#HELLDIVERS2
1 messages · Page 8 of 1
ironsight leaked this earlier than the siege weapon
oh also forgot to mention he also leaked images of the cyborgs
I agree I think that the mechs are shit tier support that are only fun to use as a mech section.
I only use them when its like bug hole like terminate certain time yk
Cyborgs are 4th faction?
They were good for entering bug holes but that’s it
Yah the dude above just posted it
The tanks are def gonna be necessary
Don’t forget the APCs as well
sledgehammer??
THE CODE AROUND THE MELEE WEAPON MENTIONS EXPLOSIVES?????
thats it
This game has practically been leaked around every corner
welcome back decimator from killing floor 2
if we actually get this explosive shotgun hammer aglomeration, i gonna cry of joy
this is real now
it is a sub faction for the automatons probably
Coolio
holy shit the drip
Move in shadows. Strike like lightning. And make them fear all the things that go boom in the night.
Detonate for Democracy in the Redacted Regiment Warbond – deploying to your Destroyer’s Acquisitions Panel on January 20th 2026.
this might actually get me back into playing
IF the weapons are actually stealthy and it works like that
I love the outfits
That announcement got me to play yesterday and actually enjoyed doing the missions again
My current outfit looks similar to this one but it's more bulky and a little lighter in color
They’re gonna buff stealth and Smoke this upcoming patch
oh shit what a reference
Honestly the C4 will be nice cuz u can lay at least 6 out wherever and blow something up while being across the map
how do you know?
Cuz that’s how C4 works
no, how do you know they're buffing stealth?
Probably bc they made a stealth warbond?
Well actually they usually make a problem that the warbond solves
so if anything they'll nerf stealth into the ground and then make the armour the only viable stealth thing
Well stealth hasn’t really been touched on so that’s what they’ll be doing
Warbond that makes u have gud teammates when
Party up then
Also stealth warbond I’ll be kinda useless solo queue
source: trust me bro
I'll believe it when I see it tbh
trust me when I say I've been wanting stealth since like, day 1, but I honestly don't see them doing it
but who knows, they've fucked up so many things then 'fixed' them afterwards i guess anything is possible
Also something really bad is gonna happen next week lore lore wise
I agree with the whole “make a problem, sell the solution” but the solution usually comes with a buff
But stealth hasn’t really been a thing at all
We already know what the passives are gonna be
I don’t know the exact values but it reduces noise and the distance enemies can actually see/detect you
ah damn, we already have one like that
Also there’s a WW1 themed warbond (trench warefare themed specifically) and a Demo Detonation 2 looking one as well
where'd you see that?
Leaks/files/they have models already
We get a heavy flamethrower n a Ruger
Helldivers is like the most leakage game, we’ve known about a stealth warbond since 4 months ago
Armor/mech passive customization/upgrades coming soon as well
Yeah theres an armor already with that perk that actually is a cool perk when doing the ICBM tasking bugs dont really bother you
The only thing the other passive does is 50% reduce movement noise, however enemies can still see you by default
So this upcoming warbond is actually alot better for stealth because it also adds the 40% reduction in detection range which is actually the much better half of the passive
They delayed the Warbond
you are playing Helldivers on a mobile device? :O
Screen recording from a yt video
Yes it’s out

@wicked quartz @fleet plaza
A fuckin Men
The commando missions are 🔥
I haven’t done them yet cuz I don’t trust randoms
They are a wholesome solo experience too
commando missions?
New type of Helldiver mission, no Super Destroyer, Stealth is Key, mainly just blowing shit up or Recovering stuff
Also very limited respawns
interesting
Yeah pair up with your favorite stealth armor and go fuck bots
anyone on for some divin'
New war bond dropping Feb 3
Armor passives allow a regain in stamina when taking damage
G/SH grenade is a mobile, single helldiver bubble shield
The warbond after this will most likely be a WW1/Trench warfare themed
I think the launcher is gonna be the ultimatum redux
They should make the one true flag be an anti material rifle. When you stab an enemy it should fire the same round at the amr
Explosive tipped spear
Feb 3 is gonna be a HUGE update…
Massive spoiler but we kinda already knew this.
The content shown here is a mix of old/new game assets and do NOT represent their final quality. Expect changes on full release.
http://youtube.com/post/Ugkx5CrPGral-kmHnI-koMjTwUM5HQCQtXB_?si=GbPKJohH99XyIpt8
#helldivers
#helldivers2
|| includes the new tank, cyborgs, everything from the new warbond, etc. ||
Yeee factory worlds with enemy “cities”
@eager yarrow Currently reinstalling Helldivers 2
hell yeah
Make sure you're on the slim branch
Slim branch?
The beta, it's like 30 gb or something.
Slims the files down or something.
love it when that happens
Update day. Did not have the tank on my bingo card
Good day to be a helldiver
OH MY GOD HUGE
@hazy sable AURA FARMING SOCKS JUST WENT THROUGH THE ROOF
GRENADE LAUNCHER GOT HEAVY PEN?!?!?
Yes some real dubs for the divers this week
No way
I knew about everything beforehand but the GL being heavy is crazy
Now I just need my WW1/Trench themed warbond and we’re set
If we aren't fighting squids then its a good day to be on.
Hell yeah, time to dismantle Cyberstan
belt fed grenade launcher here we go
LETS GOOOOOOOOOOO
Bots will always be the best faction
Anyone on?
I am
U in mission?
What’s ur #
it's definitely better than "you cant kill them at all" but it's definitely better to just bring a railgun
Yeah the GL being heavy pen doesn’t mean it’ll kill heavy’s quickly
It just means it can damage them
cause if you're killing hulks at GL range you can just headshot them with a railgun
and if you can't.. skill issue lmao
Friend code is #9595-0531
added
we're ready..
The tank is actually such a beast
love the tank
Cleared 3 whole OPs and all main OBJs with it; and the only thing that killed it was an accidental friendly 500kg
Aaaaah it is sick
Wonder what it would be like all four running it, always have a replacement with your buddy. Or the whole teams runs only one the whole game replacing as they go
all 4 is fine, just gotta jump out, and get in through the back to gun
its not both ways solo
All four would be wild
Yes..Service Tech is Back and Explained Why She Was Gone - Helldivers 2
Helldivers 2 gameplay
Helldivers 2 xbox
helldivers 2 illuminate
helldivers 2 bugs
helldivers 2 bots
#helldivers2 #helldivers
#shorts
Helldivers 2 update
Helldivers 2 new weapon
Helldivers 2 news
Helldivers 2 major order
…
Why did she leave in the first place?
Professional development
The real reason is cause the VA was protesting using AI voices in games
The in game reason is professional development
You are telling me they can just put it on fiver and get some voice lines
bruh. Helldivers doesn't even use AI
there's no AI disclosure on the steam page either from what I can see
High Command was just hacked by the automatons, anyone want to join me in the fight?
I know helldivers doesn't the VA was protesting against AI voices in general for all games
That's stupid
I would disagree, a lot of human voice actors are being actively replaced by fake synthetic AI voice models
nade launcher + supply backpack
nets me on avg 300 kills per match on bots
highest so far is 450
shit just claps
toss in some sentries, there is nothing you cant stand against
grenade launcher sentry when
they would make it light pen just to spite you
Looks like we are not making progress at Aurora Bay rn...
Really hoping that the American timezone players Helldivers from Sector 7 can turn the tide later today. Otherwise, this MO might be the biggest failure we had since launch of the game (loosing all of our reserves for them ission + being cut off at Lesash, essentially loosing everything we gained=
we could steiner counterattack (tm) all the way to cyberstan, liberate the entirety of the bots, all without losing a single helldiver, and AH would still find an excuse to keep the bots around
Devs can’t have us beat cyberstan lol, gotta milk it for another 2 years unfortunately
But we are getting to cyberstan cuz there’s already a shit load of leaked content and cyberstan is already playable (has been for awhile) that’s also where we’ll meet the cyborgs, which have been teased a lot, so we’re making it to Cyberstan don’t worry
Devs are forced to take to us there basically
yeah, its prolly gonna be a hive world thign
do it if you want
i just hope we arent supposed to go against the the illuminati's homeworld
most boring offensive ever
Illuminate need to go tbh, Bots/bugs will always be the most popular
Illuminate cults will be fire though
If you're working for a company that's using that stuff sure, but why protest against a company that isnt, it doesn't make any sense
It's like a vegan going on strike whilst working at a vegan cafe because butchers shops exist
I love this reference lmfao
they just need to stop being so intent on making the illululu the most annoying faction to fight against.
Like, get rid of the fleshmobs and give us cloaked snipers or something interesting to fight against
We are making progress on Lesath defense 🥳 Honesty, winning the defense there asap and then returning with our full strength to the MO is the best coa atm
the belt fed grenade launcher is so disappointing
the grenades it shoots have so much less damage, so no real point in taking it tbh
you get more grenades with a supply pack and a normal nade launcher omegalul
and they do heavy pen
it takes about 50 grenades from the BGL to kill a titan
okay so I just tested it
1 grenade from the GL will kill all bugs up to commanders and bile spewers etc.
2 grenades from the GL kills commanders, alpha commanders, bile spewers, etc.
It takes 2x the amount to kill the same enemies with the BGL
so the BGL's grenades do literally half as much damage
Hive guards take 4 direct hits from the BGL to the face before they die
only 1 or 2 from the GL depending on how hurt they are from splash damage
Warriors take 2-3 hits from the BGL to kill, same with hunters
And I think the explosion radius is smaller as well
I killed a hunter from a GL that I shot at a warrior and the hunter wasn't even that close to it
shield grenade could be good vs bots if you're taking an AT loadout
cause static reloads etc
Mornings tea today can’t believe I’ve never shared my mug here, buddy got it for my birthday after the games launch

anyone up for some stealthy commando missions?
i think you miss a certain point.. she made a general strike for all, and Arrowhead Company supported her. how?.. they never replaced her with some other voice actor, they made an INGAME lore reason. This just makes Arrowhead the GOAT
cool? but it doesn't really contend with my point. I don't think a company that's using AI is going to care if someone not even working for them is going on strike. Arc Raiders has AI assisted voices and they're doing just fine
it sends a message I guess. wether it works or not is up to the Industry in the future
in related news i just saw a video of a raider using a fake voiceline through voip say "Let's extract together so that I can give you a blowjob!" 😂
lol
01010011 01010101 01010000 01000101 01010010 00100000 01001010 01001111 01010010 01000100 01000101 01001110
Due to Automaton threats, all celebratory anniversary activities have been postponed.
Every minute counts as our enemy forges a planet-killing weapon of galactic destruction.
As we close in on Cyberstan, a weak point in their planetary ...
WE'RE REACHING LEVELS OF HYPE THAT SHOULD NOT BE POSSIBLE
yo guys theyre adding dead space
Let's liberate those dirty cyborg robots!!
Just cyborg brute, def inspired though
Can’t wait to see what Joel pulls out of his ass to get us to Cyberstan since he failed to be an actually good Game Master
This whole “anon Joel Game Master” is stupid, everything is predetermined for major events like this, no shit we’re gonna liberate super Earth, get to Cyberstan (not taking it though so shoot that idea down) and any other major event
what are the chances of this cyberstan invasion goes south? 😅
I have a feeling it will
It will cuz we can’t take cyberstan dev wise
We’re gonna burn through our reinforces big time
Anyone else feel this update spawns are broken again
On level 6 and 7 getting nothing but War striders (all bases can be destroyed and no flares are set up and wham 9 war striders deploy)
That seem to be almost stronger than the temu AT-ATs
01000100 01000101 01010100 00100000 01001000 11000011 10000100 01010010 00100000 11000011 10000100 01010010 00100000 01000101 01010010 00100000 01010011 01001001 01010011 01010100 01000001 00100000 01000011 01001000 01000001 01001110 01010011 00101110 00100000 11000011 10000101 01010100 01000101 01010010 01000111 11000011 10000101 00100000 01000...
CYBORGS ARE BACK
Helldivers, we stand on the precipice of Cyberstan, and at last, our enemy stands revealed.
Study them closely. Steel yourselves for battle.
Let's end this Machinery of Oppression once and for all.
I thought you already knew
But I’m so excited, bots were always a great faction mechanically but now they get another great mechanically created enemies
Something the devs failed to do for bugs
I think if spewers bugs were like 5% less fast it would make a huge difference
Especially cause acid ones are also mortars.
I think a lot of bugs are just busted
Bugs are more fun to fight imo
I Fuck bots
Bugs don’t have weak points and require meta builds past dif 6, especially for certain strains/maps. Bots are fleshed out and can be combated with multiple different synergy builds that don’t require metas, cuz they’re literally designed 15x better than bugs
eh.. I don't think so. All you really need is light armour and the ability to not accidentally corner yourself or run into a bug that kills you, otherwise so long as your stamina management isn't terrible you just run away from all of them
I've solo'd a 7 vs bugs before and it wasnt even that hard
NYET you forget autocannon meta for bug...
I mean imo you don't really need 'meta' stuff for bugs, literally just don't corner yourself and keep running
A lot of stuff is excellent on bugs
RR, Railgun, GL, Stalwart, MMG, HMG, Epoch, Quasar
all very good
same
existential question, should I reinstall the game to do my part? 
uh, yes
can't believe you're even thinking about not doing your part
also the game got slimmed down a lot, it's no longer horrendously huge
so it's only like 20GB now instead of 100+
UNACCEPTABLE
SUPER EARTH DEMANDS YOUR BLOOD SWEAT AND SUPER CREDITS
satisfied now?
Cyberstan landfall in less than an hour GL brothers. I’ll be there after work
Don’t forget to show the borgs your creek capes
Nice
You, BOOM.
#helldivers2 #foxgear #shorts
shit's poppin'
anyone deploying democracy?
@everyonehttps://discord.com/channels/109869242148491264/1005836111790227538 hell diving time now
what have you done
cyberstan needs our help
you pinged everyone
only in this chat
which means they've followed
which mena they're interested in the game.
The guys ive been in parties with are purposefully killing helldivers
unless ive miss understood how the everyone ping works.
That’s accurate but you should use here cus then it’s people actively online
Just my 2 cents
Hey if were ping everyone can I ping @unkempt bronze
I'll just say that I appreciated and was surprised by the ping and I'd like to hop in if you've got room @tall yew
i got room
Suiting up! I'll DM you my helldiver code shortly
Taylor, you had the audacity of tagging EVERYONE? 
I was already asleep by then
(EU timezone problem)
I would have joined but I was enjoying my Super-sleep time
How it feels beating the brakes off the bots
SWEET LIBERTY
this is the BEST update this game has ever had, I really hope IF something in our favor works out for cyberstan, it has lasting effects and isnt just another major event that returns to normal
same, I'm in love with the update
I gotta grind to get my ship upgraded and level up once I’m off work
ive yet to play after the update with cyberstan available
gotta try it out
The game is understandably peak RN I think the bots are the devs favorite antagonist
Same, I could only hop on to check this stuff out
I’ll be on to dive 2300z
Ill be on in 30 mins aswell
tried to run it with a random squad at dif 7, yeah no
Not tooo easy
tank things are impossible to kill unless you use a single railgun/laser strat
just running wont save you
I'm on rn if anyones on
whats your social
I’m gonna be like 20 mikes still just got home gotta do a quick bio break and settle in
you mean the vox engines?
i hate em
but throwing 2 thermite on its asshole vent/face most of the time kills it
or just fire like 3 GR8 rounds in its face
or a single leveller to the part above the thing that connects both treads
@here we got a room started yet
im in mission, got one slot left
4597-8305
omfg @fossil crag
game crashed lmao
i think the porta nuke i set off killed all 4 Vox Machines at the landing sight
yeah i think i overkilled the game
sorry
lmao
heheh nuke go boom on Vox :>
welp it's 1:30 in the morning i guess i'll call it there
grenade launcher continues to be the absolute chad
it literally 1 shots the agitators, 2 shots the melee cyborgs
You can kill the vox engines by getting a grenade in the vent when it opens but it's really difficult due to the arc and regular grenades are probably easier
Lmao
i would agree 100% with just throwing a grenade in its bum. They are easyish to kill, the problem is getting to them without being obliterated by the gatling guns or troops near it
Apparently the devs just said recently that the Vox Engine isn't the worst enemy to be added since the invasion.
Something more powerful is soon to be revealed. I swear to all that is Super on Earth. If it is a dreadnought style flying fortress. Those gunships are annoying enough.
The vox machine is the dragoon roach for the bots
i mean for bots yeah, Vox Engines are nowhere near boss level like Hive Gods are
cant wait to see what it is, no leaks yet
anyone playing RN?
Those things are awful to go up against i still haven't figured out what to do with em except to use my Javelin rockets against em
Anyone playing?
for the people @here that struggle with the Vox engines https://www.youtube.com/watch?v=pS3pVvJwBpI
Vox engine guide: what it does, how to kill & survive it.
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Have you guys ever had the game crash to Desktop with no error messages? Just simply closed down. Happened once here today
Happens to steam games sometimes
ARROWHEAD GIVE ME BATTLEFIELD 2142 TITAN MODE AND MY SUPER CREDITS ARE YOURS
Yo, Taylor and I are playing
anyone want to join us?
where at?
Cyberstan
I swear this game's physics are DESIGNED to screw the player
HD be like that
Who's trynna helldive rn?
Matchmaking is cooked rn so I guess i am spared trynna get down with randos
@eager yarrow i think i understand why it was so hard doing missions yesterday, I didnt realize that there was a heavy armor surge effect present for the city. No wonder it was a madmind fuster cluck
ahhh
Im down!
omegalul
our time has come
hopefully some more fun missions isntead of shitass raise the flag
Stay where you are, a democracy officer is on their way.
A SEAF spinoff game would be nice.
A campaign would also be really cool too, the whole intro/tutorial builds up what would be a really neat story but then it just doesn't
That's because you live the story haha
The story is based off play, for example if the attack on Cyberatan fails then that will directly affect how the entire bot front unfolds in the future.
Yes but I mean more of like a traditional campaign aswell maybe following the legendary John Helldiver or something
What is your verdict guys?
Ok nvm, lets safe the blueberries
Actually amazing info
The whole game is the campaign. But I feel you an episodic campaign would be very cool to be able to jump into
Maybe like a prologue or something
ewwww or a longer tutorial. Like it covers the other factions too with references to previous battles
If you were on the Creek...you know.
well yeah
gonna be another 3 years, and next major op better yield some massive results, or else everyone is gonna be burnt out
Yeah it was a bit unrealistic. Also let’s not even start about the bugs on the planet itself
Bots teleporting through walls, 10 vox machines spawning on extract above helldive
The bots are going to counter attack there will be another event in a month. Guaranteed
Oh it's a hot drop alright! 💀
Source from, "Zarpd" on reddit.
#gaming #helldivers2 #videogames
36399
||you were right, super earth to come under bot attack soon via leaked mechanic audio, planets will soon get multi-factions, but it will only be one faction per-drop operation, not within mission, new WW1 trench theme warbind dropping maybe late March, also SEAF strategems in the works, including a SEAF squad call down, 5 with liberators, and 1 with MG. Illuminate Cultist, which consistent of Zealots, Adepts, Xenobite, and Outcasts, will be dropping at some point (from the videos they see pretty balanced, and look quite fun and interesting, will give the squids some much needed interest and life) ||
hell yeah
All Quiet on the Cyberstan front
they better get us back on the squid front and gives us 300 medals worth of easy operations
Yup. We failed both major orders that were worth 170 medals total lol
i love the C4 pack
I go solo during dif 7 and just destroy every single c4 destroyable objective in one press
anyone wanna do some diving for a bit
New enhancers that haven’t come out yet
If this is from the leak discord can we spoiler those please?
They were just stratagem enhancers
That were leaked a long time ago, just haven’t come out
Hey what times are people available for diving?
Was wanting to get some Cav guys to play with so we can hit the MO and get coordinated strikes to help liberate faster
Cyberstan will be remembered as one of the most legendary battles of the second galactic war. The fight is over, but the war had only begun.
Submission by TacoNightShenanigans
Navigate the galaxy with ease using this interactive map for Helldivers 2. Enhance your gameplay experience with managed democracy!
I am up for some diving! Its been a while but I am willing to be part of this diving organization! 😀
I’ll be on sometime in the next 3 hours
Soon….
Yeah man, I'm trying to get us together to beat the Major Order
the sooner we win the front against the bugs the faster we get to throw ourselves at the bots
Yo I can hop on
What planet are we currently working on?
Chicken
Chicken 🤤
Okay so Fori was liberated. We're tied on the MO, but we need to have a net positive. Oshaune and Acamar IV are being attacked, Acamar IV is under not much Bug pressure so it should be fine. Oshaune is where we need to hit. It is part of the two MO's one for keeping it democratized and the other if we lose it we go negative again.
TLDR; Defend Oshaune
For Liberty
|| nuke stratagem incoming, basically a beefed up 500 pounder, most likely limited uses. Also cluster bomb stratagem that takes awhile to deploy but showers an area in a delayed spiral configuration ||
fr? nice
Holy hell the next major update is gonna be massive story wise
Holy shit, Not a leak but something cool for orgs coming:
||a platoon system being worked on that allows custom frame/badge/background/system etc. It also introduces a ship or something that leaders can move to nearby planets/systems that allow CLAN STRATAGEMS and clan-wide Stratagem Cooldowns!
Basically extra/(although most likely chosen or locked) stratagem slots for playing on planet/system with clan unit that can are shared among the unit
One clan strat is a Seaf squad deployment
Multiple assignable ranks within clan with differing degrees of command abilities,admin privileges, etc. ||
They’re actually doing some big shit in the future, like actual consequential but also awesome stuff, I cannot wait
Consequential meaning the actual definition, not just negative
That will be awesome
Nice
Nice
Anyone wanna hop on?
Have we finished Oshaune?
Yup
ooooooh noooooooooo https://youtube.com/shorts/BWuXRxDNLPM?si=RcVBJYWhLupqREnM
Like, comment, and subscribe if you enjoyed! It helps out a lot!
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#propagandacommander #propagandacommanders
We won the Major Order. So for now just hit planets with enemies you like fighting. Currently We on the very verge of losing Mintoria in less than six hours of this post. Mox is next with about 11 hours left to defend before it falls. So if you really feel like trying to make a difference try to hit Mox hard. Tomorrow night we'll reassess and see which planets need immediate defending.
How reliable is this info
Leaked straight from the files, has been teased at as well
7cav helldiver clan 😎
I'm going back in for one last mission
Absolutely
I thought of a Helldivers unit,
Emergency response regiment 404
404th ERR
“Tyranny not found”
Classic!
Apparently there’s only one dev that balances everything and he’s the same one who completely wreck hello neighbors 2 before launch and is responsible the the 60-day patch the super nerfed anything
Yeah but I think the game is also in a really good spot right now and the most recent stuff BESIDES the maxigun are really well balanced
What, not even close
Like 80% of strategem Weapons don’t perform that way they should and are utterly useless
Not everything has to be d10 worthy. Plain and simple.
We aren’t grunt divers and why not? You support only using meta load outs for higher difficulty’s? What’s the thought process behind that
Most of the shit in game isn’t even fun to use cuz it’s so bad/useless, what’s the point of having stuff in the game if it’s only a .005 pick rate? Why waste so many items potentials
The devs are useless anyways in the fact that they can’t even compete 9-10 difs with random loadouts, neither can the top 4 best helldivers. A game has failed if using random equipment at the highest difficulty is impossible, where strategy/communication is naught because the game can’t properly balance weapons
Doesn’t it get boring running the same loadouts over and over and over just to get passed higher difficulties? The same stratagems, turrets, etc.
idk man, im cool with chill diving diff4 cause there are more squisher enemies. you can run wild kits that could be difficult to use for lower diffs.
No different than other games that just have a high skill meta to it. At the end of the day man the one true flag isnt what you take to kill a hive lord. I dont want it to be, and i think that the game is in a pretty good place and would recommend anyone who likes cooperative games. I think sometimes when you reach the "bottom of the puddle" problems look up to see all that you passed to reach your conclusion.
Anger is towards the devs not you, sorry if I came off that way. Anyways helldivers is a unique game that’s solely co op, we are elite troopers that invade planets and kill n enemies with insane kill ratios, why wouldn’t all our weapons be superior. If every weapon was Amazing and still unique in their own way, wouldn’t that be better cuz u could strategize different approaches/loadouts while approaching higher difs? Why should be bring ourselves to a snails pace to use fun weapons? I should be able to use a fun loadout at higher difs, and with communication/strategy still complete the mission, maybe not in a breeze, maybe mad casualties, but we should be forced to just barley complete the objectives, lose 2 helldivers, and fail to complete any side objectives with meta loadouts/full comms..
HP GL is absolutely terrible, wasn’t someone hyped about that? It’s prob the WORST backpack stratagem because it can even kill medium level enemies, and it’s NOT EVEN “HEAVY” pen, this is what I’m talking about, why is a weapon like that so useless, why do players/devs accept that
its balanced it has over twice as many grenades as the shoulder fired launcher.
Doesn’t matter if it twice the ammo count of the grenades take twice as much to kill an enemy
It’s not even heavy pen
you want a medium pen more valuable ammo use the shoulder fired grenade launcher with back pack
problem solved
Crowd control is a funny word for doesn’t kill, just staggers, that takes a whole backpack and heavy weapon slot, for crowd control? Why would ANYONE bring that out
these are non issues because a new gun doesnt have all the bells and whistles.
I think it’s an issue when people pay many for war bonds for weapons that are useless
useless to you, im still playing around with loadouts regardless what im playing.
At what dif and is it fun
The CEO of the game even played and mentioned how terrible everything was as well, granted that’s not a CEOs job, but it was more of a shock that him being bad
all diff, 4 for chill, 6 for a medium diff, 7 for a challenge plus the higher diff enemies, and ill play 10 for events and when im looking for a real challenge.
depends faction and subfaction even obj
Dif 7 is the last dif u can do with fun loadouts before it gets annoying
Bugs
Also like why is the flamethrower range only 5 feet, that’s not even how a flamethrower works, and the TTK is useless, and this is coming from someone who uses it a lot, why cant it be a real flamethrower
Flamethrowers have large standoff ranges cuz in reality you have to stand still in the open to use it, if I’m facing a bug horde, why am I forced to be within 5 feet of them when the TTK is worst than the distance it takes every enemy except the small dudes to close
prolly
Tendy
grenade pistol
thermite
SF Grenade Launcher
Suppy BP
MG Turret
Eagle Strike
HPO for booster
With medium fortification armor passive
50% of that is vanilla gear
whats the problem
Grande pistol meta, Thermite meta, Supply BP meta, eagle strike meta
i could do without honestly but i gave you my honest answer
Now meta isn’t BAD but try a randomized loadout and see the difference
The fact I’m trying to make is there should be so much more meta items but there just isn’t
im sorry but CARRYING A SUPPLY DROP is meta and there is nothing you can do to not make it meta.
Because they’re simply nerfed to ground for no reason
what do you want every gun to just to more damage so you dont have to bring Sup BP
Not that everything in its base configuration is gonna be equal, but that the things that are good are effective cuz the devs, and things that aren’t are bad because the devs, when in reality their base configuration if everything we equal would be amazing
Yeah cuz then I could, use every gun when I want and diversify? Is that a bad thing
im just gonna agree to disagree
Cuz about 80% of the weapons are useless, not said a shotgun should one shot an enemy at 50m, but we all use one shotgun cuz it’s buffed when in reality other x shotgun at base configuration should be as effective
There’s a reason everyone in the community and even top ytbers can’t even make a video anymore without saying how terrible the game is
I dont see the game in the same way man. i think the game is fun in every way i play it.
Well at dif 4 that’s easy to see, I guess your right cuz I cannot stand the slow pacing of lower difs, and love the constant/comms requiring gameplay of super high diff, the problem is that you benefit, an people who like the fast paced, heavy challenge get screwed, so I guess we do have to agree to disagree
Cuz to make it bearable, and give us an actual chance, we are forced to use the same equipment every single time
And yes i know that super difs are gonna be hard, meaning you have to use better equipment, but why is it ONLY a select few out of 100s, im not asking for everything to be super OP, but damn it’s gettin annoying warbond after warbond and nothing changes
Thats where we disagree, i think if you pick a retarded loadout you should pay the price, melee build on inciniration corps makes you expendable.
Anything close range/non mobile = death. I agree with Melee being DOA, it always will, but the fact that that’s understood, and yet the weapons that DO make you slow/stand still are dogshit is the problem
I should be rewarded with high risk/high reward for carrying a maxigun, or a flamethrower, or whatever other weapon (other than shoulder mounted launchers, cuz they’re a lot faster to get a round off) instead the TTKs are horrendous, there’s no reward, and the gift is the enemy closing on you with zero effect and killing you, now u spend the entire game with what could’ve been a warp/jetpack/SP, etc for no reward
If the heavy GL actually heavy penned, if it actually obliberated everything, then it taking up both back slots would pay off, but it doesnt, and thats the issue. So it is forever pushed to the void of non-meta at higher difs, while the same 4 things still preside on top, warbond after warbond
Illuminate front is about to take cheeks
will they finally be fun?
Already posted
If we going for leaks there about 2 major things about to happen
|| DSS will be turned into a giant bomb, go into the Illuminate warp gate, which will destroy alot of planets ||
And I already mentioned what’s gonna happen to the home front
Dropping with the ||multi faction invasion of Super Earth||
Amazing drip
Keep your head down and keep your feet dry, Helldiver, because this is definitely going to get messy.
The Entrenched Division Premium Warbond is dropping on March 17! Can you dig it?
https://blog.playstation.com/2026/03/10/helldivers-2-entrenched-division-premium-warbond-out-march-17/
NEW:
-
SMG with Flame thrower attached, (sten with mini flamer under barrel)
-
entrenchment tool - melee, but can also DIG HOLES/MAKE TRENCHES
-
MORTAR GAS SENTRY
-
GIGA GREANDE, looks EXACLTY like the Anti-Tank grenades of WW1
-
Heavy Flame Thrower is DOA, just the basic one with more capacity, no range increase, must stand still to use, like I predicted. Dumbass idiot devs
Even in the TRAILER they had to cut before the bot was about to kill them because of how dogshit flamethrowers are
What are we doing here man
Here’s how it actually should be
i wonder how the giga grenade will work
if its like an anti tank impact its gonna be fun
best AH can do is light pen
Well it’s a timed fuse that u will have to throw, prob does heavy pen, however it’ll be DOA as thermites are still king
Looks cool but, with a warbond idea like this they could’ve done so much better
Especially with weapons
My bet is the giga grenade will have higher aoe and explosive damage output than thermite.
I mean thermites stick and can pretty much kill or destroy everything. It would have to be rly good to even consider it over thermite
i bet it could take out few hulks in a decent blast radius
do you guys send feedback to the devs through their feedback forms
not gonna happen
such a poopy pants
How do you have that stance on balance then come in saying a grenade should be able to kill multiple hulks
idk i just wish levellers would 1 shot vox engines to the chest
hell no
Im sayin
I just wish flamethrowers were realistic in range and effect
it looks like a low range, high explosive grenade, with a decent AOE. if its not im not gonna lose my mind, what am i to say dude.
i mean, i wish the flamethrowers would scare the enemy more
but i can kill bile titans with it so... idk
im still mad the maxigun cannot be used while moving
U can kill a Bile Titan with anything, try dif 8-9 flamethrower build where you can actually use the flamethrower most of the time instead of on isolated enemies
Not always unless I’m in full com/selective builds
Also depends on the planet, enemy type, etc
i prefer fighting the automatons, and i do it at level 8
with bugs i may go higher
and we dont talk about the squids
5-6 is so unbelievably boring though
Im usually playing by myself
Like in a random squad or solo?
Solo
ill concede that flamethowers dont perform well, ive putit in the feedback forms multiple times now
wonder if ah actually reads those lmao
I think there are just weapons, that are not supposed to perform beyond their intended purpose.
i think they do, they issue them every week or so. if its not AH its sony. My personal belief is that it is far better than yelling into the void of a discord that gets 10000+ messeges a minute.
That would be fine if the flamethrowers before realistic, not damage wise but range/effect wise
pardon my language and im not directing it to anyone here because i dont know where yall consume HD content, but folks who bitch on the discord, reddit, etc are by the most retarded group of people.
I’m not asking for them to melt the enemies more than they already do, just fix range and actually keep the fire effect on them
i agree
I’m not sure if the fire effect is a host issue or not
Cuz on squads if your host the fire ground effect doesn’t damage enemies at all
but i think some of the AI behavior should reflect the dangers of a stream of fire.
At least for bots/squids since they show signs of intelligence
Bugs just walk into anything, stalkers are prob the intelligent
The fire should create a semi permiable barrier that the AI want to primarily avoid and only if impossible should walk through.
why would you do something like that
Crowd control would be a great to but you’d need the range for that
At least 20-30m
Cuz irl flamethrowers were effective at range, they were not useful in close quarters
damn 😔
yea once they put them on vehicles
They actually did perform crowd control and bunker/tunnel clearing, ie literal perfect weapon for bugs but devs are brain dead in that aspect
They think the weapon flamethrowers are Elon Musk boring company flamethrowers
Even the auto turret is abysmal because the enemies can walk right through the tip if the fire and almost already be dealing damage to the turret
i thought they modeled it after the pyro's on tf2
beyond the little bit of weapon balance stuff, they desperately need to add a chat board ingame.
im sure whenever the clan system comes will solve a bit of that
Well on that game your extremely mobile which makes the more shotgunny play style viable
I hope
I don’t care about being partially immobile using a flamethrower but damn give me some range/effects buff like it was irl, even using them in real life required you to be exposed and at least squatted while standing still, there’s no reward for it
yea i think the flames should "splash" when they hit something
Yeah, instead of dissipate mid air
Cultist coming soon
I mean they’ve been leaked in the files for months with gameplay too and the new posters around maps confirm it
Seem pretty balanced, and visually cool
can we please stop talking about spoilers via leaks in here unless you've got the text spoilered?
the ministry of truth is having a hard time with this chat
I might install again, just the drama behind what's going on is kind of disheartening.
Nothing to look forward to if I’m being honest, I get the itch every now and then but it’s nothing worth reinstalling for
It's the fact that the community went after a dude for simply challenging the devs to do a level 10 Dive, basically calling his work and threatening them to the point that they fired him. Called the horse range that he volunteered at and threatened them as well.
Basically ruined a dudes life over challenging a dev group and if they beat it, he would donate 1000 bucks to any charity of their choosing.
Yeah
Thats reddit for you
Yeup.
I honestly, sincerely am bewildered by the amount of flak the devs get
Some games I understand it even it I don't agree with it. Star Citizen for example, there's very real reasons for people to be very angry at devs. But Helldivers has been my group's go-to game for when we aren't sure what else to play for over a year, I've gotten more than my money's worth and I don't really get all of this stuff about people saying the devs are bad and don't care about their game community
Just seems like bitching for the sake of bitching
you said it’s a game that you hop onto when theres nothing else to play, you play it to have fun correct? We’ll what if you want to play high difficulties cuz the lower difs are boring, even with fun builds where you can get fun shit to work it’s too easy, now at high difs u can no longer use those fun builds because they aren’t effective, making gameplay more infuriating. Now try dif 9-10 w/ meta builds on certain maps, quite literally impossible. How is that fun when there’s no strategy, impossible to complete all objectives, and you’re just constantly getting called in from dying over and over just to complete at least one objective
It’s easy for temp players to speak cuz they aren’t grinding, they come in, do their thing, and leave, great point in saying it’s not something you stick too after awhile, I don’t blame you
It’s a damn co op game, you know how many other studios would be blessed with just worrying about co op and not PvP? Why can’t everything be effective at high difs and still present a challenge, a different approach, instead of locking players to metas at high difs?
It’s just a lazy approach
Why can’t one true flag have a health boost radius when planted? Why can’t stim pistol have auto-seeking darts like that other pistol? Why does it have sway at all? These things don’t make sense and are the reason nobody uses them at higher difs when on paper a stim pistol should be a MUST have for higher difs
What’s the point of using the flamethrower if it’s range and TTK is worse than my primaries, has a bigger cone than a shotgun, requires me to almost stand still to use effectively, and doesn’t even have a effective stagnant effect, which doesn’t even work for helldivers that are hosting server btw (which hasn’t been fixed in MONTHS even though the community has been screaming at them about it) with little to zero consistent communication with devs, etc
If you could use any loadout on any difficulty it would be too easy. Damned it you do damned if you don’t.
I mean I can use a secondary the entire time with no strats on dif 5 and below, doesn’t mean other weapons should suffer
Just because 4 strats, 4 primaries, 4 secondaries are satisfactory as metas don’t mean u just let everything else rot
One more day until trench boys get thawed out.
Likewise, games been a staple in my library. Perfect sci-fi game for the sci-fi scratch.
Also I like trenching ability idea, but when has any emplacement/barricade other than shield worked? I know the force of law one isn’t really used a lot. If trenches can prevent ragdolling from explosive and bug charges that’d be awesome
You’ll have to wait for patch notes I guess. 🤷♂️
I will dig a hole to the center of the planet
I mean I'm a "casual" player but I'm level 95, I've got a few hundred hours of play. I agree with all those suggestions - flag, stim pistol etc - I just don't understand how wanting a gameplay mechanic change turns into this sort of weirdly obsessive anger
Every game I've ever played had things I wish worked differently, but for whatever reason Helldivers attracts a sort of person who behaves as though they're being personally attacked by every development choice
It’s anger because the devs don’t ever communicate, anytime the community finds something fun or useful the devs reveal it to be unintentional and destroy it (where they wouldn’t have have they not seen it from the community) there’s too many massive bugs I can’t even count, that haven’t even been addressed by the devs either. We’re all in limbo, that’s why people are angry
Preach.
Not the point, the point is that the devs are ever so silent about blaring issues, refusing to fix things even when they are performing incorrectly, the stuff I wish changed sure, but the main issue is the devs overall lack of communication and response to both bugs and lacking items
Especially for items that are released from a warbond having bugs that are still months on without any word
It's kinda the same issue with Broken Arrow I think, it's the whole reason I stopped playing it after a month.
Same, I had such high hopes for that game, but matchmaking was terrible, sadly it’s dead now, but same issue, devs waited too long, couldn’t balance anything correctly.
Yeah they're balancing just flipped the favorite/meta to completely the other side while also making it worse
I remember when they did respond, they’d just post a random PDF showing stats, but it eventually just proved the players right
I think Russia low rank was OP but US high rank was OP, it was Russia tank meta and US air meta?
I think so. And then the ballistic missile launchers were super OP and were nearly unavoidable.
thing is how much do you listen to your playerbase
im sure if they listened to all the high profile requests, game would be too easy
but i think there is a difference between arrogant about it, and being constructive about it
i.e with the bouncing strategems being handwaved for no real reason
Whenever it’s illuminate I just don’t play. Just not enjoyable like at all
I was talking about bugs, not player suggestions, big difference
strategem bouncing isnt even a complaint either
it is in alot of circles. but yeah, ah is allergic to fixing bugs it seems
I will say the strat bounce is inconsistent, if it was consistent it could be written off as certain surfaces
its anything elevated
A new mystery erupts from the darkest corners of our galaxy – SHOCKING developments threaten the safety of Super Earth. MYSTERIOUS creatures stalk the shadows as STRANGE technology awakens, endangering managed democracy itself.
Answer the call, HELLDIVERS. Deploy to the frontlines, investigate the unknown, and help Super Earth UNCOVER THE TRU...
New 80s style horror/mystery video thingy
content is dropping on friday
will this content convince me to start playing missions against the illuminati?
find out in the next episode of helldivers
🛠 Support incoming!⚙️
On Friday, March 20, 2186, we are mobilizing our divers based on new intelligence gathered by High Command.
This time, the Illuminate have put new pieces on the board. Illuminate Appropriators have made themselves known–shielded, powerful, and arriving in Illuminate Fleets, as well as hordes of Fleshmobs and Vote...
First half of the video is spoilers for the new content (which I personally skipped)
Patch notes start at 4:17
Flamethrower can actually stagger or disrupt small/medium enemies now, wow
that's kinda huge
stim pistol has 100% more heal and 50% faster muzzle velocity
they nerfed the GL back to medium pen
the flag now has a 'taunt' effect so enemies will focus any player holding one or if it's on your back
it wasn't clear in the video but they gave the beltfed GL 20 more grenades in the backpack an I think also left it at heavy pen instead of nerfing it also down to medium pen
standing near exosuit legs no longer gives you a heart attack thankfully
the maxigun also got more ammo, but in the preview clip for the maxigun the person playing the game and capturing the footage was literally missing all of his shots until the enemies got closer, very embarrassing tbh.
I also think it would be amusing to watch the devs play d10
Good, it desperately needed that
Tbh Heavy Pen wasn’t doing much, I think they changed it to medium pen but bigger explosion radius maybe?
I’m glad they finally did something with the flag
Now it can be used to strategize and farm using teamwork
*D10 Oshuane raise the flag 😂
this is a very sad loss for me
i bet host or non host has a slight unintended effect
LMAO.. Warbond is one thing
THE SUPERSTORE EXCLUSIVE THOUGH BEATS EVERYTHING OUT OF THAT WARBOND
Guess I’m giving the swedes my money
SMG with flamethrower isn’t gonna be good unfortunately
Shotgun will be sweet
I think this is the first warbond w/ mixed passives
Those stats confuse me
I forget how fast light armour is though so that doesn't help
So that’s a medium armor?
no its heavy
yeah
I just got the warbond, about to hop into my first game
anyone on for one match
nah, was brought back to medium
crazy, it's even more ass then
GIGA grenade:
1 shots chargers
2 shot bile titan
1 shots automation tanks
1 shots Hulks
4 shots factory striders
2 shots the Illjmiate blob thing
2 shots the walker thing
Doesn’t have big radius but a direct hit on a target is insane damage, it’s fast, and blow up on contact
Only get 2 w/o grenade armor, can destroy bug holes without making it into the hole
Cremator was great, gas mortar sentry was ight (not sure where to place it) & GIGA NADE IS KINDA BUNS
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See when flamethrowers actually get their flame effect and does stagger/crowd control it becomes a viable weapon in high dif
The normal Flmaethrower is dead though, no heavy pen, no sustained fire, and it’s not worth the back slot
However, you only get 1 per resupply, meaning thermite/pyro still get more value than GIGA
Playing in the B/ACD company lounge if anyone would like to join me
I’m hearing good things about the new warbond.
Half good half bad
The mechanical changes saved it a bit
Shotty is good, armor is ok (just a mix of other passives so can’t really say) grenade is meh unless they fix the resupply amount. Drip is amazing, SMG is SMG so it’s DOA, heavy flame is amazing (because they sorta fixed and added the new flame effects) gas mortar is ok
Heavy Bulwark armor can survive a grenade explosion while holding it
lol based
Time to start dramatically dive onto grenades for teammates
Join us in 2nd Platoon lounge for some diving!
Exo Experts Premium Warbond Arrives April 28!
NEW MERCH: https://superearthsalute.store/
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#helldivers #helldivers2 #gam...
Yippee new mechs locked behind a paywall
yay.
yeah thats a big no from me
mechs are terrible against any enemy with decent ap (so about half of them)
One mech is a shield/melee mech, other is a flamethrower mech
Both are gonna be ass, drip is also bad
I think the At/flam mech will be decent.
If the shield mech's shield is made of the same unobtainium that the heavy devastator's shield is made of then it might be worth it
I honestly don't think I've ever died in the autocannon mech
I've always run out of ammo before the suit gets destroyed. Admittedly I don't take it out on bots though
Johan Pilestedt AMA on reddit https://www.reddit.com/r/HelldiversUnfiltered/comments/1svak3g/its_me_ama/
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A lot they could have done or should do for sure.
drop new mech warbond
double mech health
increase durable damage that enemies do
hive guardian armor to heavy
brother
these devs
i swear to god
has the whole games industry had a massive brain drain over the past 10 years or something?
Hive guardians rest of body is unarmored and has almost health its original health.
yes
but
they oftentimes have angles which make it alot harder to hit from the front
YES I AIM FOR THE ARMPIT, but it is oftentimes very inconsistent, especially if they huddle up
They always buff stuff right before a warbond, even if the reddit AMA they admit the entire dev team doesn’t follow a same goal, they’re unaware of how small changes affect the game, they also admitted they’ll change mechanics based off the warbond instead of just fixing shit when it should. They’re all in disarray and have no idea what they’re doing
I haven’t played yet I’ll refrain from casting judgement before
No this isn’t about the update this is based off the general dev team behavior has that has always been
I just play the game man. I don’t work there who cares
^
I know you care about the game but.. goddamn.. the negativity really burns me out more than the game itself
It’s because I’m passionate about the game and hate to see it run by incompetent people
This update has taken the game back to mixed reviews on steam. The content released behind a paywall combined with the poorly received AMA has even the helldivers official discord up in arms.
That being said I’m happy to see the mechs get buffed.
Yeah I expect the apc to be a warbond stratagem. I’ll still however defend that the game has a good amount of “free” content that does not require super credits for you to be a good member to a fireteam.
It is nice though I to see at least most new types of stratagem categories be free first and new iterations be added behind a paywall. But my fireteam I usually play with has been mainlining the bastion and even against the new bugs it’s hyper successful
The balance between free and paid war bonds could be improved, I don’t think it’s gone so far that it’s blocking players from being effective or paywalling play styles. The buffs and debuffs could definitely be handled better/in a more organized way.
there needs to be a way for older warbonds to be acquired easier
fuckin lower the price at least
250 sc for the oldest
Hard to justify since you can sc farm pretty effectively
I’d rather have it the way it is had over fist. But I’d ofcourse love a better way
im lucky in the sense i have all but 4 warbonds
of those 2 are shit
i feel bad for new guys
I think lowering the price for older content is a very fair way to compromise with community without outright removing monetization from aspects from the game.
Yea it’s a tough call cause you have to remember every warbond comes with a 3 dollar rebate basically if you put them on to much of a sale you can inadvertently get multiple warbonds for super cheap or even make money back in the form of super credits.
I think if they drop em to 600SC that'd be fair. With the 300 rebate you're talking 300SC effective cost, and realistically many people won't even get the final tier of 100SC from it because of the medal cost
I do think the game leans too heavily toward paid content now. At the beginning when we had 4-5 warbonds it was one thing, but if you're a new player now the majority of the game is paid which isn't right.
With that said, I'm not sure what it is about Helldivers in particular that attracts such a negative community. Maybe other games have it too, but honestly one of the reasons I don't really follow Helldivers content is how whiny and exaggerated the vocal player base is.
It is because the game is a time sink. And progression can be tied to real money purchases.
its cause the community is too divided
too many differing types of players with differing types of opinions trying to put their vision onto the game
as a game dev, you can never please everyone, so you cant take feedback too seriously, but if you dont take it into account at the same time, everyone leaves
like take me for example
I play solely on difficulty 10. i can do bots, squids, and bugs. I can effectively play against these factions and keep my casualty count below 5 well over 90% of the time, and below 2 about 70% of the time. I have captured flag objectives solo on bots. once with the hulk spam seed. I can also have a high kill count for the vast majority of my missions.
I have the vast majority of warbonds. I have my ship upgraded.
with that being said, i consider myself among the top 10 to 20% of players skill wise.
But my opinions are for myself. And im sure other players in my bracket have vastly different opinions to me.
But how valid is my opinion compared to someone in the top 1%? How about someone who just bought the game?
I’ve been playing since launch I don’t play diff 10 anymore and find 5-6 enjoyable enough. I don’t want to play meta classes and shit no more nor do I care about max mining the currency gathering. Game is still just as enjoyable as it was at launch
heck divin?
Hate it that they put the new mechs behind a paywall
Real
effective loadout ive found vs spore bugs
primary is the knight
some notes:
armor? - drip, nothing more.
senator? - if your EAT doesnt 1 shot a bile to the head, the senator can 1 shot it. Plus, having heavy ap on hand can come in clutch
eat? - you can probably use a quasar cannon in its place, but i like how snappy the EAT is
sentry? - great for horde clearing if you use it right
This senator tip is excellent
I honestly thought I was just missing my shots suddenly but turns out they have more hp. Being able to finish em with senator is big
I discovered that tactic after experimenting with the railgun a few months ago. I noticed once you hit it a few times, you could sometimes 1 tap the head with the senator to kill it.
But since the railcannon is inconsistent, i didnt really find serious application of it until i tried the EAT and QC. If it didnt outright kill bile titans with a headshot, the pistol does the rest
Senator supremacy shows once again
now vs 4+ bile titans at once?
no one has a good tactic for that
I will not play against spore bugs no more
How consistent is it? Like if you EAT or quasar a normal (non-spore) titan, but just miss the head, is it a consistent one-tap with the senator?
very. about 8/10 attempts
one i needed another shot, the other i needed a second
but im sure that was because i missed a direct hit on the head
with the normal, id it would be just as effective. normals still have heavy ap heads
yeah, would be just as
if the AT just outright doesnt delete it
but you have to hit the head
id rather play spore than pred
id rather play pred than rupture
I don’t know what the random speed boost spore bugs get but it’s a bad mechanic
Arrowhead is a video game studio, they made games like Magicka, Helldivers 2. And known to "trick" players to play a different game than what it is.
#helldivers2 #propagandacommander
lol
We’re excited to announce a collaboration between HELLDIVERS™ 2 and Warhammer 40,000, bringing the next Legendary Warbond to the Galactic War later this year.
More details coming soon.
HELLDIVERS™ 2 is Out Now on PS5®, PC & XBOX
👀