#Verde rune help
115 messages · Page 1 of 1 (latest)
Yes verd 100% needs max cr
Even losing that much defence?
Verd doesnt function without it
Although you could just switch to slot 4 cr if you dont have the rune quality to manage a cd slot 4
You shouldnt need 3 blade sets to reach 100% cr
Oh…
Oh true
What 2 set tune should I do then?
Stats > sets
Don’t worry about sets
You dont need to force sets
You can probably make a much better verd
Your just focusing too much on matching sets
Forcing sets limits your rune selection
Oh interesting, so I shouldn’t really care about matching sets atm?
Also what are you building him for
Only set you will need to force during pve is will for bj5
I have him for inugami dungeon and then possibly the griffin dungeon, but I’m trying to improve runtime? Idk😅
Which one is bj5 again?
You dont need a griffin 2a team yet
Oh okay
Special team for rift raid 5
The vio one is the one your currently running for inugami dungeon
Who should I work on after I finish 2a kro? (I have raoq and Bella already)
Dont 2a kro
?dhole
Second Awakening Priority
2a PvE monsters
Belladeon → Raoq → Vigor/Kro (Order subject to change)
Remember to put tanky runes and 5☆/6☆ the monster you're 2nd awakening!
2a PvP monsters
Elucia/Lulu/Kahli/Eshir/Lala/Chacha
Rune Dungeon Priority
Lumel → Kharzan/Ellunia → Khalderun → Sacreon
Use ?dholeinfo in #bot-commands for dungeon guides and more information.
Yea it’s not past one raoq yet
He’ll still be built for rifts
Oh I was also trying to use verde for rifts
And as of right now I’m not done making necro so hence no updates
Vigor then after kro
I can’t get higher than A- on the rifts😅 idk why
Alright
You don’t need to do rifts at all so dw about it
But I wanna get hommunculus lol
Doesn’t the wind one improve run time for giants?
Not during progression and even for awhile after
Oh I see
# Dimension Hole (Non-Ellunia) 2A B5 Team
==============
[Verdehile][1] Leader - Swift/Any or Violent/any, SPD/CR/[HP/ATK]
[Loren][2] - Swift/Any, SPD/HP/HP
[Fran][3] - Swift/Any, SPD/HP/HP
[Turn order][→] Loren/Fran → Verdehile
[Targetting] Left → Right → Boss
[1]: Verdehile needs 100% CR, 180 SPD, 85k eHP. Should move after Loren/Fran. Violent is a luxury. Try getting higher Attack so he deals damage. More att/cd means safer and faster runs
[2]: Loren needs 34% Acc, ~200 SPD, 130k eHP. Doesn't need damage.
[3]: Fran needs ~200 SPD, 130k eHP. Acc could help with consistency but not necessary.
* Fran and Loren work on their ?justdoit builds to start off
* Fran needs full skill ups. Loren can get away without skill ups. Verdehile doesn't need skill ups.
* These stats assume no towers.
* All units should be 6ed to benefit from the extra tankiness. White (?artifacts) can help with tankiness, or if your Fran has very low ATK. Most of these mons have low base DEF so DEF is a good main stat here.
* Building the 2a target (runing/evolving to 5/6 star) can help with speed and/or consistency. (Weak) Fight or other team sets may also help if you have spares and aren't planning on using the monster immediately.
* Clears 3:30-4:00 with L → R → Boss. Can go faster with L → Boss and/or a damage Verde.
Wait sorry I have sets on the just do it team and was wondering if I also do the runes to not match sets?
My sigmarus dies occasionally in gbah
And also my time is like mid to high 3:00
Sigmarus needs more ehp then but 3 min is fine
Ohhhh okay
Ehp?
?ehp
Effective HP (eHP)
A function of health and defense that relates to the amount of damage that can be taken under normal conditions.
Defense Broken HP (D.eHP)
Another factor of EHP that relates to the amount of damage that can be taken while DEF broken.
Both can be checked with the command /ehp TotalHP TotalDEF (use in #bot-commands).
I don’t really understand 😅
What don’t you understand
Ehp is just a number that represent the amount of damage your unit can take
It’s a separate function than just Hp and def stats?
Giving him more hp and def
I see
Show me your sigmarus
Yea you forced sets again
The runes are from the progression and I think I just changed slot 6
Oh
Ya…
You want to change his runes definitely
Like idk if I should deviate from progression rune set ups to increase stats?
So take away sets right?
After justdoit2 you follow gbah
?gbah
WIP Giant's Keep Abyss (Hard)
For beginners, see ?justdoit2 . This command focuses on improvements on the team after the team has been built. See ?justdoit2stats for an estimate of minimum stats.
Average times vary depending on runes.
Teams:
Team 1: Sigmarus (L), Veromos, Belladeon, Darion, Shannon
Average time: 2:00-4:10
Team 2: Sigmarus (L), Veromos, Belladeon, Mav, Shannon
Average time: 2:30-3:30
Stats to aim for:
Sigmarus, Veromos: 110k eHP, 179 SPD, 100% CR, 35% acc and rest CDMG
Shannon: Fastest on team,
Mav: Follow?toa build.
Improving your times
Higher damage on Sigmarus/Veromos.
Do I care about the attack stat on sigmarus? Since his damage scales with total hp
Of enemy
No as said before stats>sets
Sorry, what I mean is, if I wanna aim for those said stats on gbah
If I have to sacrifice some attack is that ok?
Idk how much the attack stat affects sig
Is attack one of the stats listed
Then there’s your answer
Yes but not much
Okay cool, that’s what I was curious about lol
Don’t worry about atk
Bella stays on her justdoit set
Okay cool
Do the runes have to match exactly to the justdoit set?
Like for example for Bella there is will in slot 4 and 6
But mine is slot 1 and 4
No you can improve her it’s just not required
?
You said she’s on will
Which is correct
I thought you were asking if she needed the will set
Ahhh