#3 mods released with content additions and QoL improvements

1 messages · Page 1 of 1 (latest)

dusky birch
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First time releasing mods for this game, but I've made a few that recreate that nostalgic EQ feel and improve QoL a bit

  1. MovementSpeedManager - https://github.com/the-xorcist/MovementSpeedManager
    This mod makes movement speed changes granular to the player, NPCs, and Sims rather than just global movespeed being set from the admin panel

  2. SpellCastingImprovements - https://github.com/the-xorcist/SpellcastingImprovements
    This mod tweaks some spell and effect settings so that buffs can now be "clicked off" to remove them, enhanced buff overwrite behavior to be more like classic EQ, and allow movement speed enhancements to raise backwards move speed past the global limit of 7.

  3. SpiritOfTheWoof - https://github.com/the-xorcist/SpiritOfTheWoof
    This mod adds 4 forms of the classic SotW spell across various levels using the original icon from EQ and makes them for sale on the Druid vendor at Port Azure

GitHub

Allows granular management of player, NPC, and SimPlayer movement speeds - the-xorcist/MovementSpeedManager

GitHub

Some tweaks and fixes to Erenshor spellcasting . Contribute to the-xorcist/SpellcastingImprovements development by creating an account on GitHub.

GitHub

Recreates the classic experience of being an EQ druid for the game Erenshor - the-xorcist/SpiritOfTheWoof

fleet quest
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I love the SpiritOfTheWoof buff, and I think that should be in the basic game--the only reason not to have it right now, I think, is that because you have to have a Druid healer, it trivializes movement for the party. But if we were choosing between a better healer and the druid, I love the idea of having druids be more of a healing buff mix.

dusky birch
fleet quest
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It's an inventory clicky that drops off a high-20s dungeon boss and affects your whole party

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We also have a JBoots quest

dusky birch
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FYI I've made a full EQ druid spell conversion and these spells are moved into that but the standalone still exists

stiff tulip
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just want to say we appreciate your mods and bringing them to the community! Thanks XORcist 👏

stiff tulip
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@dusky birch sorry to ping is it normal for the SoW spells to not have a icon and just a white box?

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the 64x64 png files for the spell icons are missing from the mod

dusky birch
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v1.1.1

gusty stump
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still getting a white icon at my end

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what folder should this be in?

dusky birch
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It should be in /Assets under the mod folder