i know this post will upset half of AM community, but revives should not exist in this game or rebuild the revive system because its too broken against solos and in general.
10 matter for first revive? 50 for second? dude, thats free revives, theres literally zero cost/risk (imagine use 1k balance to revive a teammate who have gear value around 50k-100k) . i mean, we can deal with revives as long as theres some beacon around where u can bring ur teammate watch and revive him. someting else who take time to revive teammates and not reviving him in 4 seconds, after he died. that not a dead teammate, thats a knockdown teammate.
#Take out revives
61 messages · Page 1 of 1 (latest)
I agree with this
Some compromises could be adding a minimum cooldown to the revives. In other words, you can only revive the teammate after 5 minutes since his death
Or adding some significant penalty to the revived player such as cutting their max health by 20-30%
Won't be such an issue when raids get squad size balance
No. Not by any means.
Squad should be better than solos. Plus is was already nerfed from 5, 10, 15. And i'd rather revert it to what is were.
Squads are still better than solos even if there were no revives
I disagree I think the res is good and a big part of why people like playing with people
It’s also exposes you to loot your friend and shows people they are spawning, you can easily one or two tap the naked guy as they spawn
I also kinda think it shouldn't be completely removed but it needs to be nerfed in my opinion
I did mention some ideas above
Yes and no. Squads are way louder and easier to spot.
My squad of 3 guys was wiped more than once by a single player, just as i/my teammate have killed 3+ uncareful people alone sometimes
The revives are a really cool concept with the game lore
They are already kinda overnerfed. 10, 50, 150 is a ridiculus cost spike.
It should be something like 10, 20, 40 and so on
I think it should be super loud and take a lot longer also not spawn in at full health so it’s not a mid fight get your homie back thing
They are already bright and loud. Do you expect a fireworks on the place spawn?
Sometimes i don't understand people in AM community.
I like the spike usually means only one res in the fight or if they already got res they probably can’t again at least during the fight
It’s not loud tbh you can hear it but not unless your close
and it’s really fast
You can hear it from the other side of the big building on Shegolskoe. It's loud as hell
You kill someone in a window? They are almost guaranteed getting Res for free and probing to get their kit
it’s not consistent then I’ve had it happen very close to me and you can barely hear it over ai and shots
Never had such issue
That's the matter of playstyle
If you killed someone and didn't pushed to secure the body - it's on you.
Of course if you camped someone - you will have troubles with res
That's the matter of playstyle because it's not a CS to show any 'skill'.
Spotting and shooting first is a half of the victory already
Like, the only skill there is map knowledge and looting, really
Positioning game sense are skills
aka Map knowledge
Press m everyone has map knowledge
Map on M doesn't let you know all possible positions
What the heck is going on here
I barely play the game tbh I guarantee the people I fight have better map knowledge than me unless they are just bricks
Opinions are opinions no matter who you are
Someone get bro a cookie
Make ability to stole other operator watch after got killed and add option to break the watch for balancing add 3-5s animation
Just hack them and they can't be revived
For now if you get hacked it still can be revived or no?
Pretty sure you can't be revived after hack
Maybe i suggest to add ability to stole other operator watch and hack it somewhere else, its hard if you hack enemy under heat of battle
It will help solo player dealing with 3 player, if they manage to kill one held the watch so they can't revive until they kill the solo one keep the fight 1 v 2 no posible to revive mid fight
First of all, this is the one and only real extraction shooter where you can revive your dead teammates. theres another one, called Delta Force, but that game is more like Arena style gameplay than a extraction shooter, in my opinion. but, thats why people in that game move around and look for pvp all of the time, because dying in that game is not such a tragedy if u lose one game like in this one where i can carry gear value 10%-20% of my entire money. (as an argument how strong squads are, take a look to streamers who play as a squads and streamers who dont and watch their money ) imagine i kill one guy from a squad and wanna push them and take my chances, they insta revive him and 3v1 again(most of squads are camping bushes/roofs). smart will be to avoid fighting squads as a solo, because theres less than 50% chances of me winning a fight against em. but, there will be less interest in PvP, and lets be serious, probably most of the guys will leave this game if theres no more interest in PvP.
for those who said 10/50/100 matters its a lot, im sorry guys, but thats not. 6-7 flowersman or whatever and u got 50 matter, destroy lighting ball 30 matters, devourers 30 matters. that take seconds to do. go to abnormal place, easy 50 matters. any building with mobs in easy 50 matter
the meta as a squad in this game will be to get 10 matters at least for every player in the squad in first seconds of the game, and everybody have 6 lives
i usually wins against bad duos/squads because they're not playing smart and i know how to get my chances, but for those who know how to play properly or for those who camping bushes, theres no counter-play!!
Yes, it's a lot.
Flowermen and other mutants drop 1-3 matter. So yeah, your math ain't mathing.
Lighing balls and devourers are good examples but even their matter drops are inconsistent. Plus killing them is loud as hell.
People should not be able to consistently fight and win vs squads. Avoid them or get your own squad.
dude, u playing Isolated raids. xD
PvP only bruh
flowerman/distorted drop 3-6 AM
I mean, i, indeed, play isolated but i have no tickets for god damg how long so last two weeks it was PvP only
That's not true because me and my teammate had to kill over 3 to revive each other, which kinda says it's 3
Invisibles sometimes drop 2 globes 3 matter each but i think it's bug.
Lighting balls drop from 10 to 30. Sometimes, it they just respawned, it's 3
i rarely play Isolated Raids and i buyed premium package. my monsters drop between 3-6 AM in-game. Lighting balls drop 10 only if you dont shoot em till they explode, if u shoot them till em explode 20-30 AM. devourers always 30 AM. in ISO raids AM drops are decreased.
the only one gun who can face squads as a solo, is ofc M110. any other gun will decrease the chances of winning.
AM its not hard to get, let be honest. go into any building with distorsed and u leave with more than 50AM, if u are chasing AM outside where are less mobs maybe u have hard time gathering AM.