#harmful effect skillup

17 messages · Page 1 of 1 (latest)

boreal plume
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The +10% harmful affect does it refers to adding 10% more to the 70% . And if so wouldn’t this skill be 100% accuracy and never miss unless it’s a glancing hit

paper heron
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they are additive to the activation rate

somber tideBOT
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1. Cross Fire

Shoots 3 projectiles, with each projectile having a 30% chance to slow the Attack Speed for 2 turns.

Levels

Damage +5%
Effect Rate +10%
Damage +10%
Effect Rate +10%
Damage +10%

Multiplier

1.34*{ATK} x3

2. Silver-plated Bullet

Attacks the enemy 2 times with holy bullets. Each attack has a 60% chance to remove one beneficial effect and disturb the HP recovery for 2 turns. (Reusable in 4 turns)

Levels

Effect Rate +5%
Damage +10%
Effect Rate +10%
Damage +15%
Cooltime Turn -1

Multiplier

3.0*{ATK} x2

3. Chaser (Passive)

Decreases the enemy's Attack Bar by 20% with each attack and weakens the enemy's defense for 1 turn with a 75% chance. [Automatic Effect]

paper heron
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so loren's s1 activation chance is 30%, or after being skilled up, 50% chance

boreal plume
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Is it worth skilling up this mon for siege using devil mon

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I think I remember reading it in the beginner guide

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That don’t skill up 2nd awaken as the effect is not too big

paper heron
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which monsters?

boreal plume
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But from the skills this monster provide it looks decent

boreal plume
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This one

paper heron
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not sure of use in siege, so would wait for @rugged steppe to answer

boreal plume
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I saw some video where they use this monster

rugged steppe
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just a toy for siege. highly would not recommend for that purpose