#Giselle siege def

50 messages · Page 1 of 1 (latest)

opal moon
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Anyone has some idea for a Giselle def for siege?
Currently I’m running ashour, byung, Giselle but I feel like it has to much free counters.
Would appreciate some ideas or brainstorming

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I got recommended fire yennefer, Giselle, taranys but with yennefer and Tara you want a more dmg heavy ld in there

hushed river
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When you build a def usually you wanna build it to counter one of the counters. If you know there are a lot of counters to giselle, you should pick one and counter it back

opal moon
# hushed river When you build a def usually you wanna build it to counter one of the counters. ...

Ok I understand so I would say e.g the def im currently running (ashour, Giselle, byung) has following counters

  • cleave like zaiross or sav, chung
  • control like Verad
  • maybe bomb but that’s a meh
  • seimei
  • some Juno dot bruiser

Thats the counter I would personally see or use. Most of them rely on harmful effects or killing them in one turn.
So I should then make everybody max res to counter that but still enough dmg and destroy sets to punish bruiser

Am I right?

hushed river
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Those are all different counters tho

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I'll give you an ez exemple

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Lets take the classic verad comp

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Hyanes Homie Verad

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Idk your rank but usually players spam this as soon as they see x3 bruisers without spd lead

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Thinking I have a spd lead I can outspeed with my despair set

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An ez counter with the def you just naned (ashour byung giselle) would be to make a swift threat that would disrupt the comp

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Even tho I think overall the def is a bit weak, first thing that comes to mind would be to set ashour's first skill to s2 and make him swift so he can silence either homie or hyanes

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With that you counter one counter

opal moon
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Ok my bad I didn’t read it right. I take one counter for this def and try to explicitly counter this one.

hushed river
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Yep!

opal moon
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Can you maybe recommend some better def? Idk i think it’s hard to build a good def with Giselle in siege but I still want to use her

hushed river
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I depends on what else do you have

opal moon
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Sadly I have no Irene cuz I have seen a few platty, Irene Giselle defs

hushed river
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You can prob replace the irene with smth else

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I don't have any idea rn and its hard without your entire box

opal moon
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That’s my box but I got fire yennifer today

lone rapids
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this isn't really right

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when you have a good def in mind and then you're figuring out how to rune it, thats when you start considering what people would bring to counter it

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and that determines how you rune it

hushed river
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Yea I did say that the def he stated wasn't really good

lone rapids
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people bring counters to specific defs

hushed river
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But idk his lvl or anything so I went with the basics

lone rapids
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so it doesn't make sense to change the def to match the counter because then they can just change the counter again?

lone rapids
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the basics are in #1048719420870107227

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it outlines the parts in a good def

hushed river
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Alright then

lone rapids
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i mean a lot of what you're saying is correct

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but you're mixing up things at the same time

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as far as answering the original question

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read this section #1048719420870107227 message

dusk parcelBOT
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jx9

[Message Link](#1048719420870107227 message) to #1048719420870107227
Siege Def continued - teambuilding

To build a basic siege def, you can try following these very very general guidelines for picking the right monsters to use:

  1. Have at least 2 different sources of damage/threat. If your def only has 1 damage dealer and 2 supports, it's too easy to just tank that 1 threat or eliminate it quickly.

  2. Don't stack multiple monsters of the the same element. This also helps make sure the offense can't bring a single unit to tank most of your threat, or that the majority of your def is weak to a single element.

  3. Try to include a monster that stops or deters cleaves. This could be a speed threat that can outspeed a cleave attempt and cc (ex. Orion, Clara), a monster that can outspeed and put up some sort of anti-cleave buff (ex. Vigor), or a monster with a passive that blocks damage (ex. Triana, Molly). Alternatively you can also run multiple monsters that are difficult to cleave or 1 shot. Examples of these would be monsters with damage reduction passives (ex. Tesa, Kinki), or monsters with a self-revive or some other second life mechanic (ex. Sav, Theo, Iunu).

  4. Make sure you have def breaks somewhere. Best would be multiple, aoe, and/or random (ex. Orion, Theo) def breaks. Def breaks are important not just for the damage output, but also for changing AI targeting. Defenses are easy to hit when you know exactly how the AI will behave and choose its targets. They become much harder when randomness is introduced. Along the same lines of def breaks, keep an eye out for brand debuff. It's great for doing the same thing as a def break in terms of changing AI targeting, and can even stack with def breaks. It's just much rarer.

  5. In order to apply def break, you need strippers to make sure the offense can't just bring immunity to avoid def breaks. This is much more important on 5* towers and a bit less important on 4* towers, due to a lot more premium immunity options being available only for 5* (think Woosa, Amelia, Vela, etc.)

lone rapids
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all you really need to do is to replace ashour with a spd lead and it'll be fine

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moore is the most common, but tarnisha sounds good too, you can do clara

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really any spd lead

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this sort of thing immediately counters a lot of slower cleaves out there

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you don't have to worry about specific ones yet, because there's just too many

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once you decide the specific def, then at that point do you start trying to counter specific offenses with the way you build the monsters

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how you rune the def is ultimately going to be a lot more important than what the specific def is

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if you have a def that's not doing well and you're trying to improve it, the first thing you should think of is "how can i rune it differently" instead of "i need a entirely new def"

opal moon
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Okay thanks to both of you. I’m currently g3 siege and the ashour def is an old one and does not get placed much because the lineup with other guildies isn’t there. When placed it performed fine but I am looking for a more diverse def which we can place more often

lone rapids
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how are we supposed to know what other defs your guild is running

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or what defs your guild lead is going to place?