#Mini Map

1 messages · Page 2 of 1

crystal snow
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staying at 40+fps

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on max graphics at 1080

strange flare
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That’s good! Are you on 2.0.2?

crystal snow
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whatever latest on thunderstore is

strange flare
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Yeah that’s it

crystal snow
nimble ruin
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200fps standing in fernalla lol

crystal snow
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i have game capped to never go over 60 fps heh

nimble ruin
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i just cap at refresh rate

strange flare
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Yeah is best if you have high refresh rate monitor

nimble ruin
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i think we're good drizz, i updated didn't see it when going back to main menu. the character selection it just shows the map UI a little early before the scene fully loads

strange flare
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@crystal snow zooming in on the minimap also boosts fps in port azure

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I have some plans to make it better too like ability to hide sims from it or hide all together

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Just working on auction house at the moment

strange flare
crystal snow
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ur making a auctionhouse mod?

strange flare
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Yeah

crystal snow
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what are you doing with it? like making it sortable or a giant scrolling window?

strange flare
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Going to be like the wow auction house

crystal snow
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oh wow

strange flare
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Everything is in categories, by class, displayed in lists with icons you can hover to see the item

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The way it should be lol

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But just think wow auction house — that’s the ui layout I’m going for

thin solstice
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Loyal malaroth and other player-based summons appear red on minimap, not sure if you can change it btw @strange flare

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not a huge deal, but might be good to mention

strange flare
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Yeah, I got something to identify summons by, just haven't added yet

vestal oracle
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Easy fix, hide or disable canvas on "Main" and "LoadScene" named scenes, it does it every time for me as well, I did this for the Stats Canvas

pulsar snow
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Is there a hotkey that enables/disables the minimap?

strange flare
spice marsh
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Any way to save the map's position after you save it? Currently, I have to reposition it every time I load the game

strange flare
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These QoL features are something I’ve planned to add in the future

spice marsh
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Alrighty, no worries! Thanks a lot for all your work, it's seriously amazing

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Makes my life so much easier ^^

strange flare
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I’m glad to hear it! Thank you!

gloomy tartan
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Any news on the bot mod? I would love to sit and watch the game play lol

strange flare
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@gloomy tartan it's what I am working on now that auction house is released, but it's going to be a couple weeks potentially

gloomy tartan
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no worries just wanted to check in, you rock brother

manic agate
gloomy tartan
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more like my character acts in the same automated mode that the allies act. All I need to do is tell them an area and watch them yea kinda like a god view

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sit back and watch them do their thing. Equip them as needed but otherwise I just direct them

strange flare
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Try to visualize logging in on your character, opening a panel similiar to auction house, and being able to configure auto hunt settings and click enable/disable. Set a zone radius and let it start doing whatever you've configured it to do. Whether that's heal or assist an ally or active target and attack.

manic agate
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Ah ok, I'm playing a druid right now. The Pally pulls for the Arcanist and Duelist while I AFK it. The Garden and Jaws give good exp

strange flare
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who is healing

manic agate
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The Pally

strange flare
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Ahh lol so you're just dead weight - with a bot would you be able to tackle better areas?

manic agate
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The Pally is so beefy, don't really need a healer

strange flare
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So there's no content for you at the moment that the paladin needs a healer

gloomy tartan
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yea see im a healer also but i want to be able to bot so he can heal better and i can watch lol

strange flare
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are you playing "normal" or is this modded for better gear rates

manic agate
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I do need one, the Pally DPS is not good enough for some

gloomy tartan
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yea that sounds exactly what i was hoping for Drizz you are the best

manic agate
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Normal gear rates

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400+ hours

strange flare
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Ahhh

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well at the very least you'll be able to configure what they auto delete on pickup lol

manic agate
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Ya, have to check every once and then to clear the junk out

strange flare
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i'll prolly do something such as auto delete and auto bank

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99 tabs may as well make use of them

manic agate
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Ya, that would be nice

manic agate
thin solstice
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I want it to auto delete any non shiny gear i get cuz i have auto pick up from the qol mod

strange flare
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I’ll prolly be replacing QoL pickup. 1 because I need to control it and 2 because it’s buggy. Your inventory closes and you glitch while moving if auto pickup happens

gloomy tartan
echo pollen
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minimap tanks my fps so hard in old krakengard, i get like 55 fps when i can run the game at 165fps fine. just sits at 50-55 fps and low cpu/gpu utilization, disabling the mod fixes it

strange flare
echo pollen
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i'll check when i can restart the game and reenable it

strange flare
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Also just want to confirm that you’re running latest version of the map?

echo pollen
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yep, 2.0.2 or whatever that came from thunderstore

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map fully zoomed in is roughly cutting my fps in half, and fully zoomed out roughly in half again (165 to ~82 to ~42)

strange flare
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Ok are there a lot of sims or mobs?

echo pollen
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note that i am running on linux and it's always possible that causes an issue

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decent amount of mobs, no sims

strange flare
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When I say a lot — I’m talking port azure ants everywhere

echo pollen
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i zoned into krakengard and haven't moved

strange flare
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How many dots are on radar though

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Sounds like not many

echo pollen
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16

strange flare
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Hmm must be something with the performance of that zone. I haven’t been there will have to check it out.

echo pollen
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i did not notice any similar slowdown in port azure, i recently got to both places for the first time

strange flare
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Maybe @vestal oracle has time later to confirm for me ❤️

strange flare
echo pollen
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i normally cap at 90fps and knowing that zooming in gets me almost to that makes it fine, but i was confused why my utilization/gpu power usage are not any higher than usual

strange flare
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Yeah, I’ll have to review this one. Thanks for the report! Hopefully zoomed in will get you through it for now.

echo pollen
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i just disabled all other mods except minimap just to confirm and yeah it's still an issue

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thanks for looking into it though and making mods, they're quite useful

strange flare
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Worst case I will optimize this specific scene

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But I’m also planning to add a show hide button so you can toggle and prevent issues like this

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As a last resort

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There can also be “low detail” mode to render the map in a more pixelated manner. There’s a few things I have ideas for improvements going forward

echo pollen
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sitting outside of krakengard with some mobs on the screen my fps only drops from 148 zoomed in to 142 zoomed out, so the effect is much less. and going further into the zone, i'm actually dropping down into the 50s zoomed in, so i'm going to disable it, guess i must be getting more mobs/objects in range of me as i move from the entrance

strange flare
distant vault
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@strange flare anyone reported mini map disappearing after moving to a new zone? Happening to me suddenly today.

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Confirming: latest version 2.0.2 only started today. Seems to only happen when moving to silkengrass.

distant vault
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Fixed by uninstalling and reinstalling - in case this happens to anyone else

strange flare
distant vault
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Happened again sadly

strange flare
distant vault
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Only error I see is "[Error : Unity Log] The resource UI/Skin/UISprite.psd could not be loaded from the resource file!:"

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Been using in general or since I uninstalled and reinstalled?

strange flare
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Ah yeah unrelated

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In general just wondering if the issue popped up recently as opposed to a week ago

distant vault
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this too, I imagine unrelated as well [Warning: Unity Log] DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.

strange flare
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Zoning is a common thing in game I’d expect to see more reports

distant vault
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It didn't occur for me except today, I've used the mod for ~4-5 days

strange flare
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Hmm could be due to some recent game update

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Unfortunately I’m out of town for the weekend but I’ll look into it early next week. It did happen to me once too

distant vault
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I installed a couple new mods today, could it be a conflict by chance?

strange flare
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Mmm I don’t think so I was only playing with my mods and this was a couple days ago

distant vault
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Do you think load order would have any effect?

strange flare
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But if you are able to test without other mods that would be really helpful, if it becomes a common occurrence

strange flare
distant vault
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Today I added Recks fast travel system, TabTargetbyDistance, and walking speed adjust

strange flare
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I haven’t used those

distant vault
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Could it be the fast travel causing it to zone differently resulting in it not repopulating?

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I'll test and lyk

strange flare
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Without knowing his code I can’t say. But there are some extra checks I can do to ensure the map always exists

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I’ve improved my UI game a bit since mini map so I just need to revisit it and give it a refresher

distant vault
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Going to test for a bit without it because that would make the most sense as a conflict to me. We'll see if it disappears again.

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I'll look forward to it!

strange flare
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Thanks for all your help!

distant vault
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btw, what language are mods for the game based in? Is it C#, the game is unity based, correct?

strange flare
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Yep it’s all C#

distant vault
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Nope, minimap vanished after moving from Braxonian to Blight

strange flare
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And yes the game is unity

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Yikes it sure is happening a lot

distant vault
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yeah immediately after zoning, just gone.

strange flare
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Gotta be related to a recent game update

distant vault
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What functions does your minimap rely on? Is it just pulling coordinates from NPCs/Player and drawing it along with assets?

strange flare
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The map itself is actually a sky camera that’s converting the terrain to 2d. The objects and all yea is just looping NPC data and drawing them.

distant vault
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Maybe the camera isn't keeping up with the player movement due to walking speed mod? Idk just spit balling, I'll keep troubleshooting, if all else fails, blame Brian

strange flare
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The mini map actually gets destroyed on scene changes. It rebuilds the UI. Something is crashing. If you want to play with it the hack around is install ScriptEngine and put mini map in the scripts folder rather than the plugins folder. That way if it ever fails you just hit f6 to reload. But it might not work with only the .dll you’d prolly need the pdb file or whatever bepinex builds

distant vault
# strange flare The mini map actually gets destroyed on scene changes. It rebuilds the UI. Somet...

I think I'll survive without it until you can take a look. It does suck though. So far troubleshooting I've tried: updating windows, updating NVIDIA drivers, restarting computer, uninstalling and reinstalling minimap, uninstalling new mods, all with no success. Please let me know if you'd like me to try anything else, happy to assist in diagnosing the issue so that it's easier to narrow down the issue.

vestal oracle
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That's most likely from it , was a place holder graphic , I meant to remove/silence that other day, but yeah unrelated to minimap

distant vault
vestal oracle
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Prolly not , haven't had any issues with it

onyx river
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Are there any plans on making a full sized version? Would be sick if we could see the full map and where all the map transfers are.

iron oxide
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Not sure if it's the latest patch or this mod. But in the Silkengrass Meadowlands frame rate is cut in half when running the Minimap mod.

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Sorry to report this kind of thing.

strange flare
spice marsh
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@strange flare Is it okay if I reuse your player arrow and zone line pngs? I would like to keep the look consistent between the area map and the mini map

strange flare
spice marsh
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Of course! And thank you! 😄

vagrant tundra
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Is there minimap options like hide enemies,hide stores and so on

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Also when is mini map vw

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*2

strange flare
barren rock
barren rock
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i did some tests, optimized some more (removed the physics cast entirely) but still only had around 30fps in kraken... then i removed zoom levels from the camera, set it's texture size to 2, did some more optimizing to remove the worldtoviewpoint call, and 60 fps, so it definitely is the camera doing it

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re-enabled the camera just to make sure, you can tell my math is a bit off because the markers dont align, but im getting about 30fps only

strange flare
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@barren rock thank you for looking into it!

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There’s a resolution for the render that’s either 256 or 512, I forget. But reducing that can help improve performance.

For testing I would not render any objects such as mobs and see if that has any effect on FPS. Most likely there is some environmental object issue that we can’t control.

What really needs to happen is use a static image of the map (for example capture the image once and use until out of bounds of that image) but this requires a complete refactor and different math.

barren rock
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yeah static images would be the way to go, i already tried texture size of 2x2 but it doesn't change anything, it's just the geometry overhead really

strange flare
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I’m also stripping out unnecessary layers from the render so it’s probably an issue in the default layer

barren rock
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the true way to fix it for camera minimap would be to take the objects and combine them so they're one model/object instead of tons of small ones

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i assume krakengard is made out of tons of tiled objects

barren rock
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does increase fps a tiny bit in krakengard (from like 30 to 38)

barren rock
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@strange flare another feature i'd like to see is: hover over marker = display name

strange flare
gloomy tartan
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woot finally got internet back, any updates on the Bot mod?

vagrant tundra
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@gloomy tartan what bot mod?

gloomy tartan
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something Driz was working on

strange flare
iron oxide
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@strange flare Could you use whatever it is @remote comet is using to make super detailed maps for the mini map mod?

strange flare
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Not sure, haven’t seen their work.

iron oxide
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It has to be from something in game.

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#wiki-chat message He mentions map tiles in this post.

vestal oracle
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From the looks of it , hes doing the exact same thing minimap does

iron oxide
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Ah ok. Just wondered if this was something that could help performance.

iron oxide
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The update is out adding a Minimap. This mod is no longer needed. Super big thanks to @strange flare for making this.

strange flare
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Thank you @iron oxide!