#ToA Hard 99 Stage Team Suggestions.

1 messages · Page 1 of 1 (latest)

wicked flicker
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Can someone give me suggestions for ToA Hard Stage 99? I am unable to deal with Leo, Verdehile's and Spectra's.

I've tried the last team along with second, third and forth from formations. Did not work out.
Monsters in storage aren't runed since I don't know what to slap on them.

wicked shore
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vero sig loren fran verde

wicked flicker
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Verdehile's isn't built.

wicked shore
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you have all these monsters built but not verde?

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build him according to ?2ateam for now, this shouldnt be too hard to manage

wicked flicker
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Also I don't own Sigmarus yet.

wicked flicker
wicked shore
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would suggest you get to working on sigmarus then

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?2ateam is the command to show the guide

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like so

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?2ateam

weak grottoBOT
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# Dimension Hole (Non-Ellunia) 2A B5 Team

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[Verdehile][1] Leader - Swift/Any or Violent/any, SPD/CR/[HP/ATK]
[Loren][2] - Swift/Any, SPD/HP/HP
[Fran][3] - Swift/Any, SPD/HP/HP

[Turn order][] Loren/Fran → Verdehile
[Targetting] Left → Right → Boss

[1]: Verdehile needs 100% CR, 180 SPD, 85k eHP. Should move after Loren/Fran. Violent is a luxury. Try getting higher Attack so he deals damage. More att/cd means safer and faster runs
[2]: Loren needs 34% Acc, ~200 SPD, 130k eHP. Doesn't need damage.
[3]: Fran needs ~200 SPD, 130k eHP. Acc could help with consistency but not necessary.

* Fran and Loren work on their ?justdoit builds to start off

* Fran needs full skill ups. Loren can get away without skill ups. Verdehile doesn't need skill ups.

* These stats assume no towers. 

* All units should be 6ed to benefit from the extra tankiness. White (?artifacts) can help with tankiness, or if your Fran has very low ATK. Most of these mons have low base DEF so DEF is a good main stat here.

* Building the 2a target (runing/evolving to 5/6 star) can help with speed and/or consistency. (Weak) Fight or other team sets may also help if you have spares and aren't planning on using the monster immediately.

* Clears 3:30-4:00 with L → R → Boss. Can go faster with L → Boss and/or a damage Verde.

wicked shore
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seems like some serious fixing needs to get done, a lot of monsters built for not much reason, atm

wicked flicker
wicked flicker
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I am relatively still new to the game. Trying to figure out things.

wicked shore
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this game's pve is pretty easily done with easy to get monsters, while most nat 5s arent really designed/needed to be used, like it seems your buddy thinks especially for new players

wicked flicker
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It looks like it and then my brain shuts down when I try to rune myself.

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Anything you know that could help me out in that?

wicked shore
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not truly, have to understand that the biggest learning curve for summoners war starts right off the bat with, how do i rune my monsters

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but to know that you must first understand one thing

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what states are my monsters looking for

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which most of our guides try to give you that information

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if you know what stats your monster needs, it should become easier to know what kind of stats do i need to look for on runes so that your monster can reach those stats

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2nd important thing is know what stats can be on which runes

be it the main stat (big number at the top) and the smaller stats under need it (substats)

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?runestats

weak grottoBOT
wicked shore
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yellow: main stats
red: certain runes stat rules for that slot
green: main stats that can only be on those rune slots

lastly the order in which the rune slots are numbered, (1 being at the top and going clockwise to 6)

wicked flicker
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Some of these I know. Always flats I've learned. Finding right runes for monsters according to guide is difficult since I don't have mostly any that matches that and what monster needs.

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Verdehile needs a lot of Critical Strike with Violent and Revenge and that I cannot provide.

wicked shore
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verde does not need vio nor revenge

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will find that the majority of monsters dont need to complete any set while you are progressing through pve, same sets are nice but are not needed