#Talia Rift Build

167 messages · Page 1 of 1 (latest)

reef echo
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Do you think this talia will work for the rifts? If not any tips on how to improve her? (Missing sabrina hoping to pull her next week).

naive basin
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she needs 200% att, so thats roughly +1500 attack without including her base

reef echo
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oh alr

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do u think if i +15 the 6 rune it will hit 1.5k?

naive basin
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and these are minimum's for numbers

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well we can do this

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how much att% does yr slot 6 have

reef echo
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47%

naive basin
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so at +15 it will give you 63%

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so that is going to be 16% it gives you

reef echo
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does that 16% work off of the other runes too or just base?

naive basin
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or roughly 78 + 39 or about 115 more attack

reef echo
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i never got how the % on the runes worked

naive basin
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its off of base

reef echo
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ah

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alr

naive basin
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so that'll give roughly +1250 attack only

reef echo
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should i try and grind in more attack% or find diff runes

naive basin
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better runes

reef echo
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alr

naive basin
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step in the right direction

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but about 33% more attack needed

reef echo
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u think she should be on swift

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or switch to broken sets

naive basin
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whatever gives the needed stats

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2nd question, does she have artifacts as well?

reef echo
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1

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sec

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i just realized

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yea no she doesnt

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thats probably

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a factor too...

naive basin
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so that will give her +200 att

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for +1450

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so just shy

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of the minimum

reef echo
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just to be sure

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bringing it to +15 doesnt boost substats right?

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just main

naive basin
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correct

reef echo
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alr

naive basin
reef echo
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and when i get sabrina assuming i do pull her she should be runed about the same

naive basin
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3rd thing to look at is at least 170% CD as well

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which a slot 4 at +15 gives 80

reef echo
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if i +15 that

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21% more

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which is

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just bearly past the minimum

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so now just to find that

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extra 50 attack

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any recommended substats on artifacts?

naive basin
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non-factors

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can they help a tiny bit, sure but mostly just looking for that free main stat

reef echo
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if i were to use a lead like lapis would that 25% be added onto the 200% attack minimum

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ie the 200% attack minimum would now be 175%

naive basin
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interesting factoring, but you lose out on dmg from using that monster with the lead

reef echo
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fair

naive basin
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example lushen, while gives the 40% att lead, doesnt do much overall damage

reef echo
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yea

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my lushen

naive basin
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so just take your time, sit and farm a bit more

reef echo
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is not in the greatest spot with runes lmao

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alr

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any ideas on how to get more engraved summon pieces

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that isnt toa

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bc iv already done toa

naive basin
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gb12 to water rift, should be a bit of a slow down, the first big one, for new players

naive basin
reef echo
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guild rival battles or

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uh the other one

naive basin
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cant be for sure, but you should be able to check

reef echo
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yea leme check

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yea world guild battle

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i dont have the mons to help in that is the problem

reef echo
naive basin
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that would still be too low

reef echo
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my rift beast dmg is very inconsistant

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sometimes i can get like 2m dmg others i go to 3.5m

naive basin
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the end goal is S rank, score comes later

reef echo
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s rank is just killing it right?

naive basin
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killing at getting atleast 2.5m damage

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damage isnt typically the issue

reef echo
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do you mind taking a look at my water beast team?

naive basin
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i can if you make it quick, was about to head to bed

reef echo
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srry im taking screenshots of my mons rn

naive basin
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np

reef echo
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tbh my lushen is only there for the lead

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my lushen is very poorly runed

naive basin
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fran needs work

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and think if you get lushen to a decent damage set like the others, it would be more consistent

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also dislike verde on vio

reef echo
naive basin
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the rift beast does damage based on your monsters defense

naive basin
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why there is a minimum def number

reef echo
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yea actually

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now that i think abt it

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if it didnt work off def

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it would mostlikely be a minimum ehp

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?gb12

grizzled ravineBOT
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Order the GB12 team is upgraded and avg times

  1. Sigmarus Veromos Fran Loren Shannon 3:00
  2. Sigmarus Veromos Fran Loren Kro(2A) 1:20-1:50
  3. Sigmarus Veromos Hraes Loren Kro(2A) 1:00-1:20
  4. Lushen Veromos Hraes Loren Kro(2) 0:24-1:00

=New players see ?justdoit =
=Returning players See below stats=

Sigmarus - SPD/CD/[HP/ATT], 85% CR, 80k ehp, 140+ spd, [att/hp/def] artifacts depending on needs
Fran - SPD/HP/HP, 130k ehp, 180+ spd, 2 def artifacts
Loren - SPD/HP/HP, 130k ehp, 200+ spd, 2 def artifacts
Shannon - SPD/HP/[HP/DEF], 180+ spd, 60k ehp
Veromos - SPD/HP/HP, 180+ spd, 100k ehp
Kro(2A) - ATT/CD/ATT, 85% CR, 140 spd and moving after Sig, 80K ehp, [att/hp/def] artifacts depending on needs

  1. acc makes runs more consistent, aim for 54% on all supports (loren,fran,Veromos ,shannon)
  2. Turn order loren > Fran/Veromos/shannon > sig > kro(2A)
  3. Vero and shannon can stay 5★ for now

STEPS TO IMPROVING GB12 (TEAM #2 AND BELOW) - spds are in combat spd

  1. Must reach near average time of current team before moving to the next one
  2. Vero can be moved to a bruiser build
  • SPD/CD/[HP/ATT], 80k ehp but tankier is safer, 85% CR, 180+ spd, [hp/def/att] artifacts depending on need
  • 6★ Vero and devilmon
  1. Improving Sig to his ?toa build along with reaching the same stats as above
  2. Getting kro to or close to 169 (with max spd totem, only needs 45 spd from runes to hit 169 combat spd)
  3. Hraesvelg replaces fran
  • Stats should be - SPD/CD/HP, 130k ehp, 169 spd and moving before sig and kro, 70+ CR, rest into att/CD
  1. Turn order for team #3: Loren > vero > hraes > sig > kro(2a)

WHEN TO ADD LUSHEN TO MY GB12 TEAM

  1. when you get toward the end of progression, hit 10.3k per card with skill 3 and get him to at least 170 combat speed
reef echo
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wait

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if i were to switch my fran to that build

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would fran then not work for gb12?

naive basin
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she would still work for gb12

reef echo
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oh

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actually

summer sinewBOT
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133500 ehp. Deffbroken: 60000 ehp.

reef echo
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my current f ran i dont believe reaches

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unless

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my math is wrong

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as i just

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estimated how much hp and defense i had on my fran

summer sinewBOT
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114832 ehp. Deffbroken: 58788 ehp.

naive basin
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its short

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but getting side tracked

summer sinewBOT
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115826 ehp. Deffbroken: 59116 ehp.

reef echo
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oh

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alr

naive basin
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the gb12 numbers are to improve the team

reef echo
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so fix fran and fix lushen

naive basin
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from justdoit

reef echo
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and the team should be more consistant

naive basin
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yes, from there its just increasing damage

reef echo
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i dont even have the lapis runes

naive basin
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and make sure to be farming your arena wings as much as you can to level your towers

reef echo
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oh...

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i just looked at my wings lmao

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iv been slacking

naive basin
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easy stats to be gained where u need them

reef echo
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just a quick question

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for when i get to build tricaru

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do 5* runes

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also work

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bc iv got it going in my head to only use 6* runes

naive basin
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in slots 1/3/5 they are easier to fit in

reef echo
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and i feel like thats not the right mentality

naive basin
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in slots 2/4/6 you would be looking at needs to run 9 deter sets to conpensate

reef echo
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my rune storage is currently looking like only 6* runes

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also

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u said earlier not to rune vio on verd

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why is that

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isnt the more turns verd gets in the better?

naive basin
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you have a limited number of turns in rift beasts

reef echo
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oh

naive basin
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a verde proc is counter-productive as you loose damage

reef echo
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but if i were to use verd in tricaru

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i should stick to vio?

naive basin
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counter-productive

reef echo
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oh

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so just to achieve 100% cr

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for tricaru

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is good right?

naive basin
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no

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you need damage and ehp, along with being 100% CR

reef echo
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is there a way to get the comand to factor in determ runes too

naive basin
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hence deter runes help with the ehp for verde

reef echo
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or do i just figure that out on my own

naive basin
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chart is in ?tricaru

reef echo
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when u said to boost lushens dmg set u ment to bring the cd to 170 and cr to 85 right?

naive basin
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yes

reef echo
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alr