#9 Summons Choice
34 messages · Page 1 of 1 (latest)
I’d say nora psamathe nana, verad isn’t that good imo
whats ur monbox
oh yeah lemme add my swarfarm to this
i dont see any immediate synergies, so im leaning towards nora. but i think you could get another opinion
?3choice nana nora psama
i don't know how nana is as a reviver for tartarus but that could be something maybe? i have to auto on easy unless the minis are dead
i'd be curious to know why nora with the votes i see so far, she does a lot of stripping but applies dots but as far as supports go she doesnt seem to do a lot of healing from what im reading, whereas nana can do a lot of reviving for tartarus. psamathe i understand is just a pvp nuke
I use nora in siege def, siege off, arena def, toahell.
Very versatile mon.
Psa is the best 33spd lead for arena off and some rta stuff.
Not versatile but very good.
Nana i dont have, but would make easy siege offenses for sure
what would be your vote? considering what i have in my box and my stage in the game?
id pick nora
wish i had her in my 9 summon
instead i just get all dupes except random medicore choices like zaiross and wind mage
same here for me ^
nora is very versatile and since i didn't see any synergies in your box, nora was my default go to
can be used in siege off, def, toah auto, arena def
psamathe to me is just a 33 lead. i consider him the worst of the 33 leads but just having a 33 lead is enough to frighten many people away from attacking you. or it can enable some fast offence cleaves. to me he otherwise has no use
nana is useful in some lab stages and as an irritating resser alongside things like molly or beast riders. but you don't have either. for lab if you can't do tart normal its a rune issue, not a unit issue. nana can help you manual tart hard if the minibosses are up but you need to build a specific team for it which is costly and imo not very worth it
nana is also a decent siege unit but again synergises better with beast riders. you can go sav perna nana for example but you dont have either
from what little i understand, it looks like nora's job is to strip and provoke units into hitting her, which gives them dots, and when she stacks her totems she strips and does percent damage based on how many negative effects they already have on them
but compared to water and wind, doesnt provide immunity or heals nearly the same
yup she's not a healer or immunity provider
she's a fire bruiser that constantly strips
im just surprised a fire bruiser has more usage than a reviver that gets multiple revives depending on enemies defeated
i dont really have a great concept of how often nora strips but maybe if she does it a ton and the enemies have a bunch of negative effects she'll cut through tanks? idk
anyway, ill check this more in the morning. appreciate any input
[Message Link](#general-sw message) to #general-sw
she is one of the few units i would recommend building for pve
(Talking about nora)
Was in response to a 3choice between nora manon and cp
And he basically said as a new/casual player he’d recommend nora over the other two
did they mention where in pve she's useful?
looks like its pretty unanimous for nora unless i pull her before the event ends
It would have to be toa hell and maybe lab
theyre saying toah yeah, which lab stage would she be good in specifically? or just lab in general?
Probably any tbh, I don’t really know much about lab strats I usually just use my toa team and auto