#Cant get the 1:00-1:20 time in gb12
80 messages · Page 1 of 1 (latest)
And every run I usually only lose Kro or Vero at the last stage by the counters, but they have the right ehp
So what's this about? Is it normal or am i doing something wrong ?
Minimum requirements do not mean it is pretty well built
Well I have been grinding runes for a bout a week and used the best ones I have
LIke all of them have 80~ CR, Kro and sigmarus even have almost 100
CD is good, Ehp is about as high as I managed to get it to and the attack is 2k for sigmarus, 1,5k kro, 1,1k vero and 1k hraes
Is your order correct as well?
Well firstly 1 week isnt that much in sw to be honest, as for your monsters stats it would mean you dont meet the requirement for this team to be fast enough, whicj would mean maybe it lacks speed for example
yes
it has the speed needed
Might help to post stats then people can probably just post their feedback and experience
I have been grinding runes for longer cause im a returning player, 1 week since i started now
Screenshots or just the numbers?
That’s probably the next logical step in troubleshooting
isnt your veromos's hp too low
its 80k
how on earth ?
except if requirements really changed in the last years and im unaware but-
It says nothing about att
i mean at least its fast
80838 ehp. Deffbroken: 37354 ehp.
the sig is fine
?gb12
Order the GB12 team is upgraded and avg times
- Sigmarus Veromos Fran Loren Shannon 3:00
- Sigmarus Veromos Fran Loren Kro(2A) 1:20-1:50
- Sigmarus Veromos Hraes Loren Kro(2A) 1:00-1:20
- Lushen Veromos Hraes Loren Kro(2A) 0:24-1:00
=New players see ?justdoit =
=Returning players See below stats=
Sigmarus - SPD/CD/[HP/ATT], 85% CR, 80k ehp, 140+ spd, [att/hp/def] artifacts depending on needs
Fran - SPD/HP/HP, 130k ehp, 180+ spd, 2 def artifacts
Loren - SPD/HP/HP, 130k ehp, 200+ spd, 2 def artifacts
Shannon - SPD/HP/[HP/DEF], 180+ spd, 60k ehp
Veromos - SPD/HP/HP, 180+ spd, 100k ehp
Kro(2A) - ATT/CD/ATT, 85% CR, 140 spd and moving after Sig, 80K ehp, [att/hp/def] artifacts depending on needs
- acc makes runs more consistent, aim for 54% on all supports (loren,fran,Veromos ,shannon)
- Turn order loren > Fran/Veromos/shannon > sig > kro(2A)
- Vero and shannon can stay 5★ for now
STEPS TO IMPROVING GB12 (TEAM #2 AND BELOW) - spds are in combat spd
- Must reach near average time of current team before moving to the next one
- Vero can be moved to a bruiser build
- SPD/CD/[HP/ATT], 80k ehp but tankier is safer, 85% CR, 180+ spd, [hp/def/att] artifacts depending on need
- 6★ Vero and devilmon
- Improving Sig to his ?toa build along with reaching the same stats as above
- Getting kro to or close to 169 (with max spd totem, only needs 45 spd from runes to hit 169 combat spd)
- Hraesvelg replaces fran
- Stats should be - SPD/CD/HP, 130k ehp, 169 spd and moving before sig and kro, 70+ CR, rest into att/CD
- Turn order for team #3: Loren > vero > hraes > sig > kro(2a)
WHEN TO ADD LUSHEN TO MY GB12 TEAM
- when you get toward the end of progression, hit 10.3k per card with skill 3 and to at least 170 combat speed
it's not ideal for giants but you're doing the correct thing for sig
i dont get this game anymore-
Cd could be higher on ur dds
100k ehp
ok mb then
because that kind of sig is much better for toa
your vero is too low
on vero ?
yes
for giants vero is probably fine too
Not on bruser
it's super normal for monsters to die
interesting
yea
Bruiser has 80k
I mean ti said it improves the time sooo
ok there's too many people here replying who have no idea what they're talking about
to answer op original question
- to improve times, get more atk on hraes and kro
they need the most work and probably easiest to improve
and 2) it's perfectly normal for monsters to die to boss each run
like, multiple monsters
it's fine. as long as you're not actually failing runs its no issue
I dont fail em, just getting constant 1:30-1:40
yes so you're fine with ehp
just general improving runes and adding dmg on everything will improve those times
Ah ok
it also seems like you have some unmaxed runes?
no, all are +12, like half at +15
welp imma grind some mana stones to max that then
there's not any 1 thing that's really wrong or bad
you're on the right track
this game is just a lot of 1% improvements in multiple places
which will add up to a more noticeably improvement overall
I see
towers too
no rush