#SR5 Help
38 messages · Page 1 of 1 (latest)
placement matters, u have frontline tanks in the backline, and backline monsters frontline
can drop riley/vigor
you only have one cleanser when u need one on each of yr 3 teams
would look back on the template in ?sr5
once teams comp's are fixed we can go over rune requirements
Cool thanks i'll post an update as soon as I can
Hey, just a few changes since we last spoke, for team 3 still quite unsure what that would look like, whether it's worth it to build a brandia or a ken or something, and also it was between bella and shannon but I wasn't really sure if i should go for the attack buff or the extra healing and put in lisa and fedora as the two aoe cleansers, can I get some feedback please?
looks better from your first picture but still a few things to work on
team 1 fedora (L) bella frontline, backline ardella bale shannon lingling
team 2 fran darion frontline, backline kona water twins loren (L)
team 3 vero (L) 2alulu frontline, backline colleen raoq kro nangrim
lisa isnt worth using, bale wants to have 2 monstes offering buffs for his passive dmg, nangrim is going ot be an improvement over wind homie/verde's dmg and eirgar while giving buff buffs dont really like using him for this
also make sure that fedora's cleanse is maxed
okay thanks a lot will get to building those units
as for the eirgar, why dont you like using him just out of interest? he seems ideal with the attack break and attack buff?
compared to other att buffers dd's, kinda lackluster in dmg, but then just better to have a heal att buffer or something like shannon who offers not only att buff but also other good debuffs
cool thanks
sorry for the extra question but does anyone need skillsups? i know the 2a's dont but who there does?
2/3* should always be max skilled, cleansers (fedora, 2alulu already was before 2a'ed), bale already is
4 stars are a bit they usually work as is, but that doesnt mean you dont try to skill them up
twins dont need them, but u can use extra's to skill up
lingling u want to for sfah
think that covers just about everyone
hey, all the units you said to build are mostly levelled up and some are skilled, could we go over rune requirements please?
FL monsters: 220k ehp (inclusive of leader skill + summoner skill)
BL monsters: 120k ehp (inclusive of summoner skill only)
All cleansers should have either 200 spd + 100% res or 200 spd + vio
all monsters that can debuff should not be too slow
damage dealers should have about 150 - 160 cmb spd, except for monsters that are runed for other content (in which they should follow the speed req of other content)
and i guess for the damage dealers, 100% cr?
yes, except for ardella which can have 75% CR due to her passive
cool thanks a lot i'll send through the stats once everyone's built
forgot this too when i first did this, but 1500 def as well
yes after lead and summoner skills right?
yes
looks good for my first run; still need to make some runes better and 6* lv40 some units
thanks a lot for the help
Hey, just as a question to prep for ?pcah, would I have to farm dbah and lumel5 for guard sets for the icaru? Or do I just build a new non-2a bella from scratch?
personally with dhole buff this update i'd just farm lumel5 more, dbah still kinda sucks for farming in general (although you could use the event for increased vio rates). but it's not impossible to meet the 3301 def req without guard runes
oh thanks a lot, i thought i'd pretty much have to farm solely for guard runes
you'll see a lot of icarus run vio with def runes + spd and acc subs
you do need more or less have runes with lots of def rolls and gemming in flat def
will do thanks a lot