#need help with toah f60 do i dispell his invicble buff and if so who can help with that
11 messages · Page 1 of 1 (latest)
Loren is good and free 2 play.
Plus the heal block helps him not gaining the invicibility buff, as he gets the invicibility buff whenever his hp is 50% or higher.
Just make sure you'll have some heals that could sustain an couple turns of his life drains due to the invicibility buff.
Alternative option could be dark magic witch or water magic witch, which has beneficial block, which prevents the light lich to get a invicibility buff.
Use Loren at the start make sure he has unrecoverabel, Loren s2 usually does the trick, and then once he gets his shield use Loren s2 again to take it off
?toa
# Trial of Ascension (Normal & Hard) GUIDE
Additional commands
Floor 100 bosses (?toafemale and ?toamale )
?arta ?akroma
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First ToaN (normal) team will consists of the
?justdoitteam which is Veromos, Fran, Shannon, Loren and Lapis -
ToaH (hard) will be a combination of Vero, Mav (wind penguin), Fran and 2 of these units below depending on floor
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2aSpectra, Melia, Loren
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[Mav] - Violent-Swift/Any, (SPD-HP)/HP/HP, Def Artifacts (when 6☆), and 180 SPD, 45% Acc
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See
?riftstatsfor an idea of hp/def requirements -
[Fran] - Violent-Swift/Any SPD/DEF/HP, Def Artifacts, 200 SPD
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See
?riftstatsfor an idea of hp/def requirements -
[Mellia] - Despair-Swift/Any, (SPD-HP)/HP/HP, can stay 5☆, faster than mav
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[2aSpectra] - Swift/Any, SPD/CD/HP, 100% CR, HP/DEF artifacts, 45% acc, 120K+ EHP
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[Loren] - Swift/Any, SPD/DEF/HP, HP/Def Artifacts, 45% acc, 200 SPD
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[Veromos and Shannon] are runed as they are for
?gbah
Additional Info
- If you are not sure of what a monster does, don't be afraid to read the monsters skills or ask for clarification on what they do. This is the time you learn what monsters do.
- Will start to be able to auto more floors as your monster runes improve otherwise manual the floors
- Mellia is the only monster who doesnt need skill ups, the others see
?qstartand?devilmon. - Use in Anti-Crit stages (Jultan/Kumae and Art)
- Support mon ideally have no more than 20% CR for anti-crit stages.
- 45% Accuracy is recommended for every support unit that have debuffs.
- Turn order will vary but in a nutshell the slowest mon on the team should be mav (being 180 spd) and everyone else moving before he does.
Vero mav fran spectra loren should be the team