#SR5 team

1 messages · Page 1 of 1 (latest)

vital roost
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Need help with my teams and builds, I've been at this for hours and just can't get SR5 down. Posting all og my builds, rest of SS's will be in comments

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I get rs5 down to 15-20% each attempt. I'm not sure if it's a damage problem or a survivablity problem.

sand hound
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yea, just a first few glances on some of your monsters, they all are runed completely wrong

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but what's more so is that you are not ready for sr5, because your other units are just not up to par as they should be runed before running sr5. for example, raoq is way too weak, ling ling is not built like a damage dealer (assuming you have her move third), verde is not as fast as he should be, just to name a few things

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i would just go back to ?sfah step and compare the stat requirements with the stats on your team, and work on rifts next and compare stat reqs

vital roost
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I guess I am confused when you say they are "all" runed wrong, I deff agree that some are lacking just bc lack of runes, but a good amount of them follow the stats that are in beginner guide

Understood that I am not ready for sr5, but I'm struggling to understand what I should focus on to get there. I've been doing thousands of runs on giants the past could of week, basically running it non stop and upgrading runes that are worth it as I go

Can you share specifics on what I need to do?

For example in sfah for Ling Ling you need 135k ehp + 45 acc + 169 speed (mine is a bit high I can drop this) but that means I need an additional 500def or 8000ish health. I;m not sure how much more dmg I could really squeeze in there, while also upping her hp/def

For Raoq when you say "way to weak" do you mena damage wise or EHP wise? I can up his health and def, but will lose a lot of dmg, it's really hard for me to understand what the balance should be. I know it's "get EHP" first, but again when doing that I just lose so much att/cd, it would be great to see actal exampled of mons built

Verde, okay heard, his speed is pretty low, can deff speed him up

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Oh also - the reason im runed "wrong" for sfah is bc Im still getting 100% clear rate on it, so I figured it didn't matter so much

limber shore
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missing quite a few min stats not only for ?sr5 but also monsters that are used elsewhere are missing their min's from other places as well

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u mention monsters like ling ling: she only needs 35% acc, and yrs just lacks a bunch of att and def along with keeping the stats as they are

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which seems to be a common theme for your dmg dealers

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they're missing hp def and in a few cases, min spds for their other dungeons

sand hound
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Understood that I am not ready for sr5, but I'm struggling to understand what I should focus on to get there. I've been doing thousands of runs on giants the past could of week, basically running it non stop and upgrading runes that are worth it as I go
it sounds like you might be rolling some runes that you shouldn't be rolling and not rolling runes you should roll. which can happen because it's a complex game, and I didn't really want to go down which monsters are not being runed correctly bc just a lot of them are. I gave you a few more classic examples bc I want you to focus on those first before you work on others

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you can give #1278187593594572841 a read and come back if you have a conclusion with what kind of runes to roll/look for

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i'm a little surprised sfah is 100% consistent, but you should still improve the team regardless and meet the stat reqs before moving on

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generally when you rune monsters, you should be prioritizing tankiness -> cr/spd -> damage (this is just a good general rule of thumb for most monsters in the game) and so your first goal is to get them to meet their ehp

fair irisBOT
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888798 ehp. Deffbroken: 404426 ehp.

sand hound
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this is your raoq ehp

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with 20% skills included

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you are missing that ehp

limber shore
sand hound
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wait how

limber shore
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172666

fair irisBOT
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88876 ehp. Deffbroken: 40441 ehp.

sand hound
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im retarded

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there

vital roost
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side note - I hate that final stats on mons aren't shown.. its so annoying lol, I come from years of Raid shadow legesn and all stats are combine on the stat pages, I always forgot that there are invisible stats that aren't shown

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from summoner skills...

sand hound
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yeah i don't disagree, it should honestly show in the calculation on monster stats

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although at the same time, the stats just still scale off the base stats

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so might be inconvenient

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but either way

vital roost
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yeah 100% but I hear you, I will revisit runes again and go back to sfah stat reqs

From there, is where Im a little lost, I have a shit ton of what I'd consider "decent" runes, but should I just go back to giants, should I do more rift beasts, should I focuson sfah - It's hard for me to know where I will get benefit, and what the "cut-offs" are to farm the next boss

sand hound
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well, first if youj have a "ton of decent runes" then i would just sit and look through those and compare those runes that you have in inventory with the runes that are on your monsters

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and make a decision there

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do the runes you have need to change gems for? use them, if not farm for gems

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then look at your arts, same thing

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if you're not sure what makes a rune decent, you can post them here

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and we can give u some guidance

vital roost
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I think I have an idea.. I mean that part is relatively straight forward I feel as for what are good/bad runes, but I understand now that ehp plays a much bigger role then "glass cannon"

sand hound
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also i just realized i did the ehp calculation wrong again because I used the hp from raoq and the def from kro

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my brain is turned off today

vital roost
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lol

sand hound
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so that ehp is actually worse than it is

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so yeah

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fix that

vital roost
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yeah roaq is bad

sand hound
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and come back