Guys i cant deal with wave 2 (kinki suiki) (floor 5 toahell)
Even if my veromos stuns them all when one of the suikis finally gets a turn his S2 will just oneshot 2 or 3 units (with full buffs no def breaks)
Immagine
My wind arpist doesnt apply the atk break that much because she gets a turn and her melody ends maybe thats one of the problems?
All units are built tank with vio +27k hp +700 def (or more)
Any suggestions?
They also have -water dmg artifacts
-21% on the vigor / -10% on vero - amelia - bolverk
#TOAHELL help thread
135 messages · Page 1 of 1 (latest)
@limpid horizon
I also recommend reading the monthly post pinned in #update-theorycrafting
I mean, you could have tagged me
but yeah your team is just not good
replace vero with a buffer
Who r u 
your supposed successor who turn out to be an upgrade of you?
or just shorter you call me daddy, figure it out yrself
There’re too many successors 
Btw lemme ask mods to pin the guide into theorycraftng channel
I controlled this stage instead of bolverk. Was easy ngl
Didnt know i could
anyways ill try to control the stage (?)
this team is the most consistent atm
last wave is just too hard tho
if someone resists one stun or pushback im just dead
i managed to kill the 2 veromoses
but then i just cant sustain the turn cycling
Do you have the req speed and acc on ur units?
required speed?
i dont know honestly
i cared about speed tuning the units
btw you can see the speed
am i too slow?
accuracy:
vero S2 90%
spectra S3 60%
tyrone S3 77% S2 63%
tesarion 96%
i also tried this more control variation with full focus on boss
but still after 2-3 turn cycle one of the veromoses just cleans everything and its gg
all skills are maxed on both teams
(only spectras is not)
#update-theorycrafting
Toahell FAQs pinned there; stats requirements, comps/monsters and monthly update
Up
ok thx
but what happens if i dont reach the floor speed limit?
that some of my units move later than the floors monsters?
for example if i have a total of 260spd of all my units and the floors speed is 265 i get outsped from every floors monster?
for example my spectra is total 261 speed but move before enemies
Are u factoring summoner tower speed + speed lead?
Combat speed = [(mon's base speed)×multiplier] + speed from runes
Multiplier: 1,15 + 0,lead
(U'll have 1,15 if summoners tower maxed for speed)
Tyron lead: 19% = 0,19
So, multipler: 1,15+0,19=1,34
Final formula (for those who use tyron lead and have maxed summoner tower) is:
[(mon's base speed)×1,34]+speed from runes
For spectra:
(126×1,34)+speed from runes
oh
Speed - Ticks to reach 100% ATB
Combat speed 477 = 3 Ticks
Combat speed 358 = 4 Ticks
Combat speed 286 = 5 Ticks
Combat speed 239 = 6 Ticks
Combat speed 205 = 7 Ticks
Combat speed 179 = 8 Ticks
its 261
btw its the same speed showed
in the prebattle screen
so i think i just have to read that?
Yeah
I forgot people have this "feature", my app doesnt have/support it, and i dont know why
Anyways is good to know the formula so u can calculate exaclty how much speed u need from runes
Or u can use swop to calcuate for you
okkkk
so in my current state
having between 239 and 286 is bad because its like having 239
Yeah, anywhere between those numbers will only affect turn order
If enemy speed is 265, u should at least have 266 speed still, do u cast first and have a chance to cc
If u trying to beat first floor they say u can do it with toaH team
Did you finish #guides ?
yes
Id work on getting ur mons to 286+ speed if possible
Turn order matters, btw
Do u have dark humun?
those are the 2 setups
i tried
turn order is fixed
with both teams i reach with no problems the boss
Yeah, probably rune issue
286+ speed needed
Vio mitigates losses by rng
286+ swift > 239+ vio though
Are u using same strategy described on this link?
Provoke, if landed invul jeanne, of not invul tyron
If same team, same speed order, same strat
Means its a rune issue
😦
5f:
Jeanne>vero>tyron>woochi>darkhomie (turn order)
Waves
Jeanne provokes, invul tyron first, then alternate between tyron and vero (next to land cc)
Strip counterattack buff with darkhomie s2
Alternate atb pushback between s2 tyron and s3 woochi
Boss: focus one vero first (he will heal everythin if he gets a turn)
Provoke always, if provoke landed invul jeanne, if not invul tyron
Keep sides cced
Dont use woochi s2, just s3 when needed, s1 boss for atk/glancing debuff
Stripp every side enemy counterattack buff with darkhomie s2 (boss wil get turns so fast he will lose counterattack buff anyway), then just s3 and s1 vero (for atb pushback)
S2 vero when available, u can save s2 cd if u think mons will unfreeze/"unstun"
Focus on one vero, if other gets turn ok, just cc again and try to control, vamps not prio
All mons should die at the same time cause just s2 vero will do damage
Atb pushback alternates each rotation between s2 tyron, s3 woochi
All mons: 55acc, 286+ speed
Jeanne, Tyron, Veromos, woochi swift
Darkhomie on vio
If ur going for 1star, u dont need to strip counterattack buff
This the team i used/same strat described on link
Couldnt do it without woochi
Maybe 1star is doable changin woochi for spectra
Best vio set on dhomie if 286 speed reachable
you need dark homie in any toa hell team
without her cooldown take forever to recharge
follow the exact team I propose and consider voice chat if you still struggle
YESSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS
just for disclaimer
i changed runes on tyron to make it more tanky (44khp) and switched him to Vio
he procked twice so i had double reset and went straight for the boss
❤️
that was my final team speeds
time to get floor 6 now O.O
CC(?) team: Vero, Riley, Darion, String Master, Homie. Xxkilla used a second string instead of Darion but my team is actually safer and even autoable last wave.
for this floor what is the turn order?
vero -> riley -> darion -> string -> homie?
Which stage is this? 6?
Just make them on a decent tanky set and auto
If u use 1 string. Light is bis
Else checkout xxkilla’s video for detailed runes
just the same with your usual toa hell stat
286 cmb spd, preferably vio, 55 acc on vero and homie, and riley if you can manage her too
for this stage make vero tankier, sth like spd/cr/hp
ok thank you guys!
Str master better with low speed, +0 if possible
No vio too
Darion doesnt need speed for this floor aswell
Turn: vero, riley, dhomie, darion, str master
actual situation:
i get def broken on darion that gets focused by all onimushas = DEATH
sometimes when the light skoguls move they use the aoe ability that stuns everyone = DEATH
that's the tankiest i can get (im using swop to rune stuff -> selected def/Hp main stats minimum 40khp 1200def)
i think one of the main problems is that my arpist melodie ends too soon
and i do not get consistent ATK breaks on onimusshas
so atm i cannot pass Phase 1 of the floor, i only killed 1 of the 3 onimushas
i also think that the dark homunculus isnt doing much this stage
he's playing to reset vero S2 and Riley S3 but thats it, maybe some other unit could get me more benefits?
they need 286 speed tick, this is the main issue... with that speed riley will cleanse more, vero will stun more, dhomie will refresh more
darion is fine, speed of str master is fine too
resets str master skill, vero s2, riley s3
the comp is designed by players that understand a lot about the game, other comps r not better, would require higher rune quality
are u going for 1 or 3 star the stage?
3 star was the goal
but i think im not gonna be able to pull that off
i tried 2 stars and i managed to get to boss stagwe
but the things keep healing the boss
i played for like 15 minutes in manual mode
but they kept healing him