#Yuu's questions

1666 messages · Page 2 of 2 (latest)

toxic ether
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check if ur meeting 1500 def through the def lead and def skills

cloud storm
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yeah it should be +44%

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with skogul and +20% from skills

toxic ether
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she could be faster still but the ehp looks good

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she doesnt need any acc btw so try gemming them out

primal depotBOT
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102315 ehp. Deffbroken: 53437 ehp.

toxic ether
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u need 220k ehp

cloud storm
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this is my konamiya bl

toxic ether
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that one u have to calc using leader skills and summoner skills

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oh kona

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doesnt she need 120k

cloud storm
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yeah I am trying to skill that on vio 100% res and 200spd+

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but seems too slow rn

toxic ether
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no

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120k ehp and 200+ speed and either vio or 100% rest

cloud storm
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oh

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either

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so I can use res% slot6 if the hp is only 120k

toxic ether
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well yea but if kona is on violent u dont need to give him resistance

primal depotBOT
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133463 ehp. Deffbroken: 68862 ehp.

cloud storm
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what did I do to my kona

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I dont understand the 15% spd increase tho from skills

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does this show combined speed?

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with fran 10% spd lead this will hit 200spd+ but I am still confused

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I thought the 15% from skills go straight on top of this but it seems the formular is a bit different

toxic ether
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no

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it goes on base speed

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so 91 * (leader skill + summoner skill)

cloud storm
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ah okay

toxic ether
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91 * (1.10 + 1.15) + 90 from runes

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113.75, decimals always round up (even 113.01) so it goes to 114 speed

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then 90 from runes

cloud storm
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yeah that makes it like 204

toxic ether
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204 speed

cloud storm
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good

toxic ether
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u can check in game btw too

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when ur looking at sr5

cloud storm
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oh yeah

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so my cleansers should be done hopefully

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what about lulus cleanse

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?devilmon

real forgeBOT
#

For New Players

  • Veromos > Spectra 2A > Vigor 2A > Raoq 2A
  • Galleon if used on your gbah team (S1 and s3) (see 2nd part of the ?nat4event command)
  • Save the rest of your devilmon until #guides is finished and you are ready to start PvP

✥ Nat 5★ monsters are generally prioritized with devilmon. However, there are 4★ monsters which require skill-ups and are worth devilmoning ASAP (for example, galleon for 100% harmful effect rate on S3). For more information about this, check the 4* skillup part of #1048719420870107227 .

cloud storm
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it isn't mentioned in here but the r5 guide says that the cleansers want their cleanse skills maxed

toxic ether
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mostly to reduce the cooldown to max 3 turns so they can cleanse in time

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kona is 2* u can easily max her

cloud storm
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kona and delphoi are done

toxic ether
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lulu 2a is already maxed cooldown, so it doesnt need devil

cloud storm
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I farmed some fusions for her

toxic ether
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i hope u didnt devil delphoi

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oh ok that's fine

cloud storm
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nono

toxic ether
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u can use raviti which has 3* skillups or fedora which are guildshop but also only has 1 skillup to max

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but yea

primal depotBOT
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151977 ehp. Deffbroken: 70331 ehp.

cloud storm
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for darion, does he still want high spd if I dont use him in gbah anymore

sand quartz
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at least faster than yr dd's

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since he's not only there for his passive but also his debuffs

cloud storm
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ok so my left and right teams are really doing well while my middle team died already

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but I cleared r5 already with just auto runing the dds

cloud storm
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I am not really going to start trying pcah but I am curious if I want to farm fusions for eirgar

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if he needs some skill ups I might prepare them a little bit

toxic ether
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it's not worth fusing him skillups

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initially ur verde should be getting the skillups anyway

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i worry ur rushing sr5 too much, u havent really said much about working on rifts

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did u farm rifts to get the gems u need?

cloud storm
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no, most of my runes that I use are not gemed yet

cloud storm
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my fran isnt on vio but I think that is nothing I can fix yet if gbah doesnt drop vio

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also I ran completely out of mana

toxic ether
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the expectation is that even in early PvE every rune you have on all of your monsters that you use should be gemmed and grinded

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that means, as soon as u get useable grinds and gems that u can use on ur runes, use them immediately

cloud storm
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personally I am worried that I end up gemming and grinding useless or not optimal runes or even destroy some potential by locking wrong lines

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but at the same time I feel like that is also expected as a beginner

toxic ether
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that's a natural concern to have, but if it's a rune that's being used and you have available gems/grinds to use, if it makes the monster better in the end then you should still do it anyway

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you can always farm more runes, more grinds, gems to get what you need for future rune upgrades

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so it's not a big deal in the end, especially when right now your priority is to finish pve

cloud storm
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yeah thanks

cloud storm
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what is the reason that bella wants his turn after eigar in pcah? is it because of the vamp buff that eigar gives bella?

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in that case if bella is tanky enough he can also move first?

toxic ether
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he applies def break

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with his s1

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you usually have ur buffer move 1st, def breakers 2nd, DDs third

cloud storm
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yeah his def break still goes before the dd

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I was just wondering if eigar > bella bc of the vamp buff that helps bella to survive

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I was trying out pcah and my kro is really a glass cannon, I think I really have to pray to get enough ehp from grinding his runes

toxic ether
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eirgar just goes first so he can buff the team and debuff the monster. it doesnt matter that much

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yea pcah is a step up in terms of difficulty but it's not too tough. you would actually have to rerune your kro to be much tankier but that would decrease his dmg so it's more advisable to swap him out for something else like fuco or pang

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but you're still skipping too ahead

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focus on rifts right now

cloud storm
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yeaah

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I pumped kros ehp to 110k

toxic ether
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the other thing is if u want to use kro in pcah

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u need to give him a -light artifact too

cloud storm
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oh so this would be actually really good, but I would miss out the 9% coop dmg

toxic ether
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that's not bad

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i would give this on eirgar

cloud storm
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eirgar survives until the end

toxic ether
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u should just use something else than kro tbh

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yea, but eirgar is going to be your main tank for pcah

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if u bring in kro u have to split dmg between those two

cloud storm
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kro dies first, then raoq, then erigar/verde at the same time and a lot later bella

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bella is so tanky because of the new runes

toxic ether
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again ur still going too far ahead in terms of the guide

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u need to farm rifts to get the gems u need

cloud storm
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yeah true

cloud storm
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but I really have to urge you to resist the temptation of wasting your time. As mentioned in the intro, all of PvE is purely about stats, and Vio actively hurts the majority of PvE teams. Stick with Giants farming if you want to progress faster, the only time you should farm DBAH for the duration of this entire guide is if you need a 10x for your Daily Mission.

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about dbah, won't it make sense to farm a vio set for fran? I heard a couple of times that having her on vio would be top priority and help for most of the previous steps in beginner guide

sand quartz
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u already are "farming" a vio set for fran by choosing vio for all your events/rewards where u get to choose a rune set

cloud storm
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oh yeah I was too new and got blade sets last event

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how often do we get rune choosing events? I can see we get 3 more random runes this 4000day event

sand quartz
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hard to say, as com2us doesnt exactly do x amount of certain events a year

cloud storm
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okay so it is giants farming until I start doing pvp ig

cloud storm
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is that fran better now for every pve content? I managed to get her back on vio by hand but she is barely touching that 1.5k def with leader and skills, maybe after I farm some grinds

toxic ether
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that looks fine to me. a bit high acc but if you can't gem out its better than nothing

cloud storm
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that's good, I noticed I still don't have a high sss rate on water beast so I wanted to rebuild fran and mav before farming it

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what is the requirement for SSS? does it mean that I have to deal a lot of damage when he is down/groggy?

toxic ether
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no sss automatically happens when youre basically able to kill the boss in second phase

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the damage is pretty much irrelevant, the quality of gems dropped by rift beasts are not affected by dmg and rather by rank only

cloud storm
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I can kill the boss every single time

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it is just that I only get SS in 40% of the time

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does kro need acc% in any content? otherwise I might gem it out for atk%

toxic ether
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he applies brand so up to you

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u dont have to give him acc until after sr5

cloud storm
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it seems like 3.5million or so makes the score sss

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would you use an immemorial gem to gem out flat atk on this rune?

toxic ether
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eh i wouldnt on that rune, but its an intangible which means u can only use immemorials

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up to you

cloud storm
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if I gem a line, let's say hp 7-11% or so and it hits 7%

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and then decide to grind that, is it bad? do I want a 10% hp roll first before grinding? or will the grind stay if I gem it again with another hp% gem

toxic ether
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u can regem it even if u grind it and it will reroll again, i believe

slim basin
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The grind does not stay if you regem. So you can choose to wait to grind if you are going to gem again, or you can grind and just regrind after you regem

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If you are using the rune now, should grind as soon as you are able. You will be farming more grinds

cloud storm
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ty

cloud storm
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why doesnt it let me gem def% on this rune?

toxic ether
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slot 1 can't have def

cloud storm
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oh ty

toxic ether
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slot 3 can't have atk

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?runestats

real forgeBOT
cloud storm
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thanks for the info

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is buying such a rune worth in general? it has nice attributes but too low rolls ig?

toxic ether
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yes

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buy it

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the low rolls shouldn't generally dissuade you, especially when you're still early game

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always compare with the standards you have

split cipher
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And I’ll add that mana is a very renewable resource—just a little giants farming and you’ll get that all back, so don’t worry too much about accidentally wasting mana on a bad purchase.

cloud storm
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ty guys

cloud storm
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@swift hatch I've been reading through your rune guides and the 2024 progression

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and you mentioned that spd cr and hp are most important bc of meeting requirements, but how does DEF% compare to that

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would it be too easy to say that def% > hp% is more or less mostly for the r5 frontline + icarus who needs an insane amount of def% in pve?

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also bc res% either main or substat isn't really useful in my current pve stage, I can't really tell if I should sell or keep them, I feel like at one point my rune inventory will just be full

sand quartz
sand quartz
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as for icaru, icaru needs the certain amount of def being the needed number of teammates for his team up

cloud storm
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oh I see, thanks

sand quartz
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believe that covers everything, sure other advisors will add if i missed anything

cloud storm
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if I want to rerune every mon I should probably save with that 200k mana thing, right? I never used that one

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I feel like my mons all have weird runes bc I still fail at r5 after grinding a lot

toxic ether
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i wouldnt really rerune all your monsters. just make a habit of farming runes continuously and getting the gems you need to upgrade your runes

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you're pushing for sr5 in what 2-3 weeks? definitely little time especially for a new player since the hardest part about sr5 is runing a ton of new monsters

cloud storm
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okay maybe that result is good enough for r5. my first try that I checked was a loss so I thought my teams are still way too bad

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are these boss drops to craft gems/grinds best used for violent runes?

rich heart
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for now you can just use them on what you need

rich heart
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but getting there

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could you show the layout of the teams you are using? maybe theres a small swap we can do to improve it

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otherwise you go through your monsters and check if they meet the requirements for sr5

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and fix up those that dont

cloud storm
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my whole frontline has 1,5k+ def including leader skills + towers

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let me check the ehp formula but it should be skills + leader on base stats and runes on top afterwards

primal depotBOT
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235214 ehp. Deffbroken: 94140 ehp.

cloud storm
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for bella

primal depotBOT
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314721 ehp. Deffbroken: 130625 ehp.

cloud storm
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for skogul

primal depotBOT
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220795 ehp. Deffbroken: 91783 ehp.

cloud storm
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for fran

primal depotBOT
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259810 ehp. Deffbroken: 107477 ehp.

cloud storm
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for darion

toxic ether
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looks fine

primal depotBOT
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235485 ehp. Deffbroken: 98154 ehp.

cloud storm
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for vero

toxic ether
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sr5 isnt just a tank check its a dmg check too since the boss gets stronger every 16 turns and u cant sustain/tank it forever

cloud storm
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so I think my front line shouldnt be the problem

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oh I see

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let me check my whomie

toxic ether
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id check ur other dps

rich heart
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what team dies the most?

toxic ether
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can post stats of them

cloud storm
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the middle one dies first usually

rich heart
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oh wow ok

cloud storm
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usually the left one survives longest

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and right one is decent too most of the time

rich heart
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ok yeah its a dmg check for you for sure

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scrolled up and saw your run times, theyre on the longer side

cloud storm
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I'll post by teams

rich heart
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meaning your sustain is good enough

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but youre lacking a bit of dmg

toxic ether
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u can replace whomie with another sr5 dd if you have the runes

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ie xiao lin or whatever

cloud storm
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when I checked a few times ardella, whomie, the fire beast hunter, raoq and the white drinker died earliest in their teams but I cant tell if it was bc of rng

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I didnt check too often

toxic ether
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iirc u need like 10-15? acc for sr5

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?acc

real forgeBOT
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Accuracy Benchmarks

0% - Rift beasts
15% - Raids/Predator
25% -
35% - GBAH/NBAH/PCAH/SFAH/Dimensional Hole
40% - Labyrinth Hell bosses
45% - ToA Normal & Hard
55% - ToA Hell
65% - DBAH
85% - PVP Bomber/Debuffer

for detailed information type ?accuracy in #bot-commands or read https://redd.it/4hw8da

cloud storm
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but it was just for debuffs, wasnt it

toxic ether
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so some units like delphoi is inefficient, but ardella needs 15% acc

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yes so

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having an atk break debuff is really important

cloud storm
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I think nangrim got no debuffs so his 0% acc should be fine

toxic ether
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yea ur nangrim needs more dmg

cloud storm
toxic ether
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whomie too

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ok yeah ur DDs just need more dmg all across the board

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u can replace ling ling n whomie with real sr5 DDs later on but yea those monsters need more dmg

cloud storm
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I don't think I have any other option that is mentioned as dd alternatives

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only another nat3 that I could build like the drunk wind guy

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is he a good dps for r5

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I saw him specifically mentioned for r5 pure dps (he is not mentioned in ?sr5 tho)

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or him even tho I couldnt skill him up for some time bc of verde

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but yeah I will check my success rate on pcah now and see if I can build my units for necro dungeon bc that seems like the hardest content that I can't do rn and then see

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if my teams are just slow but stable with at least a really high winrate like 29/30 wins in R5 I might consider my teams stable and done already for pve beginner progression and start to look into pvp

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even tho I will continue to work on them, set up the galleon team etc

rich heart
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dont consider 29/30 stable and done

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farm more runes to fix it

toxic ether
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u can farm sr4 to get some gems to help

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but ya dont farm sr5 until its xonsistent

toxic ether
cloud storm
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yeah seems like I will have to get some gacha luck then unless I get really good runes to replace my current ones

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I mean this game is about farming runes anyway so I am not too stressed that it isn't 100% consistent just yet

rich heart
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take your time, its not a sprint

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any time you spend farming for pve runes, is also time spent for pvp runes

cloud storm
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yeah that's true, giants is great forever anyway

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I just hope to get a better insigh in which runes are good to keep in general when I start thinking a bit of pvp so I can keep my inventory a little bit cleaner

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like I have no idea which pvp mons potentially want some despair, etc runes with which stats in general so my inventory is really messed up rn

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pcah looks really good for the fact that I use Kro and he dies in 55% of the battles

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so the moment I have a better mon than kro for it it will be fine

rich heart
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you still dont understand the game is about runes

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a better monster than kro wont solve it

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better runes will

cloud storm
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yeah I think my kro is fully grinded

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but his runes are mostly for dps anyway so I would have to re-rune him for pcah

rich heart
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you need a build that works everywhere

cloud storm
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or get another second-type artifact with -light%

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yeah probably it is the second artifact then which I can get from pcah

rich heart
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-light is only on leftside

cloud storm
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oh

rich heart
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and dont worry about pcah right now

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focus on the dungeons before it you havent finished yet

cloud storm
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wait

rich heart
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is everything before pcah 100% consistent?

cloud storm
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I am stupid

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I got that -17% dmg from light artifact but I forgot to equip it on kro

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or switched it out again for more dps for faster runs on pre content bc I didnt care about pcah yet

cloud storm
rich heart
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then fix r5

primal depotBOT
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91827 ehp. Deffbroken: 46381 ehp.

cloud storm
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this is the ehp on kro

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without leader or tower skills

rich heart
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calculate it with tower skills

primal depotBOT
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110458 ehp. Deffbroken: 53501 ehp.

cloud storm
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iirc I read 120k ehp for pcah on him

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130k

rich heart
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so you dont have enough

cloud storm
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yeah but my concern with r5 is dmg

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I would have to sacrifice dps in order to fit him for pcah

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and I am not sure if it is worth it for now to focus on getting him more ehp if r5 or other content is valued more than pcah (bc it is already at 29/30 wins)

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in the long term he will get a new rune set with better stats%

rich heart
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you just need to farm more runes

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the runes on your r5 monsters look very bad

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improve that

cloud storm
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yeah

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this is just scary

rich heart
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youve read #1278187593594572841 right

cloud storm
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yes, I've also read the addition about runes in the 2024 progression

rich heart
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then go through them, with that information you can sell a bunch of runes for sure

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post specific runes youre not sure about in #1084154772493447258

cloud storm
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yeah the only thing I am lacking information of is

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which runes potentially are good for pvp

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it would be bad to sell good runes already just because I have no idea

rich heart
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in general you should be looking at efficient runes

cloud storm
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but from what I got is that energy/blade/fatal aren't used later on?

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so I just keep these for stats in pve?

rich heart
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I use all 3

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in pvp

cloud storm
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oh yeah that makes it even harder then

cloud storm
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just to look at efficiency, not to rune mons

rich heart
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no

cloud storm
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then how can I check efficiency

rich heart
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I dont mean the measure efficiency, I mean how efficient a rune is

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let me find examples rq

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what would you do with this rune?

cloud storm
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spd is average, hp is kinda good but I have no idea

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because of resistance

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I kept these kind of runes with one bad roll if the others are above average

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bc in pvp it could be potentially used

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maybe

rich heart
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these rolls are average, not super insane but not bad at all

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how does hp% spd and resistance work together

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good? bad?

cloud storm
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hp% and spd are really good, no idea about resistance bc of pvp

toxic ether
rich heart
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theres a lot of pvp tanks that want, some spd 100% resistance and tanky stats

cloud storm
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yeah but for pve it would be a wasted stat

rich heart
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so if you gem def% in the rune over whatever last stat you get

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its a usable tank rune

cloud storm
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that's why I want to jump just a little bit into pvp to maybe get some beginner knowledge while I continue to work on pve until everything is 100% stable and even speedier

rich heart
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dont recommend you do that

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if you want an idea of 'pvp runes', you can maybe read #1048719420870107227 ahead

cloud storm
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so I would have to keep every average rune tho

rich heart
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no

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you use your judgement and #1084154772493447258

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and base runes that are 'efficient' on what you already own

sand quartz
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wait

sand quartz
cloud storm
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one off-topic question: how much acc does astar want for pve content? for necro she doesnt need acc bc of 'just' silence, right?

sand quartz
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how is this a idk question

rich heart
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acc only works against you if necro boss steals your astar, but you can get to that when you actually get to necro

cloud storm
rich heart
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100% res, enough spd, enough tankiness

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this is not just in pve

sand quartz
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teh whole point of #guides is to show you how things ar e runed

rich heart
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thats generally how a lot of pvp supports are built

sand quartz
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use that as yr basis of what to keep/ what to sell

cloud storm
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yeah my rune knowledge for pve got way better compared to a few days ago when I was still rereading these guides and info

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the thing is that I don't know any pvp additions, or rules that apply there

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I think I got info that they generally want high acc/high ress bc it is way more important in pvp to hit debuffs

sand quartz
cloud storm
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so I have trouble selling runes with res% acc% in the first place

sand quartz
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u are quite literally on the step that tells you this is a good rune

cloud storm
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and I have no idea about sets that will be used, or set combinations with certain substats

sand quartz
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dont worry about the sets

cloud storm
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I think I read that despair runes aren't fit for dps stats etc

sand quartz
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dont worry about pve vs pvp runes

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use what you know

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is x rune better than, the same, or worse then yr other unused runes

cloud storm
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so an unrolled rune with 2 flat stats or flat + atk% is like an insta sell

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for example

sand quartz
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show examples

cloud storm
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this is a rune I couldnt judge

sand quartz
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why not

cloud storm
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it isn't a (beginner) pve rune because of despair and res% in the first place

sand quartz
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look at the stats

cloud storm
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I think I would roll it and if it lands into def% 2 times I would keep it, otherwise insta sell

sand quartz
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why

cloud storm
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bc slot2 standards shouldn't be as high as slot1/3/5 and ehp is valued a lot

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and there could still be a broken build that benefits from it

sand quartz
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so let me ask you, on avg how much res does one need per rune to reach 100%

cloud storm
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17

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wait

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I dont know the base res of mons

rich heart
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15 res base

cloud storm
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14.2

sand quartz
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now you'd sell a 15% res slot 2 or a 23% res slot 2 spd

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with def% and flat def

cloud storm
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hmm

sand quartz
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what stats do monsters that want 100% res, typically want?

cloud storm
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15% is almost max roll into res so I think I would keep that

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spd, hp/def and/or vio

sand quartz
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and that rune gives you 2 of those stats + the typically res one may need

cloud storm
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okay yeah it would be bad to sell it

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runes like this are insta-sells tho?

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def% initiate is bad bc it doesnt have any other good substats to roll into

sand quartz
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not bad, just not ideal

cloud storm
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yeah if it still had like res/hp%/acc it could be way better

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but not hp flat/atk/atk%

sand quartz
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could that be used if it rolled x2/x3 into att?

cloud storm
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is att flat or %?

sand quartz
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%

cloud storm
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for pve probably not

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pve*

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bc it would require really good other runes to meet ehp and crit reqs

sand quartz
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agreed, stats dont really match

cloud storm
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if a rune like this rolls two times into flat

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it should be a sell, right?

sand quartz
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would, yes, very eary to get/have something better unused

cloud storm
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this is like the other scenario, where it got the rolls, just a bit low in def%

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but I think it doesnt combine well with blade set, so it is average at best but still worth to keep?

sand quartz
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true u wouldnt use this rune for its blade set, but it an above avg roll into res and would need to be compared to other slot 2 spds with res

cloud storm
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ty

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would Icaru want guard runes btw? or is it too niche in early progression for him and I should look out for high rolls into def% instead

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I am not sure how hard it is to hit that 3.3k+

sand quartz
#

does icaru need guard runes, no

#

needs def% on slot 2/4/6 and high def% on slots 3 and 5 (30+ after grinds)

cloud storm
#

I see

#

is that 3301 def with the 20% tower skill?

rich heart
#

yes

#

3301 total def

cloud storm
#

ok to basically he wants like +2.5k def

rich heart
#

+2420 or something

cloud storm
#

is +30% def slot3 considered high?

#

this is hard ngl

#

but since the def% runes are not grinded

#

it should hit the req maybe

rich heart
#

after grind?

#

30% after grind is a max blue

cloud storm
keen pond
#

Also keep in mind of the summoner skills

#

Also you get 200 from artis

cloud storm
#

ooh

#

he is on one hp arti

keen pond
#

🙂

cloud storm
#

tyy

#

okay yeah he will reach that req after grind, nice

cloud storm
#

what is the reason astar turns before 2a Shamman in necro?

#

in team2 the turn order isnt listed so it is not that important, right?

rich heart
#

the shield from necro breaks from an amount of attacks

#

shamman wants to nuke the boss, so wants to take a turn when the shield is down

#

astar breaks the shield

#

shaman nukes boss

cloud storm
#

aah

#

so she wants some spd

rich heart
#

she can do without

#

as long as its faster than shamann

toxic ether
#

she's already 120 speed after awakening?

#

don't really need to have give her any more speed

cloud storm
#

I think it is 110

toxic ether
#

close enough

cloud storm
#

yeah I will adjust my shamann

cloud storm
#

ok so I tested all pve contents (excluding the dungeon with the fight runes until I actually need them at some point) and it seems like all pve content rn is stable, just pcah and sr5 have a high wr but aren't 100% consistent

#

it won't hurt to jump a little bit into pvp already while I still try to fix the mons that makes these last 2 teams stable, right?

#

necros is 100% stable already too with avg. 1:45min

keen pond
#

It depends on what u mean by getting into pvp

cloud storm
#

trying to find one arena defense team, one arena offense and 1-2 siege defense teams that I can work on from now

#

or something like that

#

that should already take a long time to build

rich heart
#

you can read #1048719420870107227
pvp needs way better runes than pve, especially siege defense

#

you really should just be farming giants and fixing up those teams

#

the reality is that even after fixing up those teams, you wont be ready for it yet

cloud storm
#

yeah I mean I could temporarly rune the pvp mons with runes from giants while I get the runes I need for my r5 dps

rich heart
#

its very normal to spend time farming runes before actually being able to build stuff for pvp

cloud storm
#

I know, I am not trying to rush it, just getting myself enough points to work on

#

I will just farm dungeons anyway

rich heart
#

'enough' in your eyes is too much imo

#

it will be very chaotic

#

theres no time lost as long as you are farming

cloud storm
#

yeah but I will quickly get experience and further knowledge about runes etc

#

also my guild requires 4 strong siege defenses, I got an exception to stay in for now bc I progress really fast

#

but I would like to just have the right mons already even tho their runes are pretty shit

rich heart
#

I dont even have 4 strong siege defenses

#

youre in a bad guild

cloud storm
#

noo they are pretty chill

rich heart
#

we cant tell you what to do, but in no way can you have good enough runes to rune 1, let alone 4 siege defenses

cloud storm
#

yeah I dont have to build 4 tbh

rich heart
#

sounds like your guild wants you to rush things

#

you are still working on pve, work on pve

cloud storm
#

I think if I manage to get a good team this month with some meh-average runes it will be enough

rich heart
#

if you dont manage it, too bad

cloud storm
#

then I will just find another guild tbh

rich heart
#

a guild that wants beginners to have 4 defenses isnt a good place to be to progress anyways

swift hatch
#

there's no harm at all in doing your best and trying whatever pvp content there is

#

but it would be a huge mistake to prioritize any sort of resources, whether its 6*s, runes, or mana for upgrading runes

#

for pvp

#

when you are not finished with pve yet

cloud storm
#

yeah I wont priotize pvp over pve

swift hatch
#

and if you think you can "work on both" then you have some fundamental misunderstanding on how to rune your units even for pve... so need to rethink a lot

cloud storm
#

I want to priotize building for pve first until I get the best speed teams I can, like I wont jump directly to the kyle speed team or so but I want at least a good galleon team for giants for example

swift hatch
#

your attempts into pvp for now should solely be using your pve units as best as you can

cloud storm
#

but it would still be fun to play around pvp a bit meanwhile

swift hatch
#

if you somehow make a pvp unit and give it runes that makes it better than a pve unit you've already runed at this point, you've done something wrong

cloud storm
#

yeah I don't think I could make this happen anyway

#

I feel like pvp is also a lot about synergies so it wont be easy to build anyway

#

would that team synergize or should I fit in vigor? for arena defense

#

since vigor is built bc of pve already it might be better to fit him instead of wind mermaid or triana maybe

real forgeBOT
#
jx9

[Message Link](#1346900703536484464 message) to #1346900703536484464
if you somehow make a pvp unit and give it runes that makes it better than a pve unit you've already runed at this point, you've done something wrong

#
jx9

[Message Link](#1346900703536484464 message) to #1346900703536484464
your attempts into pvp for now should solely be using your pve units as best as you can

cloud storm
#

okay let me ask another question

#

this is just out of curiosity, how well would clara fit into r5 instead of colleen

#

I've read her kit and it seems like she does what colleen does, but colleen got two chances to decrease the atk power with a higher chance while colleen has only one, and clara also has a def break?

primal depotBOT
#
3. Fiery Dance

Recovers the HP of all allies by 25% and increases their Attack Power for 3 turns. (Reusable in 5 turns)

Levels

Recovery +5%
Recovery +10%
Recovery +10%
Cooltime Turn -1
Cooltime Turn -1

Pos. Effects

Heal (25%)
Increase ATK (3 round(s))

rich heart
#

I dont see clara doing this

cloud storm
#

oooh

#

okay yeah fair

primal depotBOT
#

97399 ehp. Deffbroken: 46709 ehp.

#

104065 ehp. Deffbroken: 49906 ehp.

swift hatch
#

this is an extremely bad question

#

the guides go into great detail on what's important for r5

#

and the parts of colleen that make her great for it

cloud storm
#

yeah I just had the hp recovery part in mind without the atk buff tbh

#

and I thought my tien qin already provided that

swift hatch
#

that's not all.

#

you've still missed multiple other parts of it

#

you may want to go back and reread

cloud storm
#

I figured her atk debuff is huge, her teamwide atk buff, and I would also assume she is easier to rune because of high base stats like spd and tankiness?

#

while also healing she fits multiple team roles into one unit

swift hatch
#

all parts of her kit are useful, and having multiple sources of any one particular thing on a team isn't useless at all

cloud storm
#

I see

cloud storm
#

I will continue to work on my r5 team and just hope to make the dps more tanky so they can sustain more and thus deal more damage

#

this team just dies at the same time rip

cloud storm
#

can anyone tell me why a grindstone that I can use on my runes isn't always visible in this interface

ocean holly
#

which grindstone are you trying to find on your rune?

cloud storm
#

sry I meant possible runes to grind

#

I had a swift rune with ungrinded def and I got a grindstone for that

ocean holly
#

show the rune

cloud storm
#

when I looked in that interface there was no rune to grind

ocean holly
#

was the ungrinded def an innate stat?

cloud storm
#

I'll have to find a new one where this applies

#

no

#

it was possible to grind and I even knew that

#

but the rune just didnt show up in the first place

#

it happened a few times already

#

for example this def+ grindstone on vio

#

I have way more runes with def that can be grinded for example

#

and everything is checked in this menu

ocean holly
#

show an example of a vio rune that you have right now with a def substat that isnt visible there

cloud storm
#

the one on fran for example

#

this one has a grind on it already, but it does this too with runes that have an ungrinded stat

#

like the rune for icarus

ocean holly
#

if a rune that has a def +26 grind, any grindstone that has a range up to 26 will immediately be unusable

cloud storm
#

iirc this rune had no grind on it

#

but it didn't show up when I quick press enchant on the grindstone

#

I had a swift def+ grindstone and since this had 0 grinds on it already

#

it should show up, shouldnt it

ocean holly
#

the right image one's far too messy

cloud storm
#

alright ty

#

okay I think I got a grindstone where I can exactly show what I mean

#

this menu shows the rune for belladon (slot 2 isnt in this screen) even tho it is already grinded with +4%

#

but it didn't show this rune which is on whomie rn

#

so basically I will have to manually check every mon to see if I can upgrade it bc I can't rely on that interface?

edgy cosmos
#

You probably just screwed up, never had that as an issue before

rich heart
#

check what rune markings you have here

cloud storm
rich heart
#

hm

#

never had that issue either

#

probably wont happen again

split cipher
#

Also, I think it would be better to look at runes and decide what grinds to use on each one rather than looking at grinds and deciding what runes to apply them to

#

Interesting bug though, lol

cloud storm
#

yeaah I just wanted to grind everything on my r5 teams to make it stable but I think I got it stable now finally

cloud storm
#

would you guys still say their stats look bad for pve content?

rich heart
#

much better

cloud storm
#

in r5 they both die first in konamiya team and are the reason why my middle team dies

rich heart
#

whats their ehp

cloud storm
#

my teams are way more stable with 1-2 loses per 30x runs

#

let me check

rich heart
#

1-2 losses per 30x?

cloud storm
#

probably because fran gets stunned and cant heal sustain so the whole team dies

#

the backline survives way longer than frontline

rich heart
#

frontline takes more damage

primal depotBOT
#

251169 ehp. Deffbroken: 103592 ehp.

cloud storm
#

this is frans ehp

primal depotBOT
#

275855 ehp. Deffbroken: 112796 ehp.

cloud storm
#

and this darions

#

maybe it would be way better with more atk on frans set so she heals more and gives more sustain

#

but that is nothing I could farm for now and I would have to wait for runes from events

cloud storm
#

I changed one atk% rune to hp on ardella for more sustain but I can't tell if it would be better for her to just deal more damage even if she dies at some point

toxic ether
#

thats a bit too much hp

#

keep in mind u have ling ling n whomie which arent the best DDs

#

u can replace them with better sr5 dds

cloud storm
#

okay so for now I could just move on? I got my pcah team really stable now too

#

after giving kro way more sustain from grindings

toxic ether
#

i mean u dont necessarily move on

#

u will be constantly improvig ur pve teams until all their runes are fully gemmed n grinded and have decent rolls

cloud storm
#

yeah I think I meant more like not trying to min max grinds until I beat it and just fix it after grinding more runes for a few days

#

I could also raise another r5 dps in the meantime if I have a good one

cloud storm
#

I've been wondering, if dimensional energy is that important, wouldn't it be more efficient to get some later 2a mons ready instead of farming lumel5

#

because on new accounts there is a 50% second awk exp boost, I don't know if there are some regular events that also boost 2a exp sometimes

#

so like all pve mons + the high prio pvp ones before actually farming lumel5

slim basin
#

You benefit more from getting some nice vamp will destroy runes/gems/grinds now (especially when you might not be ready for necro) than pre-building 2as you might not use for a long time if at all

#

Metas shift and balance gets adjusted so the best way to avoid wasting resources is to farm what you need now and if your needs change so does your farming

cloud storm
#

oh I see

cloud storm
#

how are you guys comparing your runes to other runes so you can decide if you can sell a few of the worse ones

#

for runes with a lot of spd or crit rate it is a little bit easier to decide, but I really struggle with runes that have flat stats on them or are paired with acc/res rolls

toxic ether
#

u can show an example of runes ur not sure about here

swift hatch
#

that's the entire point of #1084154772493447258

cloud storm
#

that question was related to point 3 of the rune guideline set your own standards - look at you current inventory.

#

but I think it still requires a lot of work to go through all runes to check

swift hatch
#

yes. managing and judging runes is a lot of work

#

it's a major part of the game

cloud storm
#

I think I might do some sort of sheet with some roll %, like spd 15+ for blue 1/3/5 runes, according to my standards of course until I get more familiar with good and bad runes

#

not that every rune needs spd, just if a rune rolls into it etc

cloud storm
#

I summoned my first Ifrit and got Akhmamir. I read he is really good in r5 so would it be good to use him without skill ups?

#

his stun etc wont work I guess but he still has a lot of attack maybe

#

my team comp

toxic ether
#

no

#

use monsters mentioned in ?sr5

slim basin
#

Where are you reading that akha is good in r5?

cloud storm
#

on sw-database

toxic ether
#

dont use that

#

thsts useless

cloud storm
#

alright

cloud storm
#

would u consider this a good rune? spd is 10/12 and atk 15/16, when gemming out flat def for like hp% this would be a good rune for a dps, right?

#

the reason why I am asking is because it is so spread out instead of going into one stat like a few rolls into crit rate or spd etc

toxic ether
#

i mean spread out rolls doesnt mean its not useable

#

the cr is almost max rolls, atk almost max rolls, spd off 2 potential roll

cloud storm
#

I don't need this for PvE bc I am pretty much done besides a a few atk% main stat runes that I need on r5 dps

toxic ether
#

flat def you can easily gem it

#

u can definitely use this for pvp

cloud storm
#

oh nice

#

lushen is still the first arena offense pvp unit to work on right? I heard the guides are up to date in 99% of the cases

toxic ether
#

yes

cloud storm
#

it will still take forever to get a running team tho but I will try

toxic ether
#

u wont use this rune for lushen bc you got a roll in spd already

#

but you can use this for a sniper or any other dd that needs the stats

cloud storm
#

would u consider light sniper mk1 as good for pvp in general in snipe comps

toxic ether
#

i think u misunderstand snipe comps

cloud storm
#

I think he doesn't have the passive utility for siege or arena defense

toxic ether
#

a snipe unit is someone that has an ignore def skill

#

so like kahli, covenant, taru being the most farmable units

#

and then premiums like claire/sonia, federica, etc.

cloud storm
#

ah so magnum is more like a stripper dps

toxic ether
#

u can read beginner pvp in that step 3

#

well magnum isnt terribly useful iirc

cloud storm
#

that takes buffs and convert it into his own dmg

#

yeah I will go through that

toxic ether
#

most of the time the ignore def units are op enough to 1 shot the monsters without def break so you dont worry about like will on them

#

but anyways we're gettig sidetracked a lil

cloud storm
#

but isnt his s3

toxic ether
#

finish pve first and u can read on beginner pvp

cloud storm
#

"attacks the enemy to inflict damage that ignores all damage reduction effects"

#

he ignores buffs but doesnt ignore def in general?

toxic ether
#

u mean his s1?

cloud storm
#

oh yeah

toxic ether
#

its a bit misleading

#

it just allows you to hit through buffs that prevent damage

#

so ie shield, invincibility, guarded (from chandra), etc

#

look at covenant s3

#

it says ignore defense

#

which means it assumes as if the monster is 100% def broken and deals dmg based on that

cloud storm
#

oh I see

#

when crafting runes from giant, swift runes are never a bad idea, right?

toxic ether
#

it depends on what you need

#

but yes

rich heart
cloud storm
#

I got triana and vigor but I am really missing any kind of mentioned fire bruiser. Is it just waiting until I get one of these?

rich heart
#

you can make that def yes

#

thats still a good defense to start out with

#

carcano

cloud storm
#

I got some speed leads like moore or seara but I don't have the rakan or the other mon that subs it and I think that will definitely take really good runes

#

yeah it will be some rng to get it

rich heart
#

dont work on too many things at once

#

I mentioned it before

#

youre gonna need actual runes now

cloud storm
#

I think it is just farming runes and hoping to fit my first defense

rich heart
#

you went through #guides really quickly. You really dont have a lot of runes yet

#

just keep farming giants, take violent runes from events, and work on lushen offense

cloud storm
#

that sounds like a plan, yes

cloud storm
#

Since Fire Joker is a fusion mon it is way better to farm the fusions to up lushens skills for pvp, right?

toxic ether
#

yes

cloud storm
#

?srbah

real forgeBOT
#

Spiritual Realm Abyss (Hard)

  • Team and Turn Order:
  1. Sieq > Carcano/Shaina > 2aRaoq > +1 > Verde (35-40sec)
  • Requirements:

  • Sieq: SPD/(CR-CD)/HP, 100k EHP, 100% CR

  • Shaina: (SPD-ATT)/CD/ATT, 100k EHP, 100% CR, 10% acc

  • Carcano: (SPD-ATT)/CD/ATT, 100k EHP, 100% CR, 35% acc

  • 2aRaoq: ATT/CD/ATT, 120k EHP, 169 cmb spd, 100% CR, 35% acc

  • Verde: ATT/CD/ATT, 90k EHP, 169 cmb spd, 100% CR

  • Boss Condition:

  • The boss decreases all monsters CR by half at the start of wave 4

  • Stores one charge every time boss/crystals receive a non-critical hit and when boss/crystals deal a critical hit ( Up to 9 charges can be stored) and does more damage from Magic Power Barrage Passive

  • Sieq's skill 3 gives 30% from CR buff and 10% from the 2 buffs (5% CR for each buff)

  • Elemental advantage gives 15% CR for fire monsters against wind

  • A shield set gives another 5% CR for the first 2 turns

  • Other Info:

  • All monsters must be 100% CR

  • Combat speed for this dungeon is 177, and most monsters will be faster than that with verde's lead for other areas, except astar, so just need tune them for their turn order above

  • The plus one can be astar (moves after verde) or another fire nuker and would move before verde

  • Shaina has built in acc (25% from passive) so only needs 10% from runes

  • Shaina speeds this dungeon up considerable compared to carcano

  • Overall the dungeon isnt that difficult

cloud storm
#

does this mean that Sieq only needs 60% CR?

#

Sieq's skill 3 gives 30% from CR buff and 10% from the 2 buffs (5% CR for each buff)

#

or does it mean that even tho all CR is recuded by 0.5x, sieq is important bc he buffs it to 80%+ again

toxic ether
#

no you still need 100 cr on all your mons

#

bc boss halves it, so sieq would be only 50% cr