I have the base team of Sigmarus, Veromos, Shannon, Fran, and Loren. They are all max level, 6 star, and max skills except Vero still needs two more devilmons (will have this week). Shannon will be 2A very soon as well. I have Verde too. I'll just post my box I guess. I have enough rainbowmons to just instantly 6 star like 3 people and don't know who to choose. Maybe Roq and focus on his 2A next? or Bella and Roq both? Galleon? Ling Ling? idk. Maybe I have a nat 4 sitting around or there's a fusion that would be best for me next? Thanks for any advice.
#What to do next? F2P
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?progressionexplained
- Scenarios: clear all of scenario on normal difficulty asap with friend/mentor reps, see
?farmer - Justdoit: Work on getting/leveling/evolving these monsters in
?justdoitwhile clearing scenario to make your first GB10 team (Giants Keep floor 10) - ToaN100: Clear this with your gb10 team and a few other monsters mentioned in
?toa - 2A Team: Get this up and running after ToAN so you can 2nd awaken your Belladeon.
?2ateam - GBAH: After clearing ToA, follow
?justdoit2for your first GBAH team. You can optimize the team once it is built by improving the stats; see?gbah - ToaH100: First time you really need to invest into toa, see
?toa
Dont focus on below if it wasnt finished before reloaded update
- BJ5:
?bj5the speed r5 team, Currently need SR10 team to do ?sf10and can be done to help your bale hit his minimum damage threshold- Lumel b5: this will be one of two d-hole rune farming dungeons that you will farm
- the second rune farming dungeon is up to you, see bottom of
?dhole - this also plays a part into which dimensional predator runes you will be picking from
- S+ Rank Rift Beasts
if your done with the top half, then read
?stayingiants
shannon should never of been 2a'ed
?dhole
Second Awakening Priority
2a PvE monsters
Belladeon → Raoq → Vigor/Kro (Order subject to change)
Remember to put tanky runes and 5☆/6☆ the monster you're 2nd awakening!
2a PvP monsters
Elucia/Lulu/Kahli/Eshir/Lala/Chacha
Rune Dungeon Priority
Lumel → Kharzan/Ellunia → Khalderun → Sacreon
Use ?dholeinfo in #bot-commands for dungeon guides and more information.
Yeah I know 2A shannon and 6 starring her was wrong but I purposefully went inefficient there. Was curious what to do now tho. Mostly because I can 6 star 3 more and don't have a clue who to spend it on
[Message Link](#1138215445514682428 message) to #1138215445514682428
if your done with the top half, then read
?stayingiants
Req. by aceatall. Quote from
·
Yeah I'm reading
the updated progression path shouldnt be too far out
Do I have to re level abilities after a 2A?
u do not reskill up most 2a monsters (they keep their skill ups and gain new ones)
Lulu and friends was just showing all lvl 1 skills for me and was just wondering if it was a bug
If I go for Mav is there any reason to do Darion as well?
?
?gbah
WIP Giant's Keep Abyss (Hard)
For beginners, see ?justdoit2 . This command focuses on improvements on the team after the team has been built. See ?justdoit2stats for an estimate of minimum stats.
Average times vary depending on runes.
Teams:
Team 1: Sigmarus (L), Veromos, Belladeon, Darion, Shannon
Average time: 2:00-4:10
Team 2: Sigmarus (L), Veromos, Belladeon, Mav, Shannon
Average time: 2:30-3:30
Stats to aim for:
Sigmarus, Veromos: 110k eHP, 179 SPD, 100% CR, 35% acc and rest CDMG
Shannon: Fastest on team,
Mav: Follow?toa build.
Improving your times
Higher damage on Sigmarus/Veromos.
Teams:
Team 1: Sigmarus (L), Veromos, Belladeon, Darion, Shannon
Average time: 2:00-4:10
Team 2: Sigmarus (L), Veromos, Belladeon, Mav, Shannon
Average time: 2:30-3:30
your using darion in gbah
Mav looks better
mav is for toah and then later on rift beasts
understand this, using mav over darion means that your monsters need to be that much more tanky as you lose darions passive
?justdoit
?toa
# Trial of Ascension (Normal & Hard) GUIDE
Additional commands
Floor 100 bosses (?toafemale and ?toamale )
?arta ?akroma
-
First ToaN (normal) team will consists of your GB12 team according to
?justdoitwhich is Veromos, Fran, Shannon, Sigmarus and either Lapis or Loren -
ToaH (hard) will be a combination of Fran, Mav (wind penguin), Shannon, +2 of these units below depending on floor
-
Sig, Vero, Melia, Loren, Verde
[Mav] - Violent-Swift/Any, (SPD-HP)/HP/HP, Def Artifacts (when 6☆), and 180 SPD, 45% Acc
[Mellia] - Despair-Swift/Any, (SPD-HP)/HP/HP, can stay 5☆
[Sigmarus][1] - Swift/Any, SPD/CD/[HP/ATT], moving before Mav, 20-30 acc, 85% CR, HP/ATT artifacts depending on runes and still meeting GB12 requirements
[Veromos, Loren, Fran, Shannon, and Verde] runed as they are for their other content -
[1]: Sig is eventually switched from the beginner runes to these requirements to start speeding up ToaH floors and for GBAH team.
Additional Info
- If you are not sure of what a monster does, don't be afraid to read the monsters skills or ask for clarification on what they do
- Sigmarus, Veromos and Mellia do not need skillups, everyone else should be skilled up.
- Support mon ideally have no more than 20% CR for anti-crit stages
- 45% Accuracy is recommended for every support unit that have debuffs.
- Turn order will vary but in a nutshell the slowest mon on the team should be mav (being 180 spd) and everyone else moving before he does. Sig's spd will be slow at first but then later will want to be made faster than mav as well.
?justdoit2
?2ateam
# Dimension Hole (Non-Ellunia) 2A B5 Team
==============
[Verdehile][1] Leader - Swift/Any or Violent/any, SPD/CR/[HP/ATK]
[Loren][2] - Swift/Any, SPD/HP/HP
[Fran][3] - Swift/Any, SPD/HP/HP
[Turn order][→] Loren/Fran → Verdehile
[Targetting] Left → Right → Boss
[1]: Verdehile needs 100% CR, 180 SPD, 85k eHP. Should move after Loren/Fran. Violent is a luxury. Try getting higher Attack so he deals damage. More att/cd means safer and faster runs
[2]: Loren needs 34% Acc, ~200 SPD, 130k eHP. Doesn't need damage.
[3]: Fran needs ~200 SPD, 130k eHP. Acc could help with consistency but not necessary.
* Fran and Loren work on their ?justdoit builds to start off
* Fran needs full skill ups. Loren can get away without skill ups. Verdehile doesn't need skill ups.
* These stats assume no towers.
* All units should be 6ed to benefit from the extra tankiness. White (?artifacts) can help with tankiness, or if your Fran has very low ATK. Most of these mons have low base DEF so DEF is a good main stat here.
* Building the 2a target (runing/evolving to 5/6 star) can help with speed and/or consistency. (Weak) Fight or other team sets may also help if you have spares and aren't planning on using the monster immediately.
* Clears 3:30-4:00 with L → R → Boss. Can go faster with L → Boss and/or a damage Verde.
So after we 2a all the recommended monsters so far do we just let our dimensional hole energy just sit at 100 or what?
You could try the stages 2a monsters you want but its best not to let it sit at 100
Ok thank you.
WHEN YOU ARE STARTING, IT IS NOT A RUSH TO GET OUT OF GIANTS.
Most players have the ideology that they should go to start other dungeons RIGHT AWAY. This is not a good idea for a few reasons:
- No time is wasted farming Giants. It is important to improve the runes on your account that specifically from Giants. End game players continue to farm Giants endlessly.
- Throughout PvE, a lot of your bottlenecks will be tied to damage dealer sets. Farming giants is the best way to remedy this.
?pvesets- Violent/seal/etc runes are all not especially useful in PvE. When runing monsters for PvE, you are looking for stats first and sets second, with very few exceptions. Giants is very simple to get up and running, and you can work towards getting to Giants abyss hard as you improve your runes.
ALL TIME spent in giants is valuable. When you first start doing siege, you will need decent swift runes. These will allow you to run cleaves, securing easy wins and more resources through crystal income. Fatal/blade runes are also very important to cleaving. Rage is NOT significantly better than fatal. The difference is so small you may as well consider them the same set.
Additionally, since reloaded just came out, we do not currently have an optimal progression route developed past this, since everything is still being discovered and developed. If you want to play optimallly, then you are best off farming giants, working towards GBAH and improving your runes. Let the dungeon scientists do the hard work here. Tricaru was not developed over night, and neither will optimal dungeon teams. We will get them sorted as soon as possible.
In summary- go farm giants more. Don't rush. The very first run of giants you do could get you a rune that you use for the rest of your time playing the game. Learn more about what runes are valuable and roll your blues. There are good examples of this in Beginner Playthrough 2022. This will make your progression much smoother.
@split iron @subtle sable this doesnt seem to be your thread, plz make sure to make your own next time
i still saw you post it atterberry