#Yuu's questions
1666 messages · Page 2 of 2 (latest)
she could be faster still but the ehp looks good
she doesnt need any acc btw so try gemming them out
102315 ehp. Deffbroken: 53437 ehp.
u need 220k ehp
this is my konamiya bl
that one u have to calc using leader skills and summoner skills
oh kona
doesnt she need 120k
well yea but if kona is on violent u dont need to give him resistance
133463 ehp. Deffbroken: 68862 ehp.
what did I do to my kona
I dont understand the 15% spd increase tho from skills
does this show combined speed?
with fran 10% spd lead this will hit 200spd+ but I am still confused
I thought the 15% from skills go straight on top of this but it seems the formular is a bit different
ah okay
91 * (1.10 + 1.15) + 90 from runes
113.75, decimals always round up (even 113.01) so it goes to 114 speed
then 90 from runes
yeah that makes it like 204
204 speed
good
oh yeah
so my cleansers should be done hopefully
what about lulus cleanse
?devilmon
For New Players
- Veromos > Spectra 2A > Vigor 2A > Raoq 2A
- Galleon if used on your gbah team (S1 and s3) (see 2nd part of the
?nat4eventcommand) - Save the rest of your devilmon until #guides is finished and you are ready to start PvP
✥ Nat 5★ monsters are generally prioritized with devilmon. However, there are 4★ monsters which require skill-ups and are worth devilmoning ASAP (for example, galleon for 100% harmful effect rate on S3). For more information about this, check the 4* skillup part of #1048719420870107227 .
it isn't mentioned in here but the r5 guide says that the cleansers want their cleanse skills maxed
mostly to reduce the cooldown to max 3 turns so they can cleanse in time
kona is 2* u can easily max her
kona and delphoi are done
lulu 2a is already maxed cooldown, so it doesnt need devil
I farmed some fusions for her
nono
u can use raviti which has 3* skillups or fedora which are guildshop but also only has 1 skillup to max
but yea
151977 ehp. Deffbroken: 70331 ehp.
for darion, does he still want high spd if I dont use him in gbah anymore
at least faster than yr dd's
since he's not only there for his passive but also his debuffs
ok so my left and right teams are really doing well while my middle team died already
but I cleared r5 already with just auto runing the dds
I am not really going to start trying pcah but I am curious if I want to farm fusions for eirgar
if he needs some skill ups I might prepare them a little bit
it's not worth fusing him skillups
initially ur verde should be getting the skillups anyway
i worry ur rushing sr5 too much, u havent really said much about working on rifts
did u farm rifts to get the gems u need?
no, most of my runes that I use are not gemed yet
tbh this r5 was more like a test run because I noticed that I can build the cleansers and skogul already, like my other mons arent really 100% done yet
my fran isnt on vio but I think that is nothing I can fix yet if gbah doesnt drop vio
also I ran completely out of mana
yea this is something u need to work on then
the expectation is that even in early PvE every rune you have on all of your monsters that you use should be gemmed and grinded
that means, as soon as u get useable grinds and gems that u can use on ur runes, use them immediately
personally I am worried that I end up gemming and grinding useless or not optimal runes or even destroy some potential by locking wrong lines
but at the same time I feel like that is also expected as a beginner
that's a natural concern to have, but if it's a rune that's being used and you have available gems/grinds to use, if it makes the monster better in the end then you should still do it anyway
you can always farm more runes, more grinds, gems to get what you need for future rune upgrades
so it's not a big deal in the end, especially when right now your priority is to finish pve
yeah thanks
what is the reason that bella wants his turn after eigar in pcah? is it because of the vamp buff that eigar gives bella?
in that case if bella is tanky enough he can also move first?
he applies def break
with his s1
you usually have ur buffer move 1st, def breakers 2nd, DDs third
yeah his def break still goes before the dd
I was just wondering if eigar > bella bc of the vamp buff that helps bella to survive
I was trying out pcah and my kro is really a glass cannon, I think I really have to pray to get enough ehp from grinding his runes
eirgar just goes first so he can buff the team and debuff the monster. it doesnt matter that much
yea pcah is a step up in terms of difficulty but it's not too tough. you would actually have to rerune your kro to be much tankier but that would decrease his dmg so it's more advisable to swap him out for something else like fuco or pang
but you're still skipping too ahead
focus on rifts right now
the other thing is if u want to use kro in pcah
u need to give him a -light artifact too
eirgar survives until the end
u should just use something else than kro tbh
yea, but eirgar is going to be your main tank for pcah
if u bring in kro u have to split dmg between those two
kro dies first, then raoq, then erigar/verde at the same time and a lot later bella
bella is so tanky because of the new runes
again ur still going too far ahead in terms of the guide
u need to farm rifts to get the gems u need
yeah true
but I really have to urge you to resist the temptation of wasting your time. As mentioned in the intro, all of PvE is purely about stats, and Vio actively hurts the majority of PvE teams. Stick with Giants farming if you want to progress faster, the only time you should farm DBAH for the duration of this entire guide is if you need a 10x for your Daily Mission.
about dbah, won't it make sense to farm a vio set for fran? I heard a couple of times that having her on vio would be top priority and help for most of the previous steps in beginner guide
u already are "farming" a vio set for fran by choosing vio for all your events/rewards where u get to choose a rune set
oh yeah I was too new and got blade sets last event
how often do we get rune choosing events? I can see we get 3 more random runes this 4000day event
hard to say, as com2us doesnt exactly do x amount of certain events a year
okay so it is giants farming until I start doing pvp ig
is that fran better now for every pve content? I managed to get her back on vio by hand but she is barely touching that 1.5k def with leader and skills, maybe after I farm some grinds
that looks fine to me. a bit high acc but if you can't gem out its better than nothing
that's good, I noticed I still don't have a high sss rate on water beast so I wanted to rebuild fran and mav before farming it
what is the requirement for SSS? does it mean that I have to deal a lot of damage when he is down/groggy?
no sss automatically happens when youre basically able to kill the boss in second phase
the damage is pretty much irrelevant, the quality of gems dropped by rift beasts are not affected by dmg and rather by rank only
I can kill the boss every single time
it is just that I only get SS in 40% of the time
does kro need acc% in any content? otherwise I might gem it out for atk%
it seems like 3.5million or so makes the score sss
would you use an immemorial gem to gem out flat atk on this rune?
eh i wouldnt on that rune, but its an intangible which means u can only use immemorials
up to you
if I gem a line, let's say hp 7-11% or so and it hits 7%
and then decide to grind that, is it bad? do I want a 10% hp roll first before grinding? or will the grind stay if I gem it again with another hp% gem
u can regem it even if u grind it and it will reroll again, i believe
The grind does not stay if you regem. So you can choose to wait to grind if you are going to gem again, or you can grind and just regrind after you regem
If you are using the rune now, should grind as soon as you are able. You will be farming more grinds
ty
why doesnt it let me gem def% on this rune?
slot 1 can't have def
oh ty
thanks for the info
is buying such a rune worth in general? it has nice attributes but too low rolls ig?
yes
buy it
the low rolls shouldn't generally dissuade you, especially when you're still early game
always compare with the standards you have
And I’ll add that mana is a very renewable resource—just a little giants farming and you’ll get that all back, so don’t worry too much about accidentally wasting mana on a bad purchase.
ty guys
@swift hatch I've been reading through your rune guides and the 2024 progression
and you mentioned that spd cr and hp are most important bc of meeting requirements, but how does DEF% compare to that
would it be too easy to say that def% > hp% is more or less mostly for the r5 frontline + icarus who needs an insane amount of def% in pve?
also bc res% either main or substat isn't really useful in my current pve stage, I can't really tell if I should sell or keep them, I feel like at one point my rune inventory will just be full
that is correct def contributes more toward ehp than hp does but at the end of the day it also means a lot less when a monster get def broken, so with everything its typically a balance of both
this is why there is both a def requirement and an ehp requirement for frontline sr5 monsters, because both are important, as the rift raid boss (really any boss in rifts) does dmg based on a monsters def. why all frontline monsters have a def requirement
as for icaru, icaru needs the certain amount of def being the needed number of teammates for his team up
oh I see, thanks
res and acc slot 6 are going to be runes where your looking for certain conditions
res - effiecient matching stats and/or high spd
acc - few with the highest spds or avg spd and dmg (att/cr/spd)
believe that covers everything, sure other advisors will add if i missed anything
if I want to rerune every mon I should probably save with that 200k mana thing, right? I never used that one
I feel like my mons all have weird runes bc I still fail at r5 after grinding a lot
i wouldnt really rerune all your monsters. just make a habit of farming runes continuously and getting the gems you need to upgrade your runes
you're pushing for sr5 in what 2-3 weeks? definitely little time especially for a new player since the hardest part about sr5 is runing a ton of new monsters
okay maybe that result is good enough for r5. my first try that I checked was a loss so I thought my teams are still way too bad
are these boss drops to craft gems/grinds best used for violent runes?
for now you can just use them on what you need
good enough no
but getting there
could you show the layout of the teams you are using? maybe theres a small swap we can do to improve it
otherwise you go through your monsters and check if they meet the requirements for sr5
and fix up those that dont
my whole frontline has 1,5k+ def including leader skills + towers
let me check the ehp formula but it should be skills + leader on base stats and runes on top afterwards
235214 ehp. Deffbroken: 94140 ehp.
for bella
314721 ehp. Deffbroken: 130625 ehp.
for skogul
220795 ehp. Deffbroken: 91783 ehp.
for fran
259810 ehp. Deffbroken: 107477 ehp.
for darion
looks fine
235485 ehp. Deffbroken: 98154 ehp.
for vero
sr5 isnt just a tank check its a dmg check too since the boss gets stronger every 16 turns and u cant sustain/tank it forever
id check ur other dps
what team dies the most?
can post stats of them
the middle one dies first usually
oh wow ok
ok yeah its a dmg check for you for sure
scrolled up and saw your run times, theyre on the longer side
I'll post by teams
u can replace whomie with another sr5 dd if you have the runes
ie xiao lin or whatever
when I checked a few times ardella, whomie, the fire beast hunter, raoq and the white drinker died earliest in their teams but I cant tell if it was bc of rng
I didnt check too often
Accuracy Benchmarks
0% - Rift beasts
15% - Raids/Predator
25% -
35% - GBAH/NBAH/PCAH/SFAH/Dimensional Hole
40% - Labyrinth Hell bosses
45% - ToA Normal & Hard
55% - ToA Hell
65% - DBAH
85% - PVP Bomber/Debuffer
for detailed information type ?accuracy in #bot-commands or read https://redd.it/4hw8da
but it was just for debuffs, wasnt it
so some units like delphoi is inefficient, but ardella needs 15% acc
yes so
having an atk break debuff is really important
yea ur nangrim needs more dmg
whomie too
ok yeah ur DDs just need more dmg all across the board
u can replace ling ling n whomie with real sr5 DDs later on but yea those monsters need more dmg
I don't think I have any other option that is mentioned as dd alternatives
only another nat3 that I could build like the drunk wind guy
is he a good dps for r5
I saw him specifically mentioned for r5 pure dps (he is not mentioned in ?sr5 tho)
or him even tho I couldnt skill him up for some time bc of verde
but yeah I will check my success rate on pcah now and see if I can build my units for necro dungeon bc that seems like the hardest content that I can't do rn and then see
if my teams are just slow but stable with at least a really high winrate like 29/30 wins in R5 I might consider my teams stable and done already for pve beginner progression and start to look into pvp
even tho I will continue to work on them, set up the galleon team etc
no, use monsters that sre mentioned in ?sr5
yeah seems like I will have to get some gacha luck then unless I get really good runes to replace my current ones
I mean this game is about farming runes anyway so I am not too stressed that it isn't 100% consistent just yet
take your time, its not a sprint
any time you spend farming for pve runes, is also time spent for pvp runes
yeah that's true, giants is great forever anyway
I just hope to get a better insigh in which runes are good to keep in general when I start thinking a bit of pvp so I can keep my inventory a little bit cleaner
like I have no idea which pvp mons potentially want some despair, etc runes with which stats in general so my inventory is really messed up rn
pcah looks really good for the fact that I use Kro and he dies in 55% of the battles
so the moment I have a better mon than kro for it it will be fine
you still dont understand the game is about runes
a better monster than kro wont solve it
better runes will
yeah I think my kro is fully grinded
but his runes are mostly for dps anyway so I would have to re-rune him for pcah
you need a build that works everywhere
or get another second-type artifact with -light%
yeah probably it is the second artifact then which I can get from pcah
-light is only on leftside
oh
and dont worry about pcah right now
focus on the dungeons before it you havent finished yet
wait
is everything before pcah 100% consistent?
I am stupid
I got that -17% dmg from light artifact but I forgot to equip it on kro
or switched it out again for more dps for faster runs on pre content bc I didnt care about pcah yet
everything before r5 yes
then fix r5
91827 ehp. Deffbroken: 46381 ehp.
calculate it with tower skills
110458 ehp. Deffbroken: 53501 ehp.
so you dont have enough
yeah but my concern with r5 is dmg
I would have to sacrifice dps in order to fit him for pcah
and I am not sure if it is worth it for now to focus on getting him more ehp if r5 or other content is valued more than pcah (bc it is already at 29/30 wins)
in the long term he will get a new rune set with better stats%
you just need to farm more runes
the runes on your r5 monsters look very bad
improve that
youve read #1278187593594572841 right
yes, I've also read the addition about runes in the 2024 progression
then go through them, with that information you can sell a bunch of runes for sure
post specific runes youre not sure about in #1084154772493447258
yeah the only thing I am lacking information of is
which runes potentially are good for pvp
it would be bad to sell good runes already just because I have no idea
in general you should be looking at efficient runes
but from what I got is that energy/blade/fatal aren't used later on?
so I just keep these for stats in pve?
oh yeah that makes it even harder then
would it be good to use the summoners war optimizer for that
just to look at efficiency, not to rune mons
no
then how can I check efficiency
I dont mean the measure efficiency, I mean how efficient a rune is
let me find examples rq
what would you do with this rune?
spd is average, hp is kinda good but I have no idea
because of resistance
I kept these kind of runes with one bad roll if the others are above average
bc in pvp it could be potentially used
maybe
these rolls are average, not super insane but not bad at all
how does hp% spd and resistance work together
good? bad?
hp% and spd are really good, no idea about resistance bc of pvp
its not worth it to make him tankier. i would use another DD fuco or pang
resistance is good on these type of runes
theres a lot of pvp tanks that want, some spd 100% resistance and tanky stats
yeah but for pve it would be a wasted stat
so if you gem def% in the rune over whatever last stat you get
its a usable tank rune
that's why I want to jump just a little bit into pvp to maybe get some beginner knowledge while I continue to work on pve until everything is 100% stable and even speedier
dont recommend you do that
if you want an idea of 'pvp runes', you can maybe read #1048719420870107227 ahead
so I would have to keep every average rune tho
no
you use your judgement and #1084154772493447258
and base runes that are 'efficient' on what you already own
wait
u just runed up yr sr5 frontliners and cleanser/healers
one off-topic question: how much acc does astar want for pve content? for necro she doesnt need acc bc of 'just' silence, right?
how is this a idk question
0
acc only works against you if necro boss steals your astar, but you can get to that when you actually get to necro
for cleansers I remember that they either want 100% res or a vio set instead
teh whole point of #guides is to show you how things ar e runed
thats generally how a lot of pvp supports are built
use that as yr basis of what to keep/ what to sell
yeah my rune knowledge for pve got way better compared to a few days ago when I was still rereading these guides and info
the thing is that I don't know any pvp additions, or rules that apply there
I think I got info that they generally want high acc/high ress bc it is way more important in pvp to hit debuffs
but u just said, you dont know, to a rune like this
so I have trouble selling runes with res% acc% in the first place
u are quite literally on the step that tells you this is a good rune
and I have no idea about sets that will be used, or set combinations with certain substats
dont worry about the sets
I think I read that despair runes aren't fit for dps stats etc
dont worry about pve vs pvp runes
use what you know
is x rune better than, the same, or worse then yr other unused runes
so an unrolled rune with 2 flat stats or flat + atk% is like an insta sell
for example
show examples
why not
it isn't a (beginner) pve rune because of despair and res% in the first place
I think I would roll it and if it lands into def% 2 times I would keep it, otherwise insta sell
why
bc slot2 standards shouldn't be as high as slot1/3/5 and ehp is valued a lot
and there could still be a broken build that benefits from it
so let me ask you, on avg how much res does one need per rune to reach 100%
15 res base
14.2
hmm
what stats do monsters that want 100% res, typically want?
and that rune gives you 2 of those stats + the typically res one may need
okay yeah it would be bad to sell it
runes like this are insta-sells tho?
def% initiate is bad bc it doesnt have any other good substats to roll into
not bad, just not ideal
yeah if it still had like res/hp%/acc it could be way better
but not hp flat/atk/atk%
could that be used if it rolled x2/x3 into att?
is att flat or %?
%
for pve probably not
pve*
bc it would require really good other runes to meet ehp and crit reqs
agreed, stats dont really match
would, yes, very eary to get/have something better unused
this is like the other scenario, where it got the rolls, just a bit low in def%
but I think it doesnt combine well with blade set, so it is average at best but still worth to keep?
true u wouldnt use this rune for its blade set, but it an above avg roll into res and would need to be compared to other slot 2 spds with res
ty
would Icaru want guard runes btw? or is it too niche in early progression for him and I should look out for high rolls into def% instead
I am not sure how hard it is to hit that 3.3k+
does icaru need guard runes, no
needs def% on slot 2/4/6 and high def% on slots 3 and 5 (30+ after grinds)
ok to basically he wants like +2.5k def
+2420 or something
is +30% def slot3 considered high?
this is hard ngl
but since the def% runes are not grinded
it should hit the req maybe
🙂
what is the reason astar turns before 2a Shamman in necro?
in team2 the turn order isnt listed so it is not that important, right?
the shield from necro breaks from an amount of attacks
shamman wants to nuke the boss, so wants to take a turn when the shield is down
astar breaks the shield
shaman nukes boss
she's already 120 speed after awakening?
don't really need to have give her any more speed
I think it is 110
close enough
yeah I will adjust my shamann
ok so I tested all pve contents (excluding the dungeon with the fight runes until I actually need them at some point) and it seems like all pve content rn is stable, just pcah and sr5 have a high wr but aren't 100% consistent
it won't hurt to jump a little bit into pvp already while I still try to fix the mons that makes these last 2 teams stable, right?
necros is 100% stable already too with avg. 1:45min
It depends on what u mean by getting into pvp
trying to find one arena defense team, one arena offense and 1-2 siege defense teams that I can work on from now
or something like that
that should already take a long time to build
you can read #1048719420870107227
pvp needs way better runes than pve, especially siege defense
you really should just be farming giants and fixing up those teams
the reality is that even after fixing up those teams, you wont be ready for it yet
yeah I mean I could temporarly rune the pvp mons with runes from giants while I get the runes I need for my r5 dps
its very normal to spend time farming runes before actually being able to build stuff for pvp
I know, I am not trying to rush it, just getting myself enough points to work on
I will just farm dungeons anyway
'enough' in your eyes is too much imo
it will be very chaotic
theres no time lost as long as you are farming
yeah but I will quickly get experience and further knowledge about runes etc
also my guild requires 4 strong siege defenses, I got an exception to stay in for now bc I progress really fast
but I would like to just have the right mons already even tho their runes are pretty shit
noo they are pretty chill
we cant tell you what to do, but in no way can you have good enough runes to rune 1, let alone 4 siege defenses
yeah I dont have to build 4 tbh
sounds like your guild wants you to rush things
you are still working on pve, work on pve
I think if I manage to get a good team this month with some meh-average runes it will be enough
if you dont manage it, too bad
then I will just find another guild tbh
a guild that wants beginners to have 4 defenses isnt a good place to be to progress anyways
there's no harm at all in doing your best and trying whatever pvp content there is
but it would be a huge mistake to prioritize any sort of resources, whether its 6*s, runes, or mana for upgrading runes
for pvp
when you are not finished with pve yet
yeah I wont priotize pvp over pve
and if you think you can "work on both" then you have some fundamental misunderstanding on how to rune your units even for pve... so need to rethink a lot
I want to priotize building for pve first until I get the best speed teams I can, like I wont jump directly to the kyle speed team or so but I want at least a good galleon team for giants for example
your attempts into pvp for now should solely be using your pve units as best as you can
but it would still be fun to play around pvp a bit meanwhile
if you somehow make a pvp unit and give it runes that makes it better than a pve unit you've already runed at this point, you've done something wrong
yeah I don't think I could make this happen anyway
I feel like pvp is also a lot about synergies so it wont be easy to build anyway
would that team synergize or should I fit in vigor? for arena defense
since vigor is built bc of pve already it might be better to fit him instead of wind mermaid or triana maybe
[Message Link](#1346900703536484464 message) to #1346900703536484464
if you somehow make a pvp unit and give it runes that makes it better than a pve unit you've already runed at this point, you've done something wrong
[Message Link](#1346900703536484464 message) to #1346900703536484464
your attempts into pvp for now should solely be using your pve units as best as you can
okay let me ask another question
this is just out of curiosity, how well would clara fit into r5 instead of colleen
I've read her kit and it seems like she does what colleen does, but colleen got two chances to decrease the atk power with a higher chance while colleen has only one, and clara also has a def break?
Recovers the HP of all allies by 25% and increases their Attack Power for 3 turns. (Reusable in 5 turns)
Recovery +5%
Recovery +10%
Recovery +10%
Cooltime Turn -1
Cooltime Turn -1
Heal (25%)
Increase ATK (3 round(s))
I dont see clara doing this
it's good to be curious but you are doing an awfully horrible job at reading guides and the resources here
this is an extremely bad question
the guides go into great detail on what's important for r5
and the parts of colleen that make her great for it
yeah I just had the hp recovery part in mind without the atk buff tbh
and I thought my tien qin already provided that
that's not all.
you've still missed multiple other parts of it
you may want to go back and reread
I figured her atk debuff is huge, her teamwide atk buff, and I would also assume she is easier to rune because of high base stats like spd and tankiness?
while also healing she fits multiple team roles into one unit
all parts of her kit are useful, and having multiple sources of any one particular thing on a team isn't useless at all
I see
I will continue to work on my r5 team and just hope to make the dps more tanky so they can sustain more and thus deal more damage
this team just dies at the same time rip
can anyone tell me why a grindstone that I can use on my runes isn't always visible in this interface
which grindstone are you trying to find on your rune?
sry I meant possible runes to grind
I had a swift rune with ungrinded def and I got a grindstone for that
show the rune
when I looked in that interface there was no rune to grind
was the ungrinded def an innate stat?
I'll have to find a new one where this applies
no
it was possible to grind and I even knew that
but the rune just didnt show up in the first place
it happened a few times already
for example this def+ grindstone on vio
I have way more runes with def that can be grinded for example
and everything is checked in this menu
show an example of a vio rune that you have right now with a def substat that isnt visible there
the one on fran for example
this one has a grind on it already, but it does this too with runes that have an ungrinded stat
like the rune for icarus
if a rune that has a def +26 grind, any grindstone that has a range up to 26 will immediately be unusable
iirc this rune had no grind on it
but it didn't show up when I quick press enchant on the grindstone
I had a swift def+ grindstone and since this had 0 grinds on it already
it should show up, shouldnt it
next time whenever you want to grind a rune, use the method from the left image instead, its much easier to see thr grinds you are able to use
the right image one's far too messy
alright ty
okay I think I got a grindstone where I can exactly show what I mean
this menu shows the rune for belladon (slot 2 isnt in this screen) even tho it is already grinded with +4%
but it didn't show this rune which is on whomie rn
so basically I will have to manually check every mon to see if I can upgrade it bc I can't rely on that interface?
You probably just screwed up, never had that as an issue before
check what rune markings you have here
everything was checked
Also, I think it would be better to look at runes and decide what grinds to use on each one rather than looking at grinds and deciding what runes to apply them to
Interesting bug though, lol
yeaah I just wanted to grind everything on my r5 teams to make it stable but I think I got it stable now finally
would you guys still say their stats look bad for pve content?
much better
in r5 they both die first in konamiya team and are the reason why my middle team dies
whats their ehp
1-2 losses per 30x?
probably because fran gets stunned and cant heal sustain so the whole team dies
the backline survives way longer than frontline
frontline takes more damage
251169 ehp. Deffbroken: 103592 ehp.
this is frans ehp
275855 ehp. Deffbroken: 112796 ehp.
and this darions
maybe it would be way better with more atk on frans set so she heals more and gives more sustain
but that is nothing I could farm for now and I would have to wait for runes from events
yes
I changed one atk% rune to hp on ardella for more sustain but I can't tell if it would be better for her to just deal more damage even if she dies at some point
thats a bit too much hp
keep in mind u have ling ling n whomie which arent the best DDs
u can replace them with better sr5 dds
okay so for now I could just move on? I got my pcah team really stable now too
after giving kro way more sustain from grindings
i mean u dont necessarily move on
u will be constantly improvig ur pve teams until all their runes are fully gemmed n grinded and have decent rolls
yeah I think I meant more like not trying to min max grinds until I beat it and just fix it after grinding more runes for a few days
I could also raise another r5 dps in the meantime if I have a good one
I've been wondering, if dimensional energy is that important, wouldn't it be more efficient to get some later 2a mons ready instead of farming lumel5
because on new accounts there is a 50% second awk exp boost, I don't know if there are some regular events that also boost 2a exp sometimes
so like all pve mons + the high prio pvp ones before actually farming lumel5
You benefit more from getting some nice vamp will destroy runes/gems/grinds now (especially when you might not be ready for necro) than pre-building 2as you might not use for a long time if at all
Metas shift and balance gets adjusted so the best way to avoid wasting resources is to farm what you need now and if your needs change so does your farming
oh I see
how are you guys comparing your runes to other runes so you can decide if you can sell a few of the worse ones
for runes with a lot of spd or crit rate it is a little bit easier to decide, but I really struggle with runes that have flat stats on them or are paired with acc/res rolls
u can show an example of runes ur not sure about here
that's the entire point of #1084154772493447258
that question was related to point 3 of the rune guideline set your own standards - look at you current inventory.
but I think it still requires a lot of work to go through all runes to check
I think I might do some sort of sheet with some roll %, like spd 15+ for blue 1/3/5 runes, according to my standards of course until I get more familiar with good and bad runes
not that every rune needs spd, just if a rune rolls into it etc
I summoned my first Ifrit and got Akhmamir. I read he is really good in r5 so would it be good to use him without skill ups?
his stun etc wont work I guess but he still has a lot of attack maybe
my team comp
Where are you reading that akha is good in r5?
alright
would u consider this a good rune? spd is 10/12 and atk 15/16, when gemming out flat def for like hp% this would be a good rune for a dps, right?
the reason why I am asking is because it is so spread out instead of going into one stat like a few rolls into crit rate or spd etc
i mean spread out rolls doesnt mean its not useable
the cr is almost max rolls, atk almost max rolls, spd off 2 potential roll
I don't need this for PvE bc I am pretty much done besides a a few atk% main stat runes that I need on r5 dps
oh nice
lushen is still the first arena offense pvp unit to work on right? I heard the guides are up to date in 99% of the cases
yes
it will still take forever to get a running team tho but I will try
u wont use this rune for lushen bc you got a roll in spd already
but you can use this for a sniper or any other dd that needs the stats
would u consider light sniper mk1 as good for pvp in general in snipe comps
i think u misunderstand snipe comps
I think he doesn't have the passive utility for siege or arena defense
a snipe unit is someone that has an ignore def skill
so like kahli, covenant, taru being the most farmable units
and then premiums like claire/sonia, federica, etc.
ah so magnum is more like a stripper dps
most of the time the ignore def units are op enough to 1 shot the monsters without def break so you dont worry about like will on them
but anyways we're gettig sidetracked a lil
but isnt his s3
finish pve first and u can read on beginner pvp
"attacks the enemy to inflict damage that ignores all damage reduction effects"
he ignores buffs but doesnt ignore def in general?
u mean his s1?
oh yeah
its a bit misleading
it just allows you to hit through buffs that prevent damage
so ie shield, invincibility, guarded (from chandra), etc
look at covenant s3
it says ignore defense
which means it assumes as if the monster is 100% def broken and deals dmg based on that
#1048719420870107227 is slightly outdated for some parts, the fact that you should start with lushen, and all of the explanations about lushen offense are still up to date tho
what about the part with the first siege/arena defense team?
I got triana and vigor but I am really missing any kind of mentioned fire bruiser. Is it just waiting until I get one of these?
I got some speed leads like moore or seara but I don't have the rakan or the other mon that subs it and I think that will definitely take really good runes
yeah it will be some rng to get it
dont work on too many things at once
I mentioned it before
youre gonna need actual runes now
I think it is just farming runes and hoping to fit my first defense
you went through #guides really quickly. You really dont have a lot of runes yet
just keep farming giants, take violent runes from events, and work on lushen offense
that sounds like a plan, yes
Since Fire Joker is a fusion mon it is way better to farm the fusions to up lushens skills for pvp, right?
yes
?srbah
Spiritual Realm Abyss (Hard)
- Team and Turn Order:
- Sieq > Carcano/Shaina > 2aRaoq > +1 > Verde (35-40sec)
-
Requirements:
-
Sieq: SPD/(CR-CD)/HP, 100k EHP, 100% CR
-
Shaina: (SPD-ATT)/CD/ATT, 100k EHP, 100% CR, 10% acc
-
Carcano: (SPD-ATT)/CD/ATT, 100k EHP, 100% CR, 35% acc
-
2aRaoq: ATT/CD/ATT, 120k EHP, 169 cmb spd, 100% CR, 35% acc
-
Verde: ATT/CD/ATT, 90k EHP, 169 cmb spd, 100% CR
-
Boss Condition:
-
The boss decreases all monsters CR by half at the start of wave 4
-
Stores one charge every time boss/crystals receive a non-critical hit and when boss/crystals deal a critical hit ( Up to 9 charges can be stored) and does more damage from Magic Power Barrage Passive
-
Sieq's skill 3 gives 30% from CR buff and 10% from the 2 buffs (5% CR for each buff)
-
Elemental advantage gives 15% CR for fire monsters against wind
-
A shield set gives another 5% CR for the first 2 turns
-
Other Info:
-
All monsters must be 100% CR
-
Combat speed for this dungeon is 177, and most monsters will be faster than that with verde's lead for other areas, except astar, so just need tune them for their turn order above
-
The plus one can be astar (moves after verde) or another fire nuker and would move before verde
-
Shaina has built in acc (25% from passive) so only needs 10% from runes
-
Shaina speeds this dungeon up considerable compared to carcano
-
Overall the dungeon isnt that difficult