#Upcoming Rune Crafting Event
48 messages · Page 1 of 1 (latest)
Do I just craft whichever of the set I have the left of?
when you farm a dungeon
you get 66% / 22% / 11%
main material / secondary material / leftover
if giants require
green & purple
It's 66% Green, 22% purple, 11% red drops
meaning, if you're a heavy giants farmer, you're better off crafting swifts
I see. I can only do gb12 atm still working on my water rift team
otherwise
if you craft the one with red as main drop.
You end up in the scenario where your green might reach 9999 drops
So I should craft only swift then?
depending on how well you know your runes
you can also craft will
as you need will for bj5
easy answer, craft swifts
Gotcha
you can get both damage dealer swifts, or support swifts from it
There is probably no point in keeping 5 star runes right from the craft if I can already do gb12?
correct
technically you can keep 5* legendary runes that have speed
upgrade
and hope it rolls 20+
I'm kind of constantly running out mana stones so I probably won't risk it
wait this doesnt make sense lol
for simplicities sake
a run gives you 10 runes
1 legendary, Sells for ~35k - 35.000
3 purple, Sells for 25k - 75.000
6 blue's, Sells for 15k - 90.000
(200k total)
+3ing a rune costs ~3k
Let's say, we sell a purple and 2 blue's
25+30=50k mana earned
Bad Habit
Most people enter a new x10 run. (history repeats itself, and we gain another 50k)
Good Habit
Those 5 left over blue runes
+3 it, did it roll into the desired stat?
If no, 15k sell value - 3k upgrade value = 12k earned (if this happens 5 times, that's +60k mana)
+6 it, did it roll in the desired stat?
if no, sell it. 15k sell value, 8k upgrade costs = 7k mana earned (if this happens 5 times that's 35k mana earned)
If yes, congrats you now have a rune that'll help with upgrading a monster or building your next monster.
Purple Rune
25k - 2k = 23k earned per rune
25k - 8k = 17k earned per rune
The more you upgrade runes, the easier it'll be to determine bad rolls
@winter finch
at first you may have to +6 blue's and +9 purples to determine wether to keep or sell
that makes sense
i've grinded so much im sitting at 400 mil mana so i never paid any attention to this
but it defintely checks out now that you say it
point is, having mana = having proper rune management
otherwise, you get the
8 runes go to inventory
1 gets sold
the mana of that one rune that gets sold, is spend on +15ing a rune
repeat
and then you have ~400 +0 runes, and the game becomes boring because lack of mana to upgrade, lack of space to farm runes~~(mana)~~
can't progress further into the game because can't reach desired stats