#I need help improving my gbah teshar team

42 messages · Page 1 of 1 (latest)

raw cedar
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Right now im running the standar - Prilea > Teshar > Kona > Teshar > wind homu > teon with average 40 sec , (best 30 sec Somehow????*)
i want to replace Teon with Lyn or Shamman, but i end up messing up turns with stuff like someone atacking between kona buff on teshar and similar, also i wanted to ask how can i efficiently use the artifacts on this team since everytime i change them my teshar ends up not killing 3rd wave and leaving a single golem with little hp and also , leaving the midboss and big boss with a little hp left resulting in they needing another rotation and as a result slower runs

sonic sapphire
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yr stuff's not even tuned correct

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?teshgbah

devout plumeBOT
raw cedar
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Ohhh, is that with maxed tower? do they need that specific speed like if i get the same turn order and everyone is faster than midboss do they still need to be in that specific spd

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my kona moves 3rd instead of teon does that make a difference

sonic sapphire
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they are in this specific spd brackets to make sure they have the correct atb to move in the order needed for this team

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and yes its in combat speed (white numbers)

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kona/teon moving 2nd or last doesnt matter their job is to boost the 2 dmg dealers for their 2nd turn

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prliea > teshar > teon > teshar
prliea > teshar > teon > teshar > wind homie
prliea > teshar > teon > teshar
prliea > teshar > teon > teshar > wind homie > kona > wind homie

to give you the above turn orders for waves 1-4

raw cedar
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My team runs on that turn order, but now i have this problem is this rune related or artifacts related? thanks for the help

foggy karma
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Both because wind homie does too little damage

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Damage on water is the best one

dawn crystal
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Your speed tuning is still wrong. It’s not just about turn order. There are specific speed thresholds you need to hit for the team to work properly. Your artifacts are also a disaster. You should not be using white artifacts on an endgame speed team

abstract cairn
raw cedar
dawn crystal
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?ticks

devout plumeBOT
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Speed - Ticks to reach 100% ATB

Combat speed 477 = 3 Ticks
Combat speed 358 = 4 Ticks
Combat speed 286 = 5 Ticks
Combat speed 239 = 6 Ticks
Combat speed 205 = 7 Ticks
Combat speed 179 = 8 Ticks

dawn crystal
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there are certain speed thresholds where a monster gets a turn one "tick" faster than it would if it was one speed slower

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this team has each monster built on a specific tick to make sure you have the correct number and order of turns before enemy monsters move

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if all of your mons are built at 170 combat speed, the team mechanics will not play out before the enemies get a turn

raw cedar
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like if i put my prilea on my fastest fight sets she gets at +114 spd, she is still missing that 4 spd to get to +118 she is still bad even if she moves first

dawn crystal
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The team will not run correctly if she is not +118. Either gem/grind her current runes to get her 4 more speed, get better fight runes, or take her off triple fight. Or come back to this team when you have better runes available

raw cedar
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i see, is +119 good or does she need to be that specific

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thank you for making me understand

dawn crystal
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+119 is fine. As long as her combat speed is between 239 and 286 she will be on the correct tick for this team

civic cloud
raw cedar
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on every mon

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how did this person got his record lower than 30s

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here are my mons on speed exactly as reference only my wind homie is on +53 instead of + 52

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how did that person get his record sub 30 seconds with same mons and worse runes

polar flume
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?teshgbah

devout plumeBOT
polar flume
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how fast is your team and is it working?

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looks fine to me

raw cedar
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My team works as the image says, they do what they are supposed to , what im asking is how did that person got a 27sec run

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my team does 33 - 36 if prilea lands def break, and 56 if she misses at boss

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i just want to get a run sub 30seconds

civic cloud
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is it following this?