#understanding rta
249 messages · Page 1 of 1 (latest)
is szl pickable every game?
in some games, he ends up not doing much
ive picked him basically every game ive played so far
Szl is strong bc he enables aoe control comps in the current meta. Cleanse block, consistent cc (even if you glancing him or vs monsters with things like nyx passive his double activations are strong)
He also brings def break so helps enable damage
Let’s you play through things like Juno vero Josephine
ive actually been facing issues when fighting veromos. im guessing this is because of my lack of a good follow up?
i killed 2 units and made it a 4v2
they slowly chipped away my health though
and i just lost
im guessing sekhmet is kinda bad early here
since there werent many signs of contesting
im not quite sure whod fit well here though however
I don’t think pater was the ban here
ya
Oliver?
nope
You defo don’t need to ban pater
only jeogun
You should have a core that is tuned
a +170 core should suffice right?
Don’t have random ego sets
i think i could do that
i had it on a faster set because hg was annoying
Whatever lets you build a decent sized core that is tuned properly
Jg + fast follow up can beat hg and pater
But here you drafted and Runed for it but then banned wrong
With this speed monkey you ban Juno and insta win
Draft was fine
Juno just bc it’s the most annoying to control more than one turn. Oliver can just perma pushback the vero
wdym beat?
as in cutting them?
Yes
Hg and pater boost 20 bar
Jeogun boosts 5bar
Think of it as - if your szl is fast enough - a 5bar boost isn’t enough to make them move
wouldnt i need a pretty fast one then
mines around 20 speed slower than my jeogun currently
im not sure if i could cut that way
how fast will it need to be assuming a +180 pater go do the math and come back to me
you need to be able to answer that question yourself
do some basic effort
ok wait
rta ticks are different
oh darn
Yeah but what speeds did you test here
is there a good calculator i could use
211 jeogun and 163 szl
Too slow
pater was 181
Szl needs to be faster for this
i cant make my core that fast
Szl is cool here because he could work for this on vio but it would require always drafting swift
Like chiwu jeogun or Lora or something
i just made him slower than my hg
If this is winning you a lot of games and you can draft force bans to get jg consistently - being able to beat hg will make you climb
But szl is the best unit in the game
So don’t give him some niche set for a counter
My 2c
I only called out this bc it worked with your current tuning
if i wanted to use it, id have to drop hg
i dont use hg often
so idk
most hgs get thrown in the pit vs me
I’m confused. Why does you picking hg come into this convo
We’re talking about beating enemy drafting it
well, you said to make my units tuned to my strippers
so i made szl slower than my hg
Ok
since hes another stripper i have
Yeah that is correct
Up to you
Sek needs max acc
what do i do against these teams?
i dont think i could contest them much
for the first game, i though veromos would counter giana
he did well
i just couldnt get anything on the enemy though
seara got a turn with bomb and missed on oliver
i banned water monkey because i thought he was more annoying than the others
maybe an oliver ban wouldve been better?
second game, he did his skills, i got a turn with szl s3, his water monkey took a turn and full stunned my team
veromos was probably bad here?
would angela work better
i banned sonia because he could just one tap one of my units
is verde a good option vs these
he did really really well against these haha
why didnt you pick haegang in the first draft
second draft he went full contest and you did nothing to stop it
u should read up a bit
but anyways, im not using haegang
i dont think hes worth runing

what despair units do you have runed
i have zero
ok but you can still rune a haegang
and in this case he will most likely get banned anyways
ok
I think not even runing one is kinda inting
i can see it being true ye
wait how can you not tune a haegang if you have no other despair units runed? you farm giants no?
his szl is +185 or smth
oh this is going back to the 'slow down szl or keep it fast to cut enemy hae?' stuff? makes sense
yup
id need a +210 despair set
one day
klo has a couple of these lying around, maybe he can lend you one
how do i go into beating this?
hes ex g2 so i dropped the idea of outspeeding him
douglas was a terrible terrible pick
the idea was to sack his adriana

i thought i could get a turn with jeogun after his adriana ethna and yh moved
but his yh just one tapped my jeogun
was this a promising possible hg pick
yh ban into hg pick perhaps?
even then i doubt id outspeed
but he has no strips
he doesnt have strippers u dont really need to ban maxi if ur on will
if you look at the first 4, i would prolly take a fire megumi in 4/5
fire meg makes the opener awkward for him to strip ur important units
megumi haegang + ban last might win
i dont have a fire megumi
megumi layla might be
no layla either
verde
the overall angle is he giga commited t1
he has 3 swift units likely in 1-4
2 high base, + 33 lead
its really easy for him to last pick another lead (even another 33)
so u cant race
but if you look at his first 4, he both lacks consistent strip, and he lacks anything aoe cc
his best bet is to snipe 1 target
but he cant really full kill you turn 1
verde stops ethna from giga cycling with s2 or at least makes him think about it
szl + seara both can really punish if not dead
you prolly need some sort of single target or aoe strip to make it so they dont just chill behind adriana buffs
hg is a pick here for sure
sek is weird bc ur not ever outspeeding here
so, i try to punish enemy for going too hard on t1
and i should try to read his draft a bit more
check what he has and what he lacks?
do you ever try to simulate what happens during the battle beforehand
is that a thing people do
this is fun
how do i try and win against these?
here was my thought process with the ban
chandra boosts -> vela immunity -> i dont do anything
so i banned chandra
a few people told me to just
ban sagar
and strip vela immunity
im not quite sure whether racing a chandra is very good. + the miles can stun me just as easily
ive seen a lot of people running him on swift
i picked jeogun here to have some contest
but the miles ended up outspeeding either way
its a pretty annoying draft i fight sometimes and its kind of hindering my progression when im fighting actual good players with the draft
im hovering above c3 rn and im trying to get into punisher hopefully
Just ban sagar and see what happens
If u jeogun gets stunned then wait a turn
Look at his draft
He's got nothing
No real follow up
Ultimately he won't be able to keep ur jeogun stunned and you'll strip
Then he loses
he has immunity
I mean even IF it is a swift Chandra what is he going to do? He's annoying sure but u have strippers and fire poney to mitigate the dmg from miles should he become too much of an issue
i do nothing
U have 2 strippers?
miles stun
He banned one, u have the other
ban one strip
miles stunned me first turn that game
Ur jeogun IF he gets stunned, won't be stunned forever
After which, u just kill everything
I doubt so but even then, u can always shield and wait it out
i could maybe yea
His team doesn't rlly do anything without sagar
You'll outlive her with fire poney
i think that might work
Dont forget she also consumes her own hp
Pretty sure u could win that regardless
One def break and the follow up should clear her
Last time I played on ur acc and ran into an aya
I just cleaved through
And it worked
Just ban the thing YOU KNOW is gonna be most annoying, not the one that has an off chance of doing something crazy
Sagar is definitely that imo
aite
is there a good counter for these?
i think having a speed threat would be nice but my team kinda feels useless without an aoe strip
if i were to go for a speed threat in place of szl would it work better
not quite sure who would work well in my comp though
its the same with this


