vauban 1 and know the pellet dmg scales but not the acid/gas/elec increases or am I wrong?

primal shadow
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rhino is just very comfy and i see why is used, but imo vauban just feels better

primal shadow
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but i lowk need to test that better

neon cloud
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so I'd expect if going the rhino/wisp sunder route to increase roar dmg for gas could be a nice viable option

primal shadow
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cuz it does affect affect toxic lash on ogris

neon cloud
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maybe will be a defense gas fix

primal shadow
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meaning you get like 100m tox ticjs

neon cloud
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hmmm

ornate quest
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i always forgot to use it

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probably easier for DPS to remember i guess like just hit it once per rotation or something?

primal shadow
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you asking how do i pad?

ornate quest
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and not forget for 3mins

solar fractal
ornate quest
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unless you just remember

primal shadow
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i dont

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lol

ornate quest
primal shadow
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i just put it on a place that you can easily see

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dont use fking red like i have seen

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that sht blends in

primal shadow
neon cloud
solar fractal
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In mithra using pads to zip between D and the main base is really fun—everyone should try it.despairge

solar fractal
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At first, the Cytes get confused when you set up pads like that, but they eventually give in and start using them actively to grab Essence.

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🤣

normal zealot
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I always forget to pad

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For intercepts rhino better for me personally cause comfort

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Especially not needign to cast ts

pine walrus
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Sounds like everyone here has a skill issue

primal shadow
hazy pumice
primal shadow
hazy pumice
solar fractal
lost zephyr
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wisp shock

primal shadow
neon cloud
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or just double nourish

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who needs shock anyways

normal zealot
lost zephyr
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either nourish so u dont rely on other one to buff u

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or disp to proc energy conversion

normal zealot
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Energized munitions

lost zephyr
normal zealot
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-Mag riven cope

lost zephyr
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i played em before

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its useless

normal zealot
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I played em strun before getting boar

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The dark early days

lost zephyr
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well with strun maybe yea

normal zealot
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Infested mobility maybe on big maps ig

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But nourish sounds the most chill ngl

lost zephyr
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no its usless too

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just go 2x nourish

normal zealot
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Free from casting TS sves

lost zephyr
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u will bump too much with infested mobility

solar fractal
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Update it quickly, scrub.

shell bay
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i gatekeep all tech reallyThink

solar fractal
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open

shell bay
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i mean this comp can still work

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if u run gas shock is worthless except for elemental damage scaling

half bobcat
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host boar tech to compensate

shell bay
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🐗

lost zephyr
shell bay
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boar will come back when sobek gets gutted

lost zephyr
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boar will never go extinct

half bobcat
shell bay
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then we all retire steamHappy

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quit this shit game

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survival best gamemode

solar fractal
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👀

primal shadow
half bobcat
solar fractal
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To find out Scrub’s new tech, you have no choice but to reveal his bad hobby.

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🔥

hazy pumice
shell bay
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i ahve no such bad hobby despairge

solar fractal
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Like forcing kids who are only MR 5 to go into Arbitration and making them grind 600 VE per hour…

shell bay
solar fractal
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Or take complete green guys who are doing Arbi for the first time, and spend an hour teaching them how to play without letting them actually run the mission…

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That’s a really dangerous hobby.

solar fractal
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I also got locked up by Scrub on Ose for an hour once, being “taught.”

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Hey! Don’t use Galvanized Hell here! Use Counterbalance instead, except for Acceleration!

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He told me, “Accept the friend request! Ask again next time!” — that was really scary.

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Back then, he also said, “Get KOREANAIR involved!”

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That’s it Scrub’s bad hobby.🤣

solar fractal
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A terrifying hobby of turning green guys into experts.

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🔥

primal shadow
normal zealot
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What does xatas actually do

shell bay
normal zealot
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so for boar blast?

solar fractal
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👀

pine walrus
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it makes a little army of friends

half bobcat
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infested friens

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I love infested friens

hazy pumice
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ban rhino

shell bay
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🦏 good

solar fractal
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🦏 good

#

but munio BAN rhino

shell bay
#

munio bad reallyAngry

south stream
#

munio best

solar fractal
#

In Munio, Vauban's pads will save your VE!

rugged jewel
#

Mag pull clueless

solar fractal
hazy pumice
#

I just personally think we're overcooking, especially with finding out sunder causing lag, I get rhino brings the ability to hit your dps with roar at any part of the map for big tiles but at what point your sacrificing duration and strength to mod for range.

when you can just have your wisp run the 145 range build and be fine and have good roar % and coverage, or if you trust your wisp the duration build for that matter.

with this in mind it just opens up more ability for team comps overall e.g. vauban, volt, nokko whatever in my personal opinion no shade just kinda see it as pointless.

furthermore, just rhino brings no qol to the table apart from being able to hit roars across the map, let's say your wisp misses roar and you have a vauban in your team youd still be able to kill enemies and not do 5k dmg per shot Clueless again I understand you are more focused on killing in interceptions than worrying about buffs but thats the whole point of why I built vauban for duration so you dont have to worry about it. pick the pads up you have the buff for the 2m and it guarantees you can still kill w/e roar and SPEED.

looting between rounds you come back to camp and you hit it again Shrug. Just my opinion once again no shade just dont see a point in this.

south stream
hazy pumice
#

thank you lmao

neon cloud
#

I still have time actually

#

ohh wait it just got on I can play it

pine walrus
#

close the thread gg

winter stump
#

nah I want nuclear radius roar

lost zephyr
#

Yes

#

Dont close the thread

rugged jewel
#

72m roar 60s is fire

lost zephyr
#

60s?

#

Mine is 100

rugged jewel
#

Whats range tho

lost zephyr
#

Idk

#

Enough

rugged jewel
#

I have cncr

#

So i make range almost max

#

So i can afk

#

Rhino lets u have empower afk wisp clueless

shell bay
#

while sunder has been found out to lag host, the issues seems contained to only boar hosts. In interception, no enemy requires more damage than 1.2k% dmg pre, 300% roar, 2k% elemental damage. the benefit of rhino comps is that all these 3 damage sources are essentially infinite and impossible to miss.

rhino roar has 68s with 56m range, can run 3 cast speed so no downtime during the roar animation
wisp sunder leaves the puddle which lasts 36 seconds and applies a 68 second buff

yes while vauban provides damage buff, for a sobek, you will still require roar. A missed roar is the difference between using a sobek and a worse boar. acid shells only scale with roar, resupply str and elemental damage multiplier

while a seasoned team will get more value from vauban because he simply provides an additional scaling of 40x dmg multiplier, the damage can be considered overkill. the speed aspect of vauban is valuable, however, most maps are traversed with bullet jumps and rolls, pv shards + wisp motes are sufficient.

overall, if you enjoy the speed buff from volt, the transition to vauban is good, and it adds a slight damage buffer to when you are roarless. however, rhino comp leaves close to 0 rooms for error for both dps and support. buffs are easy to apply for support, and dps dont have to worry abt losing the buffs.

rugged jewel
#

Gonna start wisping for ppl the n go sleep

solar fractal
#

We’re using Vauban, Rhino, and Citrine quite effectively. Rather than one being strictly better, it’s likely that each has specific tilesets where they truly shine. I enjoy playing all support roles. However, the reason we don’t run 3cyte is that the third candidate’s skill level is...

shell bay
#

spread rhino propaganda

#

🦏

shell bay
#

please i dont want to spend 30mins LFG rhino when im back

#

1.1k team have proven it works

neon cloud
#

Its actually kinda the most consistent team comp

shell bay
#

consistency is good for a 1h run

fringe pagoda
#

3x cyte requires more coordination at times for energy also harder for the wisp to hit all 3

shell bay
#

KA and akwsjr have 20ms and are out performing 3x cytes

fringe pagoda
#

The 3rd isn’t really needed on any map tbh

neon cloud
#

I also am preferring 2x

fringe pagoda
#

Just helpful for less experienced cytes

neon cloud
#

But 3x is like good if you are new

shell bay
#

moar rhino

#

🦏

#

spread rhino propaganda

#

spread 3x sd propaganda

#

mod citrine on your sobek

#

spawns have 20 sec cd

#

3x sd makes clouds 24secs

fringe pagoda
#

Too long just elec or blast gigaChad

torpid idol
#

🦏

shell bay
#

🦏

neon cloud
#

I need a better grade 1 sobbuh

shell bay
fringe pagoda
#

Tuff

shell bay
neon cloud
#

Yo roll me it and gimme reallyThink

shell bay
#

its mine

heavy bison
#

guys i was hater on this comp

torpid idol
#

gimme that

heavy bison
#

but that shit hits

shell bay
#

yesyesyes

#

moar rhinos

neon cloud
#

Give me that

untold iron
#

1k plat

shell bay
lost zephyr
#

Status duration mods

neon cloud
#

Yo gimme since you retire

shell bay
#

do u want it

lost zephyr
fringe pagoda
#

Don’t buy from that guy

#

He is a scammer

torpid idol
heavy bison
#

good comp chinaapprove

fringe pagoda
#

Wait nvm it’s not gramer

neon cloud
#

Yo scrub gimme you retire 1 month I give you that

fringe pagoda
#

Go buy

shell bay
fringe pagoda
#

neon cloud
#

Back yrust

solar fractal
#

👀

heavy bison
neon cloud
#

Put ts in the guide

normal zealot
#

is gas wo citrine actual tech

torpid idol
shell bay
#

@ivory cobalt

#

proven

#

best interception comp

#

most consistent

#

1.1k approved

heavy bison
#

rhino interception vauban defense chinaapprove

#

i approve now

shell bay
#

vauban best for defense

#

tyty

#

my job here is done

#

🦏

solar fractal
#

🦏

torpid idol
#

🦏

normal zealot
#

wisp runs shock and cyte both nourish?

neon cloud
#

🦏

normal zealot
#

🦏

heavy bison
#

i will say the thermal was cooking my fps, i was 40fps host for that run despair

pliant prairie
#

🦏

lost zephyr
#

Or thermal

neon cloud
shell bay
#

i will not elaborate

#

so rhino bb

neon cloud
#

Eeeh

shell bay
#

🦏

neon cloud
#

Wisp nourish I like shock as cyte reallyThink

torpid idol
#

double shock if elec, shock+smite if gas

#

best

lost zephyr
#

🦏

torpid idol
#

wisp thermal

neon cloud
shell bay
#

thermal sves

heavy bison
neon cloud
shell bay
heavy bison
#

my eelog was 6gb from the thermal steamEvil

torpid idol
#

korean internet advantagesves

neon cloud
#

Make wisp have 10x subsumes

fringe pagoda
shell bay
#

nourish on wisp prob gives like 600% element

fringe pagoda
#

They can’t hit nourish

heavy bison
shell bay
neon cloud
#

No nourish they'll hit nourish

#

Cuz you can spam it

torpid idol
neon cloud
#

My client is 150ms

shell bay
#

wtb low ping SEA team

normal zealot
shell bay
#

one day we will get a proepr 30ms tirple cyte

heavy bison
shell bay
#

why we leak

fringe pagoda
#

Still cooked 🥀

heavy bison
#

maybe i play 2 accounts at once, i get 4ms to myself gigaChad

fringe pagoda
#

Energized cast time is so bad

#

And duration

shell bay
heavy bison
fringe pagoda
#

The acid shells is still slow

shell bay
#

if u get resupply bug

#

u kill the spawn without gas

plain spire
torpid idol
#

175 eff is necessary ig

neon cloud
#

Trust in the 175

torpid idol
#

i use 175 eff, p ammo stock, zenurik

shell bay
neon cloud
#

100% ovrcharge uptime

torpid idol
#

for 100% oc uptime

shell bay
#

u dont even feel -mag now

torpid idol
#

👺

shell bay
#

uw my -mag?

torpid idol
#

nah

neon cloud
#

Twas what I was saying to people

torpid idol
#

i hate -mag

heavy bison
torpid idol
#

need mag fr

neon cloud
#

No dont

shell bay
#

dont share

heavy bison
neon cloud
#

Only asians can know the build

torpid idol
#

ehhh

shell bay
#

i gave u that build KA

fringe pagoda
#

Do not the -mag riven

shell bay
#

👀

fringe pagoda
shell bay
#

gatekeep everything sves

heavy bison
#

im leaking all tech

#

gg

torpid idol
#

gg

#

wts my build 1k plat

shell bay
neon cloud
#

I'll sell the build 750 plat

heavy bison
#

wtb ka build 67p

hazy pumice
torpid idol
#

ah

solar fractal
#

Why is it so active in here?

shell bay
fringe pagoda
torpid idol
#

kimchi stew/soup

heavy bison
fringe pagoda
torpid idol
#

so delicious

neon cloud
#

You don't have it

hazy pumice
neon cloud
#

Sadlysobbuh

torpid idol
#

ill post my build tomorrow

#

dead for now🛌

neon cloud
torpid idol
#

gg

hazy pumice
#

I'll try cook next time and show how I do

neon cloud
#

Go die

#

And not send build reallyThink

lost zephyr
#

Arcane steadfast

fringe pagoda
hazy pumice
#

im gonna leak

shell bay
#

🦏

rugged jewel
#

-transient

neon cloud
rugged jewel
#

For streamline -parkour for natural talent

shell bay
#

🦏

#

tldr

rugged jewel
shell bay
#

moar rhino bb

#

proven

#

teseted

fringe pagoda
shell bay
#

approved

#

🦏

neon cloud
#

Then i see 12^16^ sat

#

Get 1k

#

Its gg

#

Dw koreanair will buy me PC

torpid idol
#

good morning

solar fractal
torpid idol
#

time to leak my build

neon cloud
#

He'll send me a pc

#

My laptop might be melting kinda despairge

torpid idol
#

gimme 5k plat firstfingerguns @neon cloud

fringe pagoda
#

That’s actually good deal

neon cloud
#

Wait pc for plat?

torpid idol
#

build for plat

#

what

#

plat for build

#

english issue

solar fractal
torpid idol
winter stump
#

what if i make a rhino guide instead of a vauban guide to get more rhino players since vauban SUCKS

neon cloud
#

Nah he gonna buy me pc for 5k plat you all heard it

torpid idol
torpid idol
#

normal elec build

rugged jewel
torpid idol
untold iron
#

-kavat grace

torpid idol
#

sd build

vast scaffold
#

where Unairu ? ? ? ?

torpid idol
#

no unairu

#

gg

rugged jewel
#

No valk tech?

solar fractal
rugged jewel
#

Health conv …

torpid idol
#

health conversion🔥

rugged jewel
#

Cry of war

#

🔥🔥

neon cloud
#

Ohh yeah KA build is cursed

fringe pagoda
# torpid idol

This is exactly what you linked me souls - health conversion

neon cloud
#

That was in the past

#

I believe I used his build in the past

fringe pagoda
#

Come to my house

#

😭

neon cloud
#

Then i got paranoid about dmg and people telling me I needed str and my anxiety was messed up cuz I apparently need strsobbuh

#

Then I realize my wisp just sucks

#

So go rhinosobbuh

torpid idol
winter stump
#

ok but what subsume did KA have on wisp

torpid idol
#

sunder

fringe pagoda
pliant prairie
#

thermal

torpid idol
#

rhino bb + wisp sunder🔥

fringe pagoda
#

I usually have no problems except tyana tho

neon cloud
fringe pagoda
#

Dmg wise

winter stump
#

i thought ppl saying sunder too laggy

neon cloud
#

Goated

neon cloud
#

You can have every1

#

I want nourish so wisp can add range inst of mod slot

whole sonnet
#

shock smite wisp nourish now?

fringe pagoda
#

Wisp will just be loading in and looting soon sobbuh

torpid idol
fringe pagoda
#

We gonna be having wisp specters making the motes soon

winter stump
#

idk the details

fringe pagoda
torpid idol
#

just go 175 eff

whole sonnet
#

hmmm

neon cloud
whole sonnet
#

might try

winter stump
neon cloud
winter stump
#

how to fill every run

fringe pagoda
neon cloud
#

175 no one trust

fringe pagoda
#

Thas tech

winter stump
#

2/4 every time

fringe pagoda
#

Then I know my wisp won’t desync

winter stump
#

ong brah 0 ping on that mf

rugged jewel
#

Bruh ive been saying

#

Empower wisp

#

On 2nd acc

#

So free

winter stump
#

cooking

neon cloud
#

Cooking

winter stump
#

macro the rhino

#

on ur 3rd acc

lost zephyr
#

Spread rhiner

fringe pagoda
#

And solo the map

rugged jewel
#

Solo 🤔

#

Solo tyana 1.2k koreanair incoming

normal zealot
# torpid idol

when do you use this build? and is the riven ms fr sd?

winter stump
#

might do this as my get banned from warframe project

torpid idol
normal zealot
#

and if citrine is the normal build fine

torpid idol
whole sonnet
normal zealot
torpid idol
hazy pumice
lost zephyr
#

Find pierogi

hazy pumice
#

dude

lost zephyr
#

Let them taste the Polish god food

hazy pumice
#

I love pierogi

normal zealot
torpid idol
whole sonnet
#

hmmmm

#

i was like that as well

fringe pagoda
lost zephyr
#

Finally

#

Good shard selection

fringe pagoda
#

Tuff

shell bay
vast scaffold
fringe pagoda
#

Only shard option

whole sonnet
#

elec shard ass

lost zephyr
#

Wtb cyte with 3 elec shards

normal zealot
# torpid idol

does ability strength not matter even when running shock?

fringe pagoda
#

No

hazy pumice
#

anyone got any info on how much bbls are rn

torpid idol
normal zealot
#

what have i been running all this time despairCat

fringe pagoda
torpid idol
#

just put more utilities

fringe pagoda
#

I can do it free

vast scaffold
neon cloud
#

Look at these plebs

#

Sd riven

#

Been telling every1 to run sd sobek megaSob

shell bay
#

no one thought to track spawn cd

neon cloud
#

Fck citrine kill citrine

whole sonnet
fringe pagoda
#

It is on Cytherean

#

Idk about Callisto

whole sonnet
#

callisto seems fine

fringe pagoda
#

There is slight difference

torpid idol
#

sd in callisto is good

fringe pagoda
#

But the higher intensity the map is the less it affects spawns

torpid idol
#

hit 1k every run fr

fringe pagoda
#

That’s why on Callisto it’s fine

#

Vs playing it on cytherean noticeable diff for me atleast

#

Expected wise

normal zealot
#

i assume sd on riven is mandatory

fringe pagoda
#

Went from 718 with gas to 800 expected without similar clears

normal zealot
#

is 3p1n enough or does it need to be 2p1n

shell bay
fringe pagoda
#

Ye elec and blast sobek

shell bay
#

2p is wasted gas duration

whole sonnet
#

or a lower gas

#

ohh

normal zealot
whole sonnet
#

hmm

#

hb xini?

shell bay
#

do not gas infested

fringe pagoda
#

Do not the gas xini

shell bay
#

actually throwing

whole sonnet
#

kill the pods and reduce drones no?

fringe pagoda
#

Went from 720 expected

whole sonnet
#

the gas

fringe pagoda
#

To 840 expected

shell bay
#

reduces drones

normal zealot
#

can i slot mag over vig armaments? sometimes i dont reload fast enough

whole sonnet
fringe pagoda
#

Maybe 850 I don’t remember

fringe pagoda
#

800++ tile tho

shell bay
#

over elementalist

fringe pagoda
#

And clear was mid

whole sonnet
#

yeah

neon cloud
#

Dw guys i've been telling people this they don't trust me prayge

#

They all hate me

whole sonnet
#

xini enemy dcattered

normal zealot
whole sonnet
#

gas > elec bro

shell bay
#

it triple dips gas

whole sonnet
#

6s gas good on cyth?

whole sonnet
#

ur not overkilling right?

torpid idol
fringe pagoda
#

I don’t think affects much I’m not for sure tho

neon cloud
fringe pagoda
#

I don’t have issues with elec and blast so I just use these

whole sonnet
#

hmmm

shell bay
normal zealot
#

how consistent is tempo on normal sobek

shell bay
#

weve been getting same expecteds even with 3x sd gas

whole sonnet
#

or we can try elec

#

last time our 800 run scorn using elec

fringe pagoda
#

I mean you can overkill on elec 1000yarnStare

whole sonnet
#

iirc

shell bay
fringe pagoda
#

Dark has proven it 1000yarnStare

whole sonnet
#

dark bruh

whole sonnet
#

could try

#

nah i js want a better net fr

shell bay
whole sonnet
#

who cares bout elements if u cant even proc them

shell bay
#

so

neon cloud
#

Asia just want better net

#

Dw i'll mke my friend play

#

I'll get 20 ms client trust

fringe pagoda
#

Just move in already

#

Let’s tripple with key tyana 1.5k

neon cloud
#

You'll be my sugar daddy and I'll get green card there

neon cloud
#

Trust

fringe pagoda
#

You gone have to sign a pre nub tho

normal zealot
shell bay
#

u dont get the level of clear they do

#

p2w game

normal zealot
#

yeah but what do you do

rugged jewel
#

^^

#

no fkn NA west players bro

shell bay
#

just run boar sc

normal zealot
#

does boar client run gas

torpid idol
#

50ms = boar

rugged jewel
shell bay
shell bay
#

weve been running sunder for the longest time

#

but base it off ur own experience

torpid idol
#

50ms sobek = weak boar fr

shell bay
#

ive never noticed it

rugged jewel
#

wait nvm it lags boar host

untold iron
#

befor sobek fixed

#

we use boar blast

#

with sc build

rugged jewel
#

yuh

#

i need to find myself a chinese squad and practice to beat the koreans

#

too bad im living NA 🤣

#

shit pc shit net gg

#

maybe i stick to supporting kaworu

normal zealot
#

is MS SD Mag good

#

or mag not needed

shell bay
ivory cobalt
# shell bay <@176503808237633537>

we already knew it would be good yeah
the debate was more for base duration for bigger intercepts to not block spawns versus goin double sd no citrine for 18s gas to help upkeep drone kills on the higher tier interceptions like callisto etc
like if it was worth the trade off or if it even affected them really
for defense it doesnt matter much as far as blocking spawns, set number per wave and all
as for rhino+bb instead of vauban on interceptions, i think it comes down to if you arent confident in wisp being able to land roar or if you prefer the vector pad speed
cuz the damage difference is moot with lower enemy scaling

rugged jewel
#

mag is fake go -mag

normal zealot
shell bay
#

as proven by the KR team whose average have been very steady

rugged jewel
#

lowkey put the 73m roar in the bag

#

duration is fake 🤣

fringe pagoda
ivory cobalt
shell bay
#

outsourcing all damage buffs to supports and letting dps run whatever they are comfortable with is quite the benefit

ivory cobalt
rugged jewel
#

ur right

#

thats why i run 73m roar

#

i dont even open my map

#

🤣

ivory cobalt
#

if you cant land 35m roar from a central camp spot reallyThink

#

46m with stretch slapped on

shell bay
#

its not just about landing roar

rugged jewel
#

ive had to roar

ivory cobalt
rugged jewel
#

from one side of map

shell bay
#

even with roar u wld need an additional multiplier

rugged jewel
#

while dps on other side

shell bay
#

which is either element or vauban dmg buff

#

we cld just make buffing so much simpler and have less margin of error for everyone

ivory cobalt
shell bay
#

u wld still need roar

#

why not just outsource the buffs such that they are perma up

#

with vauban, wisp can miss roar and dps can forget to step on pads

rugged jewel
#

let it be known i was the first rhino believer 💯

lost zephyr
#

🦏

shell bay
#

it might be skill issue but it is inevitable a team will eventually make these errors

#

much like how IGLs in games usually perform worse in aiming

lost zephyr
#

rhino king

#

with boar

shell bay
#

this will be especially noticeable on maps where looting hell is present

#

sometimes 10x ve spawn randomly

rugged jewel
#

how about you don't loot and play for expected VE?

shell bay
#

and the team breaks the instaloot cycle

rugged jewel
#

🔥

shell bay
#

rhino comps entirely mitigate that possibility

rugged jewel
#

surely if no one loots, expected VE will be highest

shell bay
#

a skilled team will never miss roar or miss sunder/shock/nourish/smite

rugged jewel
#

when shooting gallery tech (its ass)

shell bay
#

example: the 1.1k runs

solar fractal
#

👀

shell bay
#

therefore i think rhino has value and should be in the guide reallyThink

lost zephyr
#

just play 3 cyte like us

shell bay
#

then we can test the limits

rugged jewel
#

ill client for you! @shell bay real

lost zephyr
#

triple cyte is

rugged jewel
#

def not 300ping

shell bay
#

but as it stands 2c seems to be winning over shit net 3c

lost zephyr
#

overkill anyway

#

2 cytes are better but unfortunately we all wanna play cytes

#

on nice maps

#

but i see no problem at all with our vitus gains

rugged jewel
#

when 1.2k from KA

solar fractal
#

There are really a lot of people who want to play cyte.

neon cloud
#

Most consistent comp is rhino/wisp snd you aren't giving up wisp motes buff so mostly you can have 400~ motes etc. also buffs like shock/smite with the no stop animation is good and the problem now is speed which tbh every tile is easy asfck to not have speed

#

100% consistency is bis and I would say this is the easiest most team friendly comp there is right now

solar fractal
#

I already wrote a long post about this two weeks ago.

#

🦏

shell bay
#

🦏

rugged jewel
#

🦏

torpid idol
#

🦏

lost zephyr
#

embrace pink rhino

ivory cobalt
#

@strange palm they tryna find any reason to revive and take your <@&1198437143824044153>

winter stump
#

they had it figured out ages ago

#

we just too blind to see

solar fractal
#

I already have 20 Rhino SS saved up.

ivory cobalt
lost zephyr
half bobcat
#

Rhono goodge for interception since its harder for dps to worry about buffs like vector pad.

For defense I prefer speed from vauban tho since keeping buff up is easy with downtime between waves

fringe pagoda
winter stump
#

just dont play defense