#Looking to speed up my SR5

12 messages · Page 1 of 1 (latest)

storm sorrel
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my times are around 50 sec-1:25. I did not think too hard about the team but I am at a 95% win rate with 100 SR5 runs. Maybe someone can point out some swaps or different team setups for me to try. I will also build any of the monsters I have to try too. I have a lot more in my shrine unbuilt, maybe I have ones you might recommend.

Thank you

lament cedar
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would first give the sr5 section in #1166120830921621504 a read through and the non-crossed out image in ?sr5

storm sorrel
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already read it and itsnt helping

jolly rain
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Why is tesa missing a slot 4

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is everyone runed?

storm sorrel
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Still that doesn't matter

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This post was a shot in the dark and clearly was a waste of time.

jolly rain
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speeding up is usually a process of improving the runes on the DDs, tanks with DDs, and replacing supports with DDs

restive zealot
# storm sorrel This post was a shot in the dark and clearly was a waste of time.

I'm not one of the guides, but I'll tell you what I know as a player that recently finished the beginner guides.

From the sounds of your post, it seems like you've got SR5 teams that are working for you. It also seems like the teams are on reasonable times for a basic SR5 team.

Following the Beginner Playthrough, as well as the sr5 command will explain the general strategy behind SR5. I can promise you that this strategy and the reasoning behind it is solid.

However, the strategy behind SR5 involves beginners that don't have high rune quality. It's basically telling people "here's what you need to beat SR5."

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If you want to speed up your SR5 from the basic clear times, the only way to successfully do that is to increase the rune quality on your Damage Dealers so that they can burst SR5 faster. There isn't any magic combination of monsters or teams that will suddenly decrease your time.

tight linden
# storm sorrel This post was a shot in the dark and clearly was a waste of time.

The guide literally says how to speed up your teams though? It tells you to have 2 cleansers, 2 frontline, attack buffs and then damage dealers. If you find your runs too slow improve the runes/grinds on the damage dealers

You could cut down the +- 30second difference in runs by getting your damage dealers to 100% cr, like Shamann missing his s2 with 65% cr is bound to slow it down a couple seconds at worst. Of course I cant see all damage dealers so only taking him as an example.

Verdehile is not an optimal damage dealer, he does not contribute that much to the overall team. Vero does a lot of damage with S2 if he gets the neccesary crit stats (which you kinda want anyway if youre using him in TOA/giants)