#Issue: Invisible NPCs revealing solo players’ positions

17 messages · Page 1 of 1 (latest)

grave jolt
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If I’m playing solo and I’m near a team of three, I often stay still to avoid being detected. But it’s unacceptable that an invisible NPC suddenly appears right behind me just to reveal my position and get me spotted by other players, even when I’m completely motionless!
It really feels like the game intentionally spawns this creature when someone is camping, and that’s just wrong. This mechanic should absolutely be removed.
PLEASEEEEE!!!!!

quaint prawn
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They are meant to punish camping

grave jolt
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We’re not playing Call of Duty here — camping in an extraction shooter is a legitimate playstyle.
If I’m just 10 meters away from a 3-man team, carrying valuable loot, it’s perfectly reasonable to stay still and wait for them to leave.
But having an invisible enemy suddenly spawn behind me and reveal my position, causing me to get killed by that team, doesn’t feel fair at all.

quaint prawn
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You can melee, you can run away. Skill issue. That's the whole point of stalking mob

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Also team has 3x chance to get spooked by invincible since well, there is 3 of them

quick cave
thick orbit
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thats the nature of this game. very hard pve. i had many many moments where i died during pvp because bots kept interrupting me

hollow sierra
prisma wing
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this is not call of duty or any of that arena run and gun game, you cant expect us to run around like a headless chicken all the time, then people ask why people dont play pvp? this is why . those invisible ruins the game

lavish topaz
quick cave
prisma wing
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i hope they fixed it, i dont know because i stopped playing since

quaint prawn
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There is nothing to fix

split knoll
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They are ment to punish campers. It's a very good mechanic that works as intended.

prisma wing
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@split knollif you wanna run around like a headless chicken like the influencers like be my guest

split knoll